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another batch of topic overviews reviewing (letters e,f)
[wxWidgets.git] / docs / doxygen / overviews / font.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: font.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /*!
10
11 @page overview_font wxFont overview
12
13 Class: #wxFont, #wxFontDialog
14
15 A font is an object which determines the appearance of text, primarily
16 when drawing text to a window or device context. A font is determined by
17 the following parameters (not all of them have to be specified, of course):
18
19 @beginDefList
20 @itemdef{Point size, This is the standard way of referring to text size.}
21 @itemdef{Family,
22 Supported families are:
23 @b wxDEFAULT, @b wxDECORATIVE, @b wxROMAN, @b wxSCRIPT, @b wxSWISS, @b wxMODERN.
24 @b wxMODERN is a fixed pitch font; the others are either fixed or variable pitch.}
25 @itemdef{Style, The value can be @b wxNORMAL, @b wxSLANT or @b wxITALIC.}
26 @itemdef{Weight, The value can be @b wxNORMAL, @b wxLIGHT or @b wxBOLD.}
27 @itemdef{Underlining, The value can be @true or @false.}
28 @itemdef{Face name,
29 An optional string specifying the actual typeface to be used. If @NULL,
30 a default typeface will chosen based on the family.}
31 @itemdef{Encoding,
32 The font encoding (see @b wxFONTENCODING_XXX
33 constants and the @ref fontencoding_overview for more
34 details)}
35 @endDefList
36
37 Specifying a family, rather than a specific typeface name, ensures a degree of
38 portability across platforms because a suitable font will be chosen for the
39 given font family, however it doesn't allow to choose a font precisely as the
40 parameters above don't suffice, in general, to identify all the available fonts
41 and this is where using the native font descriptions may be helpful - see
42 below.
43
44 Under Windows, the face name can be one of the installed fonts on the user's
45 system. Since the choice of fonts differs from system to system, either choose
46 standard Windows fonts, or if allowing the user to specify a face name, store
47 the family name with any file that might be transported to a different Windows
48 machine or other platform.
49
50 @note There is currently a difference between the appearance
51 of fonts on the two platforms, if the mapping mode is anything other than
52 wxMM_TEXT. Under X, font size is always specified in points. Under MS
53 Windows, the unit for text is points but the text is scaled according to the
54 current mapping mode. However, user scaling on a device context will also
55 scale fonts under both environments.
56
57
58
59 @section overview_font_nativeinfo Native font information
60
61 An alternative way of choosing fonts is to use the native font description.
62 This is the only acceptable solution if the user is allowed to choose the font
63 using the #wxFontDialog because the selected font cannot
64 be described using only the family name and so, if only family name is stored
65 permanently, the user would almost surely see a different font in the program
66 later.
67
68 Instead, you should store the value returned by wxFont::GetNativeFontInfoDesc and pass
69 it to wxFont::SetNativeFontInfo later to recreate exactly the same font.
70
71 Note that the contents of this string depends on the platform and shouldn't be
72 used for any other purpose (in particular, it is not meant to be shown to the
73 user). Also please note that although the native font information is currently
74 implemented for Windows and Unix (GTK+ and Motif) ports only, all the methods
75 are available for all the ports and should be used to make your program work
76 correctly when they are implemented later.
77
78 */
79