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[wxWidgets.git] / include / wx / filename.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/filename.h
3 // Purpose: wxFileName - encapsulates a file path
4 // Author: Robert Roebling, Vadim Zeitlin
5 // Modified by:
6 // Created: 28.12.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 Robert Roebling
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FILENAME_H_
13 #define _WX_FILENAME_H_
14
15 #ifdef __GNUG__
16 #pragma interface "filename.h"
17 #endif
18
19 #ifndef WX_PRECOMP
20 #include "wx/string.h"
21 #endif
22
23 /*
24 TODO:
25
26 1. support for drives under Windows
27 2. more file operations:
28 a) chmod()
29 b) [acm]time() - get and set
30 c) file size
31 d) file permissions with readable accessors for most common bits
32 such as IsReadable() &c
33 e) rename()?
34 3. SameFileAs() function to compare inodes under Unix
35 */
36
37 // ridiculously enough, this will replace DirExists with wxDirExists etc
38 #include "wx/filefn.h"
39 #include "wx/datetime.h"
40
41 // ----------------------------------------------------------------------------
42 // constants
43 // ----------------------------------------------------------------------------
44
45 // the various values for the path format: this mainly affects the path
46 // separator but also whether or not the path has the drive part (as under
47 // Windows)
48 enum wxPathFormat
49 {
50 wxPATH_NATIVE = 0, // the path format for the current platform
51 wxPATH_UNIX,
52 wxPATH_MAC,
53 wxPATH_DOS,
54 wxPATH_VMS,
55
56 wxPATH_BEOS = wxPATH_UNIX,
57 wxPATH_WIN = wxPATH_DOS,
58 wxPATH_OS2 = wxPATH_DOS
59 };
60
61 // the kind of normalization to do with the file name: these values can be
62 // or'd together to perform several operations at once
63 enum wxPathNormalize
64 {
65 wxPATH_NORM_ENV_VARS = 0x0001, // replace env vars with their values
66 wxPATH_NORM_DOTS = 0x0002, // squeeze all .. and . and prepend cwd
67 wxPATH_NORM_TILDE = 0x0004, // Unix only: replace ~ and ~user
68 wxPATH_NORM_CASE = 0x0008, // if case insensitive => tolower
69 wxPATH_NORM_ABSOLUTE = 0x0010, // make the path absolute
70 wxPATH_NORM_LONG = 0x0020, // make the path the long form
71 wxPATH_NORM_ALL = 0x003f
72 };
73
74 // ----------------------------------------------------------------------------
75 // wxFileName: encapsulates a file path
76 // ----------------------------------------------------------------------------
77
78 class WXDLLEXPORT wxFileName
79 {
80 public:
81 // constructors and assignment
82
83 // the usual stuff
84 wxFileName() { }
85 wxFileName( const wxFileName &filepath ) { Assign(filepath); }
86
87 // from a full filename: if it terminates with a '/', a directory path
88 // is contructed (the name will be empty), otherwise a file name and
89 // extension are extracted from it
90 wxFileName( const wxString& fullpath, wxPathFormat format = wxPATH_NATIVE )
91 { Assign( fullpath, format ); }
92
93 // from a directory name and a file name
94 wxFileName(const wxString& path,
95 const wxString& name,
96 wxPathFormat format = wxPATH_NATIVE)
97 { Assign(path, name, format); }
98
99 // from a directory name, file base name and extension
100 wxFileName(const wxString& path,
101 const wxString& name,
102 const wxString& ext,
103 wxPathFormat format = wxPATH_NATIVE)
104 { Assign(path, name, ext, format); }
105
106 // the same for delayed initialization
107
108 // VZ: wouldn't it be better to call this Create() for consistency with
109 // all GUI classes? Personally, I like Set() more than Assign() too
110
111 void Assign(const wxFileName& filepath);
112 void Assign(const wxString& fullpath,
113 wxPathFormat format = wxPATH_NATIVE);
114 void Assign(const wxString& path,
115 const wxString& name,
116 wxPathFormat format = wxPATH_NATIVE);
117 void Assign(const wxString& path,
118 const wxString& name,
119 const wxString& ext,
120 wxPathFormat format = wxPATH_NATIVE);
121 void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE)
122 { Assign(dir, _T(""), format); }
123
124 // assorted assignment operators
125
126 wxFileName& operator=(const wxFileName& filename)
127 { Assign(filename); return *this; }
128
129 wxFileName& operator=(const wxString& filename)
130 { Assign(filename); return *this; }
131
132 // reset all components to default, uninitialized state
133 void Clear();
134
135 // static pseudo constructors
136 static wxFileName FileName(const wxString& file);
137 static wxFileName DirName(const wxString& dir);
138
139 // file tests
140
141 // is the filename valid at all?
142 bool IsOk() const { return !m_dirs.IsEmpty() || !m_name.IsEmpty(); }
143
144 // does the file with this name exists?
145 bool FileExists();
146 static bool FileExists( const wxString &file );
147
148 // does the directory with this name exists?
149 bool DirExists();
150 static bool DirExists( const wxString &dir );
151
152 // VZ: also need: IsDirWritable(), IsFileExecutable() &c (TODO)
153
154 // time functions
155
156 // set the file creation and last access/mod times
157 // (any of the pointers may be NULL)
158 bool SetTimes(const wxDateTime *dtCreate,
159 const wxDateTime *dtAccess,
160 const wxDateTime *dtMod);
161
162 // set the access and modification times to the current moment
163 bool Touch();
164
165 // return the last access, last modification and last change times
166 // (any of the pointers may be NULL)
167 bool GetTimes(wxDateTime *dtAccess,
168 wxDateTime *dtMod,
169 wxDateTime *dtChange) const;
170
171 // convenience wrapper: get just the last mod time of the file
172 wxDateTime GetModificationTime() const
173 {
174 wxDateTime dtMod;
175 (void)GetTimes(NULL, &dtMod, NULL);
176 return dtMod;
177 }
178
179 // various file/dir operations
180
181 // retrieve the value of the current working directory
182 void AssignCwd();
183 static wxString GetCwd();
184
185 // change the current working directory
186 bool SetCwd();
187 static bool SetCwd( const wxString &cwd );
188
189 // get the value of user home (Unix only mainly)
190 void AssignHomeDir();
191 static wxString GetHomeDir();
192
193 // get a temp file name starting with thespecified prefix
194 void AssignTempFileName( const wxString &prefix );
195
196 // directory creation and removal.
197 // if full is TRUE, will try to make each directory in the path.
198 bool Mkdir( int perm = 0777, bool full = FALSE);
199 static bool Mkdir( const wxString &dir, int perm = 0777, bool full = FALSE );
200
201 bool Rmdir();
202 static bool Rmdir( const wxString &dir );
203
204 // operations on the path
205
206 // normalize the path: with the default flags value, the path will be
207 // made absolute, without any ".." and "." and all environment
208 // variables will be expanded in it
209 //
210 // this may be done using another (than current) value of cwd
211 bool Normalize(wxPathNormalize flags = wxPATH_NORM_ALL,
212 const wxString& cwd = wxEmptyString,
213 wxPathFormat format = wxPATH_NATIVE);
214
215 // Comparison
216
217 // compares with the rules of this platform
218 bool SameAs(const wxFileName &filepath,
219 wxPathFormat format = wxPATH_NATIVE);
220
221 // uses the current platform settings
222 bool operator==(const wxFileName& filename) { return SameAs(filename); }
223 bool operator==(const wxString& filename)
224 { return *this == wxFileName(filename); }
225
226 // Tests
227 static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE );
228 bool IsRelative( wxPathFormat format = wxPATH_NATIVE );
229 bool IsAbsolute( wxPathFormat format = wxPATH_NATIVE );
230
231 // get the string of path separators for this format
232 static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
233
234 // is the char a path separator for this format?
235 static bool IsPathSeparator(wxChar ch, wxPathFormat format = wxPATH_NATIVE);
236
237 // FIXME: what exactly does this do?
238 bool IsWild( wxPathFormat format = wxPATH_NATIVE );
239
240 // Dir accessors
241 void AppendDir( const wxString &dir );
242 void PrependDir( const wxString &dir );
243 void InsertDir( int before, const wxString &dir );
244 void RemoveDir( int pos );
245 size_t GetDirCount() const { return m_dirs.GetCount(); }
246
247 // Other accessors
248 void SetExt( const wxString &ext ) { m_ext = ext; }
249 wxString GetExt() const { return m_ext; }
250 bool HasExt() const { return !m_ext.IsEmpty(); }
251
252 void SetName( const wxString &name ) { m_name = name; }
253 wxString GetName() const { return m_name; }
254 bool HasName() const { return !m_name.IsEmpty(); }
255
256 // full name is the file name + extension (but without the path)
257 void SetFullName(const wxString& fullname);
258 wxString GetFullName() const;
259
260 const wxArrayString &GetDirs() const { return m_dirs; }
261
262 // Construct path only - possibly with the trailing separator
263 wxString GetPath( bool add_separator = FALSE,
264 wxPathFormat format = wxPATH_NATIVE ) const;
265
266 // more readable synonym
267 wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const
268 { return GetPath(TRUE /* add separator */, format); }
269
270 // Construct full path with name and ext
271 wxString GetFullPath( wxPathFormat format = wxPATH_NATIVE ) const;
272
273 // Return the short form of the path (returns identity on non-Windows platforms)
274 wxString GetShortPath() const;
275
276 // Return the long form of the path (returns identity on non-Windows platforms)
277 wxString GetLongPath() const;
278
279 // various helpers
280
281 // get the canonical path format for this platform
282 static wxPathFormat GetFormat( wxPathFormat format = wxPATH_NATIVE );
283
284 // split a fullpath into path, (base) name and ext (all of the pointers
285 // can be NULL)
286 static void SplitPath(const wxString& fullpath,
287 wxString *path,
288 wxString *name,
289 wxString *ext,
290 wxPathFormat format = wxPATH_NATIVE);
291
292 private:
293 // the path components of the file
294 wxArrayString m_dirs;
295
296 // the file name and extension (empty for directories)
297 wxString m_name,
298 m_ext;
299 };
300
301 #endif // _WX_FILENAME_H_
302