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git.saurik.com Git - wxWidgets.git/blob - src/gtk/animate.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/gtk/animate.cpp
3 // Purpose: wxAnimation and wxAnimationCtrl
4 // Author: Francesco Montorsi
8 // Copyright: (c) Francesco Montorsi
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
15 #if wxUSE_ANIMATIONCTRL && !defined(__WXUNIVERSAL__)
17 #include "wx/animate.h"
22 #include "wx/stream.h"
25 #include "wx/wfstream.h"
30 // ============================================================================
32 // ============================================================================
34 void gdk_pixbuf_area_updated(GdkPixbufLoader
*loader
,
38 gint
WXUNUSED(height
),
41 if (anim
&& anim
->GetPixbuf() == NULL
)
43 // we need to set the pixbuf only if this is the first time this signal
45 anim
->SetPixbuf(gdk_pixbuf_loader_get_animation(loader
));
50 //-----------------------------------------------------------------------------
52 //-----------------------------------------------------------------------------
54 IMPLEMENT_DYNAMIC_CLASS(wxAnimation
, wxAnimationBase
)
56 wxAnimation::wxAnimation(const wxAnimation
& that
)
59 m_pixbuf
= that
.m_pixbuf
;
61 g_object_ref(m_pixbuf
);
64 wxAnimation::wxAnimation(GdkPixbufAnimation
*p
)
68 g_object_ref(m_pixbuf
);
71 wxAnimation
& wxAnimation::operator=(const wxAnimation
& that
)
75 base_type::operator=(that
);
77 m_pixbuf
= that
.m_pixbuf
;
79 g_object_ref(m_pixbuf
);
84 bool wxAnimation::LoadFile(const wxString
&name
, wxAnimationType
WXUNUSED(type
))
87 m_pixbuf
= gdk_pixbuf_animation_new_from_file(name
.fn_str(), NULL
);
91 bool wxAnimation::Load(wxInputStream
&stream
, wxAnimationType type
)
98 case wxANIMATION_TYPE_GIF
:
99 strcpy(anim_type
, "gif");
102 case wxANIMATION_TYPE_ANI
:
103 strcpy(anim_type
, "ani");
111 // create a GdkPixbufLoader
112 GError
*error
= NULL
;
113 GdkPixbufLoader
*loader
;
114 if (type
!= wxANIMATION_TYPE_INVALID
&& type
!= wxANIMATION_TYPE_ANY
)
115 loader
= gdk_pixbuf_loader_new_with_type(anim_type
, &error
);
117 loader
= gdk_pixbuf_loader_new();
120 error
!= NULL
) // even if the loader was allocated, an error could have happened
122 wxLogDebug(wxT("Could not create the loader for '%s' animation type: %s"),
123 anim_type
, error
->message
);
127 // connect to loader signals
128 g_signal_connect(loader
, "area-updated", G_CALLBACK(gdk_pixbuf_area_updated
), this);
131 bool data_written
= false;
132 while (stream
.IsOk())
134 // read a chunk of data
135 if (!stream
.Read(buf
, sizeof(buf
)) &&
136 stream
.GetLastError() != wxSTREAM_EOF
) // EOF is OK for now
138 // gdk_pixbuf_loader_close wants the GError == NULL
139 gdk_pixbuf_loader_close(loader
, NULL
);
143 // fetch all data into the loader
144 if (!gdk_pixbuf_loader_write(loader
, buf
, stream
.LastRead(), &error
))
146 wxLogDebug(wxT("Could not write to the loader: %s"), error
->message
);
148 // gdk_pixbuf_loader_close wants the GError == NULL
149 gdk_pixbuf_loader_close(loader
, NULL
);
158 wxLogDebug("Could not read data from the stream...");
162 // load complete: gdk_pixbuf_loader_close will now check if the data we
163 // wrote inside the pixbuf loader does make sense and will give an error
164 // if it doesn't (because of a truncated file, corrupted data or whatelse)
165 if (!gdk_pixbuf_loader_close(loader
, &error
))
167 wxLogDebug(wxT("Could not close the loader: %s"), error
->message
);
171 // wait until we get the last area_updated signal
175 wxImage
wxAnimation::GetFrame(unsigned int WXUNUSED(frame
)) const
180 wxSize
wxAnimation::GetSize() const
182 return wxSize(gdk_pixbuf_animation_get_width(m_pixbuf
),
183 gdk_pixbuf_animation_get_height(m_pixbuf
));
186 void wxAnimation::UnRef()
189 g_object_unref(m_pixbuf
);
193 void wxAnimation::SetPixbuf(GdkPixbufAnimation
* p
)
198 g_object_ref(m_pixbuf
);
201 //-----------------------------------------------------------------------------
203 //-----------------------------------------------------------------------------
205 IMPLEMENT_DYNAMIC_CLASS(wxAnimationCtrl
, wxAnimationCtrlBase
)
206 BEGIN_EVENT_TABLE(wxAnimationCtrl
, wxAnimationCtrlBase
)
207 EVT_TIMER(wxID_ANY
, wxAnimationCtrl::OnTimer
)
210 void wxAnimationCtrl::Init()
217 bool wxAnimationCtrl::Create( wxWindow
*parent
, wxWindowID id
,
218 const wxAnimation
& anim
,
222 const wxString
& name
)
224 if (!PreCreation( parent
, pos
, size
) ||
225 !base_type::CreateBase(parent
, id
, pos
, size
, style
& wxWINDOW_STYLE_MASK
,
226 wxDefaultValidator
, name
))
228 wxFAIL_MSG( wxT("wxAnimationCtrl creation failed") );
232 SetWindowStyle(style
);
234 m_widget
= gtk_image_new();
235 g_object_ref(m_widget
);
236 gtk_widget_show(m_widget
);
238 m_parent
->DoAddChild( this );
241 SetInitialSize(size
);
246 // init the timer used for animation
247 m_timer
.SetOwner(this);
252 wxAnimationCtrl::~wxAnimationCtrl()
258 bool wxAnimationCtrl::LoadFile(const wxString
&filename
, wxAnimationType type
)
260 wxFileInputStream
fis(filename
);
263 return Load(fis
, type
);
266 bool wxAnimationCtrl::Load(wxInputStream
& stream
, wxAnimationType type
)
269 if ( !anim
.Load(stream
, type
) || !anim
.IsOk() )
276 void wxAnimationCtrl::SetAnimation(const wxAnimation
&anim
)
284 // copy underlying GdkPixbuf object
285 m_anim
= anim
.GetPixbuf();
287 // m_anim may be null in case wxNullAnimation has been passed
290 // add a reference to the GdkPixbufAnimation
291 g_object_ref(m_anim
);
293 if (!this->HasFlag(wxAC_NO_AUTORESIZE
))
297 DisplayStaticImage();
300 void wxAnimationCtrl::FitToAnimation()
305 int w
= gdk_pixbuf_animation_get_width(m_anim
),
306 h
= gdk_pixbuf_animation_get_height(m_anim
);
308 // update our size to fit animation
312 void wxAnimationCtrl::ResetAnim()
315 g_object_unref(m_anim
);
319 void wxAnimationCtrl::ResetIter()
322 g_object_unref(m_iter
);
326 bool wxAnimationCtrl::Play()
331 // init the iterator and start a one-shot timer
333 m_iter
= gdk_pixbuf_animation_get_iter (m_anim
, NULL
);
336 // gdk_pixbuf_animation_iter_get_delay_time() may return -1 which means
337 // that the timer should not start
338 int n
= gdk_pixbuf_animation_iter_get_delay_time(m_iter
);
340 m_timer
.Start(n
, true);
345 void wxAnimationCtrl::Stop()
347 // leave current frame displayed until Play() is called again
353 DisplayStaticImage();
356 void wxAnimationCtrl::DisplayStaticImage()
358 wxASSERT(!IsPlaying());
360 // m_bmpStaticReal will be updated only if necessary...
363 if (m_bmpStaticReal
.IsOk())
365 // show inactive bitmap
366 GdkBitmap
*mask
= NULL
;
367 if (m_bmpStaticReal
.GetMask())
368 mask
= m_bmpStaticReal
.GetMask()->GetBitmap();
370 if (m_bmpStaticReal
.HasPixbuf())
372 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget
),
373 m_bmpStaticReal
.GetPixbuf());
377 gtk_image_set_from_pixmap(GTK_IMAGE(m_widget
),
378 m_bmpStaticReal
.GetPixmap(), mask
);
385 // even if not clearly documented, gdk_pixbuf_animation_get_static_image()
386 // always returns the first frame of the animation
387 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget
),
388 gdk_pixbuf_animation_get_static_image(m_anim
));
392 ClearToBackgroundColour();
397 bool wxAnimationCtrl::IsPlaying() const
399 // NB: we cannot just return m_timer.IsRunning() as this would not
400 // be safe as e.g. if we are displaying a frame forever,
401 // then we are "officially" still playing the animation, but
402 // the timer is not running anymore...
406 wxSize
wxAnimationCtrl::DoGetBestSize() const
408 if (m_anim
&& !this->HasFlag(wxAC_NO_AUTORESIZE
))
410 return wxSize(gdk_pixbuf_animation_get_width(m_anim
),
411 gdk_pixbuf_animation_get_height(m_anim
));
414 return wxSize(100,100);
417 void wxAnimationCtrl::ClearToBackgroundColour()
419 wxSize sz
= GetClientSize();
420 GdkPixbuf
*newpix
= gdk_pixbuf_new(GDK_COLORSPACE_RGB
, false, 8,
421 sz
.GetWidth(), sz
.GetHeight());
425 wxColour clr
= GetBackgroundColour();
426 guint32 col
= (clr
.Red() << 24) | (clr
.Green() << 16) | (clr
.Blue() << 8);
427 gdk_pixbuf_fill(newpix
, col
);
429 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget
), newpix
);
430 g_object_unref(newpix
);
433 bool wxAnimationCtrl::SetBackgroundColour( const wxColour
&colour
)
435 // wxWindowGTK::SetBackgroundColour works but since our m_widget is a GtkImage
436 // it won't show the background colour unlike the user would expect.
437 // Thus we clear the GtkImage contents to the background colour...
438 if (!wxControl::SetBackgroundColour(colour
))
441 // if not playing the change must take place immediately but
442 // remember that the inactive bitmap has higher priority over the background
443 // colour; DisplayStaticImage() will handle that
445 DisplayStaticImage();
451 //-----------------------------------------------------------------------------
452 // wxAnimationCtrl - event handlers
453 //-----------------------------------------------------------------------------
455 void wxAnimationCtrl::OnTimer(wxTimerEvent
& WXUNUSED(ev
))
457 wxASSERT(m_iter
!= NULL
);
459 // gdk_pixbuf_animation_iter_advance() will automatically restart
460 // the animation, if necessary and we have no way to know !!
461 if (gdk_pixbuf_animation_iter_advance(m_iter
, NULL
))
463 // start a new one-shot timer
464 int n
= gdk_pixbuf_animation_iter_get_delay_time(m_iter
);
466 m_timer
.Start(n
, true);
468 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget
),
469 gdk_pixbuf_animation_iter_get_pixbuf(m_iter
));
473 // no need to update the m_widget yet
474 m_timer
.Start(10, true);
478 #endif // wxUSE_ANIMATIONCTRL