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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: windowdeletion.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /*!
10
11 @page overview_windowdeletion Window Deletion Overview
12
13 Classes: wxCloseEvent, wxWindow
14
15 Window deletion can be a confusing subject, so this overview is provided to
16 help make it clear when and how you delete windows, or respond to user requests
17 to close windows.
18
19
20 @section overview_windowdeletion_sequence Sequence of Events During Window Deletion
21
22 When the user clicks on the system close button or system close command, in a
23 frame or a dialog, wxWidgets calls wxWindow::Close. This in turn generates an
24 EVT_CLOSE event: see wxCloseEvent.
25
26 It is the duty of the application to define a suitable event handler, and
27 decide whether or not to destroy the window. If the application is for some
28 reason forcing the application to close (wxCloseEvent::CanVeto returns @false),
29 the window should always be destroyed, otherwise there is the option to ignore
30 the request, or maybe wait until the user has answered a question before
31 deciding whether it is safe to close. The handler for EVT_CLOSE should signal
32 to the calling code if it does not destroy the window, by calling
33 wxCloseEvent::Veto. Calling this provides useful information to the calling
34 code.
35
36 The wxCloseEvent handler should only call wxWindow::Destroy to delete the
37 window, and not use the @c delete operator. This is because for some window
38 classes, wxWidgets delays actual deletion of the window until all events have
39 been processed, since otherwise there is the danger that events will be sent to
40 a non-existent window.
41
42 As reinforced in the next section, calling Close does not guarantee that the window
43 will be destroyed. Call wxWindow::Destroy if you want to be
44 certain that the window is destroyed.
45
46
47 @section overview_windowdeletion_close Closing Windows
48
49 Your application can either use wxWindow::Close event just as the framework
50 does, or it can call wxWindow::Destroy directly. If using Close(), you can pass
51 a @true argument to this function to tell the event handler that we definitely
52 want to delete the frame and it cannot be vetoed.
53
54 The advantage of using Close instead of Destroy is that it will call any
55 clean-up code defined by the EVT_CLOSE handler; for example it may close a
56 document contained in a window after first asking the user whether the work
57 should be saved. Close can be vetoed by this process (return @false), whereas
58 Destroy definitely destroys the window.
59
60
61 @section overview_windowdeletion_default Default Window Close Behaviour
62
63 The default close event handler for wxDialog simulates a Cancel command,
64 generating a wxID_CANCEL event. Since the handler for this cancel event might
65 itself call Close, there is a check for infinite looping. The default handler
66 for wxID_CANCEL hides the dialog (if modeless) or calls EndModal(wxID_CANCEL)
67 (if modal). In other words, by default, the dialog @e is not destroyed (it
68 might have been created on the stack, so the assumption of dynamic creation
69 cannot be made).
70
71 The default close event handler for wxFrame destroys the frame using Destroy().
72
73
74 @section overview_windowdeletion_menuexit User Calls to Exit From a Menu
75
76 What should I do when the user calls up Exit from a menu? You can simply call
77 wxWindow::Close on the frame. This will invoke your own close event handler
78 which may destroy the frame.
79
80 You can do checking to see if your application can be safely exited at this
81 point, either from within your close event handler, or from within your exit
82 menu command handler. For example, you may wish to check that all files have
83 been saved. Give the user a chance to save and quit, to not save but quit
84 anyway, or to cancel the exit command altogether.
85
86
87 @section overview_windowdeletion_exitapp Exiting the Application Gracefully
88
89 A wxWidgets application automatically exits when the last top level window
90 (wxFrame or wxDialog), is destroyed. Put any application-wide cleanup code in
91 wxApp::OnExit (this is a virtual function, not an event handler).
92
93
94 @section overview_windowdeletion_deletion Automatic Deletion of Child Windows
95
96 Child windows are deleted from within the parent destructor. This includes any
97 children that are themselves frames or dialogs, so you may wish to close these
98 child frame or dialog windows explicitly from within the parent close handler.
99
100
101 @section overview_windowdeletion_windowkinds Other Kinds of Windows
102
103 So far we've been talking about 'managed' windows, i.e. frames and dialogs.
104 Windows with parents, such as controls, don't have delayed destruction and
105 don't usually have close event handlers, though you can implement them if you
106 wish. For consistency, continue to use the wxWindow::Destroy function instead
107 of the @c delete operator when deleting these kinds of windows explicitly.
108
109 */
110