1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
142 #include "wx/clipbrd.h"
144 #include "wx/textfile.h"
146 #include "wx/caret.h"
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
153 #include "wx/cmdproc.h"
156 #include "wx/dataobj.h"
159 // turn extra wxTextCtrl-specific debugging on/off
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
167 #undef WXDEBUG_TEXT_REPLACE
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
175 // ----------------------------------------------------------------------------
177 // ----------------------------------------------------------------------------
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
184 wxTextPos tmp
= from
;
190 // ----------------------------------------------------------------------------
192 // ----------------------------------------------------------------------------
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE
= -2;
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
212 // the position of the first visible pixel and the first visible column
214 wxTextCoord m_colStart
;
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible
;
219 wxTextCoord m_colLastVisible
;
222 wxTextSingleLineData()
227 m_colLastVisible
= -1;
228 m_posLastVisible
= -1;
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
237 wxArrayString m_lines
;
239 // the current ranges of the scrollbars
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX
,
247 // the max line length in pixels
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest
;
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal
;
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
263 // when m_xCaret == -1, we don't have any remembered position
267 wxTextMultiLineData()
273 m_updateScrollbarY
= FALSE
;
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
287 wxWrappedLineData
& lineData
) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord
GetRowStart(wxTextCoord row
) const
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
303 return row
? m_rowsStart
[row
- 1] : 0;
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
309 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
320 // return the width of the row in pixels
321 wxCoord
GetRowWidth(wxTextCoord row
) const
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
325 return m_rowsWidth
[row
];
328 // return the number of rows
329 size_t GetRowCount() const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 return m_rowsStart
.GetCount() + 1;
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
341 return m_rowsStart
.GetCount();
344 // return the first row of this line
345 wxTextCoord
GetFirstRow() const
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
352 // return the first row of the next line
353 wxTextCoord
GetNextRow() const
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
357 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
365 return m_rowsStart
[row
];
368 // this code is unused any longer
370 // return TRUE if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart
) const
374 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
377 // return TRUE if the column is the last column of the row starting in
379 bool IsLastColInRow(wxTextCoord colRowStart
,
380 wxTextCoord colRowEnd
,
381 wxTextCoord lenLine
) const
383 // find the row which starts with colRowStart
384 size_t nRows
= GetRowCount();
385 for ( size_t n
= 0; n
< nRows
; n
++ )
387 if ( GetRowStart(n
) == colRowStart
)
389 wxTextCoord colNextRowStart
= n
== nRows
- 1
391 : GetRowStart(n
+ 1);
393 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
394 _T("this column is not in this row at all!") );
396 return colRowEnd
== colNextRowStart
- 1;
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row
) const
410 return (size_t)row
== GetExtraRowCount();
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
416 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth
.Empty(); }
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart
;
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth
;
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst
;
435 // the last modification "time"-stamp used by LayoutLines()
439 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
443 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData
;
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid
;
457 // the current timestamp used by LayoutLines()
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line
)
463 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
465 m_rowFirstInvalid
= line
;
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line
) const
472 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
473 m_linesData
[line
].IsValid();
480 m_rowFirstInvalid
= -1;
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
490 We use custom versions of wxWindows command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand
: public wxCommand
504 wxTextCtrlCommand(const wxString
& name
) : wxCommand(TRUE
, name
) { }
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl
*text
) = 0;
513 virtual bool Undo(wxTextCtrl
*text
) = 0;
516 // insert text command
517 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
520 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand
*other
);
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl
*text
);
531 virtual bool Do() { return wxTextCtrlCommand::Do(); }
532 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
533 virtual bool Undo(wxTextCtrl
*text
);
536 // the text we insert
539 // the position where we inserted the text
543 // remove text command
544 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
547 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
548 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
554 virtual bool CanUndo() const;
555 virtual bool Do(wxTextCtrl
*text
);
556 virtual bool Do() { return wxTextCtrlCommand::Do(); }
557 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
558 virtual bool Undo(wxTextCtrl
*text
);
561 // the range of text to delete
565 // the text which was deleted when this command was Do()ne
566 wxString m_textDeleted
;
569 // a command processor for a wxTextCtrl
570 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
573 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
575 m_compressInserts
= FALSE
;
580 // override Store() to compress multiple wxTextCtrlInsertCommand into one
581 virtual void Store(wxCommand
*command
);
583 // stop compressing insert commands when this is called
584 void StopCompressing() { m_compressInserts
= FALSE
; }
587 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
588 bool IsCompressing() const { return m_compressInserts
; }
591 virtual bool DoCommand(wxCommand
& cmd
)
592 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
593 virtual bool UndoCommand(wxCommand
& cmd
)
594 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
596 // check if this command is a wxTextCtrlInsertCommand and return it casted
597 // to the right type if it is or NULL otherwise
598 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
601 // the control we're associated with
604 // if the flag is TRUE we're compressing subsequent insert commands into
605 // one so that the entire typing could be undone in one call to Undo()
606 bool m_compressInserts
;
609 // ============================================================================
611 // ============================================================================
613 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
614 EVT_CHAR(wxTextCtrl::OnChar
)
616 EVT_SIZE(wxTextCtrl::OnSize
)
619 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
621 // ----------------------------------------------------------------------------
623 // ----------------------------------------------------------------------------
625 wxTextCtrl::wxTextCtrl()
630 wxTextCtrl::wxTextCtrl(wxWindow
*parent
,
632 const wxString
& value
,
636 const wxValidator
& validator
,
637 const wxString
& name
)
641 Create(parent
, id
, value
, pos
, size
, style
, validator
, name
);
644 void wxTextCtrl::Init()
650 m_isModified
= FALSE
;
661 // init wxScrollHelper
664 // init the undo manager
665 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
671 bool wxTextCtrl::Create(wxWindow
*parent
,
673 const wxString
& value
,
677 const wxValidator
& validator
,
678 const wxString
&name
)
680 if ( style
& wxTE_MULTILINE
)
682 // for compatibility with wxMSW we create the controls with vertical
683 // scrollbar always shown unless they have wxTE_RICH style (because
684 // Windows text controls always has vert scrollbar but richedit one
686 if ( !(style
& wxTE_RICH
) )
688 style
|= wxALWAYS_SHOW_SB
;
691 // wxTE_WORDWRAP is 0 for now so we don't need the code below
693 if ( style
& wxTE_WORDWRAP
)
695 // wrapping words means wrapping, hence no horz scrollbar
700 // TODO: support wxTE_NO_VSCROLL (?)
702 // create data object for normal multiline or for controls with line
704 if ( style
& wxHSCROLL
)
705 m_data
.mdata
= new wxTextMultiLineData
;
707 m_data
.wdata
= new wxTextWrappedData
;
711 // this doesn't make sense for single line controls
714 // create data object for single line controls
715 m_data
.sdata
= new wxTextSingleLineData
;
718 #if wxUSE_TWO_WINDOWS
719 if ((style
& wxBORDER_MASK
) == 0)
720 style
|= wxBORDER_SUNKEN
;
723 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
729 SetCursor(wxCURSOR_IBEAM
);
731 if ( style
& wxTE_MULTILINE
)
733 // we should always have at least one line in a multiline control
734 MData().m_lines
.Add(wxEmptyString
);
736 if ( !(style
& wxHSCROLL
) )
738 WData().m_linesData
.Add(new wxWrappedLineData
);
739 WData().InvalidateLinesBelow(0);
742 // we might support it but it's quite useless and other ports don't
744 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
745 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
752 m_isEditable
= !(style
& wxTE_READONLY
);
755 InitInsertionPoint();
757 // we can't show caret right now as we're not shown yet and so it would
758 // result in garbage on the screen - we'll do it after first OnPaint()
761 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
763 wxSizeEvent
sizeEvent(GetSize(), GetId());
764 GetEventHandler()->ProcessEvent(sizeEvent
);
769 wxTextCtrl::~wxTextCtrl()
771 delete m_cmdProcessor
;
775 if ( IsSingleLine() )
777 else if ( WrapLines() )
784 // ----------------------------------------------------------------------------
786 // ----------------------------------------------------------------------------
788 void wxTextCtrl::SetValue(const wxString
& value
)
790 if ( IsSingleLine() && (value
== GetValue()) )
796 Replace(0, GetLastPosition(), value
);
798 if ( IsSingleLine() )
800 SetInsertionPoint(0);
803 // TODO: should we generate the event or not, finally?
806 const wxArrayString
& wxTextCtrl::GetLines() const
808 return MData().m_lines
;
811 size_t wxTextCtrl::GetLineCount() const
813 return MData().m_lines
.GetCount();
816 wxString
wxTextCtrl::GetValue() const
818 // for multiline controls we don't always store the total value but only
819 // recompute it when asked - and to invalidate it we just empty it in
821 if ( !IsSingleLine() && m_value
.empty() )
823 // recalculate: note that we always do it for empty multilien control,
824 // but then it's so quick that it's not important
826 // the first line is special as there is no \n before it, so it's
828 const wxArrayString
& lines
= GetLines();
829 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
830 self
->m_value
<< lines
[0u];
831 size_t count
= lines
.GetCount();
832 for ( size_t n
= 1; n
< count
; n
++ )
834 self
->m_value
<< _T('\n') << lines
[n
];
841 void wxTextCtrl::Clear()
846 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
847 const wxString
& text
)
851 // first, we have to relayout the line entirely
853 // OPT: we might try not to recalc the unchanged part of line
855 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
857 // if we had some number of rows before, use this number, otherwise
858 // just make sure that the test below (rowsNew != rowsOld) will be true
860 if ( lineData
.IsValid() )
862 rowsOld
= lineData
.GetExtraRowCount();
864 else // line wasn't laid out yet
866 // assume it changed entirely as we can't do anything better
870 // now change the line
871 MData().m_lines
[line
] = text
;
873 // OPT: we choose to lay it our immediately instead of delaying it
874 // until it is needed because it allows us to avoid invalidating
875 // lines further down if the number of rows didn't chnage, but
876 // maybe we can imporve this even further?
877 LayoutLine(line
, lineData
);
879 int rowsNew
= lineData
.GetExtraRowCount();
881 if ( rowsNew
!= rowsOld
)
883 // we have to update the line wrap marks as this is normally done
884 // by LayoutLines() which we bypassed by calling LayoutLine()
886 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
887 rowCount
= wxMax(rowsOld
, rowsNew
);
888 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
890 // next, if this is not the last line, as the number of rows in it
891 // changed, we need to shift all the lines below it
892 if ( (size_t)line
< WData().m_linesData
.GetCount() )
894 // number of rows changed shifting all lines below
895 WData().InvalidateLinesBelow(line
+ 1);
898 // the number of rows changed
904 MData().m_lines
[line
] = text
;
907 // the number of rows didn't change
911 void wxTextCtrl::RemoveLine(wxTextCoord line
)
913 MData().m_lines
.RemoveAt(line
);
916 // we need to recalculate all the starting rows from this line, but we
917 // can avoid doing it if this line was never calculated: this means
918 // that we will recalculate all lines below it anyhow later if needed
919 if ( WData().IsValidLine(line
) )
921 WData().InvalidateLinesBelow(line
);
924 WData().m_linesData
.RemoveAt(line
);
928 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
930 MData().m_lines
.Insert(text
, line
);
933 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
935 // invalidate everything below it
936 WData().InvalidateLinesBelow(line
);
940 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
942 wxTextCoord colStart
, colEnd
,
946 !PositionToXY(from
, &colStart
, &lineStart
) ||
947 !PositionToXY(to
, &colEnd
, &lineEnd
) )
949 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
954 #ifdef WXDEBUG_TEXT_REPLACE
955 // a straighforward (but very inefficient) way of calculating what the new
957 wxString textTotal
= GetValue();
958 wxString
textTotalNew(textTotal
, (size_t)from
);
959 textTotalNew
+= text
;
960 if ( (size_t)to
< textTotal
.length() )
961 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
962 #endif // WXDEBUG_TEXT_REPLACE
964 // remember the old selection and reset it immediately: we must do it
965 // before calling Refresh(anything) as, at least under GTK, this leads to
966 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
967 // text would be redrawn as selected if we didn't reset the selection
968 int selStartOld
= m_selStart
,
969 selEndOld
= m_selEnd
;
974 if ( IsSingleLine() )
976 // replace the part of the text with the new value
977 wxString
valueNew(m_value
, (size_t)from
);
979 // remember it for later use
980 wxCoord startNewText
= GetTextWidth(valueNew
);
983 if ( (size_t)to
< m_value
.length() )
985 valueNew
+= m_value
.c_str() + (size_t)to
;
988 // we usually refresh till the end of line except of the most common case
989 // when some text is appended to the end of the string in which case we
991 wxCoord widthNewText
;
993 if ( (size_t)from
< m_value
.length() )
995 // refresh till the end of line
998 else // text appended, not replaced
1000 // refresh only the new text
1001 widthNewText
= GetTextWidth(text
);
1006 // force SData().m_colLastVisible update
1007 SData().m_colLastVisible
= -1;
1010 RefreshPixelRange(0, startNewText
, widthNewText
);
1014 //OPT: special case for replacements inside single line?
1017 Join all the lines in the replacement range into one string, then
1018 replace a part of it with the new text and break it into lines again.
1021 // (0) we want to know if this replacement changes the number of rows
1022 // as if it does we need to refresh everything below the changed
1023 // text (it will be shifted...) and we can avoid it if there is no
1025 bool rowsNumberChanged
= FALSE
;
1028 const wxArrayString
& linesOld
= GetLines();
1031 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1033 if ( line
> lineStart
)
1035 // from the previous line
1036 textOrig
+= _T('\n');
1039 textOrig
+= linesOld
[line
];
1042 // we need to append the '\n' for the last line unless there is no
1044 size_t countOld
= linesOld
.GetCount();
1046 // (2) replace text in the combined string
1048 // (2a) leave the part before replaced area unchanged
1049 wxString
textNew(textOrig
, colStart
);
1051 // these values will be used to refresh the changed area below
1052 wxCoord widthNewText
,
1053 startNewText
= GetTextWidth(textNew
);
1054 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1056 // text appended, refresh just enough to show the new text
1057 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1059 else // text inserted, refresh till the end of line
1064 // (2b) insert new text
1067 // (2c) and append the end of the old text
1069 // adjust for index shift: to is relative to colStart, not 0
1070 size_t toRel
= (size_t)((to
- from
) + colStart
);
1071 if ( toRel
< textOrig
.length() )
1073 textNew
+= textOrig
.c_str() + toRel
;
1076 // (3) break it into lines
1078 wxArrayString lines
;
1079 const wxChar
*curLineStart
= textNew
.c_str();
1080 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1082 // end of line/text?
1083 if ( !*p
|| *p
== _T('\n') )
1085 lines
.Add(wxString(curLineStart
, p
));
1089 curLineStart
= p
+ 1;
1093 #ifdef WXDEBUG_TEXT_REPLACE
1094 // (3a) all empty tokens should be counted as replacing with "foo" and
1095 // with "foo\n" should have different effects
1096 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1097 wxTOKEN_RET_EMPTY_ALL
);
1099 if ( lines2
.IsEmpty() )
1101 lines2
.Add(wxEmptyString
);
1104 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1105 _T("Replace() broken") );
1106 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1108 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1110 #endif // WXDEBUG_TEXT_REPLACE
1112 // (3b) special case: if we replace everything till the end we need to
1113 // keep an empty line or the lines would disappear completely
1114 // (this also takes care of never leaving m_lines empty)
1115 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1117 lines
.Add(wxEmptyString
);
1120 size_t nReplaceCount
= lines
.GetCount(),
1123 // (4) merge into the array
1126 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1128 if ( nReplaceLine
< nReplaceCount
)
1130 // we have the replacement line for this one
1131 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1133 rowsNumberChanged
= TRUE
;
1136 UpdateMaxWidth(line
);
1138 else // no more replacement lines
1140 // (4b) delete all extra lines (note that we need to delete
1141 // them backwards because indices shift while we do it)
1142 bool deletedLongestLine
= FALSE
;
1143 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1145 if ( lineDel
== MData().m_lineLongest
)
1147 // we will need to recalc the max line width
1148 deletedLongestLine
= TRUE
;
1151 RemoveLine(lineDel
);
1154 if ( deletedLongestLine
)
1159 // even the line number changed
1160 rowsNumberChanged
= TRUE
;
1162 // update line to exit the loop
1167 // (4c) insert the new lines
1168 if ( nReplaceLine
< nReplaceCount
)
1170 // even the line number changed
1171 rowsNumberChanged
= TRUE
;
1175 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1177 UpdateMaxWidth(lineEnd
);
1179 while ( nReplaceLine
< nReplaceCount
);
1182 // (5) now refresh the changed area
1184 // update the (cached) last position first as refresh functions use it
1185 m_posLast
+= text
.length() - to
+ from
;
1187 // we may optimize refresh if the number of rows didn't change - but if
1188 // it did we have to refresh everything below the part we chanegd as
1189 // well as it might have moved
1190 if ( !rowsNumberChanged
)
1192 // refresh the line we changed
1195 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1199 //OPT: we shouldn't refresh the unchanged part of the line in
1200 // this case, but instead just refresh the tail of it - the
1201 // trouble is that we don't know here where does this tail
1205 // number of rows didn't change, refresh the updated rows and the
1207 if ( lineStart
<= lineEnd
)
1208 RefreshLineRange(lineStart
, lineEnd
);
1210 else // rows number did change
1214 // refresh only part of the first line
1215 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1217 //else: we have to refresh everything as some part of the text
1218 // could be in the previous row before but moved to the next
1219 // one now (due to word wrap)
1221 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1222 if ( lineStart
<= lineEnd
)
1223 RefreshLineRange(lineStart
, lineEnd
);
1225 // refresh text rect left below
1226 RefreshLineRange(lineEnd
+ 1, 0);
1228 // the vert scrollbar might [dis]appear
1229 MData().m_updateScrollbarY
= TRUE
;
1232 // must recalculate it - will do later
1236 #ifdef WXDEBUG_TEXT_REPLACE
1237 // optimized code above should give the same result as straightforward
1238 // computation in the beginning
1239 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1240 #endif // WXDEBUG_TEXT_REPLACE
1242 // update the current position: note that we always put the cursor at the
1243 // end of the replacement text
1244 DoSetInsertionPoint(from
+ text
.length());
1246 // and the selection: this is complicated by the fact that selection coords
1247 // must be first updated to reflect change in text coords, i.e. if we had
1248 // selection from 17 to 19 and we just removed this range, we don't have to
1249 // refresh anything, so we can't just use ClearSelection() here
1250 if ( selStartOld
!= -1 )
1252 // refresh the parst of the selection outside the changed text (which
1253 // we already refreshed)
1254 if ( selStartOld
< from
)
1255 RefreshTextRange(selStartOld
, from
);
1256 if ( to
< selEndOld
)
1257 RefreshTextRange(to
, selEndOld
);
1261 // now call it to do the rest (not related to refreshing)
1265 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1267 // Replace() only works with correctly ordered arguments, so exchange them
1269 OrderPositions(from
, to
);
1271 Replace(from
, to
, _T(""));
1274 void wxTextCtrl::WriteText(const wxString
& text
)
1276 // replace the selection with the new text
1279 Replace(m_curPos
, m_curPos
, text
);
1282 void wxTextCtrl::AppendText(const wxString
& text
)
1284 SetInsertionPointEnd();
1288 // ----------------------------------------------------------------------------
1290 // ----------------------------------------------------------------------------
1292 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1294 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1295 _T("insertion point position out of range") );
1297 // don't do anything if it didn't change
1298 if ( pos
!= m_curPos
)
1300 DoSetInsertionPoint(pos
);
1303 if ( !IsSingleLine() )
1305 // moving cursor should reset the stored abscissa (even if the cursor
1306 // position didn't actually change!)
1307 MData().m_xCaret
= -1;
1313 void wxTextCtrl::InitInsertionPoint()
1315 // so far always put it in the beginning
1316 DoSetInsertionPoint(0);
1318 // this will also set the selection anchor correctly
1322 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1324 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1325 _T("DoSetInsertionPoint() can only be called with valid pos") );
1328 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1331 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1333 MoveInsertionPoint(pos
);
1338 void wxTextCtrl::SetInsertionPointEnd()
1340 SetInsertionPoint(GetLastPosition());
1343 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1348 wxTextPos
wxTextCtrl::GetLastPosition() const
1351 if ( IsSingleLine() )
1353 pos
= m_value
.length();
1359 size_t nLineCount
= GetLineCount();
1360 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1362 // +1 is because the positions at the end of this line and of the
1363 // start of the next one are different
1364 pos
+= GetLines()[nLine
].length() + 1;
1369 // the last position is at the end of the last line, not in the
1370 // beginning of the next line after it
1374 // more probable reason of this would be to forget to update m_posLast
1375 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1376 #endif // WXDEBUG_TEXT
1384 // ----------------------------------------------------------------------------
1386 // ----------------------------------------------------------------------------
1388 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1396 wxString
wxTextCtrl::GetSelectionText() const
1400 if ( HasSelection() )
1402 if ( IsSingleLine() )
1404 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1408 wxTextCoord colStart
, lineStart
,
1410 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1411 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1413 // as always, we need to check for the special case when the start
1414 // and end line are the same
1415 if ( lineEnd
== lineStart
)
1417 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1419 else // sel on multiple lines
1421 // take the end of the first line
1422 sel
= GetLines()[lineStart
].c_str() + colStart
;
1425 // all intermediate ones
1426 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1428 sel
<< GetLines()[line
] << _T('\n');
1431 // and the start of the last one
1432 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1440 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1442 // selecting till -1 is the same as selecting to the end
1443 if ( to
== -1 && from
!= -1 )
1445 to
= GetLastPosition();
1448 if ( from
== -1 || to
== from
)
1452 else // valid sel range
1454 // remember the 'to' position as the current position, used to move the
1455 // caret there later
1456 wxTextPos toOrig
= to
;
1458 OrderPositions(from
, to
);
1460 wxCHECK_RET( to
<= GetLastPosition(),
1461 _T("invalid range in wxTextCtrl::SetSelection") );
1463 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1465 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1466 // directly and so m_selStart/End must be reset by then
1467 wxTextPos selStartOld
= m_selStart
,
1468 selEndOld
= m_selEnd
;
1473 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1474 m_selStart
, m_selEnd
);
1476 // refresh only the part of text which became (un)selected if
1478 if ( selStartOld
== m_selStart
)
1480 RefreshTextRange(selEndOld
, m_selEnd
);
1482 else if ( selEndOld
== m_selEnd
)
1484 RefreshTextRange(m_selStart
, selStartOld
);
1488 // OPT: could check for other cases too but it is probably not
1489 // worth it as the two above are the most common ones
1490 if ( selStartOld
!= -1 )
1491 RefreshTextRange(selStartOld
, selEndOld
);
1492 if ( m_selStart
!= -1 )
1493 RefreshTextRange(m_selStart
, m_selEnd
);
1496 // we need to fully repaint the invalidated areas of the window
1497 // before scrolling it (from DoSetInsertionPoint which is typically
1498 // called after SetSelection()), otherwise they may stay unpainted
1499 m_targetWindow
->Update();
1501 //else: nothing to do
1503 // the insertion point is put at the location where the caret was moved
1504 DoSetInsertionPoint(toOrig
);
1508 void wxTextCtrl::ClearSelection()
1510 if ( HasSelection() )
1512 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1513 // directly (see above as well)
1514 wxTextPos selStart
= m_selStart
,
1517 // no selection any more
1521 // refresh the old selection
1522 RefreshTextRange(selStart
, selEnd
);
1525 // the anchor should be moved even if there was no selection previously
1526 m_selAnchor
= m_curPos
;
1529 void wxTextCtrl::RemoveSelection()
1531 if ( !HasSelection() )
1534 Remove(m_selStart
, m_selEnd
);
1537 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1538 wxTextPos
*start
, wxTextPos
*end
) const
1545 if ( !HasSelection() )
1547 // no selection at all, hence no selection in this line
1551 wxTextCoord lineStart
, colStart
;
1552 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1553 if ( lineStart
> line
)
1555 // this line is entirely above the selection
1559 wxTextCoord lineEnd
, colEnd
;
1560 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1561 if ( lineEnd
< line
)
1563 // this line is entirely below the selection
1567 if ( line
== lineStart
)
1572 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1574 else if ( line
== lineEnd
)
1577 *start
= lineEnd
== lineStart
? colStart
: 0;
1581 else // the line is entirely inside the selection
1586 *end
= GetLineLength(line
);
1592 // ----------------------------------------------------------------------------
1594 // ----------------------------------------------------------------------------
1596 bool wxTextCtrl::IsModified() const
1598 return m_isModified
;
1601 bool wxTextCtrl::IsEditable() const
1603 // disabled control can never be edited
1604 return m_isEditable
&& IsEnabled();
1607 void wxTextCtrl::MarkDirty()
1609 m_isModified
= TRUE
;
1612 void wxTextCtrl::DiscardEdits()
1614 m_isModified
= FALSE
;
1617 void wxTextCtrl::SetEditable(bool editable
)
1619 if ( editable
!= m_isEditable
)
1621 m_isEditable
= editable
;
1623 // the caret (dis)appears
1626 // the appearance of the control might have changed
1631 // ----------------------------------------------------------------------------
1632 // col/lines <-> position correspondence
1633 // ----------------------------------------------------------------------------
1636 A few remarks about this stuff:
1638 o The numbering of the text control columns/rows starts from 0.
1639 o Start of first line is position 0, its last position is line.length()
1640 o Start of the next line is the last position of the previous line + 1
1643 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1645 if ( IsSingleLine() )
1647 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1649 return m_value
.length();
1653 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1654 _T("line index out of range") );
1656 return GetLines()[line
].length();
1660 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1662 if ( IsSingleLine() )
1664 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1670 wxCHECK_MSG( (size_t)line
< GetLineCount(), _T(""),
1671 _T("line index out of range") );
1673 return GetLines()[line
];
1677 int wxTextCtrl::GetNumberOfLines() const
1679 // there is always 1 line, even if the text is empty
1680 return IsSingleLine() ? 1 : GetLineCount();
1683 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1685 // note that this method should accept any values of x and y and return -1
1686 // if they are out of range
1687 if ( IsSingleLine() )
1689 return x
> GetLastPosition() || y
> 0 ? -1 : x
;
1693 if ( (size_t)y
>= GetLineCount() )
1695 // this position is below the text
1696 return GetLastPosition();
1700 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1702 // +1 is because the positions at the end of this line and of the
1703 // start of the next one are different
1704 pos
+= GetLines()[nLine
].length() + 1;
1707 // take into account also the position in line
1708 if ( (size_t)x
> GetLines()[y
].length() )
1710 // don't return position in the next line
1711 x
= GetLines()[y
].length();
1718 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1719 wxTextCoord
*x
, wxTextCoord
*y
) const
1721 if ( IsSingleLine() )
1723 if ( (size_t)pos
> m_value
.length() )
1735 wxTextPos posCur
= 0;
1736 size_t nLineCount
= GetLineCount();
1737 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1739 // +1 is because the start the start of the next line is one
1740 // position after the end of this one
1741 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1744 // we've found the line, now just calc the column
1752 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1753 _T("XYToPosition() or PositionToXY() broken") );
1754 #endif // WXDEBUG_TEXT
1758 else // go further down
1764 // beyond the last line
1769 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1771 // a normal line has one row
1772 wxTextCoord numRows
= 1;
1776 // add the number of additional rows
1777 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1783 wxTextCoord
wxTextCtrl::GetRowCount() const
1785 wxTextCoord count
= GetLineCount();
1790 count
= GetFirstRowOfLine(count
- 1) +
1791 WData().m_linesData
[count
- 1].GetRowCount();
1797 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1802 if ( !WData().IsValidLine(line
) )
1807 return WData().m_linesData
[line
].GetNextRow();
1810 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1815 if ( !WData().IsValidLine(line
) )
1820 return WData().m_linesData
[line
].GetFirstRow();
1823 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1825 wxCoord
*yOut
) const
1827 wxTextCoord col
, line
;
1829 // optimization for special (but common) case when we already have the col
1831 if ( pos
== m_curPos
)
1836 else // must really calculate col/line from pos
1838 if ( !PositionToXY(pos
, &col
, &line
) )
1842 int hLine
= GetLineHeight();
1844 wxString textLine
= GetLineText(line
);
1845 if ( IsSingleLine() || !WrapLines() )
1847 x
= GetTextWidth(textLine
.Left(col
));
1850 else // difficult case: multline control with line wrap
1852 y
= GetFirstRowOfLine(line
);
1854 wxTextCoord colRowStart
;
1855 y
+= GetRowInLine(line
, col
, &colRowStart
);
1859 // x is the width of the text before this position in this row
1860 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1871 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1873 wxCoord
*yOut
) const
1876 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1879 // finally translate the logical text rect coords into physical client
1881 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1886 wxPoint
wxTextCtrl::GetCaretPosition() const
1888 wxCoord xCaret
, yCaret
;
1889 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1891 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1894 return wxPoint(xCaret
, yCaret
);
1897 // pos may be -1 to show the current position
1898 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1900 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1904 if ( IsSingleLine() )
1906 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1908 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1911 GetViewStart(&xStart
, &yStart
);
1917 PositionToLogicalXY(pos
, &x
, &y
);
1919 wxRect rectText
= GetRealTextArea();
1921 // scroll the position vertically into view: if it is currently above
1922 // it, make it the first one, otherwise the last one
1923 if ( MData().m_scrollRangeY
)
1925 y
/= GetLineHeight();
1931 else // we are currently in or below the view area
1933 // find the last row currently shown
1938 // to find the last row we need to use the generic HitTest
1941 // OPT this is a bit silly: we undo this in HitTest(), so
1942 // it would be better to factor out the common
1943 // functionality into a separate function (OTOH it
1944 // won't probably save us that much)
1945 wxPoint
pt(0, rectText
.height
- 1);
1946 pt
+= GetClientAreaOrigin();
1947 pt
+= m_rectText
.GetPosition();
1948 HitTest(pt
, &col
, &yEnd
);
1950 // find the row inside the line
1951 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1955 // finding the last line is easy if each line has exactly
1957 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1962 // scroll down: the current item should appear at the
1963 // bottom of the view
1964 Scroll(0, y
- (yEnd
- yStart
));
1969 // scroll the position horizontally into view
1971 // we follow what I believe to be Windows behaviour here, that is if
1972 // the position is already entirely in the view we do nothing, but if
1973 // we do have to scroll the window to bring it into view, we scroll it
1974 // not just enough to show the position but slightly more so that this
1975 // position is at 1/3 of the window width from the closest border to it
1976 // (I'm not sure that Windows does exactly this but it looks like this)
1977 if ( MData().m_scrollRangeX
)
1979 // unlike for the rows, xStart doesn't correspond to the starting
1980 // column as they all have different widths, so we need to
1981 // translate everything to pixels
1983 // we want the text between x and x2 be entirely inside the view
1984 // (i.e. the current character)
1986 // make xStart the first visible pixel (and not position)
1987 int wChar
= GetAverageWidth();
1992 // we want the position of this column be 1/3 to the right of
1994 x
-= rectText
.width
/ 3;
1997 Scroll(x
/ wChar
, y
);
1999 else // maybe we're beyond the right border of the view?
2001 wxTextCoord col
, row
;
2002 if ( PositionToXY(pos
, &col
, &row
) )
2004 wxString lineText
= GetLineText(row
);
2005 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
2006 if ( x2
> xStart
+ rectText
.width
)
2008 // we want the position of this column be 1/3 to the
2009 // left of the right edge, i.e. 2/3 right of the left
2011 x2
-= (2*rectText
.width
)/3;
2014 Scroll(x2
/ wChar
, row
);
2020 //else: multiline but no scrollbars, hence nothing to do
2026 // ----------------------------------------------------------------------------
2028 // ----------------------------------------------------------------------------
2031 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2032 distinguish between inlusive/exclusive words and between words and
2033 WORDS (in vim sense) and also, finally, make the set of characters
2034 which make up a word configurable - currently we use the exclusive
2035 WORDS only (coincidentally, this is what Windows edit control does)
2037 For future references, here is what vim help says:
2039 A word consists of a sequence of letters, digits and underscores, or
2040 a sequence of other non-blank characters, separated with white space
2041 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2044 A WORD consists of a sequence of non-blank characters, separated with
2045 white space. An empty line is also considered to be a word and a
2049 static inline bool IsWordChar(wxChar ch
)
2051 return !wxIsspace(ch
);
2054 wxTextPos
wxTextCtrl::GetWordStart() const
2056 if ( m_curPos
== -1 || m_curPos
== 0 )
2059 if ( m_curCol
== 0 )
2061 // go to the end of the previous line
2062 return m_curPos
- 1;
2065 // it shouldn't be possible to learn where the word starts in the password
2070 // start at the previous position
2071 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2072 const wxChar
*p
= p0
+ m_curCol
- 1;
2074 // find the end of the previous word
2075 while ( (p
> p0
) && !IsWordChar(*p
) )
2078 // now find the beginning of this word
2079 while ( (p
> p0
) && IsWordChar(*p
) )
2082 // we might have gone too far
2083 if ( !IsWordChar(*p
) )
2086 return (m_curPos
- m_curCol
) + p
- p0
;
2089 wxTextPos
wxTextCtrl::GetWordEnd() const
2091 if ( m_curPos
== -1 )
2094 wxString line
= GetLineText(m_curRow
);
2095 if ( (size_t)m_curCol
== line
.length() )
2097 // if we're on the last position in the line, go to the next one - if
2099 wxTextPos pos
= m_curPos
;
2100 if ( pos
< GetLastPosition() )
2106 // it shouldn't be possible to learn where the word ends in the password
2109 return GetLastPosition();
2111 // start at the current position
2112 const wxChar
*p0
= line
.c_str();
2113 const wxChar
*p
= p0
+ m_curCol
;
2115 // find the start of the next word
2116 while ( *p
&& !IsWordChar(*p
) )
2119 // now find the end of it
2120 while ( *p
&& IsWordChar(*p
) )
2123 // and find the start of the next word
2124 while ( *p
&& !IsWordChar(*p
) )
2127 return (m_curPos
- m_curCol
) + p
- p0
;
2130 // ----------------------------------------------------------------------------
2132 // ----------------------------------------------------------------------------
2134 void wxTextCtrl::Copy()
2137 if ( HasSelection() )
2139 wxClipboardLocker clipLock
;
2141 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2142 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2143 wxTextDataObject
*data
= new wxTextDataObject(text
);
2144 wxTheClipboard
->SetData(data
);
2146 #endif // wxUSE_CLIPBOARD
2149 void wxTextCtrl::Cut()
2154 bool wxTextCtrl::DoCut()
2156 if ( !HasSelection() )
2166 void wxTextCtrl::Paste()
2171 bool wxTextCtrl::DoPaste()
2174 wxClipboardLocker clipLock
;
2176 wxTextDataObject data
;
2177 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2178 && wxTheClipboard
->GetData(data
) )
2180 // reverse transformation: '\r\n\" -> '\n'
2181 wxString text
= wxTextFile::Translate(data
.GetText(),
2182 wxTextFileType_Unix
);
2183 if ( !text
.empty() )
2190 #endif // wxUSE_CLIPBOARD
2195 // ----------------------------------------------------------------------------
2197 // ----------------------------------------------------------------------------
2199 wxTextCtrlInsertCommand
*
2200 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2202 return (wxTextCtrlInsertCommand
*)
2203 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2207 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2209 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2212 if ( IsCompressing() )
2214 wxTextCtrlInsertCommand
*
2215 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2217 // it is possible that we don't have any last command at all if,
2218 // for example, it was undone since the last Store(), so deal with
2222 cmdInsLast
->Append(cmdIns
);
2226 // don't need to call the base class version
2231 // append the following insert commands to this one
2232 m_compressInserts
= TRUE
;
2234 // let the base class version will do the job normally
2236 else // not an insert command
2238 // stop compressing insert commands - this won't work with the last
2239 // command not being an insert one anyhow
2242 // let the base class version will do the job normally
2245 wxCommandProcessor::Store(command
);
2248 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2250 m_text
+= other
->m_text
;
2253 bool wxTextCtrlInsertCommand::CanUndo() const
2255 return m_from
!= -1;
2258 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2260 // the text is going to be inserted at the current position, remember where
2262 m_from
= text
->GetInsertionPoint();
2264 // and now do insert it
2265 text
->WriteText(m_text
);
2270 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2272 wxCHECK_MSG( CanUndo(), FALSE
, _T("impossible to undo insert cmd") );
2274 // remove the text from where we inserted it
2275 text
->Remove(m_from
, m_from
+ m_text
.length());
2280 bool wxTextCtrlRemoveCommand::CanUndo() const
2282 // if we were executed, we should have the text we removed
2283 return !m_textDeleted
.empty();
2286 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2288 text
->SetSelection(m_from
, m_to
);
2289 m_textDeleted
= text
->GetSelectionText();
2290 text
->RemoveSelection();
2295 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2297 // it is possible that the text was deleted and that we can't restore text
2298 // at the same position we removed it any more
2299 wxTextPos posLast
= text
->GetLastPosition();
2300 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2301 text
->WriteText(m_textDeleted
);
2306 void wxTextCtrl::Undo()
2308 // the caller must check it
2309 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2311 m_cmdProcessor
->Undo();
2314 void wxTextCtrl::Redo()
2316 // the caller must check it
2317 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2319 m_cmdProcessor
->Redo();
2322 bool wxTextCtrl::CanUndo() const
2324 return IsEditable() && m_cmdProcessor
->CanUndo();
2327 bool wxTextCtrl::CanRedo() const
2329 return IsEditable() && m_cmdProcessor
->CanRedo();
2332 // ----------------------------------------------------------------------------
2334 // ----------------------------------------------------------------------------
2336 wxSize
wxTextCtrl::DoGetBestClientSize() const
2338 // when we're called for the very first time from Create() we must
2339 // calculate the font metrics here because we can't do it before calling
2340 // Create() (there is no window yet and wxGTK crashes) but we need them
2342 if ( m_heightLine
== -1 )
2344 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2348 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2350 int wChar
= GetAverageWidth(),
2351 hChar
= GetLineHeight();
2353 int widthMin
= wxMax(10*wChar
, 100);
2359 if ( !IsSingleLine() )
2361 // let the control have a reasonable number of lines
2362 int lines
= GetNumberOfLines();
2365 else if ( lines
> 10 )
2372 rectText
.height
= h
;
2373 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2374 return wxSize(rectTotal
.width
, rectTotal
.height
);
2377 void wxTextCtrl::UpdateTextRect()
2379 wxRect
rectTotal(wxPoint(0, 0), GetClientSize());
2380 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2381 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2383 // code elsewhere is confused by negative rect size
2384 if ( m_rectText
.width
<= 0 )
2385 m_rectText
.width
= 1;
2386 if ( m_rectText
.height
<= 0 )
2387 m_rectText
.height
= 1;
2389 if ( !IsSingleLine() )
2391 // invalidate it so that GetRealTextArea() will recalc it
2392 MData().m_rectTextReal
.width
= 0;
2394 // only scroll this rect when the window is scrolled: note that we have
2395 // to scroll not only the text but the line wrap marks too if we show
2397 wxRect rectText
= GetRealTextArea();
2398 if ( extraSpace
&& *extraSpace
)
2400 rectText
.width
+= *extraSpace
;
2402 SetTargetRect(rectText
);
2404 // relayout all lines
2407 WData().m_rowFirstInvalid
= 0;
2409 // increase timestamp: this means that the lines which had been
2410 // laid out before will be relayd out the next time LayoutLines()
2411 // is called because their timestamp will be smaller than the
2413 WData().m_timestamp
++;
2417 UpdateLastVisible();
2420 void wxTextCtrl::UpdateLastVisible()
2422 // this method is only used for horizontal "scrollbarless" scrolling which
2423 // is used only with single line controls
2424 if ( !IsSingleLine() )
2427 // use (efficient) HitTestLine to find the last visible character
2428 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2430 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2432 case wxTE_HT_BEYOND
:
2433 // everything is visible
2434 SData().m_colLastVisible
= text
.length();
2437 SData().m_posLastVisible
= -1;
2441 case wxTE_HT_BEFORE:
2445 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2448 case wxTE_HT_ON_TEXT
:
2451 // the last entirely seen character is the previous one because
2452 // this one is only partly visible - unless the width of the
2453 // string is exactly the max width
2454 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2455 if ( SData().m_posLastVisible
> m_rectText
.width
)
2457 // this character is not entirely visible, take the
2462 SData().m_posLastVisible
= -1;
2464 //else: we can just see it
2466 SData().m_colLastVisible
= col
;
2471 // calculate the width of the text really shown
2472 if ( SData().m_posLastVisible
== -1 )
2474 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2477 // current value is relative the start of the string text which starts at
2478 // SData().m_colStart, we need an absolute offset into string
2479 SData().m_colLastVisible
+= SData().m_colStart
;
2481 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2482 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2485 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2489 if ( !IsSingleLine() )
2492 // update them immediately because if we are called for the first time,
2493 // we need to create them in order for the base class version to
2494 // position the scrollbars correctly - if we don't do it now, it won't
2495 // happen at all if we don't get more size events
2499 MData().m_updateScrollbarX
=
2500 MData().m_updateScrollbarY
= TRUE
;
2506 wxCoord
wxTextCtrl::GetTotalWidth() const
2509 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2513 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2516 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2520 wxRect
wxTextCtrl::GetRealTextArea() const
2522 // for single line text control it's just the same as text rect
2523 if ( IsSingleLine() )
2526 // the real text area always holds an entire number of lines, so the only
2527 // difference with the text area is a narrow strip along the bottom border
2528 wxRect rectText
= MData().m_rectTextReal
;
2529 if ( !rectText
.width
)
2532 rectText
= m_rectText
;
2534 // when we're called for the very first time, the line height might not
2535 // had been calculated yet, so do get it now
2536 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2537 self
->RecalcFontMetrics();
2539 int hLine
= GetLineHeight();
2540 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2543 self
->MData().m_rectTextReal
= rectText
;
2549 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2551 wxTextCoord
*colRowStart
) const
2553 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2555 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2557 if ( !WData().IsValidLine(line
) )
2560 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2563 rowMax
= lineData
.GetExtraRowCount();
2567 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2570 // it's ok here that row is 1 greater than needed: like this, it is
2571 // counted as a normal (and not extra) row
2573 //else: only one row anyhow
2577 // +1 because we need a real row number, not the extra row one
2578 *colRowStart
= lineData
.GetRowStart(row
);
2580 // this can't happen, of course
2581 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2587 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2589 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2590 // else now and has rather awkward interface for our needs here
2592 lineData
.m_rowsStart
.Empty();
2593 lineData
.m_rowsWidth
.Empty();
2595 const wxString
& text
= GetLineText(line
);
2597 size_t colRowStart
= 0;
2600 size_t lenRow
= GetPartOfWrappedLine
2602 text
.c_str() + colRowStart
,
2606 // remember the start of this row (not for the first one as
2607 // it's always 0) and its width
2609 lineData
.m_rowsStart
.Add(colRowStart
);
2610 lineData
.m_rowsWidth
.Add(widthRow
);
2612 colRowStart
+= lenRow
;
2614 while ( colRowStart
< text
.length() );
2616 // put the current timestamp on it
2617 lineData
.m_timestamp
= WData().m_timestamp
;
2620 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2622 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2624 // if we were called, some line was dirty and if it was dirty we must have
2625 // had m_rowFirstInvalid set to something too
2626 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2627 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2629 wxTextCoord rowFirst
, rowCur
;
2632 // start after the last known valid line
2633 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2634 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2636 else // no valid lines, start at row 0
2642 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2644 // set the starting row for this line
2645 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2646 lineData
.m_rowFirst
= rowCur
;
2648 // had the line been already broken into rows?
2650 // if so, compare its timestamp with the current one: if nothing has
2651 // been changed, don't relayout it
2652 if ( !lineData
.IsValid() ||
2653 (lineData
.m_timestamp
< WData().m_timestamp
) )
2655 // now do break it in rows
2656 LayoutLine(line
, lineData
);
2659 rowCur
+= lineData
.GetRowCount();
2662 // we are now valid at least up to this line, but if it is the last one we
2663 // just don't have any more invalid rows at all
2664 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2669 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2670 self
->WData().m_rowFirstInvalid
= lineLast
;
2672 // also refresh the line end indicators (FIXME shouldn't do it always!)
2673 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2676 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2677 wxCoord
*widthReal
) const
2679 // this function is slow, it shouldn't be called unless really needed
2680 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2685 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2688 case wxTE_HT_BEFORE:
2692 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2695 case wxTE_HT_ON_TEXT
:
2698 // the last entirely seen character is the previous one because
2699 // this one is only partly visible - unless the width of the
2700 // string is exactly the max width
2701 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2702 if ( wReal
> m_rectText
.width
)
2704 // this character is not entirely visible, take the
2711 //else: we can just see it
2713 // wrap at any character or only at words boundaries?
2714 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2716 // find the (last) not word char before this word
2717 wxTextCoord colWordStart
;
2718 for ( colWordStart
= col
;
2719 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2723 if ( colWordStart
> 0 )
2725 if ( colWordStart
!= col
)
2727 // will have to recalc the real width
2733 //else: only a single word, have to wrap it here
2738 case wxTE_HT_BEYOND
:
2742 // we return the number of characters, not the index of the last one
2743 if ( (size_t)col
< s
.length() )
2745 // but don't return more than this (empty) string has
2753 // calc it if not done yet
2754 wReal
= GetTextWidth(s
.Truncate(col
));
2760 // VZ: old, horribly inefficient code which can still be used for checking
2761 // the result (in line, not word, wrap mode only) - to be removed later
2763 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2764 wxClientDC
dc(self
);
2765 dc
.SetFont(GetFont());
2766 self
->DoPrepareDC(dc
);
2768 wxCoord widthMax
= m_rectText
.width
;
2770 // the text which we can keep in this ROW
2773 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2777 dc
.GetTextExtent(str
, &w
, NULL
);
2782 // if we wrapped, the last letter was one too much
2783 if ( str
.length() > 1 )
2786 str
.erase(str
.length() - 1, 1);
2788 else // but always keep at least one letter in each row
2790 // the real width then is the last value of w and not teh one
2795 else // we didn't wrap
2800 wxASSERT( col
== str
.length() );
2804 wxASSERT( *widthReal
== wOld
);
2809 //return str.length();
2815 // OPT: this function is called a lot - would be nice to optimize it but I
2816 // don't really know how yet
2817 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2819 wxTextCoord
*colOut
) const
2821 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2824 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2825 wxClientDC
dc(self
);
2826 dc
.SetFont(GetFont());
2827 self
->DoPrepareDC(dc
);
2830 dc
.GetTextExtent(line
, &width
, NULL
);
2833 // clicking beyond the end of line is equivalent to clicking at
2834 // the end of it, so return the last line column
2835 col
= line
.length();
2838 // unless the line is empty and so doesn't have any column at all -
2839 // in this case return 0, what else can we do?
2843 res
= wxTE_HT_BEYOND
;
2849 res
= wxTE_HT_BEFORE
;
2851 else // we're inside the line
2853 // now calculate the column: first, approximate it with fixed-width
2854 // value and then calculate the correct value iteratively: note that
2855 // we use the first character of the line instead of (average)
2856 // GetCharWidth(): it is common to have lines of dashes, for example,
2857 // and this should give us much better approximation in such case
2859 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2860 dc
.GetTextExtent(line
[0], &width
, NULL
);
2867 else if ( (size_t)col
> line
.length() )
2869 col
= line
.length();
2872 // matchDir is the direction in which we should move to reach the
2873 // character containing the given position
2879 } matchDir
= Match_None
;
2882 // check that we didn't go beyond the line boundary
2888 if ( (size_t)col
> line
.length() )
2890 col
= line
.length();
2894 wxString
strBefore(line
, (size_t)col
);
2895 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2898 if ( matchDir
== Match_Right
)
2900 // we were going to the right and, finally, moved beyond
2901 // the original position - stop on the previous one
2907 if ( matchDir
== Match_None
)
2909 // we just started iterating, now we know that we should
2911 matchDir
= Match_Left
;
2913 //else: we are still to the right of the target, continue
2917 // invert the logic above
2918 if ( matchDir
== Match_Left
)
2920 // with the exception that we don't need to backtrack here
2924 if ( matchDir
== Match_None
)
2927 matchDir
= Match_Right
;
2931 // this is not supposed to happen
2932 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2934 if ( matchDir
== Match_Right
)
2941 // check that we calculated it correctly
2943 if ( res
== wxTE_HT_ON_TEXT
)
2946 wxString text
= line
.Left(col
);
2947 dc
.GetTextExtent(text
, &width1
, NULL
);
2948 if ( (size_t)col
< line
.length() )
2953 dc
.GetTextExtent(text
, &width2
, NULL
);
2955 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2956 _T("incorrect HitTestLine() result") );
2958 else // we return last char
2960 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2963 #endif // WXDEBUG_TEXT
2971 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2972 wxTextCoord
*colOut
,
2973 wxTextCoord
*rowOut
) const
2975 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2978 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2979 wxTextCoord
*colOut
,
2980 wxTextCoord
*rowOut
) const
2982 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, FALSE
);
2985 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2988 wxTextCoord
*rowOut
,
2989 wxTextCoord
*colStart
,
2990 wxTextCoord
*colEnd
,
2991 wxTextCoord
*colRowStartOut
,
2992 bool deviceCoords
) const
2994 // is the point in the text area or to the right or below it?
2995 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2997 // translate the window coords x0 and y0 into the client coords in the text
2998 // area by adjusting for both the client and text area offsets (unless this
2999 // was already done)
3003 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
3004 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3012 // calculate the row (it is really a LINE, not a ROW)
3015 // these vars are used only for WrapLines() case
3016 wxTextCoord colRowStart
= 0;
3019 if ( colRowStartOut
)
3020 *colRowStartOut
= 0;
3022 int hLine
= GetLineHeight();
3025 // and clicking before it is the same as clicking on the first one
3028 res
= wxTE_HT_BEFORE
;
3032 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3034 if ( IsSingleLine() || !WrapLines() )
3036 // in this case row calculation is simple as all lines have the
3037 // same height and so row is the same as line
3038 if ( row
> rowLast
)
3040 // clicking below the text is the same as clicking on the last
3044 res
= wxTE_HT_BELOW
;
3047 else // multline control with line wrap
3049 // use binary search to find the line containing this row
3050 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3052 hi
= linesData
.GetCount(),
3057 const wxWrappedLineData
& lineData
= linesData
[cur
];
3058 if ( !WData().IsValidLine(cur
) )
3060 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3062 if ( row
< rowFirst
)
3068 // our row is after the first row of the cur line:
3069 // obviously, if cur is the last line, it contains this
3070 // row, otherwise we have to test that it is before the
3071 // first row of the next line
3072 bool found
= cur
== linesData
.GetCount() - 1;
3075 // if the row is beyond the end of text, adjust it to
3076 // be the last one and set res accordingly
3077 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3079 res
= wxTE_HT_BELOW
;
3081 row
= lineData
.GetRowCount() + rowFirst
- 1;
3084 else // not the last row
3086 const wxWrappedLineData
&
3087 lineNextData
= linesData
[cur
+ 1];
3088 if ( !WData().IsValidLine(cur
+ 1) )
3089 LayoutLines(cur
+ 1);
3090 found
= row
< lineNextData
.GetFirstRow();
3095 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3096 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3097 GetLines()[cur
].length());
3111 if ( res
== wxTE_HT_ON_TEXT
)
3113 // now find the position in the line
3114 wxString lineText
= GetLineText(row
),
3117 if ( colRowStart
|| rowLen
)
3119 // look in this row only, not in whole line
3120 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3124 // just take the whole string
3130 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3134 if ( colRowStartOut
)
3136 // give them the column offset in this ROW in pixels
3137 *colRowStartOut
= colRowStart
;
3140 // take into account that the ROW doesn't start in the
3141 // beginning of the LINE
3142 *colStart
+= colRowStart
;
3147 // the hit test result we return is for x1, so throw out
3148 // the result for x2 here
3149 int x2
= x1
+ x20
- x10
;
3150 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3152 *colEnd
+= colRowStart
;
3156 else // before/after vertical text span
3160 // fill the column with the first/last position in the
3161 // corresponding line
3162 if ( res
== wxTE_HT_BEFORE
)
3164 else // res == wxTE_HT_BELOW
3165 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3171 // give them the row in text coords (as is)
3178 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3179 wxTextCoord
*lineOut
,
3180 wxTextCoord
*rowInLineOut
) const
3188 int nLines
= GetNumberOfLines();
3191 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3192 for ( line
= 0; line
< nLines
; line
++ )
3194 if ( !WData().IsValidLine(line
) )
3197 if ( row
< linesData
[line
].GetNextRow() )
3199 // we found the right line
3200 rowInLine
= row
- linesData
[line
].GetFirstRow();
3206 if ( line
== nLines
)
3208 // the row is out of range
3212 else // no line wrapping, everything is easy
3214 if ( row
>= nLines
)
3223 *rowInLineOut
= rowInLine
;
3228 // ----------------------------------------------------------------------------
3230 // ----------------------------------------------------------------------------
3233 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3234 scrolling in both horizontal and vertical direction implemented using
3235 wxScrollHelper and the second one is manual scrolling implemented using
3236 SData().m_ofsHorz and used by the single line controls without scroll bar.
3238 The first version (the standard one) always scrolls by fixed amount which is
3239 fine for vertical scrolling as all lines have the same height but is rather
3240 ugly for horizontal scrolling if proportional font is used. This is why we
3241 manually update and use SData().m_ofsHorz which contains the length of the string
3242 which is hidden beyond the left borde. An important property of text
3243 controls using this kind of scrolling is that an entire number of characters
3244 is always shown and that parts of characters never appear on display -
3245 neither in the leftmost nor rightmost positions.
3247 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3248 done as usual for wxScrollWindow.
3251 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3253 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3255 // pos is the logical position to show
3257 // SData().m_ofsHorz is the fisrt logical position shown
3258 if ( pos
< SData().m_ofsHorz
)
3262 HitTestLine(m_value
, pos
, &col
);
3267 wxCoord width
= m_rectText
.width
;
3270 // if we are called from the ctor, m_rectText is not initialized
3271 // yet, so do it now
3273 width
= m_rectText
.width
;
3276 // SData().m_ofsHorz + width is the last logical position shown
3277 if ( pos
> SData().m_ofsHorz
+ width
)
3281 HitTestLine(m_value
, pos
- width
, &col
);
3282 ScrollText(col
+ 1);
3287 // scroll the window horizontally so that the first visible character becomes
3288 // the one at this position
3289 void wxTextCtrl::ScrollText(wxTextCoord col
)
3291 wxASSERT_MSG( IsSingleLine(),
3292 _T("ScrollText() is for single line controls only") );
3294 // never scroll beyond the left border
3298 // OPT: could only get the extent of the part of the string between col
3299 // and SData().m_colStart
3300 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3302 if ( ofsHorz
!= SData().m_ofsHorz
)
3304 // remember the last currently used pixel
3305 int posLastVisible
= SData().m_posLastVisible
;
3306 if ( posLastVisible
== -1 )
3308 // this may happen when we're called very early, during the
3309 // controls construction
3310 UpdateLastVisible();
3312 posLastVisible
= SData().m_posLastVisible
;
3315 // NB1: to scroll to the right, offset must be negative, hence the
3316 // order of operands
3317 int dx
= SData().m_ofsHorz
- ofsHorz
;
3319 // NB2: we call Refresh() below which results in a call to
3320 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3321 SData().m_ofsHorz
= ofsHorz
;
3322 SData().m_colStart
= col
;
3324 // after changing m_colStart, recalc the last visible position: we need
3325 // to recalc the last visible position beore scrolling in order to make
3326 // it appear exactly at the right edge of the text area after scrolling
3327 UpdateLastVisible();
3332 // we want to force the update of it after scrolling
3333 SData().m_colLastVisible
= -1;
3337 // scroll only the rectangle inside which there is the text
3338 wxRect rect
= m_rectText
;
3339 rect
.width
= posLastVisible
;
3341 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3344 we need to manually refresh the part which ScrollWindow() doesn't
3345 refresh (with new API this means the part outside the rect returned
3346 by ScrollNoRefresh): indeed, if we had this:
3350 where '*' is text and 'o' is blank area at the end (too small to
3351 hold the next char) then after scrolling by 2 positions to the left
3356 where 'R' is the area refreshed by ScrollWindow() - but we still
3357 need to refresh the 'o' at the end as it may be now big enough to
3358 hold the new character shifted into view.
3360 when we are scrolling to the right, we need to update this rect as
3361 well because it might have contained something before but doesn't
3362 contain anything any more
3365 // we can combine both rectangles into one when scrolling to the left,
3366 // but we need two separate Refreshes() otherwise
3369 // refresh the uncovered part on the left
3370 Refresh(TRUE
, &rect
);
3372 // and now the area on the right
3373 rect
.x
= m_rectText
.x
+ posLastVisible
;
3374 rect
.width
= m_rectText
.width
- posLastVisible
;
3376 else // scrolling to the left
3378 // just extend the rect covering the uncovered area to the edge of
3380 rect
.width
+= m_rectText
.width
- posLastVisible
;
3383 Refresh(TRUE
, &rect
);
3385 // I don't know exactly why is this needed here but without it we may
3386 // scroll the window again (from the same method) before the previously
3387 // invalidated area is repainted when typing *very* quickly - and this
3388 // may lead to the display corruption
3393 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3395 if ( IsSingleLine() )
3397 // we don't use wxScrollHelper
3399 *xx
= x
+ SData().m_ofsHorz
;
3405 // let the base class do it
3406 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3410 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3412 if ( IsSingleLine() )
3414 // we don't use wxScrollHelper
3416 *xx
= x
- SData().m_ofsHorz
;
3422 // let the base class do it
3423 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3427 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3429 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3430 // useless to call base class version as they don't use normal scrolling
3431 if ( IsSingleLine() && SData().m_ofsHorz
)
3433 // adjust the DC origin if the text is shifted
3434 wxPoint pt
= dc
.GetDeviceOrigin();
3435 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3439 wxScrollHelper::DoPrepareDC(dc
);
3443 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3447 // check if the max width changes after this line was modified
3448 wxCoord widthMaxOld
= MData().m_widthMax
,
3450 GetTextExtent(GetLineText(line
), &width
, NULL
);
3452 if ( line
== MData().m_lineLongest
)
3454 // this line was the longest one, is it still?
3455 if ( width
> MData().m_widthMax
)
3457 MData().m_widthMax
= width
;
3459 else if ( width
< MData().m_widthMax
)
3461 // we need to find the new longest line
3464 //else: its length didn't change, nothing to do
3466 else // it wasn't the longest line, but maybe it became it?
3468 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3469 if ( width
> GetMaxWidth() )
3471 MData().m_widthMax
= width
;
3472 MData().m_lineLongest
= line
;
3476 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3479 void wxTextCtrl::RecalcFontMetrics()
3481 m_heightLine
= GetCharHeight();
3482 m_widthAvg
= GetCharWidth();
3485 void wxTextCtrl::RecalcMaxWidth()
3487 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3489 MData().m_widthMax
= -1;
3490 (void)GetMaxWidth();
3493 wxCoord
wxTextCtrl::GetMaxWidth() const
3495 if ( MData().m_widthMax
== -1 )
3499 // OPT: should we remember the widths of all the lines?
3501 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3502 wxClientDC
dc(self
);
3503 dc
.SetFont(GetFont());
3505 self
->MData().m_widthMax
= 0;
3507 size_t count
= GetLineCount();
3508 for ( size_t n
= 0; n
< count
; n
++ )
3511 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3512 if ( width
> MData().m_widthMax
)
3514 // remember the width and the line which has it
3515 self
->MData().m_widthMax
= width
;
3516 self
->MData().m_lineLongest
= n
;
3521 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3523 return MData().m_widthMax
;
3526 void wxTextCtrl::UpdateScrollbars()
3528 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3530 wxSize size
= GetRealTextArea().GetSize();
3532 // is our height enough to show all items?
3533 wxTextCoord nRows
= GetRowCount();
3534 wxCoord lineHeight
= GetLineHeight();
3535 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3537 // is our width enough to show the longest line?
3538 wxCoord charWidth
, maxWidth
;
3539 bool showScrollbarX
;
3542 charWidth
= GetAverageWidth();
3543 maxWidth
= GetMaxWidth();
3544 showScrollbarX
= maxWidth
> size
.x
;
3546 else // never show the horz scrollbar
3548 // just to suppress compiler warnings about using uninit vars below
3549 charWidth
= maxWidth
= 0;
3551 showScrollbarX
= FALSE
;
3554 // calc the scrollbars ranges
3555 int scrollRangeX
= showScrollbarX
3556 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3558 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3560 int scrollRangeXOld
= MData().m_scrollRangeX
,
3561 scrollRangeYOld
= MData().m_scrollRangeY
;
3562 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3565 GetViewStart(&x
, &y
);
3568 // we want to leave the scrollbars at the same position which means
3569 // that x and y have to be adjusted as the number of positions may have
3572 // the number of positions is calculated from knowing that last
3573 // position = range - thumbSize and thumbSize == pageSize which is
3574 // equal to the window width / pixelsPerLine
3575 if ( scrollRangeXOld
)
3577 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3578 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3581 if ( scrollRangeYOld
)
3582 y
*= scrollRangeY
/ scrollRangeYOld
;
3585 SetScrollbars(charWidth
, lineHeight
,
3586 scrollRangeX
, scrollRangeY
,
3588 TRUE
/* no refresh */);
3590 if ( scrollRangeXOld
)
3592 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3593 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3597 MData().m_scrollRangeX
= scrollRangeX
;
3598 MData().m_scrollRangeY
= scrollRangeY
;
3600 // bring the current position in view
3604 MData().m_updateScrollbarX
=
3605 MData().m_updateScrollbarY
= FALSE
;
3608 void wxTextCtrl::OnInternalIdle()
3610 // notice that single line text control never has scrollbars
3611 if ( !IsSingleLine() &&
3612 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3616 wxControl::OnInternalIdle();
3619 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3621 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3622 if ( event
.GetOrientation() == wxHORIZONTAL
)
3624 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3628 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3632 // ----------------------------------------------------------------------------
3634 // ----------------------------------------------------------------------------
3636 void wxTextCtrl::RefreshSelection()
3638 if ( HasSelection() )
3640 RefreshTextRange(m_selStart
, m_selEnd
);
3644 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3646 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3647 _T("no lines to refresh") );
3650 // rect.x is already 0
3651 rect
.width
= m_rectText
.width
;
3652 wxCoord h
= GetLineHeight();
3654 wxTextCoord rowFirst
;
3655 if ( lineFirst
< GetNumberOfLines() )
3657 rowFirst
= GetFirstRowOfLine(lineFirst
);
3659 else // lineFirst == GetNumberOfLines()
3661 // lineFirst may be beyond the last line only if we refresh till
3662 // the end, otherwise it's illegal
3663 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3664 _T("invalid line range") );
3666 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3669 rect
.y
= rowFirst
*h
;
3673 // refresh till this line (inclusive)
3674 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3676 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3678 else // lineLast == 0 means to refresh till the end
3680 // FIXME: calc it exactly
3681 rect
.height
= 32000;
3684 RefreshTextRect(rect
);
3687 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3689 wxCHECK_RET( start
!= -1 && end
!= -1,
3690 _T("invalid RefreshTextRange() arguments") );
3692 // accept arguments in any order as it is more conenient for the caller
3693 OrderPositions(start
, end
);
3695 // this is acceptable but we don't do anything in this case
3699 wxTextPos colStart
, lineStart
;
3700 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3702 // the range is entirely beyond the end of the text, nothing to do
3706 wxTextCoord colEnd
, lineEnd
;
3707 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3709 // the range spans beyond the end of text, refresh to the end
3711 lineEnd
= GetNumberOfLines() - 1;
3714 // refresh all lines one by one
3715 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3717 // refresh the first line from the start of the range to the end, the
3718 // intermediate ones entirely and the last one from the beginning to
3719 // the end of the range
3720 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3722 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3724 // intermediate line or the last one but we need to refresh it
3725 // until the end anyhow - do it
3726 posCount
= wxSTRING_MAXLEN
;
3730 // refresh just the positions in between the start and the end one
3731 posCount
= colEnd
- posStart
;
3735 RefreshColRange(line
, posStart
, posCount
);
3739 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3743 wxString text
= GetLineText(line
);
3745 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3746 _T("invalid RefreshColRange() parameter") );
3748 RefreshPixelRange(line
,
3749 GetTextWidth(text
.Left((size_t)start
)),
3750 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3753 // this method accepts "logical" coords in the sense that they are coordinates
3754 // in a logical line but it can span several rows if we wrap lines and
3755 // RefreshPixelRange() will then refresh several rows
3756 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3760 // we will use line text only in line wrap case
3764 text
= GetLineText(line
);
3767 // special case: width == 0 means to refresh till the end of line
3770 // refresh till the end of visible line
3771 width
= GetTotalWidth();
3775 // refresh till the end of text
3776 wxCoord widthAll
= GetTextWidth(text
);
3778 // extend width to the end of ROW
3779 width
= widthAll
- widthAll
% width
+ width
;
3782 // no need to refresh beyond the end of line
3785 //else: just refresh the specified part
3787 wxCoord h
= GetLineHeight();
3790 rect
.y
= GetFirstRowOfLine(line
)*h
;
3795 // (1) skip all rows which we don't touch at all
3796 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3797 if ( !WData().IsValidLine(line
) )
3800 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3801 size_t rowLast
= lineData
.GetRowCount(),
3803 while ( (row
< rowLast
) &&
3804 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3810 // (2) now refresh all lines except the last one: note that the first
3811 // line is refreshed from the given start to the end, all the next
3813 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3815 rect
.width
= GetTotalWidth() - rect
.x
;
3816 RefreshTextRect(rect
);
3818 width
-= wLine
- rect
.x
;
3822 wLine
= lineData
.GetRowWidth(row
++);
3825 // (3) the code below will refresh the last line
3830 RefreshTextRect(rect
);
3833 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3836 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3837 rect
.width
= rectClient
.width
;
3838 rect
.height
= rectClient
.height
;
3840 // account for the text area offset
3841 rect
.Offset(m_rectText
.GetPosition());
3843 // don't refresh beyond the text area unless we're refreshing the line wrap
3844 // marks in which case textOnly is FALSE
3847 if ( rect
.GetRight() > m_rectText
.GetRight() )
3849 rect
.SetRight(m_rectText
.GetRight());
3851 if ( rect
.width
<= 0 )
3853 // nothing to refresh
3859 // check the bottom boundary always, even for the line wrap marks
3860 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3862 rect
.SetBottom(m_rectText
.GetBottom());
3864 if ( rect
.height
<= 0 )
3866 // nothing to refresh
3871 // never refresh before the visible rect
3872 if ( rect
.x
< m_rectText
.x
)
3873 rect
.x
= m_rectText
.x
;
3875 if ( rect
.y
< m_rectText
.y
)
3876 rect
.y
= m_rectText
.y
;
3878 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3879 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3881 Refresh(TRUE
, &rect
);
3884 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3885 wxTextCoord rowLast
)
3887 if ( WData().m_widthMark
)
3890 rectMarks
.x
= m_rectText
.width
;
3891 rectMarks
.width
= WData().m_widthMark
;
3892 rectMarks
.y
= rowFirst
*GetLineHeight();
3893 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3895 RefreshTextRect(rectMarks
, FALSE
/* don't limit to text area */);
3899 // ----------------------------------------------------------------------------
3901 // ----------------------------------------------------------------------------
3903 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3905 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3908 // ----------------------------------------------------------------------------
3909 // client area drawing
3910 // ----------------------------------------------------------------------------
3913 Several remarks about wxTextCtrl redraw logic:
3915 1. only the regions which must be updated are redrawn, this means that we
3916 never Refresh() the entire window but use RefreshPixelRange() and
3917 ScrollWindow() which only refresh small parts of it and iterate over the
3918 update region in our DoDraw()
3920 2. the text displayed on the screen is obtained using GetTextToShow(): it
3921 should be used for all drawing/measuring
3924 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3928 textShown
= wxString(_T('*'), text
.length());
3935 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3937 // debugging trick to see the update rect visually
3939 static int s_countUpdates
= -1;
3940 if ( s_countUpdates
!= -1 )
3942 wxWindowDC
dc(this);
3943 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3944 dc
.SetPen(*wxTRANSPARENT_PEN
);
3945 dc
.DrawRectangle(rectUpdate
);
3947 #endif // WXDEBUG_TEXT
3949 // calculate the range lineStart..lineEnd of lines to redraw
3950 wxTextCoord lineStart
, lineEnd
;
3951 if ( IsSingleLine() )
3958 wxPoint pt
= rectUpdate
.GetPosition();
3959 (void)HitTest(pt
, NULL
, &lineStart
);
3961 pt
.y
+= rectUpdate
.height
;
3962 (void)HitTest(pt
, NULL
, &lineEnd
);
3965 // prepare for drawing
3966 wxCoord hLine
= GetLineHeight();
3968 // these vars will be used for hit testing of the current row
3969 wxCoord y
= rectUpdate
.y
;
3970 const wxCoord x1
= rectUpdate
.x
;
3971 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3974 rectText
.height
= hLine
;
3975 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3977 // we want to always start at the top of the line, otherwise if we redraw a
3978 // rect whose top is in the middle of a line, we'd draw this line shifted
3979 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3981 if ( IsSingleLine() )
3983 rectText
.y
= yClient
;
3985 else // multiline, adjust for scrolling
3987 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3990 wxRenderer
*renderer
= GetRenderer();
3992 // do draw the invalidated parts of each line: note that we iterate here
3993 // over ROWs, not over LINEs
3994 for ( wxTextCoord line
= lineStart
;
3995 y
< rectUpdate
.y
+ rectUpdate
.height
;
3997 rectText
.y
+= hLine
)
3999 // calculate the update rect in text positions for this line
4000 wxTextCoord colStart
, colEnd
, colRowStart
;
4001 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
4002 &line
, &colStart
, &colEnd
,
4005 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
4007 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
4009 if ( line
== lineEnd
)
4011 // we redrew everything
4015 // the update rect is beyond the end of line, no need to redraw
4016 // anything on this line - but continue with the remaining ones
4020 // for single line controls we may additionally cut off everything
4021 // which is to the right of the last visible position
4022 if ( IsSingleLine() )
4024 // don't show the columns which are scrolled out to the left
4025 if ( colStart
< SData().m_colStart
)
4026 colStart
= SData().m_colStart
;
4028 // colEnd may be less than colStart if colStart was changed by the
4030 if ( colEnd
< colStart
)
4033 // don't draw the chars beyond the rightmost one
4034 if ( SData().m_colLastVisible
== -1 )
4036 // recalculate this rightmost column
4037 UpdateLastVisible();
4040 if ( colStart
> SData().m_colLastVisible
)
4042 // don't bother redrawing something that is beyond the last
4047 if ( colEnd
> SData().m_colLastVisible
)
4049 colEnd
= SData().m_colLastVisible
;
4053 // extract the part of line we need to redraw
4054 wxString textLine
= GetTextToShow(GetLineText(line
));
4055 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4057 // now deal with the selection: only do something if at least part of
4058 // the line is selected
4059 wxTextPos selStart
, selEnd
;
4060 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4062 // and if this part is (at least partly) in the current row
4063 if ( (selStart
<= colEnd
) &&
4064 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4066 // these values are relative to the start of the line while the
4067 // string passed to DrawTextLine() is only part of it, so
4068 // adjust the selection range accordingly
4069 selStart
-= colStart
;
4075 if ( (size_t)selEnd
>= text
.length() )
4076 selEnd
= text
.length();
4080 // reset selStart and selEnd to avoid passing them to
4081 // DrawTextLine() below
4087 // calculate the text coords on screen
4088 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4089 wxCoord ofsStart
= GetTextWidth(
4090 textLine
.Mid(colRowStart
,
4091 colStart
- colRowStart
));
4092 rectText
.x
= m_rectText
.x
+ ofsStart
;
4093 rectText
.width
= GetTextWidth(text
);
4096 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4098 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4099 line
, colStart
, colEnd
);
4103 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4105 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4106 _T("shouldn't be called at all") );
4108 wxRenderer
*renderer
= GetRenderer();
4111 rectMark
.x
= rectUpdate
.x
;
4112 rectMark
.width
= rectUpdate
.width
;
4113 wxCoord yTop
= GetClientAreaOrigin().y
;
4114 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4115 wxCoord hLine
= GetLineHeight();
4116 rectMark
.height
= hLine
;
4118 wxTextCoord line
, rowInLine
;
4121 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4122 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4124 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4126 // we went beyond the end of text
4130 // is this row continued on the next one?
4131 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4133 renderer
->DrawLineWrapMark(dc
, rectMark
);
4138 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4140 // hide the caret while we're redrawing the window and show it after we are
4142 wxCaretSuspend
cs(this);
4145 wxDC
& dc
= renderer
->GetDC();
4146 dc
.SetFont(GetFont());
4147 dc
.SetTextForeground(GetForegroundColour());
4149 // get the intersection of the update region with the text area: note that
4150 // the update region is in window coords and text area is in the client
4151 // ones, so it must be shifted before computing intersection
4152 wxRegion rgnUpdate
= GetUpdateRegion();
4154 wxRect rectTextArea
= GetRealTextArea();
4155 wxPoint pt
= GetClientAreaOrigin();
4156 wxRect rectTextAreaAdjusted
= rectTextArea
;
4157 rectTextAreaAdjusted
.x
+= pt
.x
;
4158 rectTextAreaAdjusted
.y
+= pt
.y
;
4159 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4161 // even though the drawing is already clipped to the update region, we must
4162 // explicitly clip it to the rect we will use as otherwise parts of letters
4163 // might be drawn outside of it (if even a small part of a charater is
4164 // inside, HitTest() will return its column and DrawText() can't draw only
4165 // the part of the character, of course)
4167 // FIXME: is this really a bug in wxMSW?
4168 rectTextArea
.width
--;
4170 dc
.SetClippingRegion(rectTextArea
);
4172 // adjust for scrolling
4175 // and now refresh the invalidated parts of the window
4176 wxRegionIterator
iter(rgnUpdate
);
4177 for ( ; iter
.HaveRects(); iter
++ )
4179 wxRect r
= iter
.GetRect();
4181 // this is a workaround for wxGTK::wxRegion bug
4183 if ( !r
.width
|| !r
.height
)
4185 // ignore invalid rect
4190 DoDrawTextInRect(dc
, r
);
4193 // now redraw the line wrap marks (if we draw them)
4194 if ( WrapLines() && WData().m_widthMark
)
4196 // this is the rect inside which line wrap marks are drawn
4198 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4199 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4200 rectMarks
.width
= WData().m_widthMark
;
4201 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4203 rgnUpdate
= GetUpdateRegion();
4204 rgnUpdate
.Intersect(rectMarks
);
4206 wxRect rectUpdate
= rgnUpdate
.GetBox();
4207 if ( rectUpdate
.width
&& rectUpdate
.height
)
4209 // the marks are outside previously set clipping region
4210 dc
.DestroyClippingRegion();
4212 DoDrawLineWrapMarks(dc
, rectUpdate
);
4216 // show caret first time only: we must show it after drawing the text or
4217 // the display can be corrupted when it's hidden
4218 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4226 // ----------------------------------------------------------------------------
4228 // ----------------------------------------------------------------------------
4230 bool wxTextCtrl::SetFont(const wxFont
& font
)
4232 if ( !wxControl::SetFont(font
) )
4235 // and refresh everything, of course
4236 InitInsertionPoint();
4239 // update geometry parameters
4241 RecalcFontMetrics();
4242 if ( !IsSingleLine() )
4248 // recreate it, in fact
4256 bool wxTextCtrl::Enable(bool enable
)
4258 if ( !wxTextCtrlBase::Enable(enable
) )
4261 if (FindFocus() == this && GetCaret() &&
4262 ((enable
&& !GetCaret()->IsVisible()) ||
4263 (!enable
&& GetCaret()->IsVisible())))
4269 void wxTextCtrl::CreateCaret()
4275 // FIXME use renderer
4276 caret
= new wxCaret(this, 1, GetLineHeight());
4278 caret
->SetBlinkTime(0);
4283 // read only controls don't have the caret
4284 caret
= (wxCaret
*)NULL
;
4287 // SetCaret() will delete the old caret if any
4291 void wxTextCtrl::ShowCaret(bool show
)
4293 wxCaret
*caret
= GetCaret();
4296 // (re)position caret correctly
4297 caret
->Move(GetCaretPosition());
4299 // and show it there
4300 if ((show
&& !caret
->IsVisible()) ||
4301 (!show
&& caret
->IsVisible()))
4306 // ----------------------------------------------------------------------------
4307 // vertical scrolling (multiline only)
4308 // ----------------------------------------------------------------------------
4310 size_t wxTextCtrl::GetLinesPerPage() const
4312 if ( IsSingleLine() )
4315 return GetRealTextArea().height
/ GetLineHeight();
4318 wxTextPos
wxTextCtrl::GetPositionAbove()
4320 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4321 _T("can't move cursor vertically in a single line control") );
4323 // move the cursor up by one ROW not by one LINE: this means that
4324 // we should really use HitTest() and not just go to the same
4325 // position in the previous line
4326 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4327 if ( MData().m_xCaret
== -1 )
4329 // remember the initial cursor abscissa
4330 MData().m_xCaret
= pt
.x
;
4334 // use the remembered abscissa
4335 pt
.x
= MData().m_xCaret
;
4338 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4339 pt
.y
-= GetLineHeight();
4341 wxTextCoord col
, row
;
4342 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4344 // can't move further
4345 return INVALID_POS_VALUE
;
4348 return XYToPosition(col
, row
);
4351 wxTextPos
wxTextCtrl::GetPositionBelow()
4353 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4354 _T("can't move cursor vertically in a single line control") );
4356 // see comments for wxACTION_TEXT_UP
4357 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4358 if ( MData().m_xCaret
== -1 )
4360 // remember the initial cursor abscissa
4361 MData().m_xCaret
= pt
.x
;
4365 // use the remembered abscissa
4366 pt
.x
= MData().m_xCaret
;
4369 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4370 pt
.y
+= GetLineHeight();
4372 wxTextCoord col
, row
;
4373 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4375 // can't go further down
4376 return INVALID_POS_VALUE
;
4379 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4380 // from a longer line to a shorter one, for example (OTOH
4381 // wxTE_HT_BEFORE can never happen)
4382 return XYToPosition(col
, row
);
4385 // ----------------------------------------------------------------------------
4387 // ----------------------------------------------------------------------------
4389 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4391 const wxString
& strArg
)
4393 // has the text changed as result of this action?
4394 bool textChanged
= FALSE
;
4396 // the remembered cursor abscissa for multiline text controls is usually
4397 // reset after each user action but for ones which do use it (UP and DOWN
4398 // for example) we shouldn't do it - as indicated by this flag
4399 bool rememberAbscissa
= FALSE
;
4401 // the command this action corresponds to or NULL if this action doesn't
4402 // change text at all or can't be undone
4403 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4408 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4413 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4417 else // not selection nor delete action
4419 action
= actionOrig
;
4422 // set newPos to -2 as it can't become equal to it in the assignments below
4423 // (but it can become -1)
4424 wxTextPos newPos
= INVALID_POS_VALUE
;
4426 if ( action
== wxACTION_TEXT_HOME
)
4428 newPos
= m_curPos
- m_curCol
;
4430 else if ( action
== wxACTION_TEXT_END
)
4432 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4434 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4435 (action
== wxACTION_TEXT_FIRST
) ||
4436 (action
== wxACTION_TEXT_LAST
) )
4438 if ( action
== wxACTION_TEXT_FIRST
)
4440 else if ( action
== wxACTION_TEXT_LAST
)
4441 numArg
= GetLastPosition();
4442 //else: numArg already contains the position
4446 else if ( action
== wxACTION_TEXT_UP
)
4448 if ( !IsSingleLine() )
4450 newPos
= GetPositionAbove();
4452 if ( newPos
!= INVALID_POS_VALUE
)
4454 // remember where the cursor original had been
4455 rememberAbscissa
= TRUE
;
4459 else if ( action
== wxACTION_TEXT_DOWN
)
4461 if ( !IsSingleLine() )
4463 newPos
= GetPositionBelow();
4465 if ( newPos
!= INVALID_POS_VALUE
)
4467 // remember where the cursor original had been
4468 rememberAbscissa
= TRUE
;
4472 else if ( action
== wxACTION_TEXT_LEFT
)
4474 newPos
= m_curPos
- 1;
4476 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4478 newPos
= GetWordStart();
4480 else if ( action
== wxACTION_TEXT_RIGHT
)
4482 newPos
= m_curPos
+ 1;
4484 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4486 newPos
= GetWordEnd();
4488 else if ( action
== wxACTION_TEXT_INSERT
)
4490 if ( IsEditable() && !strArg
.empty() )
4492 // inserting text can be undone
4493 command
= new wxTextCtrlInsertCommand(strArg
);
4498 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4499 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4501 if ( !IsSingleLine() )
4503 size_t count
= GetLinesPerPage();
4504 if ( count
> PAGE_OVERLAP_IN_LINES
)
4506 // pages should overlap slightly to allow the reader to keep
4507 // orientation in the text
4508 count
-= PAGE_OVERLAP_IN_LINES
;
4511 // remember where the cursor original had been
4512 rememberAbscissa
= TRUE
;
4514 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4515 for ( size_t line
= 0; line
< count
; line
++ )
4517 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4518 if ( pos
== INVALID_POS_VALUE
)
4520 // can't move further
4524 MoveInsertionPoint(pos
);
4528 // we implement the Unix scrolling model here: cursor will always
4529 // be on the first line after Page Down and on the last one after
4532 // Windows programs usually keep the cursor line offset constant
4533 // but do we really need it?
4537 // find the line such that when it is the first one, the
4538 // current position is in the last line
4540 for ( size_t line
= 0; line
< count
; line
++ )
4542 pos
= GetPositionAbove();
4543 if ( pos
== INVALID_POS_VALUE
)
4546 MoveInsertionPoint(pos
);
4549 MoveInsertionPoint(newPos
);
4551 PositionToLogicalXY(pos
, NULL
, &y
);
4553 else // scrolled down
4555 PositionToLogicalXY(newPos
, NULL
, &y
);
4558 // scroll vertically only
4562 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4564 SetSelection(GetWordStart(), GetWordEnd());
4566 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4570 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4572 SetSelection(m_selAnchor
, numArg
);
4574 else if ( action
== wxACTION_TEXT_COPY
)
4578 else if ( action
== wxACTION_TEXT_CUT
)
4583 else if ( action
== wxACTION_TEXT_PASTE
)
4588 else if ( action
== wxACTION_TEXT_UNDO
)
4593 else if ( action
== wxACTION_TEXT_REDO
)
4600 return wxControl::PerformAction(action
, numArg
, strArg
);
4603 if ( newPos
!= INVALID_POS_VALUE
)
4605 // bring the new position into the range
4609 wxTextPos posLast
= GetLastPosition();
4610 if ( newPos
> posLast
)
4615 // if we have the selection, remove just it
4617 if ( HasSelection() )
4624 // otherwise delete everything between current position and
4626 if ( m_curPos
!= newPos
)
4631 else // nothing to delete
4633 // prevent test below from working
4634 from
= INVALID_POS_VALUE
;
4636 // and this is just to silent the compiler warning
4641 if ( from
!= INVALID_POS_VALUE
)
4643 command
= new wxTextCtrlRemoveCommand(from
, to
);
4646 else // cursor movement command
4649 DoSetInsertionPoint(newPos
);
4653 SetSelection(m_selAnchor
, m_curPos
);
4655 else // simple movement
4657 // clear the existing selection
4662 if ( !rememberAbscissa
&& !IsSingleLine() )
4664 MData().m_xCaret
= -1;
4670 // execute and remember it to be able to undo it later
4671 m_cmdProcessor
->Submit(command
);
4673 // undoable commands always change text
4676 else // no undoable command
4678 // m_cmdProcessor->StopCompressing()
4683 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4685 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4686 InitCommandEvent(event
);
4687 event
.SetString(GetValue());
4688 GetEventHandler()->ProcessEvent(event
);
4690 // as the text changed...
4691 m_isModified
= TRUE
;
4697 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4699 // only process the key events from "simple keys" here
4700 if ( !event
.HasModifiers() )
4702 int keycode
= event
.GetKeyCode();
4703 if ( keycode
== WXK_RETURN
)
4705 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4707 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4708 InitCommandEvent(event
);
4709 event
.SetString(GetValue());
4710 GetEventHandler()->ProcessEvent(event
);
4712 else // interpret <Enter> normally: insert new line
4714 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4717 else if ( keycode
< 255 && isprint(keycode
) )
4719 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4721 // skip event.Skip() below
4726 // Ctrl-R refreshes the control in debug mode
4727 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4729 #endif // __WXDEBUG__
4734 // ----------------------------------------------------------------------------
4735 // wxStdTextCtrlInputHandler
4736 // ----------------------------------------------------------------------------
4738 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4739 : wxStdInputHandler(inphand
)
4741 m_winCapture
= (wxTextCtrl
*)NULL
;
4745 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4748 wxTextCoord col
, row
;
4749 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4751 wxTextPos pos
= text
->XYToPosition(col
, row
);
4753 // if the point is after the last column we must adjust the position to be
4754 // the last position in the line (unless it is already the last)
4755 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4763 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4764 const wxKeyEvent
& event
,
4767 // we're only interested in key presses
4771 int keycode
= event
.GetKeyCode();
4773 wxControlAction action
;
4775 bool ctrlDown
= event
.ControlDown(),
4776 shiftDown
= event
.ShiftDown();
4779 action
= wxACTION_TEXT_PREFIX_SEL
;
4782 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4783 // treat it first separately
4784 if ( event
.AltDown() )
4786 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4787 action
= wxACTION_TEXT_UNDO
;
4789 else switch ( keycode
)
4793 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4794 : wxACTION_TEXT_HOME
);
4798 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4799 : wxACTION_TEXT_END
);
4804 action
<< wxACTION_TEXT_UP
;
4809 action
<< wxACTION_TEXT_DOWN
;
4813 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4814 : wxACTION_TEXT_LEFT
);
4818 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4819 : wxACTION_TEXT_RIGHT
);
4824 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4825 // to? for now, it's the same as without control
4826 action
<< wxACTION_TEXT_PAGE_DOWN
;
4831 action
<< wxACTION_TEXT_PAGE_UP
;
4837 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4842 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4847 // reset the action as it could be already set to one of the
4849 action
= wxACTION_NONE
;
4856 action
= wxACTION_TEXT_REDO
;
4860 action
= wxACTION_TEXT_COPY
;
4864 action
= wxACTION_TEXT_PASTE
;
4868 action
= wxACTION_TEXT_CUT
;
4872 action
= wxACTION_TEXT_UNDO
;
4878 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4880 consumer
->PerformAction(action
, -1, str
);
4885 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4888 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4889 const wxMouseEvent
& event
)
4891 if ( event
.LeftDown() )
4893 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4895 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4897 m_winCapture
= text
;
4898 m_winCapture
->CaptureMouse();
4902 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4905 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4908 else if ( event
.LeftDClick() )
4910 // select the word the cursor is on
4911 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4913 else if ( event
.LeftUp() )
4917 m_winCapture
->ShowCaret();
4919 m_winCapture
->ReleaseMouse();
4920 m_winCapture
= (wxTextCtrl
*)NULL
;
4924 return wxStdInputHandler::HandleMouse(consumer
, event
);
4927 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4928 const wxMouseEvent
& event
)
4933 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4934 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4937 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4941 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4945 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4946 const wxFocusEvent
& event
)
4948 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4950 // the selection appearance changes depending on whether we have the focus
4951 text
->RefreshSelection();
4953 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4955 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4960 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4964 // never refresh entirely
4968 #endif // wxUSE_TEXTCTRL