1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: MDI classes
4 // Author: Arthur Seaton, Julian Smart
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "memory.h"
22 The macro which will be expanded to include the file and line number
23 info, or to be a straight call to the new operator.
26 #if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
36 #include "wx/string.h"
40 // #ifndef WXDEBUG_NEW
41 // #define WXDEBUG_NEW new(__FILE__,__LINE__)
44 void * wxDebugAlloc(size_t size
, char * fileName
, int lineNum
, bool isObject
, bool isVect
= FALSE
);
45 void wxDebugFree(void * buf
, bool isVect
= FALSE
);
47 // Global versions of the new and delete operators.
48 // Currently, these merely call malloc and free; only the wxObject
49 // operators do something interesting. But this allows WXDEBUG_NEW to
50 // work for all 'new's in a file.
51 #if USE_GLOBAL_MEMORY_OPERATORS
57 void * operator new (size_t size
, char * fileName
, int lineNum
);
58 void operator delete (void * buf
);
60 #if !( defined (_MSC_VER) && (_MSC_VER <= 1000) )
61 void * operator new[] (size_t size
, char * fileName
, int lineNum
);
62 void operator delete[] (void * buf
);
68 typedef unsigned int wxMarkerType
;
71 Define the struct which will be placed at the start of all dynamically
75 class WXDLLEXPORT wxMemStruct
{
77 friend class WXDLLEXPORT wxDebugContext
; // access to the m_next pointer for list traversal.
83 size_t RequestSize () { return m_reqSize
; }
84 wxMarkerType
Marker () { return m_firstMarker
; }
86 // When an object is deleted we set the id slot to a specific value.
87 inline void SetDeleted ();
88 inline int IsDeleted ();
93 // Used to determine if the object is really a wxMemStruct.
94 // Not a foolproof test by any means, but better than none I hope!
97 // Do all validation on a node.
100 // Check the integrity of a node and of the list, node by node.
102 int CheckAllPrevious ();
104 // Print a single node.
107 // Called when the memory linking functions get an error.
108 void ErrorMsg (const char *);
111 inline void *GetActualData(void) const { return m_actualData
; }
116 // Check for underwriting. There are 2 of these checks. This one
117 // inside the struct and another right after the struct.
118 wxMarkerType m_firstMarker
;
120 // File name and line number are from cpp.
124 // The amount of memory requested by the caller.
127 // Used to try to verify that we really are dealing with an object
128 // of the required class. Can be 1 of 2 values these indicating a valid
129 // wxMemStruct object, or a deleted wxMemStruct object.
132 wxMemStruct
* m_prev
;
133 wxMemStruct
* m_next
;
140 typedef void (wxMemStruct::*PmSFV
) ();
144 Debugging class. This will only have a single instance, but it\'s
145 a reasonable way to keep everything together and to make this
146 available for change if needed by someone else.
147 A lot of this stuff would be better off within the wxMemStruct class, but
148 it\'s stuff which we need to access at times when there is no wxMemStruct
149 object so we use this class instead. Think of it as a collection of
150 globals which have to do with the wxMemStruct class.
153 class WXDLLEXPORT wxDebugContext
{
156 // Used to set alignment for markers.
157 static size_t CalcAlignment ();
159 // Returns the amount of padding needed after something of the given
160 // size. This is so that when we cast pointers backwards and forwards
161 // the pointer value will be valid for a wxMarkerType.
162 static size_t GetPadding (const size_t size
) ;
164 // Traverse the list.
165 static void TraverseList (PmSFV
, wxMemStruct
*from
= NULL
);
167 static streambuf
*m_streamBuf
;
168 static ostream
*m_debugStream
;
170 static int debugLevel
;
174 // Set a checkpoint to dump only the memory from
176 static wxMemStruct
*checkPoint
;
178 wxDebugContext(void);
179 ~wxDebugContext(void);
181 static bool HasStream(void) { return (m_debugStream
!= NULL
); };
182 static ostream
& GetStream(void) { return *m_debugStream
; }
183 static streambuf
*GetStreamBuf(void) { return m_streamBuf
; }
184 static void SetStream(ostream
*stream
, streambuf
*buf
= NULL
);
185 static bool SetFile(const wxString
& file
);
186 static bool SetStandardError(void);
188 static int GetLevel(void) { return debugLevel
; }
189 static void SetLevel(int level
) { debugLevel
= level
; }
191 static bool GetDebugMode(void) { return debugOn
; }
192 static void SetDebugMode(bool flag
) { debugOn
= flag
; }
194 static void SetCheckpoint(bool all
= FALSE
);
195 static wxMemStruct
*GetCheckpoint(void) { return checkPoint
; }
197 // Calculated from the request size and any padding needed
198 // before the final marker.
199 static size_t PaddedSize (const size_t reqSize
);
201 // Calc the total amount of space we need from the system
202 // to satisfy a caller request. This includes all padding.
203 static size_t TotSize (const size_t reqSize
);
205 // Return valid pointers to offsets within the allocated memory.
206 static char * StructPos (const char * buf
);
207 static char * MidMarkerPos (const char * buf
);
208 static char * CallerMemPos (const char * buf
);
209 static char * EndMarkerPos (const char * buf
, const size_t size
);
211 // Given a pointer to the start of the caller requested area
212 // return a pointer to the start of the entire alloc\'d buffer.
213 static char * StartPos (const char * caller
);
215 // Access to the list.
216 static wxMemStruct
* GetHead () { return m_head
; }
217 static wxMemStruct
* GetTail () { return m_tail
; }
219 // Set the list sentinals.
220 static wxMemStruct
* SetHead (wxMemStruct
* st
) { return (m_head
= st
); }
221 static wxMemStruct
* SetTail (wxMemStruct
* st
) { return (m_tail
= st
); }
223 // If this is set then every new operation checks the validity
224 // of the all previous nodes in the list.
225 static bool GetCheckPrevious () { return m_checkPrevious
; }
226 static void SetCheckPrevious (bool value
) { m_checkPrevious
= value
; }
228 // Checks all nodes, or all nodes if checkAll is TRUE
229 static int Check(bool checkAll
= FALSE
);
231 // Print out the list of wxMemStruct nodes.
232 static bool PrintList(void);
235 static bool Dump(void);
238 static bool PrintStatistics(bool detailed
= TRUE
);
240 // Print out the classes in the application.
241 static bool PrintClasses(void);
243 // Count the number of non-wxDebugContext-related objects
244 // that are outstanding
245 static int CountObjectsLeft(void);
248 // Store these here to allow access to the list without
249 // needing to have a wxMemStruct object.
250 static wxMemStruct
* m_head
;
251 static wxMemStruct
* m_tail
;
253 // Set to FALSE if we're not checking all previous nodes when
254 // we do a new. Set to TRUE when we are.
255 static bool m_checkPrevious
;
258 // Output a debug mess., in a system dependent fashion.
259 void WXDLLEXPORT
wxTrace(const char *fmt
...);
260 void WXDLLEXPORT
wxTraceLevel(int level
, const char *fmt
...);
262 #define WXTRACE wxTrace
263 #define WXTRACELEVEL wxTraceLevel
265 #else // else part for the #if WXDEBUG
267 inline void wxTrace(const char *WXUNUSED(fmt
)) {}
268 inline void wxTraceLevel(int WXUNUSED(level
), const char *WXUNUSED(fmt
)) {}
270 #define WXTRACE TRUE ? (void)0 : wxTrace
271 #define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
272 // #define WXDEBUG_NEW new