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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: power.h
3 // Purpose: interface of wxPowerEvent
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxPowerEvent
11
12 The power events are generated when the system power state changes, e.g. the
13 system is suspended, hibernated, plugged into or unplugged from the wall socket
14 and so on. wxPowerEvents are emitted by wxWindows.
15
16 Notice that currently only suspend and resume events are generated and only
17 under MS Windows platform. To avoid the need to change the code using this
18 event later when these events are implemented on the other platforms please
19 use the test <tt>ifdef wxHAS_POWER_EVENTS</tt> instead of directly testing for
20 the platform in your code: this symbol will be defined for all platforms
21 supporting the power events.
22
23 @beginEventTable{wxPowerEvent}
24 @event{EVT_POWER_SUSPENDING(func)}
25 System is about to be suspended, this event can be vetoed to prevent
26 suspend from taking place.
27 @event{EVT_POWER_SUSPENDED(func)}
28 System is about to suspend: normally the application should quickly
29 (i.e. without user intervention) close all the open files and network
30 connections here, possibly remembering them to reopen them later when
31 the system is resumed.
32 @event{EVT_POWER_SUSPEND_CANCEL(func)}
33 System suspension was cancelled because some application vetoed it.
34 @event{EVT_POWER_RESUME(func)}
35 System resumed from suspend: normally the application should restore
36 the state in which it had been before the suspension.
37 @endEventTable
38
39 @library{wxbase}
40 @category{events}
41
42 @see ::wxGetPowerType(), ::wxGetBatteryState()
43 */
44 class wxPowerEvent : public wxEvent
45 {
46 public:
47 /**
48 Call this to prevent suspend from taking place in @c wxEVT_POWER_SUSPENDING
49 handler (it is ignored for all the others).
50 */
51 void Veto();
52 };
53