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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcmemory.cpp
3 // Purpose: wxMemoryDC class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "dcmemory.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/utils.h"
25 #endif
26
27 #include "wx/dcmemory.h"
28
29 #include <windows.h>
30
31 #if !USE_SHARED_LIBRARY
32 IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC)
33 #endif
34
35 /*
36 * Memory DC
37 *
38 */
39
40 wxMemoryDC::wxMemoryDC(void)
41 {
42 m_hDC = (WXHDC) ::CreateCompatibleDC(NULL);
43 m_ok = (m_hDC != 0);
44 m_bOwnsDC = TRUE;
45
46 SetBrush(*wxWHITE_BRUSH);
47 SetPen(*wxBLACK_PEN);
48 }
49
50 wxMemoryDC::wxMemoryDC(wxDC *old_dc)
51 {
52 old_dc->BeginDrawing();
53
54 m_hDC = (WXHDC) ::CreateCompatibleDC((HDC) old_dc->GetHDC());
55 m_ok = (m_hDC != 0);
56
57 old_dc->EndDrawing();
58
59 SetBrush(*wxWHITE_BRUSH);
60 SetPen(*wxBLACK_PEN);
61 }
62
63 wxMemoryDC::~wxMemoryDC(void)
64 {
65 }
66
67 void wxMemoryDC::SelectObject(const wxBitmap& bitmap)
68 {
69 // Select old bitmap out of the device context
70 if (m_oldBitmap)
71 {
72 ::SelectObject((HDC) m_hDC, (HBITMAP) m_oldBitmap);
73 if (m_selectedBitmap.Ok())
74 {
75 m_selectedBitmap.SetSelectedInto(NULL);
76 m_selectedBitmap = wxNullBitmap;
77 }
78 }
79
80 // Do own check for whether the bitmap is already selected into
81 // a device context
82 if (bitmap.GetSelectedInto() && (bitmap.GetSelectedInto() != this))
83 {
84 wxFatalError("Error in wxMemoryDC::SelectObject\nBitmap is selected in another wxMemoryDC.\nDelete the first wxMemoryDC or use SelectObject(NULL)");
85 return;
86 }
87
88 // Check if the bitmap has the correct depth for this device context
89 // if (bitmap.Ok() && (bitmap.GetDepth() != GetDepth()))
90 // JACS 11/12/98: disabling this since the Forty Thieves sample
91 // shows this not working properly. In fact, if loading from a resource,
92 // the depth should become the screen depth, so why was it being called?
93 if (0)
94 {
95 // Make a new bitmap that has the correct depth.
96 wxBitmap newBitmap = bitmap.GetBitmapForDC(* this);
97
98 m_selectedBitmap = newBitmap ;
99 }
100 else
101 {
102 m_selectedBitmap = bitmap;
103 }
104
105 if (!m_selectedBitmap.Ok())
106 return;
107
108 m_selectedBitmap.SetSelectedInto(this);
109 HBITMAP bm = (HBITMAP) ::SelectObject((HDC) m_hDC, (HBITMAP) m_selectedBitmap.GetHBITMAP());
110
111 if (bm == ERROR)
112 {
113 wxFatalError("Error in wxMemoryDC::SelectObject\nBitmap may not be loaded, or may be selected in another wxMemoryDC.\nDelete the first wxMemoryDC to deselect bitmap.");
114 }
115 else if (!m_oldBitmap)
116 m_oldBitmap = (WXHBITMAP) bm;
117 }
118
119 void wxMemoryDC::GetSize(int *width, int *height) const
120 {
121 if (!m_selectedBitmap.Ok())
122 {
123 *width = 0; *height = 0;
124 return;
125 }
126 *width = m_selectedBitmap.GetWidth();
127 *height = m_selectedBitmap.GetHeight();
128 }
129