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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/toplevel.h
3 // Purpose: declares wxTopLevelWindow class, the base class for all
4 // top level windows (such as frames and dialogs)
5 // Author: Vadim Zeitlin, Vaclav Slavik
6 // Modified by:
7 // Created: 06.08.01
8 // RCS-ID: $Id$
9 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10 // Vaclav Slavik <vaclav@wxwidgets.org>
11 // Licence: wxWindows licence
12 ///////////////////////////////////////////////////////////////////////////////
13
14 #ifndef _WX_TOPLEVEL_BASE_H_
15 #define _WX_TOPLEVEL_BASE_H_
16
17 // ----------------------------------------------------------------------------
18 // headers
19 // ----------------------------------------------------------------------------
20
21 #include "wx/window.h"
22 #include "wx/iconbndl.h"
23
24 // the default names for various classes
25 extern WXDLLEXPORT_DATA(const wxChar) wxFrameNameStr[];
26
27 class WXDLLEXPORT wxTopLevelWindowBase;
28
29 // ----------------------------------------------------------------------------
30 // constants
31 // ----------------------------------------------------------------------------
32
33 // style common to both wxFrame and wxDialog
34 #define wxSTAY_ON_TOP 0x8000
35 #define wxICONIZE 0x4000
36 #define wxMINIMIZE wxICONIZE
37 #define wxMAXIMIZE 0x2000
38 #define wxCLOSE_BOX 0x1000
39
40 #define wxSYSTEM_MENU 0x0800
41 #define wxMINIMIZE_BOX 0x0400
42 #define wxMAXIMIZE_BOX 0x0200
43 #define wxTINY_CAPTION_HORIZ 0x0100
44 #define wxTINY_CAPTION_VERT 0x0080
45 #define wxRESIZE_BORDER 0x0040
46
47 // deprecated versions defined for compatibility reasons
48 #define wxRESIZE_BOX wxMAXIMIZE_BOX
49 #define wxTHICK_FRAME wxRESIZE_BORDER
50
51 // obsolete styles, unused any more
52 #define wxDIALOG_MODAL 0
53 #define wxDIALOG_MODELESS 0
54 #define wxNO_3D 0
55 #define wxUSER_COLOURS 0
56
57 // default style
58 //
59 // under Windows CE (at least when compiling with eVC 4) we should create
60 // top level windows without any styles at all for them to appear
61 // "correctly", i.e. as full screen windows with a "hide" button (same as
62 // "close" but round instead of squared and just hides the applications
63 // instead of closing it) in the title bar
64 #if defined(__WXWINCE__)
65 #if defined(__SMARTPHONE__)
66 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
67 #elif defined(__WINCE_STANDARDSDK__)
68 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
69 #else
70 #define wxDEFAULT_FRAME_STYLE (wxNO_BORDER)
71 #endif
72 #else // !__WXWINCE__
73 #define wxDEFAULT_FRAME_STYLE \
74 (wxSYSTEM_MENU | \
75 wxRESIZE_BORDER | \
76 wxMINIMIZE_BOX | \
77 wxMAXIMIZE_BOX | \
78 wxCLOSE_BOX | \
79 wxCAPTION | \
80 wxCLIP_CHILDREN)
81 #endif
82
83
84 // Dialogs are created in a special way
85 #define wxTOPLEVEL_EX_DIALOG 0x00000008
86
87 // Styles for ShowFullScreen
88 // (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
89 // wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
90 enum
91 {
92 wxFULLSCREEN_NOMENUBAR = 0x0001,
93 wxFULLSCREEN_NOTOOLBAR = 0x0002,
94 wxFULLSCREEN_NOSTATUSBAR = 0x0004,
95 wxFULLSCREEN_NOBORDER = 0x0008,
96 wxFULLSCREEN_NOCAPTION = 0x0010,
97
98 wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
99 wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
100 wxFULLSCREEN_NOCAPTION
101 };
102
103 // Styles for RequestUserAttention
104 enum
105 {
106 wxUSER_ATTENTION_INFO = 1,
107 wxUSER_ATTENTION_ERROR = 2
108 };
109
110 // ----------------------------------------------------------------------------
111 // wxTopLevelWindow: a top level (as opposed to child) window
112 // ----------------------------------------------------------------------------
113
114 class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow
115 {
116 public:
117 // construction
118 wxTopLevelWindowBase();
119 virtual ~wxTopLevelWindowBase();
120
121 // top level wnd state
122 // --------------------
123
124 // maximize = true => maximize, otherwise - restore
125 virtual void Maximize(bool maximize = true) = 0;
126
127 // undo Maximize() or Iconize()
128 virtual void Restore() = 0;
129
130 // iconize = true => iconize, otherwise - restore
131 virtual void Iconize(bool iconize = true) = 0;
132
133 // return true if the frame is maximized
134 virtual bool IsMaximized() const = 0;
135
136 // return true if the frame is iconized
137 virtual bool IsIconized() const = 0;
138
139 // get the frame icon
140 const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); }
141
142 // get the frame icons
143 const wxIconBundle& GetIcons() const { return m_icons; }
144
145 // set the frame icon
146 virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); }
147
148 // set the frame icons
149 virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; }
150
151 // maximize the window to cover entire screen
152 virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
153
154 // return true if the frame is in fullscreen mode
155 virtual bool IsFullScreen() const = 0;
156
157 // the title of the top level window: the text which the
158 // window shows usually at the top of the frame/dialog in dedicated bar
159 virtual void SetTitle(const wxString& title) = 0;
160 virtual wxString GetTitle() const = 0;
161
162 // Set the shape of the window to the given region.
163 // Returns true if the platform supports this feature (and the
164 // operation is successful.)
165 virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
166
167 // Attracts the users attention to this window if the application is
168 // inactive (should be called when a background event occurs)
169 virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
170
171 // Is this the active frame (highlighted in the taskbar)?
172 virtual bool IsActive()
173 { return (wxGetTopLevelParent(FindFocus()) == this); }
174
175 #if defined(__SMARTPHONE__)
176 virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
177 virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
178 #endif // __SMARTPHONE__
179
180 // centre the window on screen: this is just a shortcut
181 void CentreOnScreen(int dir = wxBOTH) { DoCentre(dir | wxCENTRE_ON_SCREEN); }
182 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
183
184
185 // implementation only from now on
186 // -------------------------------
187
188 // override some base class virtuals
189 virtual bool Destroy();
190 virtual bool IsTopLevel() const { return true; }
191 virtual wxSize GetMaxSize() const;
192
193 // event handlers
194 void OnCloseWindow(wxCloseEvent& event);
195 void OnSize(wxSizeEvent& WXUNUSED(event)) { DoLayout(); }
196
197 // Get rect to be used to center top-level children
198 virtual void GetRectForTopLevelChildren(int *x, int *y, int *w, int *h);
199
200 // this should go away, but for now it's called from docview.cpp,
201 // so should be there for all platforms
202 void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
203
204 // do the window-specific processing after processing the update event
205 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
206
207 protected:
208 // the frame client to screen translation should take account of the
209 // toolbar which may shift the origin of the client area
210 virtual void DoClientToScreen(int *x, int *y) const;
211 virtual void DoScreenToClient(int *x, int *y) const;
212
213 // add support for wxCENTRE_ON_SCREEN
214 virtual void DoCentre(int dir);
215
216 // no need to do client to screen translation to get our position in screen
217 // coordinates: this is already the case
218 virtual void DoGetScreenPosition(int *x, int *y) const
219 {
220 DoGetPosition(x, y);
221 }
222
223 // test whether this window makes part of the frame
224 // (menubar, toolbar and statusbar are excluded from automatic layout)
225 virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const
226 { return false; }
227
228 // check if we should exit the program after deleting this top level
229 // window (this is used in common dtor and wxMSW code)
230 bool IsLastBeforeExit() const;
231
232 // send the iconize event, return true if processed
233 bool SendIconizeEvent(bool iconized = true);
234
235 // do TLW-specific layout: we resize our unique child to fill the entire
236 // client area
237 void DoLayout();
238
239 // Get the default size for the new window if no explicit size given. If
240 // there are better default sizes then these can be changed, just as long
241 // as they are not too small for TLWs (and not larger than screen).
242 static wxSize GetDefaultSize();
243 static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
244 static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
245
246 // the frame icon
247 wxIconBundle m_icons;
248
249 DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase)
250 DECLARE_EVENT_TABLE()
251 };
252
253
254 // include the real class declaration
255 #if defined(__WXPALMOS__)
256 #include "wx/palmos/toplevel.h"
257 #define wxTopLevelWindowNative wxTopLevelWindowPalm
258 #elif defined(__WXMSW__)
259 #include "wx/msw/toplevel.h"
260 #define wxTopLevelWindowNative wxTopLevelWindowMSW
261 #elif defined(__WXGTK20__)
262 #include "wx/gtk/toplevel.h"
263 #define wxTopLevelWindowNative wxTopLevelWindowGTK
264 #elif defined(__WXGTK__)
265 #include "wx/gtk1/toplevel.h"
266 #define wxTopLevelWindowNative wxTopLevelWindowGTK
267 #elif defined(__WXX11__)
268 #include "wx/x11/toplevel.h"
269 #define wxTopLevelWindowNative wxTopLevelWindowX11
270 #elif defined(__WXMGL__)
271 #include "wx/mgl/toplevel.h"
272 #define wxTopLevelWindowNative wxTopLevelWindowMGL
273 #elif defined(__WXMAC__)
274 #include "wx/mac/toplevel.h"
275 #define wxTopLevelWindowNative wxTopLevelWindowMac
276 #elif defined(__WXCOCOA__)
277 #include "wx/cocoa/toplevel.h"
278 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
279 #elif defined(__WXPM__)
280 #include "wx/os2/toplevel.h"
281 #define wxTopLevelWindowNative wxTopLevelWindowOS2
282 #elif defined(__WXMOTIF__)
283 #include "wx/motif/toplevel.h"
284 #define wxTopLevelWindowNative wxTopLevelWindowMotif
285 #endif
286
287 #ifdef __WXUNIVERSAL__
288 #include "wx/univ/toplevel.h"
289 #else // !__WXUNIVERSAL__
290 #ifdef wxTopLevelWindowNative
291 class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative
292 {
293 public:
294 // construction
295 wxTopLevelWindow() { Init(); }
296 wxTopLevelWindow(wxWindow *parent,
297 wxWindowID winid,
298 const wxString& title,
299 const wxPoint& pos = wxDefaultPosition,
300 const wxSize& size = wxDefaultSize,
301 long style = wxDEFAULT_FRAME_STYLE,
302 const wxString& name = wxFrameNameStr)
303 {
304 Init();
305 Create(parent, winid, title, pos, size, style, name);
306 }
307
308 DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow)
309 };
310 #endif // wxTopLevelWindowNative
311 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
312
313
314 #endif // _WX_TOPLEVEL_BASE_H_