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Add wxVectorSort function for sorting wxVector<T> containers. Closes #11889
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: scrolwin.h
3 // Purpose: interface of wxScrolled template
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 Possible values for the second argument of wxScrolled::ShowScrollbars().
11 */
12 enum wxScrollbarVisibility
13 {
14 wxSHOW_SB_NEVER = -1, ///< Never show the scrollbar at all.
15 wxSHOW_SB_DEFAULT, ///< Show scrollbar only if it is needed.
16 wxSHOW_SB_ALWAYS ///< Always show scrollbar, even if not needed.
17 };
18
19 /**
20
21 The wxScrolled class manages scrolling for its client area, transforming
22 the coordinates according to the scrollbar positions, and setting the
23 scroll positions, thumb sizes and ranges according to the area in view.
24
25 There are two commonly used (but not the only possible!) specializations of
26 this class:
27
28 - ::wxScrolledWindow, aka wxScrolled<wxPanel>, is equivalent to
29 ::wxScrolledWindow from earlier versions. Derived from wxPanel, it shares
30 wxPanel's behaviour with regard to TAB traversal and focus handling. Use
31 this if the scrolled window will have child controls.
32
33 - ::wxScrolledCanvas, aka wxScrolled<wxWindow>, derives from wxWindow and
34 so doesn't handle children specially. This is suitable e.g. for
35 implementating scrollable controls such as tree or list controls.
36
37 Starting from version 2.4 of wxWidgets, there are several ways to use a
38 ::wxScrolledWindow (and now wxScrolled). In particular, there are
39 three ways to set the size of the scrolling area:
40
41 One way is to set the scrollbars directly using a call to SetScrollbars().
42 This is the way it used to be in any previous version of wxWidgets and it
43 will be kept for backwards compatibility.
44
45 An additional method of manual control, which requires a little less
46 computation of your own, is to set the total size of the scrolling area by
47 calling either wxWindow::SetVirtualSize(), or wxWindow::FitInside(), and
48 setting the scrolling increments for it by calling SetScrollRate().
49 Scrolling in some orientation is enabled by setting a non-zero increment
50 for it.
51
52 The most automatic and newest way is to simply let sizers determine the
53 scrolling area. This is now the default when you set an interior sizer into
54 a wxScrolled with wxWindow::SetSizer(). The scrolling area will be
55 set to the size requested by the sizer and the scrollbars will be assigned
56 for each orientation according to the need for them and the scrolling
57 increment set by SetScrollRate(). As above, scrolling is only enabled in
58 orientations with a non-zero increment. You can influence the minimum size
59 of the scrolled area controlled by a sizer by calling
60 wxWindow::SetVirtualSizeHints(). (Calling SetScrollbars() has analogous
61 effects in wxWidgets 2.4 -- in later versions it may not continue to
62 override the sizer.)
63
64 Note that if maximum size hints are still supported by
65 wxWindow::SetVirtualSizeHints(), use them at your own dire risk. They may
66 or may not have been removed for 2.4, but it really only makes sense to set
67 minimum size hints here. We should probably replace
68 wxWindow::SetVirtualSizeHints() with wxWindow::SetMinVirtualSize() or
69 similar and remove it entirely in future.
70
71 @todo review docs for this class replacing SetVirtualSizeHints() with
72 SetMinClientSize().
73
74 As with all windows, an application can draw onto a wxScrolled using a
75 @ref overview_dc "device context".
76
77 You have the option of handling the OnPaint handler or overriding the
78 wxScrolled::OnDraw() function, which is passed a pre-scrolled device
79 context (prepared by wxScrolled::DoPrepareDC()).
80
81 If you don't wish to calculate your own scrolling, you must call
82 DoPrepareDC() when not drawing from within OnDraw(), to set the device
83 origin for the device context according to the current scroll position.
84
85 A wxScrolled will normally scroll itself and therefore its child windows
86 as well. It might however be desired to scroll a different window than
87 itself: e.g. when designing a spreadsheet, you will normally only have to
88 scroll the (usually white) cell area, whereas the (usually grey) label area
89 will scroll very differently. For this special purpose, you can call
90 SetTargetWindow() which means that pressing the scrollbars will scroll a
91 different window.
92
93 Note that the underlying system knows nothing about scrolling coordinates,
94 so that all system functions (mouse events, expose events, refresh calls
95 etc) as well as the position of subwindows are relative to the "physical"
96 origin of the scrolled window. If the user insert a child window at
97 position (10,10) and scrolls the window down 100 pixels (moving the child
98 window out of the visible area), the child window will report a position
99 of (10,-90).
100
101 @beginStyleTable
102 @style{wxRETAINED}
103 Uses a backing pixmap to speed refreshes. Motif only.
104 @endStyleTable
105
106 @remarks
107 Use wxScrolled for applications where the user scrolls by a fixed amount,
108 and where a 'page' can be interpreted to be the current visible portion of
109 the window. For more sophisticated applications, use the wxScrolled
110 implementation as a guide to build your own scroll behaviour or use
111 wxVScrolledWindow or its variants.
112
113 @since The wxScrolled template exists since version 2.9.0. In older versions,
114 only ::wxScrolledWindow (equivalent of wxScrolled<wxPanel>) was
115 available.
116
117 @library{wxcore}
118 @category{miscwnd}
119
120 @see wxScrollBar, wxClientDC, wxPaintDC,
121 wxVScrolledWindow, wxHScrolledWindow, wxHVScrolledWindow,
122 */
123 template<class T>
124 class wxScrolled : public T
125 {
126 public:
127 /// Default constructor.
128 wxScrolled();
129
130 /**
131 Constructor.
132
133 @param parent
134 Parent window.
135 @param id
136 Window identifier. The value @c wxID_ANY indicates a default value.
137 @param pos
138 Window position. If a position of ::wxDefaultPosition is specified
139 then a default position is chosen.
140 @param size
141 Window size. If a size of ::wxDefaultSize is specified then the
142 window is sized appropriately.
143 @param style
144 Window style. See wxScrolled.
145 @param name
146 Window name.
147
148 @remarks The window is initially created without visible scrollbars.
149 Call SetScrollbars() to specify how big the virtual window
150 size should be.
151 */
152 wxScrolled(wxWindow* parent, wxWindowID id = -1,
153 const wxPoint& pos = wxDefaultPosition,
154 const wxSize& size = wxDefaultSize,
155 long style = wxHSCROLL | wxVSCROLL,
156 const wxString& name = "scrolledWindow");
157
158
159 /**
160 Translates the logical coordinates to the device ones. For example, if
161 a window is scrolled 10 pixels to the bottom, the device coordinates of
162 the origin are (0, 0) (as always), but the logical coordinates are (0,
163 10) and so the call to CalcScrolledPosition(0, 10, xx, yy) will return
164 0 in yy.
165
166 @beginWxPerlOnly
167 In wxPerl this method takes two parameters and returns a
168 2-element list (xx, yy).
169 @endWxPerlOnly
170
171 @see CalcUnscrolledPosition()
172 */
173 void CalcScrolledPosition(int x, int y, int* xx, int* yy) const;
174
175 /**
176 Translates the device coordinates to the logical ones. For example, if
177 a window is scrolled 10 pixels to the bottom, the device coordinates of
178 the origin are (0, 0) (as always), but the logical coordinates are (0,
179 10) and so the call to CalcUnscrolledPosition(0, 0, xx, yy) will return
180 10 in yy.
181
182 @beginWxPerlOnly
183 In wxPerl this method takes two parameters and returns a
184 2-element list (xx, yy).
185 @endWxPerlOnly
186
187 @see CalcScrolledPosition()
188 */
189 void CalcUnscrolledPosition(int x, int y, int* xx, int* yy) const;
190
191 /**
192 Creates the window for two-step construction. Derived classes
193 should call or replace this function. See wxScrolled::wxScrolled()
194 for details.
195 */
196 bool Create(wxWindow* parent, wxWindowID id = -1,
197 const wxPoint& pos = wxDefaultPosition,
198 const wxSize& size = wxDefaultSize,
199 long style = wxHSCROLL | wxVSCROLL,
200 const wxString& name = "scrolledWindow");
201
202 /**
203 Call this function to prepare the device context for drawing a scrolled
204 image.
205
206 It sets the device origin according to the current scroll position.
207 DoPrepareDC() is called automatically within the default @c wxEVT_PAINT
208 event handler, so your OnDraw() override will be passed an already
209 'pre-scrolled' device context. However, if you wish to draw from
210 outside of OnDraw() (e.g. from your own @c wxEVT_PAINT handler), you
211 must call this function yourself.
212
213 For example:
214 @code
215 void MyWindow::OnEvent(wxMouseEvent& event)
216 {
217 wxClientDC dc(this);
218 DoPrepareDC(dc);
219
220 dc.SetPen(*wxBLACK_PEN);
221 float x, y;
222 event.Position(&x, &y);
223 if (xpos > -1 && ypos > -1 && event.Dragging())
224 {
225 dc.DrawLine(xpos, ypos, x, y);
226 }
227 xpos = x;
228 ypos = y;
229 }
230 @endcode
231
232 Notice that the function sets the origin by moving it relatively to the
233 current origin position, so you shouldn't change the origin before
234 calling DoPrepareDC() or, if you do, reset it to (0, 0) later. If you
235 call DoPrepareDC() immediately after device context creation, as in the
236 example above, this problem doesn't arise, of course, so it is
237 customary to do it like this.
238 */
239 void DoPrepareDC(wxDC& dc);
240
241 /**
242 Enable or disable physical scrolling in the given direction. Physical
243 scrolling is the physical transfer of bits up or down the
244 screen when a scroll event occurs. If the application scrolls by a
245 variable amount (e.g. if there are different font sizes) then physical
246 scrolling will not work, and you should switch it off. Note that you
247 will have to reposition child windows yourself, if physical scrolling
248 is disabled.
249
250 @param xScrolling
251 If @true, enables physical scrolling in the x direction.
252 @param yScrolling
253 If @true, enables physical scrolling in the y direction.
254
255 @remarks Physical scrolling may not be available on all platforms. Where
256 it is available, it is enabled by default.
257 */
258 void EnableScrolling(bool xScrolling, bool yScrolling);
259
260 /**
261 Set the scrollbar visibility.
262
263 By default the scrollbar in the corresponding direction is only shown
264 if it is needed, i.e. if the virtual size of the scrolled window in
265 this direction is greater than the current physical window size. Using
266 this function the scrollbar visibility can be changed to be:
267 - wxSHOW_SB_ALWAYS: To always show the scrollbar, even if it is
268 not needed currently (wxALWAYS_SHOW_SB style can be used during
269 the window creation to achieve the same effect but it applies
270 in both directions).
271 - wxSHOW_SB_NEVER: To never show the scrollbar at all. In this case
272 the program should presumably provide some other way for the
273 user to scroll the window.
274 - wxSHOW_SB_DEFAULT: To restore the default behaviour described
275 above.
276
277 @param horz
278 The desired visibility for the horizontal scrollbar.
279 @param vert
280 The desired visibility for the vertical scrollbar.
281
282 @since 2.9.0
283 */
284 void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert);
285
286 /**
287 Get the number of pixels per scroll unit (line), in each direction, as
288 set by SetScrollbars(). A value of zero indicates no scrolling in that
289 direction.
290
291 @param xUnit
292 Receives the number of pixels per horizontal unit.
293 @param yUnit
294 Receives the number of pixels per vertical unit.
295
296 @beginWxPerlOnly
297 In wxPerl this method takes no parameters and returns a
298 2-element list (xUnit, yUnit).
299 @endWxPerlOnly
300
301 @see SetScrollbars(), GetVirtualSize()
302 */
303 void GetScrollPixelsPerUnit(int* xUnit, int* yUnit) const;
304
305 /**
306 Get the position at which the visible portion of the window starts.
307
308 @param x
309 Receives the first visible x position in scroll units.
310 @param y
311 Receives the first visible y position in scroll units.
312
313 @remarks
314 If either of the scrollbars is not at the home position, @a x
315 and/or @a y will be greater than zero.
316 Combined with wxWindow::GetClientSize(), the application can use this
317 function to efficiently redraw only the visible portion of the window.
318 The positions are in logical scroll units, not pixels, so to convert
319 to pixels you will have to multiply by the number of pixels per scroll
320 increment.
321
322 @beginWxPerlOnly
323 In wxPerl this method takes no parameters and returns a
324 2-element list (x, y).
325 @endWxPerlOnly
326
327 @see SetScrollbars(), Scroll()
328 */
329 void GetViewStart(int* x, int* y) const;
330
331 /**
332 This is a simple overload of GetViewStart(int*,int*); see that function
333 for more info.
334 */
335 wxPoint GetViewStart() const;
336
337 /**
338 Gets the size in device units of the scrollable window area (as
339 opposed to the client size, which is the area of the window currently
340 visible).
341
342 @param x
343 Receives the length of the scrollable window, in pixels.
344 @param y
345 Receives the height of the scrollable window, in pixels.
346
347 @remarks Use wxDC::DeviceToLogicalX() and wxDC::DeviceToLogicalY() to
348 translate these units to logical units.
349
350 @beginWxPerlOnly
351 In wxPerl this method takes no parameters and returns a
352 2-element list (xUnit, yUnit).
353 @endWxPerlOnly
354
355 @see SetScrollbars(), GetScrollPixelsPerUnit()
356 */
357 void GetVirtualSize(int* x, int* y) const;
358
359 /**
360 Motif only: @true if the window has a backing bitmap.
361 */
362 bool IsRetained() const;
363
364 /**
365 Called by the default paint event handler to allow the application to
366 define painting behaviour without having to worry about calling
367 DoPrepareDC().
368
369 Instead of overriding this function you may also just process the paint
370 event in the derived class as usual, but then you will have to call
371 DoPrepareDC() yourself.
372 */
373 virtual void OnDraw(wxDC& dc);
374
375 /**
376 This function is for backwards compatibility only and simply calls
377 DoPrepareDC() now. Notice that it is not called by the default paint
378 event handle (DoPrepareDC() is), so overriding this method in your
379 derived class is useless.
380 */
381 void PrepareDC(wxDC& dc);
382
383 /**
384 Scrolls a window so the view start is at the given point.
385
386 @param x
387 The x position to scroll to, in scroll units.
388 @param y
389 The y position to scroll to, in scroll units.
390
391 @remarks The positions are in scroll units, not pixels, so to convert to
392 pixels you will have to multiply by the number of
393 pixels per scroll increment. If either parameter is
394 ::wxDefaultCoord (-1), that position will be ignored (no change
395 in that direction).
396
397 @see SetScrollbars(), GetScrollPixelsPerUnit()
398 */
399 void Scroll(int x, int y);
400
401 /**
402 This is an overload of Scroll(int,int); see that function for more info.
403 */
404 void Scroll(const wxPoint& pt);
405
406 /**
407 Set the horizontal and vertical scrolling increment only. See the
408 pixelsPerUnit parameter in SetScrollbars().
409 */
410 void SetScrollRate(int xstep, int ystep);
411
412 /**
413 Sets up vertical and/or horizontal scrollbars.
414
415 The first pair of parameters give the number of pixels per 'scroll
416 step', i.e. amount moved when the up or down scroll arrows are pressed.
417 The second pair gives the length of scrollbar in scroll steps, which
418 sets the size of the virtual window.
419
420 @a xPos and @a yPos optionally specify a position to scroll to
421 immediately.
422
423 For example, the following gives a window horizontal and vertical
424 scrollbars with 20 pixels per scroll step, and a size of 50 steps (1000
425 pixels) in each direction:
426 @code
427 window->SetScrollbars(20, 20, 50, 50);
428 @endcode
429
430 wxScrolled manages the page size itself, using the current client
431 window size as the page size.
432
433 Note that for more sophisticated scrolling applications, for example
434 where scroll steps may be variable according to the position in the
435 document, it will be necessary to derive a new class from wxWindow,
436 overriding OnSize() and adjusting the scrollbars appropriately.
437
438 @param pixelsPerUnitX
439 Pixels per scroll unit in the horizontal direction.
440 @param pixelsPerUnitY
441 Pixels per scroll unit in the vertical direction.
442 @param noUnitsX
443 Number of units in the horizontal direction.
444 @param noUnitsY
445 Number of units in the vertical direction.
446 @param xPos
447 Position to initialize the scrollbars in the horizontal direction,
448 in scroll units.
449 @param yPos
450 Position to initialize the scrollbars in the vertical direction, in
451 scroll units.
452 @param noRefresh
453 Will not refresh window if @true.
454
455 @see wxWindow::SetVirtualSize()
456 */
457 void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
458 int noUnitsX,
459 int noUnitsY,
460 int xPos = 0,
461 int yPos = 0,
462 bool noRefresh = false);
463
464 /**
465 Call this function to tell wxScrolled to perform the actual scrolling
466 on a different window (and not on itself).
467
468 This method is useful when only a part of the window should be
469 scrolled. A typical example is a control consisting of a fixed header
470 and the scrollable contents window: the scrollbars are attached to the
471 main window itself, hence it, and not the contents window must be
472 derived from wxScrolled, but only the contents window scrolls when the
473 scrollbars are used. To implement such setup, you need to call this
474 method with the contents window as argument.
475
476 Notice that if this method is used, GetSizeAvailableForScrollTarget()
477 method must be overridden.
478 */
479 void SetTargetWindow(wxWindow *window);
480
481 protected:
482 /**
483 Function which must be overridden to implement the size available for
484 the scroll target for the given size of the main window.
485
486 This method must be overridden if SetTargetWindow() is used (it is
487 never called otherwise). The implementation should decrease the @a size
488 to account for the size of the non-scrollable parts of the main window
489 and return only the size available for the scrollable window itself.
490 E.g. in the example given in SetTargetWindow() documentation the
491 function would subtract the height of the header window from the
492 vertical component of @a size.
493 */
494 virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
495 };
496
497
498 /**
499 Scrolled window derived from wxPanel.
500
501 See wxScrolled for detailed description.
502
503 @note Note that because this class derives from wxPanel, it shares its
504 behavior with regard to TAB traversal and focus handling (in
505 particular, it forwards focus to its children). If you don't want
506 this behaviour, use ::wxScrolledCanvas instead.
507
508 @note ::wxScrolledWindow is an alias for wxScrolled<wxPanel> since version
509 2.9.0. In older versions, it was a standalone class.
510
511 @library{wxcore}
512 @category{miscwnd}
513
514 @see wxScrolled, ::wxScrolledCanvas
515 */
516 typedef wxScrolled<wxPanel> wxScrolledWindow;
517
518 /**
519 Alias for wxScrolled<wxWindow>. Scrolled window that doesn't have children
520 and so doesn't need or want special handling of TAB traversal.
521
522 @since 2.9.0
523
524 @library{wxcore}
525 @category{miscwnd}
526
527 @see wxScrolled, ::wxScrolledWindow
528 */
529 typedef wxScrolled<wxWindow> wxScrolledCanvas;