1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxBufferedDC class
4 // Author: Ron Lee <ron@debian.org>
5 // Modified by: Vadim Zeitlin (refactored, added bg preservation)
8 // Copyright: (c) Ron Lee
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DCBUFFER_H_
13 #define _WX_DCBUFFER_H_
15 #include "wx/dcmemory.h"
16 #include "wx/dcclient.h"
17 #include "wx/window.h"
19 // Split platforms into two groups - those which have well-working
20 // double-buffering by default, and those which do not.
21 #if defined(__WXMAC__) || defined(__WXGTK20__) || defined(__WXDFB__)
22 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 1
24 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0
28 // ----------------------------------------------------------------------------
29 // Double buffering helper.
30 // ----------------------------------------------------------------------------
32 // Assumes the buffer bitmap covers the entire scrolled window,
33 // and prepares the window DC accordingly
34 #define wxBUFFER_VIRTUAL_AREA 0x01
36 // Assumes the buffer bitmap only covers the client area;
37 // does not prepare the window DC
38 #define wxBUFFER_CLIENT_AREA 0x02
40 class WXDLLEXPORT wxBufferedDC
: public wxMemoryDC
43 // Default ctor, must subsequently call Init for two stage construction.
51 // Construct a wxBufferedDC using a user supplied buffer.
52 wxBufferedDC(wxDC
*dc
,
53 const wxBitmap
& buffer
= wxNullBitmap
,
54 int style
= wxBUFFER_CLIENT_AREA
)
58 Init(dc
, buffer
, style
);
61 // Construct a wxBufferedDC with an internal buffer of 'area'
62 // (where area is usually something like the size of the window
64 wxBufferedDC(wxDC
*dc
, const wxSize
& area
, int style
= wxBUFFER_CLIENT_AREA
)
69 Init(dc
, area
, style
);
72 // The usually desired action in the dtor is to blit the buffer.
73 virtual ~wxBufferedDC()
79 // These reimplement the actions of the ctors for two stage creation
81 const wxBitmap
& buffer
= wxNullBitmap
,
82 int style
= wxBUFFER_CLIENT_AREA
)
84 InitCommon(dc
, style
);
91 void Init(wxDC
*dc
, const wxSize
&area
, int style
= wxBUFFER_CLIENT_AREA
)
93 InitCommon(dc
, style
);
95 UseBuffer(area
.x
, area
.y
);
98 // Blits the buffer to the dc, and detaches the dc from the buffer (so it
99 // can be effectively used once only).
101 // Usually called in the dtor or by the dtor of derived classes if the
102 // BufferedDC must blit before the derived class (which may own the dc it's
103 // blitting to) is destroyed.
106 wxCHECK_RET( m_dc
, _T("No underlying DC in wxBufferedDC") );
111 if ( m_style
& wxBUFFER_CLIENT_AREA
)
112 GetDeviceOrigin(&x
, &y
);
114 m_dc
->Blit(0, 0, m_buffer
->GetWidth(), m_buffer
->GetHeight(),
119 // Set and get the style
120 void SetStyle(int style
) { m_style
= style
; }
121 int GetStyle() const { return m_style
; }
124 // common part of Init()s
125 void InitCommon(wxDC
*dc
, int style
)
127 wxASSERT_MSG( !m_dc
&& !m_buffer
, _T("wxBufferedDC already initialised") );
128 wxCHECK_RET( dc
, _T("can't associate NULL DC with wxBufferedDC") );
133 // inherit the same layout direction as the original DC
134 SetLayoutDirection(dc
->GetLayoutDirection());
137 // check that the bitmap is valid and use it
138 void UseBuffer(wxCoord w
= -1, wxCoord h
= -1);
140 // the underlying DC to which we copy everything drawn on this one in
143 // NB: Without the existence of a wxNullDC, this must be a pointer, else it
144 // could probably be a reference.
147 // the buffer (selected in this DC)
148 const wxBitmap
*m_buffer
;
150 // the buffering style
153 DECLARE_DYNAMIC_CLASS(wxBufferedDC
)
154 DECLARE_NO_COPY_CLASS(wxBufferedDC
)
158 // ----------------------------------------------------------------------------
159 // Double buffered PaintDC.
160 // ----------------------------------------------------------------------------
162 // Creates a double buffered wxPaintDC, optionally allowing the
163 // user to specify their own buffer to use.
164 class WXDLLEXPORT wxBufferedPaintDC
: public wxBufferedDC
167 // If no bitmap is supplied by the user, a temporary one will be created.
168 wxBufferedPaintDC(wxWindow
*window
, const wxBitmap
& buffer
, int style
= wxBUFFER_CLIENT_AREA
)
171 // If we're buffering the virtual window, scale the paint DC as well
172 if (style
& wxBUFFER_VIRTUAL_AREA
)
173 window
->PrepareDC( m_paintdc
);
175 if( buffer
!= wxNullBitmap
)
176 Init(&m_paintdc
, buffer
, style
);
178 Init(&m_paintdc
, window
->GetClientSize(), style
);
181 // If no bitmap is supplied by the user, a temporary one will be created.
182 wxBufferedPaintDC(wxWindow
*window
, int style
= wxBUFFER_CLIENT_AREA
)
185 // If we're using the virtual window, scale the paint DC as well
186 if (style
& wxBUFFER_VIRTUAL_AREA
)
187 window
->PrepareDC( m_paintdc
);
189 Init(&m_paintdc
, window
->GetClientSize(), style
);
192 // default copy ctor ok.
194 virtual ~wxBufferedPaintDC()
196 // We must UnMask here, else by the time the base class
197 // does it, the PaintDC will have already been destroyed.
204 DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC
)
205 DECLARE_NO_COPY_CLASS(wxBufferedPaintDC
)
211 // wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double-
212 // buffering by default. Otherwise it is a wxBufferedPaintDC. Thus,
213 // you can only expect it work with a simple constructor that
214 // accepts single wxWindow* argument.
216 #if wxALWAYS_NATIVE_DOUBLE_BUFFER
217 #define wxAutoBufferedPaintDCBase wxPaintDC
219 #define wxAutoBufferedPaintDCBase wxBufferedPaintDC
225 class wxAutoBufferedPaintDC
: public wxAutoBufferedPaintDCBase
229 wxAutoBufferedPaintDC(wxWindow
* win
)
230 : wxAutoBufferedPaintDCBase(win
)
235 virtual ~wxAutoBufferedPaintDC() { }
239 void TestWinStyle(wxWindow
* win
)
241 // Help the user to get the double-buffering working properly.
242 wxASSERT_MSG( win
->GetBackgroundStyle() == wxBG_STYLE_CUSTOM
,
243 wxT("In constructor, you need to call SetBackgroundStyle(wxBG_STYLE_CUSTOM), ")
244 wxT("and also, if needed, paint the background manually in the paint event handler."));
247 DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC
)
250 #else // !__WXDEBUG__
252 // In release builds, just use typedef
253 typedef wxAutoBufferedPaintDCBase wxAutoBufferedPaintDC
;
258 // Check if the window is natively double buffered and will return a wxPaintDC
259 // if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility
260 // to delete the wxDC pointer when finished with it.
261 inline wxDC
* wxAutoBufferedPaintDCFactory(wxWindow
* window
)
263 if ( window
->IsDoubleBuffered() )
264 return new wxPaintDC(window
);
266 return new wxBufferedPaintDC(window
);
269 #endif // _WX_DCBUFFER_H_