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1 ////////////////////////////////////////////////////////////////////////////////
2 // Name: list.cpp
3 // Purpose: wxList implementation
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 ////////////////////////////////////////////////////////////////////////////////
11
12 // =============================================================================
13 // declarations
14 // =============================================================================
15
16 // -----------------------------------------------------------------------------
17 // headers
18 // -----------------------------------------------------------------------------
19 #ifdef __GNUG__
20 #pragma implementation "list.h"
21 #endif
22
23 // For compilers that support precompilation, includes "wx.h".
24 #include "wx/wxprec.h"
25
26 #ifdef __BORLANDC__
27 #pragma hdrstop
28 #endif
29
30 #include <stdarg.h>
31 #include <stdlib.h>
32 #include <string.h>
33
34 #ifndef WX_PRECOMP
35 #include "wx/defs.h"
36 #include "wx/list.h"
37 #include "wx/utils.h" // for copystring() (beurk...)
38 #endif
39
40 // =============================================================================
41 // implementation
42 // =============================================================================
43
44 // -----------------------------------------------------------------------------
45 // wxListKey
46 // -----------------------------------------------------------------------------
47
48 wxListKey wxDefaultListKey;
49
50 bool wxListKey::operator==(wxListKeyValue value) const
51 {
52 switch ( m_keyType )
53 {
54 default:
55 wxFAIL_MSG(wxT("bad key type."));
56 // let compiler optimize the line above away in release build
57 // by not putting return here...
58
59 case wxKEY_STRING:
60 return wxStrcmp(m_key.string, value.string) == 0;
61
62 case wxKEY_INTEGER:
63 return m_key.integer == value.integer;
64 }
65 }
66
67 // -----------------------------------------------------------------------------
68 // wxNodeBase
69 // -----------------------------------------------------------------------------
70
71 wxNodeBase::wxNodeBase(wxListBase *list,
72 wxNodeBase *previous, wxNodeBase *next,
73 void *data, const wxListKey& key)
74 {
75 m_list = list;
76 m_data = data;
77 m_previous = previous;
78 m_next = next;
79
80 switch ( key.GetKeyType() )
81 {
82 case wxKEY_NONE:
83 break;
84
85 case wxKEY_INTEGER:
86 m_key.integer = key.GetNumber();
87 break;
88
89 case wxKEY_STRING:
90 // to be free()d later
91 m_key.string = wxStrdup(key.GetString());
92 break;
93
94 default:
95 wxFAIL_MSG(wxT("invalid key type"));
96 }
97
98 if ( previous )
99 previous->m_next = this;
100
101 if ( next )
102 next->m_previous = this;
103 }
104
105 wxNodeBase::~wxNodeBase()
106 {
107 // handle the case when we're being deleted from the list by the user (i.e.
108 // not by the list itself from DeleteNode) - we must do it for
109 // compatibility with old code
110 if ( m_list != NULL )
111 {
112 if ( m_list->m_keyType == wxKEY_STRING )
113 {
114 free(m_key.string);
115 }
116
117 m_list->DetachNode(this);
118 }
119 }
120
121 int wxNodeBase::IndexOf() const
122 {
123 wxCHECK_MSG( m_list, wxNOT_FOUND, wxT("node doesn't belong to a list in IndexOf"));
124
125 // It would be more efficient to implement IndexOf() completely inside
126 // wxListBase (only traverse the list once), but this is probably a more
127 // reusable way of doing it. Can always be optimized at a later date (since
128 // IndexOf() resides in wxListBase as well) if efficiency is a problem.
129 int i;
130 wxNodeBase *prev = m_previous;
131
132 for( i = 0; prev; i++ )
133 {
134 prev = prev->m_previous;
135 }
136
137 return i;
138 }
139
140 // -----------------------------------------------------------------------------
141 // wxListBase
142 // -----------------------------------------------------------------------------
143
144 void wxListBase::Init(wxKeyType keyType)
145 {
146 m_nodeFirst =
147 m_nodeLast = (wxNodeBase *) NULL;
148 m_count = 0;
149 m_destroy = FALSE;
150 m_keyType = keyType;
151 }
152
153 wxListBase::wxListBase(size_t count, void *elements[])
154 {
155 Init();
156
157 for ( size_t n = 0; n < count; n++ )
158 {
159 Append(elements[n]);
160 }
161 }
162
163 void wxListBase::DoCopy(const wxListBase& list)
164 {
165 wxASSERT_MSG( !list.m_destroy,
166 wxT("copying list which owns it's elements is a bad idea") );
167
168 m_count = list.m_count;
169 m_destroy = list.m_destroy;
170 m_keyType = list.m_keyType;
171 m_nodeFirst =
172 m_nodeLast = (wxNodeBase *) NULL;
173
174 switch (m_keyType) {
175
176 case wxKEY_INTEGER:
177 {
178 long key;
179 for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
180 {
181 key = node->GetKeyInteger();
182 Append(key, node->GetData());
183 }
184 break;
185 }
186
187 case wxKEY_STRING:
188 {
189 const wxChar *key;
190 for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
191 {
192 key = node->GetKeyString();
193 Append(key, node->GetData());
194 }
195 break;
196 }
197
198 default:
199 {
200 for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
201 {
202 Append(node->GetData());
203 }
204 break;
205 }
206 }
207 }
208
209 wxListBase::~wxListBase()
210 {
211 wxNodeBase *each = m_nodeFirst;
212 while ( each != NULL )
213 {
214 wxNodeBase *next = each->GetNext();
215 DoDeleteNode(each);
216 each = next;
217 }
218 }
219
220 wxNodeBase *wxListBase::AppendCommon(wxNodeBase *node)
221 {
222 if ( !m_nodeFirst )
223 {
224 m_nodeFirst = node;
225 m_nodeLast = m_nodeFirst;
226 }
227 else
228 {
229 m_nodeLast->m_next = node;
230 m_nodeLast = node;
231 }
232
233 m_count++;
234
235 return node;
236 }
237
238 wxNodeBase *wxListBase::Append(void *object)
239 {
240 // all objects in a keyed list should have a key
241 wxCHECK_MSG( m_keyType == wxKEY_NONE, (wxNodeBase *)NULL,
242 wxT("need a key for the object to append") );
243
244 wxNodeBase *node = CreateNode(m_nodeLast, (wxNodeBase *)NULL, object);
245
246 return AppendCommon(node);
247 }
248
249 wxNodeBase *wxListBase::Append(long key, void *object)
250 {
251 wxCHECK_MSG( (m_keyType == wxKEY_INTEGER) ||
252 (m_keyType == wxKEY_NONE && m_count == 0),
253 (wxNodeBase *)NULL,
254 wxT("can't append object with numeric key to this list") );
255
256 wxNodeBase *node = CreateNode(m_nodeLast, (wxNodeBase *)NULL, object, key);
257 return AppendCommon(node);
258 }
259
260 wxNodeBase *wxListBase::Append (const wxChar *key, void *object)
261 {
262 wxCHECK_MSG( (m_keyType == wxKEY_STRING) ||
263 (m_keyType == wxKEY_NONE && m_count == 0),
264 (wxNodeBase *)NULL,
265 wxT("can't append object with string key to this list") );
266
267 wxNodeBase *node = CreateNode(m_nodeLast, (wxNodeBase *)NULL, object, key);
268 return AppendCommon(node);
269 }
270
271 wxNodeBase *wxListBase::Insert(wxNodeBase *position, void *object)
272 {
273 // all objects in a keyed list should have a key
274 wxCHECK_MSG( m_keyType == wxKEY_NONE, (wxNodeBase *)NULL,
275 wxT("need a key for the object to insert") );
276
277 wxCHECK_MSG( !position || position->m_list == this, (wxNodeBase *)NULL,
278 wxT("can't insert before a node from another list") );
279
280 // previous and next node for the node being inserted
281 wxNodeBase *prev, *next;
282 if ( position )
283 {
284 prev = position->GetPrevious();
285 next = position;
286 }
287 else
288 {
289 // inserting in the beginning of the list
290 prev = (wxNodeBase *)NULL;
291 next = m_nodeFirst;
292 }
293
294 wxNodeBase *node = CreateNode(prev, next, object);
295 if ( !m_nodeFirst )
296 {
297 m_nodeLast = node;
298 }
299
300 if ( prev == NULL )
301 {
302 m_nodeFirst = node;
303 }
304
305 m_count++;
306
307 return node;
308 }
309
310 wxNodeBase *wxListBase::Item(size_t n) const
311 {
312 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
313 {
314 if ( n-- == 0 )
315 {
316 return current;
317 }
318 }
319
320 wxFAIL_MSG( wxT("invalid index in wxListBase::Item") );
321
322 return (wxNodeBase *)NULL;
323 }
324
325 wxNodeBase *wxListBase::Find(const wxListKey& key) const
326 {
327 wxASSERT_MSG( m_keyType == key.GetKeyType(),
328 wxT("this list is not keyed on the type of this key") );
329
330 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
331 {
332 if ( key == current->m_key )
333 {
334 return current;
335 }
336 }
337
338 // not found
339 return (wxNodeBase *)NULL;
340 }
341
342 wxNodeBase *wxListBase::Find(void *object) const
343 {
344 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
345 {
346 if ( current->GetData() == object )
347 return current;
348 }
349
350 // not found
351 return (wxNodeBase *)NULL;
352 }
353
354 int wxListBase::IndexOf(void *object) const
355 {
356 wxNodeBase *node = Find( object );
357
358 return node ? node->IndexOf() : wxNOT_FOUND;
359 }
360
361 void wxListBase::DoDeleteNode(wxNodeBase *node)
362 {
363 // free node's data
364 if ( m_keyType == wxKEY_STRING )
365 {
366 free(node->m_key.string);
367 }
368
369 if ( m_destroy )
370 {
371 node->DeleteData();
372 }
373
374 // so that the node knows that it's being deleted by the list
375 node->m_list = NULL;
376 delete node;
377 }
378
379 wxNodeBase *wxListBase::DetachNode(wxNodeBase *node)
380 {
381 wxCHECK_MSG( node, NULL, wxT("detaching NULL wxNodeBase") );
382 wxCHECK_MSG( node->m_list == this, NULL,
383 wxT("detaching node which is not from this list") );
384
385 // update the list
386 wxNodeBase **prevNext = node->GetPrevious() ? &node->GetPrevious()->m_next
387 : &m_nodeFirst;
388 wxNodeBase **nextPrev = node->GetNext() ? &node->GetNext()->m_previous
389 : &m_nodeLast;
390
391 *prevNext = node->GetNext();
392 *nextPrev = node->GetPrevious();
393
394 m_count--;
395
396 // mark the node as not belonging to this list any more
397 node->m_list = NULL;
398
399 return node;
400 }
401
402 bool wxListBase::DeleteNode(wxNodeBase *node)
403 {
404 if ( !DetachNode(node) )
405 return FALSE;
406
407 DoDeleteNode(node);
408
409 return TRUE;
410 }
411
412 bool wxListBase::DeleteObject(void *object)
413 {
414 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
415 {
416 if ( current->GetData() == object )
417 {
418 DeleteNode(current);
419 return TRUE;
420 }
421 }
422
423 // not found
424 return FALSE;
425 }
426
427 void wxListBase::Clear()
428 {
429 wxNodeBase *current = m_nodeFirst;
430 while ( current )
431 {
432 wxNodeBase *next = current->GetNext();
433 DoDeleteNode(current);
434 current = next;
435 }
436
437 m_nodeFirst =
438 m_nodeLast = (wxNodeBase *)NULL;
439
440 m_count = 0;
441 }
442
443 void wxListBase::ForEach(wxListIterateFunction F)
444 {
445 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
446 {
447 (*F)(current->GetData());
448 }
449 }
450
451 void *wxListBase::FirstThat(wxListIterateFunction F)
452 {
453 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
454 {
455 if ( (*F)(current->GetData()) )
456 return current->GetData();
457 }
458
459 return (wxNodeBase *)NULL;
460 }
461
462 void *wxListBase::LastThat(wxListIterateFunction F)
463 {
464 for ( wxNodeBase *current = GetLast(); current; current = current->GetPrevious() )
465 {
466 if ( (*F)(current->GetData()) )
467 return current->GetData();
468 }
469
470 return (wxNodeBase *)NULL;
471 }
472
473 // (stefan.hammes@urz.uni-heidelberg.de)
474 //
475 // function for sorting lists. the concept is borrowed from 'qsort'.
476 // by giving a sort function, arbitrary lists can be sorted.
477 // method:
478 // - put wxObject pointers into an array
479 // - sort the array with qsort
480 // - put back the sorted wxObject pointers into the list
481 //
482 // CAVE: the sort function receives pointers to wxObject pointers (wxObject **),
483 // so dereference right!
484 // EXAMPLE:
485 // int listcompare(const void *arg1, const void *arg2)
486 // {
487 // return(compare(**(wxString **)arg1,
488 // **(wxString **)arg2));
489 // }
490 //
491 // void main()
492 // {
493 // wxListBase list;
494 //
495 // list.Append(new wxString("DEF"));
496 // list.Append(new wxString("GHI"));
497 // list.Append(new wxString("ABC"));
498 // list.Sort(listcompare);
499 // }
500
501 void wxListBase::Sort(const wxSortCompareFunction compfunc)
502 {
503 // allocate an array for the wxObject pointers of the list
504 const size_t num = GetCount();
505 void **objArray = new void *[num];
506 void **objPtr = objArray;
507
508 // go through the list and put the pointers into the array
509 wxNodeBase *node;
510 for ( node = GetFirst(); node; node = node->Next() )
511 {
512 *objPtr++ = node->Data();
513 }
514
515 // sort the array
516 qsort((void *)objArray,num,sizeof(wxObject *),compfunc);
517
518 // put the sorted pointers back into the list
519 objPtr = objArray;
520 for ( node = GetFirst(); node; node = node->Next() )
521 {
522 node->SetData(*objPtr++);
523 }
524
525 // free the array
526 delete[] objArray;
527 }
528
529 // -----------------------------------------------------------------------------
530 // wxList (a.k.a. wxObjectList)
531 // -----------------------------------------------------------------------------
532
533 void wxObjectListNode::DeleteData()
534 {
535 delete (wxObject *)GetData();
536 }
537
538 // -----------------------------------------------------------------------------
539 // wxStringList
540 // -----------------------------------------------------------------------------
541
542 // instead of WX_DEFINE_LIST(wxStringListBase) we define this function
543 // ourselves
544 void wxStringListNode::DeleteData()
545 {
546 delete [] (char *)GetData();
547 }
548
549 bool wxStringList::Delete(const wxChar *s)
550 {
551 wxStringListNode *current;
552
553 for ( current = GetFirst(); current; current = current->GetNext() )
554 {
555 if ( wxStrcmp(current->GetData(), s) == 0 )
556 {
557 DeleteNode(current);
558 return TRUE;
559 }
560 }
561
562 // not found
563 return FALSE;
564 }
565
566 void wxStringList::DoCopy(const wxStringList& other)
567 {
568 wxASSERT( GetCount() == 0 ); // this list must be empty before copying!
569
570 size_t count = other.GetCount();
571 for ( size_t n = 0; n < count; n++ )
572 {
573 Add(other.Item(n)->GetData());
574 }
575 }
576
577 // Variable argument list, terminated by a zero
578 // Makes new storage for the strings
579 wxStringList::wxStringList (const wxChar *first, ...)
580 {
581 DeleteContents(TRUE);
582 if ( !first )
583 return;
584
585 va_list ap;
586 va_start(ap, first);
587
588 const wxChar *s = first;
589 for (;;)
590 {
591 Add(s);
592
593 s = va_arg(ap, const wxChar *);
594 // if (s == NULL)
595 #ifdef __WXMSW__
596 if ((int)(long) s == 0)
597 #else
598 if ((long) s == 0)
599 #endif
600 break;
601 }
602
603 va_end(ap);
604 }
605
606 // Only makes new strings if arg is TRUE
607 wxChar **wxStringList::ListToArray(bool new_copies) const
608 {
609 wxChar **string_array = new wxChar *[GetCount()];
610 wxStringListNode *node = GetFirst();
611 for (size_t i = 0; i < GetCount(); i++)
612 {
613 wxChar *s = node->GetData();
614 if ( new_copies )
615 string_array[i] = copystring(s);
616 else
617 string_array[i] = s;
618 node = node->GetNext();
619 }
620
621 return string_array;
622 }
623
624 // Checks whether s is a member of the list
625 bool wxStringList::Member(const wxChar *s) const
626 {
627 for ( wxStringListNode *node = GetFirst(); node; node = node->GetNext() )
628 {
629 const wxChar *s1 = node->GetData();
630 if (s == s1 || wxStrcmp (s, s1) == 0)
631 return TRUE;
632 }
633
634 return FALSE;
635 }
636
637 static int LINKAGEMODE
638 wx_comparestrings(const void *arg1, const void *arg2)
639 {
640 wxChar **s1 = (wxChar **) arg1;
641 wxChar **s2 = (wxChar **) arg2;
642
643 return wxStrcmp (*s1, *s2);
644 }
645
646 // Sort a list of strings - deallocates old nodes, allocates new
647 void wxStringList::Sort()
648 {
649 size_t N = GetCount();
650 wxChar **array = new wxChar *[N];
651 wxStringListNode *node;
652
653 size_t i = 0;
654 for ( node = GetFirst(); node; node = node->GetNext() )
655 {
656 array[i++] = node->GetData();
657 }
658
659 qsort (array, N, sizeof (wxChar *), wx_comparestrings);
660
661 i = 0;
662 for ( node = GetFirst(); node; node = node->GetNext() )
663 node->SetData( array[i++] );
664
665 delete [] array;
666 }