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git.saurik.com Git - wxWidgets.git/blob - docs/doxygen/overviews/python.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: topic overview
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
11 @page overview_python wxPython Overview
13 This topic was written by Robin Dunn, author of the
14 <a href="http://www.python.org/">wxPython</a> wrapper.
16 @li @ref overview_python_what
17 @li @ref overview_python_why
18 @li @ref overview_python_othergui
19 @li @ref overview_python_using
20 @li @ref overview_python_classes
21 @li @ref overview_python_help
27 @section overview_python_what What is wxPython?
29 wxPython is a blending of the wxWidgets GUI classes and the Python programming
32 @subsection overview_python_what_py Python
34 So what is Python? Go to http://www.python.org to learn more, but in a
35 nutshell Python is an interpreted, interactive, object-oriented programming
36 language. It is often compared to Tcl, Perl, Scheme or Java.
38 Python combines remarkable power with very clear syntax. It has modules,
39 classes, exceptions, very high level dynamic data types, and dynamic typing.
40 There are interfaces to many system calls and libraries, and new built-in
41 modules are easily written in C or C++. Python is also usable as an extension
42 language for applications that need a programmable interface.
44 Python is copyrighted but freely usable and distributable, even for commercial
47 @subsection overview_python_what_wxpy wxPython
49 wxPython is a Python package that can be imported at runtime that includes a
50 collection of Python modules and an extension module (native code). It provides
51 a series of Python classes that mirror (or shadow) many of the wxWidgets GUI
52 classes. This extension module attempts to mirror the class hierarchy of
53 wxWidgets as closely as possible. This means that there is a wxFrame class in
54 wxPython that looks, smells, tastes and acts almost the same as the wxFrame
55 class in the C++ version.
57 wxPython is very versatile. It can be used to create standalone GUI
58 applications, or in situations where Python is embedded in a C++ application as
59 an internal scripting or macro language.
61 Currently wxPython is available for Win32 platforms and the GTK toolkit (wxGTK)
62 on most Unix/X-windows platforms. See the wxPython website http://wxPython.org/
63 for details about getting wxPython working for you.
66 @section overview_python_why Why Use wxPython?
68 So why would you want to use wxPython over just C++ and wxWidgets? Personally I
69 prefer using Python for everything. I only use C++ when I absolutely have to
70 eke more performance out of an algorithm, and even then I usually code it as an
71 extension module and leave the majority of the program in Python.
73 Another good thing to use wxPython for is quick prototyping of your wxWidgets
74 apps. With C++ you have to continuously go though the edit-compile-link-run
75 cycle, which can be quite time consuming. With Python it is only an edit-run
76 cycle. You can easily build an application in a few hours with Python that
77 would normally take a few days or longer with C++. Converting a wxPython app to
78 a C++/wxWidgets app should be a straight forward task.
81 @section overview_python_othergui Other Python GUIs
83 There are other GUI solutions out there for Python.
85 @subsection overview_python_othergui_tkinter Tkinter
87 Tkinter is the de facto standard GUI for Python. It is available on nearly
88 every platform that Python and Tcl/TK are. Why Tcl/Tk? Well because Tkinter is
89 just a wrapper around Tcl's GUI toolkit, Tk. This has it's upsides and it's
92 The upside is that Tk is a pretty versatile toolkit. It can be made to do a lot
93 of things in a lot of different environments. It is fairly easy to create new
94 widgets and use them interchangeably in your programs.
96 The downside is Tcl. When using Tkinter you actually have two separate language
97 interpreters running, the Python interpreter and the Tcl interpreter for the
98 GUI. Since the guts of Tcl is mostly about string processing, it is fairly slow
99 as well. (Not too bad on a fast Pentium II, but you really notice the
100 difference on slower machines.)
102 It wasn't until the latest version of Tcl/Tk that native Look and Feel was
103 possible on non-Motif platforms. This is because Tk usually implements its own
104 widgets (controls) even when there are native controls available.
106 Tkinter is a pretty low-level toolkit. You have to do a lot of work (verbose
107 program code) to do things that would be much simpler with a higher level of
110 @subsection overview_python_othergui_pythonwin PythonWin
112 PythonWin is an add-on package for Python for the Win32 platform. It includes
113 wrappers for MFC as well as much of the Win32 API. Because of its foundation,
114 it is very familiar for programmers who have experience with MFC and the Win32
115 API. It is obviously not compatible with other platforms and toolkits.
116 PythonWin is organized as separate packages and modules so you can use the
117 pieces you need without having to use the GUI portions.
119 @subsection overview_python_othergui_others Others
121 There are quite a few other GUI modules available for Python, some in active
122 use, some that haven't been updated for ages. Most are simple wrappers around
123 some C or C++ toolkit or another, and most are not cross-platform compatible.
124 See <a href="http://pypi.python.org/pypi?:action=browse&show=all&c=433">this link</a>
125 for a listing of a few of them.
128 @section overview_python_using Using wxPython
130 I'm not going to try and teach the Python language here. You can do that at the
131 <a href="http://www.python.org/doc/tut/tut.html">Python Tutorial</a>. I'm also
132 going to assume that you know a bit about wxWidgets already, enough to notice
133 the similarities in the classes used.
135 Take a look at the following wxPython program. You can find a similar program
136 in the @c wxPython/demo directory, named @c DialogUnits.py. If your Python and
137 wxPython are properly installed, you should be able to run it by issuing this
141 python DialogUnits.py
145 01: ## import all of the wxPython GUI package
146 02: from wxPython.wx import *
148 04: ## Create a new frame class, derived from the wxPython Frame.
149 05: class MyFrame(wxFrame):
151 07: def __init__(self, parent, id, title):
152 08: # First, call the base class' __init__ method to create the frame
153 09: wxFrame.__init__(self, parent, id, title,
154 10: wxPoint(100, 100), wxSize(160, 100))
156 12: # Associate some events with methods of this class
157 13: EVT_SIZE(self, self.OnSize)
158 14: EVT_MOVE(self, self.OnMove)
160 16: # Add a panel and some controls to display the size and position
161 17: panel = wxPanel(self, -1)
162 18: wxStaticText(panel, -1, "Size:",
163 19: wxDLG_PNT(panel, wxPoint(4, 4)), wxDefaultSize)
164 20: wxStaticText(panel, -1, "Pos:",
165 21: wxDLG_PNT(panel, wxPoint(4, 14)), wxDefaultSize)
166 22: self.sizeCtrl = wxTextCtrl(panel, -1, "",
167 23: wxDLG_PNT(panel, wxPoint(24, 4)),
168 24: wxDLG_SZE(panel, wxSize(36, -1)),
170 26: self.posCtrl = wxTextCtrl(panel, -1, "",
171 27: wxDLG_PNT(panel, wxPoint(24, 14)),
172 28: wxDLG_SZE(panel, wxSize(36, -1)),
176 32: # This method is called automatically when the CLOSE event is
177 33: # sent to this window
178 34: def OnCloseWindow(self, event):
179 35: # tell the window to kill itself
182 38: # This method is called by the system when the window is resized,
183 39: # because of the association above.
184 40: def OnSize(self, event):
185 41: size = event.GetSize()
186 42: self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
188 44: # tell the event system to continue looking for an event handler,
189 45: # so the default handler will get called.
192 48: # This method is called by the system when the window is moved,
193 49: # because of the association above.
194 50: def OnMove(self, event):
195 51: pos = event.GetPosition()
196 52: self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
199 55: # Every wxWidgets application must have a class derived from wxApp
200 56: class MyApp(wxApp):
202 58: # wxWidgets calls this method to initialize the application
203 59: def OnInit(self):
205 61: # Create an instance of our customized Frame class
206 62: frame = MyFrame(NULL, -1, "This is a test")
209 65: # Tell wxWidgets that this is our main window
210 66: self.SetTopWindow(frame)
212 68: # Return a success flag
216 72: app = MyApp(0) # Create an instance of the application class
217 73: app.MainLoop() # Tell it to start processing events
221 @subsection overview_python_using_notice Things to Notice
223 At line 2 the wxPython classes, constants, and etc. are imported into the
224 current module's namespace. If you prefer to reduce namespace pollution you can
225 use @c "from wxPython import wx" and then access all the wxPython identifiers
226 through the wx module, for example, @c "wx.wxFrame".
228 At line 13 the frame's sizing and moving events are connected to methods of the
229 class. These helper functions are intended to be like the event table macros
230 that wxWidgets employs. But since static event tables are impossible with
231 wxPython, we use helpers that are named the same to dynamically build the
232 table. The only real difference is that the first argument to the event helpers
233 is always the window that the event table entry should be added to.
235 Notice the use of @c wxDLG_PNT and @c wxDLG_SZE in lines 19-29 to convert from
236 dialog units to pixels. These helpers are unique to wxPython since Python can't
237 do method overloading like C++.
239 There is an @c OnCloseWindow method at line 34 but no call to @c EVT_CLOSE to
240 attach the event to the method. Does it really get called? The answer is, yes
241 it does. This is because many of the standard events are attached to windows
242 that have the associated standard method names. I have tried to follow the lead
243 of the C++ classes in this area to determine what is standard but since that
244 changes from time to time I can make no guarantees, nor will it be fully
245 documented. When in doubt, use an @c EVT_*** function.
247 At lines 17 to 21 notice that there are no saved references to the panel or the
248 static text items that are created. Those of you who know Python might be
249 wondering what happens when Python deletes these objects when they go out of
250 scope. Do they disappear from the GUI? They don't. Remember that in wxPython
251 the Python objects are just shadows of the corresponding C++ objects. Once the
252 C++ windows and controls are attached to their parents, the parents manage them
253 and delete them when necessary. For this reason, most wxPython objects do not
254 need to have a @c __del__ method that explicitly causes the C++ object to be
255 deleted. If you ever have the need to forcibly delete a window, use the
256 Destroy() method as shown on line 36.
258 Just like wxWidgets in C++, wxPython apps need to create a class derived from
259 @c wxApp (line 56) that implements a method named @c OnInit, (line 59.) This
260 method should create the application's main window (line 62) and use
261 wxApp.SetTopWindow() (line 66) to inform wxWidgets about it.
263 And finally, at line 72 an instance of the application class is created. At
264 this point wxPython finishes initializing itself, and calls the @c OnInit
265 method to get things started. (The zero parameter here is a flag for
266 functionality that isn't quite implemented yet. Just ignore it for now.) The
267 call to @c MainLoop at line 73 starts the event loop which continues until the
268 application terminates or all the top level windows are closed.
271 @section overview_python_classes Classes Implemented in wxPython
273 The following classes are supported in wxPython. Most provide nearly full
274 implementations of the public interfaces specified in the C++ documentation,
275 others are less so. They will all be brought as close as possible to the C++
278 @li wxAcceleratorEntry
279 @li wxAcceleratorTable
283 @li wxBitmapDataObject
290 @li wxCalculateLayoutEvent
307 @li wxCustomDataObject
310 @li wxDataObjectComposite
311 @li wxDataObjectSimple
329 @li wxFileSystemHandler
340 @li wxHtmlContainerCell
342 @li wxHtmlEasyPrinting
348 @li wxHtmlWinTagHandler
356 @li wxIndividualLayoutConstraint
357 @li wxInitDialogEvent
359 @li @ref wxFileSystem "wxInternetFSHandler"
363 @li wxLayoutAlgorithm
364 @li wxLayoutConstraints
372 @li wxMDIClientWindow
375 @li wxMemoryFSHandler
387 @li wxPageSetupDialogData
388 @li wxPageSetupDialog
399 @li wxPrintDialogData
406 @li wxQueryLayoutInfoEvent
414 @li wxSashLayoutWindow
419 @li ::wxScrolledWindow
422 @li wxSingleChoiceDialog
437 @li wxSysColourChangedEvent
442 @li wxTextEntryDialog
458 @li @ref wxFileSystem "wxZipFSHandler"
461 @section overview_python_help Where to Go for Help
463 Since wxPython is a blending of multiple technologies, help comes from multiple
464 sources. See http://wxpython.org/ for details on various sources of help, but
465 probably the best source is the wxPython-users mail list. You can view the
466 archive or subscribe by going to http://wxpython.org/maillist.php
468 Or you can send mail directly to the list using this address:
469 wxpython-users@lists.wxwidgets.org