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[wxWidgets.git] / interface / wx / event.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 */
58 wxEVT_CATEGORY_THREAD = 16,
59
60 /**
61 This mask is used in wxEventLoopBase::YieldFor to specify that all event
62 categories should be processed.
63 */
64 wxEVT_CATEGORY_ALL =
65 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
66 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
67 };
68
69 /**
70 @class wxEvent
71
72 An event is a structure holding information about an event passed to a
73 callback or member function.
74
75 wxEvent used to be a multipurpose event object, and is an abstract base class
76 for other event classes (see below).
77
78 For more information about events, see the @ref overview_events overview.
79
80 @beginWxPerlOnly
81 In wxPerl custom event classes should be derived from
82 @c Wx::PlEvent and @c Wx::PlCommandEvent.
83 @endWxPerlOnly
84
85 @library{wxbase}
86 @category{events}
87
88 @see wxCommandEvent, wxMouseEvent
89 */
90 class wxEvent : public wxObject
91 {
92 public:
93 /**
94 Constructor.
95
96 Notice that events are usually created by wxWidgets itself and creating
97 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
98 will not usually affect it at all as native controls have no specific
99 knowledge about wxWidgets events. However you may construct objects of
100 specific types and pass them to wxEvtHandler::ProcessEvent() if you
101 want to create your own custom control and want to process its events
102 in the same manner as the standard ones.
103
104 Also please notice that the order of parameters in this constructor is
105 different from almost all the derived classes which specify the event
106 type as the first argument.
107
108 @param id
109 The identifier of the object (window, timer, ...) which generated
110 this event.
111 @param eventType
112 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
113 wxEVT_COMMAND_BUTTON_CLICKED.
114 */
115 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
116
117 /**
118 Returns a copy of the event.
119
120 Any event that is posted to the wxWidgets event system for later action
121 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
122 must implement this method.
123
124 All wxWidgets events fully implement this method, but any derived events
125 implemented by the user should also implement this method just in case they
126 (or some event derived from them) are ever posted.
127
128 All wxWidgets events implement a copy constructor, so the easiest way of
129 implementing the Clone function is to implement a copy constructor for
130 a new event (call it MyEvent) and then define the Clone function like this:
131
132 @code
133 wxEvent *Clone() const { return new MyEvent(*this); }
134 @endcode
135 */
136 virtual wxEvent* Clone() const = 0;
137
138 /**
139 Returns the object (usually a window) associated with the event, if any.
140 */
141 wxObject* GetEventObject() const;
142
143 /**
144 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
145 */
146 wxEventType GetEventType() const;
147
148 /**
149 Returns a generic category for this event.
150 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
151
152 This function is used to selectively process events in wxEventLoopBase::YieldFor.
153 */
154 virtual wxEventCategory GetEventCategory() const;
155
156 /**
157 Returns the identifier associated with this event, such as a button command id.
158 */
159 int GetId() const;
160
161 /**
162 Returns @true if the event handler should be skipped, @false otherwise.
163 */
164 bool GetSkipped() const;
165
166 /**
167 Gets the timestamp for the event. The timestamp is the time in milliseconds
168 since some fixed moment (not necessarily the standard Unix Epoch, so only
169 differences between the timestamps and not their absolute values usually make sense).
170
171 @warning
172 wxWidgets returns a non-NULL timestamp only for mouse and key events
173 (see wxMouseEvent and wxKeyEvent).
174 */
175 long GetTimestamp() const;
176
177 /**
178 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
179
180 @note exists only for optimization purposes.
181 */
182 bool IsCommandEvent() const;
183
184 /**
185 Sets the propagation level to the given value (for example returned from an
186 earlier call to wxEvent::StopPropagation).
187 */
188 void ResumePropagation(int propagationLevel);
189
190 /**
191 Sets the originating object.
192 */
193 void SetEventObject(wxObject* object);
194
195 /**
196 Sets the event type.
197 */
198 void SetEventType(wxEventType type);
199
200 /**
201 Sets the identifier associated with this event, such as a button command id.
202 */
203 void SetId(int id);
204
205 /**
206 Sets the timestamp for the event.
207 */
208 void SetTimestamp(long timeStamp = 0);
209
210 /**
211 Test if this event should be propagated or not, i.e. if the propagation level
212 is currently greater than 0.
213 */
214 bool ShouldPropagate() const;
215
216 /**
217 This method can be used inside an event handler to control whether further
218 event handlers bound to this event will be called after the current one returns.
219
220 Without Skip() (or equivalently if Skip(@false) is used), the event will not
221 be processed any more. If Skip(@true) is called, the event processing system
222 continues searching for a further handler function for this event, even though
223 it has been processed already in the current handler.
224
225 In general, it is recommended to skip all non-command events to allow the
226 default handling to take place. The command events are, however, normally not
227 skipped as usually a single command such as a button click or menu item
228 selection must only be processed by one handler.
229 */
230 void Skip(bool skip = true);
231
232 /**
233 Stop the event from propagating to its parent window.
234
235 Returns the old propagation level value which may be later passed to
236 ResumePropagation() to allow propagating the event again.
237 */
238 int StopPropagation();
239
240 protected:
241 /**
242 Indicates how many levels the event can propagate.
243
244 This member is protected and should typically only be set in the constructors
245 of the derived classes. It may be temporarily changed by StopPropagation()
246 and ResumePropagation() and tested with ShouldPropagate().
247
248 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
249 meaning that the event shouldn't be propagated at all or to
250 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
251 propagated as much as necessary.
252
253 Any positive number means that the event should be propagated but no more than
254 the given number of times. E.g. the propagation level may be set to 1 to
255 propagate the event to its parent only, but not to its grandparent.
256 */
257 int m_propagationLevel;
258 };
259
260 /**
261 @class wxEventBlocker
262
263 This class is a special event handler which allows to discard
264 any event (or a set of event types) directed to a specific window.
265
266 Example:
267
268 @code
269 void MyWindow::DoSomething()
270 {
271 {
272 // block all events directed to this window while
273 // we do the 1000 FunctionWhichSendsEvents() calls
274 wxEventBlocker blocker(this);
275
276 for ( int i = 0; i 1000; i++ )
277 FunctionWhichSendsEvents(i);
278
279 } // ~wxEventBlocker called, old event handler is restored
280
281 // the event generated by this call will be processed:
282 FunctionWhichSendsEvents(0)
283 }
284 @endcode
285
286 @library{wxcore}
287 @category{events}
288
289 @see @ref overview_events_processing, wxEvtHandler
290 */
291 class wxEventBlocker : public wxEvtHandler
292 {
293 public:
294 /**
295 Constructs the blocker for the given window and for the given event type.
296
297 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
298 You can call Block() after creation to add other event types to the list
299 of events to block.
300
301 Note that the @a win window @b must remain alive until the
302 wxEventBlocker object destruction.
303 */
304 wxEventBlocker(wxWindow* win, wxEventType type = -1);
305
306 /**
307 Destructor. The blocker will remove itself from the chain of event handlers for
308 the window provided in the constructor, thus restoring normal processing of events.
309 */
310 virtual ~wxEventBlocker();
311
312 /**
313 Adds to the list of event types which should be blocked the given @a eventType.
314 */
315 void Block(wxEventType eventType);
316 };
317
318
319
320 /**
321 @class wxEvtHandler
322
323 A class that can handle events from the windowing system.
324 wxWindow is (and therefore all window classes are) derived from this class.
325
326 When events are received, wxEvtHandler invokes the method listed in the
327 event table using itself as the object. When using multiple inheritance
328 <b>it is imperative that the wxEvtHandler(-derived) class is the first
329 class inherited</b> such that the @c this pointer for the overall object
330 will be identical to the @c this pointer of the wxEvtHandler portion.
331
332 @library{wxbase}
333 @category{events}
334
335 @see @ref overview_events_processing
336 */
337 class wxEvtHandler : public wxObject
338 {
339 public:
340 /**
341 Constructor.
342 */
343 wxEvtHandler();
344
345 /**
346 Destructor.
347
348 If the handler is part of a chain, the destructor will unlink itself
349 (see Unlink()).
350 */
351 virtual ~wxEvtHandler();
352
353
354 /**
355 @name Event queuing and processing
356 */
357 //@{
358
359 /**
360 Queue event for a later processing.
361
362 This method is similar to ProcessEvent() but while the latter is
363 synchronous, i.e. the event is processed immediately, before the
364 function returns, this one is asynchronous and returns immediately
365 while the event will be processed at some later time (usually during
366 the next event loop iteration).
367
368 Another important difference is that this method takes ownership of the
369 @a event parameter, i.e. it will delete it itself. This implies that
370 the event should be allocated on the heap and that the pointer can't be
371 used any more after the function returns (as it can be deleted at any
372 moment).
373
374 QueueEvent() can be used for inter-thread communication from the worker
375 threads to the main thread, it is safe in the sense that it uses
376 locking internally and avoids the problem mentioned in AddPendingEvent()
377 documentation by ensuring that the @a event object is not used by the
378 calling thread any more. Care should still be taken to avoid that some
379 fields of this object are used by it, notably any wxString members of
380 the event object must not be shallow copies of another wxString object
381 as this would result in them still using the same string buffer behind
382 the scenes. For example
383 @code
384 void FunctionInAWorkerThread(const wxString& str)
385 {
386 wxCommandEvent* evt = new wxCommandEvent;
387
388 // NOT evt->SetString(str) as this would be a shallow copy
389 evt->SetString(str.c_str()); // make a deep copy
390
391 wxTheApp->QueueEvent( evt );
392 }
393 @endcode
394
395 Finally notice that this method automatically wakes up the event loop
396 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
397 to do it manually when using it.
398
399 @since 2.9.0
400
401 @param event
402 A heap-allocated event to be queued, QueueEvent() takes ownership
403 of it. This parameter shouldn't be @c NULL.
404 */
405 virtual void QueueEvent(wxEvent *event);
406
407 /**
408 Post an event to be processed later.
409
410 This function is similar to QueueEvent() but can't be used to post
411 events from worker threads for the event objects with wxString fields
412 (i.e. in practice most of them) because of an unsafe use of the same
413 wxString object which happens because the wxString field in the
414 original @a event object and its copy made internally by this function
415 share the same string buffer internally. Use QueueEvent() to avoid
416 this.
417
418 A copy of @a event is made by the function, so the original can be deleted
419 as soon as function returns (it is common that the original is created
420 on the stack). This requires that the wxEvent::Clone() method be
421 implemented by event so that it can be duplicated and stored until it
422 gets processed.
423
424 @param event
425 Event to add to the pending events queue.
426 */
427 virtual void AddPendingEvent(const wxEvent& event);
428
429 /**
430 Processes an event, searching event tables and calling zero or more suitable
431 event handler function(s).
432
433 Normally, your application would not call this function: it is called in the
434 wxWidgets implementation to dispatch incoming user interface events to the
435 framework (and application).
436
437 However, you might need to call it if implementing new functionality
438 (such as a new control) where you define new event types, as opposed to
439 allowing the user to override virtual functions.
440
441 An instance where you might actually override the ProcessEvent() function is where
442 you want to direct event processing to event handlers not normally noticed by
443 wxWidgets. For example, in the document/view architecture, documents and views
444 are potential event handlers. When an event reaches a frame, ProcessEvent() will
445 need to be called on the associated document and view in case event handler functions
446 are associated with these objects. The property classes library (wxProperty) also
447 overrides ProcessEvent() for similar reasons.
448
449 The normal order of event table searching is as follows:
450 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
451 the function skips to step (6).
452 -# If the object is a wxWindow, ProcessEvent() is recursively called on the
453 window's wxValidator. If this returns @true, the function exits.
454 -# SearchEventTable() is called for this event handler. If this fails, the base
455 class table is tried, and so on until no more tables exist or an appropriate
456 function was found, in which case the function exits.
457 -# The search is applied down the entire chain of event handlers (usually the
458 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
459 @image html overview_events_chain.png
460 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
461 the event, @c B->ProcessEvent will be called and so on...).
462 Note that in the case of wxWindow you can build a stack of event handlers
463 (see wxWindow::PushEventHandler() for more info).
464 If any of the handlers of the chain return @true, the function exits.
465 -# If the object is a wxWindow and the event is a wxCommandEvent, ProcessEvent()
466 is recursively applied to the parent window's event handler.
467 If this returns @true, the function exits.
468 -# Finally, ProcessEvent() is called on the wxApp object.
469
470 @param event
471 Event to process.
472
473 @return @true if a suitable event handler function was found and
474 executed, and the function did not call wxEvent::Skip.
475
476 @see SearchEventTable()
477 */
478 virtual bool ProcessEvent(wxEvent& event);
479
480 /**
481 Processes an event by calling ProcessEvent() and handles any exceptions
482 that occur in the process.
483 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
484
485 @param event
486 Event to process.
487
488 @return @true if the event was processed, @false if no handler was found
489 or an exception was thrown.
490
491 @see wxWindow::HandleWindowEvent
492 */
493 bool SafelyProcessEvent(wxEvent& event);
494
495 /**
496 Searches the event table, executing an event handler function if an appropriate
497 one is found.
498
499 @param table
500 Event table to be searched.
501 @param event
502 Event to be matched against an event table entry.
503
504 @return @true if a suitable event handler function was found and
505 executed, and the function did not call wxEvent::Skip.
506
507 @remarks This function looks through the object's event table and tries
508 to find an entry that will match the event.
509 An entry will match if:
510 @li The event type matches, and
511 @li the identifier or identifier range matches, or the event table
512 entry's identifier is zero.
513
514 If a suitable function is called but calls wxEvent::Skip, this
515 function will fail, and searching will continue.
516
517 @see ProcessEvent()
518 */
519 virtual bool SearchEventTable(wxEventTable& table,
520 wxEvent& event);
521
522 //@}
523
524
525 /**
526 @name Connecting and disconnecting
527 */
528 //@{
529
530 /**
531 Connects the given function dynamically with the event handler, id and
532 event type.
533
534 This is an alternative to the use of static event tables. It is more
535 flexible as it allows to connect events generated by some object to an
536 event handler defined in a different object of a different class (which
537 is impossible to do directly with the event tables -- the events can be
538 only handled in another object if they are propagated upwards to it).
539 Do make sure to specify the correct @a eventSink when connecting to an
540 event of a different object.
541
542 See @ref overview_events_connect for more detailed explanation
543 of this function and the @ref page_samples_event sample for usage
544 examples.
545
546 This specific overload allows you to connect an event handler to a @e range
547 of @e source IDs.
548 Do not confuse @e source IDs with event @e types: source IDs identify the
549 event generator objects (typically wxMenuItem or wxWindow objects) while the
550 event @e type identify which type of events should be handled by the
551 given @e function (an event generator object may generate many different
552 types of events!).
553
554 @param id
555 The first ID of the identifier range to be associated with the event
556 handler function.
557 @param lastId
558 The last ID of the identifier range to be associated with the event
559 handler function.
560 @param eventType
561 The event type to be associated with this event handler.
562 @param function
563 The event handler function. Note that this function should
564 be explicitly converted to the correct type which can be done using a macro
565 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
566 @param userData
567 Data to be associated with the event table entry.
568 @param eventSink
569 Object whose member function should be called. It must be specified
570 when connecting an event generated by one object to a member
571 function of a different object. If it is omitted, @c this is used.
572 */
573 void Connect(int id, int lastId, wxEventType eventType,
574 wxObjectEventFunction function,
575 wxObject* userData = NULL,
576 wxEvtHandler* eventSink = NULL);
577
578 /**
579 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
580 overload for more info.
581
582 This overload can be used to attach an event handler to a single source ID:
583
584 Example:
585 @code
586 frame->Connect( wxID_EXIT,
587 wxEVT_COMMAND_MENU_SELECTED,
588 wxCommandEventHandler(MyFrame::OnQuit) );
589 @endcode
590 */
591 void Connect(int id, wxEventType eventType,
592 wxObjectEventFunction function,
593 wxObject* userData = NULL,
594 wxEvtHandler* eventSink = NULL);
595
596 /**
597 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
598 overload for more info.
599
600 This overload will connect the given event handler so that regardless of the
601 ID of the event source, the handler will be called.
602 */
603 void Connect(wxEventType eventType,
604 wxObjectEventFunction function,
605 wxObject* userData = NULL,
606 wxEvtHandler* eventSink = NULL);
607
608 /**
609 Disconnects the given function dynamically from the event handler, using the
610 specified parameters as search criteria and returning @true if a matching
611 function has been found and removed.
612
613 This method can only disconnect functions which have been added using the
614 Connect() method. There is no way to disconnect functions connected using
615 the (static) event tables.
616
617 @param eventType
618 The event type associated with this event handler.
619 @param function
620 The event handler function.
621 @param userData
622 Data associated with the event table entry.
623 @param eventSink
624 Object whose member function should be called.
625 */
626 bool Disconnect(wxEventType eventType,
627 wxObjectEventFunction function,
628 wxObject* userData = NULL,
629 wxEvtHandler* eventSink = NULL);
630
631 /**
632 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
633 overload for more info.
634
635 This overload takes the additional @a id parameter.
636 */
637 bool Disconnect(int id = wxID_ANY,
638 wxEventType eventType = wxEVT_NULL,
639 wxObjectEventFunction function = NULL,
640 wxObject* userData = NULL,
641 wxEvtHandler* eventSink = NULL);
642
643 /**
644 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
645 overload for more info.
646
647 This overload takes an additional range of source IDs.
648 */
649 bool Disconnect(int id, int lastId,
650 wxEventType eventType,
651 wxObjectEventFunction function = NULL,
652 wxObject* userData = NULL,
653 wxEvtHandler* eventSink = NULL);
654 //@}
655
656
657 /**
658 @name User-supplied data
659 */
660 //@{
661
662 /**
663 Returns user-supplied client data.
664
665 @remarks Normally, any extra data the programmer wishes to associate with
666 the object should be made available by deriving a new class with
667 new data members.
668
669 @see SetClientData()
670 */
671 void* GetClientData() const;
672
673 /**
674 Returns a pointer to the user-supplied client data object.
675
676 @see SetClientObject(), wxClientData
677 */
678 wxClientData* GetClientObject() const;
679
680 /**
681 Sets user-supplied client data.
682
683 @param data
684 Data to be associated with the event handler.
685
686 @remarks Normally, any extra data the programmer wishes to associate
687 with the object should be made available by deriving a new
688 class with new data members. You must not call this method
689 and SetClientObject on the same class - only one of them.
690
691 @see GetClientData()
692 */
693 void SetClientData(void* data);
694
695 /**
696 Set the client data object. Any previous object will be deleted.
697
698 @see GetClientObject(), wxClientData
699 */
700 void SetClientObject(wxClientData* data);
701
702 //@}
703
704
705 /**
706 @name Event handler chaining
707
708 wxEvtHandler can be arranged in a double-linked list of handlers
709 which is automatically iterated by ProcessEvent() if needed.
710 */
711 //@{
712
713 /**
714 Returns @true if the event handler is enabled, @false otherwise.
715
716 @see SetEvtHandlerEnabled()
717 */
718 bool GetEvtHandlerEnabled() const;
719
720 /**
721 Returns the pointer to the next handler in the chain.
722
723 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
724 wxWindow::PushEventHandler, wxWindow::PopEventHandler
725 */
726 wxEvtHandler* GetNextHandler() const;
727
728 /**
729 Returns the pointer to the previous handler in the chain.
730
731 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
732 wxWindow::PushEventHandler, wxWindow::PopEventHandler
733 */
734 wxEvtHandler* GetPreviousHandler() const;
735
736 /**
737 Enables or disables the event handler.
738
739 @param enabled
740 @true if the event handler is to be enabled, @false if it is to be disabled.
741
742 @remarks You can use this function to avoid having to remove the event
743 handler from the chain, for example when implementing a
744 dialog editor and changing from edit to test mode.
745
746 @see GetEvtHandlerEnabled()
747 */
748 void SetEvtHandlerEnabled(bool enabled);
749
750 /**
751 Sets the pointer to the next handler.
752
753 @remarks
754 See ProcessEvent() for more info about how the chains of event handlers
755 are internally used.
756 Also remember that wxEvtHandler uses double-linked lists and thus if you
757 use this function, you should also call SetPreviousHandler() on the
758 argument passed to this function:
759 @code
760 handlerA->SetNextHandler(handlerB);
761 handlerB->SetPreviousHandler(handlerA);
762 @endcode
763
764 @param handler
765 The event handler to be set as the next handler.
766 Cannot be @NULL.
767
768 @see @ref overview_events_processing
769 */
770 virtual void SetNextHandler(wxEvtHandler* handler);
771
772 /**
773 Sets the pointer to the previous handler.
774 All remarks about SetNextHandler() apply to this function as well.
775
776 @param handler
777 The event handler to be set as the previous handler.
778 Cannot be @NULL.
779
780 @see @ref overview_events_processing
781 */
782 virtual void SetPreviousHandler(wxEvtHandler* handler);
783
784 /**
785 Unlinks this event handler from the chain it's part of (if any);
786 then links the "previous" event handler to the "next" one
787 (so that the chain won't be interrupted).
788
789 E.g. if before calling Unlink() you have the following chain:
790 @image html evthandler_unlink_before.png
791 then after calling @c B->Unlink() you'll have:
792 @image html evthandler_unlink_after.png
793
794 @since 2.9.0
795 */
796 void Unlink();
797
798 /**
799 Returns @true if the next and the previous handler pointers of this
800 event handler instance are @NULL.
801
802 @since 2.9.0
803
804 @see SetPreviousHandler(), SetNextHandler()
805 */
806 bool IsUnlinked() const;
807
808 //@}
809 };
810
811
812 /**
813 @class wxKeyEvent
814
815 This event class contains information about keypress (character) events.
816
817 Notice that there are three different kinds of keyboard events in wxWidgets:
818 key down and up events and char events. The difference between the first two
819 is clear - the first corresponds to a key press and the second to a key
820 release - otherwise they are identical. Just note that if the key is
821 maintained in a pressed state you will typically get a lot of (automatically
822 generated) down events but only one up so it is wrong to assume that there is
823 one up event corresponding to each down one.
824
825 Both key events provide untranslated key codes while the char event carries
826 the translated one. The untranslated code for alphanumeric keys is always
827 an upper case value. For the other keys it is one of @c WXK_XXX values
828 from the ::wxKeyCode enumeration.
829 The translated key is, in general, the character the user expects to appear
830 as the result of the key combination when typing the text into a text entry
831 zone, for example.
832
833 A few examples to clarify this (all assume that CAPS LOCK is unpressed
834 and the standard US keyboard): when the @c 'A' key is pressed, the key down
835 event key code is equal to @c ASCII A == 65. But the char event key code
836 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
837 @c 'A' keys simultaneously , the key code in key down event will still be
838 just @c 'A' while the char event key code parameter will now be @c 'A'
839 as well.
840
841 Although in this simple case it is clear that the correct key code could be
842 found in the key down event handler by checking the value returned by
843 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
844 for non-alphanumeric keys the translation is keyboard-layout dependent and
845 can only be done properly by the system itself.
846
847 Another kind of translation is done when the control key is pressed: for
848 example, for CTRL-A key press the key down event still carries the
849 same key code @c 'a' as usual but the char event will have key code of 1,
850 the ASCII value of this key combination.
851
852 You may discover how the other keys on your system behave interactively by
853 running the @ref page_samples_text wxWidgets sample and pressing some keys
854 in any of the text controls shown in it.
855
856 @b Tip: be sure to call @c event.Skip() for events that you don't process in
857 key event function, otherwise menu shortcuts may cease to work under Windows.
858
859 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
860 does not call @c event.Skip() then the corresponding char event
861 (@c EVT_CHAR) will not happen.
862 This is by design and enables the programs that handle both types of
863 events to be a bit simpler.
864
865 @note For Windows programmers: The key and char events in wxWidgets are
866 similar to but slightly different from Windows @c WM_KEYDOWN and
867 @c WM_CHAR events. In particular, Alt-x combination will generate a
868 char event in wxWidgets (unless it is used as an accelerator).
869
870
871 @beginEventTable{wxKeyEvent}
872 @event{EVT_KEY_DOWN(func)}
873 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
874 @event{EVT_KEY_UP(func)}
875 Process a @c wxEVT_KEY_UP event (any key has been released).
876 @event{EVT_CHAR(func)}
877 Process a @c wxEVT_CHAR event.
878 @endEventTable
879
880 @see wxKeyboardState
881
882 @library{wxcore}
883 @category{events}
884 */
885 class wxKeyEvent : public wxEvent,
886 public wxKeyboardState
887 {
888 public:
889 /**
890 Constructor.
891 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
892 */
893 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
894
895 /**
896 Returns the virtual key code. ASCII events return normal ASCII values,
897 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
898 key. See ::wxKeyCode for a full list of the virtual key codes.
899
900 Note that in Unicode build, the returned value is meaningful only if the
901 user entered a character that can be represented in current locale's default
902 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
903 */
904 int GetKeyCode() const;
905
906 //@{
907 /**
908 Obtains the position (in client coordinates) at which the key was pressed.
909 */
910 wxPoint GetPosition() const;
911 void GetPosition(long* x, long* y) const;
912 //@}
913
914 /**
915 Returns the raw key code for this event. This is a platform-dependent scan code
916 which should only be used in advanced applications.
917
918 @note Currently the raw key codes are not supported by all ports, use
919 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
920 */
921 wxUint32 GetRawKeyCode() const;
922
923 /**
924 Returns the low level key flags for this event. The flags are
925 platform-dependent and should only be used in advanced applications.
926
927 @note Currently the raw key flags are not supported by all ports, use
928 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
929 */
930 wxUint32 GetRawKeyFlags() const;
931
932 /**
933 Returns the Unicode character corresponding to this key event.
934
935 This function is only available in Unicode build, i.e. when
936 @c wxUSE_UNICODE is 1.
937 */
938 wxChar GetUnicodeKey() const;
939
940 /**
941 Returns the X position (in client coordinates) of the event.
942 */
943 wxCoord GetX() const;
944
945 /**
946 Returns the Y position (in client coordinates) of the event.
947 */
948 wxCoord GetY() const;
949 };
950
951
952
953 /**
954 @class wxJoystickEvent
955
956 This event class contains information about joystick events, particularly
957 events received by windows.
958
959 @beginEventTable{wxJoystickEvent}
960 @event{EVT_JOY_BUTTON_DOWN(func)}
961 Process a @c wxEVT_JOY_BUTTON_DOWN event.
962 @event{EVT_JOY_BUTTON_UP(func)}
963 Process a @c wxEVT_JOY_BUTTON_UP event.
964 @event{EVT_JOY_MOVE(func)}
965 Process a @c wxEVT_JOY_MOVE event.
966 @event{EVT_JOY_ZMOVE(func)}
967 Process a @c wxEVT_JOY_ZMOVE event.
968 @event{EVT_JOYSTICK_EVENTS(func)}
969 Processes all joystick events.
970 @endEventTable
971
972 @library{wxcore}
973 @category{events}
974
975 @see wxJoystick
976 */
977 class wxJoystickEvent : public wxEvent
978 {
979 public:
980 /**
981 Constructor.
982 */
983 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
984 int joystick = wxJOYSTICK1,
985 int change = 0);
986
987 /**
988 Returns @true if the event was a down event from the specified button
989 (or any button).
990
991 @param button
992 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
993 indicate any button down event.
994 */
995 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
996
997 /**
998 Returns @true if the specified button (or any button) was in a down state.
999
1000 @param button
1001 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1002 indicate any button down event.
1003 */
1004 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1005
1006 /**
1007 Returns @true if the event was an up event from the specified button
1008 (or any button).
1009
1010 @param button
1011 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1012 indicate any button down event.
1013 */
1014 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1015
1016 /**
1017 Returns the identifier of the button changing state.
1018
1019 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1020 */
1021 int GetButtonChange() const;
1022
1023 /**
1024 Returns the down state of the buttons.
1025
1026 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1027 */
1028 int GetButtonState() const;
1029
1030 /**
1031 Returns the identifier of the joystick generating the event - one of
1032 wxJOYSTICK1 and wxJOYSTICK2.
1033 */
1034 int GetJoystick() const;
1035
1036 /**
1037 Returns the x, y position of the joystick event.
1038 */
1039 wxPoint GetPosition() const;
1040
1041 /**
1042 Returns the z position of the joystick event.
1043 */
1044 int GetZPosition() const;
1045
1046 /**
1047 Returns @true if this was a button up or down event
1048 (@e not 'is any button down?').
1049 */
1050 bool IsButton() const;
1051
1052 /**
1053 Returns @true if this was an x, y move event.
1054 */
1055 bool IsMove() const;
1056
1057 /**
1058 Returns @true if this was a z move event.
1059 */
1060 bool IsZMove() const;
1061 };
1062
1063
1064
1065 /**
1066 @class wxScrollWinEvent
1067
1068 A scroll event holds information about events sent from scrolling windows.
1069
1070 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1071 from the receiving window.
1072
1073 @beginEventTable{wxScrollWinEvent}
1074 @event{EVT_SCROLLWIN(func)}
1075 Process all scroll events.
1076 @event{EVT_SCROLLWIN_TOP(func)}
1077 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1078 @event{EVT_SCROLLWIN_BOTTOM(func)}
1079 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1080 @event{EVT_SCROLLWIN_LINEUP(func)}
1081 Process wxEVT_SCROLLWIN_LINEUP line up events.
1082 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1083 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1084 @event{EVT_SCROLLWIN_PAGEUP(func)}
1085 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1086 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1087 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1088 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1089 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1090 (frequent events sent as the user drags the thumbtrack).
1091 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1092 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1093 @endEventTable
1094
1095
1096 @library{wxcore}
1097 @category{events}
1098
1099 @see wxScrollEvent, @ref overview_events
1100 */
1101 class wxScrollWinEvent : public wxEvent
1102 {
1103 public:
1104 /**
1105 Constructor.
1106 */
1107 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1108 int orientation = 0);
1109
1110 /**
1111 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1112 scrollbar.
1113
1114 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1115 */
1116 int GetOrientation() const;
1117
1118 /**
1119 Returns the position of the scrollbar for the thumb track and release events.
1120
1121 Note that this field can't be used for the other events, you need to query
1122 the window itself for the current position in that case.
1123 */
1124 int GetPosition() const;
1125 };
1126
1127
1128
1129 /**
1130 @class wxSysColourChangedEvent
1131
1132 This class is used for system colour change events, which are generated
1133 when the user changes the colour settings using the control panel.
1134 This is only appropriate under Windows.
1135
1136 @remarks
1137 The default event handler for this event propagates the event to child windows,
1138 since Windows only sends the events to top-level windows.
1139 If intercepting this event for a top-level window, remember to call the base
1140 class handler, or to pass the event on to the window's children explicitly.
1141
1142 @beginEventTable{wxSysColourChangedEvent}
1143 @event{EVT_SYS_COLOUR_CHANGED(func)}
1144 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1145 @endEventTable
1146
1147 @library{wxcore}
1148 @category{events}
1149
1150 @see @ref overview_events
1151 */
1152 class wxSysColourChangedEvent : public wxEvent
1153 {
1154 public:
1155 /**
1156 Constructor.
1157 */
1158 wxSysColourChangedEvent();
1159 };
1160
1161
1162
1163 /**
1164 @class wxWindowCreateEvent
1165
1166 This event is sent just after the actual window associated with a wxWindow
1167 object has been created.
1168
1169 Since it is derived from wxCommandEvent, the event propagates up
1170 the window hierarchy.
1171
1172 @beginEventTable{wxWindowCreateEvent}
1173 @event{EVT_WINDOW_CREATE(func)}
1174 Process a @c wxEVT_CREATE event.
1175 @endEventTable
1176
1177 @library{wxcore}
1178 @category{events}
1179
1180 @see @ref overview_events, wxWindowDestroyEvent
1181 */
1182 class wxWindowCreateEvent : public wxCommandEvent
1183 {
1184 public:
1185 /**
1186 Constructor.
1187 */
1188 wxWindowCreateEvent(wxWindow* win = NULL);
1189
1190 /// Retutn the window being created.
1191 wxWindow *GetWindow() const;
1192 };
1193
1194
1195
1196 /**
1197 @class wxPaintEvent
1198
1199 A paint event is sent when a window's contents needs to be repainted.
1200
1201 Please notice that in general it is impossible to change the drawing of a
1202 standard control (such as wxButton) and so you shouldn't attempt to handle
1203 paint events for them as even if it might work on some platforms, this is
1204 inherently not portable and won't work everywhere.
1205
1206 @remarks
1207 Note that in a paint event handler, the application must always create a
1208 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1209 refreshing for this and other windows will go wrong.
1210 For example:
1211 @code
1212 void MyWindow::OnPaint(wxPaintEvent& event)
1213 {
1214 wxPaintDC dc(this);
1215
1216 DrawMyDocument(dc);
1217 }
1218 @endcode
1219 You can optimize painting by retrieving the rectangles that have been damaged
1220 and only repainting these. The rectangles are in terms of the client area,
1221 and are unscrolled, so you will need to do some calculations using the current
1222 view position to obtain logical, scrolled units.
1223 Here is an example of using the wxRegionIterator class:
1224 @code
1225 // Called when window needs to be repainted.
1226 void MyWindow::OnPaint(wxPaintEvent& event)
1227 {
1228 wxPaintDC dc(this);
1229
1230 // Find Out where the window is scrolled to
1231 int vbX,vbY; // Top left corner of client
1232 GetViewStart(&vbX,&vbY);
1233
1234 int vX,vY,vW,vH; // Dimensions of client area in pixels
1235 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1236
1237 while (upd)
1238 {
1239 vX = upd.GetX();
1240 vY = upd.GetY();
1241 vW = upd.GetW();
1242 vH = upd.GetH();
1243
1244 // Alternatively we can do this:
1245 // wxRect rect(upd.GetRect());
1246
1247 // Repaint this rectangle
1248 ...some code...
1249
1250 upd ++ ;
1251 }
1252 }
1253 @endcode
1254
1255
1256 @beginEventTable{wxPaintEvent}
1257 @event{EVT_PAINT(func)}
1258 Process a @c wxEVT_PAINT event.
1259 @endEventTable
1260
1261 @library{wxcore}
1262 @category{events}
1263
1264 @see @ref overview_events
1265 */
1266 class wxPaintEvent : public wxEvent
1267 {
1268 public:
1269 /**
1270 Constructor.
1271 */
1272 wxPaintEvent(int id = 0);
1273 };
1274
1275
1276
1277 /**
1278 @class wxMaximizeEvent
1279
1280 An event being sent when a top level window is maximized. Notice that it is
1281 not sent when the window is restored to its original size after it had been
1282 maximized, only a normal wxSizeEvent is generated in this case.
1283
1284 @beginEventTable{wxMaximizeEvent}
1285 @event{EVT_MAXIMIZE(func)}
1286 Process a @c wxEVT_MAXIMIZE event.
1287 @endEventTable
1288
1289 @library{wxcore}
1290 @category{events}
1291
1292 @see @ref overview_events, wxTopLevelWindow::Maximize,
1293 wxTopLevelWindow::IsMaximized
1294 */
1295 class wxMaximizeEvent : public wxEvent
1296 {
1297 public:
1298 /**
1299 Constructor. Only used by wxWidgets internally.
1300 */
1301 wxMaximizeEvent(int id = 0);
1302 };
1303
1304 /**
1305 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1306 */
1307 enum wxUpdateUIMode
1308 {
1309 /** Send UI update events to all windows. */
1310 wxUPDATE_UI_PROCESS_ALL,
1311
1312 /** Send UI update events to windows that have
1313 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1314 wxUPDATE_UI_PROCESS_SPECIFIED
1315 };
1316
1317
1318 /**
1319 @class wxUpdateUIEvent
1320
1321 This class is used for pseudo-events which are called by wxWidgets
1322 to give an application the chance to update various user interface elements.
1323
1324 Without update UI events, an application has to work hard to check/uncheck,
1325 enable/disable, show/hide, and set the text for elements such as menu items
1326 and toolbar buttons. The code for doing this has to be mixed up with the code
1327 that is invoked when an action is invoked for a menu item or button.
1328
1329 With update UI events, you define an event handler to look at the state of the
1330 application and change UI elements accordingly. wxWidgets will call your member
1331 functions in idle time, so you don't have to worry where to call this code.
1332
1333 In addition to being a clearer and more declarative method, it also means you don't
1334 have to worry whether you're updating a toolbar or menubar identifier. The same
1335 handler can update a menu item and toolbar button, if the identifier is the same.
1336 Instead of directly manipulating the menu or button, you call functions in the event
1337 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1338 call has been made, and which UI element to update.
1339
1340 These events will work for popup menus as well as menubars. Just before a menu is
1341 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1342 owns the menu.
1343
1344 If you find that the overhead of UI update processing is affecting your application,
1345 you can do one or both of the following:
1346 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1347 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1348 receive update events. No other windows will receive update events.
1349 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1350 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1351 for example when a dialog is about to be shown, in case the user sees a slight
1352 delay before windows are updated.
1353
1354 Note that although events are sent in idle time, defining a wxIdleEvent handler
1355 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1356 which is always called in idle time.
1357
1358 wxWidgets tries to optimize update events on some platforms.
1359 On Windows and GTK+, events for menubar items are only sent when the menu is about
1360 to be shown, and not in idle time.
1361
1362
1363 @beginEventTable{wxUpdateUIEvent}
1364 @event{EVT_UPDATE_UI(id, func)}
1365 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1366 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1367 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1368 @endEventTable
1369
1370 @library{wxcore}
1371 @category{events}
1372
1373 @see @ref overview_events
1374 */
1375 class wxUpdateUIEvent : public wxCommandEvent
1376 {
1377 public:
1378 /**
1379 Constructor.
1380 */
1381 wxUpdateUIEvent(wxWindowID commandId = 0);
1382
1383 /**
1384 Returns @true if it is appropriate to update (send UI update events to)
1385 this window.
1386
1387 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1388 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1389 were last sent in idle time, and the update interval, to determine whether
1390 events should be sent to this window now. By default this will always
1391 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1392 and the interval is set to 0; so update events will be sent as often as
1393 possible. You can reduce the frequency that events are sent by changing the
1394 mode and/or setting an update interval.
1395
1396 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1397 */
1398 static bool CanUpdate(wxWindow* window);
1399
1400 /**
1401 Check or uncheck the UI element.
1402 */
1403 void Check(bool check);
1404
1405 /**
1406 Enable or disable the UI element.
1407 */
1408 void Enable(bool enable);
1409
1410 /**
1411 Returns @true if the UI element should be checked.
1412 */
1413 bool GetChecked() const;
1414
1415 /**
1416 Returns @true if the UI element should be enabled.
1417 */
1418 bool GetEnabled() const;
1419
1420 /**
1421 Static function returning a value specifying how wxWidgets will send update
1422 events: to all windows, or only to those which specify that they will process
1423 the events.
1424
1425 @see SetMode()
1426 */
1427 static wxUpdateUIMode GetMode();
1428
1429 /**
1430 Returns @true if the application has called Check().
1431 For wxWidgets internal use only.
1432 */
1433 bool GetSetChecked() const;
1434
1435 /**
1436 Returns @true if the application has called Enable().
1437 For wxWidgets internal use only.
1438 */
1439 bool GetSetEnabled() const;
1440
1441 /**
1442 Returns @true if the application has called Show().
1443 For wxWidgets internal use only.
1444 */
1445 bool GetSetShown() const;
1446
1447 /**
1448 Returns @true if the application has called SetText().
1449 For wxWidgets internal use only.
1450 */
1451 bool GetSetText() const;
1452
1453 /**
1454 Returns @true if the UI element should be shown.
1455 */
1456 bool GetShown() const;
1457
1458 /**
1459 Returns the text that should be set for the UI element.
1460 */
1461 wxString GetText() const;
1462
1463 /**
1464 Returns the current interval between updates in milliseconds.
1465 The value -1 disables updates, 0 updates as frequently as possible.
1466
1467 @see SetUpdateInterval().
1468 */
1469 static long GetUpdateInterval();
1470
1471 /**
1472 Used internally to reset the last-updated time to the current time.
1473
1474 It is assumed that update events are normally sent in idle time, so this
1475 is called at the end of idle processing.
1476
1477 @see CanUpdate(), SetUpdateInterval(), SetMode()
1478 */
1479 static void ResetUpdateTime();
1480
1481 /**
1482 Specify how wxWidgets will send update events: to all windows, or only to
1483 those which specify that they will process the events.
1484
1485 @param mode
1486 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1487 The default mode is wxUPDATE_UI_PROCESS_ALL.
1488 */
1489 static void SetMode(wxUpdateUIMode mode);
1490
1491 /**
1492 Sets the text for this UI element.
1493 */
1494 void SetText(const wxString& text);
1495
1496 /**
1497 Sets the interval between updates in milliseconds.
1498
1499 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1500 The default is 0.
1501
1502 Use this to reduce the overhead of UI update events if your application
1503 has a lot of windows. If you set the value to -1 or greater than 0,
1504 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1505 in your application, such as when a dialog is about to be shown.
1506 */
1507 static void SetUpdateInterval(long updateInterval);
1508
1509 /**
1510 Show or hide the UI element.
1511 */
1512 void Show(bool show);
1513 };
1514
1515
1516
1517 /**
1518 @class wxClipboardTextEvent
1519
1520 This class represents the events generated by a control (typically a
1521 wxTextCtrl but other windows can generate these events as well) when its
1522 content gets copied or cut to, or pasted from the clipboard.
1523
1524 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1525 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1526
1527 If any of these events is processed (without being skipped) by an event
1528 handler, the corresponding operation doesn't take place which allows to
1529 prevent the text from being copied from or pasted to a control. It is also
1530 possible to examine the clipboard contents in the PASTE event handler and
1531 transform it in some way before inserting in a control -- for example,
1532 changing its case or removing invalid characters.
1533
1534 Finally notice that a CUT event is always preceded by the COPY event which
1535 makes it possible to only process the latter if it doesn't matter if the
1536 text was copied or cut.
1537
1538 @note
1539 These events are currently only generated by wxTextCtrl under GTK+.
1540 They are generated by all controls under Windows.
1541
1542 @beginEventTable{wxClipboardTextEvent}
1543 @event{EVT_TEXT_COPY(id, func)}
1544 Some or all of the controls content was copied to the clipboard.
1545 @event{EVT_TEXT_CUT(id, func)}
1546 Some or all of the controls content was cut (i.e. copied and
1547 deleted).
1548 @event{EVT_TEXT_PASTE(id, func)}
1549 Clipboard content was pasted into the control.
1550 @endEventTable
1551
1552
1553 @library{wxcore}
1554 @category{events}
1555
1556 @see wxClipboard
1557 */
1558 class wxClipboardTextEvent : public wxCommandEvent
1559 {
1560 public:
1561 /**
1562 Constructor.
1563 */
1564 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1565 };
1566
1567
1568
1569 /**
1570 @class wxMouseEvent
1571
1572 This event class contains information about the events generated by the mouse:
1573 they include mouse buttons press and release events and mouse move events.
1574
1575 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1576 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1577 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1578 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1579 can also be generated. Note that not all mice have even a middle button so a
1580 portable application should avoid relying on the events from it (but the right
1581 button click can be emulated using the left mouse button with the control key
1582 under Mac platforms with a single button mouse).
1583
1584 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1585 purposes, the mouse is considered to be inside the window if it is in the
1586 window client area and not inside one of its children. In other words, the
1587 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1588 mouse leaves the window entirely but also when it enters one of its children.
1589
1590 The position associated with a mouse event is expressed in the window
1591 coordinates of the window which generated the event, you can use
1592 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1593 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1594 another window.
1595
1596 @note Note that under Windows CE mouse enter and leave events are not natively
1597 supported by the system but are generated by wxWidgets itself. This has several
1598 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1599 left the window and the state variables for it may have changed during this time.
1600
1601 @note Note the difference between methods like wxMouseEvent::LeftDown and
1602 wxMouseEvent::LeftIsDown: the former returns @true when the event corresponds
1603 to the left mouse button click while the latter returns @true if the left
1604 mouse button is currently being pressed. For example, when the user is dragging
1605 the mouse you can use wxMouseEvent::LeftIsDown to test whether the left mouse
1606 button is (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1607 returns @true, wxMouseEvent::LeftIsDown will also return @true in wxWidgets
1608 whatever the underlying GUI behaviour is (which is platform-dependent).
1609 The same applies, of course, to other mouse buttons as well.
1610
1611
1612 @beginEventTable{wxMouseEvent}
1613 @event{EVT_LEFT_DOWN(func)}
1614 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1615 call event.Skip() to allow the default processing to take place as otherwise
1616 the window under mouse wouldn't get the focus.
1617 @event{EVT_LEFT_UP(func)}
1618 Process a @c wxEVT_LEFT_UP event.
1619 @event{EVT_LEFT_DCLICK(func)}
1620 Process a @c wxEVT_LEFT_DCLICK event.
1621 @event{EVT_MIDDLE_DOWN(func)}
1622 Process a @c wxEVT_MIDDLE_DOWN event.
1623 @event{EVT_MIDDLE_UP(func)}
1624 Process a @c wxEVT_MIDDLE_UP event.
1625 @event{EVT_MIDDLE_DCLICK(func)}
1626 Process a @c wxEVT_MIDDLE_DCLICK event.
1627 @event{EVT_RIGHT_DOWN(func)}
1628 Process a @c wxEVT_RIGHT_DOWN event.
1629 @event{EVT_RIGHT_UP(func)}
1630 Process a @c wxEVT_RIGHT_UP event.
1631 @event{EVT_RIGHT_DCLICK(func)}
1632 Process a @c wxEVT_RIGHT_DCLICK event.
1633 @event{EVT_MOUSE_AUX1_DOWN(func)}
1634 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1635 @event{EVT_MOUSE_AUX1_UP(func)}
1636 Process a @c wxEVT_MOUSE_AUX1_UP event.
1637 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1638 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1639 @event{EVT_MOUSE_AUX2_DOWN(func)}
1640 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1641 @event{EVT_MOUSE_AUX2_UP(func)}
1642 Process a @c wxEVT_MOUSE_AUX2_UP event.
1643 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1644 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
1645 @event{EVT_MOTION(func)}
1646 Process a @c wxEVT_MOTION event.
1647 @event{EVT_ENTER_WINDOW(func)}
1648 Process a @c wxEVT_ENTER_WINDOW event.
1649 @event{EVT_LEAVE_WINDOW(func)}
1650 Process a @c wxEVT_LEAVE_WINDOW event.
1651 @event{EVT_MOUSEWHEEL(func)}
1652 Process a @c wxEVT_MOUSEWHEEL event.
1653 @event{EVT_MOUSE_EVENTS(func)}
1654 Process all mouse events.
1655 @endEventTable
1656
1657 @library{wxcore}
1658 @category{events}
1659
1660 @see wxKeyEvent
1661 */
1662 class wxMouseEvent : public wxEvent,
1663 public wxMouseState
1664 {
1665 public:
1666 /**
1667 Constructor. Valid event types are:
1668
1669 @li wxEVT_ENTER_WINDOW
1670 @li wxEVT_LEAVE_WINDOW
1671 @li wxEVT_LEFT_DOWN
1672 @li wxEVT_LEFT_UP
1673 @li wxEVT_LEFT_DCLICK
1674 @li wxEVT_MIDDLE_DOWN
1675 @li wxEVT_MIDDLE_UP
1676 @li wxEVT_MIDDLE_DCLICK
1677 @li wxEVT_RIGHT_DOWN
1678 @li wxEVT_RIGHT_UP
1679 @li wxEVT_RIGHT_DCLICK
1680 @li wxEVT_MOUSE_AUX1_DOWN
1681 @li wxEVT_MOUSE_AUX1_UP
1682 @li wxEVT_MOUSE_AUX1_DCLICK
1683 @li wxEVT_MOUSE_AUX2_DOWN
1684 @li wxEVT_MOUSE_AUX2_UP
1685 @li wxEVT_MOUSE_AUX2_DCLICK
1686 @li wxEVT_MOTION
1687 @li wxEVT_MOUSEWHEEL
1688 */
1689 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
1690
1691 /**
1692 Returns @true if the event was a first extra button double click.
1693 */
1694 bool Aux1DClick() const;
1695
1696 /**
1697 Returns @true if the first extra button mouse button changed to down.
1698 */
1699 bool Aux1Down() const;
1700
1701 /**
1702 Returns @true if the first extra button mouse button is currently down,
1703 independent of the current event type.
1704 */
1705 bool Aux1IsDown() const;
1706
1707 /**
1708 Returns @true if the first extra button mouse button changed to up.
1709 */
1710 bool Aux1Up() const;
1711
1712 /**
1713 Returns @true if the event was a second extra button double click.
1714 */
1715 bool Aux2DClick() const;
1716
1717 /**
1718 Returns @true if the second extra button mouse button changed to down.
1719 */
1720 bool Aux2Down() const;
1721
1722 /**
1723 Returns @true if the second extra button mouse button is currently down,
1724 independent of the current event type.
1725 */
1726 bool Aux2IsDown() const;
1727
1728 /**
1729 Returns @true if the second extra button mouse button changed to up.
1730 */
1731 bool Aux2Up() const;
1732
1733 /**
1734 Returns @true if the identified mouse button is changing state.
1735 Valid values of @a button are:
1736
1737 @li @c wxMOUSE_BTN_LEFT: check if left button was pressed
1738 @li @c wxMOUSE_BTN_MIDDLE: check if middle button was pressed
1739 @li @c wxMOUSE_BTN_RIGHT: check if right button was pressed
1740 @li @c wxMOUSE_BTN_AUX1: check if the first extra button was pressed
1741 @li @c wxMOUSE_BTN_AUX2: check if the second extra button was pressed
1742 @li @c wxMOUSE_BTN_ANY: check if any button was pressed
1743
1744 @todo introduce wxMouseButton enum
1745 */
1746 bool Button(int button) const;
1747
1748 /**
1749 If the argument is omitted, this returns @true if the event was a mouse
1750 double click event. Otherwise the argument specifies which double click event
1751 was generated (see Button() for the possible values).
1752 */
1753 bool ButtonDClick(int but = wxMOUSE_BTN_ANY) const;
1754
1755 /**
1756 If the argument is omitted, this returns @true if the event was a mouse
1757 button down event. Otherwise the argument specifies which button-down event
1758 was generated (see Button() for the possible values).
1759 */
1760 bool ButtonDown(int = wxMOUSE_BTN_ANY) const;
1761
1762 /**
1763 If the argument is omitted, this returns @true if the event was a mouse
1764 button up event. Otherwise the argument specifies which button-up event
1765 was generated (see Button() for the possible values).
1766 */
1767 bool ButtonUp(int = wxMOUSE_BTN_ANY) const;
1768
1769 /**
1770 Returns @true if this was a dragging event (motion while a button is depressed).
1771
1772 @see Moving()
1773 */
1774 bool Dragging() const;
1775
1776 /**
1777 Returns @true if the mouse was entering the window.
1778
1779 @see Leaving()
1780 */
1781 bool Entering() const;
1782
1783 /**
1784 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
1785 if no button is involved (for mouse move, enter or leave event, for example).
1786 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
1787 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
1788 for the same events for the middle and the right buttons respectively.
1789 */
1790 int GetButton() const;
1791
1792 /**
1793 Returns the number of mouse clicks for this event: 1 for a simple click, 2
1794 for a double-click, 3 for a triple-click and so on.
1795
1796 Currently this function is implemented only in wxMac and returns -1 for the
1797 other platforms (you can still distinguish simple clicks from double-clicks as
1798 they generate different kinds of events however).
1799
1800 @since 2.9.0
1801 */
1802 int GetClickCount() const;
1803
1804 /**
1805 Returns the configured number of lines (or whatever) to be scrolled per
1806 wheel action. Defaults to three.
1807 */
1808 int GetLinesPerAction() const;
1809
1810 /**
1811 Returns the logical mouse position in pixels (i.e. translated according to the
1812 translation set for the DC, which usually indicates that the window has been
1813 scrolled).
1814 */
1815 wxPoint GetLogicalPosition(const wxDC& dc) const;
1816
1817 //@{
1818 /**
1819 Sets *x and *y to the position at which the event occurred.
1820 Returns the physical mouse position in pixels.
1821
1822 Note that if the mouse event has been artificially generated from a special
1823 keyboard combination (e.g. under Windows when the "menu" key is pressed), the
1824 returned position is ::wxDefaultPosition.
1825 */
1826 wxPoint GetPosition() const;
1827 void GetPosition(wxCoord* x, wxCoord* y) const;
1828 void GetPosition(long* x, long* y) const;
1829 //@}
1830
1831 /**
1832 Get wheel delta, normally 120.
1833
1834 This is the threshold for action to be taken, and one such action
1835 (for example, scrolling one increment) should occur for each delta.
1836 */
1837 int GetWheelDelta() const;
1838
1839 /**
1840 Get wheel rotation, positive or negative indicates direction of rotation.
1841
1842 Current devices all send an event when rotation is at least +/-WheelDelta, but
1843 finer resolution devices can be created in the future.
1844
1845 Because of this you shouldn't assume that one event is equal to 1 line, but you
1846 should be able to either do partial line scrolling or wait until several
1847 events accumulate before scrolling.
1848 */
1849 int GetWheelRotation() const;
1850
1851 /**
1852 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
1853 most mouse wheels, @c 1 is the X axis.
1854
1855 Note that only some models of mouse have horizontal wheel axis.
1856 */
1857 int GetWheelAxis() const;
1858
1859 /**
1860 Returns X coordinate of the physical mouse event position.
1861 */
1862 wxCoord GetX() const;
1863
1864 /**
1865 Returns Y coordinate of the physical mouse event position.
1866 */
1867 wxCoord GetY() const;
1868
1869 /**
1870 Returns @true if the event was a mouse button event (not necessarily a button
1871 down event - that may be tested using ButtonDown()).
1872 */
1873 bool IsButton() const;
1874
1875 /**
1876 Returns @true if the system has been setup to do page scrolling with
1877 the mouse wheel instead of line scrolling.
1878 */
1879 bool IsPageScroll() const;
1880
1881 /**
1882 Returns @true if the mouse was leaving the window.
1883
1884 @see Entering().
1885 */
1886 bool Leaving() const;
1887
1888 /**
1889 Returns @true if the event was a left double click.
1890 */
1891 bool LeftDClick() const;
1892
1893 /**
1894 Returns @true if the left mouse button changed to down.
1895 */
1896 bool LeftDown() const;
1897
1898 /**
1899 Returns @true if the left mouse button is currently down, independent
1900 of the current event type.
1901
1902 Please notice that it is not the same as LeftDown() which returns @true if the
1903 event was generated by the left mouse button being pressed. Rather, it simply
1904 describes the state of the left mouse button at the time when the event was
1905 generated (so while it will be @true for a left click event, it can also be @true
1906 for a right click if it happened while the left mouse button was pressed).
1907
1908 This event is usually used in the mouse event handlers which process "move
1909 mouse" messages to determine whether the user is (still) dragging the mouse.
1910 */
1911 bool LeftIsDown() const;
1912
1913 /**
1914 Returns @true if the left mouse button changed to up.
1915 */
1916 bool LeftUp() const;
1917
1918 /**
1919 Returns @true if the Meta key was down at the time of the event.
1920 */
1921 bool MetaDown() const;
1922
1923 /**
1924 Returns @true if the event was a middle double click.
1925 */
1926 bool MiddleDClick() const;
1927
1928 /**
1929 Returns @true if the middle mouse button changed to down.
1930 */
1931 bool MiddleDown() const;
1932
1933 /**
1934 Returns @true if the middle mouse button is currently down, independent
1935 of the current event type.
1936 */
1937 bool MiddleIsDown() const;
1938
1939 /**
1940 Returns @true if the middle mouse button changed to up.
1941 */
1942 bool MiddleUp() const;
1943
1944 /**
1945 Returns @true if this was a motion event and no mouse buttons were pressed.
1946 If any mouse button is held pressed, then this method returns @false and
1947 Dragging() returns @true.
1948 */
1949 bool Moving() const;
1950
1951 /**
1952 Returns @true if the event was a right double click.
1953 */
1954 bool RightDClick() const;
1955
1956 /**
1957 Returns @true if the right mouse button changed to down.
1958 */
1959 bool RightDown() const;
1960
1961 /**
1962 Returns @true if the right mouse button is currently down, independent
1963 of the current event type.
1964 */
1965 bool RightIsDown() const;
1966
1967 /**
1968 Returns @true if the right mouse button changed to up.
1969 */
1970 bool RightUp() const;
1971 };
1972
1973
1974
1975 /**
1976 @class wxDropFilesEvent
1977
1978 This class is used for drop files events, that is, when files have been dropped
1979 onto the window. This functionality is currently only available under Windows.
1980
1981 The window must have previously been enabled for dropping by calling
1982 wxWindow::DragAcceptFiles().
1983
1984 Important note: this is a separate implementation to the more general drag and drop
1985 implementation documented in the @ref overview_dnd. It uses the older, Windows
1986 message-based approach of dropping files.
1987
1988 @beginEventTable{wxDropFilesEvent}
1989 @event{EVT_DROP_FILES(func)}
1990 Process a @c wxEVT_DROP_FILES event.
1991 @endEventTable
1992
1993 @onlyfor{wxmsw}
1994
1995 @library{wxcore}
1996 @category{events}
1997
1998 @see @ref overview_events
1999 */
2000 class wxDropFilesEvent : public wxEvent
2001 {
2002 public:
2003 /**
2004 Constructor.
2005 */
2006 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2007 wxString* files = NULL);
2008
2009 /**
2010 Returns an array of filenames.
2011 */
2012 wxString* GetFiles() const;
2013
2014 /**
2015 Returns the number of files dropped.
2016 */
2017 int GetNumberOfFiles() const;
2018
2019 /**
2020 Returns the position at which the files were dropped.
2021 Returns an array of filenames.
2022 */
2023 wxPoint GetPosition() const;
2024 };
2025
2026
2027
2028 /**
2029 @class wxCommandEvent
2030
2031 This event class contains information about command events, which originate
2032 from a variety of simple controls.
2033
2034 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2035 and unlike other wxEvent-derived classes propagate upward from the source
2036 window (the window which emits the event) up to the first parent which processes
2037 the event. Be sure to read @ref overview_events_propagation.
2038
2039 More complex controls, such as wxTreeCtrl, have separate command event classes.
2040
2041 @beginEventTable{wxCommandEvent}
2042 @event{EVT_COMMAND(id, event, func)}
2043 Process a command, supplying the window identifier, command event identifier,
2044 and member function.
2045 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2046 Process a command for a range of window identifiers, supplying the minimum and
2047 maximum window identifiers, command event identifier, and member function.
2048 @event{EVT_BUTTON(id, func)}
2049 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2050 @event{EVT_CHECKBOX(id, func)}
2051 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2052 @event{EVT_CHOICE(id, func)}
2053 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2054 @event{EVT_COMBOBOX(id, func)}
2055 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2056 @event{EVT_LISTBOX(id, func)}
2057 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2058 @event{EVT_LISTBOX_DCLICK(id, func)}
2059 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2060 @event{EVT_CHECKLISTBOX(id, func)}
2061 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2062 @event{EVT_MENU(id, func)}
2063 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2064 @event{EVT_MENU_RANGE(id1, id2, func)}
2065 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2066 @event{EVT_CONTEXT_MENU(func)}
2067 Process the event generated when the user has requested a popup menu to appear by
2068 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2069 @event{EVT_RADIOBOX(id, func)}
2070 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2071 @event{EVT_RADIOBUTTON(id, func)}
2072 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2073 @event{EVT_SCROLLBAR(id, func)}
2074 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2075 control. This is provided for compatibility only; more specific scrollbar event macros
2076 should be used instead (see wxScrollEvent).
2077 @event{EVT_SLIDER(id, func)}
2078 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2079 @event{EVT_TEXT(id, func)}
2080 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2081 @event{EVT_TEXT_ENTER(id, func)}
2082 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2083 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2084 to generate such events.
2085 @event{EVT_TEXT_MAXLEN(id, func)}
2086 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2087 when the user tries to enter more characters into it than the limit previously set
2088 with SetMaxLength().
2089 @event{EVT_TOGGLEBUTTON(id, func)}
2090 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2091 @event{EVT_TOOL(id, func)}
2092 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2093 Pass the id of the tool.
2094 @event{EVT_TOOL_RANGE(id1, id2, func)}
2095 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2096 @event{EVT_TOOL_RCLICKED(id, func)}
2097 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool.
2098 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2099 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.
2100 @event{EVT_TOOL_ENTER(id, func)}
2101 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2102 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2103 has moved off a tool.
2104 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2105 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2106 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2107 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2108 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2109 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2110 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2111 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2112 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2113 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2114 @event{EVT_COMMAND_ENTER(id, func)}
2115 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2116 @endEventTable
2117
2118 @library{wxcore}
2119 @category{events}
2120 */
2121 class wxCommandEvent : public wxEvent
2122 {
2123 public:
2124 /**
2125 Constructor.
2126 */
2127 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2128
2129 /**
2130 Returns client data pointer for a listbox or choice selection event
2131 (not valid for a deselection).
2132 */
2133 void* GetClientData() const;
2134
2135 /**
2136 Returns client object pointer for a listbox or choice selection event
2137 (not valid for a deselection).
2138 */
2139 wxClientData* GetClientObject() const;
2140
2141 /**
2142 Returns extra information dependant on the event objects type.
2143
2144 If the event comes from a listbox selection, it is a boolean
2145 determining whether the event was a selection (@true) or a
2146 deselection (@false). A listbox deselection only occurs for
2147 multiple-selection boxes, and in this case the index and string values
2148 are indeterminate and the listbox must be examined by the application.
2149 */
2150 long GetExtraLong() const;
2151
2152 /**
2153 Returns the integer identifier corresponding to a listbox, choice or
2154 radiobox selection (only if the event was a selection, not a deselection),
2155 or a boolean value representing the value of a checkbox.
2156 */
2157 int GetInt() const;
2158
2159 /**
2160 Returns item index for a listbox or choice selection event (not valid for
2161 a deselection).
2162 */
2163 int GetSelection() const;
2164
2165 /**
2166 Returns item string for a listbox or choice selection event. If one
2167 or several items have been deselected, returns the index of the first
2168 deselected item. If some items have been selected and others deselected
2169 at the same time, it will return the index of the first selected item.
2170 */
2171 wxString GetString() const;
2172
2173 /**
2174 This method can be used with checkbox and menu events: for the checkboxes, the
2175 method returns @true for a selection event and @false for a deselection one.
2176 For the menu events, this method indicates if the menu item just has become
2177 checked or unchecked (and thus only makes sense for checkable menu items).
2178
2179 Notice that this method can not be used with wxCheckListBox currently.
2180 */
2181 bool IsChecked() const;
2182
2183 /**
2184 For a listbox or similar event, returns @true if it is a selection, @false
2185 if it is a deselection. If some items have been selected and others deselected
2186 at the same time, it will return @true.
2187 */
2188 bool IsSelection() const;
2189
2190 /**
2191 Sets the client data for this event.
2192 */
2193 void SetClientData(void* clientData);
2194
2195 /**
2196 Sets the client object for this event. The client object is not owned by the
2197 event object and the event object will not delete the client object in its destructor.
2198
2199 The client object must be owned and deleted by another object (e.g. a control)
2200 that has longer life time than the event object.
2201 */
2202 void SetClientObject(wxClientData* clientObject);
2203
2204 /**
2205 Sets the @b m_extraLong member.
2206 */
2207 void SetExtraLong(long extraLong);
2208
2209 /**
2210 Sets the @b m_commandInt member.
2211 */
2212 void SetInt(int intCommand);
2213
2214 /**
2215 Sets the @b m_commandString member.
2216 */
2217 void SetString(const wxString& string);
2218 };
2219
2220
2221
2222 /**
2223 @class wxActivateEvent
2224
2225 An activate event is sent when a window or application is being activated
2226 or deactivated.
2227
2228 @beginEventTable{wxActivateEvent}
2229 @event{EVT_ACTIVATE(func)}
2230 Process a @c wxEVT_ACTIVATE event.
2231 @event{EVT_ACTIVATE_APP(func)}
2232 Process a @c wxEVT_ACTIVATE_APP event.
2233 This event is received by the wxApp-derived instance only.
2234 @event{EVT_HIBERNATE(func)}
2235 Process a hibernate event, supplying the member function. This event applies
2236 to wxApp only, and only on Windows SmartPhone and PocketPC.
2237 It is generated when the system is low on memory; the application should free
2238 up as much memory as possible, and restore full working state when it receives
2239 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2240 @endEventTable
2241
2242 @library{wxcore}
2243 @category{events}
2244
2245 @see @ref overview_events, wxApp::IsActive
2246 */
2247 class wxActivateEvent : public wxEvent
2248 {
2249 public:
2250 /**
2251 Constructor.
2252 */
2253 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2254 int id = 0);
2255
2256 /**
2257 Returns @true if the application or window is being activated, @false otherwise.
2258 */
2259 bool GetActive() const;
2260 };
2261
2262
2263
2264 /**
2265 @class wxContextMenuEvent
2266
2267 This class is used for context menu events, sent to give
2268 the application a chance to show a context (popup) menu for a wxWindow.
2269
2270 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2271 means that the event originated from a keyboard context button event, and you
2272 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2273
2274 When a keyboard context menu button is pressed on Windows, a right-click event
2275 with default position is sent first, and if this event is not processed, the
2276 context menu event is sent. So if you process mouse events and you find your
2277 context menu event handler is not being called, you could call wxEvent::Skip()
2278 for mouse right-down events.
2279
2280 @beginEventTable{wxContextMenuEvent}
2281 @event{EVT_CONTEXT_MENU(func)}
2282 A right click (or other context menu command depending on platform) has been detected.
2283 @endEventTable
2284
2285
2286 @library{wxcore}
2287 @category{events}
2288
2289 @see wxCommandEvent, @ref overview_events
2290 */
2291 class wxContextMenuEvent : public wxCommandEvent
2292 {
2293 public:
2294 /**
2295 Constructor.
2296 */
2297 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2298 const wxPoint& pos = wxDefaultPosition);
2299
2300 /**
2301 Returns the position in screen coordinates at which the menu should be shown.
2302 Use wxWindow::ScreenToClient to convert to client coordinates.
2303
2304 You can also omit a position from wxWindow::PopupMenu in order to use
2305 the current mouse pointer position.
2306
2307 If the event originated from a keyboard event, the value returned from this
2308 function will be wxDefaultPosition.
2309 */
2310 const wxPoint& GetPosition() const;
2311
2312 /**
2313 Sets the position at which the menu should be shown.
2314 */
2315 void SetPosition(const wxPoint& point);
2316 };
2317
2318
2319
2320 /**
2321 @class wxEraseEvent
2322
2323 An erase event is sent when a window's background needs to be repainted.
2324
2325 On some platforms, such as GTK+, this event is simulated (simply generated just
2326 before the paint event) and may cause flicker. It is therefore recommended that
2327 you set the text background colour explicitly in order to prevent flicker.
2328 The default background colour under GTK+ is grey.
2329
2330 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2331 definition.
2332
2333 You must call wxEraseEvent::GetDC and use the returned device context if it is
2334 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2335
2336 @remarks
2337 Use the device context returned by GetDC to draw on, don't create
2338 a wxPaintDC in the event handler.
2339
2340 @beginEventTable{wxEraseEvent}
2341 @event{EVT_ERASE_BACKGROUND(func)}
2342 Process a @c wxEVT_ERASE_BACKGROUND event.
2343 @endEventTable
2344
2345 @library{wxcore}
2346 @category{events}
2347
2348 @see @ref overview_events
2349 */
2350 class wxEraseEvent : public wxEvent
2351 {
2352 public:
2353 /**
2354 Constructor.
2355 */
2356 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2357
2358 /**
2359 Returns the device context associated with the erase event to draw on.
2360 */
2361 wxDC* GetDC() const;
2362 };
2363
2364
2365
2366 /**
2367 @class wxFocusEvent
2368
2369 A focus event is sent when a window's focus changes. The window losing focus
2370 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2371
2372 Notice that the set focus event happens both when the user gives focus to the
2373 window (whether using the mouse or keyboard) and when it is done from the
2374 program itself using wxWindow::SetFocus.
2375
2376 @beginEventTable{wxFocusEvent}
2377 @event{EVT_SET_FOCUS(func)}
2378 Process a @c wxEVT_SET_FOCUS event.
2379 @event{EVT_KILL_FOCUS(func)}
2380 Process a @c wxEVT_KILL_FOCUS event.
2381 @endEventTable
2382
2383 @library{wxcore}
2384 @category{events}
2385
2386 @see @ref overview_events
2387 */
2388 class wxFocusEvent : public wxEvent
2389 {
2390 public:
2391 /**
2392 Constructor.
2393 */
2394 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2395
2396 /**
2397 Returns the window associated with this event, that is the window which had the
2398 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2399 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2400
2401 Warning: the window pointer may be @NULL!
2402 */
2403 wxWindow *GetWindow() const;
2404 };
2405
2406
2407
2408 /**
2409 @class wxChildFocusEvent
2410
2411 A child focus event is sent to a (parent-)window when one of its child windows
2412 gains focus, so that the window could restore the focus back to its corresponding
2413 child if it loses it now and regains later.
2414
2415 Notice that child window is the direct child of the window receiving event.
2416 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2417
2418 @beginEventTable{wxChildFocusEvent}
2419 @event{EVT_CHILD_FOCUS(func)}
2420 Process a @c wxEVT_CHILD_FOCUS event.
2421 @endEventTable
2422
2423 @library{wxcore}
2424 @category{events}
2425
2426 @see @ref overview_events
2427 */
2428 class wxChildFocusEvent : public wxCommandEvent
2429 {
2430 public:
2431 /**
2432 Constructor.
2433
2434 @param win
2435 The direct child which is (or which contains the window which is) receiving
2436 the focus.
2437 */
2438 wxChildFocusEvent(wxWindow* win = NULL);
2439
2440 /**
2441 Returns the direct child which receives the focus, or a (grand-)parent of the
2442 control receiving the focus.
2443
2444 To get the actually focused control use wxWindow::FindFocus.
2445 */
2446 wxWindow *GetWindow() const;
2447 };
2448
2449
2450
2451 /**
2452 @class wxMouseCaptureLostEvent
2453
2454 An mouse capture lost event is sent to a window that obtained mouse capture,
2455 which was subsequently loss due to "external" event, for example when a dialog
2456 box is shown or if another application captures the mouse.
2457
2458 If this happens, this event is sent to all windows that are on capture stack
2459 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2460 not sent if the capture changes because of a call to CaptureMouse or
2461 ReleaseMouse.
2462
2463 This event is currently emitted under Windows only.
2464
2465 @beginEventTable{wxMouseCaptureLostEvent}
2466 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2467 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2468 @endEventTable
2469
2470 @onlyfor{wxmsw}
2471
2472 @library{wxcore}
2473 @category{events}
2474
2475 @see wxMouseCaptureChangedEvent, @ref overview_events,
2476 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2477 */
2478 class wxMouseCaptureLostEvent : public wxEvent
2479 {
2480 public:
2481 /**
2482 Constructor.
2483 */
2484 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2485 };
2486
2487
2488
2489 /**
2490 @class wxNotifyEvent
2491
2492 This class is not used by the event handlers by itself, but is a base class
2493 for other event classes (such as wxBookCtrlEvent).
2494
2495 It (or an object of a derived class) is sent when the controls state is being
2496 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2497 to prevent it from happening.
2498
2499 @library{wxcore}
2500 @category{events}
2501
2502 @see wxBookCtrlEvent
2503 */
2504 class wxNotifyEvent : public wxCommandEvent
2505 {
2506 public:
2507 /**
2508 Constructor (used internally by wxWidgets only).
2509 */
2510 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2511
2512 /**
2513 This is the opposite of Veto(): it explicitly allows the event to be processed.
2514 For most events it is not necessary to call this method as the events are allowed
2515 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2516 event description).
2517 */
2518 void Allow();
2519
2520 /**
2521 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2522 otherwise (if it was).
2523 */
2524 bool IsAllowed() const;
2525
2526 /**
2527 Prevents the change announced by this event from happening.
2528
2529 It is in general a good idea to notify the user about the reasons for vetoing
2530 the change because otherwise the applications behaviour (which just refuses to
2531 do what the user wants) might be quite surprising.
2532 */
2533 void Veto();
2534 };
2535
2536
2537 /**
2538 @class wxThreadEvent
2539
2540 This class adds some simple functionalities to wxCommandEvent coinceived
2541 for inter-threads communications.
2542
2543 This event is not natively emitted by any control/class: this is just
2544 an helper class for the user.
2545 Its most important feature is the GetEventCategory() implementation which
2546 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2547 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2548
2549 @library{wxcore}
2550 @category{events}
2551
2552 @see @ref overview_thread, wxEventLoopBase::YieldFor
2553 */
2554 class wxThreadEvent : public wxCommandEvent
2555 {
2556 public:
2557 /**
2558 Constructor.
2559 */
2560 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2561
2562 /**
2563 Clones this event making sure that all internal members which use
2564 COW (only @c m_commandString for now; see @ref overview_refcount)
2565 are unshared (see wxObject::UnShare).
2566 */
2567 virtual wxEvent *Clone() const;
2568
2569 /**
2570 Returns @c wxEVT_CATEGORY_THREAD.
2571
2572 This is important to avoid unwanted processing of thread events
2573 when calling wxEventLoopBase::YieldFor().
2574 */
2575 virtual wxEventCategory GetEventCategory() const;
2576 };
2577
2578
2579 /**
2580 @class wxHelpEvent
2581
2582 A help event is sent when the user has requested context-sensitive help.
2583 This can either be caused by the application requesting context-sensitive help mode
2584 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2585 the user pressed F1 or clicked on the query button in a dialog caption.
2586
2587 A help event is sent to the window that the user clicked on, and is propagated
2588 up the window hierarchy until the event is processed or there are no more event
2589 handlers.
2590
2591 The application should call wxEvent::GetId to check the identity of the
2592 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2593 if the identifier is unrecognised.
2594
2595 Calling Skip is important because it allows wxWidgets to generate further
2596 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2597 show help for container windows, since processing would stop after the first window
2598 found.
2599
2600 @beginEventTable{wxHelpEvent}
2601 @event{EVT_HELP(id, func)}
2602 Process a @c wxEVT_HELP event.
2603 @event{EVT_HELP_RANGE(id1, id2, func)}
2604 Process a @c wxEVT_HELP event for a range of ids.
2605 @endEventTable
2606
2607 @library{wxcore}
2608 @category{events}
2609
2610 @see wxContextHelp, wxDialog, @ref overview_events
2611 */
2612 class wxHelpEvent : public wxCommandEvent
2613 {
2614 public:
2615 /**
2616 Indicates how a wxHelpEvent was generated.
2617 */
2618 enum Origin
2619 {
2620 Origin_Unknown, /**< unrecognized event source. */
2621 Origin_Keyboard, /**< event generated from F1 key press. */
2622
2623 /** event generated by wxContextHelp or from the [?] button on
2624 the title bar (Windows). */
2625 Origin_HelpButton
2626 };
2627
2628 /**
2629 Constructor.
2630 */
2631 wxHelpEvent(wxEventType type = wxEVT_NULL,
2632 wxWindowID winid = 0,
2633 const wxPoint& pt = wxDefaultPosition,
2634 wxHelpEvent::Origin origin = Origin_Unknown);
2635
2636 /**
2637 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2638 values.
2639
2640 The application may handle events generated using the keyboard or mouse
2641 differently, e.g. by using wxGetMousePosition() for the mouse events.
2642
2643 @see SetOrigin()
2644 */
2645 wxHelpEvent::Origin GetOrigin() const;
2646
2647 /**
2648 Returns the left-click position of the mouse, in screen coordinates.
2649 This allows the application to position the help appropriately.
2650 */
2651 const wxPoint& GetPosition() const;
2652
2653 /**
2654 Set the help event origin, only used internally by wxWidgets normally.
2655
2656 @see GetOrigin()
2657 */
2658 void SetOrigin(wxHelpEvent::Origin origin);
2659
2660 /**
2661 Sets the left-click position of the mouse, in screen coordinates.
2662 */
2663 void SetPosition(const wxPoint& pt);
2664 };
2665
2666
2667
2668 /**
2669 @class wxScrollEvent
2670
2671 A scroll event holds information about events sent from stand-alone
2672 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2673
2674 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2675 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2676 events and use the event table macros mentioned below only for the scrollbar-like
2677 controls.
2678
2679 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2680
2681 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2682 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2683 by an EVT_SCROLL_CHANGED event).
2684
2685 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2686 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2687 event does not happen).
2688
2689 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2690 independently of the way it had started. Please see the widgets sample ("Slider" page)
2691 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2692
2693 @remarks
2694 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2695 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2696 are processed using the same event handler.
2697
2698 @beginEventTable{wxScrollEvent}
2699 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2700 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2701 intercepting scroll events from the receiving window -- except for this, the
2702 macros behave exactly the same.
2703 @event{EVT_SCROLL(func)}
2704 Process all scroll events.
2705 @event{EVT_SCROLL_TOP(func)}
2706 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2707 @event{EVT_SCROLL_BOTTOM(func)}
2708 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2709 @event{EVT_SCROLL_LINEUP(func)}
2710 Process wxEVT_SCROLL_LINEUP line up events.
2711 @event{EVT_SCROLL_LINEDOWN(func)}
2712 Process wxEVT_SCROLL_LINEDOWN line down events.
2713 @event{EVT_SCROLL_PAGEUP(func)}
2714 Process wxEVT_SCROLL_PAGEUP page up events.
2715 @event{EVT_SCROLL_PAGEDOWN(func)}
2716 Process wxEVT_SCROLL_PAGEDOWN page down events.
2717 @event{EVT_SCROLL_THUMBTRACK(func)}
2718 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2719 user drags the thumbtrack).
2720 @event{EVT_SCROLL_THUMBRELEASE(func)}
2721 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2722 @event{EVT_SCROLL_CHANGED(func)}
2723 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2724 @event{EVT_COMMAND_SCROLL(id, func)}
2725 Process all scroll events.
2726 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
2727 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2728 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
2729 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2730 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
2731 Process wxEVT_SCROLL_LINEUP line up events.
2732 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
2733 Process wxEVT_SCROLL_LINEDOWN line down events.
2734 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
2735 Process wxEVT_SCROLL_PAGEUP page up events.
2736 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
2737 Process wxEVT_SCROLL_PAGEDOWN page down events.
2738 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
2739 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
2740 as the user drags the thumbtrack).
2741 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
2742 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2743 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
2744 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2745 @endEventTable
2746
2747 @library{wxcore}
2748 @category{events}
2749
2750 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
2751 */
2752 class wxScrollEvent : public wxCommandEvent
2753 {
2754 public:
2755 /**
2756 Constructor.
2757 */
2758 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
2759 int orientation = 0);
2760
2761 /**
2762 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
2763 scrollbar.
2764 */
2765 int GetOrientation() const;
2766
2767 /**
2768 Returns the position of the scrollbar.
2769 */
2770 int GetPosition() const;
2771 };
2772
2773 /**
2774 See wxIdleEvent::SetMode() for more info.
2775 */
2776 enum wxIdleMode
2777 {
2778 /** Send idle events to all windows */
2779 wxIDLE_PROCESS_ALL,
2780
2781 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
2782 wxIDLE_PROCESS_SPECIFIED
2783 };
2784
2785
2786 /**
2787 @class wxIdleEvent
2788
2789 This class is used for idle events, which are generated when the system becomes
2790 idle. Note that, unless you do something specifically, the idle events are not
2791 sent if the system remains idle once it has become it, e.g. only a single idle
2792 event will be generated until something else resulting in more normal events
2793 happens and only then is the next idle event sent again.
2794
2795 If you need to ensure a continuous stream of idle events, you can either use
2796 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
2797 (for example from a timer event handler), but note that both of these approaches
2798 (and especially the first one) increase the system load and so should be avoided
2799 if possible.
2800
2801 By default, idle events are sent to all windows (and also wxApp, as usual).
2802 If this is causing a significant overhead in your application, you can call
2803 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
2804 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
2805 idle events.
2806
2807 @beginEventTable{wxIdleEvent}
2808 @event{EVT_IDLE(func)}
2809 Process a @c wxEVT_IDLE event.
2810 @endEventTable
2811
2812 @library{wxbase}
2813 @category{events}
2814
2815 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
2816 */
2817 class wxIdleEvent : public wxEvent
2818 {
2819 public:
2820 /**
2821 Constructor.
2822 */
2823 wxIdleEvent();
2824
2825 /**
2826 Returns @true if it is appropriate to send idle events to this window.
2827
2828 This function looks at the mode used (see wxIdleEvent::SetMode),
2829 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
2830 events should be sent to this window now.
2831
2832 By default this will always return @true because the update mode is initially
2833 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
2834 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
2835
2836 @see SetMode()
2837 */
2838 static bool CanSend(wxWindow* window);
2839
2840 /**
2841 Static function returning a value specifying how wxWidgets will send idle
2842 events: to all windows, or only to those which specify that they
2843 will process the events.
2844
2845 @see SetMode().
2846 */
2847 static wxIdleMode GetMode();
2848
2849 /**
2850 Returns @true if the OnIdle function processing this event requested more
2851 processing time.
2852
2853 @see RequestMore()
2854 */
2855 bool MoreRequested() const;
2856
2857 /**
2858 Tells wxWidgets that more processing is required.
2859
2860 This function can be called by an OnIdle handler for a window or window event
2861 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
2862 more to the application windows.
2863
2864 If no window calls this function during OnIdle, then the application will
2865 remain in a passive event loop (not calling OnIdle) until a new event is
2866 posted to the application by the windowing system.
2867
2868 @see MoreRequested()
2869 */
2870 void RequestMore(bool needMore = true);
2871
2872 /**
2873 Static function for specifying how wxWidgets will send idle events: to
2874 all windows, or only to those which specify that they will process the events.
2875
2876 @param mode
2877 Can be one of the ::wxIdleMode values.
2878 The default is wxIDLE_PROCESS_ALL.
2879 */
2880 static void SetMode(wxIdleMode mode);
2881 };
2882
2883
2884
2885 /**
2886 @class wxInitDialogEvent
2887
2888 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
2889 Handlers for this event can transfer data to the window.
2890
2891 The default handler calls wxWindow::TransferDataToWindow.
2892
2893 @beginEventTable{wxInitDialogEvent}
2894 @event{EVT_INIT_DIALOG(func)}
2895 Process a @c wxEVT_INIT_DIALOG event.
2896 @endEventTable
2897
2898 @library{wxcore}
2899 @category{events}
2900
2901 @see @ref overview_events
2902 */
2903 class wxInitDialogEvent : public wxEvent
2904 {
2905 public:
2906 /**
2907 Constructor.
2908 */
2909 wxInitDialogEvent(int id = 0);
2910 };
2911
2912
2913
2914 /**
2915 @class wxWindowDestroyEvent
2916
2917 This event is sent as early as possible during the window destruction
2918 process.
2919
2920 For the top level windows, as early as possible means that this is done by
2921 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
2922 class was executed and so any methods specific to the derived class can't
2923 be called any more from this event handler. If you need to do this, you
2924 must call wxWindow::SendDestroyEvent() from your derived class destructor.
2925
2926 For the child windows, this event is generated just before deleting the
2927 window from wxWindow::Destroy() (which is also called when the parent
2928 window is deleted) or from the window destructor if operator @c delete was
2929 used directly (which is not recommended for this very reason).
2930
2931 It is usually pointless to handle this event in the window itself but it ca
2932 be very useful to receive notifications about the window destruction in the
2933 parent window or in any other object interested in this window.
2934
2935 @library{wxcore}
2936 @category{events}
2937
2938 @see @ref overview_events, wxWindowCreateEvent
2939 */
2940 class wxWindowDestroyEvent : public wxCommandEvent
2941 {
2942 public:
2943 /**
2944 Constructor.
2945 */
2946 wxWindowDestroyEvent(wxWindow* win = NULL);
2947
2948 /// Retutn the window being destroyed.
2949 wxWindow *GetWindow() const;
2950 };
2951
2952
2953 /**
2954 @class wxNavigationKeyEvent
2955
2956 This event class contains information about navigation events,
2957 generated by navigation keys such as tab and page down.
2958
2959 This event is mainly used by wxWidgets implementations.
2960 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
2961 when you make a class into a control container with the macro
2962 WX_DECLARE_CONTROL_CONTAINER.
2963
2964 @beginEventTable{wxNavigationKeyEvent}
2965 @event{EVT_NAVIGATION_KEY(func)}
2966 Process a navigation key event.
2967 @endEventTable
2968
2969 @library{wxcore}
2970 @category{events}
2971
2972 @see wxWindow::Navigate, wxWindow::NavigateIn
2973 */
2974 class wxNavigationKeyEvent : public wxEvent
2975 {
2976 public:
2977 /**
2978 Flags which can be used with wxNavigationKeyEvent.
2979 */
2980 enum wxNavigationKeyEventFlags
2981 {
2982 IsBackward = 0x0000,
2983 IsForward = 0x0001,
2984 WinChange = 0x0002,
2985 FromTab = 0x0004
2986 };
2987
2988 wxNavigationKeyEvent();
2989 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
2990
2991 /**
2992 Returns the child that has the focus, or @NULL.
2993 */
2994 wxWindow* GetCurrentFocus() const;
2995
2996 /**
2997 Returns @true if the navigation was in the forward direction.
2998 */
2999 bool GetDirection() const;
3000
3001 /**
3002 Returns @true if the navigation event was from a tab key.
3003 This is required for proper navigation over radio buttons.
3004 */
3005 bool IsFromTab() const;
3006
3007 /**
3008 Returns @true if the navigation event represents a window change
3009 (for example, from Ctrl-Page Down in a notebook).
3010 */
3011 bool IsWindowChange() const;
3012
3013 /**
3014 Sets the current focus window member.
3015 */
3016 void SetCurrentFocus(wxWindow* currentFocus);
3017
3018 /**
3019 Sets the direction to forward if @a direction is @true, or backward
3020 if @false.
3021 */
3022 void SetDirection(bool direction);
3023
3024 /**
3025 Sets the flags for this event.
3026 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3027 */
3028 void SetFlags(long flags);
3029
3030 /**
3031 Marks the navigation event as from a tab key.
3032 */
3033 void SetFromTab(bool fromTab);
3034
3035 /**
3036 Marks the event as a window change event.
3037 */
3038 void SetWindowChange(bool windowChange);
3039 };
3040
3041
3042
3043 /**
3044 @class wxMouseCaptureChangedEvent
3045
3046 An mouse capture changed event is sent to a window that loses its
3047 mouse capture. This is called even if wxWindow::ReleaseMouse
3048 was called by the application code. Handling this event allows
3049 an application to cater for unexpected capture releases which
3050 might otherwise confuse mouse handling code.
3051
3052 @onlyfor{wxmsw}
3053
3054 @beginEventTable{wxMouseCaptureChangedEvent}
3055 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3056 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3057 @endEventTable
3058
3059 @library{wxcore}
3060 @category{events}
3061
3062 @see wxMouseCaptureLostEvent, @ref overview_events,
3063 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3064 */
3065 class wxMouseCaptureChangedEvent : public wxEvent
3066 {
3067 public:
3068 /**
3069 Constructor.
3070 */
3071 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3072 wxWindow* gainedCapture = NULL);
3073
3074 /**
3075 Returns the window that gained the capture, or @NULL if it was a
3076 non-wxWidgets window.
3077 */
3078 wxWindow* GetCapturedWindow() const;
3079 };
3080
3081
3082
3083 /**
3084 @class wxCloseEvent
3085
3086 This event class contains information about window and session close events.
3087
3088 The handler function for EVT_CLOSE is called when the user has tried to close a
3089 a frame or dialog box using the window manager (X) or system menu (Windows).
3090 It can also be invoked by the application itself programmatically, for example by
3091 calling the wxWindow::Close function.
3092
3093 You should check whether the application is forcing the deletion of the window
3094 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3095 using wxWindow::Destroy.
3096
3097 If the return value is @true, it is up to you whether you respond by destroying
3098 the window.
3099
3100 If you don't destroy the window, you should call wxCloseEvent::Veto to
3101 let the calling code know that you did not destroy the window.
3102 This allows the wxWindow::Close function to return @true or @false depending
3103 on whether the close instruction was honoured or not.
3104
3105 Example of a wxCloseEvent handler:
3106
3107 @code
3108 void MyFrame::OnClose(wxCloseEvent& event)
3109 {
3110 if ( event.CanVeto() && m_bFileNotSaved )
3111 {
3112 if ( wxMessageBox("The file has not been saved... continue closing?",
3113 "Please confirm",
3114 wxICON_QUESTION | wxYES_NO) != wxYES )
3115 {
3116 event.Veto();
3117 return;
3118 }
3119 }
3120
3121 Destroy(); // you may also do: event.Skip();
3122 // since the default event handler does call Destroy(), too
3123 }
3124 @endcode
3125
3126 The EVT_END_SESSION event is slightly different as it is sent by the system
3127 when the user session is ending (e.g. because of log out or shutdown) and
3128 so all windows are being forcefully closed. At least under MSW, after the
3129 handler for this event is executed the program is simply killed by the
3130 system. Because of this, the default handler for this event provided by
3131 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3132 that it could still be executed and exit()s the process itself, without
3133 waiting for being killed. If this behaviour is for some reason undesirable,
3134 make sure that you define a handler for this event in your wxApp-derived
3135 class and do not call @c event.Skip() in it (but be aware that the system
3136 will still kill your application).
3137
3138 @beginEventTable{wxCloseEvent}
3139 @event{EVT_CLOSE(func)}
3140 Process a close event, supplying the member function.
3141 This event applies to wxFrame and wxDialog classes.
3142 @event{EVT_QUERY_END_SESSION(func)}
3143 Process a query end session event, supplying the member function.
3144 This event can be handled in wxApp-derived class only.
3145 @event{EVT_END_SESSION(func)}
3146 Process an end session event, supplying the member function.
3147 This event can be handled in wxApp-derived class only.
3148 @endEventTable
3149
3150 @library{wxcore}
3151 @category{events}
3152
3153 @see wxWindow::Close, @ref overview_windowdeletion
3154 */
3155 class wxCloseEvent : public wxEvent
3156 {
3157 public:
3158 /**
3159 Constructor.
3160 */
3161 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3162
3163 /**
3164 Returns @true if you can veto a system shutdown or a window close event.
3165 Vetoing a window close event is not possible if the calling code wishes to
3166 force the application to exit, and so this function must be called to check this.
3167 */
3168 bool CanVeto() const;
3169
3170 /**
3171 Returns @true if the user is just logging off or @false if the system is
3172 shutting down. This method can only be called for end session and query end
3173 session events, it doesn't make sense for close window event.
3174 */
3175 bool GetLoggingOff() const;
3176
3177 /**
3178 Sets the 'can veto' flag.
3179 */
3180 void SetCanVeto(bool canVeto);
3181
3182 /**
3183 Sets the 'logging off' flag.
3184 */
3185 void SetLoggingOff(bool loggingOff);
3186
3187 /**
3188 Call this from your event handler to veto a system shutdown or to signal
3189 to the calling application that a window close did not happen.
3190
3191 You can only veto a shutdown if CanVeto() returns @true.
3192 */
3193 void Veto(bool veto = true);
3194 };
3195
3196
3197
3198 /**
3199 @class wxMenuEvent
3200
3201 This class is used for a variety of menu-related events. Note that
3202 these do not include menu command events, which are
3203 handled using wxCommandEvent objects.
3204
3205 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3206 text in the first field of the status bar.
3207
3208 @beginEventTable{wxMenuEvent}
3209 @event{EVT_MENU_OPEN(func)}
3210 A menu is about to be opened. On Windows, this is only sent once for each
3211 navigation of the menubar (up until all menus have closed).
3212 @event{EVT_MENU_CLOSE(func)}
3213 A menu has been just closed.
3214 @event{EVT_MENU_HIGHLIGHT(id, func)}
3215 The menu item with the specified id has been highlighted: used to show
3216 help prompts in the status bar by wxFrame
3217 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3218 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3219 @endEventTable
3220
3221 @library{wxcore}
3222 @category{events}
3223
3224 @see wxCommandEvent, @ref overview_events
3225 */
3226 class wxMenuEvent : public wxEvent
3227 {
3228 public:
3229 /**
3230 Constructor.
3231 */
3232 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3233
3234 /**
3235 Returns the menu which is being opened or closed. This method should only be
3236 used with the @c OPEN and @c CLOSE events and even for them the
3237 returned pointer may be @NULL in some ports.
3238 */
3239 wxMenu* GetMenu() const;
3240
3241 /**
3242 Returns the menu identifier associated with the event.
3243 This method should be only used with the @c HIGHLIGHT events.
3244 */
3245 int GetMenuId() const;
3246
3247 /**
3248 Returns @true if the menu which is being opened or closed is a popup menu,
3249 @false if it is a normal one.
3250
3251 This method should only be used with the @c OPEN and @c CLOSE events.
3252 */
3253 bool IsPopup() const;
3254 };
3255
3256 /**
3257 @class wxShowEvent
3258
3259 An event being sent when the window is shown or hidden.
3260
3261 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3262
3263 @onlyfor{wxmsw,wxgtk,wxos2}
3264
3265 @beginEventTable{wxShowEvent}
3266 @event{EVT_SHOW(func)}
3267 Process a @c wxEVT_SHOW event.
3268 @endEventTable
3269
3270 @library{wxcore}
3271 @category{events}
3272
3273 @see @ref overview_events, wxWindow::Show,
3274 wxWindow::IsShown
3275 */
3276
3277 class wxShowEvent : public wxEvent
3278 {
3279 public:
3280 /**
3281 Constructor.
3282 */
3283 wxShowEvent(int winid = 0, bool show = false);
3284
3285 /**
3286 Set whether the windows was shown or hidden.
3287 */
3288 void SetShow(bool show);
3289
3290 /**
3291 Return @true if the window has been shown, @false if it has been
3292 hidden.
3293 */
3294 bool IsShown() const;
3295
3296 /**
3297 @deprecated This function is deprecated in favour of IsShown().
3298 */
3299 bool GetShow() const;
3300 };
3301
3302
3303
3304 /**
3305 @class wxIconizeEvent
3306
3307 An event being sent when the frame is iconized (minimized) or restored.
3308
3309 Currently only wxMSW and wxGTK generate such events.
3310
3311 @onlyfor{wxmsw,wxgtk}
3312
3313 @beginEventTable{wxIconizeEvent}
3314 @event{EVT_ICONIZE(func)}
3315 Process a @c wxEVT_ICONIZE event.
3316 @endEventTable
3317
3318 @library{wxcore}
3319 @category{events}
3320
3321 @see @ref overview_events, wxTopLevelWindow::Iconize,
3322 wxTopLevelWindow::IsIconized
3323 */
3324 class wxIconizeEvent : public wxEvent
3325 {
3326 public:
3327 /**
3328 Constructor.
3329 */
3330 wxIconizeEvent(int id = 0, bool iconized = true);
3331
3332 /**
3333 Returns @true if the frame has been iconized, @false if it has been
3334 restored.
3335 */
3336 bool IsIconized() const;
3337
3338 /**
3339 @deprecated This function is deprecated in favour of IsIconized().
3340 */
3341 bool Iconized() const;
3342 };
3343
3344
3345
3346 /**
3347 @class wxMoveEvent
3348
3349 A move event holds information about wxTopLevelWindow move change events.
3350
3351 @beginEventTable{wxMoveEvent}
3352 @event{EVT_MOVE(func)}
3353 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3354 @event{EVT_MOVE_START(func)}
3355 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3356 to move or size a window. wxMSW only.
3357 @event{EVT_MOVE_END(func)}
3358 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3359 moving or sizing a window. wxMSW only.
3360 @endEventTable
3361
3362 @library{wxcore}
3363 @category{events}
3364
3365 @see wxPoint, @ref overview_events
3366 */
3367 class wxMoveEvent : public wxEvent
3368 {
3369 public:
3370 /**
3371 Constructor.
3372 */
3373 wxMoveEvent(const wxPoint& pt, int id = 0);
3374
3375 /**
3376 Returns the position of the window generating the move change event.
3377 */
3378 wxPoint GetPosition() const;
3379 };
3380
3381
3382 /**
3383 @class wxSizeEvent
3384
3385 A size event holds information about size change events of wxWindow.
3386
3387 The EVT_SIZE handler function will be called when the window has been resized.
3388
3389 You may wish to use this for frames to resize their child windows as appropriate.
3390
3391 Note that the size passed is of the whole window: call wxWindow::GetClientSize
3392 for the area which may be used by the application.
3393
3394 When a window is resized, usually only a small part of the window is damaged
3395 and you may only need to repaint that area. However, if your drawing depends on the
3396 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3397 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3398
3399 @beginEventTable{wxSizeEvent}
3400 @event{EVT_SIZE(func)}
3401 Process a @c wxEVT_SIZE event.
3402 @endEventTable
3403
3404 @library{wxcore}
3405 @category{events}
3406
3407 @see wxSize, @ref overview_events
3408 */
3409 class wxSizeEvent : public wxEvent
3410 {
3411 public:
3412 /**
3413 Constructor.
3414 */
3415 wxSizeEvent(const wxSize& sz, int id = 0);
3416
3417 /**
3418 Returns the entire size of the window generating the size change event.
3419 */
3420 wxSize GetSize() const;
3421 };
3422
3423
3424
3425 /**
3426 @class wxSetCursorEvent
3427
3428 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3429 to be set as a result of mouse motion.
3430
3431 This event gives the application the chance to perform specific mouse cursor
3432 processing based on the current position of the mouse within the window.
3433 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3434
3435 @beginEventTable{wxSetCursorEvent}
3436 @event{EVT_SET_CURSOR(func)}
3437 Process a @c wxEVT_SET_CURSOR event.
3438 @endEventTable
3439
3440 @library{wxcore}
3441 @category{events}
3442
3443 @see ::wxSetCursor, wxWindow::wxSetCursor
3444 */
3445 class wxSetCursorEvent : public wxEvent
3446 {
3447 public:
3448 /**
3449 Constructor, used by the library itself internally to initialize the event
3450 object.
3451 */
3452 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3453
3454 /**
3455 Returns a reference to the cursor specified by this event.
3456 */
3457 const wxCursor& GetCursor() const;
3458
3459 /**
3460 Returns the X coordinate of the mouse in client coordinates.
3461 */
3462 wxCoord GetX() const;
3463
3464 /**
3465 Returns the Y coordinate of the mouse in client coordinates.
3466 */
3467 wxCoord GetY() const;
3468
3469 /**
3470 Returns @true if the cursor specified by this event is a valid cursor.
3471
3472 @remarks You cannot specify wxNullCursor with this event, as it is not
3473 considered a valid cursor.
3474 */
3475 bool HasCursor() const;
3476
3477 /**
3478 Sets the cursor associated with this event.
3479 */
3480 void SetCursor(const wxCursor& cursor);
3481 };
3482
3483
3484
3485 // ============================================================================
3486 // Global functions/macros
3487 // ============================================================================
3488
3489 /** @addtogroup group_funcmacro_events */
3490 //@{
3491
3492 /**
3493 A value uniquely identifying the type of the event.
3494
3495 The values of this type should only be created using wxNewEventType().
3496
3497 See the macro DEFINE_EVENT_TYPE() for more info.
3498
3499 @see @ref overview_events_introduction
3500 */
3501 typedef int wxEventType;
3502
3503 /**
3504 A special event type usually used to indicate that some wxEvent has yet
3505 no type assigned.
3506 */
3507 wxEventType wxEVT_NULL;
3508
3509 /**
3510 Initializes a new event type using wxNewEventType().
3511
3512 @deprecated Use wxDEFINE_EVENT() instead
3513 */
3514 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3515
3516 /**
3517 Generates a new unique event type.
3518
3519 Usually this function is only used by wxDEFINE_EVENT() and not called
3520 directly.
3521 */
3522 wxEventType wxNewEventType();
3523
3524 /**
3525 Define a new event type associated with the specified event class.
3526
3527 This macro defines a new unique event type @a name associated with the
3528 event class @a cls.
3529
3530 For example:
3531 @code
3532 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3533
3534 class MyCustomEvent : public wxEvent { ... };
3535 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3536 @endcode
3537
3538 @see wxDECLARE_EVENT(), @ref overview_events_custom
3539 */
3540 #define wxDEFINE_EVENT(name, cls) \
3541 const wxEventTypeTag< cls > name(wxNewEventType())
3542
3543 /**
3544 Declares a custom event type.
3545
3546 This macro declares a variable called @a name which must be defined
3547 elsewhere using wxDEFINE_EVENT().
3548
3549 The class @a cls must be the wxEvent-derived class associated with the
3550 events of this type and its full declaration must be visible from the point
3551 of use of this macro.
3552 */
3553 #define wxDECLARE_EVENT(name, cls) \
3554 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3555
3556 /**
3557 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3558 library.
3559
3560 This is mostly used by wxWidgets internally, e.g.
3561 @code
3562 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3563 @endcode
3564 */
3565 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3566 extern const expdecl wxEventTypeTag< cls > name;
3567
3568 /**
3569 Helper macro for definition of custom event table macros.
3570
3571 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3572 it is better and more clear to just use the address of the function
3573 directly as this is all this macro does in this case. However it needs to
3574 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3575 member function taking the custom event argument when
3576 wxEVENTS_COMPATIBILITY_2_8 is 0.
3577
3578 See wx__DECLARE_EVT0 for an example of use.
3579
3580 @see @ref overview_events_custom_ownclass
3581 */
3582 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3583
3584 //@{
3585 /**
3586 These macros are used to define event table macros for handling custom
3587 events.
3588
3589 Example of use:
3590 @code
3591 class MyEvent : public wxEvent { ... };
3592
3593 // note that this is not necessary unless using old compilers: for the
3594 // reasonably new ones just use &func instead of MyEventHandler(func)
3595 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3596 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3597
3598 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3599
3600 #define EVT_MY(id, func) \
3601 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3602
3603 ...
3604
3605 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3606 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3607 END_EVENT_TABLE()
3608 @endcode
3609
3610 @param evt
3611 The event type to handle.
3612 @param id
3613 The identifier of events to handle.
3614 @param id1
3615 The first identifier of the range.
3616 @param id2
3617 The second identifier of the range.
3618 @param fn
3619 The event handler method.
3620 */
3621 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3622 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3623 #define wx__DECLARE_EVT1(evt, id, fn) \
3624 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3625 #define wx__DECLARE_EVT0(evt, fn) \
3626 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3627 //@}
3628
3629
3630 /**
3631 Use this macro inside a class declaration to declare a @e static event table
3632 for that class.
3633
3634 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3635 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3636 to capture events.
3637
3638 @see @ref overview_events_eventtables
3639 */
3640 #define DECLARE_EVENT_TABLE()
3641
3642 /**
3643 Use this macro in a source file to start listing @e static event handlers
3644 for a specific class.
3645
3646 Use END_EVENT_TABLE() to terminate the event-declaration block.
3647
3648 @see @ref overview_events_eventtables
3649 */
3650 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3651
3652 /**
3653 Use this macro in a source file to end listing @e static event handlers
3654 for a specific class.
3655
3656 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3657
3658 @see @ref overview_events_eventtables
3659 */
3660 #define END_EVENT_TABLE()
3661
3662 /**
3663 In a GUI application, this function posts @a event to the specified @e dest
3664 object using wxEvtHandler::AddPendingEvent().
3665
3666 Otherwise, it dispatches @a event immediately using
3667 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3668 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3669 this function is not thread-safe for event objects having wxString fields,
3670 use wxQueueEvent() instead.
3671
3672 @header{wx/event.h}
3673 */
3674 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
3675
3676 /**
3677 Queue an event for processing on the given object.
3678
3679 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3680 for more details.
3681
3682 @header{wx/event.h}
3683
3684 @param dest
3685 The object to queue the event on, can't be @c NULL.
3686 @param event
3687 The heap-allocated and non-@c NULL event to queue, the function takes
3688 ownership of it.
3689 */
3690 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
3691
3692 //@}
3693