1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
14 enum wxEventPropagation
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE
= 0,
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX
= INT_MAX
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
37 wxEVT_CATEGORY_UI
= 1,
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
45 wxEVT_CATEGORY_USER_INPUT
= 2,
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET
= 4,
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER
= 8,
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
59 wxEVT_CATEGORY_THREAD
= 16,
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
66 wxEVT_CATEGORY_UI
|wxEVT_CATEGORY_USER_INPUT
|wxEVT_CATEGORY_SOCKET
| \
67 wxEVT_CATEGORY_TIMER
|wxEVT_CATEGORY_THREAD
73 An event is a structure holding information about an event passed to a
74 callback or member function.
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
79 For more information about events, see the @ref overview_events overview.
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
89 @see wxCommandEvent, wxMouseEvent
91 class wxEvent
: public wxObject
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
110 The identifier of the object (window, timer, ...) which generated
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
116 wxEvent(int id
= 0, wxEventType eventType
= wxEVT_NULL
);
119 Returns a copy of the event.
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
134 wxEvent *Clone() const { return new MyEvent(*this); }
137 virtual wxEvent
* Clone() const = 0;
140 Returns the object (usually a window) associated with the event, if any.
142 wxObject
* GetEventObject() const;
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
147 wxEventType
GetEventType() const;
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
155 virtual wxEventCategory
GetEventCategory() const;
158 Returns the identifier associated with this event, such as a button command id.
163 Returns @true if the event handler should be skipped, @false otherwise.
165 bool GetSkipped() const;
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
176 long GetTimestamp() const;
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
181 @note exists only for optimization purposes.
183 bool IsCommandEvent() const;
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
189 void ResumePropagation(int propagationLevel
);
192 Sets the originating object.
194 void SetEventObject(wxObject
* object
);
199 void SetEventType(wxEventType type
);
202 Sets the identifier associated with this event, such as a button command id.
207 Sets the timestamp for the event.
209 void SetTimestamp(long timeStamp
= 0);
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
215 bool ShouldPropagate() const;
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
231 void Skip(bool skip
= true);
234 Stop the event from propagating to its parent window.
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
239 int StopPropagation();
243 Indicates how many levels the event can propagate.
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
258 int m_propagationLevel
;
262 @class wxEventBlocker
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
270 void MyWindow::DoSomething()
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
280 } // ~wxEventBlocker called, old event handler is restored
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
290 @see @ref overview_events_processing, wxEvtHandler
292 class wxEventBlocker
: public wxEvtHandler
296 Constructs the blocker for the given window and for the given event type.
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
305 wxEventBlocker(wxWindow
* win
, wxEventType type
= -1);
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
311 virtual ~wxEventBlocker();
314 Adds to the list of event types which should be blocked the given @a eventType.
316 void Block(wxEventType eventType
);
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
338 class wxEvtHandler
: public wxObject
, public wxTrackable
349 If the handler is part of a chain, the destructor will unlink itself
352 virtual ~wxEvtHandler();
356 @name Event queuing and processing
361 Queue event for a later processing.
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
385 void FunctionInAWorkerThread(const wxString& str)
387 wxCommandEvent* evt = new wxCommandEvent;
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
392 wxTheApp->QueueEvent( evt );
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
399 void FunctionInAWorkerThread(const wxString& str)
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
420 virtual void QueueEvent(wxEvent
*event
);
423 Post an event to be processed later.
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
440 Event to add to the pending events queue.
442 virtual void AddPendingEvent(const wxEvent
& event
);
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
467 the function skips to step (7).
468 -# TryBefore() is called (this is where wxValidator are taken into
469 account for wxWindow objects). If this returns @true, the function exits.
470 -# Dynamic event table of the handlers binded using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers binded using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
492 Notice that steps (2)-(6) are performed in ProcessEventHere() which is
493 called by this function.
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
501 @see SearchEventTable()
503 virtual bool ProcessEvent(wxEvent
& event
);
506 Try to process the event in this event handler.
508 This method is called from ProcessEvent(), please see the detailed
509 description of the event processing logic there.
511 It is @em not virtual and so may not be overridden but it does call
512 virtual TryBefore() which may be overridden.
517 @true if this object itself defines a handler for this event and
518 the handler didn't skip the event.
520 bool ProcessEventHere(wxEvent
& event
);
523 Processes an event by calling ProcessEvent() and handles any exceptions
524 that occur in the process.
525 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
530 @return @true if the event was processed, @false if no handler was found
531 or an exception was thrown.
533 @see wxWindow::HandleWindowEvent
535 bool SafelyProcessEvent(wxEvent
& event
);
538 Processes the pending events previously queued using QueueEvent() or
539 AddPendingEvent(); you must call this function only if you are sure
540 there are pending events for this handler, otherwise a @c wxCHECK
543 The real processing still happens in ProcessEvent() which is called by this
546 Note that this function needs a valid application object (see
547 wxAppConsole::GetInstance()) because wxApp holds the list of the event
548 handlers with pending events and this function manipulates that list.
550 void ProcessPendingEvents();
553 Deletes all events queued on this event handler using QueueEvent() or
556 Use with care because the events which are deleted are (obviously) not
557 processed and this may have unwanted consequences (e.g. user actions events
560 void DeletePendingEvents();
563 Searches the event table, executing an event handler function if an appropriate
567 Event table to be searched.
569 Event to be matched against an event table entry.
571 @return @true if a suitable event handler function was found and
572 executed, and the function did not call wxEvent::Skip.
574 @remarks This function looks through the object's event table and tries
575 to find an entry that will match the event.
576 An entry will match if:
577 @li The event type matches, and
578 @li the identifier or identifier range matches, or the event table
579 entry's identifier is zero.
581 If a suitable function is called but calls wxEvent::Skip, this
582 function will fail, and searching will continue.
584 @todo this function in the header is listed as an "implementation only" function;
585 are we sure we want to document it?
589 virtual bool SearchEventTable(wxEventTable
& table
,
596 @name Connecting and disconnecting
601 Connects the given function dynamically with the event handler, id and
604 Notice that Bind() provides a more flexible and safer way to do the
605 same thing as Connect(), please use it in any new code -- while
606 Connect() is not formally deprecated due to its existing widespread
607 usage, it has no advantages compared to Bind().
609 This is an alternative to the use of static event tables. It is more
610 flexible as it allows to connect events generated by some object to an
611 event handler defined in a different object of a different class (which
612 is impossible to do directly with the event tables -- the events can be
613 only handled in another object if they are propagated upwards to it).
614 Do make sure to specify the correct @a eventSink when connecting to an
615 event of a different object.
617 See @ref overview_events_bind for more detailed explanation
618 of this function and the @ref page_samples_event sample for usage
621 This specific overload allows you to connect an event handler to a @e range
623 Do not confuse @e source IDs with event @e types: source IDs identify the
624 event generator objects (typically wxMenuItem or wxWindow objects) while the
625 event @e type identify which type of events should be handled by the
626 given @e function (an event generator object may generate many different
630 The first ID of the identifier range to be associated with the event
633 The last ID of the identifier range to be associated with the event
636 The event type to be associated with this event handler.
638 The event handler function. Note that this function should
639 be explicitly converted to the correct type which can be done using a macro
640 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
642 Data to be associated with the event table entry.
644 Object whose member function should be called. It must be specified
645 when connecting an event generated by one object to a member
646 function of a different object. If it is omitted, @c this is used.
650 void Connect(int id
, int lastId
, wxEventType eventType
,
651 wxObjectEventFunction function
,
652 wxObject
* userData
= NULL
,
653 wxEvtHandler
* eventSink
= NULL
);
656 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
657 overload for more info.
659 This overload can be used to attach an event handler to a single source ID:
663 frame->Connect( wxID_EXIT,
664 wxEVT_COMMAND_MENU_SELECTED,
665 wxCommandEventHandler(MyFrame::OnQuit) );
668 void Connect(int id
, wxEventType eventType
,
669 wxObjectEventFunction function
,
670 wxObject
* userData
= NULL
,
671 wxEvtHandler
* eventSink
= NULL
);
674 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
675 overload for more info.
677 This overload will connect the given event handler so that regardless of the
678 ID of the event source, the handler will be called.
680 void Connect(wxEventType eventType
,
681 wxObjectEventFunction function
,
682 wxObject
* userData
= NULL
,
683 wxEvtHandler
* eventSink
= NULL
);
686 Disconnects the given function dynamically from the event handler, using the
687 specified parameters as search criteria and returning @true if a matching
688 function has been found and removed.
690 This method can only disconnect functions which have been added using the
691 Connect() method. There is no way to disconnect functions connected using
692 the (static) event tables.
695 The event type associated with this event handler.
697 The event handler function.
699 Data associated with the event table entry.
701 Object whose member function should be called.
703 bool Disconnect(wxEventType eventType
,
704 wxObjectEventFunction function
,
705 wxObject
* userData
= NULL
,
706 wxEvtHandler
* eventSink
= NULL
);
709 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
710 overload for more info.
712 This overload takes the additional @a id parameter.
714 bool Disconnect(int id
= wxID_ANY
,
715 wxEventType eventType
= wxEVT_NULL
,
716 wxObjectEventFunction function
= NULL
,
717 wxObject
* userData
= NULL
,
718 wxEvtHandler
* eventSink
= NULL
);
721 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
722 overload for more info.
724 This overload takes an additional range of source IDs.
726 bool Disconnect(int id
, int lastId
,
727 wxEventType eventType
,
728 wxObjectEventFunction function
= NULL
,
729 wxObject
* userData
= NULL
,
730 wxEvtHandler
* eventSink
= NULL
);
735 @name Binding and Unbinding
740 Binds the given function, functor or method dynamically with the event.
742 This offers basically the same functionality as Connect(), but it is
743 more flexible as it also allows you to use ordinary functions and
744 arbitrary functors as event handlers. It is also less restrictive then
745 Connect() because you can use an arbitrary method as an event handler,
746 where as Connect() requires a wxEvtHandler derived handler.
748 See @ref overview_events_bind for more detailed explanation
749 of this function and the @ref page_samples_event sample for usage
753 The event type to be associated with this event handler.
755 The event handler functor. This can be an ordinary function but also
756 an arbitrary functor like boost::function<>.
758 The first ID of the identifier range to be associated with the event
761 The last ID of the identifier range to be associated with the event
764 Data to be associated with the event table entry.
768 template <typename EventTag
, typename Functor
>
769 void Bind(const EventTag
& eventType
,
772 int lastId
= wxID_ANY
,
773 wxObject
*userData
= NULL
);
776 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
779 This overload will bind the given method as the event handler.
782 The event type to be associated with this event handler.
784 The event handler method. This can be an arbitrary method (doesn't need
785 to be from a wxEvtHandler derived class).
787 Object whose method should be called. It must always be specified
788 so it can be checked at compile time whether the given method is an
789 actual member of the given handler.
791 The first ID of the identifier range to be associated with the event
794 The last ID of the identifier range to be associated with the event
797 Data to be associated with the event table entry.
801 template <typename EventTag
, typename Class
, typename EventArg
, typename EventHandler
>
802 void Bind(const EventTag
&eventType
,
803 void (Class::*method
)(EventArg
&),
804 EventHandler
*handler
,
806 int lastId
= wxID_ANY
,
807 wxObject
*userData
= NULL
);
809 Unbinds the given function, functor or method dynamically from the
810 event handler, using the specified parameters as search criteria and
811 returning @true if a matching function has been found and removed.
813 This method can only unbind functions, functors or methods which have
814 been added using the Bind<>() method. There is no way to unbind
815 functions binded using the (static) event tables.
818 The event type associated with this event handler.
820 The event handler functor. This can be an ordinary function but also
821 an arbitrary functor like boost::function<>.
823 The first ID of the identifier range associated with the event
826 The last ID of the identifier range associated with the event
829 Data associated with the event table entry.
833 template <typename EventTag
, typename Functor
>
834 bool Unbind(const EventTag
& eventType
,
837 int lastId
= wxID_ANY
,
838 wxObject
*userData
= NULL
);
841 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
842 overload for more info.
844 This overload unbinds the given method from the event..
847 The event type associated with this event handler.
849 The event handler method associated with this event.
851 Object whose method was called.
853 The first ID of the identifier range associated with the event
856 The last ID of the identifier range associated with the event
859 Data associated with the event table entry.
863 template <typename EventTag
, typename Class
, typename EventArg
, typename EventHandler
>
864 bool Unbind(const EventTag
&eventType
,
865 void (Class::*method
)(EventArg
&),
866 EventHandler
*handler
,
868 int lastId
= wxID_ANY
,
869 wxObject
*userData
= NULL
);
872 @name User-supplied data
877 Returns user-supplied client data.
879 @remarks Normally, any extra data the programmer wishes to associate with
880 the object should be made available by deriving a new class with
885 void* GetClientData() const;
888 Returns a pointer to the user-supplied client data object.
890 @see SetClientObject(), wxClientData
892 wxClientData
* GetClientObject() const;
895 Sets user-supplied client data.
898 Data to be associated with the event handler.
900 @remarks Normally, any extra data the programmer wishes to associate
901 with the object should be made available by deriving a new
902 class with new data members. You must not call this method
903 and SetClientObject on the same class - only one of them.
907 void SetClientData(void* data
);
910 Set the client data object. Any previous object will be deleted.
912 @see GetClientObject(), wxClientData
914 void SetClientObject(wxClientData
* data
);
920 @name Event handler chaining
922 wxEvtHandler can be arranged in a double-linked list of handlers
923 which is automatically iterated by ProcessEvent() if needed.
928 Returns @true if the event handler is enabled, @false otherwise.
930 @see SetEvtHandlerEnabled()
932 bool GetEvtHandlerEnabled() const;
935 Returns the pointer to the next handler in the chain.
937 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
938 wxWindow::PushEventHandler, wxWindow::PopEventHandler
940 wxEvtHandler
* GetNextHandler() const;
943 Returns the pointer to the previous handler in the chain.
945 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
946 wxWindow::PushEventHandler, wxWindow::PopEventHandler
948 wxEvtHandler
* GetPreviousHandler() const;
951 Enables or disables the event handler.
954 @true if the event handler is to be enabled, @false if it is to be disabled.
956 @remarks You can use this function to avoid having to remove the event
957 handler from the chain, for example when implementing a
958 dialog editor and changing from edit to test mode.
960 @see GetEvtHandlerEnabled()
962 void SetEvtHandlerEnabled(bool enabled
);
965 Sets the pointer to the next handler.
968 See ProcessEvent() for more info about how the chains of event handlers
970 Also remember that wxEvtHandler uses double-linked lists and thus if you
971 use this function, you should also call SetPreviousHandler() on the
972 argument passed to this function:
974 handlerA->SetNextHandler(handlerB);
975 handlerB->SetPreviousHandler(handlerA);
979 The event handler to be set as the next handler.
982 @see @ref overview_events_processing
984 virtual void SetNextHandler(wxEvtHandler
* handler
);
987 Sets the pointer to the previous handler.
988 All remarks about SetNextHandler() apply to this function as well.
991 The event handler to be set as the previous handler.
994 @see @ref overview_events_processing
996 virtual void SetPreviousHandler(wxEvtHandler
* handler
);
999 Unlinks this event handler from the chain it's part of (if any);
1000 then links the "previous" event handler to the "next" one
1001 (so that the chain won't be interrupted).
1003 E.g. if before calling Unlink() you have the following chain:
1004 @image html evthandler_unlink_before.png
1005 then after calling @c B->Unlink() you'll have:
1006 @image html evthandler_unlink_after.png
1013 Returns @true if the next and the previous handler pointers of this
1014 event handler instance are @NULL.
1018 @see SetPreviousHandler(), SetNextHandler()
1020 bool IsUnlinked() const;
1026 Method called by ProcessEvent() before examining this object event
1029 This method can be overridden to hook into the event processing logic
1030 as early as possible. You should usually call the base class version
1031 when overriding this method, even if wxEvtHandler itself does nothing
1032 here, some derived classes do use this method, e.g. wxWindow implements
1033 support for wxValidator in it.
1037 class MyClass : public BaseClass // inheriting from wxEvtHandler
1041 virtual bool TryBefore(wxEvent& event)
1043 if ( MyPreProcess(event) )
1046 return BaseClass::TryBefore(event);
1051 @see ProcessEvent(), ProcessEventHere()
1053 virtual bool TryBefore(wxEvent
& event
);
1056 Method called by ProcessEvent() as last resort.
1058 This method can be overridden to implement post-processing for the
1059 events which were not processed anywhere else.
1061 The base class version handles forwarding the unprocessed events to
1062 wxApp at wxEvtHandler level and propagating them upwards the window
1063 child-parent chain at wxWindow level and so should usually be called
1064 when overriding this method:
1066 class MyClass : public BaseClass // inheriting from wxEvtHandler
1070 virtual bool TryAfter(wxEvent& event)
1072 if ( BaseClass::TryAfter(event) )
1075 return MyPostProcess(event);
1080 @see ProcessEvent(), ProcessEventHere()
1082 virtual bool TryAfter(wxEvent
& event
);
1087 Flags for categories of keys.
1089 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1090 combined via the bitwise operators |, &, and ~.
1094 enum wxKeyCategoryFlags
1096 /// arrow keys, on and off numeric keypads
1099 /// page up and page down keys, on and off numeric keypads
1100 WXK_CATEGORY_PAGING
,
1102 /// home and end keys, on and off numeric keypads
1105 /// tab key, on and off numeric keypads
1108 /// backspace and delete keys, on and off numeric keypads
1111 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1112 WXK_CATEGORY_NAVIGATION
1119 This event class contains information about keypress (character) events.
1121 Notice that there are three different kinds of keyboard events in wxWidgets:
1122 key down and up events and char events. The difference between the first two
1123 is clear - the first corresponds to a key press and the second to a key
1124 release - otherwise they are identical. Just note that if the key is
1125 maintained in a pressed state you will typically get a lot of (automatically
1126 generated) down events but only one up so it is wrong to assume that there is
1127 one up event corresponding to each down one.
1129 Both key events provide untranslated key codes while the char event carries
1130 the translated one. The untranslated code for alphanumeric keys is always
1131 an upper case value. For the other keys it is one of @c WXK_XXX values
1132 from the ::wxKeyCode enumeration.
1133 The translated key is, in general, the character the user expects to appear
1134 as the result of the key combination when typing the text into a text entry
1137 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1138 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1139 event key code is equal to @c ASCII A == 65. But the char event key code
1140 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1141 @c 'A' keys simultaneously , the key code in key down event will still be
1142 just @c 'A' while the char event key code parameter will now be @c 'A'
1145 Although in this simple case it is clear that the correct key code could be
1146 found in the key down event handler by checking the value returned by
1147 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
1148 for non-alphanumeric keys the translation is keyboard-layout dependent and
1149 can only be done properly by the system itself.
1151 Another kind of translation is done when the control key is pressed: for
1152 example, for CTRL-A key press the key down event still carries the
1153 same key code @c 'a' as usual but the char event will have key code of 1,
1154 the ASCII value of this key combination.
1156 You may discover how the other keys on your system behave interactively by
1157 running the @ref page_samples_text wxWidgets sample and pressing some keys
1158 in any of the text controls shown in it.
1160 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1161 key event function, otherwise menu shortcuts may cease to work under Windows.
1163 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1164 does not call @c event.Skip() then the corresponding char event
1165 (@c EVT_CHAR) will not happen.
1166 This is by design and enables the programs that handle both types of
1167 events to be a bit simpler.
1169 @note For Windows programmers: The key and char events in wxWidgets are
1170 similar to but slightly different from Windows @c WM_KEYDOWN and
1171 @c WM_CHAR events. In particular, Alt-x combination will generate a
1172 char event in wxWidgets (unless it is used as an accelerator).
1175 @beginEventTable{wxKeyEvent}
1176 @event{EVT_KEY_DOWN(func)}
1177 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1178 @event{EVT_KEY_UP(func)}
1179 Process a @c wxEVT_KEY_UP event (any key has been released).
1180 @event{EVT_CHAR(func)}
1181 Process a @c wxEVT_CHAR event.
1184 @see wxKeyboardState
1189 class wxKeyEvent
: public wxEvent
,
1190 public wxKeyboardState
1195 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1197 wxKeyEvent(wxEventType keyEventType
= wxEVT_NULL
);
1200 Returns the virtual key code. ASCII events return normal ASCII values,
1201 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
1202 key. See ::wxKeyCode for a full list of the virtual key codes.
1204 Note that in Unicode build, the returned value is meaningful only if the
1205 user entered a character that can be represented in current locale's default
1206 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
1208 int GetKeyCode() const;
1211 Returns true if the key is in the given key category.
1214 A bitwise combination of named ::wxKeyCategoryFlags constants.
1218 bool IsKeyInCategory(int category
) const;
1222 Obtains the position (in client coordinates) at which the key was pressed.
1224 wxPoint
GetPosition() const;
1225 void GetPosition(long* x
, long* y
) const;
1229 Returns the raw key code for this event. This is a platform-dependent scan code
1230 which should only be used in advanced applications.
1232 @note Currently the raw key codes are not supported by all ports, use
1233 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1235 wxUint32
GetRawKeyCode() const;
1238 Returns the low level key flags for this event. The flags are
1239 platform-dependent and should only be used in advanced applications.
1241 @note Currently the raw key flags are not supported by all ports, use
1242 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1244 wxUint32
GetRawKeyFlags() const;
1247 Returns the Unicode character corresponding to this key event.
1249 This function is only available in Unicode build, i.e. when
1250 @c wxUSE_UNICODE is 1.
1252 wxChar
GetUnicodeKey() const;
1255 Returns the X position (in client coordinates) of the event.
1257 wxCoord
GetX() const;
1260 Returns the Y position (in client coordinates) of the event.
1262 wxCoord
GetY() const;
1268 @class wxJoystickEvent
1270 This event class contains information about joystick events, particularly
1271 events received by windows.
1273 @beginEventTable{wxJoystickEvent}
1274 @event{EVT_JOY_BUTTON_DOWN(func)}
1275 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1276 @event{EVT_JOY_BUTTON_UP(func)}
1277 Process a @c wxEVT_JOY_BUTTON_UP event.
1278 @event{EVT_JOY_MOVE(func)}
1279 Process a @c wxEVT_JOY_MOVE event.
1280 @event{EVT_JOY_ZMOVE(func)}
1281 Process a @c wxEVT_JOY_ZMOVE event.
1282 @event{EVT_JOYSTICK_EVENTS(func)}
1283 Processes all joystick events.
1291 class wxJoystickEvent
: public wxEvent
1297 wxJoystickEvent(wxEventType eventType
= wxEVT_NULL
, int state
= 0,
1298 int joystick
= wxJOYSTICK1
,
1302 Returns @true if the event was a down event from the specified button
1306 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1307 indicate any button down event.
1309 bool ButtonDown(int button
= wxJOY_BUTTON_ANY
) const;
1312 Returns @true if the specified button (or any button) was in a down state.
1315 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1316 indicate any button down event.
1318 bool ButtonIsDown(int button
= wxJOY_BUTTON_ANY
) const;
1321 Returns @true if the event was an up event from the specified button
1325 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1326 indicate any button down event.
1328 bool ButtonUp(int button
= wxJOY_BUTTON_ANY
) const;
1331 Returns the identifier of the button changing state.
1333 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1335 int GetButtonChange() const;
1338 Returns the down state of the buttons.
1340 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1342 int GetButtonState() const;
1345 Returns the identifier of the joystick generating the event - one of
1346 wxJOYSTICK1 and wxJOYSTICK2.
1348 int GetJoystick() const;
1351 Returns the x, y position of the joystick event.
1353 wxPoint
GetPosition() const;
1356 Returns the z position of the joystick event.
1358 int GetZPosition() const;
1361 Returns @true if this was a button up or down event
1362 (@e not 'is any button down?').
1364 bool IsButton() const;
1367 Returns @true if this was an x, y move event.
1369 bool IsMove() const;
1372 Returns @true if this was a z move event.
1374 bool IsZMove() const;
1380 @class wxScrollWinEvent
1382 A scroll event holds information about events sent from scrolling windows.
1384 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1385 from the receiving window.
1387 @beginEventTable{wxScrollWinEvent}
1388 @event{EVT_SCROLLWIN(func)}
1389 Process all scroll events.
1390 @event{EVT_SCROLLWIN_TOP(func)}
1391 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1392 @event{EVT_SCROLLWIN_BOTTOM(func)}
1393 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1394 @event{EVT_SCROLLWIN_LINEUP(func)}
1395 Process wxEVT_SCROLLWIN_LINEUP line up events.
1396 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1397 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1398 @event{EVT_SCROLLWIN_PAGEUP(func)}
1399 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1400 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1401 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1402 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1403 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1404 (frequent events sent as the user drags the thumbtrack).
1405 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1406 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1413 @see wxScrollEvent, @ref overview_events
1415 class wxScrollWinEvent
: public wxEvent
1421 wxScrollWinEvent(wxEventType commandType
= wxEVT_NULL
, int pos
= 0,
1422 int orientation
= 0);
1425 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1428 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1430 int GetOrientation() const;
1433 Returns the position of the scrollbar for the thumb track and release events.
1435 Note that this field can't be used for the other events, you need to query
1436 the window itself for the current position in that case.
1438 int GetPosition() const;
1444 @class wxSysColourChangedEvent
1446 This class is used for system colour change events, which are generated
1447 when the user changes the colour settings using the control panel.
1448 This is only appropriate under Windows.
1451 The default event handler for this event propagates the event to child windows,
1452 since Windows only sends the events to top-level windows.
1453 If intercepting this event for a top-level window, remember to call the base
1454 class handler, or to pass the event on to the window's children explicitly.
1456 @beginEventTable{wxSysColourChangedEvent}
1457 @event{EVT_SYS_COLOUR_CHANGED(func)}
1458 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1464 @see @ref overview_events
1466 class wxSysColourChangedEvent
: public wxEvent
1472 wxSysColourChangedEvent();
1478 @class wxWindowCreateEvent
1480 This event is sent just after the actual window associated with a wxWindow
1481 object has been created.
1483 Since it is derived from wxCommandEvent, the event propagates up
1484 the window hierarchy.
1486 @beginEventTable{wxWindowCreateEvent}
1487 @event{EVT_WINDOW_CREATE(func)}
1488 Process a @c wxEVT_CREATE event.
1494 @see @ref overview_events, wxWindowDestroyEvent
1496 class wxWindowCreateEvent
: public wxCommandEvent
1502 wxWindowCreateEvent(wxWindow
* win
= NULL
);
1504 /// Retutn the window being created.
1505 wxWindow
*GetWindow() const;
1513 A paint event is sent when a window's contents needs to be repainted.
1515 Please notice that in general it is impossible to change the drawing of a
1516 standard control (such as wxButton) and so you shouldn't attempt to handle
1517 paint events for them as even if it might work on some platforms, this is
1518 inherently not portable and won't work everywhere.
1521 Note that in a paint event handler, the application must always create a
1522 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1523 refreshing for this and other windows will go wrong.
1526 void MyWindow::OnPaint(wxPaintEvent& event)
1533 You can optimize painting by retrieving the rectangles that have been damaged
1534 and only repainting these. The rectangles are in terms of the client area,
1535 and are unscrolled, so you will need to do some calculations using the current
1536 view position to obtain logical, scrolled units.
1537 Here is an example of using the wxRegionIterator class:
1539 // Called when window needs to be repainted.
1540 void MyWindow::OnPaint(wxPaintEvent& event)
1544 // Find Out where the window is scrolled to
1545 int vbX,vbY; // Top left corner of client
1546 GetViewStart(&vbX,&vbY);
1548 int vX,vY,vW,vH; // Dimensions of client area in pixels
1549 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1558 // Alternatively we can do this:
1559 // wxRect rect(upd.GetRect());
1561 // Repaint this rectangle
1570 @beginEventTable{wxPaintEvent}
1571 @event{EVT_PAINT(func)}
1572 Process a @c wxEVT_PAINT event.
1578 @see @ref overview_events
1580 class wxPaintEvent
: public wxEvent
1586 wxPaintEvent(int id
= 0);
1592 @class wxMaximizeEvent
1594 An event being sent when a top level window is maximized. Notice that it is
1595 not sent when the window is restored to its original size after it had been
1596 maximized, only a normal wxSizeEvent is generated in this case.
1598 @beginEventTable{wxMaximizeEvent}
1599 @event{EVT_MAXIMIZE(func)}
1600 Process a @c wxEVT_MAXIMIZE event.
1606 @see @ref overview_events, wxTopLevelWindow::Maximize,
1607 wxTopLevelWindow::IsMaximized
1609 class wxMaximizeEvent
: public wxEvent
1613 Constructor. Only used by wxWidgets internally.
1615 wxMaximizeEvent(int id
= 0);
1619 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1623 /** Send UI update events to all windows. */
1624 wxUPDATE_UI_PROCESS_ALL
,
1626 /** Send UI update events to windows that have
1627 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1628 wxUPDATE_UI_PROCESS_SPECIFIED
1633 @class wxUpdateUIEvent
1635 This class is used for pseudo-events which are called by wxWidgets
1636 to give an application the chance to update various user interface elements.
1638 Without update UI events, an application has to work hard to check/uncheck,
1639 enable/disable, show/hide, and set the text for elements such as menu items
1640 and toolbar buttons. The code for doing this has to be mixed up with the code
1641 that is invoked when an action is invoked for a menu item or button.
1643 With update UI events, you define an event handler to look at the state of the
1644 application and change UI elements accordingly. wxWidgets will call your member
1645 functions in idle time, so you don't have to worry where to call this code.
1647 In addition to being a clearer and more declarative method, it also means you don't
1648 have to worry whether you're updating a toolbar or menubar identifier. The same
1649 handler can update a menu item and toolbar button, if the identifier is the same.
1650 Instead of directly manipulating the menu or button, you call functions in the event
1651 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1652 call has been made, and which UI element to update.
1654 These events will work for popup menus as well as menubars. Just before a menu is
1655 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1658 If you find that the overhead of UI update processing is affecting your application,
1659 you can do one or both of the following:
1660 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1661 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1662 receive update events. No other windows will receive update events.
1663 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1664 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1665 for example when a dialog is about to be shown, in case the user sees a slight
1666 delay before windows are updated.
1668 Note that although events are sent in idle time, defining a wxIdleEvent handler
1669 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1670 which is always called in idle time.
1672 wxWidgets tries to optimize update events on some platforms.
1673 On Windows and GTK+, events for menubar items are only sent when the menu is about
1674 to be shown, and not in idle time.
1677 @beginEventTable{wxUpdateUIEvent}
1678 @event{EVT_UPDATE_UI(id, func)}
1679 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1680 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1681 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1687 @see @ref overview_events
1689 class wxUpdateUIEvent
: public wxCommandEvent
1695 wxUpdateUIEvent(wxWindowID commandId
= 0);
1698 Returns @true if it is appropriate to update (send UI update events to)
1701 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1702 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1703 were last sent in idle time, and the update interval, to determine whether
1704 events should be sent to this window now. By default this will always
1705 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1706 and the interval is set to 0; so update events will be sent as often as
1707 possible. You can reduce the frequency that events are sent by changing the
1708 mode and/or setting an update interval.
1710 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1712 static bool CanUpdate(wxWindow
* window
);
1715 Check or uncheck the UI element.
1717 void Check(bool check
);
1720 Enable or disable the UI element.
1722 void Enable(bool enable
);
1725 Returns @true if the UI element should be checked.
1727 bool GetChecked() const;
1730 Returns @true if the UI element should be enabled.
1732 bool GetEnabled() const;
1735 Static function returning a value specifying how wxWidgets will send update
1736 events: to all windows, or only to those which specify that they will process
1741 static wxUpdateUIMode
GetMode();
1744 Returns @true if the application has called Check().
1745 For wxWidgets internal use only.
1747 bool GetSetChecked() const;
1750 Returns @true if the application has called Enable().
1751 For wxWidgets internal use only.
1753 bool GetSetEnabled() const;
1756 Returns @true if the application has called Show().
1757 For wxWidgets internal use only.
1759 bool GetSetShown() const;
1762 Returns @true if the application has called SetText().
1763 For wxWidgets internal use only.
1765 bool GetSetText() const;
1768 Returns @true if the UI element should be shown.
1770 bool GetShown() const;
1773 Returns the text that should be set for the UI element.
1775 wxString
GetText() const;
1778 Returns the current interval between updates in milliseconds.
1779 The value -1 disables updates, 0 updates as frequently as possible.
1781 @see SetUpdateInterval().
1783 static long GetUpdateInterval();
1786 Used internally to reset the last-updated time to the current time.
1788 It is assumed that update events are normally sent in idle time, so this
1789 is called at the end of idle processing.
1791 @see CanUpdate(), SetUpdateInterval(), SetMode()
1793 static void ResetUpdateTime();
1796 Specify how wxWidgets will send update events: to all windows, or only to
1797 those which specify that they will process the events.
1800 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1801 The default mode is wxUPDATE_UI_PROCESS_ALL.
1803 static void SetMode(wxUpdateUIMode mode
);
1806 Sets the text for this UI element.
1808 void SetText(const wxString
& text
);
1811 Sets the interval between updates in milliseconds.
1813 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1816 Use this to reduce the overhead of UI update events if your application
1817 has a lot of windows. If you set the value to -1 or greater than 0,
1818 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1819 in your application, such as when a dialog is about to be shown.
1821 static void SetUpdateInterval(long updateInterval
);
1824 Show or hide the UI element.
1826 void Show(bool show
);
1832 @class wxClipboardTextEvent
1834 This class represents the events generated by a control (typically a
1835 wxTextCtrl but other windows can generate these events as well) when its
1836 content gets copied or cut to, or pasted from the clipboard.
1838 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1839 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1841 If any of these events is processed (without being skipped) by an event
1842 handler, the corresponding operation doesn't take place which allows to
1843 prevent the text from being copied from or pasted to a control. It is also
1844 possible to examine the clipboard contents in the PASTE event handler and
1845 transform it in some way before inserting in a control -- for example,
1846 changing its case or removing invalid characters.
1848 Finally notice that a CUT event is always preceded by the COPY event which
1849 makes it possible to only process the latter if it doesn't matter if the
1850 text was copied or cut.
1853 These events are currently only generated by wxTextCtrl under GTK+.
1854 They are generated by all controls under Windows.
1856 @beginEventTable{wxClipboardTextEvent}
1857 @event{EVT_TEXT_COPY(id, func)}
1858 Some or all of the controls content was copied to the clipboard.
1859 @event{EVT_TEXT_CUT(id, func)}
1860 Some or all of the controls content was cut (i.e. copied and
1862 @event{EVT_TEXT_PASTE(id, func)}
1863 Clipboard content was pasted into the control.
1872 class wxClipboardTextEvent
: public wxCommandEvent
1878 wxClipboardTextEvent(wxEventType commandType
= wxEVT_NULL
, int id
= 0);
1886 This event class contains information about the events generated by the mouse:
1887 they include mouse buttons press and release events and mouse move events.
1889 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1890 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1891 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1892 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1893 can also be generated. Note that not all mice have even a middle button so a
1894 portable application should avoid relying on the events from it (but the right
1895 button click can be emulated using the left mouse button with the control key
1896 under Mac platforms with a single button mouse).
1898 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1899 purposes, the mouse is considered to be inside the window if it is in the
1900 window client area and not inside one of its children. In other words, the
1901 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1902 mouse leaves the window entirely but also when it enters one of its children.
1904 The position associated with a mouse event is expressed in the window
1905 coordinates of the window which generated the event, you can use
1906 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1907 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1910 @note Note that under Windows CE mouse enter and leave events are not natively
1911 supported by the system but are generated by wxWidgets itself. This has several
1912 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1913 left the window and the state variables for it may have changed during this time.
1915 @note Note the difference between methods like wxMouseEvent::LeftDown and
1916 the inherited wxMouseState::LeftIsDown: the former returns @true when
1917 the event corresponds to the left mouse button click while the latter
1918 returns @true if the left mouse button is currently being pressed.
1919 For example, when the user is dragging the mouse you can use
1920 wxMouseEvent::LeftIsDown to test whether the left mouse button is
1921 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1922 returns @true, wxMouseEvent::LeftIsDown will also return @true in
1923 wxWidgets whatever the underlying GUI behaviour is (which is
1924 platform-dependent). The same applies, of course, to other mouse
1928 @beginEventTable{wxMouseEvent}
1929 @event{EVT_LEFT_DOWN(func)}
1930 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1931 call event.Skip() to allow the default processing to take place as otherwise
1932 the window under mouse wouldn't get the focus.
1933 @event{EVT_LEFT_UP(func)}
1934 Process a @c wxEVT_LEFT_UP event.
1935 @event{EVT_LEFT_DCLICK(func)}
1936 Process a @c wxEVT_LEFT_DCLICK event.
1937 @event{EVT_MIDDLE_DOWN(func)}
1938 Process a @c wxEVT_MIDDLE_DOWN event.
1939 @event{EVT_MIDDLE_UP(func)}
1940 Process a @c wxEVT_MIDDLE_UP event.
1941 @event{EVT_MIDDLE_DCLICK(func)}
1942 Process a @c wxEVT_MIDDLE_DCLICK event.
1943 @event{EVT_RIGHT_DOWN(func)}
1944 Process a @c wxEVT_RIGHT_DOWN event.
1945 @event{EVT_RIGHT_UP(func)}
1946 Process a @c wxEVT_RIGHT_UP event.
1947 @event{EVT_RIGHT_DCLICK(func)}
1948 Process a @c wxEVT_RIGHT_DCLICK event.
1949 @event{EVT_MOUSE_AUX1_DOWN(func)}
1950 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1951 @event{EVT_MOUSE_AUX1_UP(func)}
1952 Process a @c wxEVT_MOUSE_AUX1_UP event.
1953 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1954 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1955 @event{EVT_MOUSE_AUX2_DOWN(func)}
1956 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1957 @event{EVT_MOUSE_AUX2_UP(func)}
1958 Process a @c wxEVT_MOUSE_AUX2_UP event.
1959 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1960 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
1961 @event{EVT_MOTION(func)}
1962 Process a @c wxEVT_MOTION event.
1963 @event{EVT_ENTER_WINDOW(func)}
1964 Process a @c wxEVT_ENTER_WINDOW event.
1965 @event{EVT_LEAVE_WINDOW(func)}
1966 Process a @c wxEVT_LEAVE_WINDOW event.
1967 @event{EVT_MOUSEWHEEL(func)}
1968 Process a @c wxEVT_MOUSEWHEEL event.
1969 @event{EVT_MOUSE_EVENTS(func)}
1970 Process all mouse events.
1978 class wxMouseEvent
: public wxEvent
,
1983 Constructor. Valid event types are:
1985 @li wxEVT_ENTER_WINDOW
1986 @li wxEVT_LEAVE_WINDOW
1989 @li wxEVT_LEFT_DCLICK
1990 @li wxEVT_MIDDLE_DOWN
1992 @li wxEVT_MIDDLE_DCLICK
1993 @li wxEVT_RIGHT_DOWN
1995 @li wxEVT_RIGHT_DCLICK
1996 @li wxEVT_MOUSE_AUX1_DOWN
1997 @li wxEVT_MOUSE_AUX1_UP
1998 @li wxEVT_MOUSE_AUX1_DCLICK
1999 @li wxEVT_MOUSE_AUX2_DOWN
2000 @li wxEVT_MOUSE_AUX2_UP
2001 @li wxEVT_MOUSE_AUX2_DCLICK
2003 @li wxEVT_MOUSEWHEEL
2005 wxMouseEvent(wxEventType mouseEventType
= wxEVT_NULL
);
2008 Returns @true if the event was a first extra button double click.
2010 bool Aux1DClick() const;
2013 Returns @true if the first extra button mouse button changed to down.
2015 bool Aux1Down() const;
2018 Returns @true if the first extra button mouse button changed to up.
2020 bool Aux1Up() const;
2023 Returns @true if the event was a second extra button double click.
2025 bool Aux2DClick() const;
2028 Returns @true if the second extra button mouse button changed to down.
2030 bool Aux2Down() const;
2033 Returns @true if the second extra button mouse button changed to up.
2035 bool Aux2Up() const;
2038 Returns @true if the event was generated by the specified button.
2040 @see wxMouseState::ButtoinIsDown()
2042 bool Button(wxMouseButton but
) const;
2045 If the argument is omitted, this returns @true if the event was a mouse
2046 double click event. Otherwise the argument specifies which double click event
2047 was generated (see Button() for the possible values).
2049 bool ButtonDClick(wxMouseButton but
= wxMOUSE_BTN_ANY
) const;
2052 If the argument is omitted, this returns @true if the event was a mouse
2053 button down event. Otherwise the argument specifies which button-down event
2054 was generated (see Button() for the possible values).
2056 bool ButtonDown(wxMouseButton but
= wxMOUSE_BTN_ANY
) const;
2059 If the argument is omitted, this returns @true if the event was a mouse
2060 button up event. Otherwise the argument specifies which button-up event
2061 was generated (see Button() for the possible values).
2063 bool ButtonUp(wxMouseButton but
= wxMOUSE_BTN_ANY
) const;
2066 Returns @true if this was a dragging event (motion while a button is depressed).
2070 bool Dragging() const;
2073 Returns @true if the mouse was entering the window.
2077 bool Entering() const;
2080 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2081 if no button is involved (for mouse move, enter or leave event, for example).
2082 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2083 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2084 for the same events for the middle and the right buttons respectively.
2086 int GetButton() const;
2089 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2090 for a double-click, 3 for a triple-click and so on.
2092 Currently this function is implemented only in wxMac and returns -1 for the
2093 other platforms (you can still distinguish simple clicks from double-clicks as
2094 they generate different kinds of events however).
2098 int GetClickCount() const;
2101 Returns the configured number of lines (or whatever) to be scrolled per
2102 wheel action. Defaults to three.
2104 int GetLinesPerAction() const;
2107 Returns the logical mouse position in pixels (i.e. translated according to the
2108 translation set for the DC, which usually indicates that the window has been
2111 wxPoint
GetLogicalPosition(const wxDC
& dc
) const;
2114 Get wheel delta, normally 120.
2116 This is the threshold for action to be taken, and one such action
2117 (for example, scrolling one increment) should occur for each delta.
2119 int GetWheelDelta() const;
2122 Get wheel rotation, positive or negative indicates direction of rotation.
2124 Current devices all send an event when rotation is at least +/-WheelDelta, but
2125 finer resolution devices can be created in the future.
2127 Because of this you shouldn't assume that one event is equal to 1 line, but you
2128 should be able to either do partial line scrolling or wait until several
2129 events accumulate before scrolling.
2131 int GetWheelRotation() const;
2134 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2135 most mouse wheels, @c 1 is the X axis.
2137 Note that only some models of mouse have horizontal wheel axis.
2139 int GetWheelAxis() const;
2142 Returns @true if the event was a mouse button event (not necessarily a button
2143 down event - that may be tested using ButtonDown()).
2145 bool IsButton() const;
2148 Returns @true if the system has been setup to do page scrolling with
2149 the mouse wheel instead of line scrolling.
2151 bool IsPageScroll() const;
2154 Returns @true if the mouse was leaving the window.
2158 bool Leaving() const;
2161 Returns @true if the event was a left double click.
2163 bool LeftDClick() const;
2166 Returns @true if the left mouse button changed to down.
2168 bool LeftDown() const;
2171 Returns @true if the left mouse button changed to up.
2173 bool LeftUp() const;
2176 Returns @true if the Meta key was down at the time of the event.
2178 bool MetaDown() const;
2181 Returns @true if the event was a middle double click.
2183 bool MiddleDClick() const;
2186 Returns @true if the middle mouse button changed to down.
2188 bool MiddleDown() const;
2191 Returns @true if the middle mouse button changed to up.
2193 bool MiddleUp() const;
2196 Returns @true if this was a motion event and no mouse buttons were pressed.
2197 If any mouse button is held pressed, then this method returns @false and
2198 Dragging() returns @true.
2200 bool Moving() const;
2203 Returns @true if the event was a right double click.
2205 bool RightDClick() const;
2208 Returns @true if the right mouse button changed to down.
2210 bool RightDown() const;
2213 Returns @true if the right mouse button changed to up.
2215 bool RightUp() const;
2221 @class wxDropFilesEvent
2223 This class is used for drop files events, that is, when files have been dropped
2224 onto the window. This functionality is currently only available under Windows.
2226 The window must have previously been enabled for dropping by calling
2227 wxWindow::DragAcceptFiles().
2229 Important note: this is a separate implementation to the more general drag and drop
2230 implementation documented in the @ref overview_dnd. It uses the older, Windows
2231 message-based approach of dropping files.
2233 @beginEventTable{wxDropFilesEvent}
2234 @event{EVT_DROP_FILES(func)}
2235 Process a @c wxEVT_DROP_FILES event.
2243 @see @ref overview_events
2245 class wxDropFilesEvent
: public wxEvent
2251 wxDropFilesEvent(wxEventType id
= 0, int noFiles
= 0,
2252 wxString
* files
= NULL
);
2255 Returns an array of filenames.
2257 wxString
* GetFiles() const;
2260 Returns the number of files dropped.
2262 int GetNumberOfFiles() const;
2265 Returns the position at which the files were dropped.
2266 Returns an array of filenames.
2268 wxPoint
GetPosition() const;
2274 @class wxCommandEvent
2276 This event class contains information about command events, which originate
2277 from a variety of simple controls.
2279 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2280 and unlike other wxEvent-derived classes propagate upward from the source
2281 window (the window which emits the event) up to the first parent which processes
2282 the event. Be sure to read @ref overview_events_propagation.
2284 More complex controls, such as wxTreeCtrl, have separate command event classes.
2286 @beginEventTable{wxCommandEvent}
2287 @event{EVT_COMMAND(id, event, func)}
2288 Process a command, supplying the window identifier, command event identifier,
2289 and member function.
2290 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2291 Process a command for a range of window identifiers, supplying the minimum and
2292 maximum window identifiers, command event identifier, and member function.
2293 @event{EVT_BUTTON(id, func)}
2294 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2295 @event{EVT_CHECKBOX(id, func)}
2296 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2297 @event{EVT_CHOICE(id, func)}
2298 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2299 @event{EVT_COMBOBOX(id, func)}
2300 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2301 @event{EVT_LISTBOX(id, func)}
2302 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2303 @event{EVT_LISTBOX_DCLICK(id, func)}
2304 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2305 @event{EVT_CHECKLISTBOX(id, func)}
2306 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2307 @event{EVT_MENU(id, func)}
2308 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2309 @event{EVT_MENU_RANGE(id1, id2, func)}
2310 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2311 @event{EVT_CONTEXT_MENU(func)}
2312 Process the event generated when the user has requested a popup menu to appear by
2313 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2314 @event{EVT_RADIOBOX(id, func)}
2315 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2316 @event{EVT_RADIOBUTTON(id, func)}
2317 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2318 @event{EVT_SCROLLBAR(id, func)}
2319 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2320 control. This is provided for compatibility only; more specific scrollbar event macros
2321 should be used instead (see wxScrollEvent).
2322 @event{EVT_SLIDER(id, func)}
2323 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2324 @event{EVT_TEXT(id, func)}
2325 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2326 @event{EVT_TEXT_ENTER(id, func)}
2327 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2328 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2329 to generate such events.
2330 @event{EVT_TEXT_MAXLEN(id, func)}
2331 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2332 when the user tries to enter more characters into it than the limit previously set
2333 with SetMaxLength().
2334 @event{EVT_TOGGLEBUTTON(id, func)}
2335 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2336 @event{EVT_TOOL(id, func)}
2337 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2338 Pass the id of the tool.
2339 @event{EVT_TOOL_RANGE(id1, id2, func)}
2340 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2341 @event{EVT_TOOL_RCLICKED(id, func)}
2342 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool.
2343 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2344 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.
2345 @event{EVT_TOOL_ENTER(id, func)}
2346 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2347 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2348 has moved off a tool.
2349 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2350 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2351 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2352 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2353 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2354 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2355 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2356 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2357 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2358 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2359 @event{EVT_COMMAND_ENTER(id, func)}
2360 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2366 class wxCommandEvent
: public wxEvent
2372 wxCommandEvent(wxEventType commandEventType
= wxEVT_NULL
, int id
= 0);
2375 Returns client data pointer for a listbox or choice selection event
2376 (not valid for a deselection).
2378 void* GetClientData() const;
2381 Returns client object pointer for a listbox or choice selection event
2382 (not valid for a deselection).
2384 wxClientData
* GetClientObject() const;
2387 Returns extra information dependant on the event objects type.
2389 If the event comes from a listbox selection, it is a boolean
2390 determining whether the event was a selection (@true) or a
2391 deselection (@false). A listbox deselection only occurs for
2392 multiple-selection boxes, and in this case the index and string values
2393 are indeterminate and the listbox must be examined by the application.
2395 long GetExtraLong() const;
2398 Returns the integer identifier corresponding to a listbox, choice or
2399 radiobox selection (only if the event was a selection, not a deselection),
2400 or a boolean value representing the value of a checkbox.
2405 Returns item index for a listbox or choice selection event (not valid for
2408 int GetSelection() const;
2411 Returns item string for a listbox or choice selection event. If one
2412 or several items have been deselected, returns the index of the first
2413 deselected item. If some items have been selected and others deselected
2414 at the same time, it will return the index of the first selected item.
2416 wxString
GetString() const;
2419 This method can be used with checkbox and menu events: for the checkboxes, the
2420 method returns @true for a selection event and @false for a deselection one.
2421 For the menu events, this method indicates if the menu item just has become
2422 checked or unchecked (and thus only makes sense for checkable menu items).
2424 Notice that this method can not be used with wxCheckListBox currently.
2426 bool IsChecked() const;
2429 For a listbox or similar event, returns @true if it is a selection, @false
2430 if it is a deselection. If some items have been selected and others deselected
2431 at the same time, it will return @true.
2433 bool IsSelection() const;
2436 Sets the client data for this event.
2438 void SetClientData(void* clientData
);
2441 Sets the client object for this event. The client object is not owned by the
2442 event object and the event object will not delete the client object in its destructor.
2444 The client object must be owned and deleted by another object (e.g. a control)
2445 that has longer life time than the event object.
2447 void SetClientObject(wxClientData
* clientObject
);
2450 Sets the @b m_extraLong member.
2452 void SetExtraLong(long extraLong
);
2455 Sets the @b m_commandInt member.
2457 void SetInt(int intCommand
);
2460 Sets the @b m_commandString member.
2462 void SetString(const wxString
& string
);
2468 @class wxActivateEvent
2470 An activate event is sent when a window or application is being activated
2473 @beginEventTable{wxActivateEvent}
2474 @event{EVT_ACTIVATE(func)}
2475 Process a @c wxEVT_ACTIVATE event.
2476 @event{EVT_ACTIVATE_APP(func)}
2477 Process a @c wxEVT_ACTIVATE_APP event.
2478 This event is received by the wxApp-derived instance only.
2479 @event{EVT_HIBERNATE(func)}
2480 Process a hibernate event, supplying the member function. This event applies
2481 to wxApp only, and only on Windows SmartPhone and PocketPC.
2482 It is generated when the system is low on memory; the application should free
2483 up as much memory as possible, and restore full working state when it receives
2484 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2490 @see @ref overview_events, wxApp::IsActive
2492 class wxActivateEvent
: public wxEvent
2498 wxActivateEvent(wxEventType eventType
= wxEVT_NULL
, bool active
= true,
2502 Returns @true if the application or window is being activated, @false otherwise.
2504 bool GetActive() const;
2510 @class wxContextMenuEvent
2512 This class is used for context menu events, sent to give
2513 the application a chance to show a context (popup) menu for a wxWindow.
2515 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2516 means that the event originated from a keyboard context button event, and you
2517 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2519 When a keyboard context menu button is pressed on Windows, a right-click event
2520 with default position is sent first, and if this event is not processed, the
2521 context menu event is sent. So if you process mouse events and you find your
2522 context menu event handler is not being called, you could call wxEvent::Skip()
2523 for mouse right-down events.
2525 @beginEventTable{wxContextMenuEvent}
2526 @event{EVT_CONTEXT_MENU(func)}
2527 A right click (or other context menu command depending on platform) has been detected.
2534 @see wxCommandEvent, @ref overview_events
2536 class wxContextMenuEvent
: public wxCommandEvent
2542 wxContextMenuEvent(wxEventType id
= wxEVT_NULL
, int id
= 0,
2543 const wxPoint
& pos
= wxDefaultPosition
);
2546 Returns the position in screen coordinates at which the menu should be shown.
2547 Use wxWindow::ScreenToClient to convert to client coordinates.
2549 You can also omit a position from wxWindow::PopupMenu in order to use
2550 the current mouse pointer position.
2552 If the event originated from a keyboard event, the value returned from this
2553 function will be wxDefaultPosition.
2555 const wxPoint
& GetPosition() const;
2558 Sets the position at which the menu should be shown.
2560 void SetPosition(const wxPoint
& point
);
2568 An erase event is sent when a window's background needs to be repainted.
2570 On some platforms, such as GTK+, this event is simulated (simply generated just
2571 before the paint event) and may cause flicker. It is therefore recommended that
2572 you set the text background colour explicitly in order to prevent flicker.
2573 The default background colour under GTK+ is grey.
2575 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2578 You must call wxEraseEvent::GetDC and use the returned device context if it is
2579 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2582 Use the device context returned by GetDC to draw on, don't create
2583 a wxPaintDC in the event handler.
2585 @beginEventTable{wxEraseEvent}
2586 @event{EVT_ERASE_BACKGROUND(func)}
2587 Process a @c wxEVT_ERASE_BACKGROUND event.
2593 @see @ref overview_events
2595 class wxEraseEvent
: public wxEvent
2601 wxEraseEvent(int id
= 0, wxDC
* dc
= NULL
);
2604 Returns the device context associated with the erase event to draw on.
2606 wxDC
* GetDC() const;
2614 A focus event is sent when a window's focus changes. The window losing focus
2615 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2617 Notice that the set focus event happens both when the user gives focus to the
2618 window (whether using the mouse or keyboard) and when it is done from the
2619 program itself using wxWindow::SetFocus.
2621 @beginEventTable{wxFocusEvent}
2622 @event{EVT_SET_FOCUS(func)}
2623 Process a @c wxEVT_SET_FOCUS event.
2624 @event{EVT_KILL_FOCUS(func)}
2625 Process a @c wxEVT_KILL_FOCUS event.
2631 @see @ref overview_events
2633 class wxFocusEvent
: public wxEvent
2639 wxFocusEvent(wxEventType eventType
= wxEVT_NULL
, int id
= 0);
2642 Returns the window associated with this event, that is the window which had the
2643 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2644 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2646 Warning: the window pointer may be @NULL!
2648 wxWindow
*GetWindow() const;
2654 @class wxChildFocusEvent
2656 A child focus event is sent to a (parent-)window when one of its child windows
2657 gains focus, so that the window could restore the focus back to its corresponding
2658 child if it loses it now and regains later.
2660 Notice that child window is the direct child of the window receiving event.
2661 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2663 @beginEventTable{wxChildFocusEvent}
2664 @event{EVT_CHILD_FOCUS(func)}
2665 Process a @c wxEVT_CHILD_FOCUS event.
2671 @see @ref overview_events
2673 class wxChildFocusEvent
: public wxCommandEvent
2680 The direct child which is (or which contains the window which is) receiving
2683 wxChildFocusEvent(wxWindow
* win
= NULL
);
2686 Returns the direct child which receives the focus, or a (grand-)parent of the
2687 control receiving the focus.
2689 To get the actually focused control use wxWindow::FindFocus.
2691 wxWindow
*GetWindow() const;
2697 @class wxMouseCaptureLostEvent
2699 An mouse capture lost event is sent to a window that obtained mouse capture,
2700 which was subsequently loss due to "external" event, for example when a dialog
2701 box is shown or if another application captures the mouse.
2703 If this happens, this event is sent to all windows that are on capture stack
2704 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2705 not sent if the capture changes because of a call to CaptureMouse or
2708 This event is currently emitted under Windows only.
2710 @beginEventTable{wxMouseCaptureLostEvent}
2711 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2712 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2720 @see wxMouseCaptureChangedEvent, @ref overview_events,
2721 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2723 class wxMouseCaptureLostEvent
: public wxEvent
2729 wxMouseCaptureLostEvent(wxWindowID windowId
= 0);
2735 @class wxNotifyEvent
2737 This class is not used by the event handlers by itself, but is a base class
2738 for other event classes (such as wxBookCtrlEvent).
2740 It (or an object of a derived class) is sent when the controls state is being
2741 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2742 to prevent it from happening.
2747 @see wxBookCtrlEvent
2749 class wxNotifyEvent
: public wxCommandEvent
2753 Constructor (used internally by wxWidgets only).
2755 wxNotifyEvent(wxEventType eventType
= wxEVT_NULL
, int id
= 0);
2758 This is the opposite of Veto(): it explicitly allows the event to be processed.
2759 For most events it is not necessary to call this method as the events are allowed
2760 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2766 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2767 otherwise (if it was).
2769 bool IsAllowed() const;
2772 Prevents the change announced by this event from happening.
2774 It is in general a good idea to notify the user about the reasons for vetoing
2775 the change because otherwise the applications behaviour (which just refuses to
2776 do what the user wants) might be quite surprising.
2783 @class wxThreadEvent
2785 This class adds some simple functionalities to wxCommandEvent coinceived
2786 for inter-threads communications.
2788 This event is not natively emitted by any control/class: this is just
2789 an helper class for the user.
2790 Its most important feature is the GetEventCategory() implementation which
2791 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2792 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2795 @category{events,threading}
2797 @see @ref overview_thread, wxEventLoopBase::YieldFor
2799 class wxThreadEvent
: public wxCommandEvent
2805 wxThreadEvent(wxEventType eventType
= wxEVT_COMMAND_THREAD
, int id
= wxID_ANY
);
2808 Clones this event making sure that all internal members which use
2809 COW (only @c m_commandString for now; see @ref overview_refcount)
2810 are unshared (see wxObject::UnShare).
2812 virtual wxEvent
*Clone() const;
2815 Returns @c wxEVT_CATEGORY_THREAD.
2817 This is important to avoid unwanted processing of thread events
2818 when calling wxEventLoopBase::YieldFor().
2820 virtual wxEventCategory
GetEventCategory() const;
2827 A help event is sent when the user has requested context-sensitive help.
2828 This can either be caused by the application requesting context-sensitive help mode
2829 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2830 the user pressed F1 or clicked on the query button in a dialog caption.
2832 A help event is sent to the window that the user clicked on, and is propagated
2833 up the window hierarchy until the event is processed or there are no more event
2836 The application should call wxEvent::GetId to check the identity of the
2837 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2838 if the identifier is unrecognised.
2840 Calling Skip is important because it allows wxWidgets to generate further
2841 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2842 show help for container windows, since processing would stop after the first window
2845 @beginEventTable{wxHelpEvent}
2846 @event{EVT_HELP(id, func)}
2847 Process a @c wxEVT_HELP event.
2848 @event{EVT_HELP_RANGE(id1, id2, func)}
2849 Process a @c wxEVT_HELP event for a range of ids.
2855 @see wxContextHelp, wxDialog, @ref overview_events
2857 class wxHelpEvent
: public wxCommandEvent
2861 Indicates how a wxHelpEvent was generated.
2865 Origin_Unknown
, /**< unrecognized event source. */
2866 Origin_Keyboard
, /**< event generated from F1 key press. */
2868 /** event generated by wxContextHelp or from the [?] button on
2869 the title bar (Windows). */
2876 wxHelpEvent(wxEventType type
= wxEVT_NULL
,
2877 wxWindowID winid
= 0,
2878 const wxPoint
& pt
= wxDefaultPosition
,
2879 wxHelpEvent::Origin origin
= Origin_Unknown
);
2882 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2885 The application may handle events generated using the keyboard or mouse
2886 differently, e.g. by using wxGetMousePosition() for the mouse events.
2890 wxHelpEvent::Origin
GetOrigin() const;
2893 Returns the left-click position of the mouse, in screen coordinates.
2894 This allows the application to position the help appropriately.
2896 const wxPoint
& GetPosition() const;
2899 Set the help event origin, only used internally by wxWidgets normally.
2903 void SetOrigin(wxHelpEvent::Origin origin
);
2906 Sets the left-click position of the mouse, in screen coordinates.
2908 void SetPosition(const wxPoint
& pt
);
2914 @class wxScrollEvent
2916 A scroll event holds information about events sent from stand-alone
2917 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2919 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2920 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2921 events and use the event table macros mentioned below only for the scrollbar-like
2924 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2926 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2927 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2928 by an EVT_SCROLL_CHANGED event).
2930 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2931 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2932 event does not happen).
2934 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2935 independently of the way it had started. Please see the widgets sample ("Slider" page)
2936 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2939 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2940 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2941 are processed using the same event handler.
2943 @beginEventTable{wxScrollEvent}
2944 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2945 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2946 intercepting scroll events from the receiving window -- except for this, the
2947 macros behave exactly the same.
2948 @event{EVT_SCROLL(func)}
2949 Process all scroll events.
2950 @event{EVT_SCROLL_TOP(func)}
2951 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2952 @event{EVT_SCROLL_BOTTOM(func)}
2953 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2954 @event{EVT_SCROLL_LINEUP(func)}
2955 Process wxEVT_SCROLL_LINEUP line up events.
2956 @event{EVT_SCROLL_LINEDOWN(func)}
2957 Process wxEVT_SCROLL_LINEDOWN line down events.
2958 @event{EVT_SCROLL_PAGEUP(func)}
2959 Process wxEVT_SCROLL_PAGEUP page up events.
2960 @event{EVT_SCROLL_PAGEDOWN(func)}
2961 Process wxEVT_SCROLL_PAGEDOWN page down events.
2962 @event{EVT_SCROLL_THUMBTRACK(func)}
2963 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2964 user drags the thumbtrack).
2965 @event{EVT_SCROLL_THUMBRELEASE(func)}
2966 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2967 @event{EVT_SCROLL_CHANGED(func)}
2968 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2969 @event{EVT_COMMAND_SCROLL(id, func)}
2970 Process all scroll events.
2971 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
2972 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2973 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
2974 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2975 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
2976 Process wxEVT_SCROLL_LINEUP line up events.
2977 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
2978 Process wxEVT_SCROLL_LINEDOWN line down events.
2979 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
2980 Process wxEVT_SCROLL_PAGEUP page up events.
2981 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
2982 Process wxEVT_SCROLL_PAGEDOWN page down events.
2983 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
2984 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
2985 as the user drags the thumbtrack).
2986 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
2987 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2988 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
2989 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2995 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
2997 class wxScrollEvent
: public wxCommandEvent
3003 wxScrollEvent(wxEventType commandType
= wxEVT_NULL
, int id
= 0, int pos
= 0,
3004 int orientation
= 0);
3007 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3010 int GetOrientation() const;
3013 Returns the position of the scrollbar.
3015 int GetPosition() const;
3019 See wxIdleEvent::SetMode() for more info.
3023 /** Send idle events to all windows */
3026 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3027 wxIDLE_PROCESS_SPECIFIED
3034 This class is used for idle events, which are generated when the system becomes
3035 idle. Note that, unless you do something specifically, the idle events are not
3036 sent if the system remains idle once it has become it, e.g. only a single idle
3037 event will be generated until something else resulting in more normal events
3038 happens and only then is the next idle event sent again.
3040 If you need to ensure a continuous stream of idle events, you can either use
3041 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3042 (for example from a timer event handler), but note that both of these approaches
3043 (and especially the first one) increase the system load and so should be avoided
3046 By default, idle events are sent to all windows (and also wxApp, as usual).
3047 If this is causing a significant overhead in your application, you can call
3048 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3049 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3052 @beginEventTable{wxIdleEvent}
3053 @event{EVT_IDLE(func)}
3054 Process a @c wxEVT_IDLE event.
3060 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3062 class wxIdleEvent
: public wxEvent
3071 Returns @true if it is appropriate to send idle events to this window.
3073 This function looks at the mode used (see wxIdleEvent::SetMode),
3074 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3075 events should be sent to this window now.
3077 By default this will always return @true because the update mode is initially
3078 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3079 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3083 static bool CanSend(wxWindow
* window
);
3086 Static function returning a value specifying how wxWidgets will send idle
3087 events: to all windows, or only to those which specify that they
3088 will process the events.
3092 static wxIdleMode
GetMode();
3095 Returns @true if the OnIdle function processing this event requested more
3100 bool MoreRequested() const;
3103 Tells wxWidgets that more processing is required.
3105 This function can be called by an OnIdle handler for a window or window event
3106 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3107 more to the application windows.
3109 If no window calls this function during OnIdle, then the application will
3110 remain in a passive event loop (not calling OnIdle) until a new event is
3111 posted to the application by the windowing system.
3113 @see MoreRequested()
3115 void RequestMore(bool needMore
= true);
3118 Static function for specifying how wxWidgets will send idle events: to
3119 all windows, or only to those which specify that they will process the events.
3122 Can be one of the ::wxIdleMode values.
3123 The default is wxIDLE_PROCESS_ALL.
3125 static void SetMode(wxIdleMode mode
);
3131 @class wxInitDialogEvent
3133 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3134 Handlers for this event can transfer data to the window.
3136 The default handler calls wxWindow::TransferDataToWindow.
3138 @beginEventTable{wxInitDialogEvent}
3139 @event{EVT_INIT_DIALOG(func)}
3140 Process a @c wxEVT_INIT_DIALOG event.
3146 @see @ref overview_events
3148 class wxInitDialogEvent
: public wxEvent
3154 wxInitDialogEvent(int id
= 0);
3160 @class wxWindowDestroyEvent
3162 This event is sent as early as possible during the window destruction
3165 For the top level windows, as early as possible means that this is done by
3166 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3167 class was executed and so any methods specific to the derived class can't
3168 be called any more from this event handler. If you need to do this, you
3169 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3171 For the child windows, this event is generated just before deleting the
3172 window from wxWindow::Destroy() (which is also called when the parent
3173 window is deleted) or from the window destructor if operator @c delete was
3174 used directly (which is not recommended for this very reason).
3176 It is usually pointless to handle this event in the window itself but it ca
3177 be very useful to receive notifications about the window destruction in the
3178 parent window or in any other object interested in this window.
3183 @see @ref overview_events, wxWindowCreateEvent
3185 class wxWindowDestroyEvent
: public wxCommandEvent
3191 wxWindowDestroyEvent(wxWindow
* win
= NULL
);
3193 /// Retutn the window being destroyed.
3194 wxWindow
*GetWindow() const;
3199 @class wxNavigationKeyEvent
3201 This event class contains information about navigation events,
3202 generated by navigation keys such as tab and page down.
3204 This event is mainly used by wxWidgets implementations.
3205 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3206 when you make a class into a control container with the macro
3207 WX_DECLARE_CONTROL_CONTAINER.
3209 @beginEventTable{wxNavigationKeyEvent}
3210 @event{EVT_NAVIGATION_KEY(func)}
3211 Process a navigation key event.
3217 @see wxWindow::Navigate, wxWindow::NavigateIn
3219 class wxNavigationKeyEvent
: public wxEvent
3223 Flags which can be used with wxNavigationKeyEvent.
3225 enum wxNavigationKeyEventFlags
3227 IsBackward
= 0x0000,
3233 wxNavigationKeyEvent();
3234 wxNavigationKeyEvent(const wxNavigationKeyEvent
& event
);
3237 Returns the child that has the focus, or @NULL.
3239 wxWindow
* GetCurrentFocus() const;
3242 Returns @true if the navigation was in the forward direction.
3244 bool GetDirection() const;
3247 Returns @true if the navigation event was from a tab key.
3248 This is required for proper navigation over radio buttons.
3250 bool IsFromTab() const;
3253 Returns @true if the navigation event represents a window change
3254 (for example, from Ctrl-Page Down in a notebook).
3256 bool IsWindowChange() const;
3259 Sets the current focus window member.
3261 void SetCurrentFocus(wxWindow
* currentFocus
);
3264 Sets the direction to forward if @a direction is @true, or backward
3267 void SetDirection(bool direction
);
3270 Sets the flags for this event.
3271 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3273 void SetFlags(long flags
);
3276 Marks the navigation event as from a tab key.
3278 void SetFromTab(bool fromTab
);
3281 Marks the event as a window change event.
3283 void SetWindowChange(bool windowChange
);
3289 @class wxMouseCaptureChangedEvent
3291 An mouse capture changed event is sent to a window that loses its
3292 mouse capture. This is called even if wxWindow::ReleaseMouse
3293 was called by the application code. Handling this event allows
3294 an application to cater for unexpected capture releases which
3295 might otherwise confuse mouse handling code.
3299 @beginEventTable{wxMouseCaptureChangedEvent}
3300 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3301 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3307 @see wxMouseCaptureLostEvent, @ref overview_events,
3308 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3310 class wxMouseCaptureChangedEvent
: public wxEvent
3316 wxMouseCaptureChangedEvent(wxWindowID windowId
= 0,
3317 wxWindow
* gainedCapture
= NULL
);
3320 Returns the window that gained the capture, or @NULL if it was a
3321 non-wxWidgets window.
3323 wxWindow
* GetCapturedWindow() const;
3331 This event class contains information about window and session close events.
3333 The handler function for EVT_CLOSE is called when the user has tried to close a
3334 a frame or dialog box using the window manager (X) or system menu (Windows).
3335 It can also be invoked by the application itself programmatically, for example by
3336 calling the wxWindow::Close function.
3338 You should check whether the application is forcing the deletion of the window
3339 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3340 using wxWindow::Destroy.
3342 If the return value is @true, it is up to you whether you respond by destroying
3345 If you don't destroy the window, you should call wxCloseEvent::Veto to
3346 let the calling code know that you did not destroy the window.
3347 This allows the wxWindow::Close function to return @true or @false depending
3348 on whether the close instruction was honoured or not.
3350 Example of a wxCloseEvent handler:
3353 void MyFrame::OnClose(wxCloseEvent& event)
3355 if ( event.CanVeto() && m_bFileNotSaved )
3357 if ( wxMessageBox("The file has not been saved... continue closing?",
3359 wxICON_QUESTION | wxYES_NO) != wxYES )
3366 Destroy(); // you may also do: event.Skip();
3367 // since the default event handler does call Destroy(), too
3371 The EVT_END_SESSION event is slightly different as it is sent by the system
3372 when the user session is ending (e.g. because of log out or shutdown) and
3373 so all windows are being forcefully closed. At least under MSW, after the
3374 handler for this event is executed the program is simply killed by the
3375 system. Because of this, the default handler for this event provided by
3376 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3377 that it could still be executed and exit()s the process itself, without
3378 waiting for being killed. If this behaviour is for some reason undesirable,
3379 make sure that you define a handler for this event in your wxApp-derived
3380 class and do not call @c event.Skip() in it (but be aware that the system
3381 will still kill your application).
3383 @beginEventTable{wxCloseEvent}
3384 @event{EVT_CLOSE(func)}
3385 Process a close event, supplying the member function.
3386 This event applies to wxFrame and wxDialog classes.
3387 @event{EVT_QUERY_END_SESSION(func)}
3388 Process a query end session event, supplying the member function.
3389 This event can be handled in wxApp-derived class only.
3390 @event{EVT_END_SESSION(func)}
3391 Process an end session event, supplying the member function.
3392 This event can be handled in wxApp-derived class only.
3398 @see wxWindow::Close, @ref overview_windowdeletion
3400 class wxCloseEvent
: public wxEvent
3406 wxCloseEvent(wxEventType commandEventType
= wxEVT_NULL
, int id
= 0);
3409 Returns @true if you can veto a system shutdown or a window close event.
3410 Vetoing a window close event is not possible if the calling code wishes to
3411 force the application to exit, and so this function must be called to check this.
3413 bool CanVeto() const;
3416 Returns @true if the user is just logging off or @false if the system is
3417 shutting down. This method can only be called for end session and query end
3418 session events, it doesn't make sense for close window event.
3420 bool GetLoggingOff() const;
3423 Sets the 'can veto' flag.
3425 void SetCanVeto(bool canVeto
);
3428 Sets the 'logging off' flag.
3430 void SetLoggingOff(bool loggingOff
);
3433 Call this from your event handler to veto a system shutdown or to signal
3434 to the calling application that a window close did not happen.
3436 You can only veto a shutdown if CanVeto() returns @true.
3438 void Veto(bool veto
= true);
3446 This class is used for a variety of menu-related events. Note that
3447 these do not include menu command events, which are
3448 handled using wxCommandEvent objects.
3450 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3451 text in the first field of the status bar.
3453 @beginEventTable{wxMenuEvent}
3454 @event{EVT_MENU_OPEN(func)}
3455 A menu is about to be opened. On Windows, this is only sent once for each
3456 navigation of the menubar (up until all menus have closed).
3457 @event{EVT_MENU_CLOSE(func)}
3458 A menu has been just closed.
3459 @event{EVT_MENU_HIGHLIGHT(id, func)}
3460 The menu item with the specified id has been highlighted: used to show
3461 help prompts in the status bar by wxFrame
3462 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3463 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3469 @see wxCommandEvent, @ref overview_events
3471 class wxMenuEvent
: public wxEvent
3477 wxMenuEvent(wxEventType id
= wxEVT_NULL
, int id
= 0, wxMenu
* menu
= NULL
);
3480 Returns the menu which is being opened or closed. This method should only be
3481 used with the @c OPEN and @c CLOSE events and even for them the
3482 returned pointer may be @NULL in some ports.
3484 wxMenu
* GetMenu() const;
3487 Returns the menu identifier associated with the event.
3488 This method should be only used with the @c HIGHLIGHT events.
3490 int GetMenuId() const;
3493 Returns @true if the menu which is being opened or closed is a popup menu,
3494 @false if it is a normal one.
3496 This method should only be used with the @c OPEN and @c CLOSE events.
3498 bool IsPopup() const;
3504 An event being sent when the window is shown or hidden.
3506 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3508 @onlyfor{wxmsw,wxgtk,wxos2}
3510 @beginEventTable{wxShowEvent}
3511 @event{EVT_SHOW(func)}
3512 Process a @c wxEVT_SHOW event.
3518 @see @ref overview_events, wxWindow::Show,
3522 class wxShowEvent
: public wxEvent
3528 wxShowEvent(int winid
= 0, bool show
= false);
3531 Set whether the windows was shown or hidden.
3533 void SetShow(bool show
);
3536 Return @true if the window has been shown, @false if it has been
3539 bool IsShown() const;
3542 @deprecated This function is deprecated in favour of IsShown().
3544 bool GetShow() const;
3550 @class wxIconizeEvent
3552 An event being sent when the frame is iconized (minimized) or restored.
3554 Currently only wxMSW and wxGTK generate such events.
3556 @onlyfor{wxmsw,wxgtk}
3558 @beginEventTable{wxIconizeEvent}
3559 @event{EVT_ICONIZE(func)}
3560 Process a @c wxEVT_ICONIZE event.
3566 @see @ref overview_events, wxTopLevelWindow::Iconize,
3567 wxTopLevelWindow::IsIconized
3569 class wxIconizeEvent
: public wxEvent
3575 wxIconizeEvent(int id
= 0, bool iconized
= true);
3578 Returns @true if the frame has been iconized, @false if it has been
3581 bool IsIconized() const;
3584 @deprecated This function is deprecated in favour of IsIconized().
3586 bool Iconized() const;
3594 A move event holds information about wxTopLevelWindow move change events.
3596 @beginEventTable{wxMoveEvent}
3597 @event{EVT_MOVE(func)}
3598 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3599 @event{EVT_MOVE_START(func)}
3600 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3601 to move or size a window. wxMSW only.
3602 @event{EVT_MOVE_END(func)}
3603 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3604 moving or sizing a window. wxMSW only.
3610 @see wxPoint, @ref overview_events
3612 class wxMoveEvent
: public wxEvent
3618 wxMoveEvent(const wxPoint
& pt
, int id
= 0);
3621 Returns the position of the window generating the move change event.
3623 wxPoint
GetPosition() const;
3630 A size event holds information about size change events of wxWindow.
3632 The EVT_SIZE handler function will be called when the window has been resized.
3634 You may wish to use this for frames to resize their child windows as appropriate.
3636 Note that the size passed is of the whole window: call wxWindow::GetClientSize
3637 for the area which may be used by the application.
3639 When a window is resized, usually only a small part of the window is damaged
3640 and you may only need to repaint that area. However, if your drawing depends on the
3641 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3642 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3644 @beginEventTable{wxSizeEvent}
3645 @event{EVT_SIZE(func)}
3646 Process a @c wxEVT_SIZE event.
3652 @see wxSize, @ref overview_events
3654 class wxSizeEvent
: public wxEvent
3660 wxSizeEvent(const wxSize
& sz
, int id
= 0);
3663 Returns the entire size of the window generating the size change event.
3665 wxSize
GetSize() const;
3671 @class wxSetCursorEvent
3673 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3674 to be set as a result of mouse motion.
3676 This event gives the application the chance to perform specific mouse cursor
3677 processing based on the current position of the mouse within the window.
3678 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3680 @beginEventTable{wxSetCursorEvent}
3681 @event{EVT_SET_CURSOR(func)}
3682 Process a @c wxEVT_SET_CURSOR event.
3688 @see ::wxSetCursor, wxWindow::wxSetCursor
3690 class wxSetCursorEvent
: public wxEvent
3694 Constructor, used by the library itself internally to initialize the event
3697 wxSetCursorEvent(wxCoord x
= 0, wxCoord y
= 0);
3700 Returns a reference to the cursor specified by this event.
3702 const wxCursor
& GetCursor() const;
3705 Returns the X coordinate of the mouse in client coordinates.
3707 wxCoord
GetX() const;
3710 Returns the Y coordinate of the mouse in client coordinates.
3712 wxCoord
GetY() const;
3715 Returns @true if the cursor specified by this event is a valid cursor.
3717 @remarks You cannot specify wxNullCursor with this event, as it is not
3718 considered a valid cursor.
3720 bool HasCursor() const;
3723 Sets the cursor associated with this event.
3725 void SetCursor(const wxCursor
& cursor
);
3730 // ============================================================================
3731 // Global functions/macros
3732 // ============================================================================
3734 /** @addtogroup group_funcmacro_events */
3738 A value uniquely identifying the type of the event.
3740 The values of this type should only be created using wxNewEventType().
3742 See the macro DEFINE_EVENT_TYPE() for more info.
3744 @see @ref overview_events_introduction
3746 typedef int wxEventType
;
3749 A special event type usually used to indicate that some wxEvent has yet
3752 wxEventType wxEVT_NULL
;
3755 Initializes a new event type using wxNewEventType().
3757 @deprecated Use wxDEFINE_EVENT() instead
3759 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3762 Generates a new unique event type.
3764 Usually this function is only used by wxDEFINE_EVENT() and not called
3767 wxEventType
wxNewEventType();
3770 Define a new event type associated with the specified event class.
3772 This macro defines a new unique event type @a name associated with the
3777 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3779 class MyCustomEvent : public wxEvent { ... };
3780 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3783 @see wxDECLARE_EVENT(), @ref overview_events_custom
3785 #define wxDEFINE_EVENT(name, cls) \
3786 const wxEventTypeTag< cls > name(wxNewEventType())
3789 Declares a custom event type.
3791 This macro declares a variable called @a name which must be defined
3792 elsewhere using wxDEFINE_EVENT().
3794 The class @a cls must be the wxEvent-derived class associated with the
3795 events of this type and its full declaration must be visible from the point
3796 of use of this macro.
3800 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3802 class MyCustomEvent : public wxEvent { ... };
3803 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3806 #define wxDECLARE_EVENT(name, cls) \
3807 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3810 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3813 This is mostly used by wxWidgets internally, e.g.
3815 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3818 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3819 extern const expdecl wxEventTypeTag< cls > name;
3822 Helper macro for definition of custom event table macros.
3824 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3825 it is better and more clear to just use the address of the function
3826 directly as this is all this macro does in this case. However it needs to
3827 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3828 member function taking the custom event argument when
3829 wxEVENTS_COMPATIBILITY_2_8 is 0.
3831 See wx__DECLARE_EVT0 for an example of use.
3833 @see @ref overview_events_custom_ownclass
3835 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3838 This macro is used to define event table macros for handling custom
3843 class MyEvent : public wxEvent { ... };
3845 // note that this is not necessary unless using old compilers: for the
3846 // reasonably new ones just use &func instead of MyEventHandler(func)
3847 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3848 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3850 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3852 #define EVT_MY(id, func) \
3853 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3857 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3858 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3863 The event type to handle.
3865 The identifier of events to handle.
3867 The event handler method.
3869 #define wx__DECLARE_EVT1(evt, id, fn) \
3870 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3873 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3874 IDs instead of a single one.
3875 Argument @a id1 is the first identifier of the range, @a id2 is the
3876 second identifier of the range.
3878 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3879 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3882 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
3883 event type must be handled regardless of the ID associated with the
3884 specific event instances.
3886 #define wx__DECLARE_EVT0(evt, fn) \
3887 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3891 Use this macro inside a class declaration to declare a @e static event table
3894 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3895 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3898 @see @ref overview_events_eventtables
3900 #define DECLARE_EVENT_TABLE()
3903 Use this macro in a source file to start listing @e static event handlers
3904 for a specific class.
3906 Use END_EVENT_TABLE() to terminate the event-declaration block.
3908 @see @ref overview_events_eventtables
3910 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3913 Use this macro in a source file to end listing @e static event handlers
3914 for a specific class.
3916 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3918 @see @ref overview_events_eventtables
3920 #define END_EVENT_TABLE()
3923 In a GUI application, this function posts @a event to the specified @e dest
3924 object using wxEvtHandler::AddPendingEvent().
3926 Otherwise, it dispatches @a event immediately using
3927 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3928 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3929 this function is not thread-safe for event objects having wxString fields,
3930 use wxQueueEvent() instead.
3934 void wxPostEvent(wxEvtHandler
* dest
, const wxEvent
& event
);
3937 Queue an event for processing on the given object.
3939 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3945 The object to queue the event on, can't be @c NULL.
3947 The heap-allocated and non-@c NULL event to queue, the function takes
3950 void wxQueueEvent(wxEvtHandler
* dest
, wxEvent
*event
);