Improve wxWindow best size documentation, mention DoGetBestClientSize().
[wxWidgets.git] / docs / doxygen / overviews / windowsizing.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: windowsizing.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10
11 @page overview_windowsizing Window Sizing Overview
12
13 It can sometimes be confusing to keep track of the various size-related
14 attributes of a wxWindow, how they relate to each other, and how they interact
15 with sizers. This document will attempt to clear the fog a little, and give
16 some simple explanations of things.
17
18 @li @ref overview_windowsizing_glossary
19 @li @ref overview_windowsizing_func
20
21
22 <hr>
23
24
25 @section overview_windowsizing_glossary Glossary
26
27 @li @b "Size": this is the current size of the window and it can be explicitly
28 set or fetched with the wxWindow::SetSize() or wxWindow::GetSize() methods.
29 This size value is the size that the widget is currently using on screen and is
30 the way to change the size of something that is not being managed by a sizer.
31
32 @li @b "Client Size": the client size represents the widget's area inside of any
33 borders belonging to the widget and is the area that can be drawn upon in a
34 @c EVT_PAINT event. For wxFrame, the client size also excludes the frame
35 menu, tool and status bars, if any. If a window doesn't have any border
36 (and is not a wxFrame with some bars) then its client size is the same as
37 its size.
38
39 @li @b "Best Size": the best size of a widget depends on what kind of widget it is,
40 and usually also on the contents of the widget. For example a wxListBox's best
41 size will be calculated based on how many items it has, up to a certain limit,
42 or a wxButton's best size will be calculated based on its label size, but
43 normally won't be smaller than the platform default button size (unless a style
44 flag overrides that).
45 There is a special virtual method in the C++ window classes called
46 wxWindow::DoGetBestSize() that a class can override if it wants to calculate
47 its own best size based on its content, however notice that usually it is
48 more convenient to override DoGetBestClientSize(), see below.
49
50 @li @b "Best Client Size": this is simply the client size corresponding to the
51 best window size. When the fitting size for the given contents is computed,
52 it will usually be the client size and the size of the borders needs to be
53 added to obtain the full best size. For this reason, it's preferable to
54 override DoGetBestClientSize() and let DoGetBestSize() compute the full
55 best size.
56
57 @li @b "Minimal Size": the minimal size of a widget is a size that is normally explicitly
58 set by the programmer either with the wxWindow::SetMinSize() method or with the
59 wxWindow::SetSizeHints() method.
60 Most controls will also set the minimal size to the size given in the control's
61 constructor if a non-default value is passed.
62 Top-level windows such as wxFrame will not allow the user to resize the frame below
63 the minimal size.
64
65 @li @b "Maximum Size": just like for the minimal size, the maximum size is normally
66 explicitly set by the programmer with the wxWindow::SetMaxSize() method or
67 with wxWindow::SetSizeHints().
68 Top-level windows such as wxFrame will not allow the user to resize the frame above
69 the maximum size.
70
71 @li @b "Initial Size": the initial size of a widget is the size given to the
72 constructor of the widget, if any.
73 As mentioned above most controls will also set this size value as the control's
74 minimal size. If the size passed to the constructor is the default ::wxDefaultSize,
75 or if the size is not fully specified (such as wxSize(150,-1)) then most controls
76 will fill in the missing size components using the best size and will set the
77 initial size of the control to the resulting size.
78
79 @li @b "Virtual Size": the virtual size is the size of the potentially viewable
80 area of the widget.
81 The virtual size of a widget may be larger than its actual size and in this
82 case scrollbars will appear to the let the user 'explore' the full contents
83 of the widget.
84 See wxScrolled for more info.
85
86
87 @section overview_windowsizing_func Functions related to sizing
88
89 @li wxWindow::GetEffectiveMinSize(): returns a blending of the widget's minimal size
90 and best size, giving precedence to the minimal size.
91 For example, if a widget's min size is set to (150, -1) and the best size is
92 (80, 22) then the best fitting size is (150, 22). If the min size is (50, 20)
93 then the best fitting size is (50, 20). This method is what is called by the
94 sizers when determining what the requirements of each item in the sizer is,
95 and is used for calculating the overall minimum needs of the sizer.
96
97 @li wxWindow::SetInitialSize(): this is a little different than the typical size
98 setters. Rather than just setting an "initial size" attribute it actually sets
99 the minimal size to the value passed in, blends that value with the best size,
100 and then sets the size of the widget to be the result.
101 So you can consider this method to be a "Smart SetSize". This method is what is
102 called by the constructor of most controls to set the minimal size and the initial
103 size of the control.
104
105 @li wxWindow::Fit(): this method sets the size of a window to fit around its children.
106 If it has no children then nothing is done, if it does have children then the size
107 of the window is set to the window's best size.
108
109 @li wxSizer::Fit(): this sets the size of the window to be large enough to
110 accommodate the minimum size needed by the sizer, (along with a few other
111 constraints...). If the sizer is the one that is assigned to the window then
112 this should be equivalent to wxWindow::Fit().
113
114 @li wxSizer::Layout(): recalculates the minimum space needed by each item in the
115 sizer, and then lays out the items within the space currently allotted to the sizer.
116
117 @li wxWindow::Layout(): if the window has a sizer then it sets the space given to
118 the sizer to the current size of the window, which results in a call to
119 wxSizer::Layout(). If the window has layout constraints instead of a sizer then
120 the constraints algorithm is run. The @c Layout() method is what is called by
121 the default @c EVT_SIZE handler for container windows.
122
123 */
124