separating observers for default mode (outer 'normal' loop) and common mode loops...
[wxWidgets.git] / src / osx / core / evtloop_cf.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/core/evtloop_cf.cpp
3 // Purpose: wxEventLoop implementation common to both Carbon and Cocoa
4 // Author: Vadim Zeitlin
5 // Created: 2009-10-18
6 // RCS-ID: $Id$
7 // Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // for compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/evtloop.h"
27
28 #if wxUSE_EVENTLOOP_SOURCE
29
30 #ifndef WX_PRECOMP
31 #include "wx/log.h"
32 #include "wx/app.h"
33 #endif
34
35 #include "wx/evtloopsrc.h"
36
37 #include "wx/scopedptr.h"
38
39 #include "wx/osx/private.h"
40 #include "wx/osx/core/cfref.h"
41 #include "wx/thread.h"
42
43 #if wxUSE_GUI
44 #include "wx/nonownedwnd.h"
45 #endif
46
47 // ============================================================================
48 // wxCFEventLoopSource and wxCFEventLoop implementation
49 // ============================================================================
50
51 #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
52 namespace
53 {
54
55 void EnableDescriptorCallBacks(CFFileDescriptorRef cffd, int flags)
56 {
57 if ( flags & wxEVENT_SOURCE_INPUT )
58 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorReadCallBack);
59 if ( flags & wxEVENT_SOURCE_OUTPUT )
60 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorWriteCallBack);
61 }
62
63 void
64 wx_cffiledescriptor_callback(CFFileDescriptorRef cffd,
65 CFOptionFlags flags,
66 void *ctxData)
67 {
68 wxLogTrace(wxTRACE_EVT_SOURCE,
69 "CFFileDescriptor callback, flags=%d", flags);
70
71 wxCFEventLoopSource * const
72 source = static_cast<wxCFEventLoopSource *>(ctxData);
73
74 wxEventLoopSourceHandler * const
75 handler = source->GetHandler();
76 if ( flags & kCFFileDescriptorReadCallBack )
77 handler->OnReadWaiting();
78 if ( flags & kCFFileDescriptorWriteCallBack )
79 handler->OnWriteWaiting();
80
81 // we need to re-enable callbacks to be called again
82 EnableDescriptorCallBacks(cffd, source->GetFlags());
83 }
84
85 } // anonymous namespace
86
87 wxEventLoopSource *
88 wxCFEventLoop::AddSourceForFD(int fd,
89 wxEventLoopSourceHandler *handler,
90 int flags)
91 {
92 wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
93
94 wxScopedPtr<wxCFEventLoopSource>
95 source(new wxCFEventLoopSource(handler, flags));
96
97 CFFileDescriptorContext ctx = { 0, source.get(), NULL, NULL, NULL };
98 wxCFRef<CFFileDescriptorRef>
99 cffd(CFFileDescriptorCreate
100 (
101 kCFAllocatorDefault,
102 fd,
103 true, // close on invalidate
104 wx_cffiledescriptor_callback,
105 &ctx
106 ));
107 if ( !cffd )
108 return NULL;
109
110 wxCFRef<CFRunLoopSourceRef>
111 cfsrc(CFFileDescriptorCreateRunLoopSource(kCFAllocatorDefault, cffd, 0));
112 if ( !cfsrc )
113 return NULL;
114
115 CFRunLoopRef cfloop = CFGetCurrentRunLoop();
116 CFRunLoopAddSource(cfloop, cfsrc, kCFRunLoopDefaultMode);
117
118 source->SetFileDescriptor(cffd.release());
119
120 return source.release();
121 }
122
123 void wxCFEventLoopSource::SetFileDescriptor(CFFileDescriptorRef cffd)
124 {
125 wxASSERT_MSG( !m_cffd, "shouldn't be called more than once" );
126
127 m_cffd = cffd;
128 }
129
130 wxCFEventLoopSource::~wxCFEventLoopSource()
131 {
132 if ( m_cffd )
133 CFRelease(m_cffd);
134 }
135
136 #else // OS X < 10.5
137
138 wxEventLoopSource *
139 wxCFEventLoop::AddSourceForFD(int WXUNUSED(fd),
140 wxEventLoopSourceHandler * WXUNUSED(handler),
141 int WXUNUSED(flags))
142 {
143 return NULL;
144 }
145
146 #endif // MAC_OS_X_VERSION_MAX_ALLOWED
147
148 #endif // wxUSE_EVENTLOOP_SOURCE
149
150 void wxCFEventLoop::OSXCommonModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info)
151 {
152 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
153 if ( eventloop )
154 eventloop->CommonModeObserverCallBack(observer, activity);
155 }
156
157 void wxCFEventLoop::OSXDefaultModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info)
158 {
159 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
160 if ( eventloop )
161 eventloop->DefaultModeObserverCallBack(observer, activity);
162 }
163
164 void wxCFEventLoop::CommonModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer), int activity)
165 {
166 if ( activity & kCFRunLoopBeforeTimers )
167 {
168 // process pending wx events first as they correspond to low-level events
169 // which happened before, i.e. typically pending events were queued by a
170 // previous call to Dispatch() and if we didn't process them now the next
171 // call to it might enqueue them again (as happens with e.g. socket events
172 // which would be generated as long as there is input available on socket
173 // and this input is only removed from it when pending event handlers are
174 // executed)
175
176 if ( wxTheApp )
177 wxTheApp->ProcessPendingEvents();
178 }
179
180 if ( activity & kCFRunLoopBeforeWaiting )
181 {
182 #if wxUSE_THREADS
183 wxMutexGuiLeaveOrEnter();
184 #endif
185 }
186 }
187
188 void wxCFEventLoop::DefaultModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer), int activity)
189 {
190 if ( activity & kCFRunLoopBeforeTimers )
191 {
192 }
193
194 if ( activity & kCFRunLoopBeforeWaiting )
195 {
196 if ( ProcessIdle() )
197 {
198 WakeUp();
199 }
200 }
201 }
202
203
204 wxCFEventLoop::wxCFEventLoop()
205 {
206 m_shouldExit = false;
207
208 m_runLoop = CFGetCurrentRunLoop();
209
210 CFRunLoopObserverContext ctxt;
211 bzero( &ctxt, sizeof(ctxt) );
212 ctxt.info = this;
213 m_commonModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
214 (CFRunLoopObserverCallBack) wxCFEventLoop::OSXCommonModeObserverCallBack, &ctxt );
215 CFRunLoopAddObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes);
216 CFRelease(m_commonModeRunLoopObserver);
217
218 m_defaultModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
219 (CFRunLoopObserverCallBack) wxCFEventLoop::OSXDefaultModeObserverCallBack, &ctxt );
220 CFRunLoopAddObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode);
221 CFRelease(m_defaultModeRunLoopObserver);
222 }
223
224 wxCFEventLoop::~wxCFEventLoop()
225 {
226 CFRunLoopRemoveObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes);
227 CFRunLoopRemoveObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode);
228 }
229
230
231 CFRunLoopRef wxCFEventLoop::CFGetCurrentRunLoop() const
232 {
233 return CFRunLoopGetCurrent();
234 }
235
236 void wxCFEventLoop::WakeUp()
237 {
238 CFRunLoopWakeUp(m_runLoop);
239 }
240
241 #if wxUSE_BASE
242
243 void wxMacWakeUp()
244 {
245 wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
246
247 if ( loop )
248 loop->WakeUp();
249 }
250
251 #endif
252
253 bool wxCFEventLoop::YieldFor(long eventsToProcess)
254 {
255 #if wxUSE_THREADS
256 // Yielding from a non-gui thread needs to bail out, otherwise we end up
257 // possibly sending events in the thread too.
258 if ( !wxThread::IsMain() )
259 {
260 return true;
261 }
262 #endif // wxUSE_THREADS
263
264 m_isInsideYield = true;
265 m_eventsToProcessInsideYield = eventsToProcess;
266
267 #if wxUSE_LOG
268 // disable log flushing from here because a call to wxYield() shouldn't
269 // normally result in message boxes popping up &c
270 wxLog::Suspend();
271 #endif // wxUSE_LOG
272
273 // process all pending events:
274 while ( DoProcessEvents() == 1 )
275 ;
276
277 // it's necessary to call ProcessIdle() to update the frames sizes which
278 // might have been changed (it also will update other things set from
279 // OnUpdateUI() which is a nice (and desired) side effect)
280 while ( ProcessIdle() ) {}
281
282 // if there are pending events, we must process them.
283 if (wxTheApp)
284 wxTheApp->ProcessPendingEvents();
285
286 #if wxUSE_LOG
287 wxLog::Resume();
288 #endif // wxUSE_LOG
289 m_isInsideYield = false;
290
291 return true;
292 }
293
294 // implement/override base class pure virtual
295 bool wxCFEventLoop::Pending() const
296 {
297 return true;
298 }
299
300 int wxCFEventLoop::DoProcessEvents()
301 {
302 return DispatchTimeout( 0 );
303 }
304
305 bool wxCFEventLoop::Dispatch()
306 {
307 return DoProcessEvents() != 0;
308 }
309
310 int wxCFEventLoop::DispatchTimeout(unsigned long timeout)
311 {
312 if ( !wxTheApp )
313 return 0;
314
315 int status = DoDispatchTimeout(timeout);
316
317 switch( status )
318 {
319 case 0:
320 break;
321 case -1:
322 if ( m_shouldExit )
323 return 0;
324
325 break;
326 case 1:
327 break;
328 }
329
330 return status;
331 }
332
333 int wxCFEventLoop::DoDispatchTimeout(unsigned long timeout)
334 {
335 SInt32 status = CFRunLoopRunInMode(kCFRunLoopDefaultMode, timeout / 1000.0 , true);
336 switch( status )
337 {
338 case kCFRunLoopRunFinished:
339 wxFAIL_MSG( "incorrect run loop state" );
340 break;
341 case kCFRunLoopRunStopped:
342 return 0;
343 break;
344 case kCFRunLoopRunTimedOut:
345 return -1;
346 break;
347 case kCFRunLoopRunHandledSource:
348 default:
349 break;
350 }
351 return 1;
352 }
353
354 void wxCFEventLoop::DoRun()
355 {
356 for ( ;; )
357 {
358 // generate and process idle events for as long as we don't
359 // have anything else to do
360 DoProcessEvents();
361
362 // if the "should exit" flag is set, the loop should terminate
363 // but not before processing any remaining messages so while
364 // Pending() returns true, do process them
365 if ( m_shouldExit )
366 {
367 while ( DoProcessEvents() == 1 )
368 ;
369
370 break;
371 }
372 }
373 }
374
375 void wxCFEventLoop::DoStop()
376 {
377 CFRunLoopStop(CFGetCurrentRunLoop());
378 }
379
380 // enters a loop calling OnNextIteration(), Pending() and Dispatch() and
381 // terminating when Exit() is called
382 int wxCFEventLoop::Run()
383 {
384 // event loops are not recursive, you need to create another loop!
385 wxCHECK_MSG( !IsRunning(), -1, wxT("can't reenter a message loop") );
386
387 // ProcessIdle() and ProcessEvents() below may throw so the code here should
388 // be exception-safe, hence we must use local objects for all actions we
389 // should undo
390 wxEventLoopActivator activate(this);
391
392 // we must ensure that OnExit() is called even if an exception is thrown
393 // from inside ProcessEvents() but we must call it from Exit() in normal
394 // situations because it is supposed to be called synchronously,
395 // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or
396 // something similar here)
397 #if wxUSE_EXCEPTIONS
398 for ( ;; )
399 {
400 try
401 {
402 #endif // wxUSE_EXCEPTIONS
403
404 DoRun();
405
406 #if wxUSE_EXCEPTIONS
407 // exit the outer loop as well
408 break;
409 }
410 catch ( ... )
411 {
412 try
413 {
414 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
415 {
416 OnExit();
417 break;
418 }
419 //else: continue running the event loop
420 }
421 catch ( ... )
422 {
423 // OnException() throwed, possibly rethrowing the same
424 // exception again: very good, but we still need OnExit() to
425 // be called
426 OnExit();
427 throw;
428 }
429 }
430 }
431 #endif // wxUSE_EXCEPTIONS
432
433 return m_exitcode;
434 }
435
436 // sets the "should exit" flag and wakes up the loop so that it terminates
437 // soon
438 void wxCFEventLoop::Exit(int rc)
439 {
440 m_exitcode = rc;
441 m_shouldExit = true;
442 DoStop();
443 }
444
445 // TODO Move to thread_osx.cpp
446
447 #if wxUSE_THREADS
448
449 // ----------------------------------------------------------------------------
450 // GUI Serialization copied from MSW implementation
451 // ----------------------------------------------------------------------------
452
453 // if it's false, some secondary thread is holding the GUI lock
454 static bool gs_bGuiOwnedByMainThread = true;
455
456 // critical section which controls access to all GUI functions: any secondary
457 // thread (i.e. except the main one) must enter this crit section before doing
458 // any GUI calls
459 static wxCriticalSection *gs_critsectGui = NULL;
460
461 // critical section which protects gs_nWaitingForGui variable
462 static wxCriticalSection *gs_critsectWaitingForGui = NULL;
463
464 // number of threads waiting for GUI in wxMutexGuiEnter()
465 static size_t gs_nWaitingForGui = 0;
466
467 void wxOSXThreadModuleOnInit()
468 {
469 gs_critsectWaitingForGui = new wxCriticalSection();
470 gs_critsectGui = new wxCriticalSection();
471 gs_critsectGui->Enter();
472 }
473
474
475 void wxOSXThreadModuleOnExit()
476 {
477 if ( gs_critsectGui )
478 {
479 if ( !wxGuiOwnedByMainThread() )
480 {
481 gs_critsectGui->Enter();
482 gs_bGuiOwnedByMainThread = true;
483 }
484
485 gs_critsectGui->Leave();
486 wxDELETE(gs_critsectGui);
487 }
488
489 wxDELETE(gs_critsectWaitingForGui);
490 }
491
492
493 // wake up the main thread
494 void WXDLLIMPEXP_BASE wxWakeUpMainThread()
495 {
496 wxMacWakeUp();
497 }
498
499 void wxMutexGuiEnterImpl()
500 {
501 // this would dead lock everything...
502 wxASSERT_MSG( !wxThread::IsMain(),
503 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
504
505 // the order in which we enter the critical sections here is crucial!!
506
507 // set the flag telling to the main thread that we want to do some GUI
508 {
509 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
510
511 gs_nWaitingForGui++;
512 }
513
514 wxWakeUpMainThread();
515
516 // now we may block here because the main thread will soon let us in
517 // (during the next iteration of OnIdle())
518 gs_critsectGui->Enter();
519 }
520
521 void wxMutexGuiLeaveImpl()
522 {
523 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
524
525 if ( wxThread::IsMain() )
526 {
527 gs_bGuiOwnedByMainThread = false;
528 }
529 else
530 {
531 // decrement the number of threads waiting for GUI access now
532 wxASSERT_MSG( gs_nWaitingForGui > 0,
533 wxT("calling wxMutexGuiLeave() without entering it first?") );
534
535 gs_nWaitingForGui--;
536
537 wxWakeUpMainThread();
538 }
539
540 gs_critsectGui->Leave();
541 }
542
543 void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
544 {
545 wxASSERT_MSG( wxThread::IsMain(),
546 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
547
548 if ( !gs_critsectWaitingForGui )
549 return;
550
551 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
552
553 if ( gs_nWaitingForGui == 0 )
554 {
555 // no threads are waiting for GUI - so we may acquire the lock without
556 // any danger (but only if we don't already have it)
557 if ( !wxGuiOwnedByMainThread() )
558 {
559 gs_critsectGui->Enter();
560
561 gs_bGuiOwnedByMainThread = true;
562 }
563 //else: already have it, nothing to do
564 }
565 else
566 {
567 // some threads are waiting, release the GUI lock if we have it
568 if ( wxGuiOwnedByMainThread() )
569 wxMutexGuiLeave();
570 //else: some other worker thread is doing GUI
571 }
572 }
573
574 bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
575 {
576 return gs_bGuiOwnedByMainThread;
577 }
578
579 #endif