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Partially applied patch [ 763900 ] fix for vertical toolbar
[wxWidgets.git] / src / common / appcmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/appcmn.cpp
3 // Purpose: wxAppConsole and wxAppBase methods common to all platforms
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 18.10.99
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "appbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #if defined(__BORLANDC__)
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/app.h"
33 #include "wx/bitmap.h"
34 #include "wx/intl.h"
35 #include "wx/list.h"
36 #include "wx/log.h"
37 #include "wx/msgdlg.h"
38 #include "wx/bitmap.h"
39 #include "wx/confbase.h"
40 #endif
41
42 #include "wx/apptrait.h"
43 #if wxUSE_FONTMAP
44 #include "wx/fontmap.h"
45 #endif // wxUSE_FONTMAP
46 #include "wx/msgout.h"
47 #include "wx/thread.h"
48 #include "wx/utils.h"
49
50 // ============================================================================
51 // wxAppBase implementation
52 // ============================================================================
53
54 // ----------------------------------------------------------------------------
55 // initialization
56 // ----------------------------------------------------------------------------
57
58 wxAppBase::wxAppBase()
59 {
60 m_topWindow = (wxWindow *)NULL;
61 m_useBestVisual = FALSE;
62 m_isActive = TRUE;
63
64 // We don't want to exit the app if the user code shows a dialog from its
65 // OnInit() -- but this is what would happen if we set m_exitOnFrameDelete
66 // to Yes initially as this dialog would be the last top level window.
67 // OTOH, if we set it to No initially we'll have to overwrite it with Yes
68 // when we enter our OnRun() because we do want the default behaviour from
69 // then on. But this would be a problem if the user code calls
70 // SetExitOnFrameDelete(FALSE) from OnInit().
71 //
72 // So we use the special "Later" value which is such that
73 // GetExitOnFrameDelete() returns FALSE for it but which we know we can
74 // safely (i.e. without losing the effect of the users SetExitOnFrameDelete
75 // call) overwrite in OnRun()
76 m_exitOnFrameDelete = Later;
77 }
78
79 bool wxAppBase::Initialize(int& argc, wxChar **argv)
80 {
81 if ( !wxAppConsole::Initialize(argc, argv) )
82 return false;
83
84 #if wxUSE_THREADS
85 wxPendingEventsLocker = new wxCriticalSection;
86 #endif
87
88 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
89 wxTheColourDatabase->Initialize();
90
91 wxInitializeStockLists();
92 wxInitializeStockObjects();
93
94 wxBitmap::InitStandardHandlers();
95
96 return true;
97 }
98
99 // ----------------------------------------------------------------------------
100 // cleanup
101 // ----------------------------------------------------------------------------
102
103 wxAppBase::~wxAppBase()
104 {
105 // this destructor is required for Darwin
106 }
107
108 void wxAppBase::CleanUp()
109 {
110 // one last chance for pending objects to be cleaned up
111 DeletePendingObjects();
112
113 wxBitmap::CleanUpHandlers();
114
115 wxDeleteStockObjects();
116
117 wxDeleteStockLists();
118
119 delete wxTheColourDatabase;
120 wxTheColourDatabase = NULL;
121
122 #if wxUSE_THREADS
123 delete wxPendingEvents;
124 wxPendingEvents = NULL;
125
126 delete wxPendingEventsLocker;
127 wxPendingEventsLocker = NULL;
128
129 #if wxUSE_VALIDATORS
130 // If we don't do the following, we get an apparent memory leak.
131 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
132 #endif // wxUSE_VALIDATORS
133 #endif // wxUSE_THREADS
134 }
135
136 // ----------------------------------------------------------------------------
137 // OnXXX() hooks
138 // ----------------------------------------------------------------------------
139
140 bool wxAppBase::OnInitGui()
141 {
142 #ifdef __WXUNIVERSAL__
143 if ( !wxTheme::Get() && !wxTheme::CreateDefault() )
144 return FALSE;
145 #endif // __WXUNIVERSAL__
146
147 return TRUE;
148 }
149
150 int wxAppBase::OnRun()
151 {
152 // see the comment in ctor: if the initial value hasn't been changed, use
153 // the default Yes from now on
154 if ( m_exitOnFrameDelete == Later )
155 {
156 m_exitOnFrameDelete = Yes;
157 }
158 //else: it has been changed, assume the user knows what he is doing
159
160 return MainLoop();
161 }
162
163 void wxAppBase::Exit()
164 {
165 ExitMainLoop();
166 }
167
168 wxAppTraits *wxAppBase::CreateTraits()
169 {
170 return new wxGUIAppTraits;
171 }
172
173 // ----------------------------------------------------------------------------
174 // misc
175 // ----------------------------------------------------------------------------
176
177 void wxAppBase::SetActive(bool active, wxWindow * WXUNUSED(lastFocus))
178 {
179 if ( active == m_isActive )
180 return;
181
182 m_isActive = active;
183
184 wxActivateEvent event(wxEVT_ACTIVATE_APP, active);
185 event.SetEventObject(this);
186
187 (void)ProcessEvent(event);
188 }
189
190 void wxAppBase::DeletePendingObjects()
191 {
192 wxNode *node = wxPendingDelete.GetFirst();
193 while (node)
194 {
195 wxObject *obj = node->GetData();
196
197 delete obj;
198
199 if (wxPendingDelete.Member(obj))
200 delete node;
201
202 // Deleting one object may have deleted other pending
203 // objects, so start from beginning of list again.
204 node = wxPendingDelete.GetFirst();
205 }
206 }
207
208 // Returns TRUE if more time is needed.
209 bool wxAppBase::ProcessIdle()
210 {
211 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
212 node = wxTopLevelWindows.GetFirst();
213 while (node)
214 {
215 wxWindow* win = node->GetData();
216 win->ProcessInternalIdle();
217 node = node->GetNext();
218 }
219
220 wxIdleEvent event;
221 event.SetEventObject(this);
222 bool processed = ProcessEvent(event);
223
224 wxUpdateUIEvent::ResetUpdateTime();
225
226 return processed && event.MoreRequested();
227 }
228
229 // Send idle event to all top-level windows
230 bool wxAppBase::SendIdleEvents()
231 {
232 bool needMore = FALSE;
233
234 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
235 while (node)
236 {
237 wxWindow* win = node->GetData();
238 if (SendIdleEvents(win))
239 needMore = TRUE;
240 node = node->GetNext();
241 }
242
243 return needMore;
244 }
245
246 // Send idle event to window and all subwindows
247 bool wxAppBase::SendIdleEvents(wxWindow* win)
248 {
249 bool needMore = FALSE;
250
251 if (wxIdleEvent::CanSend(win))
252 {
253 wxIdleEvent event;
254 event.SetEventObject(win);
255 win->GetEventHandler()->ProcessEvent(event);
256
257 needMore = event.MoreRequested();
258 }
259
260 wxWindowList::Node *node = win->GetChildren().GetFirst();
261 while ( node )
262 {
263 wxWindow *win = node->GetData();
264 if (SendIdleEvents(win))
265 needMore = TRUE;
266
267 node = node->GetNext();
268 }
269
270 return needMore;
271 }
272
273
274 // ----------------------------------------------------------------------------
275 // wxGUIAppTraitsBase
276 // ----------------------------------------------------------------------------
277
278 #if wxUSE_LOG
279
280 wxLog *wxGUIAppTraitsBase::CreateLogTarget()
281 {
282 return new wxLogGui;
283 }
284
285 #endif // wxUSE_LOG
286
287 wxMessageOutput *wxGUIAppTraitsBase::CreateMessageOutput()
288 {
289 // The standard way of printing help on command line arguments (app --help)
290 // is (according to common practice):
291 // - console apps: to stderr (on any platform)
292 // - GUI apps: stderr on Unix platforms (!)
293 // message box under Windows and others
294 #ifdef __UNIX__
295 return new wxMessageOutputStderr;
296 #else // !__UNIX__
297 // wxMessageOutputMessageBox doesn't work under Motif
298 #ifdef __WXMOTIF__
299 return new wxMessageOutputLog;
300 #else
301 return new wxMessageOutputMessageBox;
302 #endif
303 #endif // __UNIX__/!__UNIX__
304 }
305
306 #if wxUSE_FONTMAP
307
308 wxFontMapper *wxGUIAppTraitsBase::CreateFontMapper()
309 {
310 return new wxFontMapper;
311 }
312
313 #endif // wxUSE_FONTMAP
314
315 #ifdef __WXDEBUG__
316
317 bool wxGUIAppTraitsBase::ShowAssertDialog(const wxString& msg)
318 {
319 // under MSW we prefer to use the base class version using ::MessageBox()
320 // even if wxMessageBox() is available because it has less chances to
321 // double fault our app than our wxMessageBox()
322 #if defined(__WXMSW__) || !wxUSE_MSGDLG
323 return wxAppTraitsBase::ShowAssertDialog(msg);
324 #else // wxUSE_MSGDLG
325 // this message is intentionally not translated -- it is for
326 // developpers only
327 wxString msgDlg(msg);
328 msgDlg += wxT("\nDo you want to stop the program?\n")
329 wxT("You can also choose [Cancel] to suppress ")
330 wxT("further warnings.");
331
332 switch ( wxMessageBox(msgDlg, wxT("wxWindows Debug Alert"),
333 wxYES_NO | wxCANCEL | wxICON_STOP ) )
334 {
335 case wxYES:
336 wxTrap();
337 break;
338
339 case wxCANCEL:
340 // no more asserts
341 return true;
342
343 //case wxNO: nothing to do
344 }
345
346 return false;
347 #endif // !wxUSE_MSGDLG/wxUSE_MSGDLG
348 }
349
350 #endif // __WXDEBUG__
351
352 bool wxGUIAppTraitsBase::HasStderr()
353 {
354 // we consider that under Unix stderr always goes somewhere, even if the
355 // user doesn't always see it under GUI desktops
356 #ifdef __UNIX__
357 return true;
358 #else
359 return false;
360 #endif
361 }
362
363 void wxGUIAppTraitsBase::ScheduleForDestroy(wxObject *object)
364 {
365 if ( !wxPendingDelete.Member(object) )
366 wxPendingDelete.Append(object);
367 }
368
369 void wxGUIAppTraitsBase::RemoveFromPendingDelete(wxObject *object)
370 {
371 wxPendingDelete.DeleteObject(object);
372 }
373