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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 #ifdef __GNUG__
16 #pragma interface "windowbase.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
22
23 #include "wx/event.h" // the base class
24
25 #include "wx/list.h" // defines wxWindowList
26
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
31 #include "wx/utils.h"
32
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
34
35 #if wxUSE_ACCEL
36 #include "wx/accel.h"
37 #endif // wxUSE_ACCEL
38
39 // ----------------------------------------------------------------------------
40 // forward declarations
41 // ----------------------------------------------------------------------------
42
43 class WXDLLEXPORT wxCaret;
44 class WXDLLEXPORT wxClientData;
45 class WXDLLEXPORT wxControl;
46 class WXDLLEXPORT wxCursor;
47 class WXDLLEXPORT wxDC;
48 class WXDLLEXPORT wxDropTarget;
49 class WXDLLEXPORT wxItemResource;
50 class WXDLLEXPORT wxLayoutConstraints;
51 class WXDLLEXPORT wxResourceTable;
52 class WXDLLEXPORT wxSizer;
53 class WXDLLEXPORT wxToolTip;
54 class WXDLLEXPORT wxWindowBase;
55 class WXDLLEXPORT wxWindow;
56
57 // ----------------------------------------------------------------------------
58 // (pseudo)template list classes
59 // ----------------------------------------------------------------------------
60
61 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
62
63 // ----------------------------------------------------------------------------
64 // global variables
65 // ----------------------------------------------------------------------------
66
67 WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
68
69 // ----------------------------------------------------------------------------
70 // helper classes used by [SG]etClientObject/Data
71 //
72 // TODO move into a separate header?
73 // ----------------------------------------------------------------------------
74
75 class wxClientData
76 {
77 public:
78 wxClientData() { }
79 virtual ~wxClientData() { }
80 };
81
82 class wxStringClientData : public wxClientData
83 {
84 public:
85 wxStringClientData() { }
86 wxStringClientData( const wxString &data ) : m_data(data) { }
87 void SetData( const wxString &data ) { m_data = data; }
88 const wxString& GetData() const { return m_data; }
89
90 private:
91 wxString m_data;
92 };
93
94 // ----------------------------------------------------------------------------
95 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
96 // interface of this class.
97 //
98 // Event handler: windows have themselves as their event handlers by default,
99 // but their event handlers could be set to another object entirely. This
100 // separation can reduce the amount of derivation required, and allow
101 // alteration of a window's functionality (e.g. by a resource editor that
102 // temporarily switches event handlers).
103 // ----------------------------------------------------------------------------
104
105 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
106 {
107 DECLARE_ABSTRACT_CLASS(wxWindowBase);
108
109 public:
110 // creating the window
111 // -------------------
112
113 // default ctor
114 wxWindowBase() { InitBase(); }
115
116 // pseudo ctor (can't be virtual, called from ctor)
117 bool CreateBase(wxWindowBase *parent,
118 wxWindowID id,
119 const wxPoint& pos = wxDefaultPosition,
120 const wxSize& size = wxDefaultSize,
121 long style = 0,
122 const wxValidator& validator = wxDefaultValidator,
123 const wxString& name = wxPanelNameStr);
124
125 virtual ~wxWindowBase();
126
127 #if wxUSE_WX_RESOURCES
128 // these functions are implemented in resource.cpp and resourc2.cpp
129 virtual bool LoadFromResource(wxWindow *parent,
130 const wxString& resourceName,
131 const wxResourceTable *table = (const wxResourceTable *) NULL);
132 virtual wxControl *CreateItem(const wxItemResource* childResource,
133 const wxItemResource* parentResource,
134 const wxResourceTable *table = (const wxResourceTable *) NULL);
135 #endif // wxUSE_WX_RESOURCES
136
137 // deleting the window
138 // -------------------
139
140 // ask the window to close itself, return TRUE if the event handler
141 // honoured our request
142 bool Close( bool force = FALSE );
143
144 // the following functions delete the C++ objects (the window itself
145 // or its children) as well as the GUI windows and normally should
146 // never be used directly
147
148 // delete window unconditionally (dangerous!), returns TRUE if ok
149 virtual bool Destroy();
150 // delete all children of this window, returns TRUE if ok
151 bool DestroyChildren();
152
153 // is the window being deleted?
154 bool IsBeingDeleted() const { return m_isBeingDeleted; }
155
156 // window attributes
157 // -----------------
158
159 // the title (or label, see below) of the window: the text which the
160 // window shows
161 virtual void SetTitle( const wxString & WXUNUSED(title) ) { }
162 virtual wxString GetTitle() const { return ""; }
163
164 // label is just the same as the title (but for, e.g., buttons it
165 // makes more sense to speak about labels)
166 virtual void SetLabel(const wxString& label) { SetTitle(label); }
167 virtual wxString GetLabel() const { return GetTitle(); }
168
169 // the window name is used for ressource setting in X, it is not the
170 // same as the window title/label
171 virtual void SetName( const wxString &name ) { m_windowName = name; }
172 virtual wxString GetName() const { return m_windowName; }
173
174 // window id uniquely identifies the window among its siblings unless
175 // it is -1 which means "don't care"
176 void SetId( wxWindowID id ) { m_windowId = id; }
177 wxWindowID GetId() const { return m_windowId; }
178
179 // generate a control id for the controls which were not given one by
180 // user
181 static int NewControlId() { return --ms_lastControlId; }
182 // get the id of the control following the one with the given
183 // (autogenerated) id
184 static int NextControlId(int id) { return id - 1; }
185 // get the id of the control preceding the one with the given
186 // (autogenerated) id
187 static int PrevControlId(int id) { return id + 1; }
188
189 // moving/resizing
190 // ---------------
191
192 // set the window size and/or position
193 void SetSize( int x, int y, int width, int height,
194 int sizeFlags = wxSIZE_AUTO )
195 { DoSetSize(x, y, width, height, sizeFlags); }
196
197 void SetSize( int width, int height )
198 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
199
200 void SetSize( const wxSize& size )
201 { SetSize( size.x, size.y); }
202
203 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
204 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
205
206 void Move( int x, int y )
207 { DoSetSize( x, y, -1, -1, wxSIZE_USE_EXISTING ); }
208
209 void Move(const wxPoint& pt)
210 { Move(pt.x, pt.y); }
211
212 // Z-order
213 virtual void Raise() = 0;
214 virtual void Lower() = 0;
215
216 // client size is the size of area available for subwindows
217 void SetClientSize( int width, int height )
218 { DoSetClientSize(width, height); }
219
220 void SetClientSize( const wxSize& size )
221 { DoSetClientSize(size.x, size.y); }
222
223 void SetClientSize(const wxRect& rect)
224 { SetClientSize( rect.width, rect.height ); }
225
226 // get the window position and/or size (pointers may be NULL)
227 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
228 wxPoint GetPosition() const
229 {
230 int w, h;
231 DoGetPosition(&w, &h);
232
233 return wxPoint(w, h);
234 }
235
236 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
237 wxSize GetSize() const
238 {
239 int w, h;
240 DoGetSize(& w, & h);
241 return wxSize(w, h);
242 }
243
244 wxRect GetRect() const
245 {
246 int x, y, w, h;
247 GetPosition(& x, & y);
248 GetSize(& w, & h);
249
250 return wxRect(x, y, w, h);
251 }
252
253 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
254 wxSize GetClientSize() const
255 {
256 int w, h;
257 DoGetClientSize(& w, & h);
258
259 return wxSize(w, h);
260 }
261
262 // get the size best suited for the window (in fact, minimal
263 // acceptable size using which it will still look "nice")
264 wxSize GetBestSize() const { return DoGetBestSize(); }
265 void GetBestSize(int *w, int *h) const
266 {
267 wxSize s = DoGetBestSize();
268 if ( w )
269 *w = s.x;
270 if ( h )
271 *h = s.y;
272 }
273
274 // the generic centre function - centers the window on parent by
275 // default or on screen if it doesn't have parent or
276 // wxCENTER_ON_SCREEN flag is given
277 void Centre( int direction = wxBOTH );
278 void Center( int direction = wxBOTH ) { Centre(direction); }
279
280 // centre on screen (only works for top level windows)
281 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
282 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
283
284 // centre with respect to the the parent window
285 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
286 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
287
288 // set window size to wrap around its children
289 virtual void Fit();
290
291 // set min/max size of the window
292 virtual void SetSizeHints( int minW, int minH,
293 int maxW = -1, int maxH = -1,
294 int incW = -1, int incH = -1 );
295
296 int GetMinWidth() const { return m_minWidth; }
297 int GetMinHeight() const { return m_minHeight; }
298 int GetMaxWidth() const { return m_maxWidth; }
299 int GetMaxHeight() const { return m_maxHeight; }
300
301 // window state
302 // ------------
303
304 // returns TRUE if window was shown/hidden, FALSE if the nothing was
305 // done (window was already shown/hidden)
306 virtual bool Show( bool show = TRUE );
307 bool Hide() { return Show(FALSE); }
308
309 // returns TRUE if window was enabled/disabled, FALSE if nothing done
310 virtual bool Enable( bool enable = TRUE );
311 bool Disable() { return Enable(FALSE); }
312
313 bool IsShown() const { return m_isShown; }
314 bool IsEnabled() const { return m_isEnabled; }
315
316 // get/set window style (setting style won't update the window and so
317 // is only useful for internal usage)
318 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
319 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
320
321 // just some (somewhat shorter) synonims
322 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
323 long GetWindowStyle() const { return GetWindowStyleFlag(); }
324
325 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
326 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
327
328 // extra style: the less often used style bits which can't be set with
329 // SetWindowStyleFlag()
330 void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
331 long GetExtraStyle() const { return m_exStyle; }
332
333 // make the window modal (all other windows unresponsive)
334 virtual void MakeModal(bool modal = TRUE);
335
336 // focus handling
337 // --------------
338
339 // set focus to this window
340 virtual void SetFocus() = 0;
341
342 // return the window which currently has the focus or NULL
343 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
344
345 // can this window have focus?
346 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
347
348 // parent/children relations
349 // -------------------------
350
351 // get the list of children
352 const wxWindowList& GetChildren() const { return m_children; }
353 wxWindowList& GetChildren() { return m_children; }
354
355 // get the parent or the parent of the parent
356 wxWindow *GetParent() const { return m_parent; }
357 inline wxWindow *GetGrandParent() const;
358
359 // is this window a top level one?
360 virtual bool IsTopLevel() const;
361
362 // it doesn't really change parent, use ReParent() instead
363 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
364 // change the real parent of this window, return TRUE if the parent
365 // was changed, FALSE otherwise (error or newParent == oldParent)
366 virtual bool Reparent( wxWindowBase *newParent );
367
368 // find window among the descendants of this one either by id or by
369 // name (return NULL if not found)
370 wxWindow *FindWindow( long id );
371 wxWindow *FindWindow( const wxString& name );
372
373 // implementation mostly
374 virtual void AddChild( wxWindowBase *child );
375 virtual void RemoveChild( wxWindowBase *child );
376
377 // event handler stuff
378 // -------------------
379
380 // get the current event handler
381 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
382
383 // replace the event handler (allows to completely subclass the
384 // window)
385 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
386
387 // push/pop event handler: allows to chain a custom event handler to
388 // alreasy existing ones
389 void PushEventHandler( wxEvtHandler *handler );
390 wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
391
392 // validators and client data
393 // --------------------------
394
395 #if wxUSE_VALIDATORS
396 // a window may have an associated validator which is used to control
397 // user input
398 virtual void SetValidator( const wxValidator &validator );
399 virtual wxValidator *GetValidator() { return m_windowValidator; }
400 #endif // wxUSE_VALIDATORS
401
402 // each window may have associated client data: either a pointer to
403 // wxClientData object in which case it is managed by the window (i.e.
404 // it will delete the data when it's destroyed) or an untyped pointer
405 // which won't be deleted by the window - but not both of them
406 void SetClientObject( wxClientData *data ) { DoSetClientObject(data); }
407 wxClientData *GetClientObject() const { return DoGetClientObject(); }
408
409 void SetClientData( void *data ) { DoSetClientData(data); }
410 void *GetClientData() const { return DoGetClientData(); }
411
412 // dialog oriented functions
413 // -------------------------
414
415 // validate the correctness of input, return TRUE if ok
416 virtual bool Validate();
417
418 // transfer data between internal and GUI representations
419 virtual bool TransferDataToWindow();
420 virtual bool TransferDataFromWindow();
421
422 virtual void InitDialog();
423
424 #if wxUSE_ACCEL
425 // accelerators
426 // ------------
427 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
428 { m_acceleratorTable = accel; }
429 wxAcceleratorTable *GetAcceleratorTable()
430 { return &m_acceleratorTable; }
431 #endif // wxUSE_ACCEL
432
433 // dialog units translations
434 // -------------------------
435
436 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
437 wxPoint ConvertDialogToPixels( const wxPoint& pt );
438 wxSize ConvertPixelsToDialog( const wxSize& sz )
439 {
440 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
441
442 return wxSize(pt.x, pt.y);
443 }
444
445 wxSize ConvertDialogToPixels( const wxSize& sz )
446 {
447 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
448
449 return wxSize(pt.x, pt.y);
450 }
451
452 // mouse functions
453 // ---------------
454
455 // move the mouse to the specified position
456 virtual void WarpPointer(int x, int y) = 0;
457
458 // start or end mouse capture
459 virtual void CaptureMouse() = 0;
460 virtual void ReleaseMouse() = 0;
461
462 // painting the window
463 // -------------------
464
465 // mark the specified rectangle (or the whole window) as "dirty" so it
466 // will be repainted
467 virtual void Refresh( bool eraseBackground = TRUE,
468 const wxRect *rect = (const wxRect *) NULL ) = 0;
469 // clear the window entirely
470 virtual void Clear() = 0;
471
472 // adjust DC for drawing on this window
473 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
474
475 // the update region of the window contains the areas which must be
476 // repainted by the program
477 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
478 wxRegion& GetUpdateRegion() { return m_updateRegion; }
479
480 // these functions verify whether the given point/rectangle belongs to
481 // (or at least intersects with) the update region
482 bool IsExposed( int x, int y ) const;
483 bool IsExposed( int x, int y, int w, int h ) const;
484
485 bool IsExposed( const wxPoint& pt ) const
486 { return IsExposed(pt.x, pt.y); }
487 bool IsExposed( const wxRect& rect ) const
488 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
489
490 // colours, fonts and cursors
491 // --------------------------
492
493 // set/retrieve the window colours (system defaults are used by
494 // default): Set functions return TRUE if colour was changed
495 virtual bool SetBackgroundColour( const wxColour &colour );
496 virtual bool SetForegroundColour( const wxColour &colour );
497
498 wxColour GetBackgroundColour() const { return m_backgroundColour; }
499 wxColour GetForegroundColour() const { return m_foregroundColour; }
500
501 // set/retrieve the cursor for this window (SetCursor() returns TRUE
502 // if the cursor was really changed)
503 virtual bool SetCursor( const wxCursor &cursor );
504 const wxCursor& GetCursor() const { return m_cursor; }
505 wxCursor& GetCursor() { return m_cursor; }
506
507 // set/retrieve the font for the window (SetFont() returns TRUE if the
508 // font really changed)
509 virtual bool SetFont( const wxFont &font ) = 0;
510 const wxFont& GetFont() const { return m_font; }
511 wxFont& GetFont() { return m_font; }
512
513 #if wxUSE_CARET
514 // associate a caret with the window
515 void SetCaret(wxCaret *caret);
516 // get the current caret (may be NULL)
517 wxCaret *GetCaret() const { return m_caret; }
518 #endif // wxUSE_CARET
519
520 // get the (average) character size for the current font
521 virtual int GetCharHeight() const = 0;
522 virtual int GetCharWidth() const = 0;
523
524 // get the width/height/... of the text using current or specified
525 // font
526 virtual void GetTextExtent(const wxString& string,
527 int *x, int *y,
528 int *descent = (int *) NULL,
529 int *externalLeading = (int *) NULL,
530 const wxFont *theFont = (const wxFont *) NULL)
531 const = 0;
532
533 // translate to/from screen/client coordinates (pointers may be NULL)
534 void ClientToScreen( int *x, int *y ) const
535 { DoClientToScreen(x, y); }
536 void ScreenToClient( int *x, int *y ) const
537 { DoScreenToClient(x, y); }
538 wxPoint ClientToScreen(const wxPoint& pt) const
539 {
540 int x = pt.x, y = pt.y;
541 DoClientToScreen(&x, &y);
542
543 return wxPoint(x, y);
544 }
545
546 wxPoint ScreenToClient(const wxPoint& pt) const
547 {
548 int x = pt.x, y = pt.y;
549 DoScreenToClient(&x, &y);
550
551 return wxPoint(x, y);
552 }
553
554 // misc
555 // ----
556
557 void UpdateWindowUI();
558
559 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
560 { return DoPopupMenu(menu, pos.x, pos.y); }
561 bool PopupMenu( wxMenu *menu, int x, int y )
562 { return DoPopupMenu(menu, x, y); }
563
564 // scrollbars
565 // ----------
566
567 // configure the window scrollbars
568 virtual void SetScrollbar( int orient,
569 int pos,
570 int thumbVisible,
571 int range,
572 bool refresh = TRUE ) = 0;
573 virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ) = 0;
574 virtual int GetScrollPos( int orient ) const = 0;
575 virtual int GetScrollThumb( int orient ) const = 0;
576 virtual int GetScrollRange( int orient ) const = 0;
577
578 // scroll window to the specified position
579 virtual void ScrollWindow( int dx, int dy,
580 const wxRect* rect = (wxRect *) NULL ) = 0;
581
582 // tooltips
583 // --------
584 #if wxUSE_TOOLTIPS
585 // the easiest way to set a tooltip for a window is to use this method
586 void SetToolTip( const wxString &tip );
587 // attach a tooltip to the window
588 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
589 // get the associated tooltip or NULL if none
590 wxToolTip* GetToolTip() const { return m_tooltip; }
591 #endif // wxUSE_TOOLTIPS
592
593 // drag and drop
594 // -------------
595 #if wxUSE_DRAG_AND_DROP
596 // set/retrieve the drop target associated with this window (may be
597 // NULL; it's owned by the window and will be deleted by it)
598 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
599 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
600 #endif // wxUSE_DRAG_AND_DROP
601
602 // constraints and sizers
603 // ----------------------
604 #if wxUSE_CONSTRAINTS
605 // set the constraints for this window or retrieve them (may be NULL)
606 void SetConstraints( wxLayoutConstraints *constraints );
607 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
608
609 // when using constraints, it makes sense to update children positions
610 // automatically whenever the window is resized - this is done if
611 // autoLayout is on
612 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
613 bool GetAutoLayout() const { return m_autoLayout; }
614
615 // do layout the window and its children
616 virtual bool Layout();
617
618 // implementation only
619 void UnsetConstraints(wxLayoutConstraints *c);
620 wxWindowList *GetConstraintsInvolvedIn() const
621 { return m_constraintsInvolvedIn; }
622 void AddConstraintReference(wxWindowBase *otherWin);
623 void RemoveConstraintReference(wxWindowBase *otherWin);
624 void DeleteRelatedConstraints();
625 void ResetConstraints();
626
627 // these methods may be overriden for special layout algorithms
628 virtual void SetConstraintSizes(bool recurse = TRUE);
629 virtual bool LayoutPhase1(int *noChanges);
630 virtual bool LayoutPhase2(int *noChanges);
631 virtual bool DoPhase(int phase);
632
633 // these methods are virtual but normally won't be overridden
634 virtual void SetSizeConstraint(int x, int y, int w, int h);
635 virtual void MoveConstraint(int x, int y);
636 virtual void GetSizeConstraint(int *w, int *h) const ;
637 virtual void GetClientSizeConstraint(int *w, int *h) const ;
638 virtual void GetPositionConstraint(int *x, int *y) const ;
639
640 // sizers
641 // TODO: what are they and how do they work??
642 void SetSizer( wxSizer *sizer );
643 wxSizer *GetSizer() const { return m_windowSizer; }
644 #endif // wxUSE_CONSTRAINTS
645
646 // backward compatibility
647 // ----------------------
648 #if WXWIN_COMPATIBILITY
649 bool Enabled() const { return IsEnabled(); }
650
651 void SetButtonFont(const wxFont& font) { SetFont(font); }
652 void SetLabelFont(const wxFont& font) { SetFont(font); }
653 wxFont& GetLabelFont() { return GetFont(); };
654 wxFont& GetButtonFont() { return GetFont(); };
655 #endif // WXWIN_COMPATIBILITY
656
657 // implementation
658 // --------------
659
660 // event handlers
661 void OnSysColourChanged( wxSysColourChangedEvent& event );
662 void OnInitDialog( wxInitDialogEvent &event );
663 void OnMiddleClick( wxMouseEvent& event );
664
665 // get the haqndle of the window for the underlying window system: this
666 // is only used for wxWin itself or for user code which wants to call
667 // platform-specific APIs
668 virtual WXWidget GetHandle() const = 0;
669
670 protected:
671 // the window id - a number which uniquely identifies a window among
672 // its siblings unless it is -1
673 wxWindowID m_windowId;
674
675 // the parent window of this window (or NULL) and the list of the children
676 // of this window
677 wxWindow *m_parent;
678 wxWindowList m_children;
679
680 // the minimal allowed size for the window (no minimal size if variable(s)
681 // contain(s) -1)
682 int m_minWidth, m_minHeight, m_maxWidth, m_maxHeight;
683
684 // event handler for this window: usually is just 'this' but may be
685 // changed with SetEventHandler()
686 wxEvtHandler *m_eventHandler;
687
688 #if wxUSE_VALIDATORS
689 // associated validator or NULL if none
690 wxValidator *m_windowValidator;
691 #endif // wxUSE_VALIDATORS
692
693 #if wxUSE_DRAG_AND_DROP
694 wxDropTarget *m_dropTarget;
695 #endif // wxUSE_DRAG_AND_DROP
696
697 // visual window attributes
698 wxCursor m_cursor;
699 wxFont m_font;
700 wxColour m_backgroundColour, m_foregroundColour;
701
702 #if wxUSE_CARET
703 wxCaret *m_caret;
704 #endif // wxUSE_CARET
705
706 // the region which should be repainted in response to paint event
707 wxRegion m_updateRegion;
708
709 #if wxUSE_ACCEL
710 // the accelerator table for the window which translates key strokes into
711 // command events
712 wxAcceleratorTable m_acceleratorTable;
713 #endif // wxUSE_ACCEL
714
715 // user data associated with the window: either an object which will be
716 // deleted by the window when it's deleted or some raw pointer which we do
717 // nothing with - only one type of data can be used with the given window
718 // (i.e. you cannot set the void data and then associate the window with
719 // wxClientData or vice versa)
720 union
721 {
722 wxClientData *m_clientObject;
723 void *m_clientData;
724 };
725
726 // the tooltip for this window (may be NULL)
727 #if wxUSE_TOOLTIPS
728 wxToolTip *m_tooltip;
729 #endif // wxUSE_TOOLTIPS
730
731 // constraints and sizers
732 #if wxUSE_CONSTRAINTS
733 // the constraints for this window or NULL
734 wxLayoutConstraints *m_constraints;
735
736 // constraints this window is involved in
737 wxWindowList *m_constraintsInvolvedIn;
738
739 // top level and the parent sizers
740 // TODO what's this and how does it work?)
741 wxSizer *m_windowSizer;
742 wxWindowBase *m_sizerParent;
743
744 // Layout() window automatically when its size changes?
745 bool m_autoLayout:1;
746 #endif // wxUSE_CONSTRAINTS
747
748 // window state
749 bool m_isShown:1;
750 bool m_isEnabled:1;
751 bool m_isBeingDeleted:1;
752
753 // window attributes
754 long m_windowStyle,
755 m_exStyle;
756 wxString m_windowName;
757
758 protected:
759 // common part of all ctors: it is not virtual because it is called from
760 // ctor
761 void InitBase();
762
763 // get the default size for the new window if no explicit size given
764 // FIXME why 20 and not 30, 10 or ...?
765 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
766 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
767
768 // sets the size to be size but take width and/or height from
769 // DoGetBestSize() if width/height of size is -1
770 //
771 // NB: when calling this function from the ctor, the DoGetBestSize() of
772 // the class with the same name as the ctor, not the real (most
773 // derived) one - but this is what we usually want
774 void SetSizeOrDefault(const wxSize& size = wxDefaultSize)
775 {
776 if ( size.x == -1 || size.y == -1 )
777 {
778 wxSize sizeDef = GetBestSize();
779 SetSize( size.x == -1 ? sizeDef.x : size.x,
780 size.y == -1 ? sizeDef.y : size.y);
781 }
782 else
783 {
784 SetSize(size);
785 }
786 }
787
788 // more pure virtual functions
789 // ---------------------------
790
791 // NB: we must have DoSomething() function when Something() is an overloaded
792 // method: indeed, we can't just have "virtual Something()" in case when
793 // the function is overloaded because then we'd have to make virtual all
794 // the variants (otherwise only the virtual function may be called on a
795 // pointer to derived class according to C++ rules) which is, in
796 // general, absolutely not needed. So instead we implement all
797 // overloaded Something()s in terms of DoSomething() which will be the
798 // only one to be virtual.
799
800 // coordinates translation
801 virtual void DoClientToScreen( int *x, int *y ) const = 0;
802 virtual void DoScreenToClient( int *x, int *y ) const = 0;
803
804 // retrieve the position/size of the window
805 virtual void DoGetPosition( int *x, int *y ) const = 0;
806 virtual void DoGetSize( int *width, int *height ) const = 0;
807 virtual void DoGetClientSize( int *width, int *height ) const = 0;
808
809 // get the size which best suits the window: for a control, it would be
810 // the minimal size which doesn't truncate the control, for a panel - the
811 // same size as it would have after a call to Fit()
812 virtual wxSize DoGetBestSize() const;
813
814 // this is the virtual function to be overriden in any derived class which
815 // wants to change how SetSize() or Move() works - it is called by all
816 // versions of these functions in the base class
817 virtual void DoSetSize(int x, int y,
818 int width, int height,
819 int sizeFlags = wxSIZE_AUTO) = 0;
820
821 // same as DoSetSize() for the client size
822 virtual void DoSetClientSize(int width, int height) = 0;
823
824 // move the window to the specified location and resize it: this is called
825 // from both DoSetSize() and DoSetClientSize() and would usually just
826 // reposition this window except for composite controls which will want to
827 // arrange themselves inside the given rectangle
828 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
829
830 #if wxUSE_TOOLTIPS
831 virtual void DoSetToolTip( wxToolTip *tip );
832 #endif // wxUSE_TOOLTIPS
833
834 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
835
836 // client data accessors
837 virtual void DoSetClientObject( wxClientData *data );
838 virtual wxClientData *DoGetClientObject() const;
839
840 virtual void DoSetClientData( void *data );
841 virtual void *DoGetClientData() const;
842
843 // what kind of data do we have?
844 enum wxClientDataType
845 {
846 ClientData_None, // we don't know yet because we don't have it at all
847 ClientData_Object, // our client data is typed and we own it
848 ClientData_Void // client data is untyped and we don't own it
849 } m_clientDataType;
850
851 private:
852 // contains the last id generated by NewControlId
853 static int ms_lastControlId;
854
855 DECLARE_NO_COPY_CLASS(wxWindowBase);
856 DECLARE_EVENT_TABLE()
857 };
858
859 // ----------------------------------------------------------------------------
860 // now include the declaration of wxWindow class
861 // ----------------------------------------------------------------------------
862
863 #if defined(__WXMSW__)
864 #include "wx/msw/window.h"
865 #elif defined(__WXMOTIF__)
866 #include "wx/motif/window.h"
867 #elif defined(__WXGTK__)
868 #include "wx/gtk/window.h"
869 #elif defined(__WXQT__)
870 #include "wx/qt/window.h"
871 #elif defined(__WXMAC__)
872 #include "wx/mac/window.h"
873 #elif defined(__WXPM__)
874 #include "wx/os2/window.h"
875 #endif
876
877 // ----------------------------------------------------------------------------
878 // inline functions which couldn't be declared in the class body because of
879 // forward dependencies
880 // ----------------------------------------------------------------------------
881
882 inline wxWindow *wxWindowBase::GetGrandParent() const
883 {
884 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
885 }
886
887 // ----------------------------------------------------------------------------
888 // global functions
889 // ----------------------------------------------------------------------------
890
891 WXDLLEXPORT extern wxWindow* wxGetActiveWindow();
892
893 // Find the wxWindow at the current mouse position, also returning the mouse
894 // position.
895 WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
896
897 // Get the current mouse position.
898 WXDLLEXPORT extern wxPoint wxGetMousePosition();
899
900 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
901 inline WXDLLEXPORT int NewControlId() { return wxWindowBase::NewControlId(); }
902
903 #endif
904 // _WX_WINDOW_H_BASE_