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1 /* -------------------------------------------------------------------------
2 * Project: GSocket (Generic Socket)
3 * Name: gsocket.h
4 * Author: Guilhem Lavaux
5 * Guillermo Rodriguez Garcia <guille@iies.es>
6 * Copyright: (c) Guilhem Lavaux
7 * (c) 2007,2008 Vadim Zeitlin <vadim@wxwidgets.org>
8 * Licence: wxWindows Licence
9 * Purpose: GSocket include file (system independent)
10 * CVSID: $Id$
11 * -------------------------------------------------------------------------
12 */
13
14 #ifndef _WX_GSOCKET_H_
15 #define _WX_GSOCKET_H_
16
17 #include "wx/defs.h"
18
19 #if wxUSE_SOCKETS
20
21 #include "wx/dlimpexp.h" /* for WXDLLIMPEXP_NET */
22
23 class WXDLLIMPEXP_FWD_NET wxSocketBase;
24
25 #include <stddef.h>
26
27 /*
28 Including sys/types.h under Cygwin results in the warnings about "fd_set
29 having been defined in sys/types.h" when winsock.h is included later and
30 doesn't seem to be necessary anyhow. It's not needed under Mac neither.
31 */
32 #if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__)
33 #include <sys/types.h>
34 #endif
35
36 #ifdef __WXWINCE__
37 #include <stdlib.h>
38 #endif
39
40 enum GAddressType
41 {
42 GSOCK_NOFAMILY = 0,
43 GSOCK_INET,
44 GSOCK_INET6,
45 GSOCK_UNIX
46 };
47
48 enum GSocketStream
49 {
50 GSOCK_STREAMED,
51 GSOCK_UNSTREAMED
52 };
53
54 enum GSocketError
55 {
56 GSOCK_NOERROR = 0,
57 GSOCK_INVOP,
58 GSOCK_IOERR,
59 GSOCK_INVADDR,
60 GSOCK_INVSOCK,
61 GSOCK_NOHOST,
62 GSOCK_INVPORT,
63 GSOCK_WOULDBLOCK,
64 GSOCK_TIMEDOUT,
65 GSOCK_MEMERR,
66 GSOCK_OPTERR
67 };
68
69 /* See below for an explanation on how events work.
70 */
71 enum GSocketEvent
72 {
73 GSOCK_INPUT = 0,
74 GSOCK_OUTPUT = 1,
75 GSOCK_CONNECTION = 2,
76 GSOCK_LOST = 3,
77 GSOCK_MAX_EVENT = 4
78 };
79
80 enum
81 {
82 GSOCK_INPUT_FLAG = 1 << GSOCK_INPUT,
83 GSOCK_OUTPUT_FLAG = 1 << GSOCK_OUTPUT,
84 GSOCK_CONNECTION_FLAG = 1 << GSOCK_CONNECTION,
85 GSOCK_LOST_FLAG = 1 << GSOCK_LOST
86 };
87
88 typedef int GSocketEventFlags;
89
90 struct GAddress;
91 class GSocket;
92
93 typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event,
94 char *cdata);
95
96 /*
97 Class providing hooks abstracting the differences between console and GUI
98 applications for socket code.
99
100 We also have different implementations of this class for different platforms
101 allowing us to keep more things in the common code but the main reason for
102 its existence is that we want the same socket code work differently
103 depending on whether it's used from a console or a GUI program. This is
104 achieved by implementing the virtual methods of this class differently in
105 the objects returned by wxConsoleAppTraits::GetSocketFunctionsTable() and
106 the same method in wxGUIAppTraits.
107 */
108 class GSocketManager
109 {
110 public:
111 // set the manager to use, we don't take ownership of it
112 //
113 // this should be called before GSocket_Init(), i.e. before the first
114 // wxSocket object is created, otherwise the manager returned by
115 // wxAppTraits::GetSocketManager() will be used
116 static void Set(GSocketManager *manager);
117
118 // return the manager to use
119 //
120 // this initializes the manager at first use
121 static GSocketManager *Get()
122 {
123 if ( !ms_manager )
124 Init();
125
126 return ms_manager;
127 }
128
129 // called before the first wxSocket is created and should do the
130 // initializations needed in order to use the network
131 //
132 // return true if initialized successfully
133 virtual bool OnInit() = 0;
134
135 // undo the initializations of OnInit()
136 virtual void OnExit() = 0;
137
138
139 // do manager-specific socket initializations (and undo it): this is called
140 // in the beginning/end of the socket initialization/destruction
141 virtual bool Init_Socket(GSocket *socket) = 0;
142 virtual void Destroy_Socket(GSocket *socket) = 0;
143
144 virtual void Install_Callback(GSocket *socket, GSocketEvent event) = 0;
145 virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event) = 0;
146
147 virtual void Enable_Events(GSocket *socket) = 0;
148 virtual void Disable_Events(GSocket *socket) = 0;
149
150 virtual ~GSocketManager() { }
151
152 private:
153 // get the manager to use if we don't have it yet
154 static void Init();
155
156 static GSocketManager *ms_manager;
157 };
158
159 /*
160 Base class providing functionality common to BSD and Winsock sockets.
161
162 TODO: merge this in wxSocket itself, there is no reason to maintain the
163 separation between wxSocket and GSocket.
164 */
165 class GSocketBase
166 {
167 public:
168 // static factory function: creates the low-level socket associated with
169 // the given wxSocket (and inherits its attributes such as timeout)
170 static GSocket *Create(wxSocketBase& wxsocket);
171
172 void SetTimeout(unsigned long millisec);
173 virtual ~GSocketBase();
174
175 GSocketEventFlags Select(GSocketEventFlags flags);
176
177 virtual GSocket *WaitConnection(wxSocketBase& wxsocket) = 0;
178
179 virtual void Close() = 0;
180 virtual void Shutdown();
181
182 void SetInitialSocketBuffers(int recv, int send)
183 {
184 m_initialRecvBufferSize = recv;
185 m_initialSendBufferSize = send;
186 }
187
188 // notify m_wxsocket about the given socket event by calling its (inaptly
189 // named) OnRequest() method
190 void NotifyOnStateChange(GSocketEvent event);
191
192 // this is officially SOCKET (unsigned int) under Windows but we don't want
193 // to include winsock.h which defines SOCKET from here so just use int
194 // under all platforms
195 int m_fd;
196
197 int m_initialRecvBufferSize;
198 int m_initialSendBufferSize;
199
200 GAddress *m_local;
201 GAddress *m_peer;
202 GSocketError m_error;
203
204 bool m_non_blocking;
205 bool m_server;
206 bool m_stream;
207 bool m_establishing;
208 bool m_reusable;
209 bool m_broadcast;
210 bool m_dobind;
211
212 #ifdef __WINDOWS__
213 struct timeval m_timeout;
214 #else
215 unsigned long m_timeout;
216 #endif
217
218 GSocketEventFlags m_detected;
219
220 protected:
221 GSocketBase(wxSocketBase& wxsocket);
222
223 private:
224 // set in ctor and never changed except that it's reset to NULL when the
225 // socket is shut down
226 wxSocketBase *m_wxsocket;
227
228 DECLARE_NO_COPY_CLASS(GSocketBase)
229 };
230
231 #if defined(__WINDOWS__)
232 #include "wx/msw/gsockmsw.h"
233 #else
234 #include "wx/unix/gsockunx.h"
235 #endif
236
237 /* Global initializers */
238
239 /* GSocket_Init() must be called at the beginning (but after calling
240 * GSocketManager::Set() if a custom manager should be used) */
241 bool GSocket_Init();
242
243 /* GSocket_Cleanup() must be called at the end */
244 void GSocket_Cleanup();
245
246
247 /* GAddress */
248
249 // Represents a socket endpoint, i.e. -- in spite of its name -- not an address
250 // but an (address, port) pair
251 struct GAddress
252 {
253 struct sockaddr *m_addr;
254 size_t m_len;
255
256 GAddressType m_family;
257 int m_realfamily;
258
259 GSocketError m_error;
260 };
261
262 GAddress *GAddress_new();
263 GAddress *GAddress_copy(GAddress *address);
264 void GAddress_destroy(GAddress *address);
265
266 void GAddress_SetFamily(GAddress *address, GAddressType type);
267 GAddressType GAddress_GetFamily(GAddress *address);
268
269 /* The use of any of the next functions will set the address family to
270 * the specific one. For example if you use GAddress_INET_SetHostName,
271 * address family will be implicitly set to AF_INET.
272 */
273
274 GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname);
275 GSocketError GAddress_INET_SetBroadcastAddress(GAddress *address);
276 GSocketError GAddress_INET_SetAnyAddress(GAddress *address);
277 GSocketError GAddress_INET_SetHostAddress(GAddress *address,
278 unsigned long hostaddr);
279 GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
280 const char *protocol);
281 GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port);
282
283 GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname,
284 size_t sbuf);
285 unsigned long GAddress_INET_GetHostAddress(GAddress *address);
286 unsigned short GAddress_INET_GetPort(GAddress *address);
287
288 GSocketError _GAddress_translate_from(GAddress *address,
289 struct sockaddr *addr, int len);
290 GSocketError _GAddress_translate_to (GAddress *address,
291 struct sockaddr **addr, int *len);
292 GSocketError _GAddress_Init_INET(GAddress *address);
293
294 #if wxUSE_IPV6
295
296 GSocketError GAddress_INET6_SetHostName(GAddress *address, const char *hostname);
297 GSocketError GAddress_INET6_SetAnyAddress(GAddress *address);
298 GSocketError GAddress_INET6_SetHostAddress(GAddress *address,
299 struct in6_addr hostaddr);
300 GSocketError GAddress_INET6_SetPortName(GAddress *address, const char *port,
301 const char *protocol);
302 GSocketError GAddress_INET6_SetPort(GAddress *address, unsigned short port);
303
304 GSocketError GAddress_INET6_GetHostName(GAddress *address, char *hostname,
305 size_t sbuf);
306 GSocketError GAddress_INET6_GetHostAddress(GAddress *address,struct in6_addr *hostaddr);
307 unsigned short GAddress_INET6_GetPort(GAddress *address);
308
309 #endif // wxUSE_IPV6
310
311 // these functions are available under all platforms but only implemented under
312 // Unix ones, elsewhere they just return GSOCK_INVADDR
313 GSocketError _GAddress_Init_UNIX(GAddress *address);
314 GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path);
315 GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
316
317 #endif /* wxUSE_SOCKETS */
318
319 #endif /* _WX_GSOCKET_H_ */