recategorize many misplaced classes; move lots of classes from miscellaneous [window...
[wxWidgets.git] / interface / wx / event.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing
337 */
338 class wxEvtHandler : public wxObject
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 An instance where you might actually override the ProcessEvent() function is where
457 you want to direct event processing to event handlers not normally noticed by
458 wxWidgets. For example, in the document/view architecture, documents and views
459 are potential event handlers. When an event reaches a frame, ProcessEvent() will
460 need to be called on the associated document and view in case event handler functions
461 are associated with these objects. The property classes library (wxProperty) also
462 overrides ProcessEvent() for similar reasons.
463
464 The normal order of event table searching is as follows:
465 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
466 the function skips to step (6).
467 -# If the object is a wxWindow, ProcessEvent() is recursively called on the
468 window's wxValidator. If this returns @true, the function exits.
469 -# SearchEventTable() is called for this event handler. If this fails, the base
470 class table is tried, and so on until no more tables exist or an appropriate
471 function was found, in which case the function exits.
472 -# The search is applied down the entire chain of event handlers (usually the
473 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
474 @image html overview_events_chain.png
475 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
476 the event, @c B->ProcessEvent will be called and so on...).
477 Note that in the case of wxWindow you can build a stack of event handlers
478 (see wxWindow::PushEventHandler() for more info).
479 If any of the handlers of the chain return @true, the function exits.
480 -# If the object is a wxWindow and the event is a wxCommandEvent, ProcessEvent()
481 is recursively applied to the parent window's event handler.
482 If this returns @true, the function exits.
483 -# Finally, ProcessEvent() is called on the wxApp object.
484
485 @param event
486 Event to process.
487
488 @return @true if a suitable event handler function was found and
489 executed, and the function did not call wxEvent::Skip.
490
491 @see SearchEventTable()
492 */
493 virtual bool ProcessEvent(wxEvent& event);
494
495 /**
496 Processes an event by calling ProcessEvent() and handles any exceptions
497 that occur in the process.
498 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
499
500 @param event
501 Event to process.
502
503 @return @true if the event was processed, @false if no handler was found
504 or an exception was thrown.
505
506 @see wxWindow::HandleWindowEvent
507 */
508 bool SafelyProcessEvent(wxEvent& event);
509
510 /**
511 Searches the event table, executing an event handler function if an appropriate
512 one is found.
513
514 @param table
515 Event table to be searched.
516 @param event
517 Event to be matched against an event table entry.
518
519 @return @true if a suitable event handler function was found and
520 executed, and the function did not call wxEvent::Skip.
521
522 @remarks This function looks through the object's event table and tries
523 to find an entry that will match the event.
524 An entry will match if:
525 @li The event type matches, and
526 @li the identifier or identifier range matches, or the event table
527 entry's identifier is zero.
528
529 If a suitable function is called but calls wxEvent::Skip, this
530 function will fail, and searching will continue.
531
532 @see ProcessEvent()
533 */
534 virtual bool SearchEventTable(wxEventTable& table,
535 wxEvent& event);
536
537 //@}
538
539
540 /**
541 @name Connecting and disconnecting
542 */
543 //@{
544
545 /**
546 Connects the given function dynamically with the event handler, id and
547 event type.
548
549 This is an alternative to the use of static event tables. It is more
550 flexible as it allows to connect events generated by some object to an
551 event handler defined in a different object of a different class (which
552 is impossible to do directly with the event tables -- the events can be
553 only handled in another object if they are propagated upwards to it).
554 Do make sure to specify the correct @a eventSink when connecting to an
555 event of a different object.
556
557 See @ref overview_events_connect for more detailed explanation
558 of this function and the @ref page_samples_event sample for usage
559 examples.
560
561 This specific overload allows you to connect an event handler to a @e range
562 of @e source IDs.
563 Do not confuse @e source IDs with event @e types: source IDs identify the
564 event generator objects (typically wxMenuItem or wxWindow objects) while the
565 event @e type identify which type of events should be handled by the
566 given @e function (an event generator object may generate many different
567 types of events!).
568
569 @param id
570 The first ID of the identifier range to be associated with the event
571 handler function.
572 @param lastId
573 The last ID of the identifier range to be associated with the event
574 handler function.
575 @param eventType
576 The event type to be associated with this event handler.
577 @param function
578 The event handler function. Note that this function should
579 be explicitly converted to the correct type which can be done using a macro
580 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
581 @param userData
582 Data to be associated with the event table entry.
583 @param eventSink
584 Object whose member function should be called. It must be specified
585 when connecting an event generated by one object to a member
586 function of a different object. If it is omitted, @c this is used.
587 */
588 void Connect(int id, int lastId, wxEventType eventType,
589 wxObjectEventFunction function,
590 wxObject* userData = NULL,
591 wxEvtHandler* eventSink = NULL);
592
593 /**
594 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
595 overload for more info.
596
597 This overload can be used to attach an event handler to a single source ID:
598
599 Example:
600 @code
601 frame->Connect( wxID_EXIT,
602 wxEVT_COMMAND_MENU_SELECTED,
603 wxCommandEventHandler(MyFrame::OnQuit) );
604 @endcode
605 */
606 void Connect(int id, wxEventType eventType,
607 wxObjectEventFunction function,
608 wxObject* userData = NULL,
609 wxEvtHandler* eventSink = NULL);
610
611 /**
612 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
613 overload for more info.
614
615 This overload will connect the given event handler so that regardless of the
616 ID of the event source, the handler will be called.
617 */
618 void Connect(wxEventType eventType,
619 wxObjectEventFunction function,
620 wxObject* userData = NULL,
621 wxEvtHandler* eventSink = NULL);
622
623 /**
624 Disconnects the given function dynamically from the event handler, using the
625 specified parameters as search criteria and returning @true if a matching
626 function has been found and removed.
627
628 This method can only disconnect functions which have been added using the
629 Connect() method. There is no way to disconnect functions connected using
630 the (static) event tables.
631
632 @param eventType
633 The event type associated with this event handler.
634 @param function
635 The event handler function.
636 @param userData
637 Data associated with the event table entry.
638 @param eventSink
639 Object whose member function should be called.
640 */
641 bool Disconnect(wxEventType eventType,
642 wxObjectEventFunction function,
643 wxObject* userData = NULL,
644 wxEvtHandler* eventSink = NULL);
645
646 /**
647 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
648 overload for more info.
649
650 This overload takes the additional @a id parameter.
651 */
652 bool Disconnect(int id = wxID_ANY,
653 wxEventType eventType = wxEVT_NULL,
654 wxObjectEventFunction function = NULL,
655 wxObject* userData = NULL,
656 wxEvtHandler* eventSink = NULL);
657
658 /**
659 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
660 overload for more info.
661
662 This overload takes an additional range of source IDs.
663 */
664 bool Disconnect(int id, int lastId,
665 wxEventType eventType,
666 wxObjectEventFunction function = NULL,
667 wxObject* userData = NULL,
668 wxEvtHandler* eventSink = NULL);
669 //@}
670
671
672 /**
673 @name User-supplied data
674 */
675 //@{
676
677 /**
678 Returns user-supplied client data.
679
680 @remarks Normally, any extra data the programmer wishes to associate with
681 the object should be made available by deriving a new class with
682 new data members.
683
684 @see SetClientData()
685 */
686 void* GetClientData() const;
687
688 /**
689 Returns a pointer to the user-supplied client data object.
690
691 @see SetClientObject(), wxClientData
692 */
693 wxClientData* GetClientObject() const;
694
695 /**
696 Sets user-supplied client data.
697
698 @param data
699 Data to be associated with the event handler.
700
701 @remarks Normally, any extra data the programmer wishes to associate
702 with the object should be made available by deriving a new
703 class with new data members. You must not call this method
704 and SetClientObject on the same class - only one of them.
705
706 @see GetClientData()
707 */
708 void SetClientData(void* data);
709
710 /**
711 Set the client data object. Any previous object will be deleted.
712
713 @see GetClientObject(), wxClientData
714 */
715 void SetClientObject(wxClientData* data);
716
717 //@}
718
719
720 /**
721 @name Event handler chaining
722
723 wxEvtHandler can be arranged in a double-linked list of handlers
724 which is automatically iterated by ProcessEvent() if needed.
725 */
726 //@{
727
728 /**
729 Returns @true if the event handler is enabled, @false otherwise.
730
731 @see SetEvtHandlerEnabled()
732 */
733 bool GetEvtHandlerEnabled() const;
734
735 /**
736 Returns the pointer to the next handler in the chain.
737
738 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
739 wxWindow::PushEventHandler, wxWindow::PopEventHandler
740 */
741 wxEvtHandler* GetNextHandler() const;
742
743 /**
744 Returns the pointer to the previous handler in the chain.
745
746 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
747 wxWindow::PushEventHandler, wxWindow::PopEventHandler
748 */
749 wxEvtHandler* GetPreviousHandler() const;
750
751 /**
752 Enables or disables the event handler.
753
754 @param enabled
755 @true if the event handler is to be enabled, @false if it is to be disabled.
756
757 @remarks You can use this function to avoid having to remove the event
758 handler from the chain, for example when implementing a
759 dialog editor and changing from edit to test mode.
760
761 @see GetEvtHandlerEnabled()
762 */
763 void SetEvtHandlerEnabled(bool enabled);
764
765 /**
766 Sets the pointer to the next handler.
767
768 @remarks
769 See ProcessEvent() for more info about how the chains of event handlers
770 are internally used.
771 Also remember that wxEvtHandler uses double-linked lists and thus if you
772 use this function, you should also call SetPreviousHandler() on the
773 argument passed to this function:
774 @code
775 handlerA->SetNextHandler(handlerB);
776 handlerB->SetPreviousHandler(handlerA);
777 @endcode
778
779 @param handler
780 The event handler to be set as the next handler.
781 Cannot be @NULL.
782
783 @see @ref overview_events_processing
784 */
785 virtual void SetNextHandler(wxEvtHandler* handler);
786
787 /**
788 Sets the pointer to the previous handler.
789 All remarks about SetNextHandler() apply to this function as well.
790
791 @param handler
792 The event handler to be set as the previous handler.
793 Cannot be @NULL.
794
795 @see @ref overview_events_processing
796 */
797 virtual void SetPreviousHandler(wxEvtHandler* handler);
798
799 /**
800 Unlinks this event handler from the chain it's part of (if any);
801 then links the "previous" event handler to the "next" one
802 (so that the chain won't be interrupted).
803
804 E.g. if before calling Unlink() you have the following chain:
805 @image html evthandler_unlink_before.png
806 then after calling @c B->Unlink() you'll have:
807 @image html evthandler_unlink_after.png
808
809 @since 2.9.0
810 */
811 void Unlink();
812
813 /**
814 Returns @true if the next and the previous handler pointers of this
815 event handler instance are @NULL.
816
817 @since 2.9.0
818
819 @see SetPreviousHandler(), SetNextHandler()
820 */
821 bool IsUnlinked() const;
822
823 //@}
824 };
825
826
827 /**
828 @class wxKeyEvent
829
830 This event class contains information about keypress (character) events.
831
832 Notice that there are three different kinds of keyboard events in wxWidgets:
833 key down and up events and char events. The difference between the first two
834 is clear - the first corresponds to a key press and the second to a key
835 release - otherwise they are identical. Just note that if the key is
836 maintained in a pressed state you will typically get a lot of (automatically
837 generated) down events but only one up so it is wrong to assume that there is
838 one up event corresponding to each down one.
839
840 Both key events provide untranslated key codes while the char event carries
841 the translated one. The untranslated code for alphanumeric keys is always
842 an upper case value. For the other keys it is one of @c WXK_XXX values
843 from the ::wxKeyCode enumeration.
844 The translated key is, in general, the character the user expects to appear
845 as the result of the key combination when typing the text into a text entry
846 zone, for example.
847
848 A few examples to clarify this (all assume that CAPS LOCK is unpressed
849 and the standard US keyboard): when the @c 'A' key is pressed, the key down
850 event key code is equal to @c ASCII A == 65. But the char event key code
851 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
852 @c 'A' keys simultaneously , the key code in key down event will still be
853 just @c 'A' while the char event key code parameter will now be @c 'A'
854 as well.
855
856 Although in this simple case it is clear that the correct key code could be
857 found in the key down event handler by checking the value returned by
858 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
859 for non-alphanumeric keys the translation is keyboard-layout dependent and
860 can only be done properly by the system itself.
861
862 Another kind of translation is done when the control key is pressed: for
863 example, for CTRL-A key press the key down event still carries the
864 same key code @c 'a' as usual but the char event will have key code of 1,
865 the ASCII value of this key combination.
866
867 You may discover how the other keys on your system behave interactively by
868 running the @ref page_samples_text wxWidgets sample and pressing some keys
869 in any of the text controls shown in it.
870
871 @b Tip: be sure to call @c event.Skip() for events that you don't process in
872 key event function, otherwise menu shortcuts may cease to work under Windows.
873
874 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
875 does not call @c event.Skip() then the corresponding char event
876 (@c EVT_CHAR) will not happen.
877 This is by design and enables the programs that handle both types of
878 events to be a bit simpler.
879
880 @note For Windows programmers: The key and char events in wxWidgets are
881 similar to but slightly different from Windows @c WM_KEYDOWN and
882 @c WM_CHAR events. In particular, Alt-x combination will generate a
883 char event in wxWidgets (unless it is used as an accelerator).
884
885
886 @beginEventTable{wxKeyEvent}
887 @event{EVT_KEY_DOWN(func)}
888 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
889 @event{EVT_KEY_UP(func)}
890 Process a @c wxEVT_KEY_UP event (any key has been released).
891 @event{EVT_CHAR(func)}
892 Process a @c wxEVT_CHAR event.
893 @endEventTable
894
895 @see wxKeyboardState
896
897 @library{wxcore}
898 @category{events}
899 */
900 class wxKeyEvent : public wxEvent,
901 public wxKeyboardState
902 {
903 public:
904 /**
905 Constructor.
906 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
907 */
908 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
909
910 /**
911 Returns the virtual key code. ASCII events return normal ASCII values,
912 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
913 key. See ::wxKeyCode for a full list of the virtual key codes.
914
915 Note that in Unicode build, the returned value is meaningful only if the
916 user entered a character that can be represented in current locale's default
917 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
918 */
919 int GetKeyCode() const;
920
921 //@{
922 /**
923 Obtains the position (in client coordinates) at which the key was pressed.
924 */
925 wxPoint GetPosition() const;
926 void GetPosition(long* x, long* y) const;
927 //@}
928
929 /**
930 Returns the raw key code for this event. This is a platform-dependent scan code
931 which should only be used in advanced applications.
932
933 @note Currently the raw key codes are not supported by all ports, use
934 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
935 */
936 wxUint32 GetRawKeyCode() const;
937
938 /**
939 Returns the low level key flags for this event. The flags are
940 platform-dependent and should only be used in advanced applications.
941
942 @note Currently the raw key flags are not supported by all ports, use
943 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
944 */
945 wxUint32 GetRawKeyFlags() const;
946
947 /**
948 Returns the Unicode character corresponding to this key event.
949
950 This function is only available in Unicode build, i.e. when
951 @c wxUSE_UNICODE is 1.
952 */
953 wxChar GetUnicodeKey() const;
954
955 /**
956 Returns the X position (in client coordinates) of the event.
957 */
958 wxCoord GetX() const;
959
960 /**
961 Returns the Y position (in client coordinates) of the event.
962 */
963 wxCoord GetY() const;
964 };
965
966
967
968 /**
969 @class wxJoystickEvent
970
971 This event class contains information about joystick events, particularly
972 events received by windows.
973
974 @beginEventTable{wxJoystickEvent}
975 @event{EVT_JOY_BUTTON_DOWN(func)}
976 Process a @c wxEVT_JOY_BUTTON_DOWN event.
977 @event{EVT_JOY_BUTTON_UP(func)}
978 Process a @c wxEVT_JOY_BUTTON_UP event.
979 @event{EVT_JOY_MOVE(func)}
980 Process a @c wxEVT_JOY_MOVE event.
981 @event{EVT_JOY_ZMOVE(func)}
982 Process a @c wxEVT_JOY_ZMOVE event.
983 @event{EVT_JOYSTICK_EVENTS(func)}
984 Processes all joystick events.
985 @endEventTable
986
987 @library{wxcore}
988 @category{events}
989
990 @see wxJoystick
991 */
992 class wxJoystickEvent : public wxEvent
993 {
994 public:
995 /**
996 Constructor.
997 */
998 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
999 int joystick = wxJOYSTICK1,
1000 int change = 0);
1001
1002 /**
1003 Returns @true if the event was a down event from the specified button
1004 (or any button).
1005
1006 @param button
1007 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1008 indicate any button down event.
1009 */
1010 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1011
1012 /**
1013 Returns @true if the specified button (or any button) was in a down state.
1014
1015 @param button
1016 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1017 indicate any button down event.
1018 */
1019 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1020
1021 /**
1022 Returns @true if the event was an up event from the specified button
1023 (or any button).
1024
1025 @param button
1026 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1027 indicate any button down event.
1028 */
1029 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1030
1031 /**
1032 Returns the identifier of the button changing state.
1033
1034 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1035 */
1036 int GetButtonChange() const;
1037
1038 /**
1039 Returns the down state of the buttons.
1040
1041 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1042 */
1043 int GetButtonState() const;
1044
1045 /**
1046 Returns the identifier of the joystick generating the event - one of
1047 wxJOYSTICK1 and wxJOYSTICK2.
1048 */
1049 int GetJoystick() const;
1050
1051 /**
1052 Returns the x, y position of the joystick event.
1053 */
1054 wxPoint GetPosition() const;
1055
1056 /**
1057 Returns the z position of the joystick event.
1058 */
1059 int GetZPosition() const;
1060
1061 /**
1062 Returns @true if this was a button up or down event
1063 (@e not 'is any button down?').
1064 */
1065 bool IsButton() const;
1066
1067 /**
1068 Returns @true if this was an x, y move event.
1069 */
1070 bool IsMove() const;
1071
1072 /**
1073 Returns @true if this was a z move event.
1074 */
1075 bool IsZMove() const;
1076 };
1077
1078
1079
1080 /**
1081 @class wxScrollWinEvent
1082
1083 A scroll event holds information about events sent from scrolling windows.
1084
1085 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1086 from the receiving window.
1087
1088 @beginEventTable{wxScrollWinEvent}
1089 @event{EVT_SCROLLWIN(func)}
1090 Process all scroll events.
1091 @event{EVT_SCROLLWIN_TOP(func)}
1092 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1093 @event{EVT_SCROLLWIN_BOTTOM(func)}
1094 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1095 @event{EVT_SCROLLWIN_LINEUP(func)}
1096 Process wxEVT_SCROLLWIN_LINEUP line up events.
1097 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1098 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1099 @event{EVT_SCROLLWIN_PAGEUP(func)}
1100 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1101 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1102 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1103 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1104 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1105 (frequent events sent as the user drags the thumbtrack).
1106 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1107 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1108 @endEventTable
1109
1110
1111 @library{wxcore}
1112 @category{events}
1113
1114 @see wxScrollEvent, @ref overview_events
1115 */
1116 class wxScrollWinEvent : public wxEvent
1117 {
1118 public:
1119 /**
1120 Constructor.
1121 */
1122 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1123 int orientation = 0);
1124
1125 /**
1126 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1127 scrollbar.
1128
1129 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1130 */
1131 int GetOrientation() const;
1132
1133 /**
1134 Returns the position of the scrollbar for the thumb track and release events.
1135
1136 Note that this field can't be used for the other events, you need to query
1137 the window itself for the current position in that case.
1138 */
1139 int GetPosition() const;
1140 };
1141
1142
1143
1144 /**
1145 @class wxSysColourChangedEvent
1146
1147 This class is used for system colour change events, which are generated
1148 when the user changes the colour settings using the control panel.
1149 This is only appropriate under Windows.
1150
1151 @remarks
1152 The default event handler for this event propagates the event to child windows,
1153 since Windows only sends the events to top-level windows.
1154 If intercepting this event for a top-level window, remember to call the base
1155 class handler, or to pass the event on to the window's children explicitly.
1156
1157 @beginEventTable{wxSysColourChangedEvent}
1158 @event{EVT_SYS_COLOUR_CHANGED(func)}
1159 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1160 @endEventTable
1161
1162 @library{wxcore}
1163 @category{events}
1164
1165 @see @ref overview_events
1166 */
1167 class wxSysColourChangedEvent : public wxEvent
1168 {
1169 public:
1170 /**
1171 Constructor.
1172 */
1173 wxSysColourChangedEvent();
1174 };
1175
1176
1177
1178 /**
1179 @class wxWindowCreateEvent
1180
1181 This event is sent just after the actual window associated with a wxWindow
1182 object has been created.
1183
1184 Since it is derived from wxCommandEvent, the event propagates up
1185 the window hierarchy.
1186
1187 @beginEventTable{wxWindowCreateEvent}
1188 @event{EVT_WINDOW_CREATE(func)}
1189 Process a @c wxEVT_CREATE event.
1190 @endEventTable
1191
1192 @library{wxcore}
1193 @category{events}
1194
1195 @see @ref overview_events, wxWindowDestroyEvent
1196 */
1197 class wxWindowCreateEvent : public wxCommandEvent
1198 {
1199 public:
1200 /**
1201 Constructor.
1202 */
1203 wxWindowCreateEvent(wxWindow* win = NULL);
1204
1205 /// Retutn the window being created.
1206 wxWindow *GetWindow() const;
1207 };
1208
1209
1210
1211 /**
1212 @class wxPaintEvent
1213
1214 A paint event is sent when a window's contents needs to be repainted.
1215
1216 Please notice that in general it is impossible to change the drawing of a
1217 standard control (such as wxButton) and so you shouldn't attempt to handle
1218 paint events for them as even if it might work on some platforms, this is
1219 inherently not portable and won't work everywhere.
1220
1221 @remarks
1222 Note that in a paint event handler, the application must always create a
1223 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1224 refreshing for this and other windows will go wrong.
1225 For example:
1226 @code
1227 void MyWindow::OnPaint(wxPaintEvent& event)
1228 {
1229 wxPaintDC dc(this);
1230
1231 DrawMyDocument(dc);
1232 }
1233 @endcode
1234 You can optimize painting by retrieving the rectangles that have been damaged
1235 and only repainting these. The rectangles are in terms of the client area,
1236 and are unscrolled, so you will need to do some calculations using the current
1237 view position to obtain logical, scrolled units.
1238 Here is an example of using the wxRegionIterator class:
1239 @code
1240 // Called when window needs to be repainted.
1241 void MyWindow::OnPaint(wxPaintEvent& event)
1242 {
1243 wxPaintDC dc(this);
1244
1245 // Find Out where the window is scrolled to
1246 int vbX,vbY; // Top left corner of client
1247 GetViewStart(&vbX,&vbY);
1248
1249 int vX,vY,vW,vH; // Dimensions of client area in pixels
1250 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1251
1252 while (upd)
1253 {
1254 vX = upd.GetX();
1255 vY = upd.GetY();
1256 vW = upd.GetW();
1257 vH = upd.GetH();
1258
1259 // Alternatively we can do this:
1260 // wxRect rect(upd.GetRect());
1261
1262 // Repaint this rectangle
1263 ...some code...
1264
1265 upd ++ ;
1266 }
1267 }
1268 @endcode
1269
1270
1271 @beginEventTable{wxPaintEvent}
1272 @event{EVT_PAINT(func)}
1273 Process a @c wxEVT_PAINT event.
1274 @endEventTable
1275
1276 @library{wxcore}
1277 @category{events}
1278
1279 @see @ref overview_events
1280 */
1281 class wxPaintEvent : public wxEvent
1282 {
1283 public:
1284 /**
1285 Constructor.
1286 */
1287 wxPaintEvent(int id = 0);
1288 };
1289
1290
1291
1292 /**
1293 @class wxMaximizeEvent
1294
1295 An event being sent when a top level window is maximized. Notice that it is
1296 not sent when the window is restored to its original size after it had been
1297 maximized, only a normal wxSizeEvent is generated in this case.
1298
1299 @beginEventTable{wxMaximizeEvent}
1300 @event{EVT_MAXIMIZE(func)}
1301 Process a @c wxEVT_MAXIMIZE event.
1302 @endEventTable
1303
1304 @library{wxcore}
1305 @category{events}
1306
1307 @see @ref overview_events, wxTopLevelWindow::Maximize,
1308 wxTopLevelWindow::IsMaximized
1309 */
1310 class wxMaximizeEvent : public wxEvent
1311 {
1312 public:
1313 /**
1314 Constructor. Only used by wxWidgets internally.
1315 */
1316 wxMaximizeEvent(int id = 0);
1317 };
1318
1319 /**
1320 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1321 */
1322 enum wxUpdateUIMode
1323 {
1324 /** Send UI update events to all windows. */
1325 wxUPDATE_UI_PROCESS_ALL,
1326
1327 /** Send UI update events to windows that have
1328 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1329 wxUPDATE_UI_PROCESS_SPECIFIED
1330 };
1331
1332
1333 /**
1334 @class wxUpdateUIEvent
1335
1336 This class is used for pseudo-events which are called by wxWidgets
1337 to give an application the chance to update various user interface elements.
1338
1339 Without update UI events, an application has to work hard to check/uncheck,
1340 enable/disable, show/hide, and set the text for elements such as menu items
1341 and toolbar buttons. The code for doing this has to be mixed up with the code
1342 that is invoked when an action is invoked for a menu item or button.
1343
1344 With update UI events, you define an event handler to look at the state of the
1345 application and change UI elements accordingly. wxWidgets will call your member
1346 functions in idle time, so you don't have to worry where to call this code.
1347
1348 In addition to being a clearer and more declarative method, it also means you don't
1349 have to worry whether you're updating a toolbar or menubar identifier. The same
1350 handler can update a menu item and toolbar button, if the identifier is the same.
1351 Instead of directly manipulating the menu or button, you call functions in the event
1352 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1353 call has been made, and which UI element to update.
1354
1355 These events will work for popup menus as well as menubars. Just before a menu is
1356 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1357 owns the menu.
1358
1359 If you find that the overhead of UI update processing is affecting your application,
1360 you can do one or both of the following:
1361 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1362 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1363 receive update events. No other windows will receive update events.
1364 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1365 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1366 for example when a dialog is about to be shown, in case the user sees a slight
1367 delay before windows are updated.
1368
1369 Note that although events are sent in idle time, defining a wxIdleEvent handler
1370 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1371 which is always called in idle time.
1372
1373 wxWidgets tries to optimize update events on some platforms.
1374 On Windows and GTK+, events for menubar items are only sent when the menu is about
1375 to be shown, and not in idle time.
1376
1377
1378 @beginEventTable{wxUpdateUIEvent}
1379 @event{EVT_UPDATE_UI(id, func)}
1380 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1381 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1382 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1383 @endEventTable
1384
1385 @library{wxcore}
1386 @category{events}
1387
1388 @see @ref overview_events
1389 */
1390 class wxUpdateUIEvent : public wxCommandEvent
1391 {
1392 public:
1393 /**
1394 Constructor.
1395 */
1396 wxUpdateUIEvent(wxWindowID commandId = 0);
1397
1398 /**
1399 Returns @true if it is appropriate to update (send UI update events to)
1400 this window.
1401
1402 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1403 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1404 were last sent in idle time, and the update interval, to determine whether
1405 events should be sent to this window now. By default this will always
1406 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1407 and the interval is set to 0; so update events will be sent as often as
1408 possible. You can reduce the frequency that events are sent by changing the
1409 mode and/or setting an update interval.
1410
1411 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1412 */
1413 static bool CanUpdate(wxWindow* window);
1414
1415 /**
1416 Check or uncheck the UI element.
1417 */
1418 void Check(bool check);
1419
1420 /**
1421 Enable or disable the UI element.
1422 */
1423 void Enable(bool enable);
1424
1425 /**
1426 Returns @true if the UI element should be checked.
1427 */
1428 bool GetChecked() const;
1429
1430 /**
1431 Returns @true if the UI element should be enabled.
1432 */
1433 bool GetEnabled() const;
1434
1435 /**
1436 Static function returning a value specifying how wxWidgets will send update
1437 events: to all windows, or only to those which specify that they will process
1438 the events.
1439
1440 @see SetMode()
1441 */
1442 static wxUpdateUIMode GetMode();
1443
1444 /**
1445 Returns @true if the application has called Check().
1446 For wxWidgets internal use only.
1447 */
1448 bool GetSetChecked() const;
1449
1450 /**
1451 Returns @true if the application has called Enable().
1452 For wxWidgets internal use only.
1453 */
1454 bool GetSetEnabled() const;
1455
1456 /**
1457 Returns @true if the application has called Show().
1458 For wxWidgets internal use only.
1459 */
1460 bool GetSetShown() const;
1461
1462 /**
1463 Returns @true if the application has called SetText().
1464 For wxWidgets internal use only.
1465 */
1466 bool GetSetText() const;
1467
1468 /**
1469 Returns @true if the UI element should be shown.
1470 */
1471 bool GetShown() const;
1472
1473 /**
1474 Returns the text that should be set for the UI element.
1475 */
1476 wxString GetText() const;
1477
1478 /**
1479 Returns the current interval between updates in milliseconds.
1480 The value -1 disables updates, 0 updates as frequently as possible.
1481
1482 @see SetUpdateInterval().
1483 */
1484 static long GetUpdateInterval();
1485
1486 /**
1487 Used internally to reset the last-updated time to the current time.
1488
1489 It is assumed that update events are normally sent in idle time, so this
1490 is called at the end of idle processing.
1491
1492 @see CanUpdate(), SetUpdateInterval(), SetMode()
1493 */
1494 static void ResetUpdateTime();
1495
1496 /**
1497 Specify how wxWidgets will send update events: to all windows, or only to
1498 those which specify that they will process the events.
1499
1500 @param mode
1501 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1502 The default mode is wxUPDATE_UI_PROCESS_ALL.
1503 */
1504 static void SetMode(wxUpdateUIMode mode);
1505
1506 /**
1507 Sets the text for this UI element.
1508 */
1509 void SetText(const wxString& text);
1510
1511 /**
1512 Sets the interval between updates in milliseconds.
1513
1514 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1515 The default is 0.
1516
1517 Use this to reduce the overhead of UI update events if your application
1518 has a lot of windows. If you set the value to -1 or greater than 0,
1519 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1520 in your application, such as when a dialog is about to be shown.
1521 */
1522 static void SetUpdateInterval(long updateInterval);
1523
1524 /**
1525 Show or hide the UI element.
1526 */
1527 void Show(bool show);
1528 };
1529
1530
1531
1532 /**
1533 @class wxClipboardTextEvent
1534
1535 This class represents the events generated by a control (typically a
1536 wxTextCtrl but other windows can generate these events as well) when its
1537 content gets copied or cut to, or pasted from the clipboard.
1538
1539 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1540 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1541
1542 If any of these events is processed (without being skipped) by an event
1543 handler, the corresponding operation doesn't take place which allows to
1544 prevent the text from being copied from or pasted to a control. It is also
1545 possible to examine the clipboard contents in the PASTE event handler and
1546 transform it in some way before inserting in a control -- for example,
1547 changing its case or removing invalid characters.
1548
1549 Finally notice that a CUT event is always preceded by the COPY event which
1550 makes it possible to only process the latter if it doesn't matter if the
1551 text was copied or cut.
1552
1553 @note
1554 These events are currently only generated by wxTextCtrl under GTK+.
1555 They are generated by all controls under Windows.
1556
1557 @beginEventTable{wxClipboardTextEvent}
1558 @event{EVT_TEXT_COPY(id, func)}
1559 Some or all of the controls content was copied to the clipboard.
1560 @event{EVT_TEXT_CUT(id, func)}
1561 Some or all of the controls content was cut (i.e. copied and
1562 deleted).
1563 @event{EVT_TEXT_PASTE(id, func)}
1564 Clipboard content was pasted into the control.
1565 @endEventTable
1566
1567
1568 @library{wxcore}
1569 @category{events}
1570
1571 @see wxClipboard
1572 */
1573 class wxClipboardTextEvent : public wxCommandEvent
1574 {
1575 public:
1576 /**
1577 Constructor.
1578 */
1579 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1580 };
1581
1582
1583
1584 /**
1585 @class wxMouseEvent
1586
1587 This event class contains information about the events generated by the mouse:
1588 they include mouse buttons press and release events and mouse move events.
1589
1590 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1591 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1592 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1593 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1594 can also be generated. Note that not all mice have even a middle button so a
1595 portable application should avoid relying on the events from it (but the right
1596 button click can be emulated using the left mouse button with the control key
1597 under Mac platforms with a single button mouse).
1598
1599 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1600 purposes, the mouse is considered to be inside the window if it is in the
1601 window client area and not inside one of its children. In other words, the
1602 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1603 mouse leaves the window entirely but also when it enters one of its children.
1604
1605 The position associated with a mouse event is expressed in the window
1606 coordinates of the window which generated the event, you can use
1607 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1608 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1609 another window.
1610
1611 @note Note that under Windows CE mouse enter and leave events are not natively
1612 supported by the system but are generated by wxWidgets itself. This has several
1613 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1614 left the window and the state variables for it may have changed during this time.
1615
1616 @note Note the difference between methods like wxMouseEvent::LeftDown and
1617 wxMouseEvent::LeftIsDown: the former returns @true when the event corresponds
1618 to the left mouse button click while the latter returns @true if the left
1619 mouse button is currently being pressed. For example, when the user is dragging
1620 the mouse you can use wxMouseEvent::LeftIsDown to test whether the left mouse
1621 button is (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1622 returns @true, wxMouseEvent::LeftIsDown will also return @true in wxWidgets
1623 whatever the underlying GUI behaviour is (which is platform-dependent).
1624 The same applies, of course, to other mouse buttons as well.
1625
1626
1627 @beginEventTable{wxMouseEvent}
1628 @event{EVT_LEFT_DOWN(func)}
1629 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1630 call event.Skip() to allow the default processing to take place as otherwise
1631 the window under mouse wouldn't get the focus.
1632 @event{EVT_LEFT_UP(func)}
1633 Process a @c wxEVT_LEFT_UP event.
1634 @event{EVT_LEFT_DCLICK(func)}
1635 Process a @c wxEVT_LEFT_DCLICK event.
1636 @event{EVT_MIDDLE_DOWN(func)}
1637 Process a @c wxEVT_MIDDLE_DOWN event.
1638 @event{EVT_MIDDLE_UP(func)}
1639 Process a @c wxEVT_MIDDLE_UP event.
1640 @event{EVT_MIDDLE_DCLICK(func)}
1641 Process a @c wxEVT_MIDDLE_DCLICK event.
1642 @event{EVT_RIGHT_DOWN(func)}
1643 Process a @c wxEVT_RIGHT_DOWN event.
1644 @event{EVT_RIGHT_UP(func)}
1645 Process a @c wxEVT_RIGHT_UP event.
1646 @event{EVT_RIGHT_DCLICK(func)}
1647 Process a @c wxEVT_RIGHT_DCLICK event.
1648 @event{EVT_MOUSE_AUX1_DOWN(func)}
1649 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1650 @event{EVT_MOUSE_AUX1_UP(func)}
1651 Process a @c wxEVT_MOUSE_AUX1_UP event.
1652 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1653 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1654 @event{EVT_MOUSE_AUX2_DOWN(func)}
1655 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1656 @event{EVT_MOUSE_AUX2_UP(func)}
1657 Process a @c wxEVT_MOUSE_AUX2_UP event.
1658 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1659 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
1660 @event{EVT_MOTION(func)}
1661 Process a @c wxEVT_MOTION event.
1662 @event{EVT_ENTER_WINDOW(func)}
1663 Process a @c wxEVT_ENTER_WINDOW event.
1664 @event{EVT_LEAVE_WINDOW(func)}
1665 Process a @c wxEVT_LEAVE_WINDOW event.
1666 @event{EVT_MOUSEWHEEL(func)}
1667 Process a @c wxEVT_MOUSEWHEEL event.
1668 @event{EVT_MOUSE_EVENTS(func)}
1669 Process all mouse events.
1670 @endEventTable
1671
1672 @library{wxcore}
1673 @category{events}
1674
1675 @see wxKeyEvent
1676 */
1677 class wxMouseEvent : public wxEvent,
1678 public wxMouseState
1679 {
1680 public:
1681 /**
1682 Constructor. Valid event types are:
1683
1684 @li wxEVT_ENTER_WINDOW
1685 @li wxEVT_LEAVE_WINDOW
1686 @li wxEVT_LEFT_DOWN
1687 @li wxEVT_LEFT_UP
1688 @li wxEVT_LEFT_DCLICK
1689 @li wxEVT_MIDDLE_DOWN
1690 @li wxEVT_MIDDLE_UP
1691 @li wxEVT_MIDDLE_DCLICK
1692 @li wxEVT_RIGHT_DOWN
1693 @li wxEVT_RIGHT_UP
1694 @li wxEVT_RIGHT_DCLICK
1695 @li wxEVT_MOUSE_AUX1_DOWN
1696 @li wxEVT_MOUSE_AUX1_UP
1697 @li wxEVT_MOUSE_AUX1_DCLICK
1698 @li wxEVT_MOUSE_AUX2_DOWN
1699 @li wxEVT_MOUSE_AUX2_UP
1700 @li wxEVT_MOUSE_AUX2_DCLICK
1701 @li wxEVT_MOTION
1702 @li wxEVT_MOUSEWHEEL
1703 */
1704 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
1705
1706 /**
1707 Returns @true if the event was a first extra button double click.
1708 */
1709 bool Aux1DClick() const;
1710
1711 /**
1712 Returns @true if the first extra button mouse button changed to down.
1713 */
1714 bool Aux1Down() const;
1715
1716 /**
1717 Returns @true if the first extra button mouse button is currently down,
1718 independent of the current event type.
1719 */
1720 bool Aux1IsDown() const;
1721
1722 /**
1723 Returns @true if the first extra button mouse button changed to up.
1724 */
1725 bool Aux1Up() const;
1726
1727 /**
1728 Returns @true if the event was a second extra button double click.
1729 */
1730 bool Aux2DClick() const;
1731
1732 /**
1733 Returns @true if the second extra button mouse button changed to down.
1734 */
1735 bool Aux2Down() const;
1736
1737 /**
1738 Returns @true if the second extra button mouse button is currently down,
1739 independent of the current event type.
1740 */
1741 bool Aux2IsDown() const;
1742
1743 /**
1744 Returns @true if the second extra button mouse button changed to up.
1745 */
1746 bool Aux2Up() const;
1747
1748 /**
1749 Returns @true if the identified mouse button is changing state.
1750 Valid values of @a button are:
1751
1752 @li @c wxMOUSE_BTN_LEFT: check if left button was pressed
1753 @li @c wxMOUSE_BTN_MIDDLE: check if middle button was pressed
1754 @li @c wxMOUSE_BTN_RIGHT: check if right button was pressed
1755 @li @c wxMOUSE_BTN_AUX1: check if the first extra button was pressed
1756 @li @c wxMOUSE_BTN_AUX2: check if the second extra button was pressed
1757 @li @c wxMOUSE_BTN_ANY: check if any button was pressed
1758
1759 @todo introduce wxMouseButton enum
1760 */
1761 bool Button(int button) const;
1762
1763 /**
1764 If the argument is omitted, this returns @true if the event was a mouse
1765 double click event. Otherwise the argument specifies which double click event
1766 was generated (see Button() for the possible values).
1767 */
1768 bool ButtonDClick(int but = wxMOUSE_BTN_ANY) const;
1769
1770 /**
1771 If the argument is omitted, this returns @true if the event was a mouse
1772 button down event. Otherwise the argument specifies which button-down event
1773 was generated (see Button() for the possible values).
1774 */
1775 bool ButtonDown(int = wxMOUSE_BTN_ANY) const;
1776
1777 /**
1778 If the argument is omitted, this returns @true if the event was a mouse
1779 button up event. Otherwise the argument specifies which button-up event
1780 was generated (see Button() for the possible values).
1781 */
1782 bool ButtonUp(int = wxMOUSE_BTN_ANY) const;
1783
1784 /**
1785 Returns @true if this was a dragging event (motion while a button is depressed).
1786
1787 @see Moving()
1788 */
1789 bool Dragging() const;
1790
1791 /**
1792 Returns @true if the mouse was entering the window.
1793
1794 @see Leaving()
1795 */
1796 bool Entering() const;
1797
1798 /**
1799 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
1800 if no button is involved (for mouse move, enter or leave event, for example).
1801 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
1802 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
1803 for the same events for the middle and the right buttons respectively.
1804 */
1805 int GetButton() const;
1806
1807 /**
1808 Returns the number of mouse clicks for this event: 1 for a simple click, 2
1809 for a double-click, 3 for a triple-click and so on.
1810
1811 Currently this function is implemented only in wxMac and returns -1 for the
1812 other platforms (you can still distinguish simple clicks from double-clicks as
1813 they generate different kinds of events however).
1814
1815 @since 2.9.0
1816 */
1817 int GetClickCount() const;
1818
1819 /**
1820 Returns the configured number of lines (or whatever) to be scrolled per
1821 wheel action. Defaults to three.
1822 */
1823 int GetLinesPerAction() const;
1824
1825 /**
1826 Returns the logical mouse position in pixels (i.e. translated according to the
1827 translation set for the DC, which usually indicates that the window has been
1828 scrolled).
1829 */
1830 wxPoint GetLogicalPosition(const wxDC& dc) const;
1831
1832 //@{
1833 /**
1834 Sets *x and *y to the position at which the event occurred.
1835 Returns the physical mouse position in pixels.
1836
1837 Note that if the mouse event has been artificially generated from a special
1838 keyboard combination (e.g. under Windows when the "menu" key is pressed), the
1839 returned position is ::wxDefaultPosition.
1840 */
1841 wxPoint GetPosition() const;
1842 void GetPosition(wxCoord* x, wxCoord* y) const;
1843 void GetPosition(long* x, long* y) const;
1844 //@}
1845
1846 /**
1847 Get wheel delta, normally 120.
1848
1849 This is the threshold for action to be taken, and one such action
1850 (for example, scrolling one increment) should occur for each delta.
1851 */
1852 int GetWheelDelta() const;
1853
1854 /**
1855 Get wheel rotation, positive or negative indicates direction of rotation.
1856
1857 Current devices all send an event when rotation is at least +/-WheelDelta, but
1858 finer resolution devices can be created in the future.
1859
1860 Because of this you shouldn't assume that one event is equal to 1 line, but you
1861 should be able to either do partial line scrolling or wait until several
1862 events accumulate before scrolling.
1863 */
1864 int GetWheelRotation() const;
1865
1866 /**
1867 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
1868 most mouse wheels, @c 1 is the X axis.
1869
1870 Note that only some models of mouse have horizontal wheel axis.
1871 */
1872 int GetWheelAxis() const;
1873
1874 /**
1875 Returns X coordinate of the physical mouse event position.
1876 */
1877 wxCoord GetX() const;
1878
1879 /**
1880 Returns Y coordinate of the physical mouse event position.
1881 */
1882 wxCoord GetY() const;
1883
1884 /**
1885 Returns @true if the event was a mouse button event (not necessarily a button
1886 down event - that may be tested using ButtonDown()).
1887 */
1888 bool IsButton() const;
1889
1890 /**
1891 Returns @true if the system has been setup to do page scrolling with
1892 the mouse wheel instead of line scrolling.
1893 */
1894 bool IsPageScroll() const;
1895
1896 /**
1897 Returns @true if the mouse was leaving the window.
1898
1899 @see Entering().
1900 */
1901 bool Leaving() const;
1902
1903 /**
1904 Returns @true if the event was a left double click.
1905 */
1906 bool LeftDClick() const;
1907
1908 /**
1909 Returns @true if the left mouse button changed to down.
1910 */
1911 bool LeftDown() const;
1912
1913 /**
1914 Returns @true if the left mouse button is currently down, independent
1915 of the current event type.
1916
1917 Please notice that it is not the same as LeftDown() which returns @true if the
1918 event was generated by the left mouse button being pressed. Rather, it simply
1919 describes the state of the left mouse button at the time when the event was
1920 generated (so while it will be @true for a left click event, it can also be @true
1921 for a right click if it happened while the left mouse button was pressed).
1922
1923 This event is usually used in the mouse event handlers which process "move
1924 mouse" messages to determine whether the user is (still) dragging the mouse.
1925 */
1926 bool LeftIsDown() const;
1927
1928 /**
1929 Returns @true if the left mouse button changed to up.
1930 */
1931 bool LeftUp() const;
1932
1933 /**
1934 Returns @true if the Meta key was down at the time of the event.
1935 */
1936 bool MetaDown() const;
1937
1938 /**
1939 Returns @true if the event was a middle double click.
1940 */
1941 bool MiddleDClick() const;
1942
1943 /**
1944 Returns @true if the middle mouse button changed to down.
1945 */
1946 bool MiddleDown() const;
1947
1948 /**
1949 Returns @true if the middle mouse button is currently down, independent
1950 of the current event type.
1951 */
1952 bool MiddleIsDown() const;
1953
1954 /**
1955 Returns @true if the middle mouse button changed to up.
1956 */
1957 bool MiddleUp() const;
1958
1959 /**
1960 Returns @true if this was a motion event and no mouse buttons were pressed.
1961 If any mouse button is held pressed, then this method returns @false and
1962 Dragging() returns @true.
1963 */
1964 bool Moving() const;
1965
1966 /**
1967 Returns @true if the event was a right double click.
1968 */
1969 bool RightDClick() const;
1970
1971 /**
1972 Returns @true if the right mouse button changed to down.
1973 */
1974 bool RightDown() const;
1975
1976 /**
1977 Returns @true if the right mouse button is currently down, independent
1978 of the current event type.
1979 */
1980 bool RightIsDown() const;
1981
1982 /**
1983 Returns @true if the right mouse button changed to up.
1984 */
1985 bool RightUp() const;
1986 };
1987
1988
1989
1990 /**
1991 @class wxDropFilesEvent
1992
1993 This class is used for drop files events, that is, when files have been dropped
1994 onto the window. This functionality is currently only available under Windows.
1995
1996 The window must have previously been enabled for dropping by calling
1997 wxWindow::DragAcceptFiles().
1998
1999 Important note: this is a separate implementation to the more general drag and drop
2000 implementation documented in the @ref overview_dnd. It uses the older, Windows
2001 message-based approach of dropping files.
2002
2003 @beginEventTable{wxDropFilesEvent}
2004 @event{EVT_DROP_FILES(func)}
2005 Process a @c wxEVT_DROP_FILES event.
2006 @endEventTable
2007
2008 @onlyfor{wxmsw}
2009
2010 @library{wxcore}
2011 @category{events}
2012
2013 @see @ref overview_events
2014 */
2015 class wxDropFilesEvent : public wxEvent
2016 {
2017 public:
2018 /**
2019 Constructor.
2020 */
2021 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2022 wxString* files = NULL);
2023
2024 /**
2025 Returns an array of filenames.
2026 */
2027 wxString* GetFiles() const;
2028
2029 /**
2030 Returns the number of files dropped.
2031 */
2032 int GetNumberOfFiles() const;
2033
2034 /**
2035 Returns the position at which the files were dropped.
2036 Returns an array of filenames.
2037 */
2038 wxPoint GetPosition() const;
2039 };
2040
2041
2042
2043 /**
2044 @class wxCommandEvent
2045
2046 This event class contains information about command events, which originate
2047 from a variety of simple controls.
2048
2049 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2050 and unlike other wxEvent-derived classes propagate upward from the source
2051 window (the window which emits the event) up to the first parent which processes
2052 the event. Be sure to read @ref overview_events_propagation.
2053
2054 More complex controls, such as wxTreeCtrl, have separate command event classes.
2055
2056 @beginEventTable{wxCommandEvent}
2057 @event{EVT_COMMAND(id, event, func)}
2058 Process a command, supplying the window identifier, command event identifier,
2059 and member function.
2060 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2061 Process a command for a range of window identifiers, supplying the minimum and
2062 maximum window identifiers, command event identifier, and member function.
2063 @event{EVT_BUTTON(id, func)}
2064 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2065 @event{EVT_CHECKBOX(id, func)}
2066 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2067 @event{EVT_CHOICE(id, func)}
2068 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2069 @event{EVT_COMBOBOX(id, func)}
2070 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2071 @event{EVT_LISTBOX(id, func)}
2072 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2073 @event{EVT_LISTBOX_DCLICK(id, func)}
2074 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2075 @event{EVT_CHECKLISTBOX(id, func)}
2076 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2077 @event{EVT_MENU(id, func)}
2078 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2079 @event{EVT_MENU_RANGE(id1, id2, func)}
2080 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2081 @event{EVT_CONTEXT_MENU(func)}
2082 Process the event generated when the user has requested a popup menu to appear by
2083 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2084 @event{EVT_RADIOBOX(id, func)}
2085 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2086 @event{EVT_RADIOBUTTON(id, func)}
2087 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2088 @event{EVT_SCROLLBAR(id, func)}
2089 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2090 control. This is provided for compatibility only; more specific scrollbar event macros
2091 should be used instead (see wxScrollEvent).
2092 @event{EVT_SLIDER(id, func)}
2093 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2094 @event{EVT_TEXT(id, func)}
2095 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2096 @event{EVT_TEXT_ENTER(id, func)}
2097 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2098 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2099 to generate such events.
2100 @event{EVT_TEXT_MAXLEN(id, func)}
2101 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2102 when the user tries to enter more characters into it than the limit previously set
2103 with SetMaxLength().
2104 @event{EVT_TOGGLEBUTTON(id, func)}
2105 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2106 @event{EVT_TOOL(id, func)}
2107 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2108 Pass the id of the tool.
2109 @event{EVT_TOOL_RANGE(id1, id2, func)}
2110 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2111 @event{EVT_TOOL_RCLICKED(id, func)}
2112 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool.
2113 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2114 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.
2115 @event{EVT_TOOL_ENTER(id, func)}
2116 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2117 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2118 has moved off a tool.
2119 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2120 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2121 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2122 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2123 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2124 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2125 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2126 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2127 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2128 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2129 @event{EVT_COMMAND_ENTER(id, func)}
2130 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2131 @endEventTable
2132
2133 @library{wxcore}
2134 @category{events}
2135 */
2136 class wxCommandEvent : public wxEvent
2137 {
2138 public:
2139 /**
2140 Constructor.
2141 */
2142 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2143
2144 /**
2145 Returns client data pointer for a listbox or choice selection event
2146 (not valid for a deselection).
2147 */
2148 void* GetClientData() const;
2149
2150 /**
2151 Returns client object pointer for a listbox or choice selection event
2152 (not valid for a deselection).
2153 */
2154 wxClientData* GetClientObject() const;
2155
2156 /**
2157 Returns extra information dependant on the event objects type.
2158
2159 If the event comes from a listbox selection, it is a boolean
2160 determining whether the event was a selection (@true) or a
2161 deselection (@false). A listbox deselection only occurs for
2162 multiple-selection boxes, and in this case the index and string values
2163 are indeterminate and the listbox must be examined by the application.
2164 */
2165 long GetExtraLong() const;
2166
2167 /**
2168 Returns the integer identifier corresponding to a listbox, choice or
2169 radiobox selection (only if the event was a selection, not a deselection),
2170 or a boolean value representing the value of a checkbox.
2171 */
2172 int GetInt() const;
2173
2174 /**
2175 Returns item index for a listbox or choice selection event (not valid for
2176 a deselection).
2177 */
2178 int GetSelection() const;
2179
2180 /**
2181 Returns item string for a listbox or choice selection event. If one
2182 or several items have been deselected, returns the index of the first
2183 deselected item. If some items have been selected and others deselected
2184 at the same time, it will return the index of the first selected item.
2185 */
2186 wxString GetString() const;
2187
2188 /**
2189 This method can be used with checkbox and menu events: for the checkboxes, the
2190 method returns @true for a selection event and @false for a deselection one.
2191 For the menu events, this method indicates if the menu item just has become
2192 checked or unchecked (and thus only makes sense for checkable menu items).
2193
2194 Notice that this method can not be used with wxCheckListBox currently.
2195 */
2196 bool IsChecked() const;
2197
2198 /**
2199 For a listbox or similar event, returns @true if it is a selection, @false
2200 if it is a deselection. If some items have been selected and others deselected
2201 at the same time, it will return @true.
2202 */
2203 bool IsSelection() const;
2204
2205 /**
2206 Sets the client data for this event.
2207 */
2208 void SetClientData(void* clientData);
2209
2210 /**
2211 Sets the client object for this event. The client object is not owned by the
2212 event object and the event object will not delete the client object in its destructor.
2213
2214 The client object must be owned and deleted by another object (e.g. a control)
2215 that has longer life time than the event object.
2216 */
2217 void SetClientObject(wxClientData* clientObject);
2218
2219 /**
2220 Sets the @b m_extraLong member.
2221 */
2222 void SetExtraLong(long extraLong);
2223
2224 /**
2225 Sets the @b m_commandInt member.
2226 */
2227 void SetInt(int intCommand);
2228
2229 /**
2230 Sets the @b m_commandString member.
2231 */
2232 void SetString(const wxString& string);
2233 };
2234
2235
2236
2237 /**
2238 @class wxActivateEvent
2239
2240 An activate event is sent when a window or application is being activated
2241 or deactivated.
2242
2243 @beginEventTable{wxActivateEvent}
2244 @event{EVT_ACTIVATE(func)}
2245 Process a @c wxEVT_ACTIVATE event.
2246 @event{EVT_ACTIVATE_APP(func)}
2247 Process a @c wxEVT_ACTIVATE_APP event.
2248 This event is received by the wxApp-derived instance only.
2249 @event{EVT_HIBERNATE(func)}
2250 Process a hibernate event, supplying the member function. This event applies
2251 to wxApp only, and only on Windows SmartPhone and PocketPC.
2252 It is generated when the system is low on memory; the application should free
2253 up as much memory as possible, and restore full working state when it receives
2254 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2255 @endEventTable
2256
2257 @library{wxcore}
2258 @category{events}
2259
2260 @see @ref overview_events, wxApp::IsActive
2261 */
2262 class wxActivateEvent : public wxEvent
2263 {
2264 public:
2265 /**
2266 Constructor.
2267 */
2268 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2269 int id = 0);
2270
2271 /**
2272 Returns @true if the application or window is being activated, @false otherwise.
2273 */
2274 bool GetActive() const;
2275 };
2276
2277
2278
2279 /**
2280 @class wxContextMenuEvent
2281
2282 This class is used for context menu events, sent to give
2283 the application a chance to show a context (popup) menu for a wxWindow.
2284
2285 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2286 means that the event originated from a keyboard context button event, and you
2287 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2288
2289 When a keyboard context menu button is pressed on Windows, a right-click event
2290 with default position is sent first, and if this event is not processed, the
2291 context menu event is sent. So if you process mouse events and you find your
2292 context menu event handler is not being called, you could call wxEvent::Skip()
2293 for mouse right-down events.
2294
2295 @beginEventTable{wxContextMenuEvent}
2296 @event{EVT_CONTEXT_MENU(func)}
2297 A right click (or other context menu command depending on platform) has been detected.
2298 @endEventTable
2299
2300
2301 @library{wxcore}
2302 @category{events}
2303
2304 @see wxCommandEvent, @ref overview_events
2305 */
2306 class wxContextMenuEvent : public wxCommandEvent
2307 {
2308 public:
2309 /**
2310 Constructor.
2311 */
2312 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2313 const wxPoint& pos = wxDefaultPosition);
2314
2315 /**
2316 Returns the position in screen coordinates at which the menu should be shown.
2317 Use wxWindow::ScreenToClient to convert to client coordinates.
2318
2319 You can also omit a position from wxWindow::PopupMenu in order to use
2320 the current mouse pointer position.
2321
2322 If the event originated from a keyboard event, the value returned from this
2323 function will be wxDefaultPosition.
2324 */
2325 const wxPoint& GetPosition() const;
2326
2327 /**
2328 Sets the position at which the menu should be shown.
2329 */
2330 void SetPosition(const wxPoint& point);
2331 };
2332
2333
2334
2335 /**
2336 @class wxEraseEvent
2337
2338 An erase event is sent when a window's background needs to be repainted.
2339
2340 On some platforms, such as GTK+, this event is simulated (simply generated just
2341 before the paint event) and may cause flicker. It is therefore recommended that
2342 you set the text background colour explicitly in order to prevent flicker.
2343 The default background colour under GTK+ is grey.
2344
2345 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2346 definition.
2347
2348 You must call wxEraseEvent::GetDC and use the returned device context if it is
2349 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2350
2351 @remarks
2352 Use the device context returned by GetDC to draw on, don't create
2353 a wxPaintDC in the event handler.
2354
2355 @beginEventTable{wxEraseEvent}
2356 @event{EVT_ERASE_BACKGROUND(func)}
2357 Process a @c wxEVT_ERASE_BACKGROUND event.
2358 @endEventTable
2359
2360 @library{wxcore}
2361 @category{events}
2362
2363 @see @ref overview_events
2364 */
2365 class wxEraseEvent : public wxEvent
2366 {
2367 public:
2368 /**
2369 Constructor.
2370 */
2371 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2372
2373 /**
2374 Returns the device context associated with the erase event to draw on.
2375 */
2376 wxDC* GetDC() const;
2377 };
2378
2379
2380
2381 /**
2382 @class wxFocusEvent
2383
2384 A focus event is sent when a window's focus changes. The window losing focus
2385 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2386
2387 Notice that the set focus event happens both when the user gives focus to the
2388 window (whether using the mouse or keyboard) and when it is done from the
2389 program itself using wxWindow::SetFocus.
2390
2391 @beginEventTable{wxFocusEvent}
2392 @event{EVT_SET_FOCUS(func)}
2393 Process a @c wxEVT_SET_FOCUS event.
2394 @event{EVT_KILL_FOCUS(func)}
2395 Process a @c wxEVT_KILL_FOCUS event.
2396 @endEventTable
2397
2398 @library{wxcore}
2399 @category{events}
2400
2401 @see @ref overview_events
2402 */
2403 class wxFocusEvent : public wxEvent
2404 {
2405 public:
2406 /**
2407 Constructor.
2408 */
2409 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2410
2411 /**
2412 Returns the window associated with this event, that is the window which had the
2413 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2414 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2415
2416 Warning: the window pointer may be @NULL!
2417 */
2418 wxWindow *GetWindow() const;
2419 };
2420
2421
2422
2423 /**
2424 @class wxChildFocusEvent
2425
2426 A child focus event is sent to a (parent-)window when one of its child windows
2427 gains focus, so that the window could restore the focus back to its corresponding
2428 child if it loses it now and regains later.
2429
2430 Notice that child window is the direct child of the window receiving event.
2431 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2432
2433 @beginEventTable{wxChildFocusEvent}
2434 @event{EVT_CHILD_FOCUS(func)}
2435 Process a @c wxEVT_CHILD_FOCUS event.
2436 @endEventTable
2437
2438 @library{wxcore}
2439 @category{events}
2440
2441 @see @ref overview_events
2442 */
2443 class wxChildFocusEvent : public wxCommandEvent
2444 {
2445 public:
2446 /**
2447 Constructor.
2448
2449 @param win
2450 The direct child which is (or which contains the window which is) receiving
2451 the focus.
2452 */
2453 wxChildFocusEvent(wxWindow* win = NULL);
2454
2455 /**
2456 Returns the direct child which receives the focus, or a (grand-)parent of the
2457 control receiving the focus.
2458
2459 To get the actually focused control use wxWindow::FindFocus.
2460 */
2461 wxWindow *GetWindow() const;
2462 };
2463
2464
2465
2466 /**
2467 @class wxMouseCaptureLostEvent
2468
2469 An mouse capture lost event is sent to a window that obtained mouse capture,
2470 which was subsequently loss due to "external" event, for example when a dialog
2471 box is shown or if another application captures the mouse.
2472
2473 If this happens, this event is sent to all windows that are on capture stack
2474 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2475 not sent if the capture changes because of a call to CaptureMouse or
2476 ReleaseMouse.
2477
2478 This event is currently emitted under Windows only.
2479
2480 @beginEventTable{wxMouseCaptureLostEvent}
2481 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2482 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2483 @endEventTable
2484
2485 @onlyfor{wxmsw}
2486
2487 @library{wxcore}
2488 @category{events}
2489
2490 @see wxMouseCaptureChangedEvent, @ref overview_events,
2491 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2492 */
2493 class wxMouseCaptureLostEvent : public wxEvent
2494 {
2495 public:
2496 /**
2497 Constructor.
2498 */
2499 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2500 };
2501
2502
2503
2504 /**
2505 @class wxNotifyEvent
2506
2507 This class is not used by the event handlers by itself, but is a base class
2508 for other event classes (such as wxBookCtrlEvent).
2509
2510 It (or an object of a derived class) is sent when the controls state is being
2511 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2512 to prevent it from happening.
2513
2514 @library{wxcore}
2515 @category{events}
2516
2517 @see wxBookCtrlEvent
2518 */
2519 class wxNotifyEvent : public wxCommandEvent
2520 {
2521 public:
2522 /**
2523 Constructor (used internally by wxWidgets only).
2524 */
2525 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2526
2527 /**
2528 This is the opposite of Veto(): it explicitly allows the event to be processed.
2529 For most events it is not necessary to call this method as the events are allowed
2530 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2531 event description).
2532 */
2533 void Allow();
2534
2535 /**
2536 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2537 otherwise (if it was).
2538 */
2539 bool IsAllowed() const;
2540
2541 /**
2542 Prevents the change announced by this event from happening.
2543
2544 It is in general a good idea to notify the user about the reasons for vetoing
2545 the change because otherwise the applications behaviour (which just refuses to
2546 do what the user wants) might be quite surprising.
2547 */
2548 void Veto();
2549 };
2550
2551
2552 /**
2553 @class wxThreadEvent
2554
2555 This class adds some simple functionalities to wxCommandEvent coinceived
2556 for inter-threads communications.
2557
2558 This event is not natively emitted by any control/class: this is just
2559 an helper class for the user.
2560 Its most important feature is the GetEventCategory() implementation which
2561 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2562 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2563
2564 @library{wxcore}
2565 @category{events,threading}
2566
2567 @see @ref overview_thread, wxEventLoopBase::YieldFor
2568 */
2569 class wxThreadEvent : public wxCommandEvent
2570 {
2571 public:
2572 /**
2573 Constructor.
2574 */
2575 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2576
2577 /**
2578 Clones this event making sure that all internal members which use
2579 COW (only @c m_commandString for now; see @ref overview_refcount)
2580 are unshared (see wxObject::UnShare).
2581 */
2582 virtual wxEvent *Clone() const;
2583
2584 /**
2585 Returns @c wxEVT_CATEGORY_THREAD.
2586
2587 This is important to avoid unwanted processing of thread events
2588 when calling wxEventLoopBase::YieldFor().
2589 */
2590 virtual wxEventCategory GetEventCategory() const;
2591 };
2592
2593
2594 /**
2595 @class wxHelpEvent
2596
2597 A help event is sent when the user has requested context-sensitive help.
2598 This can either be caused by the application requesting context-sensitive help mode
2599 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2600 the user pressed F1 or clicked on the query button in a dialog caption.
2601
2602 A help event is sent to the window that the user clicked on, and is propagated
2603 up the window hierarchy until the event is processed or there are no more event
2604 handlers.
2605
2606 The application should call wxEvent::GetId to check the identity of the
2607 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2608 if the identifier is unrecognised.
2609
2610 Calling Skip is important because it allows wxWidgets to generate further
2611 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2612 show help for container windows, since processing would stop after the first window
2613 found.
2614
2615 @beginEventTable{wxHelpEvent}
2616 @event{EVT_HELP(id, func)}
2617 Process a @c wxEVT_HELP event.
2618 @event{EVT_HELP_RANGE(id1, id2, func)}
2619 Process a @c wxEVT_HELP event for a range of ids.
2620 @endEventTable
2621
2622 @library{wxcore}
2623 @category{events}
2624
2625 @see wxContextHelp, wxDialog, @ref overview_events
2626 */
2627 class wxHelpEvent : public wxCommandEvent
2628 {
2629 public:
2630 /**
2631 Indicates how a wxHelpEvent was generated.
2632 */
2633 enum Origin
2634 {
2635 Origin_Unknown, /**< unrecognized event source. */
2636 Origin_Keyboard, /**< event generated from F1 key press. */
2637
2638 /** event generated by wxContextHelp or from the [?] button on
2639 the title bar (Windows). */
2640 Origin_HelpButton
2641 };
2642
2643 /**
2644 Constructor.
2645 */
2646 wxHelpEvent(wxEventType type = wxEVT_NULL,
2647 wxWindowID winid = 0,
2648 const wxPoint& pt = wxDefaultPosition,
2649 wxHelpEvent::Origin origin = Origin_Unknown);
2650
2651 /**
2652 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2653 values.
2654
2655 The application may handle events generated using the keyboard or mouse
2656 differently, e.g. by using wxGetMousePosition() for the mouse events.
2657
2658 @see SetOrigin()
2659 */
2660 wxHelpEvent::Origin GetOrigin() const;
2661
2662 /**
2663 Returns the left-click position of the mouse, in screen coordinates.
2664 This allows the application to position the help appropriately.
2665 */
2666 const wxPoint& GetPosition() const;
2667
2668 /**
2669 Set the help event origin, only used internally by wxWidgets normally.
2670
2671 @see GetOrigin()
2672 */
2673 void SetOrigin(wxHelpEvent::Origin origin);
2674
2675 /**
2676 Sets the left-click position of the mouse, in screen coordinates.
2677 */
2678 void SetPosition(const wxPoint& pt);
2679 };
2680
2681
2682
2683 /**
2684 @class wxScrollEvent
2685
2686 A scroll event holds information about events sent from stand-alone
2687 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2688
2689 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2690 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2691 events and use the event table macros mentioned below only for the scrollbar-like
2692 controls.
2693
2694 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2695
2696 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2697 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2698 by an EVT_SCROLL_CHANGED event).
2699
2700 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2701 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2702 event does not happen).
2703
2704 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2705 independently of the way it had started. Please see the widgets sample ("Slider" page)
2706 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2707
2708 @remarks
2709 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2710 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2711 are processed using the same event handler.
2712
2713 @beginEventTable{wxScrollEvent}
2714 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2715 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2716 intercepting scroll events from the receiving window -- except for this, the
2717 macros behave exactly the same.
2718 @event{EVT_SCROLL(func)}
2719 Process all scroll events.
2720 @event{EVT_SCROLL_TOP(func)}
2721 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2722 @event{EVT_SCROLL_BOTTOM(func)}
2723 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2724 @event{EVT_SCROLL_LINEUP(func)}
2725 Process wxEVT_SCROLL_LINEUP line up events.
2726 @event{EVT_SCROLL_LINEDOWN(func)}
2727 Process wxEVT_SCROLL_LINEDOWN line down events.
2728 @event{EVT_SCROLL_PAGEUP(func)}
2729 Process wxEVT_SCROLL_PAGEUP page up events.
2730 @event{EVT_SCROLL_PAGEDOWN(func)}
2731 Process wxEVT_SCROLL_PAGEDOWN page down events.
2732 @event{EVT_SCROLL_THUMBTRACK(func)}
2733 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2734 user drags the thumbtrack).
2735 @event{EVT_SCROLL_THUMBRELEASE(func)}
2736 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2737 @event{EVT_SCROLL_CHANGED(func)}
2738 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2739 @event{EVT_COMMAND_SCROLL(id, func)}
2740 Process all scroll events.
2741 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
2742 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2743 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
2744 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2745 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
2746 Process wxEVT_SCROLL_LINEUP line up events.
2747 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
2748 Process wxEVT_SCROLL_LINEDOWN line down events.
2749 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
2750 Process wxEVT_SCROLL_PAGEUP page up events.
2751 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
2752 Process wxEVT_SCROLL_PAGEDOWN page down events.
2753 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
2754 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
2755 as the user drags the thumbtrack).
2756 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
2757 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2758 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
2759 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2760 @endEventTable
2761
2762 @library{wxcore}
2763 @category{events}
2764
2765 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
2766 */
2767 class wxScrollEvent : public wxCommandEvent
2768 {
2769 public:
2770 /**
2771 Constructor.
2772 */
2773 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
2774 int orientation = 0);
2775
2776 /**
2777 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
2778 scrollbar.
2779 */
2780 int GetOrientation() const;
2781
2782 /**
2783 Returns the position of the scrollbar.
2784 */
2785 int GetPosition() const;
2786 };
2787
2788 /**
2789 See wxIdleEvent::SetMode() for more info.
2790 */
2791 enum wxIdleMode
2792 {
2793 /** Send idle events to all windows */
2794 wxIDLE_PROCESS_ALL,
2795
2796 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
2797 wxIDLE_PROCESS_SPECIFIED
2798 };
2799
2800
2801 /**
2802 @class wxIdleEvent
2803
2804 This class is used for idle events, which are generated when the system becomes
2805 idle. Note that, unless you do something specifically, the idle events are not
2806 sent if the system remains idle once it has become it, e.g. only a single idle
2807 event will be generated until something else resulting in more normal events
2808 happens and only then is the next idle event sent again.
2809
2810 If you need to ensure a continuous stream of idle events, you can either use
2811 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
2812 (for example from a timer event handler), but note that both of these approaches
2813 (and especially the first one) increase the system load and so should be avoided
2814 if possible.
2815
2816 By default, idle events are sent to all windows (and also wxApp, as usual).
2817 If this is causing a significant overhead in your application, you can call
2818 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
2819 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
2820 idle events.
2821
2822 @beginEventTable{wxIdleEvent}
2823 @event{EVT_IDLE(func)}
2824 Process a @c wxEVT_IDLE event.
2825 @endEventTable
2826
2827 @library{wxbase}
2828 @category{events}
2829
2830 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
2831 */
2832 class wxIdleEvent : public wxEvent
2833 {
2834 public:
2835 /**
2836 Constructor.
2837 */
2838 wxIdleEvent();
2839
2840 /**
2841 Returns @true if it is appropriate to send idle events to this window.
2842
2843 This function looks at the mode used (see wxIdleEvent::SetMode),
2844 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
2845 events should be sent to this window now.
2846
2847 By default this will always return @true because the update mode is initially
2848 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
2849 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
2850
2851 @see SetMode()
2852 */
2853 static bool CanSend(wxWindow* window);
2854
2855 /**
2856 Static function returning a value specifying how wxWidgets will send idle
2857 events: to all windows, or only to those which specify that they
2858 will process the events.
2859
2860 @see SetMode().
2861 */
2862 static wxIdleMode GetMode();
2863
2864 /**
2865 Returns @true if the OnIdle function processing this event requested more
2866 processing time.
2867
2868 @see RequestMore()
2869 */
2870 bool MoreRequested() const;
2871
2872 /**
2873 Tells wxWidgets that more processing is required.
2874
2875 This function can be called by an OnIdle handler for a window or window event
2876 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
2877 more to the application windows.
2878
2879 If no window calls this function during OnIdle, then the application will
2880 remain in a passive event loop (not calling OnIdle) until a new event is
2881 posted to the application by the windowing system.
2882
2883 @see MoreRequested()
2884 */
2885 void RequestMore(bool needMore = true);
2886
2887 /**
2888 Static function for specifying how wxWidgets will send idle events: to
2889 all windows, or only to those which specify that they will process the events.
2890
2891 @param mode
2892 Can be one of the ::wxIdleMode values.
2893 The default is wxIDLE_PROCESS_ALL.
2894 */
2895 static void SetMode(wxIdleMode mode);
2896 };
2897
2898
2899
2900 /**
2901 @class wxInitDialogEvent
2902
2903 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
2904 Handlers for this event can transfer data to the window.
2905
2906 The default handler calls wxWindow::TransferDataToWindow.
2907
2908 @beginEventTable{wxInitDialogEvent}
2909 @event{EVT_INIT_DIALOG(func)}
2910 Process a @c wxEVT_INIT_DIALOG event.
2911 @endEventTable
2912
2913 @library{wxcore}
2914 @category{events}
2915
2916 @see @ref overview_events
2917 */
2918 class wxInitDialogEvent : public wxEvent
2919 {
2920 public:
2921 /**
2922 Constructor.
2923 */
2924 wxInitDialogEvent(int id = 0);
2925 };
2926
2927
2928
2929 /**
2930 @class wxWindowDestroyEvent
2931
2932 This event is sent as early as possible during the window destruction
2933 process.
2934
2935 For the top level windows, as early as possible means that this is done by
2936 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
2937 class was executed and so any methods specific to the derived class can't
2938 be called any more from this event handler. If you need to do this, you
2939 must call wxWindow::SendDestroyEvent() from your derived class destructor.
2940
2941 For the child windows, this event is generated just before deleting the
2942 window from wxWindow::Destroy() (which is also called when the parent
2943 window is deleted) or from the window destructor if operator @c delete was
2944 used directly (which is not recommended for this very reason).
2945
2946 It is usually pointless to handle this event in the window itself but it ca
2947 be very useful to receive notifications about the window destruction in the
2948 parent window or in any other object interested in this window.
2949
2950 @library{wxcore}
2951 @category{events}
2952
2953 @see @ref overview_events, wxWindowCreateEvent
2954 */
2955 class wxWindowDestroyEvent : public wxCommandEvent
2956 {
2957 public:
2958 /**
2959 Constructor.
2960 */
2961 wxWindowDestroyEvent(wxWindow* win = NULL);
2962
2963 /// Retutn the window being destroyed.
2964 wxWindow *GetWindow() const;
2965 };
2966
2967
2968 /**
2969 @class wxNavigationKeyEvent
2970
2971 This event class contains information about navigation events,
2972 generated by navigation keys such as tab and page down.
2973
2974 This event is mainly used by wxWidgets implementations.
2975 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
2976 when you make a class into a control container with the macro
2977 WX_DECLARE_CONTROL_CONTAINER.
2978
2979 @beginEventTable{wxNavigationKeyEvent}
2980 @event{EVT_NAVIGATION_KEY(func)}
2981 Process a navigation key event.
2982 @endEventTable
2983
2984 @library{wxcore}
2985 @category{events}
2986
2987 @see wxWindow::Navigate, wxWindow::NavigateIn
2988 */
2989 class wxNavigationKeyEvent : public wxEvent
2990 {
2991 public:
2992 /**
2993 Flags which can be used with wxNavigationKeyEvent.
2994 */
2995 enum wxNavigationKeyEventFlags
2996 {
2997 IsBackward = 0x0000,
2998 IsForward = 0x0001,
2999 WinChange = 0x0002,
3000 FromTab = 0x0004
3001 };
3002
3003 wxNavigationKeyEvent();
3004 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3005
3006 /**
3007 Returns the child that has the focus, or @NULL.
3008 */
3009 wxWindow* GetCurrentFocus() const;
3010
3011 /**
3012 Returns @true if the navigation was in the forward direction.
3013 */
3014 bool GetDirection() const;
3015
3016 /**
3017 Returns @true if the navigation event was from a tab key.
3018 This is required for proper navigation over radio buttons.
3019 */
3020 bool IsFromTab() const;
3021
3022 /**
3023 Returns @true if the navigation event represents a window change
3024 (for example, from Ctrl-Page Down in a notebook).
3025 */
3026 bool IsWindowChange() const;
3027
3028 /**
3029 Sets the current focus window member.
3030 */
3031 void SetCurrentFocus(wxWindow* currentFocus);
3032
3033 /**
3034 Sets the direction to forward if @a direction is @true, or backward
3035 if @false.
3036 */
3037 void SetDirection(bool direction);
3038
3039 /**
3040 Sets the flags for this event.
3041 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3042 */
3043 void SetFlags(long flags);
3044
3045 /**
3046 Marks the navigation event as from a tab key.
3047 */
3048 void SetFromTab(bool fromTab);
3049
3050 /**
3051 Marks the event as a window change event.
3052 */
3053 void SetWindowChange(bool windowChange);
3054 };
3055
3056
3057
3058 /**
3059 @class wxMouseCaptureChangedEvent
3060
3061 An mouse capture changed event is sent to a window that loses its
3062 mouse capture. This is called even if wxWindow::ReleaseMouse
3063 was called by the application code. Handling this event allows
3064 an application to cater for unexpected capture releases which
3065 might otherwise confuse mouse handling code.
3066
3067 @onlyfor{wxmsw}
3068
3069 @beginEventTable{wxMouseCaptureChangedEvent}
3070 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3071 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3072 @endEventTable
3073
3074 @library{wxcore}
3075 @category{events}
3076
3077 @see wxMouseCaptureLostEvent, @ref overview_events,
3078 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3079 */
3080 class wxMouseCaptureChangedEvent : public wxEvent
3081 {
3082 public:
3083 /**
3084 Constructor.
3085 */
3086 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3087 wxWindow* gainedCapture = NULL);
3088
3089 /**
3090 Returns the window that gained the capture, or @NULL if it was a
3091 non-wxWidgets window.
3092 */
3093 wxWindow* GetCapturedWindow() const;
3094 };
3095
3096
3097
3098 /**
3099 @class wxCloseEvent
3100
3101 This event class contains information about window and session close events.
3102
3103 The handler function for EVT_CLOSE is called when the user has tried to close a
3104 a frame or dialog box using the window manager (X) or system menu (Windows).
3105 It can also be invoked by the application itself programmatically, for example by
3106 calling the wxWindow::Close function.
3107
3108 You should check whether the application is forcing the deletion of the window
3109 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3110 using wxWindow::Destroy.
3111
3112 If the return value is @true, it is up to you whether you respond by destroying
3113 the window.
3114
3115 If you don't destroy the window, you should call wxCloseEvent::Veto to
3116 let the calling code know that you did not destroy the window.
3117 This allows the wxWindow::Close function to return @true or @false depending
3118 on whether the close instruction was honoured or not.
3119
3120 Example of a wxCloseEvent handler:
3121
3122 @code
3123 void MyFrame::OnClose(wxCloseEvent& event)
3124 {
3125 if ( event.CanVeto() && m_bFileNotSaved )
3126 {
3127 if ( wxMessageBox("The file has not been saved... continue closing?",
3128 "Please confirm",
3129 wxICON_QUESTION | wxYES_NO) != wxYES )
3130 {
3131 event.Veto();
3132 return;
3133 }
3134 }
3135
3136 Destroy(); // you may also do: event.Skip();
3137 // since the default event handler does call Destroy(), too
3138 }
3139 @endcode
3140
3141 The EVT_END_SESSION event is slightly different as it is sent by the system
3142 when the user session is ending (e.g. because of log out or shutdown) and
3143 so all windows are being forcefully closed. At least under MSW, after the
3144 handler for this event is executed the program is simply killed by the
3145 system. Because of this, the default handler for this event provided by
3146 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3147 that it could still be executed and exit()s the process itself, without
3148 waiting for being killed. If this behaviour is for some reason undesirable,
3149 make sure that you define a handler for this event in your wxApp-derived
3150 class and do not call @c event.Skip() in it (but be aware that the system
3151 will still kill your application).
3152
3153 @beginEventTable{wxCloseEvent}
3154 @event{EVT_CLOSE(func)}
3155 Process a close event, supplying the member function.
3156 This event applies to wxFrame and wxDialog classes.
3157 @event{EVT_QUERY_END_SESSION(func)}
3158 Process a query end session event, supplying the member function.
3159 This event can be handled in wxApp-derived class only.
3160 @event{EVT_END_SESSION(func)}
3161 Process an end session event, supplying the member function.
3162 This event can be handled in wxApp-derived class only.
3163 @endEventTable
3164
3165 @library{wxcore}
3166 @category{events}
3167
3168 @see wxWindow::Close, @ref overview_windowdeletion
3169 */
3170 class wxCloseEvent : public wxEvent
3171 {
3172 public:
3173 /**
3174 Constructor.
3175 */
3176 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3177
3178 /**
3179 Returns @true if you can veto a system shutdown or a window close event.
3180 Vetoing a window close event is not possible if the calling code wishes to
3181 force the application to exit, and so this function must be called to check this.
3182 */
3183 bool CanVeto() const;
3184
3185 /**
3186 Returns @true if the user is just logging off or @false if the system is
3187 shutting down. This method can only be called for end session and query end
3188 session events, it doesn't make sense for close window event.
3189 */
3190 bool GetLoggingOff() const;
3191
3192 /**
3193 Sets the 'can veto' flag.
3194 */
3195 void SetCanVeto(bool canVeto);
3196
3197 /**
3198 Sets the 'logging off' flag.
3199 */
3200 void SetLoggingOff(bool loggingOff);
3201
3202 /**
3203 Call this from your event handler to veto a system shutdown or to signal
3204 to the calling application that a window close did not happen.
3205
3206 You can only veto a shutdown if CanVeto() returns @true.
3207 */
3208 void Veto(bool veto = true);
3209 };
3210
3211
3212
3213 /**
3214 @class wxMenuEvent
3215
3216 This class is used for a variety of menu-related events. Note that
3217 these do not include menu command events, which are
3218 handled using wxCommandEvent objects.
3219
3220 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3221 text in the first field of the status bar.
3222
3223 @beginEventTable{wxMenuEvent}
3224 @event{EVT_MENU_OPEN(func)}
3225 A menu is about to be opened. On Windows, this is only sent once for each
3226 navigation of the menubar (up until all menus have closed).
3227 @event{EVT_MENU_CLOSE(func)}
3228 A menu has been just closed.
3229 @event{EVT_MENU_HIGHLIGHT(id, func)}
3230 The menu item with the specified id has been highlighted: used to show
3231 help prompts in the status bar by wxFrame
3232 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3233 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3234 @endEventTable
3235
3236 @library{wxcore}
3237 @category{events}
3238
3239 @see wxCommandEvent, @ref overview_events
3240 */
3241 class wxMenuEvent : public wxEvent
3242 {
3243 public:
3244 /**
3245 Constructor.
3246 */
3247 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3248
3249 /**
3250 Returns the menu which is being opened or closed. This method should only be
3251 used with the @c OPEN and @c CLOSE events and even for them the
3252 returned pointer may be @NULL in some ports.
3253 */
3254 wxMenu* GetMenu() const;
3255
3256 /**
3257 Returns the menu identifier associated with the event.
3258 This method should be only used with the @c HIGHLIGHT events.
3259 */
3260 int GetMenuId() const;
3261
3262 /**
3263 Returns @true if the menu which is being opened or closed is a popup menu,
3264 @false if it is a normal one.
3265
3266 This method should only be used with the @c OPEN and @c CLOSE events.
3267 */
3268 bool IsPopup() const;
3269 };
3270
3271 /**
3272 @class wxShowEvent
3273
3274 An event being sent when the window is shown or hidden.
3275
3276 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3277
3278 @onlyfor{wxmsw,wxgtk,wxos2}
3279
3280 @beginEventTable{wxShowEvent}
3281 @event{EVT_SHOW(func)}
3282 Process a @c wxEVT_SHOW event.
3283 @endEventTable
3284
3285 @library{wxcore}
3286 @category{events}
3287
3288 @see @ref overview_events, wxWindow::Show,
3289 wxWindow::IsShown
3290 */
3291
3292 class wxShowEvent : public wxEvent
3293 {
3294 public:
3295 /**
3296 Constructor.
3297 */
3298 wxShowEvent(int winid = 0, bool show = false);
3299
3300 /**
3301 Set whether the windows was shown or hidden.
3302 */
3303 void SetShow(bool show);
3304
3305 /**
3306 Return @true if the window has been shown, @false if it has been
3307 hidden.
3308 */
3309 bool IsShown() const;
3310
3311 /**
3312 @deprecated This function is deprecated in favour of IsShown().
3313 */
3314 bool GetShow() const;
3315 };
3316
3317
3318
3319 /**
3320 @class wxIconizeEvent
3321
3322 An event being sent when the frame is iconized (minimized) or restored.
3323
3324 Currently only wxMSW and wxGTK generate such events.
3325
3326 @onlyfor{wxmsw,wxgtk}
3327
3328 @beginEventTable{wxIconizeEvent}
3329 @event{EVT_ICONIZE(func)}
3330 Process a @c wxEVT_ICONIZE event.
3331 @endEventTable
3332
3333 @library{wxcore}
3334 @category{events}
3335
3336 @see @ref overview_events, wxTopLevelWindow::Iconize,
3337 wxTopLevelWindow::IsIconized
3338 */
3339 class wxIconizeEvent : public wxEvent
3340 {
3341 public:
3342 /**
3343 Constructor.
3344 */
3345 wxIconizeEvent(int id = 0, bool iconized = true);
3346
3347 /**
3348 Returns @true if the frame has been iconized, @false if it has been
3349 restored.
3350 */
3351 bool IsIconized() const;
3352
3353 /**
3354 @deprecated This function is deprecated in favour of IsIconized().
3355 */
3356 bool Iconized() const;
3357 };
3358
3359
3360
3361 /**
3362 @class wxMoveEvent
3363
3364 A move event holds information about wxTopLevelWindow move change events.
3365
3366 @beginEventTable{wxMoveEvent}
3367 @event{EVT_MOVE(func)}
3368 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3369 @event{EVT_MOVE_START(func)}
3370 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3371 to move or size a window. wxMSW only.
3372 @event{EVT_MOVE_END(func)}
3373 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3374 moving or sizing a window. wxMSW only.
3375 @endEventTable
3376
3377 @library{wxcore}
3378 @category{events}
3379
3380 @see wxPoint, @ref overview_events
3381 */
3382 class wxMoveEvent : public wxEvent
3383 {
3384 public:
3385 /**
3386 Constructor.
3387 */
3388 wxMoveEvent(const wxPoint& pt, int id = 0);
3389
3390 /**
3391 Returns the position of the window generating the move change event.
3392 */
3393 wxPoint GetPosition() const;
3394 };
3395
3396
3397 /**
3398 @class wxSizeEvent
3399
3400 A size event holds information about size change events of wxWindow.
3401
3402 The EVT_SIZE handler function will be called when the window has been resized.
3403
3404 You may wish to use this for frames to resize their child windows as appropriate.
3405
3406 Note that the size passed is of the whole window: call wxWindow::GetClientSize
3407 for the area which may be used by the application.
3408
3409 When a window is resized, usually only a small part of the window is damaged
3410 and you may only need to repaint that area. However, if your drawing depends on the
3411 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3412 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3413
3414 @beginEventTable{wxSizeEvent}
3415 @event{EVT_SIZE(func)}
3416 Process a @c wxEVT_SIZE event.
3417 @endEventTable
3418
3419 @library{wxcore}
3420 @category{events}
3421
3422 @see wxSize, @ref overview_events
3423 */
3424 class wxSizeEvent : public wxEvent
3425 {
3426 public:
3427 /**
3428 Constructor.
3429 */
3430 wxSizeEvent(const wxSize& sz, int id = 0);
3431
3432 /**
3433 Returns the entire size of the window generating the size change event.
3434 */
3435 wxSize GetSize() const;
3436 };
3437
3438
3439
3440 /**
3441 @class wxSetCursorEvent
3442
3443 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3444 to be set as a result of mouse motion.
3445
3446 This event gives the application the chance to perform specific mouse cursor
3447 processing based on the current position of the mouse within the window.
3448 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3449
3450 @beginEventTable{wxSetCursorEvent}
3451 @event{EVT_SET_CURSOR(func)}
3452 Process a @c wxEVT_SET_CURSOR event.
3453 @endEventTable
3454
3455 @library{wxcore}
3456 @category{events}
3457
3458 @see ::wxSetCursor, wxWindow::wxSetCursor
3459 */
3460 class wxSetCursorEvent : public wxEvent
3461 {
3462 public:
3463 /**
3464 Constructor, used by the library itself internally to initialize the event
3465 object.
3466 */
3467 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3468
3469 /**
3470 Returns a reference to the cursor specified by this event.
3471 */
3472 const wxCursor& GetCursor() const;
3473
3474 /**
3475 Returns the X coordinate of the mouse in client coordinates.
3476 */
3477 wxCoord GetX() const;
3478
3479 /**
3480 Returns the Y coordinate of the mouse in client coordinates.
3481 */
3482 wxCoord GetY() const;
3483
3484 /**
3485 Returns @true if the cursor specified by this event is a valid cursor.
3486
3487 @remarks You cannot specify wxNullCursor with this event, as it is not
3488 considered a valid cursor.
3489 */
3490 bool HasCursor() const;
3491
3492 /**
3493 Sets the cursor associated with this event.
3494 */
3495 void SetCursor(const wxCursor& cursor);
3496 };
3497
3498
3499
3500 // ============================================================================
3501 // Global functions/macros
3502 // ============================================================================
3503
3504 /** @addtogroup group_funcmacro_events */
3505 //@{
3506
3507 /**
3508 A value uniquely identifying the type of the event.
3509
3510 The values of this type should only be created using wxNewEventType().
3511
3512 See the macro DEFINE_EVENT_TYPE() for more info.
3513
3514 @see @ref overview_events_introduction
3515 */
3516 typedef int wxEventType;
3517
3518 /**
3519 A special event type usually used to indicate that some wxEvent has yet
3520 no type assigned.
3521 */
3522 wxEventType wxEVT_NULL;
3523
3524 /**
3525 Initializes a new event type using wxNewEventType().
3526
3527 @deprecated Use wxDEFINE_EVENT() instead
3528 */
3529 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3530
3531 /**
3532 Generates a new unique event type.
3533
3534 Usually this function is only used by wxDEFINE_EVENT() and not called
3535 directly.
3536 */
3537 wxEventType wxNewEventType();
3538
3539 /**
3540 Define a new event type associated with the specified event class.
3541
3542 This macro defines a new unique event type @a name associated with the
3543 event class @a cls.
3544
3545 For example:
3546 @code
3547 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3548
3549 class MyCustomEvent : public wxEvent { ... };
3550 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3551 @endcode
3552
3553 @see wxDECLARE_EVENT(), @ref overview_events_custom
3554 */
3555 #define wxDEFINE_EVENT(name, cls) \
3556 const wxEventTypeTag< cls > name(wxNewEventType())
3557
3558 /**
3559 Declares a custom event type.
3560
3561 This macro declares a variable called @a name which must be defined
3562 elsewhere using wxDEFINE_EVENT().
3563
3564 The class @a cls must be the wxEvent-derived class associated with the
3565 events of this type and its full declaration must be visible from the point
3566 of use of this macro.
3567 */
3568 #define wxDECLARE_EVENT(name, cls) \
3569 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3570
3571 /**
3572 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3573 library.
3574
3575 This is mostly used by wxWidgets internally, e.g.
3576 @code
3577 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3578 @endcode
3579 */
3580 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3581 extern const expdecl wxEventTypeTag< cls > name;
3582
3583 /**
3584 Helper macro for definition of custom event table macros.
3585
3586 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3587 it is better and more clear to just use the address of the function
3588 directly as this is all this macro does in this case. However it needs to
3589 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3590 member function taking the custom event argument when
3591 wxEVENTS_COMPATIBILITY_2_8 is 0.
3592
3593 See wx__DECLARE_EVT0 for an example of use.
3594
3595 @see @ref overview_events_custom_ownclass
3596 */
3597 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3598
3599 //@{
3600 /**
3601 These macros are used to define event table macros for handling custom
3602 events.
3603
3604 Example of use:
3605 @code
3606 class MyEvent : public wxEvent { ... };
3607
3608 // note that this is not necessary unless using old compilers: for the
3609 // reasonably new ones just use &func instead of MyEventHandler(func)
3610 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3611 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3612
3613 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3614
3615 #define EVT_MY(id, func) \
3616 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3617
3618 ...
3619
3620 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3621 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3622 END_EVENT_TABLE()
3623 @endcode
3624
3625 @param evt
3626 The event type to handle.
3627 @param id
3628 The identifier of events to handle.
3629 @param id1
3630 The first identifier of the range.
3631 @param id2
3632 The second identifier of the range.
3633 @param fn
3634 The event handler method.
3635 */
3636 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3637 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3638 #define wx__DECLARE_EVT1(evt, id, fn) \
3639 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3640 #define wx__DECLARE_EVT0(evt, fn) \
3641 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3642 //@}
3643
3644
3645 /**
3646 Use this macro inside a class declaration to declare a @e static event table
3647 for that class.
3648
3649 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3650 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3651 to capture events.
3652
3653 @see @ref overview_events_eventtables
3654 */
3655 #define DECLARE_EVENT_TABLE()
3656
3657 /**
3658 Use this macro in a source file to start listing @e static event handlers
3659 for a specific class.
3660
3661 Use END_EVENT_TABLE() to terminate the event-declaration block.
3662
3663 @see @ref overview_events_eventtables
3664 */
3665 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3666
3667 /**
3668 Use this macro in a source file to end listing @e static event handlers
3669 for a specific class.
3670
3671 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3672
3673 @see @ref overview_events_eventtables
3674 */
3675 #define END_EVENT_TABLE()
3676
3677 /**
3678 In a GUI application, this function posts @a event to the specified @e dest
3679 object using wxEvtHandler::AddPendingEvent().
3680
3681 Otherwise, it dispatches @a event immediately using
3682 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3683 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3684 this function is not thread-safe for event objects having wxString fields,
3685 use wxQueueEvent() instead.
3686
3687 @header{wx/event.h}
3688 */
3689 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
3690
3691 /**
3692 Queue an event for processing on the given object.
3693
3694 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3695 for more details.
3696
3697 @header{wx/event.h}
3698
3699 @param dest
3700 The object to queue the event on, can't be @c NULL.
3701 @param event
3702 The heap-allocated and non-@c NULL event to queue, the function takes
3703 ownership of it.
3704 */
3705 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
3706
3707 //@}
3708