]> git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/moviectrl.h
allow multiple movie loading as per Julian's suggestion. DOC.
[wxWidgets.git] / include / wx / msw / moviectrl.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/moviectrl.h
3 // Purpose: DirectX7+ wxMovieCtrl MSW
4 // Author: Ryan Norton <wxprojects@comcast.net>
5 // Modified by:
6 // Created: 11/07/04
7 // RCS-ID: $Id$
8 // Copyright: (c) Ryan Norton
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "wx/defs.h"
13
14 #if wxUSE_MOVIECTRL
15
16 #include "wx/datetime.h"
17 #include "wx/control.h"
18
19 enum wxMovieCtrlState
20 {
21 wxMOVIECTRL_STOPPED,
22 wxMOVIECTRL_PAUSED,
23 wxMOVIECTRL_PLAYING
24 };
25
26 class wxMovieCtrl : public wxControl
27 {
28 public:
29 wxMovieCtrl() : m_bLoaded(false)
30 { }
31
32 wxMovieCtrl(wxWindow* parent, wxWindowID id, const wxString& fileName, const wxString& label = wxT(""),
33 const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
34 long style = 0, const wxString& name = wxPanelNameStr) : m_bLoaded(false)
35 { Create(parent, id, fileName, label, pos, size, style, name); }
36
37 ~wxMovieCtrl();
38
39 bool Create(wxWindow* parent, wxWindowID id, const wxString& fileName, const wxString& label = wxT(""),
40 const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
41 long style = 0, const wxString& name = wxPanelNameStr);
42
43 bool Play();
44 bool Pause();
45 bool Stop();
46
47 bool Load(const wxString& fileName);
48
49 wxMovieCtrlState GetState();
50
51 double GetPlaybackRate();
52 bool SetPlaybackRate(double dRate);
53
54 #if wxUSE_DATETIME
55 bool Seek(const wxTimeSpan& where);
56 wxTimeSpan Tell();
57 wxTimeSpan Length();
58 #endif
59
60 virtual void SetLabel(const wxString& label);
61
62 protected:
63 void OnSize(wxSizeEvent& evt);
64 wxSize DoGetBestSize() const;
65 void Cleanup();
66
67 bool m_bVideo;
68 bool m_bLoaded;
69
70 //msw-specific - we need to overload the window proc
71 WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
72
73 void* m_pGB;
74 void* m_pMC;
75 void* m_pME;
76 void* m_pVW;
77 void* m_pBA;
78 void* m_pBV;
79 void* m_pMS;
80
81 wxSize m_bestSize;
82
83 DECLARE_DYNAMIC_CLASS(wxMovieCtrl);
84 };
85
86 //Event stuff
87 class WXDLLEXPORT wxMovieEvent : public wxNotifyEvent
88 {
89 public:
90 wxMovieEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
91 : wxNotifyEvent(commandType, id)
92 { }
93
94 wxMovieEvent(const wxMovieEvent &clone)
95 : wxNotifyEvent(clone.GetEventType(), clone.GetId())
96 { }
97
98 wxEvent *Clone() { return new wxMovieEvent(*this); }
99
100 DECLARE_DYNAMIC_CLASS(wxMovieEvent)
101 };
102
103 #define wxMOVIE_FINISHED_ID 13000
104 DECLARE_EVENT_TYPE(wxEVT_MOVIE_FINISHED, wxMOVIE_FINISHED_ID)
105 typedef void (wxEvtHandler::*wxMovieEventFunction)(wxMovieEvent&);
106 #define EVT_MOVIE_FINISHED(winid, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOVIE_FINISHED, winid, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) (wxMovieEventFunction) & fn, (wxObject *) NULL ),
107
108 #endif // wxUSE_MOVIECTRL