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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _button.i
3 // Purpose: SWIG interface defs for wxButton, wxBitmapButton
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 10-June-1998
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17 %newgroup;
18
19 MAKE_CONST_WXSTRING(ButtonNameStr);
20
21 enum {
22 wxBU_LEFT,
23 wxBU_TOP,
24 wxBU_RIGHT,
25 wxBU_BOTTOM,
26
27 wxBU_EXACTFIT,
28 wxBU_AUTODRAW,
29 };
30
31 //---------------------------------------------------------------------------
32
33 DocStr(wxButton,
34 "A button is a control that contains a text string, and is one of the most
35 common elements of a GUI. It may be placed on a dialog box or panel, or
36 indeed almost any other window.", "
37
38 Window Styles
39 -------------
40 ============== ==========================================
41 wx.BU_LEFT Left-justifies the label. WIN32 only.
42 wx.BU_TOP Aligns the label to the top of the button.
43 WIN32 only.
44 wx.BU_RIGHT Right-justifies the bitmap label. WIN32 only.
45 wx.BU_BOTTOM Aligns the label to the bottom of the button.
46 WIN32 only.
47 wx.BU_EXACTFIT Creates the button as small as possible
48 instead of making it of the standard size
49 (which is the default behaviour.)
50 ============== ==========================================
51
52 Events
53 ------
54 ============ ==========================================
55 EVT_BUTTON Sent when the button is clicked.
56 ============ ==========================================
57
58 :see: `wx.BitmapButton`
59 ");
60
61 MustHaveApp(wxButton);
62
63 class wxButton : public wxControl
64 {
65 public:
66 %pythonAppend wxButton "self._setOORInfo(self)"
67 %pythonAppend wxButton() ""
68 %typemap(out) wxButton*; // turn off this typemap
69
70
71 DocCtorStr(
72 wxButton(wxWindow* parent, wxWindowID id=-1,
73 const wxString& label=wxPyEmptyString,
74 const wxPoint& pos = wxDefaultPosition,
75 const wxSize& size = wxDefaultSize,
76 long style = 0,
77 const wxValidator& validator = wxDefaultValidator,
78 const wxString& name = wxPyButtonNameStr),
79 "Create and show a button.", "");
80
81 DocCtorStrName(
82 wxButton(),
83 "Precreate a Button for 2-phase creation.", "",
84 PreButton);
85
86 // Turn it back on again
87 %typemap(out) wxButton* { $result = wxPyMake_wxObject($1, $owner); }
88
89
90 DocDeclStr(
91 bool , Create(wxWindow* parent, wxWindowID id=-1,
92 const wxString& label=wxPyEmptyString,
93 const wxPoint& pos = wxDefaultPosition,
94 const wxSize& size = wxDefaultSize,
95 long style = 0,
96 const wxValidator& validator = wxDefaultValidator,
97 const wxString& name = wxPyButtonNameStr),
98 "Acutally create the GUI Button for 2-phase creation.", "");
99
100
101
102 DocDeclStr(
103 void , SetDefault(),
104 "This sets the button to be the default item for the panel or dialog box.", "");
105
106
107 DocDeclStr(
108 static wxSize , GetDefaultSize(),
109 "Returns the default button size for this platform.", "");
110
111 static wxVisualAttributes
112 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
113 };
114
115
116
117 //---------------------------------------------------------------------------
118
119
120 DocStr(wxBitmapButton,
121 "A Button that contains a bitmap. A bitmap button can be supplied with a
122 single bitmap, and wxWidgets will draw all button states using this bitmap. If
123 the application needs more control, additional bitmaps for the selected state,
124 unpressed focused state, and greyed-out state may be supplied.", "
125
126 Window Styles
127 -------------
128 ============== =============================================
129 wx.BU_AUTODRAW If this is specified, the button will be drawn
130 automatically using the label bitmap only,
131 providing a 3D-look border. If this style is
132 not specified, the button will be drawn
133 without borders and using all provided
134 bitmaps. WIN32 only.
135 wx.BU_LEFT Left-justifies the label. WIN32 only.
136 wx.BU_TOP Aligns the label to the top of the button. WIN32
137 only.
138 wx.BU_RIGHT Right-justifies the bitmap label. WIN32 only.
139 wx.BU_BOTTOM Aligns the label to the bottom of the
140 button. WIN32 only.
141 wx.BU_EXACTFIT Creates the button as small as possible
142 instead of making it of the standard size
143 (which is the default behaviour.)
144 ============== =============================================
145
146 Events
147 ------
148 =========== ==================================
149 EVT_BUTTON Sent when the button is clicked.
150 =========== ==================================
151
152 :see: `wx.Button`, `wx.Bitmap`
153 ");
154
155 MustHaveApp(wxBitmapButton);
156
157 class wxBitmapButton : public wxButton
158 {
159 public:
160 %pythonAppend wxBitmapButton "self._setOORInfo(self)"
161 %pythonAppend wxBitmapButton() ""
162 %typemap(out) wxBitmapButton*; // turn off this typemap
163
164 DocCtorStr(
165 wxBitmapButton(wxWindow* parent, wxWindowID id=-1,
166 const wxBitmap& bitmap = wxNullBitmap,
167 const wxPoint& pos = wxDefaultPosition,
168 const wxSize& size = wxDefaultSize,
169 long style = wxBU_AUTODRAW,
170 const wxValidator& validator = wxDefaultValidator,
171 const wxString& name = wxPyButtonNameStr),
172 "Create and show a button with a bitmap for the label.", "");
173
174 DocCtorStrName(
175 wxBitmapButton(),
176 "Precreate a BitmapButton for 2-phase creation.", "",
177 PreBitmapButton);
178
179 // Turn it back on again
180 %typemap(out) wxBitmapButton* { $result = wxPyMake_wxObject($1, $owner); }
181
182
183 DocDeclStr(
184 bool , Create(wxWindow* parent, wxWindowID id=-1,
185 const wxBitmap& bitmap = wxNullBitmap,
186 const wxPoint& pos = wxDefaultPosition,
187 const wxSize& size = wxDefaultSize,
188 long style = wxBU_AUTODRAW,
189 const wxValidator& validator = wxDefaultValidator,
190 const wxString& name = wxPyButtonNameStr),
191 "Acutally create the GUI BitmapButton for 2-phase creation.", "");
192
193
194 DocDeclStr(
195 wxBitmap , GetBitmapLabel(),
196 "Returns the label bitmap (the one passed to the constructor).", "");
197
198 DocDeclStr(
199 wxBitmap , GetBitmapDisabled(),
200 "Returns the bitmap for the disabled state.", "");
201
202 DocDeclStr(
203 wxBitmap , GetBitmapFocus(),
204 "Returns the bitmap for the focused state.", "");
205
206
207 DocDeclStr(
208 wxBitmap , GetBitmapSelected(),
209 "Returns the bitmap for the selected state.", "");
210
211
212 DocDeclStr(
213 void , SetBitmapDisabled(const wxBitmap& bitmap),
214 "Sets the bitmap for the disabled button appearance.", "");
215
216
217 DocDeclStr(
218 void , SetBitmapFocus(const wxBitmap& bitmap),
219 "Sets the bitmap for the button appearance when it has the keyboard focus.", "");
220
221
222 DocDeclStr(
223 void , SetBitmapSelected(const wxBitmap& bitmap),
224 "Sets the bitmap for the selected (depressed) button appearance.", "");
225
226
227 DocDeclStr(
228 void , SetBitmapLabel(const wxBitmap& bitmap),
229 "Sets the bitmap label for the button. This is the bitmap used for the
230 unselected state, and for all other states if no other bitmaps are provided.", "");
231
232
233 void SetMargins(int x, int y);
234 int GetMarginX() const;
235 int GetMarginY() const;
236 };
237
238
239 //---------------------------------------------------------------------------