Remove unnecessary mondrian.{ico,xpm} files from samples directory.
[wxWidgets.git] / samples / xrc / myframe.cpp
1 //-----------------------------------------------------------------------------
2 // Name: myframe.cpp
3 // Purpose: XML resources sample: A derived frame, called MyFrame
4 // Author: Robert O'Connor (rob@medicalmnemonics.com), Vaclav Slavik
5 // RCS-ID: $Id$
6 // Copyright: (c) Robert O'Connor and Vaclav Slavik
7 // Licence: wxWindows licence
8 //-----------------------------------------------------------------------------
9
10 //-----------------------------------------------------------------------------
11 // Standard wxWidgets headers
12 //-----------------------------------------------------------------------------
13
14 // For compilers that support precompilation, includes "wx/wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21 // For all others, include the necessary headers (this file is usually all you
22 // need because it includes almost all "standard" wxWidgets headers)
23 #ifndef WX_PRECOMP
24 #include "wx/wx.h"
25 #endif
26
27 #include "wx/sysopt.h"
28
29 //-----------------------------------------------------------------------------
30 // Header of this .cpp file
31 //-----------------------------------------------------------------------------
32
33 #include "myframe.h"
34
35 //-----------------------------------------------------------------------------
36 // Remaining headers: Needed wx headers, then wx/contrib headers, then application headers
37 //-----------------------------------------------------------------------------
38
39 // Since setting an icon
40 #include "wx/image.h"
41
42 //-----------------------------------------------------------------------------
43
44 #include "wx/xrc/xmlres.h" // XRC XML resouces
45
46 //-----------------------------------------------------------------------------
47
48 // Our derived dialog for the derived dialog example.
49 #include "derivdlg.h"
50 // Our custom class, for the custom class example.
51 #include "custclas.h"
52 // For functions to manipulate our wxTreeCtrl and wxListCtrl
53 #include "wx/treectrl.h"
54 #include "wx/listctrl.h"
55
56 //-----------------------------------------------------------------------------
57 // Regular resources (the non-XRC kind).
58 //-----------------------------------------------------------------------------
59
60 // The application icon
61 // All non-MSW platforms use an xpm. MSW uses an .ico file
62 #if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
63 #include "rc/appicon.xpm"
64 #endif
65
66 //-----------------------------------------------------------------------------
67 // Event table: connect the events to the handler functions to process them
68 //-----------------------------------------------------------------------------
69
70 // The event tables connect the wxWidgets events with the functions (event
71 // handlers) which process them. It can be also done at run-time, but for the
72 // simple menu events like this the static method is much simpler.
73 // The reason why the menuitems and tools are given the same name in the
74 // XRC file, is that both a tool (a toolbar item) and a menuitem are designed
75 // to fire the same kind of event (an EVT_MENU) and thus I give them the same
76 // ID name to help new users emphasize this point which is often overlooked
77 // when starting out with wxWidgets.
78 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
79 EVT_MENU(XRCID("unload_resource_menuitem"), MyFrame::OnUnloadResourceMenuCommand)
80 EVT_MENU(XRCID("reload_resource_menuitem"), MyFrame::OnReloadResourceMenuCommand)
81 EVT_MENU(wxID_EXIT, MyFrame::OnExitToolOrMenuCommand)
82 EVT_MENU(XRCID("non_derived_dialog_tool_or_menuitem"), MyFrame::OnNonDerivedDialogToolOrMenuCommand)
83 EVT_MENU(XRCID("derived_tool_or_menuitem"), MyFrame::OnDerivedDialogToolOrMenuCommand)
84 EVT_MENU(XRCID("controls_tool_or_menuitem"), MyFrame::OnControlsToolOrMenuCommand)
85 EVT_MENU(XRCID("uncentered_tool_or_menuitem"), MyFrame::OnUncenteredToolOrMenuCommand)
86 EVT_MENU(XRCID("custom_class_tool_or_menuitem"), MyFrame::OnCustomClassToolOrMenuCommand)
87 EVT_MENU(XRCID("platform_property_tool_or_menuitem"), MyFrame::OnPlatformPropertyToolOrMenuCommand)
88 EVT_MENU(XRCID("art_provider_tool_or_menuitem"), MyFrame::OnArtProviderToolOrMenuCommand)
89 EVT_MENU(XRCID("variable_expansion_tool_or_menuitem"), MyFrame::OnVariableExpansionToolOrMenuCommand)
90 EVT_MENU(XRCID("recursive_load"), MyFrame::OnRecursiveLoad)
91 EVT_MENU(wxID_ABOUT, MyFrame::OnAboutToolOrMenuCommand)
92 END_EVENT_TABLE()
93
94 //-----------------------------------------------------------------------------
95 // Public methods
96 //-----------------------------------------------------------------------------
97
98 // Constructor
99 MyFrame::MyFrame(wxWindow* parent)
100 {
101 // Load up this frame from XRC. [Note, instead of making a class's
102 // constructor take a wxWindow* parent with a default value of NULL,
103 // we could have just had designed MyFrame class with an empty
104 // constructor and then written here:
105 // wxXmlResource::Get()->LoadFrame(this, (wxWindow* )NULL, "main_frame");
106 // since this frame will always be the top window, and thus parentless.
107 // However, the current approach has source code that can be recycled
108 // for other frames that aren't the top level window.]
109 wxXmlResource::Get()->LoadFrame(this, parent, wxT("main_frame"));
110
111 // Set the icon for the frame.
112 SetIcon(wxICON(sample));
113
114 // Load the menubar from XRC and set this frame's menubar to it.
115 SetMenuBar(wxXmlResource::Get()->LoadMenuBar(wxT("main_menu")));
116 // Load the toolbar from XRC and set this frame's toolbar to it.
117 // NOTE: For toolbars you currently should do it exactly like this.
118 // With toolbars, you currently can't create one, and set it later. It
119 // needs to be all in one step.
120 wxSystemOptions::SetOption ( wxT("msw.remap"), 0 );
121 SetToolBar(wxXmlResource::Get()->LoadToolBar(this, wxT("main_toolbar")));
122
123 #if wxUSE_STATUSBAR
124 // Give the frame an optional statusbar. The '1' just means one field.
125 // A gripsizer will automatically get put on into the corner, if that
126 // is the normal OS behaviour for frames on that platform. Helptext
127 // for menu items and toolbar tools will automatically get displayed
128 // here.
129 CreateStatusBar( 1 );
130 #endif // wxUSE_STATUSBAR
131 }
132
133 //-----------------------------------------------------------------------------
134 // Private methods
135 //-----------------------------------------------------------------------------
136
137 void MyFrame::OnUnloadResourceMenuCommand(wxCommandEvent& WXUNUSED(event))
138 {
139 if ( wxXmlResource::Get()->Unload(wxT("rc/basicdlg.xrc")) )
140 {
141 wxLogMessage(wxT("Basic dialog resource has now been unloaded, you ")
142 wxT("won't be able to use it before loading it again"));
143 }
144 else
145 {
146 wxLogWarning(wxT("Failed to unload basic dialog resource"));
147 }
148 }
149
150 void MyFrame::OnReloadResourceMenuCommand(wxCommandEvent& WXUNUSED(event))
151 {
152 if ( wxXmlResource::Get()->Load(wxT("rc/basicdlg.xrc")) )
153 {
154 wxLogStatus(wxT("Basic dialog resource has been loaded."));
155 }
156 else
157 {
158 wxLogError(wxT("Failed to load basic dialog resource"));
159 }
160 }
161
162 void MyFrame::OnExitToolOrMenuCommand(wxCommandEvent& WXUNUSED(event))
163 {
164 // true is to force the frame to close.
165 Close(true);
166 }
167
168
169 void MyFrame::OnNonDerivedDialogToolOrMenuCommand(wxCommandEvent& WXUNUSED(event))
170 {
171 wxDialog dlg;
172 // "non_derived_dialog" is the name of the wxDialog XRC node that should
173 // be loaded.
174 if ( wxXmlResource::Get()->LoadDialog(&dlg, this, wxT("non_derived_dialog")) )
175 dlg.ShowModal();
176 }
177
178
179 void MyFrame::OnDerivedDialogToolOrMenuCommand(wxCommandEvent& WXUNUSED(event))
180 {
181 // Make an instance of our derived dialog, passing it "this" window
182 // (the main frame) as the parent of the dialog. This allows the dialog
183 // to be destructed automatically when the parent is destroyed.
184 PreferencesDialog preferencesDialog(this);
185 // Show the instance of the dialog, modally.
186 preferencesDialog.ShowModal();
187 }
188
189 void MyFrame::OnAnimationCtrlPlay(wxCommandEvent& event)
190 {
191 #if wxUSE_ANIMATIONCTRL
192 // get the pointers we need
193 wxButton *btn = wxDynamicCast(event.GetEventObject(), wxButton);
194 if (!btn || !btn->GetParent()) return;
195
196 wxWindow *win = btn->GetParent();
197 wxAnimationCtrl *ctrl = XRCCTRL(*win, "controls_animation_ctrl", wxAnimationCtrl);
198 if (ctrl->IsPlaying())
199 {
200 ctrl->Stop();
201 btn->SetLabel(wxT("Play"));
202 }
203 else
204 {
205 if (ctrl->Play())
206 btn->SetLabel(wxT("Stop"));
207 else
208 wxLogError(wxT("Cannot play the animation..."));
209 }
210 #endif
211 }
212
213 void MyFrame::OnControlsToolOrMenuCommand(wxCommandEvent& WXUNUSED(event))
214 {
215 wxDialog dlg;
216 wxXmlResource::Get()->LoadDialog(&dlg, this, wxT("controls_dialog"));
217
218 #if wxUSE_LISTCTRL
219 // The resource file specifies the columns of the control as they are
220 // typically static while the items themselves are added from here as
221 // usually they are not static (but if they are, they can be defined in the
222 // resources too, see the two other list controls definitions in
223 // controls.xrc)
224
225 // Insert some items into the listctrl: notice that we can access it using
226 // XRCCTRL
227 wxListCtrl * const list = XRCCTRL(dlg, "controls_listctrl", wxListCtrl);
228
229 list->InsertItem(0, "Athos"); list->SetItem(0, 1, "90");
230 list->InsertItem(1, "Porthos"); list->SetItem(1, 1, "120");
231 list->InsertItem(2, "Aramis"); list->SetItem(2, 1, "80");
232 #endif // wxUSE_LISTCTRL
233
234 #if wxUSE_TREECTRL
235 // There is no data in the tree ctrl. These lines will add some.
236 // (1) Instead of having to write out
237 // XRCCTRL(dlg, "controls_treectrl", wxTreeCtrl)->SomeFunction()
238 // each time (which is also OK), this example code will shown how
239 // to make a pointer to the XRC control, so we can use
240 // treectrl->SomeFunction() as a short cut. This is useful if you
241 // will be referring to this control often in the code.
242 wxTreeCtrl* treectrl = XRCCTRL(dlg, "controls_treectrl", wxTreeCtrl);
243 // (2) Add a root node
244 treectrl->AddRoot(_("Godfather"));
245 // (3)Append some items to the root node.
246 treectrl->AppendItem(treectrl->GetRootItem(), _("Evil henchman 1"));
247 treectrl->AppendItem(treectrl->GetRootItem(), _("Evil henchman 2"));
248 treectrl->AppendItem(treectrl->GetRootItem(), _("Evil accountant"));
249 #endif
250
251 #if wxUSE_ANIMATIONCTRL
252 // dynamically connect our event handler for the "clicked" event of the "play" button
253 // in the animation ctrl page of our dialog
254 dlg.Connect(XRCID("controls_animation_button_play"), wxEVT_COMMAND_BUTTON_CLICKED,
255 wxCommandEventHandler(MyFrame::OnAnimationCtrlPlay));
256 #endif
257
258 // All done. Show the dialog.
259 dlg.ShowModal();
260 }
261
262
263 void MyFrame::OnUncenteredToolOrMenuCommand(wxCommandEvent& WXUNUSED(event))
264 {
265 wxDialog dlg;
266 wxXmlResource::Get()->LoadDialog(&dlg, this, wxT("uncentered_dialog"));
267 dlg.ShowModal();
268 }
269
270
271 void MyFrame::OnCustomClassToolOrMenuCommand(wxCommandEvent& WXUNUSED(event))
272 {
273 wxDialog dlg;
274 wxXmlResource::Get()->LoadDialog(&dlg, this, wxT("custom_class_dialog"));
275
276 // Make an instance of our new custom class.
277 MyResizableListCtrl* a_myResizableListCtrl = new MyResizableListCtrl(&dlg,
278 wxID_ANY,
279 wxDefaultPosition,
280 wxDefaultSize,
281 wxLC_REPORT,
282 wxDefaultValidator);
283
284 // "custom_control_placeholder" is the name of the "unknown" tag in the
285 // custctrl.xrc XRC file.
286 wxXmlResource::Get()->AttachUnknownControl(wxT("custom_control_placeholder"),
287 a_myResizableListCtrl);
288 dlg.ShowModal();
289 }
290
291
292 void MyFrame::OnPlatformPropertyToolOrMenuCommand(wxCommandEvent& WXUNUSED(event))
293 {
294 wxDialog dlg;
295 wxXmlResource::Get()->LoadDialog(&dlg, this, wxT("platform_property_dialog"));
296 dlg.ShowModal();
297 }
298
299
300 void MyFrame::OnArtProviderToolOrMenuCommand(wxCommandEvent& WXUNUSED(event))
301 {
302 wxDialog dlg;
303 wxXmlResource::Get()->LoadDialog(&dlg, this, wxT("art_provider_dialog"));
304 dlg.ShowModal();
305 }
306
307
308 void MyFrame::OnVariableExpansionToolOrMenuCommand(wxCommandEvent& WXUNUSED(event))
309 {
310 wxDialog dlg;
311 wxXmlResource::Get()->LoadDialog(&dlg, this, wxT("variable_expansion_dialog"));
312 dlg.ShowModal();
313 }
314
315 void MyFrame::OnRecursiveLoad(wxCommandEvent& WXUNUSED(event))
316 {
317 // this dialog is created manually to show how you can inject a single
318 // control from XRC into an existing dialog
319 //
320 // this is a slightly contrived example, please keep in mind that it's done
321 // only to demonstrate LoadObjectRecursively() in action and is not the
322 // recommended to do this
323 wxDialog dlg(NULL, wxID_ANY, "Recursive Load Example",
324 wxDefaultPosition, wxDefaultSize,
325 wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER);
326 wxSizer * const sizer = new wxBoxSizer(wxVERTICAL);
327 sizer->Add
328 (
329 new wxStaticText
330 (
331 &dlg,
332 wxID_ANY,
333 "The entire tree book control below is loaded from XRC"
334 ),
335 wxSizerFlags().Expand().Border()
336 );
337
338 sizer->Add
339 (
340 static_cast<wxWindow *>
341 (
342 // notice that controls_treebook is defined inside a notebook page
343 // inside a dialog defined in controls.xrc and so LoadObject()
344 // wouldn't find it -- but LoadObjectRecursively() does
345 wxXmlResource::Get()->
346 LoadObjectRecursively(&dlg, "controls_treebook", "wxTreebook")
347 ),
348 wxSizerFlags(1).Expand().Border()
349 );
350
351 dlg.SetSizer(sizer);
352 dlg.SetClientSize(400, 200);
353
354 dlg.ShowModal();
355 }
356
357 void MyFrame::OnAboutToolOrMenuCommand(wxCommandEvent& WXUNUSED(event))
358 {
359 wxString msg;
360 msg.Printf( wxT("This is the about dialog of XML resources demo.\n")
361 wxT("Welcome to %s"), wxVERSION_STRING);
362
363 wxMessageBox(msg, _("About XML resources demo"), wxOK | wxICON_INFORMATION, this);
364 }