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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: log.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10
11 @page overview_log wxLog Classes Overview
12
13 Classes:
14 @li wxLog
15 @li wxLogStderr
16 @li wxLogStream
17 @li wxLogTextCtrl
18 @li wxLogWindow
19 @li wxLogGui
20 @li wxLogNull
21 @li wxLogBuffer
22 @li wxLogChain
23 @li wxLogInterposer
24 @li wxLogInterposerTemp
25 @li wxStreamToTextRedirector
26
27 @li @ref overview_log_introduction
28 @li @ref overview_log_targets
29 @li @ref overview_log_customize
30
31 <hr>
32
33
34 @section overview_log_introduction Introduction
35
36 This is a general overview of logging classes provided by wxWidgets. The word
37 logging here has a broad sense, including all of the program output, not only
38 non-interactive messages. The logging facilities included in wxWidgets provide
39 the base wxLog class which defines the standard interface for a @e log target
40 as well as several standard implementations of it and a family of functions to
41 use with them.
42
43 First of all, no knowledge of wxLog classes is needed to use them. For this,
44 you should only know about @e wxLogXXX() functions. All of them have the same
45 syntax as @e printf() or @e vprintf() , i.e. they take the format string as the
46 first argument and respectively a variable number of arguments or a variable
47 argument list pointer. Here are all of them:
48
49 @li wxLogFatalError which is like wxLogError, but also terminates the program
50 with the exit code 3 (using @e abort() standard function). Unlike for all
51 the other logging functions, this function can't be overridden by a log
52 target.
53 @li wxLogError is the function to use for error messages, i.e. the messages
54 that must be shown to the user. The default processing is to pop up a
55 message box to inform the user about it.
56 @li wxLogWarning for warnings. They are also normally shown to the user, but
57 don't interrupt the program work.
58 @li wxLogMessage is for all normal, informational messages. They also appear in
59 a message box by default (but it can be changed, see below).
60 @li wxLogVerbose is for verbose output. Normally, it is suppressed, but might
61 be activated if the user wishes to know more details about the program
62 progress (another, but possibly confusing name for the same function is
63 wxLogInfo).
64 @li wxLogStatus is for status messages. They will go into the status bar of the
65 active or specified (as the first argument) wxFrame if it has one.
66 @li wxLogSysError is mostly used by wxWidgets itself, but might be handy for
67 logging errors after system call (API function) failure. It logs the
68 specified message text as well as the last system error code (@e errno or
69 ::GetLastError() depending on the platform) and the corresponding error
70 message. The second form of this function takes the error code explicitly
71 as the first argument.
72 @li wxLogDebug is @b the right function for debug output. It only does anything
73 at all in the debug mode (when the preprocessor symbol __WXDEBUG__ is
74 defined) and expands to nothing in release mode (otherwise).
75
76 @b Tip: under Windows, you must either run the program under debugger or
77 use a 3rd party program such as DebugView
78 (http://www.microsoft.com/technet/sysinternals/Miscellaneous/DebugView.mspx)
79 to actually see the debug output.
80 @li wxLogTrace as wxLogDebug only does something in debug build. The reason for
81 making it a separate function from it is that usually there are a lot of
82 trace messages, so it might make sense to separate them from other debug
83 messages which would be flooded in them. Moreover, the second version of
84 this function takes a trace mask as the first argument which allows to
85 further restrict the amount of messages generated.
86
87 The usage of these functions should be fairly straightforward, however it may
88 be asked why not use the other logging facilities, such as C standard stdio
89 functions or C++ streams. The short answer is that they're all very good
90 generic mechanisms, but are not really adapted for wxWidgets, while the log
91 classes are. Some of advantages in using wxWidgets log functions are:
92
93 @li @b Portability: It is a common practice to use @e printf() statements or
94 cout/cerr C++ streams for writing out some (debug or otherwise)
95 information. Although it works just fine under Unix, these messages go
96 strictly nowhere under Windows where the stdout of GUI programs is not
97 assigned to anything. Thus, you might view wxLogMessage() as a simple
98 substitute for @e printf().
99 You can also redirect the @e wxLogXXX calls to @e cout by just writing:
100 @code
101 wxLog* logger = new wxLogStream(&cout);
102 wxLog::SetActiveTarget(logger);
103 @endcode
104 Finally, there is also a possibility to redirect the output sent to @e cout
105 to a wxTextCtrl by using the wxStreamToTextRedirector class.
106 @li @b Flexibility: The output of wxLog functions can be redirected or
107 suppressed entirely based on their importance, which is either impossible
108 or difficult to do with traditional methods. For example, only error
109 messages, or only error messages and warnings might be logged, filtering
110 out all informational messages.
111 @li @b Completeness: Usually, an error message should be presented to the user
112 when some operation fails. Let's take a quite simple but common case of a
113 file error: suppose that you're writing your data file on disk and there is
114 not enough space. The actual error might have been detected inside
115 wxWidgets code (say, in wxFile::Write), so the calling function doesn't
116 really know the exact reason of the failure, it only knows that the data
117 file couldn't be written to the disk. However, as wxWidgets uses
118 wxLogError() in this situation, the exact error code (and the corresponding
119 error message) will be given to the user together with "high level" message
120 about data file writing error.
121
122
123 @section overview_log_enable Log Messages Selection
124
125 By default, most log messages are enabled. In particular, this means that
126 errors logged by wxWidgets code itself (e.g. when it fails to perform some
127 operation, for instance wxFile::Open() logs an error when it fails to open a
128 file) will be processed and shown to the user. To disable the logging entirely
129 you can use wxLog::EnableLogging() method or, more usually, wxLogNull class
130 which temporarily disables logging and restores it back to the original setting
131 when it is destroyed.
132
133 To limit logging to important messages only, you may use wxLog::SetLogLevel()
134 with e.g. wxLOG_Warning value -- this will completely disable all logging
135 messages with the severity less than warnings, so wxLogMessage() output won't
136 be shown to the user any more.
137
138 Moreover, the log level can be set separately for different log components.
139 Before showing how this can be useful, let us explain what log components are:
140 they are simply arbitrary strings identifying the component, or module, which
141 generated the message. They are hierarchical in the sense that "foo/bar/baz"
142 component is supposed to be a child of "foo". And all components are children
143 of the unnamed root component.
144
145 By default, all messages logged by wxWidgets originate from "wx" component or
146 one of its subcomponents such as "wx/net/ftp", while the messages logged by
147 your own code are assigned empty log component. To change this, you need to
148 define @c wxLOG_COMPONENT to a string uniquely identifying each component, e.g.
149 you could give it the value "MyProgram" by default and re-define it as
150 "MyProgram/DB" in the module working with the database and "MyProgram/DB/Trans"
151 in its part managing the transactions. Then you could use
152 wxLog::SetComponentLevel() in the following ways:
153 @code
154 // disable all database error messages, everybody knows databases never
155 // fail anyhow
156 wxLog::SetComponentLevel("MyProgram/DB", wxLOG_FatalError);
157
158 // but enable tracing for the transactions as somehow our changes don't
159 // get committed sometimes
160 wxLog::SetComponentLevel("MyProgram/DB/Trans", wxLOG_Trace);
161
162 // also enable tracing messages from wxWidgets dynamic module loading
163 // mechanism
164 wxLog::SetComponentLevel("wx/base/module", wxLOG_Trace);
165 @endcode
166 Notice that the log level set explicitly for the transactions code overrides
167 the log level of the parent component but that all other database code
168 subcomponents inherit its setting by default and so won't generate any log
169 messages at all.
170
171 @section overview_log_targets Log Targets
172
173 After having enumerated all the functions which are normally used to log the
174 messages, and why would you want to use them, we now describe how all this
175 works.
176
177 wxWidgets has the notion of a <em>log target</em>: it is just a class deriving
178 from wxLog. As such, it implements the virtual functions of the base class
179 which are called when a message is logged. Only one log target is @e active at
180 any moment, this is the one used by @e wxLogXXX() functions. The normal usage
181 of a log object (i.e. object of a class derived from wxLog) is to install it as
182 the active target with a call to @e SetActiveTarget() and it will be used
183 automatically by all subsequent calls to @e wxLogXXX() functions.
184
185 To create a new log target class you only need to derive it from wxLog and
186 override one or several of wxLog::DoLogRecord(), wxLog::DoLogTextAtLevel() and
187 wxLog::DoLogText() in it. The first one is the most flexible and allows you to
188 change the formatting of the messages, dynamically filter and redirect them and
189 so on -- all log messages, except for those generated by wxLogFatalError(),
190 pass by this function. wxLog::DoLogTextAtLevel() should be overridden if you
191 simply want to redirect the log messages somewhere else, without changing their
192 formatting. Finally, it is enough to override wxLog::DoLogText() if you only
193 want to redirect the log messages and the destination doesn't depend on the
194 message log level.
195
196
197 There are some predefined classes deriving from wxLog and which might be
198 helpful to see how you can create a new log target class and, of course, may
199 also be used without any change. There are:
200
201 @li wxLogStderr: This class logs messages to a <tt>FILE *</tt>, using stderr by
202 default as its name suggests.
203 @li wxLogStream: This class has the same functionality as wxLogStderr, but uses
204 @e ostream and cerr instead of <tt>FILE *</tt> and stderr.
205 @li wxLogGui: This is the standard log target for wxWidgets applications (it is
206 used by default if you don't do anything) and provides the most reasonable
207 handling of all types of messages for given platform.
208 @li wxLogWindow: This log target provides a "log console" which collects all
209 messages generated by the application and also passes them to the previous
210 active log target. The log window frame has a menu allowing user to clear
211 the log, close it completely or save all messages to file.
212 @li wxLogBuffer: This target collects all the logged messages in an internal
213 buffer allowing to show them later to the user all at once.
214 @li wxLogNull: The last log class is quite particular: it doesn't do anything.
215 The objects of this class may be instantiated to (temporarily) suppress
216 output of @e wxLogXXX() functions. As an example, trying to open a
217 non-existing file will usually provoke an error message, but if for some
218 reasons it is unwanted, just use this construction:
219 @code
220 wxFile file;
221
222 // wxFile.Open() normally complains if file can't be opened, we don't want it
223 {
224 wxLogNull logNo;
225 if ( !file.Open("bar") )
226 {
227 // ... process error ourselves ...
228 }
229 } // ~wxLogNull called, old log sink restored
230
231 wxLogMessage("..."); // ok
232 @endcode
233
234 The log targets can also be combined: for example you may wish to redirect the
235 messages somewhere else (for example, to a log file) but also process them as
236 normally. For this the wxLogChain, wxLogInterposer, and wxLogInterposerTemp can
237 be used.
238
239
240 @section overview_log_customize Logging Customization
241
242 To completely change the logging behaviour you may define a custom log target.
243 For example, you could define a class inheriting from wxLog which shows all the
244 log messages in some part of your main application window reserved for the
245 message output without interrupting the user work flow with modal message
246 boxes.
247
248 To use your custom log target you may either call wxLog::SetActiveTarget() with
249 your custom log object or create a wxAppTraits-derived class and override
250 CreateLogTarget() virtual method in it and also override wxApp::CreateTraits()
251 to return an instance of your custom traits object. Notice that in the latter
252 case you should be prepared for logging messages early during the program
253 startup and also during program shutdown so you shouldn't rely on existence of
254 the main application window, for example. You can however safely assume that
255 GUI is (already/still) available when your log target as used as wxWidgets
256 automatically switches to using wxLogStderr if it isn't.
257
258 The dialog sample illustrates this approach by defining a custom log target
259 customizing the dialog used by wxLogGui for the single messages.
260
261
262 @section overview_log_mt Logging in Multi-Threaded Applications
263
264 Starting with wxWidgets 2.9.1, logging functions can be safely called from any
265 thread. Messages logged from threads other than the main one will be buffered
266 until wxLog::Flush() is called in the main thread (which usually happens during
267 idle time, i.e. after processing all pending events) and will be really output
268 only then. Notice that the default GUI logger already only output the messages
269 when it is flushed, so by default messages from the other threads will be shown
270 more or less at the same moment as usual. However if you define a custom log
271 target, messages may be logged out of order, e.g. messages from the main thread
272 with later timestamp may appear before messages with earlier timestamp logged
273 from other threads. wxLog does however guarantee that messages logged by each
274 thread will appear in order in which they were logged.
275
276 Also notice that wxLog::EnableLogging() and wxLogNull class which uses it only
277 affect the current thread, i.e. logging messages may still be generated by the
278 other threads after a call to @c EnableLogging(false).
279
280 */
281