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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "app.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #if defined(__BORLANDC__)
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/gdicmn.h"
36 #include "wx/pen.h"
37 #include "wx/brush.h"
38 #include "wx/cursor.h"
39 #include "wx/icon.h"
40 #include "wx/palette.h"
41 #include "wx/dc.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/intl.h"
45 #include "wx/dynarray.h"
46 #include "wx/wxchar.h"
47 #include "wx/icon.h"
48 #endif
49
50 #include "wx/log.h"
51 #include "wx/module.h"
52
53 #include "wx/msw/private.h"
54
55 #if wxUSE_THREADS
56 #include "wx/thread.h"
57
58 // define the array of MSG strutures
59 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
60
61 #include "wx/arrimpl.cpp"
62
63 WX_DEFINE_OBJARRAY(wxMsgArray);
64 #endif // wxUSE_THREADS
65
66 #if wxUSE_WX_RESOURCES
67 #include "wx/resource.h"
68 #endif
69
70 #if wxUSE_TOOLTIPS
71 #include "wx/tooltip.h"
72 #endif // wxUSE_TOOLTIPS
73
74 // OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
75 // compilers don't support it (missing headers, libs, ...)
76 #if defined(__GNUWIN32_OLD__) || defined(__SC__) || defined(__SALFORDC__)
77 #undef wxUSE_OLE
78
79 #define wxUSE_OLE 0
80 #endif // broken compilers
81
82 #if wxUSE_OLE
83 #include <ole2.h>
84 #endif
85
86 #include <string.h>
87 #include <ctype.h>
88
89 #if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) || defined(__TWIN32__))
90 #include <commctrl.h>
91 #endif
92
93 #include "wx/msw/msvcrt.h"
94
95 // ----------------------------------------------------------------------------
96 // conditional compilation
97 // ----------------------------------------------------------------------------
98
99 // The macro _WIN32_IE is defined by commctrl.h (unless it had already been
100 // defined before) and shows us what common control features are available
101 // during the compile time (it doesn't mean that they will be available during
102 // the run-time, use GetComCtl32Version() to test for them!). The possible
103 // values are:
104 //
105 // 0x0200 for comctl32.dll 4.00 shipped with Win95/NT 4.0
106 // 0x0300 4.70 IE 3.x
107 // 0x0400 4.71 IE 4.0
108 // 0x0401 4.72 IE 4.01 and Win98
109 // 0x0500 5.00 IE 5.x and NT 5.0 (Win2000)
110
111 #ifndef _WIN32_IE
112 // minimal set of features by default
113 #define _WIN32_IE 0x0200
114 #endif
115
116 #if _WIN32_IE >= 0x0300
117 #include <shlwapi.h>
118 #endif
119
120 // ---------------------------------------------------------------------------
121 // global variables
122 // ---------------------------------------------------------------------------
123
124 extern wxChar *wxBuffer;
125 extern wxChar *wxOsVersion;
126 extern wxList *wxWinHandleList;
127 extern wxList WXDLLEXPORT wxPendingDelete;
128 extern void wxSetKeyboardHook(bool doIt);
129
130 MSG s_currentMsg;
131 wxApp *wxTheApp = NULL;
132
133 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
134 // with NR suffix - wxWindow::MSWCreate() supposes this
135 const wxChar *wxFrameClassName = wxT("wxFrameClass");
136 const wxChar *wxFrameClassNameNoRedraw = wxT("wxFrameClassNR");
137 const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
138 const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
139 const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
140 const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
141 const wxChar *wxPanelClassName = wxT("wxPanelClass");
142 const wxChar *wxCanvasClassName = wxT("wxCanvasClass");
143
144 HICON wxSTD_FRAME_ICON = (HICON) NULL;
145 HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
146 HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
147
148 HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
149 HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
150 HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
151
152 HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
153
154 LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
155
156 // ===========================================================================
157 // implementation
158 // ===========================================================================
159
160 // ---------------------------------------------------------------------------
161 // wxApp
162 // ---------------------------------------------------------------------------
163
164 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
165
166 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
167 EVT_IDLE(wxApp::OnIdle)
168 EVT_END_SESSION(wxApp::OnEndSession)
169 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
170 END_EVENT_TABLE()
171
172 //// Initialize
173 bool wxApp::Initialize()
174 {
175 // Some people may wish to use this, but
176 // probably it shouldn't be here by default.
177 #ifdef __WXDEBUG__
178 // wxRedirectIOToConsole();
179 #endif
180
181 wxBuffer = new wxChar[1500]; // FIXME
182
183 wxClassInfo::InitializeClasses();
184
185 #if wxUSE_RESOURCES
186 wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
187 #endif
188
189 #if wxUSE_THREADS
190 wxPendingEventsLocker = new wxCriticalSection;
191 #endif
192
193 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
194 wxTheColourDatabase->Initialize();
195
196 wxInitializeStockLists();
197 wxInitializeStockObjects();
198
199 #if wxUSE_WX_RESOURCES
200 wxInitializeResourceSystem();
201 #endif
202
203 wxBitmap::InitStandardHandlers();
204
205 #if defined(__WIN95__)
206 InitCommonControls();
207
208 #endif // __WIN95__
209
210 #if wxUSE_OLE
211
212 #ifdef __WIN16__
213 // for OLE, enlarge message queue to be as large as possible
214 int iMsg = 96;
215 while (!SetMessageQueue(iMsg) && (iMsg -= 8))
216 ;
217 #endif // Win16
218 // we need to initialize OLE library
219 if ( FAILED(::OleInitialize(NULL)) )
220 wxLogError(_("Cannot initialize OLE"));
221 #endif // wxUSE_OLE
222
223 #if wxUSE_CTL3D
224 if (!Ctl3dRegister(wxhInstance))
225 wxLogError(wxT("Cannot register CTL3D"));
226
227 Ctl3dAutoSubclass(wxhInstance);
228 #endif
229
230 // VZ: these icons are not in wx.rc anyhow (but should they?)!
231 #if 0
232 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
233 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
234 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
235
236 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
237 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
238 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
239 #endif // 0
240
241 RegisterWindowClasses();
242
243 // Create the brush for disabling bitmap buttons
244
245 LOGBRUSH lb;
246 lb.lbStyle = BS_PATTERN;
247 lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
248 if ( lb.lbHatch )
249 {
250 wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
251 ::DeleteObject( (HGDIOBJ)lb.lbHatch );
252 }
253 //else: wxWindows resources are probably not linked in
254
255 #if wxUSE_PENWINDOWS
256 wxRegisterPenWin();
257 #endif
258
259 wxWinHandleList = new wxList(wxKEY_INTEGER);
260
261 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
262 // PLEASE DO NOT ALTER THIS.
263 #if defined(__VISUALC__) && !defined(WXMAKINGDLL)
264 extern char wxDummyChar;
265 if (wxDummyChar) wxDummyChar++;
266 #endif
267
268 wxSetKeyboardHook(TRUE);
269
270 wxModule::RegisterModules();
271 if (!wxModule::InitializeModules())
272 return FALSE;
273 return TRUE;
274 }
275
276 // ---------------------------------------------------------------------------
277 // RegisterWindowClasses
278 // ---------------------------------------------------------------------------
279
280 // TODO we should only register classes really used by the app. For this it
281 // would be enough to just delay the class registration until an attempt
282 // to create a window of this class is made.
283 bool wxApp::RegisterWindowClasses()
284 {
285 WNDCLASS wndclass;
286
287 // for each class we register one with CS_(V|H)REDRAW style and one
288 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
289 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
290 static const long styleNoRedraw = CS_DBLCLKS;
291
292 // the fields which are common to all classes
293 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
294 wndclass.cbClsExtra = 0;
295 wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for?
296 wndclass.hInstance = wxhInstance;
297 wndclass.hIcon = (HICON) NULL;
298 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
299 wndclass.lpszMenuName = NULL;
300
301 // Register the frame window class.
302 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
303 wndclass.lpszClassName = wxFrameClassName;
304 wndclass.style = styleNormal;
305
306 if ( !RegisterClass(&wndclass) )
307 {
308 wxLogLastError("RegisterClass(frame)");
309
310 return FALSE;
311 }
312
313 // "no redraw" frame
314 wndclass.lpszClassName = wxFrameClassNameNoRedraw;
315 wndclass.style = styleNoRedraw;
316
317 if ( !RegisterClass(&wndclass) )
318 {
319 wxLogLastError("RegisterClass(no redraw frame)");
320
321 return FALSE;
322 }
323
324 // Register the MDI frame window class.
325 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
326 wndclass.lpszClassName = wxMDIFrameClassName;
327 wndclass.style = styleNormal;
328
329 if ( !RegisterClass(&wndclass) )
330 {
331 wxLogLastError("RegisterClass(MDI parent)");
332
333 return FALSE;
334 }
335
336 // "no redraw" MDI frame
337 wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
338 wndclass.style = styleNoRedraw;
339
340 if ( !RegisterClass(&wndclass) )
341 {
342 wxLogLastError("RegisterClass(no redraw MDI parent frame)");
343
344 return FALSE;
345 }
346
347 // Register the MDI child frame window class.
348 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
349 wndclass.lpszClassName = wxMDIChildFrameClassName;
350 wndclass.style = styleNormal;
351
352 if ( !RegisterClass(&wndclass) )
353 {
354 wxLogLastError("RegisterClass(MDI child)");
355
356 return FALSE;
357 }
358
359 // "no redraw" MDI child frame
360 wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
361 wndclass.style = styleNoRedraw;
362
363 if ( !RegisterClass(&wndclass) )
364 {
365 wxLogLastError("RegisterClass(no redraw MDI child)");
366
367 return FALSE;
368 }
369
370 // Register the panel window class.
371 wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
372 wndclass.lpszClassName = wxPanelClassName;
373 wndclass.style = styleNormal;
374
375 if ( !RegisterClass(&wndclass) )
376 {
377 wxLogLastError("RegisterClass(panel)");
378
379 return FALSE;
380 }
381
382 // Register the canvas and textsubwindow class name
383 wndclass.hbrBackground = (HBRUSH)NULL;
384 wndclass.lpszClassName = wxCanvasClassName;
385
386 if ( !RegisterClass(&wndclass) )
387 {
388 wxLogLastError("RegisterClass(canvas)");
389
390 return FALSE;
391 }
392
393 return TRUE;
394 }
395
396 // ---------------------------------------------------------------------------
397 // Convert Windows to argc, argv style
398 // ---------------------------------------------------------------------------
399
400 void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
401 {
402 wxStringList args;
403
404 wxString cmdLine(lpCmdLine);
405 int count = 0;
406
407 // Get application name
408 wxChar name[260]; // 260 is MAX_PATH value from windef.h
409 ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
410
411 args.Add(name);
412 count++;
413
414 wxStrcpy(name, wxFileNameFromPath(name));
415 wxStripExtension(name);
416 wxTheApp->SetAppName(name);
417
418 // Break up string
419 // Treat strings enclosed in double-quotes as single arguments
420 int i = 0;
421 int len = cmdLine.Length();
422 while (i < len)
423 {
424 // Skip whitespace
425 while ((i < len) && wxIsspace(cmdLine.GetChar(i)))
426 i ++;
427
428 if (i < len)
429 {
430 if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string
431 {
432 i ++;
433 int first = i;
434 while ((i < len) && (cmdLine.GetChar(i) != wxT('"')))
435 i ++;
436
437 wxString arg(cmdLine.Mid(first, (i - first)));
438
439 args.Add(arg);
440 count ++;
441
442 if (i < len)
443 i ++; // Skip past 2nd quote
444 }
445 else // Unquoted argument
446 {
447 int first = i;
448 while ((i < len) && !wxIsspace(cmdLine.GetChar(i)))
449 i ++;
450
451 wxString arg(cmdLine.Mid(first, (i - first)));
452
453 args.Add(arg);
454 count ++;
455 }
456 }
457 }
458
459 wxTheApp->argv = new wxChar*[count + 1];
460 for (i = 0; i < count; i++)
461 {
462 wxString arg(args[i]);
463 wxTheApp->argv[i] = copystring((const wxChar*)arg);
464 }
465 wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
466 wxTheApp->argc = count;
467 }
468
469 //// Cleans up any wxWindows internal structures left lying around
470
471 void wxApp::CleanUp()
472 {
473 //// COMMON CLEANUP
474
475 #if wxUSE_LOG
476 // flush the logged messages if any and install a 'safer' log target: the
477 // default one (wxLogGui) can't be used after the resources are freed just
478 // below and the user suppliedo ne might be even more unsafe (using any
479 // wxWindows GUI function is unsafe starting from now)
480 wxLog::DontCreateOnDemand();
481
482 // this will flush the old messages if any
483 delete wxLog::SetActiveTarget(new wxLogStderr);
484 #endif // wxUSE_LOG
485
486 // One last chance for pending objects to be cleaned up
487 wxTheApp->DeletePendingObjects();
488
489 wxModule::CleanUpModules();
490
491 #if wxUSE_WX_RESOURCES
492 wxCleanUpResourceSystem();
493
494 // wxDefaultResourceTable->ClearTable();
495 #endif
496
497 wxDeleteStockObjects();
498
499 // Destroy all GDI lists, etc.
500 wxDeleteStockLists();
501
502 delete wxTheColourDatabase;
503 wxTheColourDatabase = NULL;
504
505 wxBitmap::CleanUpHandlers();
506
507 delete[] wxBuffer;
508 wxBuffer = NULL;
509
510 //// WINDOWS-SPECIFIC CLEANUP
511
512 wxSetKeyboardHook(FALSE);
513
514 #if wxUSE_PENWINDOWS
515 wxCleanUpPenWin();
516 #endif
517
518 if (wxSTD_FRAME_ICON)
519 DestroyIcon(wxSTD_FRAME_ICON);
520 if (wxSTD_MDICHILDFRAME_ICON)
521 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
522 if (wxSTD_MDIPARENTFRAME_ICON)
523 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
524
525 if (wxDEFAULT_FRAME_ICON)
526 DestroyIcon(wxDEFAULT_FRAME_ICON);
527 if (wxDEFAULT_MDICHILDFRAME_ICON)
528 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
529 if (wxDEFAULT_MDIPARENTFRAME_ICON)
530 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
531
532 if ( wxDisableButtonBrush )
533 ::DeleteObject( wxDisableButtonBrush );
534
535 #if wxUSE_OLE
536 ::OleUninitialize();
537 #endif
538
539 #if wxUSE_CTL3D
540 Ctl3dUnregister(wxhInstance);
541 #endif
542
543 if (wxWinHandleList)
544 delete wxWinHandleList;
545
546 // GL: I'm annoyed ... I don't know where to put this and I don't want to
547 // create a module for that as it's part of the core.
548 delete wxPendingEvents;
549 #if wxUSE_THREADS
550 delete wxPendingEventsLocker;
551 // If we don't do the following, we get an apparent memory leak.
552 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
553 #endif
554
555 wxClassInfo::CleanUpClasses();
556
557 delete wxTheApp;
558 wxTheApp = NULL;
559
560 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
561 // At this point we want to check if there are any memory
562 // blocks that aren't part of the wxDebugContext itself,
563 // as a special case. Then when dumping we need to ignore
564 // wxDebugContext, too.
565 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
566 {
567 wxLogMessage(wxT("There were memory leaks."));
568 wxDebugContext::Dump();
569 wxDebugContext::PrintStatistics();
570 }
571 // wxDebugContext::SetStream(NULL, NULL);
572 #endif
573
574 #if wxUSE_LOG
575 // do it as the very last thing because everything else can log messages
576 delete wxLog::SetActiveTarget(NULL);
577 #endif // wxUSE_LOG
578 }
579
580 #if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
581
582 // temporarily disable this warning which would be generated in release builds
583 // because of __try
584 #ifdef __VISUALC__
585 #pragma warning(disable: 4715) // not all control paths return a value
586 #endif // Visual C++
587
588 //// Main wxWindows entry point
589 int wxEntry(WXHINSTANCE hInstance,
590 WXHINSTANCE WXUNUSED(hPrevInstance),
591 char *lpCmdLine,
592 int nCmdShow,
593 bool enterLoop)
594 {
595 // do check for memory leaks on program exit
596 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
597 // deallocated memory which may be used to simulate low-memory condition)
598 wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
599 #ifdef __MWERKS__
600 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
601 // This seems to be necessary since there are 'rogue'
602 // objects present at this point (perhaps global objects?)
603 // Setting a checkpoint will ignore them as far as the
604 // memory checking facility is concerned.
605 // Of course you may argue that memory allocated in globals should be
606 // checked, but this is a reasonable compromise.
607 wxDebugContext::SetCheckpoint();
608 #endif
609 #endif
610 // take everything into a try-except block in release build
611 // FIXME other compilers must support Win32 SEH (structured exception
612 // handling) too, just find the appropriate keyword in their docs!
613 // Please note that it's _not_ the same as C++ exceptions!
614 #if !defined(__WXDEBUG__) && defined(__VISUALC__)
615 #define CATCH_PROGRAM_EXCEPTIONS
616
617 __try {
618 #else
619 #undef CATCH_PROGRAM_EXCEPTIONS
620 #endif
621 wxhInstance = (HINSTANCE) hInstance;
622
623 if (!wxApp::Initialize())
624 return 0;
625
626 // create the application object or ensure that one already exists
627 if (!wxTheApp)
628 {
629 // The app may have declared a global application object, but we recommend
630 // the IMPLEMENT_APP macro is used instead, which sets an initializer
631 // function for delayed, dynamic app object construction.
632 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
633 wxT("No initializer - use IMPLEMENT_APP macro.") );
634
635 wxTheApp = (*wxApp::GetInitializerFunction()) ();
636 }
637
638 wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
639
640 // save the WinMain() parameters
641 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
642 wxTheApp->m_nCmdShow = nCmdShow;
643
644 // GUI-specific initialisation. In fact on Windows we don't have any,
645 // but this call is provided for compatibility across platforms.
646 wxTheApp->OnInitGui();
647
648 // We really don't want timestamps by default, because it means
649 // we can't simply double-click on the error message and get to that
650 // line in the source. So VC++ at least, let's have a sensible default.
651 #ifdef __VISUALC__
652 wxLog::SetTimestamp(NULL);
653 #endif
654
655 int retValue = 0;
656
657 if ( wxTheApp->OnInit() )
658 {
659 if ( enterLoop )
660 {
661 retValue = wxTheApp->OnRun();
662 }
663 else
664 // We want to initialize, but not run or exit immediately.
665 return 1;
666 }
667 //else: app initialization failed, so we skipped OnRun()
668
669 wxWindow *topWindow = wxTheApp->GetTopWindow();
670 if ( topWindow )
671 {
672 // Forcibly delete the window.
673 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
674 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
675 {
676 topWindow->Close(TRUE);
677 wxTheApp->DeletePendingObjects();
678 }
679 else
680 {
681 delete topWindow;
682 wxTheApp->SetTopWindow(NULL);
683 }
684 }
685
686 wxTheApp->OnExit();
687
688 wxApp::CleanUp();
689
690 return retValue;
691
692 #ifdef CATCH_PROGRAM_EXCEPTIONS
693 }
694 __except ( EXCEPTION_EXECUTE_HANDLER ) {
695 /*
696 if ( wxTheApp )
697 wxTheApp->OnFatalException();
698 */
699
700 // using wxLog would be unsafe here
701 ::MessageBox(NULL,
702 _("Unrecoverable program error detected: "
703 " the application will terminate."),
704 _("Fatal Error"),
705 MB_APPLMODAL | MB_ICONSTOP | MB_OK);
706
707 ::ExitProcess(3); // the same exit code as abort()
708
709 // NOTREACHED
710 }
711 #endif // CATCH_PROGRAM_EXCEPTIONS
712 }
713
714 // restore warning state
715 #ifdef __VISUALC__
716 #pragma warning(default: 4715) // not all control paths return a value
717 #endif // Visual C++
718
719 #else /* _WINDLL */
720
721 //// Entry point for DLLs
722
723 int wxEntry(WXHINSTANCE hInstance)
724 {
725 wxhInstance = (HINSTANCE) hInstance;
726 wxApp::Initialize();
727
728 // The app may have declared a global application object, but we recommend
729 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
730 // for delayed, dynamic app object construction.
731 if (!wxTheApp)
732 {
733 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
734 "No initializer - use IMPLEMENT_APP macro." );
735
736 wxTheApp = (* wxApp::GetInitializerFunction()) ();
737 }
738
739 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
740
741 wxTheApp->argc = 0;
742 wxTheApp->argv = NULL;
743
744 wxTheApp->OnInitGui();
745
746 wxTheApp->OnInit();
747
748 wxWindow *topWindow = wxTheApp->GetTopWindow();
749 if ( topWindow && topWindow->GetHWND())
750 {
751 topWindow->Show(TRUE);
752 }
753
754 return 1;
755 }
756 #endif // _WINDLL
757
758 //// Static member initialization
759
760 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
761
762 wxApp::wxApp()
763 {
764 m_topWindow = NULL;
765 wxTheApp = this;
766 m_wantDebugOutput = TRUE;
767
768 argc = 0;
769 argv = NULL;
770 m_printMode = wxPRINT_WINDOWS;
771 m_exitOnFrameDelete = TRUE;
772 m_auto3D = TRUE;
773 }
774
775 wxApp::~wxApp()
776 {
777 // Delete command-line args
778 int i;
779 for (i = 0; i < argc; i++)
780 {
781 delete[] argv[i];
782 }
783 delete[] argv;
784 }
785
786 bool wxApp::Initialized()
787 {
788 #ifndef _WINDLL
789 if (GetTopWindow())
790 return TRUE;
791 else
792 return FALSE;
793 #endif
794 #ifdef _WINDLL // Assume initialized if DLL (no way of telling)
795 return TRUE;
796 #endif
797 }
798
799 /*
800 * Get and process a message, returning FALSE if WM_QUIT
801 * received (and also set the flag telling the app to exit the main loop)
802 *
803 */
804 bool wxApp::DoMessage()
805 {
806 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
807 if ( rc == 0 )
808 {
809 // got WM_QUIT
810 m_keepGoing = FALSE;
811
812 return FALSE;
813 }
814 else if ( rc == -1 )
815 {
816 // should never happen, but let's test for it nevertheless
817 wxLogLastError("GetMessage");
818 }
819 else
820 {
821 #if wxUSE_THREADS
822 wxASSERT_MSG( wxThread::IsMain(),
823 wxT("only the main thread can process Windows messages") );
824
825 static bool s_hadGuiLock = TRUE;
826 static wxMsgArray s_aSavedMessages;
827
828 // if a secondary thread owns is doing GUI calls, save all messages for
829 // later processing - we can't process them right now because it will
830 // lead to recursive library calls (and we're not reentrant)
831 if ( !wxGuiOwnedByMainThread() )
832 {
833 s_hadGuiLock = FALSE;
834
835 // leave out WM_COMMAND messages: too dangerous, sometimes
836 // the message will be processed twice
837 if ( !wxIsWaitingForThread() ||
838 s_currentMsg.message != WM_COMMAND )
839 {
840 s_aSavedMessages.Add(s_currentMsg);
841 }
842
843 return TRUE;
844 }
845 else
846 {
847 // have we just regained the GUI lock? if so, post all of the saved
848 // messages
849 //
850 // FIXME of course, it's not _exactly_ the same as processing the
851 // messages normally - expect some things to break...
852 if ( !s_hadGuiLock )
853 {
854 s_hadGuiLock = TRUE;
855
856 size_t count = s_aSavedMessages.Count();
857 for ( size_t n = 0; n < count; n++ )
858 {
859 MSG& msg = s_aSavedMessages[n];
860
861 if ( !ProcessMessage((WXMSG *)&msg) )
862 {
863 ::TranslateMessage(&msg);
864 ::DispatchMessage(&msg);
865 }
866 }
867
868 s_aSavedMessages.Empty();
869 }
870 }
871 #endif // wxUSE_THREADS
872
873 // Process the message
874 if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
875 {
876 ::TranslateMessage(&s_currentMsg);
877 ::DispatchMessage(&s_currentMsg);
878 }
879 }
880
881 return TRUE;
882 }
883
884 /*
885 * Keep trying to process messages until WM_QUIT
886 * received.
887 *
888 * If there are messages to be processed, they will all be
889 * processed and OnIdle will not be called.
890 * When there are no more messages, OnIdle is called.
891 * If OnIdle requests more time,
892 * it will be repeatedly called so long as there are no pending messages.
893 * A 'feature' of this is that once OnIdle has decided that no more processing
894 * is required, then it won't get processing time until further messages
895 * are processed (it'll sit in DoMessage).
896 */
897
898 int wxApp::MainLoop()
899 {
900 m_keepGoing = TRUE;
901
902 while ( m_keepGoing )
903 {
904 #if wxUSE_THREADS
905 wxMutexGuiLeaveOrEnter();
906 #endif // wxUSE_THREADS
907
908 while ( !Pending() && ProcessIdle() )
909 ;
910
911 // a message came or no more idle processing to do
912 DoMessage();
913 }
914
915 return s_currentMsg.wParam;
916 }
917
918 // Returns TRUE if more time is needed.
919 bool wxApp::ProcessIdle()
920 {
921 wxIdleEvent event;
922 event.SetEventObject(this);
923 ProcessEvent(event);
924
925 return event.MoreRequested();
926 }
927
928 void wxApp::ExitMainLoop()
929 {
930 // VZ: why not ::PostQuitMessage()?
931 m_keepGoing = FALSE;
932 }
933
934 bool wxApp::Pending()
935 {
936 return ::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0;
937 }
938
939 void wxApp::Dispatch()
940 {
941 DoMessage();
942 }
943
944 /*
945 * Give all windows a chance to preprocess
946 * the message. Some may have accelerator tables, or have
947 * MDI complications.
948 */
949
950 bool wxApp::ProcessMessage(WXMSG *wxmsg)
951 {
952 MSG *msg = (MSG *)wxmsg;
953 HWND hWnd = msg->hwnd;
954 wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd);
955
956 #if wxUSE_TOOLTIPS
957 // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to
958 // popup the tooltip bubbles
959 if ( wndThis && (msg->message == WM_MOUSEMOVE) )
960 {
961 wxToolTip *tt = wndThis->GetToolTip();
962 if ( tt )
963 {
964 tt->RelayEvent(wxmsg);
965 }
966 }
967 #endif // wxUSE_TOOLTIPS
968
969 // Try translations first; find the youngest window with
970 // a translation table.
971 wxWindow *wnd;
972 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
973 {
974 if ( wnd->MSWTranslateMessage(wxmsg) )
975 return TRUE;
976 }
977
978 // Anyone for a non-translation message? Try youngest descendants first.
979 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
980 {
981 if ( wnd->MSWProcessMessage(wxmsg) )
982 return TRUE;
983 }
984
985 return FALSE;
986 }
987
988 void wxApp::OnIdle(wxIdleEvent& event)
989 {
990 static bool s_inOnIdle = FALSE;
991
992 // Avoid recursion (via ProcessEvent default case)
993 if ( s_inOnIdle )
994 return;
995
996 s_inOnIdle = TRUE;
997
998 // If there are pending events, we must process them: pending events
999 // are either events to the threads other than main or events posted
1000 // with wxPostEvent() functions
1001 // GRG: I have moved this here so that all pending events are processed
1002 // before starting to delete any objects. This behaves better (in
1003 // particular, wrt wxPostEvent) and is coherent with wxGTK's current
1004 // behaviour. Changed Feb/2000 before 2.1.14
1005 ProcessPendingEvents();
1006
1007 // 'Garbage' collection of windows deleted with Close().
1008 DeletePendingObjects();
1009
1010 #if wxUSE_LOG
1011 // flush the logged messages if any
1012 wxLog::FlushActive();
1013 #endif // wxUSE_LOG
1014
1015 // Send OnIdle events to all windows
1016 if ( SendIdleEvents() )
1017 {
1018 // SendIdleEvents() returns TRUE if at least one window requested more
1019 // idle events
1020 event.RequestMore(TRUE);
1021 }
1022
1023 s_inOnIdle = FALSE;
1024 }
1025
1026 // Send idle event to all top-level windows
1027 bool wxApp::SendIdleEvents()
1028 {
1029 bool needMore = FALSE;
1030
1031 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
1032 while (node)
1033 {
1034 wxWindow* win = node->GetData();
1035 if (SendIdleEvents(win))
1036 needMore = TRUE;
1037 node = node->GetNext();
1038 }
1039
1040 return needMore;
1041 }
1042
1043 // Send idle event to window and all subwindows
1044 bool wxApp::SendIdleEvents(wxWindow* win)
1045 {
1046 bool needMore = FALSE;
1047
1048 wxIdleEvent event;
1049 event.SetEventObject(win);
1050 win->GetEventHandler()->ProcessEvent(event);
1051
1052 if (event.MoreRequested())
1053 needMore = TRUE;
1054
1055 wxNode* node = win->GetChildren().First();
1056 while (node)
1057 {
1058 wxWindow* win = (wxWindow*) node->Data();
1059 if (SendIdleEvents(win))
1060 needMore = TRUE;
1061
1062 node = node->Next();
1063 }
1064 return needMore;
1065 }
1066
1067 void wxApp::DeletePendingObjects()
1068 {
1069 wxNode *node = wxPendingDelete.First();
1070 while (node)
1071 {
1072 wxObject *obj = (wxObject *)node->Data();
1073
1074 delete obj;
1075
1076 if (wxPendingDelete.Member(obj))
1077 delete node;
1078
1079 // Deleting one object may have deleted other pending
1080 // objects, so start from beginning of list again.
1081 node = wxPendingDelete.First();
1082 }
1083 }
1084
1085 void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
1086 {
1087 if (GetTopWindow())
1088 GetTopWindow()->Close(TRUE);
1089 }
1090
1091 // Default behaviour: close the application with prompts. The
1092 // user can veto the close, and therefore the end session.
1093 void wxApp::OnQueryEndSession(wxCloseEvent& event)
1094 {
1095 if (GetTopWindow())
1096 {
1097 if (!GetTopWindow()->Close(!event.CanVeto()))
1098 event.Veto(TRUE);
1099 }
1100 }
1101
1102 /* static */
1103 int wxApp::GetComCtl32Version()
1104 {
1105 // cache the result
1106 static int s_verComCtl32 = -1;
1107
1108 wxCRIT_SECT_DECLARE(csComCtl32);
1109 wxCRIT_SECT_LOCKER(lock, csComCtl32);
1110
1111 if ( s_verComCtl32 == -1 )
1112 {
1113 // initally assume no comctl32.dll at all
1114 s_verComCtl32 = 0;
1115
1116 // do we have it?
1117 HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32"));
1118
1119 // if so, then we can check for the version
1120 if ( hModuleComCtl32 )
1121 {
1122 // try to use DllGetVersion() if available in _headers_
1123 #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h
1124 DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC)
1125 ::GetProcAddress(hModuleComCtl32, _T("DllGetVersion"));
1126 if ( pfnDllGetVersion )
1127 {
1128 DLLVERSIONINFO dvi;
1129 dvi.cbSize = sizeof(dvi);
1130
1131 HRESULT hr = (*pfnDllGetVersion)(&dvi);
1132 if ( FAILED(hr) )
1133 {
1134 wxLogApiError(_T("DllGetVersion"), hr);
1135 }
1136 else
1137 {
1138 // this is incompatible with _WIN32_IE values, but
1139 // compatible with the other values returned by
1140 // GetComCtl32Version()
1141 s_verComCtl32 = 100*dvi.dwMajorVersion +
1142 dvi.dwMinorVersion;
1143 }
1144 }
1145 #endif
1146 // DllGetVersion() unavailable either during compile or
1147 // run-time, try to guess the version otherwise
1148 if ( !s_verComCtl32 )
1149 {
1150 // InitCommonControlsEx is unique to 4.70 and later
1151 FARPROC theProc = ::GetProcAddress
1152 (
1153 hModuleComCtl32,
1154 #if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520)
1155 "InitCommonControlsEx"
1156 #else
1157 _T("InitCommonControlsEx")
1158 #endif
1159 );
1160
1161 if ( !theProc )
1162 {
1163 // not found, must be 4.00
1164 s_verComCtl32 = 400;
1165 }
1166 else
1167 {
1168 // many symbols appeared in comctl32 4.71, could use
1169 // any of them except may be DllInstall
1170 theProc = ::GetProcAddress
1171 (
1172 hModuleComCtl32,
1173 #if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520)
1174 "InitializeFlatSB"
1175 #else
1176 _T("InitializeFlatSB")
1177 #endif
1178 );
1179 if ( !theProc )
1180 {
1181 // not found, must be 4.70
1182 s_verComCtl32 = 470;
1183 }
1184 else
1185 {
1186 // found, must be 4.71
1187 s_verComCtl32 = 471;
1188 }
1189 }
1190 }
1191 }
1192 }
1193
1194 return s_verComCtl32;
1195 }
1196
1197 void wxExit()
1198 {
1199 wxLogError(_("Fatal error: exiting"));
1200
1201 wxApp::CleanUp();
1202 }
1203
1204 // Yield to incoming messages
1205 bool wxYield()
1206 {
1207 // disable log flushing from here because a call to wxYield() shouldn't
1208 // normally result in message boxes popping up &c
1209 wxLog::Suspend();
1210
1211 // we don't want to process WM_QUIT from here - it should be processed in
1212 // the main event loop in order to stop it
1213 MSG msg;
1214 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
1215 msg.message != WM_QUIT )
1216 {
1217 #if wxUSE_THREADS
1218 wxMutexGuiLeaveOrEnter();
1219 #endif // wxUSE_THREADS
1220
1221 if ( !wxTheApp->DoMessage() )
1222 break;
1223 }
1224
1225 // If they are pending events, we must process them.
1226 wxTheApp->ProcessPendingEvents();
1227
1228 // let the logs be flashed again
1229 wxLog::Resume();
1230
1231 return TRUE;
1232 }
1233
1234 //-----------------------------------------------------------------------------
1235 // wxWakeUpIdle
1236 //-----------------------------------------------------------------------------
1237
1238 void wxWakeUpIdle()
1239 {
1240 // Send the top window a dummy message so idle handler processing will
1241 // start up again. Doing it this way ensures that the idle handler
1242 // wakes up in the right thread (see also wxWakeUpMainThread() which does
1243 // the same for the main app thread only)
1244 wxWindow *topWindow = wxTheApp->GetTopWindow();
1245 if ( topWindow )
1246 {
1247 if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
1248 {
1249 // should never happen
1250 wxLogLastError("PostMessage(WM_NULL)");
1251 }
1252 }
1253 }
1254
1255 //-----------------------------------------------------------------------------
1256
1257 wxIcon
1258 wxApp::GetStdIcon(int which) const
1259 {
1260 switch(which)
1261 {
1262 case wxICON_INFORMATION:
1263 return wxIcon("wxICON_INFO");
1264
1265 case wxICON_QUESTION:
1266 return wxIcon("wxICON_QUESTION");
1267
1268 case wxICON_EXCLAMATION:
1269 return wxIcon("wxICON_WARNING");
1270
1271 default:
1272 wxFAIL_MSG(wxT("requested non existent standard icon"));
1273 // still fall through
1274
1275 case wxICON_HAND:
1276 return wxIcon("wxICON_ERROR");
1277 }
1278 }
1279
1280 // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1281 // if in a separate file. So include it here to ensure it's linked.
1282 #if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL))
1283 #include "main.cpp"
1284 #endif