Fix crash when auto-sizing a wxDataViewCtrl column.
[wxWidgets.git] / interface / wx / arrstr.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: arrstr.h
3 // Purpose: interface of wxArrayString
4 // Author: wxWidgets team
5 // Licence: wxWindows licence
6 /////////////////////////////////////////////////////////////////////////////
7
8 /**
9 @class wxArrayString
10
11 wxArrayString is an efficient container for storing wxString objects.
12
13 It has the same features as all wxArray classes, i.e. it dynamically expands
14 when new items are added to it (so it is as easy to use as a linked list),
15 but the access time to the elements is constant, instead of being linear in
16 number of elements as in the case of linked lists. It is also very size
17 efficient and doesn't take more space than a C array @e wxString[] type
18 (wxArrayString uses its knowledge of internals of wxString class to achieve this).
19
20 This class is used in the same way as other dynamic arrays(), except that no
21 ::WX_DEFINE_ARRAY declaration is needed for it.
22 When a string is added or inserted in the array, a copy of the string is created,
23 so the original string may be safely deleted (e.g. if it was a @e wxChar *
24 pointer the memory it was using can be freed immediately after this).
25 In general, there is no need to worry about string memory deallocation when using
26 this class - it will always free the memory it uses itself.
27
28 The references returned by wxArrayString::Item, wxArrayString::Last or
29 wxArrayString::operator[] are not constant, so the array elements may
30 be modified in place like this:
31
32 @code
33 array.Last().MakeUpper();
34 @endcode
35
36 @note none of the methods of wxArrayString is virtual including its
37 destructor, so this class should not be used as a base class.
38
39 Although this is not true strictly speaking, this class may be considered as
40 a specialization of wxArray class for the wxString member data: it is not
41 implemented like this, but it does have all of the wxArray functions.
42
43 It also has the full set of <tt>std::vector<wxString></tt> compatible
44 methods, including nested @c iterator and @c const_iterator classes which
45 should be used in the new code for forward compatibility with the future
46 wxWidgets versions.
47
48 @library{wxbase}
49 @category{containers}
50
51 @see wxArray<T>, wxString, @ref overview_string
52 */
53 class wxArrayString : public wxArray
54 {
55 public:
56 /**
57 The function type used with wxArrayString::Sort function.
58 */
59 typedef int (*CompareFunction)(const wxString& first, const wxString& second);
60
61 /**
62 Default constructor.
63 */
64 wxArrayString();
65
66 /**
67 Copy constructor.
68 */
69 wxArrayString(const wxArrayString& array);
70
71 //@{
72 /**
73 Constructor from a C string array. Pass a size @a sz and an array @a arr.
74 **/
75 wxArrayString(size_t sz, const char** arr);
76 wxArrayString(size_t sz, const wchar_t** arr);
77 //@}
78
79 /**
80 Constructor from a wxString array. Pass a size @a sz and array @a arr.
81 */
82 wxArrayString(size_t sz, const wxString* arr);
83
84 /**
85 Destructor frees memory occupied by the array strings. For performance
86 reasons it is not virtual, so this class should not be derived from.
87 */
88 ~wxArrayString();
89
90 /**
91 Appends the given number of @a copies of the new item @a str to the
92 array and returns the index of the first new item in the array.
93
94 @see Insert()
95 */
96 size_t Add(const wxString& str, size_t copies = 1);
97
98 /**
99 Preallocates enough memory to store @a nCount items.
100
101 This function may be used to improve array class performance before
102 adding a known number of items consecutively.
103 */
104 void Alloc(size_t nCount);
105
106 /**
107 Clears the array contents and frees memory.
108
109 @see Empty()
110 */
111 void Clear();
112
113 /**
114 Empties the array: after a call to this function GetCount() will return 0.
115 However, this function does not free the memory used by the array and so
116 should be used when the array is going to be reused for storing other strings.
117 Otherwise, you should use Clear() to empty the array and free memory.
118 */
119 void Empty();
120
121 /**
122 Returns the number of items in the array.
123 */
124 size_t GetCount() const;
125
126 /**
127 Search the element in the array, starting from the beginning if @a bFromEnd
128 is @false or from end otherwise. If @a bCase, comparison is case sensitive
129 (default), otherwise the case is ignored.
130
131 This function uses linear search for wxArrayString.
132 Returns index of the first item matched or @c wxNOT_FOUND if there is no match.
133 */
134 int Index(const wxString& sz, bool bCase = true, bool bFromEnd = false) const;
135
136 /**
137 Insert the given number of @a copies of the new element in the array before the
138 position @a nIndex. Thus, for example, to insert the string in the beginning of
139 the array you would write:
140
141 @code
142 Insert("foo", 0);
143 @endcode
144
145 If @a nIndex is equal to GetCount() this function behaves as Add().
146 */
147 void Insert(wxString lItem, size_t nIndex, size_t copies = 1);
148
149 /**
150 Returns @true if the array is empty, @false otherwise. This function returns the
151 same result as GetCount() == 0 but is probably easier to read.
152 */
153 bool IsEmpty() const;
154
155 /**
156 Return the array element at position @a nIndex. An assert failure will
157 result from an attempt to access an element beyond the end of array in debug
158 mode, but no check is done in release mode.
159
160 @see operator[] for the operator version.
161 */
162 //@{
163 wxString& Item(size_t nIndex);
164 const wxString& Item(size_t nIndex) const;
165 //@}
166
167 /**
168 Returns the last element of the array. Attempt to access the last element of
169 an empty array will result in assert failure in debug build, however no checks
170 are done in release mode.
171 */
172 //@{
173 wxString& Last();
174 const wxString& Last() const;
175 //@}
176
177 /**
178 Removes the first item matching this value. An assert failure is provoked by
179 an attempt to remove an element which does not exist in debug build.
180
181 @see Index()
182 */
183 void Remove(const wxString& sz);
184
185 /**
186 Removes @a count items starting at position @a nIndex from the array.
187 */
188 void RemoveAt(size_t nIndex, size_t count = 1);
189
190 /**
191 Releases the extra memory allocated by the array.
192 This function is useful to minimize the array memory consumption.
193
194 @see Alloc()
195 */
196 void Shrink();
197
198 /**
199 Sorts the array in alphabetical order or in reverse alphabetical order if
200 @a reverseOrder is @true. The sort is case-sensitive.
201 */
202 void Sort(bool reverseOrder = false);
203
204 /**
205 Sorts the array using the specified @a compareFunction for item comparison.
206 @a CompareFunction is defined as a function taking two <em>const wxString&</em>
207 parameters and returning an @e int value less than, equal to or greater
208 than 0 if the first string is less than, equal to or greater than the
209 second one.
210
211 Example:
212 The following example sorts strings by their length.
213
214 @code
215 static int CompareStringLen(const wxString& first, const wxString& second)
216 {
217 return first.length() - second.length();
218 }
219
220 ...
221
222 wxArrayString array;
223
224 array.Add("one");
225 array.Add("two");
226 array.Add("three");
227 array.Add("four");
228
229 array.Sort(CompareStringLen);
230 @endcode
231 */
232 void Sort(CompareFunction compareFunction);
233
234 /**
235 Compares 2 arrays respecting the case. Returns @true if the arrays have
236 different number of elements or if the elements don't match pairwise.
237 */
238 bool operator !=(const wxArrayString& array) const;
239
240 /**
241 Assignment operator.
242 */
243 wxArrayString& operator=(const wxArrayString&);
244
245 /**
246 Compares 2 arrays respecting the case. Returns @true only if the arrays have
247 the same number of elements and the same strings in the same order.
248 */
249 bool operator ==(const wxArrayString& array) const;
250
251 /**
252 Return the array element at position @a nIndex. An assert failure will
253 result from an attempt to access an element beyond the end of array in
254 debug mode, but no check is done in release mode.
255
256 This is the operator version of the Item() method.
257 */
258 wxString& operator[](size_t nIndex) const;
259 };
260
261
262 /**
263 @class wxSortedArrayString
264
265 wxSortedArrayString is an efficient container for storing wxString objects
266 which always keeps the string in alphabetical order.
267
268 wxSortedArrayString uses binary search in its wxSortedArrayString::Index() method
269 (instead of linear search for wxArrayString::Index()) which makes it much more
270 efficient if you add strings to the array rarely (because, of course, you have
271 to pay for Index() efficiency by having Add() be slower) but search for them
272 often. Several methods should not be used with sorted array (basically, all
273 those which break the order of items) which is mentioned in their description.
274
275 @library{wxbase}
276 @category{containers}
277
278 @see wxArray, wxString, @ref overview_string
279 */
280 class wxSortedArrayString : public wxArray
281 {
282 public:
283 /**
284 Conversion constructor.
285
286 Constructs a sorted array with the same contents as the (possibly
287 unsorted) "array" argument.
288 */
289 wxSortedArrayString(const wxArrayString& array);
290
291 /**
292 @copydoc wxArrayString::Add()
293
294 @warning
295 For sorted arrays, the index of the inserted item will not be, in general,
296 equal to GetCount() - 1 because the item is inserted at the correct position
297 to keep the array sorted and not appended.
298 */
299 size_t Add(const wxString& str, size_t copies = 1);
300
301
302 /**
303 @copydoc wxArrayString::Index()
304
305 This function uses binary search for wxSortedArrayString, but it ignores
306 the @a bCase and @a bFromEnd parameters.
307 */
308 int Index(const wxString& sz, bool bCase = true,
309 bool bFromEnd = false) const;
310
311 /**
312 @warning This function should not be used with sorted arrays because it
313 could break the order of items and, for example, subsequent calls
314 to Index() would then not work!
315
316 @warning In STL mode, Insert is private and simply invokes wxFAIL_MSG.
317 */
318 void Insert(const wxString& str, size_t nIndex,
319 size_t copies = 1);
320
321 //@{
322 /**
323 @warning This function should not be used with sorted array because it could
324 break the order of items and, for example, subsequent calls to Index()
325 would then not work! Also, sorting a wxSortedArrayString doesn't make
326 sense because its elements are always already sorted.
327
328 @warning In STL mode, Sort is private and simply invokes wxFAIL_MSG.
329 */
330 void Sort(bool reverseOrder = false);
331 void Sort(CompareFunction compareFunction);
332 //@}
333 };
334
335
336 // ============================================================================
337 // Global functions/macros
338 // ============================================================================
339
340 /** @addtogroup group_funcmacro_string */
341 //@{
342
343 /**
344 Splits the given wxString object using the separator @a sep and returns the
345 result as a wxArrayString.
346
347 If the @a escape character is non-@NULL, then the occurrences of @a sep
348 immediately prefixed with @a escape are not considered as separators.
349 Note that empty tokens will be generated if there are two or more adjacent
350 separators.
351
352 @see wxJoin()
353
354 @header{wx/arrstr.h}
355 */
356 wxArrayString wxSplit(const wxString& str, const wxChar sep,
357 const wxChar escape = '\\');
358
359 /**
360 Concatenate all lines of the given wxArrayString object using the separator
361 @a sep and returns the result as a wxString.
362
363 If the @a escape character is non-@NULL, then it's used as prefix for each
364 occurrence of @a sep in the strings contained in @a arr before joining them
365 which is necessary in order to be able to recover the original array
366 contents from the string later using wxSplit().
367
368 @see wxSplit()
369
370 @header{wx/arrstr.h}
371 */
372 wxString wxJoin(const wxArrayString& arr, const wxChar sep,
373 const wxChar escape = '\\');
374
375 //@}
376