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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
3 // Purpose: wxTextCtrl
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO
14
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
19 the same location)?
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
23 with lots of text
24
25 6. backspace refreshes too much (until end of line)
26 */
27
28 /*
29 Optimisation hints from PureQuantify:
30
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
35
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
38
39 Search for "OPT!" for things which must be optimized.
40 */
41
42 /*
43 Some terminology:
44
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
48
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
54
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
60
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
64
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
67
68 1 1 1 1 1 1 1
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
72 0 1 2 3 4 5
73
74 pos: 1 1 1 2 2 2 2 2
75 7 8 9 0 1 2 3 4
76 G o o d b y e line 1
77 col: 0 1 2 3 4 5 6
78
79
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
82
83 pos: 0 1 2 3 4 5
84 H e l l o , line 0 (row 0)
85 col: 0 1 2 3 4 5
86
87 1 1 1 1 1 1 1
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
91 0 1 2 3 4 5
92
93 (line 1 == row 2 same as above)
94
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
100 */
101
102 /*
103 Search for "OPT" for possible optimizations
104
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
110 */
111
112 // ============================================================================
113 // declarations
114 // ============================================================================
115
116 // ----------------------------------------------------------------------------
117 // headers
118 // ----------------------------------------------------------------------------
119
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
122 #endif
123
124 #include "wx/wxprec.h"
125
126 #ifdef __BORLANDC__
127 #pragma hdrstop
128 #endif
129
130 #if wxUSE_TEXTCTRL
131
132 #include <ctype.h>
133
134 #ifndef WX_PRECOMP
135 #include "wx/log.h"
136
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
140 #endif
141
142 #include "wx/clipbrd.h"
143
144 #include "wx/textfile.h"
145
146 #include "wx/caret.h"
147
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
152
153 #include "wx/cmdproc.h"
154
155 #if wxUSE_CLIPBOARD
156 #include "wx/dataobj.h"
157 #endif
158
159 // turn extra wxTextCtrl-specific debugging on/off
160 #define WXDEBUG_TEXT
161
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
164
165 #ifndef __WXDEBUG__
166 #undef WXDEBUG_TEXT
167 #undef WXDEBUG_TEXT_REPLACE
168 #endif
169
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
174
175 // ----------------------------------------------------------------------------
176 // private functions
177 // ----------------------------------------------------------------------------
178
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos& from, wxTextPos& to)
181 {
182 if ( from > to )
183 {
184 wxTextPos tmp = from;
185 from = to;
186 to = tmp;
187 }
188 }
189
190 // ----------------------------------------------------------------------------
191 // constants
192 // ----------------------------------------------------------------------------
193
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
197
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE = -2;
201
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES = 1;
204
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
208
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
211 {
212 // the position of the first visible pixel and the first visible column
213 wxCoord m_ofsHorz;
214 wxTextCoord m_colStart;
215
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible;
219 wxTextCoord m_colLastVisible;
220
221 // def ctor
222 wxTextSingleLineData()
223 {
224 m_colStart = 0;
225 m_ofsHorz = 0;
226
227 m_colLastVisible = -1;
228 m_posLastVisible = -1;
229 }
230
231 };
232
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
235 {
236 // the lines of text
237 wxArrayString m_lines;
238
239 // the current ranges of the scrollbars
240 int m_scrollRangeX,
241 m_scrollRangeY;
242
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX,
245 m_updateScrollbarY;
246
247 // the max line length in pixels
248 wxCoord m_widthMax;
249
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest;
252
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal;
257
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
262 //
263 // when m_xCaret == -1, we don't have any remembered position
264 wxCoord m_xCaret;
265
266 // the def ctor
267 wxTextMultiLineData()
268 {
269 m_scrollRangeX =
270 m_scrollRangeY = 0;
271
272 m_updateScrollbarX =
273 m_updateScrollbarY = FALSE;
274
275 m_widthMax = -1;
276 m_lineLongest = 0;
277
278 m_xCaret = -1;
279 }
280 };
281
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
284 {
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line,
287 wxWrappedLineData& lineData) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord) const;
289
290 public:
291 // def ctor
292 wxWrappedLineData()
293 {
294 m_rowFirst = -1;
295 }
296
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord GetRowStart(wxTextCoord row) const
300 {
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
302
303 return row ? m_rowsStart[row - 1] : 0;
304 }
305
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
308 // be given to us)
309 wxTextCoord GetRowLength(wxTextCoord row, wxTextCoord lenLine) const
310 {
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
312
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row == m_rowsStart.GetCount() ? lenLine : m_rowsStart[row])
317 - GetRowStart(row);
318 }
319
320 // return the width of the row in pixels
321 wxCoord GetRowWidth(wxTextCoord row) const
322 {
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
324
325 return m_rowsWidth[row];
326 }
327
328 // return the number of rows
329 size_t GetRowCount() const
330 {
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
332
333 return m_rowsStart.GetCount() + 1;
334 }
335
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
338 {
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
340
341 return m_rowsStart.GetCount();
342 }
343
344 // return the first row of this line
345 wxTextCoord GetFirstRow() const
346 {
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
348
349 return m_rowFirst;
350 }
351
352 // return the first row of the next line
353 wxTextCoord GetNextRow() const
354 {
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
356
357 return m_rowFirst + m_rowsStart.GetCount() + 1;
358 }
359
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord GetExtraRowStart(wxTextCoord row) const
362 {
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
364
365 return m_rowsStart[row];
366 }
367
368 // this code is unused any longer
369 #if 0
370 // return TRUE if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart) const
373 {
374 return colRowStart == GetRowStart(m_rowsStart.GetCount());
375 }
376
377 // return TRUE if the column is the last column of the row starting in
378 // colRowStart
379 bool IsLastColInRow(wxTextCoord colRowStart,
380 wxTextCoord colRowEnd,
381 wxTextCoord lenLine) const
382 {
383 // find the row which starts with colRowStart
384 size_t nRows = GetRowCount();
385 for ( size_t n = 0; n < nRows; n++ )
386 {
387 if ( GetRowStart(n) == colRowStart )
388 {
389 wxTextCoord colNextRowStart = n == nRows - 1
390 ? lenLine
391 : GetRowStart(n + 1);
392
393 wxASSERT_MSG( colRowEnd < colNextRowStart,
394 _T("this column is not in this row at all!") );
395
396 return colRowEnd == colNextRowStart - 1;
397 }
398 }
399
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
402
403 return FALSE;
404 }
405 #endif // 0
406
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row) const
409 {
410 return (size_t)row == GetExtraRowCount();
411 }
412
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
415 // it invalid
416 bool IsValid() const { return !m_rowsWidth.IsEmpty(); }
417
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth.Empty(); }
420
421 private:
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart;
426
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth;
429
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst;
434
435 // the last modification "time"-stamp used by LayoutLines()
436 size_t m_timestamp;
437 };
438
439 WX_DECLARE_OBJARRAY(wxWrappedLineData, wxArrayWrappedLinesData);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData);
442
443 struct WXDLLEXPORT wxTextWrappedData : public wxTextMultiLineData
444 {
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
447 wxCoord m_widthMark;
448
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData;
451
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid;
456
457 // the current timestamp used by LayoutLines()
458 size_t m_timestamp;
459
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line)
462 {
463 if ( m_rowFirstInvalid == -1 || m_rowFirstInvalid > line )
464 {
465 m_rowFirstInvalid = line;
466 }
467 }
468
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line) const
471 {
472 return ((m_rowFirstInvalid == -1) || (line < m_rowFirstInvalid)) &&
473 m_linesData[line].IsValid();
474 }
475
476 // def ctor
477 wxTextWrappedData()
478 {
479 m_widthMark = 0;
480 m_rowFirstInvalid = -1;
481 m_timestamp = 0;
482 }
483 };
484
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
488
489 /*
490 We use custom versions of wxWindows command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
495
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
498 */
499
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand : public wxCommand
502 {
503 public:
504 wxTextCtrlCommand(const wxString& name) : wxCommand(TRUE, name) { }
505
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
510
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl *text) = 0;
513 virtual bool Undo(wxTextCtrl *text) = 0;
514 };
515
516 // insert text command
517 class wxTextCtrlInsertCommand : public wxTextCtrlCommand
518 {
519 public:
520 wxTextCtrlInsertCommand(const wxString& textToInsert)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT), m_text(textToInsert)
522 {
523 m_from = -1;
524 }
525
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand *other);
528
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl *text);
531 virtual bool Do() { return wxTextCtrlCommand::Do(); }
532 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
533 virtual bool Undo(wxTextCtrl *text);
534
535 private:
536 // the text we insert
537 wxString m_text;
538
539 // the position where we inserted the text
540 wxTextPos m_from;
541 };
542
543 // remove text command
544 class wxTextCtrlRemoveCommand : public wxTextCtrlCommand
545 {
546 public:
547 wxTextCtrlRemoveCommand(wxTextPos from, wxTextPos to)
548 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE)
549 {
550 m_from = from;
551 m_to = to;
552 }
553
554 virtual bool CanUndo() const;
555 virtual bool Do(wxTextCtrl *text);
556 virtual bool Do() { return wxTextCtrlCommand::Do(); }
557 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
558 virtual bool Undo(wxTextCtrl *text);
559
560 private:
561 // the range of text to delete
562 wxTextPos m_from,
563 m_to;
564
565 // the text which was deleted when this command was Do()ne
566 wxString m_textDeleted;
567 };
568
569 // a command processor for a wxTextCtrl
570 class wxTextCtrlCommandProcessor : public wxCommandProcessor
571 {
572 public:
573 wxTextCtrlCommandProcessor(wxTextCtrl *text)
574 {
575 m_compressInserts = FALSE;
576
577 m_text = text;
578 }
579
580 // override Store() to compress multiple wxTextCtrlInsertCommand into one
581 virtual void Store(wxCommand *command);
582
583 // stop compressing insert commands when this is called
584 void StopCompressing() { m_compressInserts = FALSE; }
585
586 // accessors
587 wxTextCtrl *GetTextCtrl() const { return m_text; }
588 bool IsCompressing() const { return m_compressInserts; }
589
590 protected:
591 virtual bool DoCommand(wxCommand& cmd)
592 { return ((wxTextCtrlCommand &)cmd).Do(m_text); }
593 virtual bool UndoCommand(wxCommand& cmd)
594 { return ((wxTextCtrlCommand &)cmd).Undo(m_text); }
595
596 // check if this command is a wxTextCtrlInsertCommand and return it casted
597 // to the right type if it is or NULL otherwise
598 wxTextCtrlInsertCommand *IsInsertCommand(wxCommand *cmd);
599
600 private:
601 // the control we're associated with
602 wxTextCtrl *m_text;
603
604 // if the flag is TRUE we're compressing subsequent insert commands into
605 // one so that the entire typing could be undone in one call to Undo()
606 bool m_compressInserts;
607 };
608
609 // ============================================================================
610 // implementation
611 // ============================================================================
612
613 BEGIN_EVENT_TABLE(wxTextCtrl, wxControl)
614 EVT_CHAR(wxTextCtrl::OnChar)
615
616 EVT_SIZE(wxTextCtrl::OnSize)
617 END_EVENT_TABLE()
618
619 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxControl)
620
621 // ----------------------------------------------------------------------------
622 // creation
623 // ----------------------------------------------------------------------------
624
625 wxTextCtrl::wxTextCtrl()
626 {
627 Init();
628 }
629
630 wxTextCtrl::wxTextCtrl(wxWindow *parent,
631 wxWindowID id,
632 const wxString& value,
633 const wxPoint& pos,
634 const wxSize& size,
635 long style,
636 const wxValidator& validator,
637 const wxString& name)
638 {
639 Init();
640
641 Create(parent, id, value, pos, size, style, validator, name);
642 }
643
644 void wxTextCtrl::Init()
645 {
646 m_selAnchor =
647 m_selStart =
648 m_selEnd = -1;
649
650 m_isModified = FALSE;
651 m_isEditable = TRUE;
652
653 m_posLast =
654 m_curPos =
655 m_curCol =
656 m_curRow = 0;
657
658 m_heightLine =
659 m_widthAvg = -1;
660
661 // init wxScrollHelper
662 SetWindow(this);
663
664 // init the undo manager
665 m_cmdProcessor = new wxTextCtrlCommandProcessor(this);
666
667 // no data yet
668 m_data.data = NULL;
669 }
670
671 bool wxTextCtrl::Create(wxWindow *parent,
672 wxWindowID id,
673 const wxString& value,
674 const wxPoint& pos,
675 const wxSize& size,
676 long style,
677 const wxValidator& validator,
678 const wxString &name)
679 {
680 if ( style & wxTE_MULTILINE )
681 {
682 // for compatibility with wxMSW we create the controls with vertical
683 // scrollbar always shown unless they have wxTE_RICH style (because
684 // Windows text controls always has vert scrollbar but richedit one
685 // doesn't)
686 if ( !(style & wxTE_RICH) )
687 {
688 style |= wxALWAYS_SHOW_SB;
689 }
690
691 // wxTE_WORDWRAP is 0 for now so we don't need the code below
692 #if 0
693 if ( style & wxTE_WORDWRAP )
694 {
695 // wrapping words means wrapping, hence no horz scrollbar
696 style &= ~wxHSCROLL;
697 }
698 #endif // 0
699
700 // TODO: support wxTE_NO_VSCROLL (?)
701
702 // create data object for normal multiline or for controls with line
703 // wrap as needed
704 if ( style & wxHSCROLL )
705 m_data.mdata = new wxTextMultiLineData;
706 else
707 m_data.wdata = new wxTextWrappedData;
708 }
709 else
710 {
711 // this doesn't make sense for single line controls
712 style &= ~wxHSCROLL;
713
714 // create data object for single line controls
715 m_data.sdata = new wxTextSingleLineData;
716 }
717
718 #if wxUSE_TWO_WINDOWS
719 if ((style & wxBORDER_MASK) == 0)
720 style |= wxBORDER_SUNKEN;
721 #endif
722
723 if ( !wxControl::Create(parent, id, pos, size, style,
724 validator, name) )
725 {
726 return FALSE;
727 }
728
729 SetCursor(wxCURSOR_IBEAM);
730
731 if ( style & wxTE_MULTILINE )
732 {
733 // we should always have at least one line in a multiline control
734 MData().m_lines.Add(wxEmptyString);
735
736 if ( !(style & wxHSCROLL) )
737 {
738 WData().m_linesData.Add(new wxWrappedLineData);
739 WData().InvalidateLinesBelow(0);
740 }
741
742 // we might support it but it's quite useless and other ports don't
743 // support it anyhow
744 wxASSERT_MSG( !(style & wxTE_PASSWORD),
745 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
746 }
747
748 RecalcFontMetrics();
749 SetValue(value);
750 SetBestSize(size);
751
752 m_isEditable = !(style & wxTE_READONLY);
753
754 CreateCaret();
755 InitInsertionPoint();
756
757 // we can't show caret right now as we're not shown yet and so it would
758 // result in garbage on the screen - we'll do it after first OnPaint()
759 m_hasCaret = FALSE;
760
761 CreateInputHandler(wxINP_HANDLER_TEXTCTRL);
762
763 wxSizeEvent sizeEvent(GetSize(), GetId());
764 GetEventHandler()->ProcessEvent(sizeEvent);
765
766 return TRUE;
767 }
768
769 wxTextCtrl::~wxTextCtrl()
770 {
771 delete m_cmdProcessor;
772
773 if ( m_data.data )
774 {
775 if ( IsSingleLine() )
776 delete m_data.sdata;
777 else if ( WrapLines() )
778 delete m_data.wdata;
779 else
780 delete m_data.mdata;
781 }
782 }
783
784 // ----------------------------------------------------------------------------
785 // set/get the value
786 // ----------------------------------------------------------------------------
787
788 void wxTextCtrl::SetValue(const wxString& value)
789 {
790 if ( IsSingleLine() && (value == GetValue()) )
791 {
792 // nothing changed
793 return;
794 }
795
796 Replace(0, GetLastPosition(), value);
797
798 if ( IsSingleLine() )
799 {
800 SetInsertionPoint(0);
801 }
802
803 // TODO: should we generate the event or not, finally?
804 }
805
806 const wxArrayString& wxTextCtrl::GetLines() const
807 {
808 return MData().m_lines;
809 }
810
811 size_t wxTextCtrl::GetLineCount() const
812 {
813 return MData().m_lines.GetCount();
814 }
815
816 wxString wxTextCtrl::GetValue() const
817 {
818 // for multiline controls we don't always store the total value but only
819 // recompute it when asked - and to invalidate it we just empty it in
820 // Replace()
821 if ( !IsSingleLine() && m_value.empty() )
822 {
823 // recalculate: note that we always do it for empty multilien control,
824 // but then it's so quick that it's not important
825
826 // the first line is special as there is no \n before it, so it's
827 // outside the loop
828 const wxArrayString& lines = GetLines();
829 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
830 self->m_value << lines[0u];
831 size_t count = lines.GetCount();
832 for ( size_t n = 1; n < count; n++ )
833 {
834 self->m_value << _T('\n') << lines[n];
835 }
836 }
837
838 return m_value;
839 }
840
841 void wxTextCtrl::Clear()
842 {
843 SetValue(_T(""));
844 }
845
846 bool wxTextCtrl::ReplaceLine(wxTextCoord line,
847 const wxString& text)
848 {
849 if ( WrapLines() )
850 {
851 // first, we have to relayout the line entirely
852 //
853 // OPT: we might try not to recalc the unchanged part of line
854
855 wxWrappedLineData& lineData = WData().m_linesData[line];
856
857 // if we had some number of rows before, use this number, otherwise
858 // just make sure that the test below (rowsNew != rowsOld) will be true
859 int rowsOld;
860 if ( lineData.IsValid() )
861 {
862 rowsOld = lineData.GetExtraRowCount();
863 }
864 else // line wasn't laid out yet
865 {
866 // assume it changed entirely as we can't do anything better
867 rowsOld = -1;
868 }
869
870 // now change the line
871 MData().m_lines[line] = text;
872
873 // OPT: we choose to lay it our immediately instead of delaying it
874 // until it is needed because it allows us to avoid invalidating
875 // lines further down if the number of rows didn't chnage, but
876 // maybe we can imporve this even further?
877 LayoutLine(line, lineData);
878
879 int rowsNew = lineData.GetExtraRowCount();
880
881 if ( rowsNew != rowsOld )
882 {
883 // we have to update the line wrap marks as this is normally done
884 // by LayoutLines() which we bypassed by calling LayoutLine()
885 // directly
886 wxTextCoord rowFirst = lineData.GetFirstRow(),
887 rowCount = wxMax(rowsOld, rowsNew);
888 RefreshLineWrapMarks(rowFirst, rowFirst + rowCount);
889
890 // next, if this is not the last line, as the number of rows in it
891 // changed, we need to shift all the lines below it
892 if ( (size_t)line < WData().m_linesData.GetCount() )
893 {
894 // number of rows changed shifting all lines below
895 WData().InvalidateLinesBelow(line + 1);
896 }
897
898 // the number of rows changed
899 return TRUE;
900 }
901 }
902 else // no line wrap
903 {
904 MData().m_lines[line] = text;
905 }
906
907 // the number of rows didn't change
908 return FALSE;
909 }
910
911 void wxTextCtrl::RemoveLine(wxTextCoord line)
912 {
913 MData().m_lines.RemoveAt(line);
914 if ( WrapLines() )
915 {
916 // we need to recalculate all the starting rows from this line, but we
917 // can avoid doing it if this line was never calculated: this means
918 // that we will recalculate all lines below it anyhow later if needed
919 if ( WData().IsValidLine(line) )
920 {
921 WData().InvalidateLinesBelow(line);
922 }
923
924 WData().m_linesData.RemoveAt(line);
925 }
926 }
927
928 void wxTextCtrl::InsertLine(wxTextCoord line, const wxString& text)
929 {
930 MData().m_lines.Insert(text, line);
931 if ( WrapLines() )
932 {
933 WData().m_linesData.Insert(new wxWrappedLineData, line);
934
935 // invalidate everything below it
936 WData().InvalidateLinesBelow(line);
937 }
938 }
939
940 void wxTextCtrl::Replace(wxTextPos from, wxTextPos to, const wxString& text)
941 {
942 wxTextCoord colStart, colEnd,
943 lineStart, lineEnd;
944
945 if ( (from > to) ||
946 !PositionToXY(from, &colStart, &lineStart) ||
947 !PositionToXY(to, &colEnd, &lineEnd) )
948 {
949 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
950
951 return;
952 }
953
954 #ifdef WXDEBUG_TEXT_REPLACE
955 // a straighforward (but very inefficient) way of calculating what the new
956 // value should be
957 wxString textTotal = GetValue();
958 wxString textTotalNew(textTotal, (size_t)from);
959 textTotalNew += text;
960 if ( (size_t)to < textTotal.length() )
961 textTotalNew += textTotal.c_str() + (size_t)to;
962 #endif // WXDEBUG_TEXT_REPLACE
963
964 // remember the old selection and reset it immediately: we must do it
965 // before calling Refresh(anything) as, at least under GTK, this leads to
966 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
967 // text would be redrawn as selected if we didn't reset the selection
968 int selStartOld = m_selStart,
969 selEndOld = m_selEnd;
970
971 m_selStart =
972 m_selEnd = -1;
973
974 if ( IsSingleLine() )
975 {
976 // replace the part of the text with the new value
977 wxString valueNew(m_value, (size_t)from);
978
979 // remember it for later use
980 wxCoord startNewText = GetTextWidth(valueNew);
981
982 valueNew += text;
983 if ( (size_t)to < m_value.length() )
984 {
985 valueNew += m_value.c_str() + (size_t)to;
986 }
987
988 // we usually refresh till the end of line except of the most common case
989 // when some text is appended to the end of the string in which case we
990 // refresh just it
991 wxCoord widthNewText;
992
993 if ( (size_t)from < m_value.length() )
994 {
995 // refresh till the end of line
996 widthNewText = 0;
997 }
998 else // text appended, not replaced
999 {
1000 // refresh only the new text
1001 widthNewText = GetTextWidth(text);
1002 }
1003
1004 m_value = valueNew;
1005
1006 // force SData().m_colLastVisible update
1007 SData().m_colLastVisible = -1;
1008
1009 // repaint
1010 RefreshPixelRange(0, startNewText, widthNewText);
1011 }
1012 else // multiline
1013 {
1014 //OPT: special case for replacements inside single line?
1015
1016 /*
1017 Join all the lines in the replacement range into one string, then
1018 replace a part of it with the new text and break it into lines again.
1019 */
1020
1021 // (0) we want to know if this replacement changes the number of rows
1022 // as if it does we need to refresh everything below the changed
1023 // text (it will be shifted...) and we can avoid it if there is no
1024 // row relayout
1025 bool rowsNumberChanged = FALSE;
1026
1027 // (1) join lines
1028 const wxArrayString& linesOld = GetLines();
1029 wxString textOrig;
1030 wxTextCoord line;
1031 for ( line = lineStart; line <= lineEnd; line++ )
1032 {
1033 if ( line > lineStart )
1034 {
1035 // from the previous line
1036 textOrig += _T('\n');
1037 }
1038
1039 textOrig += linesOld[line];
1040 }
1041
1042 // we need to append the '\n' for the last line unless there is no
1043 // following line
1044 size_t countOld = linesOld.GetCount();
1045
1046 // (2) replace text in the combined string
1047
1048 // (2a) leave the part before replaced area unchanged
1049 wxString textNew(textOrig, colStart);
1050
1051 // these values will be used to refresh the changed area below
1052 wxCoord widthNewText,
1053 startNewText = GetTextWidth(textNew);
1054 if ( (size_t)colStart == linesOld[lineStart].length() )
1055 {
1056 // text appended, refresh just enough to show the new text
1057 widthNewText = GetTextWidth(text.BeforeFirst(_T('\n')));
1058 }
1059 else // text inserted, refresh till the end of line
1060 {
1061 widthNewText = 0;
1062 }
1063
1064 // (2b) insert new text
1065 textNew += text;
1066
1067 // (2c) and append the end of the old text
1068
1069 // adjust for index shift: to is relative to colStart, not 0
1070 size_t toRel = (size_t)((to - from) + colStart);
1071 if ( toRel < textOrig.length() )
1072 {
1073 textNew += textOrig.c_str() + toRel;
1074 }
1075
1076 // (3) break it into lines
1077
1078 wxArrayString lines;
1079 const wxChar *curLineStart = textNew.c_str();
1080 for ( const wxChar *p = textNew.c_str(); ; p++ )
1081 {
1082 // end of line/text?
1083 if ( !*p || *p == _T('\n') )
1084 {
1085 lines.Add(wxString(curLineStart, p));
1086 if ( !*p )
1087 break;
1088
1089 curLineStart = p + 1;
1090 }
1091 }
1092
1093 #ifdef WXDEBUG_TEXT_REPLACE
1094 // (3a) all empty tokens should be counted as replacing with "foo" and
1095 // with "foo\n" should have different effects
1096 wxArrayString lines2 = wxStringTokenize(textNew, _T("\n"),
1097 wxTOKEN_RET_EMPTY_ALL);
1098
1099 if ( lines2.IsEmpty() )
1100 {
1101 lines2.Add(wxEmptyString);
1102 }
1103
1104 wxASSERT_MSG( lines.GetCount() == lines2.GetCount(),
1105 _T("Replace() broken") );
1106 for ( size_t n = 0; n < lines.GetCount(); n++ )
1107 {
1108 wxASSERT_MSG( lines[n] == lines2[n], _T("Replace() broken") );
1109 }
1110 #endif // WXDEBUG_TEXT_REPLACE
1111
1112 // (3b) special case: if we replace everything till the end we need to
1113 // keep an empty line or the lines would disappear completely
1114 // (this also takes care of never leaving m_lines empty)
1115 if ( ((size_t)lineEnd == countOld - 1) && lines.IsEmpty() )
1116 {
1117 lines.Add(wxEmptyString);
1118 }
1119
1120 size_t nReplaceCount = lines.GetCount(),
1121 nReplaceLine = 0;
1122
1123 // (4) merge into the array
1124
1125 // (4a) replace
1126 for ( line = lineStart; line <= lineEnd; line++, nReplaceLine++ )
1127 {
1128 if ( nReplaceLine < nReplaceCount )
1129 {
1130 // we have the replacement line for this one
1131 if ( ReplaceLine(line, lines[nReplaceLine]) )
1132 {
1133 rowsNumberChanged = TRUE;
1134 }
1135
1136 UpdateMaxWidth(line);
1137 }
1138 else // no more replacement lines
1139 {
1140 // (4b) delete all extra lines (note that we need to delete
1141 // them backwards because indices shift while we do it)
1142 bool deletedLongestLine = FALSE;
1143 for ( wxTextCoord lineDel = lineEnd; lineDel >= line; lineDel-- )
1144 {
1145 if ( lineDel == MData().m_lineLongest )
1146 {
1147 // we will need to recalc the max line width
1148 deletedLongestLine = TRUE;
1149 }
1150
1151 RemoveLine(lineDel);
1152 }
1153
1154 if ( deletedLongestLine )
1155 {
1156 RecalcMaxWidth();
1157 }
1158
1159 // even the line number changed
1160 rowsNumberChanged = TRUE;
1161
1162 // update line to exit the loop
1163 line = lineEnd + 1;
1164 }
1165 }
1166
1167 // (4c) insert the new lines
1168 if ( nReplaceLine < nReplaceCount )
1169 {
1170 // even the line number changed
1171 rowsNumberChanged = TRUE;
1172
1173 do
1174 {
1175 InsertLine(++lineEnd, lines[nReplaceLine++]);
1176
1177 UpdateMaxWidth(lineEnd);
1178 }
1179 while ( nReplaceLine < nReplaceCount );
1180 }
1181
1182 // (5) now refresh the changed area
1183
1184 // update the (cached) last position first as refresh functions use it
1185 m_posLast += text.length() - to + from;
1186
1187 // we may optimize refresh if the number of rows didn't change - but if
1188 // it did we have to refresh everything below the part we chanegd as
1189 // well as it might have moved
1190 if ( !rowsNumberChanged )
1191 {
1192 // refresh the line we changed
1193 if ( !WrapLines() )
1194 {
1195 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1196 }
1197 else
1198 {
1199 //OPT: we shouldn't refresh the unchanged part of the line in
1200 // this case, but instead just refresh the tail of it - the
1201 // trouble is that we don't know here where does this tail
1202 // start
1203 }
1204
1205 // number of rows didn't change, refresh the updated rows and the
1206 // last one
1207 if ( lineStart <= lineEnd )
1208 RefreshLineRange(lineStart, lineEnd);
1209 }
1210 else // rows number did change
1211 {
1212 if ( !WrapLines() )
1213 {
1214 // refresh only part of the first line
1215 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1216 }
1217 //else: we have to refresh everything as some part of the text
1218 // could be in the previous row before but moved to the next
1219 // one now (due to word wrap)
1220
1221 wxTextCoord lineEnd = GetLines().GetCount() - 1;
1222 if ( lineStart <= lineEnd )
1223 RefreshLineRange(lineStart, lineEnd);
1224
1225 // refresh text rect left below
1226 RefreshLineRange(lineEnd + 1, 0);
1227
1228 // the vert scrollbar might [dis]appear
1229 MData().m_updateScrollbarY = TRUE;
1230 }
1231
1232 // must recalculate it - will do later
1233 m_value.clear();
1234 }
1235
1236 #ifdef WXDEBUG_TEXT_REPLACE
1237 // optimized code above should give the same result as straightforward
1238 // computation in the beginning
1239 wxASSERT_MSG( GetValue() == textTotalNew, _T("error in Replace()") );
1240 #endif // WXDEBUG_TEXT_REPLACE
1241
1242 // update the current position: note that we always put the cursor at the
1243 // end of the replacement text
1244 DoSetInsertionPoint(from + text.length());
1245
1246 // and the selection: this is complicated by the fact that selection coords
1247 // must be first updated to reflect change in text coords, i.e. if we had
1248 // selection from 17 to 19 and we just removed this range, we don't have to
1249 // refresh anything, so we can't just use ClearSelection() here
1250 if ( selStartOld != -1 )
1251 {
1252 // refresh the parst of the selection outside the changed text (which
1253 // we already refreshed)
1254 if ( selStartOld < from )
1255 RefreshTextRange(selStartOld, from);
1256 if ( to < selEndOld )
1257 RefreshTextRange(to, selEndOld);
1258
1259 }
1260
1261 // now call it to do the rest (not related to refreshing)
1262 ClearSelection();
1263 }
1264
1265 void wxTextCtrl::Remove(wxTextPos from, wxTextPos to)
1266 {
1267 // Replace() only works with correctly ordered arguments, so exchange them
1268 // if necessary
1269 OrderPositions(from, to);
1270
1271 Replace(from, to, _T(""));
1272 }
1273
1274 void wxTextCtrl::WriteText(const wxString& text)
1275 {
1276 // replace the selection with the new text
1277 RemoveSelection();
1278
1279 Replace(m_curPos, m_curPos, text);
1280 }
1281
1282 void wxTextCtrl::AppendText(const wxString& text)
1283 {
1284 SetInsertionPointEnd();
1285 WriteText(text);
1286 }
1287
1288 // ----------------------------------------------------------------------------
1289 // current position
1290 // ----------------------------------------------------------------------------
1291
1292 void wxTextCtrl::SetInsertionPoint(wxTextPos pos)
1293 {
1294 wxCHECK_RET( pos >= 0 && pos <= GetLastPosition(),
1295 _T("insertion point position out of range") );
1296
1297 // don't do anything if it didn't change
1298 if ( pos != m_curPos )
1299 {
1300 DoSetInsertionPoint(pos);
1301 }
1302
1303 if ( !IsSingleLine() )
1304 {
1305 // moving cursor should reset the stored abscissa (even if the cursor
1306 // position didn't actually change!)
1307 MData().m_xCaret = -1;
1308 }
1309
1310 ClearSelection();
1311 }
1312
1313 void wxTextCtrl::InitInsertionPoint()
1314 {
1315 // so far always put it in the beginning
1316 DoSetInsertionPoint(0);
1317
1318 // this will also set the selection anchor correctly
1319 ClearSelection();
1320 }
1321
1322 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos)
1323 {
1324 wxASSERT_MSG( pos >= 0 && pos <= GetLastPosition(),
1325 _T("DoSetInsertionPoint() can only be called with valid pos") );
1326
1327 m_curPos = pos;
1328 PositionToXY(m_curPos, &m_curCol, &m_curRow);
1329 }
1330
1331 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos)
1332 {
1333 MoveInsertionPoint(pos);
1334
1335 ShowPosition(pos);
1336 }
1337
1338 void wxTextCtrl::SetInsertionPointEnd()
1339 {
1340 SetInsertionPoint(GetLastPosition());
1341 }
1342
1343 wxTextPos wxTextCtrl::GetInsertionPoint() const
1344 {
1345 return m_curPos;
1346 }
1347
1348 wxTextPos wxTextCtrl::GetLastPosition() const
1349 {
1350 wxTextPos pos;
1351 if ( IsSingleLine() )
1352 {
1353 pos = m_value.length();
1354 }
1355 else // multiline
1356 {
1357 #ifdef WXDEBUG_TEXT
1358 pos = 0;
1359 size_t nLineCount = GetLineCount();
1360 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1361 {
1362 // +1 is because the positions at the end of this line and of the
1363 // start of the next one are different
1364 pos += GetLines()[nLine].length() + 1;
1365 }
1366
1367 if ( pos > 0 )
1368 {
1369 // the last position is at the end of the last line, not in the
1370 // beginning of the next line after it
1371 pos--;
1372 }
1373
1374 // more probable reason of this would be to forget to update m_posLast
1375 wxASSERT_MSG( pos == m_posLast, _T("bug in GetLastPosition()") );
1376 #endif // WXDEBUG_TEXT
1377
1378 pos = m_posLast;
1379 }
1380
1381 return pos;
1382 }
1383
1384 // ----------------------------------------------------------------------------
1385 // selection
1386 // ----------------------------------------------------------------------------
1387
1388 void wxTextCtrl::GetSelection(wxTextPos* from, wxTextPos* to) const
1389 {
1390 if ( from )
1391 *from = m_selStart;
1392 if ( to )
1393 *to = m_selEnd;
1394 }
1395
1396 wxString wxTextCtrl::GetSelectionText() const
1397 {
1398 wxString sel;
1399
1400 if ( HasSelection() )
1401 {
1402 if ( IsSingleLine() )
1403 {
1404 sel = m_value.Mid(m_selStart, m_selEnd - m_selStart);
1405 }
1406 else // multiline
1407 {
1408 wxTextCoord colStart, lineStart,
1409 colEnd, lineEnd;
1410 PositionToXY(m_selStart, &colStart, &lineStart);
1411 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1412
1413 // as always, we need to check for the special case when the start
1414 // and end line are the same
1415 if ( lineEnd == lineStart )
1416 {
1417 sel = GetLines()[lineStart].Mid(colStart, colEnd - colStart);
1418 }
1419 else // sel on multiple lines
1420 {
1421 // take the end of the first line
1422 sel = GetLines()[lineStart].c_str() + colStart;
1423 sel += _T('\n');
1424
1425 // all intermediate ones
1426 for ( wxTextCoord line = lineStart + 1; line < lineEnd; line++ )
1427 {
1428 sel << GetLines()[line] << _T('\n');
1429 }
1430
1431 // and the start of the last one
1432 sel += GetLines()[lineEnd].Left(colEnd);
1433 }
1434 }
1435 }
1436
1437 return sel;
1438 }
1439
1440 void wxTextCtrl::SetSelection(wxTextPos from, wxTextPos to)
1441 {
1442 // selecting till -1 is the same as selecting to the end
1443 if ( to == -1 && from != -1 )
1444 {
1445 to = GetLastPosition();
1446 }
1447
1448 if ( from == -1 || to == from )
1449 {
1450 ClearSelection();
1451 }
1452 else // valid sel range
1453 {
1454 // remember the 'to' position as the current position, used to move the
1455 // caret there later
1456 wxTextPos toOrig = to;
1457
1458 OrderPositions(from, to);
1459
1460 wxCHECK_RET( to <= GetLastPosition(),
1461 _T("invalid range in wxTextCtrl::SetSelection") );
1462
1463 if ( from != m_selStart || to != m_selEnd )
1464 {
1465 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1466 // directly and so m_selStart/End must be reset by then
1467 wxTextPos selStartOld = m_selStart,
1468 selEndOld = m_selEnd;
1469
1470 m_selStart = from;
1471 m_selEnd = to;
1472
1473 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1474 m_selStart, m_selEnd);
1475
1476 // refresh only the part of text which became (un)selected if
1477 // possible
1478 if ( selStartOld == m_selStart )
1479 {
1480 RefreshTextRange(selEndOld, m_selEnd);
1481 }
1482 else if ( selEndOld == m_selEnd )
1483 {
1484 RefreshTextRange(m_selStart, selStartOld);
1485 }
1486 else
1487 {
1488 // OPT: could check for other cases too but it is probably not
1489 // worth it as the two above are the most common ones
1490 if ( selStartOld != -1 )
1491 RefreshTextRange(selStartOld, selEndOld);
1492 if ( m_selStart != -1 )
1493 RefreshTextRange(m_selStart, m_selEnd);
1494 }
1495
1496 // we need to fully repaint the invalidated areas of the window
1497 // before scrolling it (from DoSetInsertionPoint which is typically
1498 // called after SetSelection()), otherwise they may stay unpainted
1499 m_targetWindow->Update();
1500 }
1501 //else: nothing to do
1502
1503 // the insertion point is put at the location where the caret was moved
1504 DoSetInsertionPoint(toOrig);
1505 }
1506 }
1507
1508 void wxTextCtrl::ClearSelection()
1509 {
1510 if ( HasSelection() )
1511 {
1512 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1513 // directly (see above as well)
1514 wxTextPos selStart = m_selStart,
1515 selEnd = m_selEnd;
1516
1517 // no selection any more
1518 m_selStart =
1519 m_selEnd = -1;
1520
1521 // refresh the old selection
1522 RefreshTextRange(selStart, selEnd);
1523 }
1524
1525 // the anchor should be moved even if there was no selection previously
1526 m_selAnchor = m_curPos;
1527 }
1528
1529 void wxTextCtrl::RemoveSelection()
1530 {
1531 if ( !HasSelection() )
1532 return;
1533
1534 Remove(m_selStart, m_selEnd);
1535 }
1536
1537 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line,
1538 wxTextPos *start, wxTextPos *end) const
1539 {
1540 if ( start )
1541 *start = -1;
1542 if ( end )
1543 *end = -1;
1544
1545 if ( !HasSelection() )
1546 {
1547 // no selection at all, hence no selection in this line
1548 return FALSE;
1549 }
1550
1551 wxTextCoord lineStart, colStart;
1552 PositionToXY(m_selStart, &colStart, &lineStart);
1553 if ( lineStart > line )
1554 {
1555 // this line is entirely above the selection
1556 return FALSE;
1557 }
1558
1559 wxTextCoord lineEnd, colEnd;
1560 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1561 if ( lineEnd < line )
1562 {
1563 // this line is entirely below the selection
1564 return FALSE;
1565 }
1566
1567 if ( line == lineStart )
1568 {
1569 if ( start )
1570 *start = colStart;
1571 if ( end )
1572 *end = lineEnd == lineStart ? colEnd : GetLineLength(line);
1573 }
1574 else if ( line == lineEnd )
1575 {
1576 if ( start )
1577 *start = lineEnd == lineStart ? colStart : 0;
1578 if ( end )
1579 *end = colEnd;
1580 }
1581 else // the line is entirely inside the selection
1582 {
1583 if ( start )
1584 *start = 0;
1585 if ( end )
1586 *end = GetLineLength(line);
1587 }
1588
1589 return TRUE;
1590 }
1591
1592 // ----------------------------------------------------------------------------
1593 // flags
1594 // ----------------------------------------------------------------------------
1595
1596 bool wxTextCtrl::IsModified() const
1597 {
1598 return m_isModified;
1599 }
1600
1601 bool wxTextCtrl::IsEditable() const
1602 {
1603 // disabled control can never be edited
1604 return m_isEditable && IsEnabled();
1605 }
1606
1607 void wxTextCtrl::MarkDirty()
1608 {
1609 m_isModified = TRUE;
1610 }
1611
1612 void wxTextCtrl::DiscardEdits()
1613 {
1614 m_isModified = FALSE;
1615 }
1616
1617 void wxTextCtrl::SetEditable(bool editable)
1618 {
1619 if ( editable != m_isEditable )
1620 {
1621 m_isEditable = editable;
1622
1623 // the caret (dis)appears
1624 CreateCaret();
1625
1626 // the appearance of the control might have changed
1627 Refresh();
1628 }
1629 }
1630
1631 // ----------------------------------------------------------------------------
1632 // col/lines <-> position correspondence
1633 // ----------------------------------------------------------------------------
1634
1635 /*
1636 A few remarks about this stuff:
1637
1638 o The numbering of the text control columns/rows starts from 0.
1639 o Start of first line is position 0, its last position is line.length()
1640 o Start of the next line is the last position of the previous line + 1
1641 */
1642
1643 int wxTextCtrl::GetLineLength(wxTextCoord line) const
1644 {
1645 if ( IsSingleLine() )
1646 {
1647 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1648
1649 return m_value.length();
1650 }
1651 else // multiline
1652 {
1653 wxCHECK_MSG( (size_t)line < GetLineCount(), -1,
1654 _T("line index out of range") );
1655
1656 return GetLines()[line].length();
1657 }
1658 }
1659
1660 wxString wxTextCtrl::GetLineText(wxTextCoord line) const
1661 {
1662 if ( IsSingleLine() )
1663 {
1664 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1665
1666 return m_value;
1667 }
1668 else // multiline
1669 {
1670 wxCHECK_MSG( (size_t)line < GetLineCount(), _T(""),
1671 _T("line index out of range") );
1672
1673 return GetLines()[line];
1674 }
1675 }
1676
1677 int wxTextCtrl::GetNumberOfLines() const
1678 {
1679 // there is always 1 line, even if the text is empty
1680 return IsSingleLine() ? 1 : GetLineCount();
1681 }
1682
1683 wxTextPos wxTextCtrl::XYToPosition(wxTextCoord x, wxTextCoord y) const
1684 {
1685 // note that this method should accept any values of x and y and return -1
1686 // if they are out of range
1687 if ( IsSingleLine() )
1688 {
1689 return x > GetLastPosition() || y > 0 ? -1 : x;
1690 }
1691 else // multiline
1692 {
1693 if ( (size_t)y >= GetLineCount() )
1694 {
1695 // this position is below the text
1696 return GetLastPosition();
1697 }
1698
1699 wxTextPos pos = 0;
1700 for ( size_t nLine = 0; nLine < (size_t)y; nLine++ )
1701 {
1702 // +1 is because the positions at the end of this line and of the
1703 // start of the next one are different
1704 pos += GetLines()[nLine].length() + 1;
1705 }
1706
1707 // take into account also the position in line
1708 if ( (size_t)x > GetLines()[y].length() )
1709 {
1710 // don't return position in the next line
1711 x = GetLines()[y].length();
1712 }
1713
1714 return pos + x;
1715 }
1716 }
1717
1718 bool wxTextCtrl::PositionToXY(wxTextPos pos,
1719 wxTextCoord *x, wxTextCoord *y) const
1720 {
1721 if ( IsSingleLine() )
1722 {
1723 if ( (size_t)pos > m_value.length() )
1724 return FALSE;
1725
1726 if ( x )
1727 *x = pos;
1728 if ( y )
1729 *y = 0;
1730
1731 return TRUE;
1732 }
1733 else // multiline
1734 {
1735 wxTextPos posCur = 0;
1736 size_t nLineCount = GetLineCount();
1737 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1738 {
1739 // +1 is because the start the start of the next line is one
1740 // position after the end of this one
1741 wxTextPos posNew = posCur + GetLines()[nLine].length() + 1;
1742 if ( posNew > pos )
1743 {
1744 // we've found the line, now just calc the column
1745 if ( x )
1746 *x = pos - posCur;
1747
1748 if ( y )
1749 *y = nLine;
1750
1751 #ifdef WXDEBUG_TEXT
1752 wxASSERT_MSG( XYToPosition(pos - posCur, nLine) == pos,
1753 _T("XYToPosition() or PositionToXY() broken") );
1754 #endif // WXDEBUG_TEXT
1755
1756 return TRUE;
1757 }
1758 else // go further down
1759 {
1760 posCur = posNew;
1761 }
1762 }
1763
1764 // beyond the last line
1765 return FALSE;
1766 }
1767 }
1768
1769 wxTextCoord wxTextCtrl::GetRowsPerLine(wxTextCoord line) const
1770 {
1771 // a normal line has one row
1772 wxTextCoord numRows = 1;
1773
1774 if ( WrapLines() )
1775 {
1776 // add the number of additional rows
1777 numRows += WData().m_linesData[line].GetExtraRowCount();
1778 }
1779
1780 return numRows;
1781 }
1782
1783 wxTextCoord wxTextCtrl::GetRowCount() const
1784 {
1785 wxTextCoord count = GetLineCount();
1786 if (count == 0)
1787 return 0;
1788 if ( WrapLines() )
1789 {
1790 count = GetFirstRowOfLine(count - 1) +
1791 WData().m_linesData[count - 1].GetRowCount();
1792 }
1793
1794 return count;
1795 }
1796
1797 wxTextCoord wxTextCtrl::GetRowAfterLine(wxTextCoord line) const
1798 {
1799 if ( !WrapLines() )
1800 return line + 1;
1801
1802 if ( !WData().IsValidLine(line) )
1803 {
1804 LayoutLines(line);
1805 }
1806
1807 return WData().m_linesData[line].GetNextRow();
1808 }
1809
1810 wxTextCoord wxTextCtrl::GetFirstRowOfLine(wxTextCoord line) const
1811 {
1812 if ( !WrapLines() )
1813 return line;
1814
1815 if ( !WData().IsValidLine(line) )
1816 {
1817 LayoutLines(line);
1818 }
1819
1820 return WData().m_linesData[line].GetFirstRow();
1821 }
1822
1823 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos,
1824 wxCoord *xOut,
1825 wxCoord *yOut) const
1826 {
1827 wxTextCoord col, line;
1828
1829 // optimization for special (but common) case when we already have the col
1830 // and line
1831 if ( pos == m_curPos )
1832 {
1833 col = m_curCol;
1834 line = m_curRow;
1835 }
1836 else // must really calculate col/line from pos
1837 {
1838 if ( !PositionToXY(pos, &col, &line) )
1839 return FALSE;
1840 }
1841
1842 int hLine = GetLineHeight();
1843 wxCoord x, y;
1844 wxString textLine = GetLineText(line);
1845 if ( IsSingleLine() || !WrapLines() )
1846 {
1847 x = GetTextWidth(textLine.Left(col));
1848 y = line*hLine;
1849 }
1850 else // difficult case: multline control with line wrap
1851 {
1852 y = GetFirstRowOfLine(line);
1853
1854 wxTextCoord colRowStart;
1855 y += GetRowInLine(line, col, &colRowStart);
1856
1857 y *= hLine;
1858
1859 // x is the width of the text before this position in this row
1860 x = GetTextWidth(textLine.Mid(colRowStart, col - colRowStart));
1861 }
1862
1863 if ( xOut )
1864 *xOut = x;
1865 if ( yOut )
1866 *yOut = y;
1867
1868 return TRUE;
1869 }
1870
1871 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos,
1872 wxCoord *xOut,
1873 wxCoord *yOut) const
1874 {
1875 wxCoord x, y;
1876 if ( !PositionToLogicalXY(pos, &x, &y) )
1877 return FALSE;
1878
1879 // finally translate the logical text rect coords into physical client
1880 // coords
1881 CalcScrolledPosition(m_rectText.x + x, m_rectText.y + y, xOut, yOut);
1882
1883 return TRUE;
1884 }
1885
1886 wxPoint wxTextCtrl::GetCaretPosition() const
1887 {
1888 wxCoord xCaret, yCaret;
1889 if ( !PositionToDeviceXY(m_curPos, &xCaret, &yCaret) )
1890 {
1891 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1892 }
1893
1894 return wxPoint(xCaret, yCaret);
1895 }
1896
1897 // pos may be -1 to show the current position
1898 void wxTextCtrl::ShowPosition(wxTextPos pos)
1899 {
1900 bool showCaret = GetCaret() && GetCaret()->IsVisible();
1901 if (showCaret)
1902 HideCaret();
1903
1904 if ( IsSingleLine() )
1905 {
1906 ShowHorzPosition(GetTextWidth(m_value.Left(pos)));
1907 }
1908 else if ( MData().m_scrollRangeX || MData().m_scrollRangeY ) // multiline with scrollbars
1909 {
1910 int xStart, yStart;
1911 GetViewStart(&xStart, &yStart);
1912
1913 if ( pos == -1 )
1914 pos = m_curPos;
1915
1916 wxCoord x, y;
1917 PositionToLogicalXY(pos, &x, &y);
1918
1919 wxRect rectText = GetRealTextArea();
1920
1921 // scroll the position vertically into view: if it is currently above
1922 // it, make it the first one, otherwise the last one
1923 if ( MData().m_scrollRangeY )
1924 {
1925 y /= GetLineHeight();
1926
1927 if ( y < yStart )
1928 {
1929 Scroll(0, y);
1930 }
1931 else // we are currently in or below the view area
1932 {
1933 // find the last row currently shown
1934 wxTextCoord yEnd;
1935
1936 if ( WrapLines() )
1937 {
1938 // to find the last row we need to use the generic HitTest
1939 wxTextCoord col;
1940
1941 // OPT this is a bit silly: we undo this in HitTest(), so
1942 // it would be better to factor out the common
1943 // functionality into a separate function (OTOH it
1944 // won't probably save us that much)
1945 wxPoint pt(0, rectText.height - 1);
1946 pt += GetClientAreaOrigin();
1947 pt += m_rectText.GetPosition();
1948 HitTest(pt, &col, &yEnd);
1949
1950 // find the row inside the line
1951 yEnd = GetFirstRowOfLine(yEnd) + GetRowInLine(yEnd, col);
1952 }
1953 else
1954 {
1955 // finding the last line is easy if each line has exactly
1956 // one row
1957 yEnd = yStart + rectText.height / GetLineHeight() - 1;
1958 }
1959
1960 if ( yEnd < y )
1961 {
1962 // scroll down: the current item should appear at the
1963 // bottom of the view
1964 Scroll(0, y - (yEnd - yStart));
1965 }
1966 }
1967 }
1968
1969 // scroll the position horizontally into view
1970 //
1971 // we follow what I believe to be Windows behaviour here, that is if
1972 // the position is already entirely in the view we do nothing, but if
1973 // we do have to scroll the window to bring it into view, we scroll it
1974 // not just enough to show the position but slightly more so that this
1975 // position is at 1/3 of the window width from the closest border to it
1976 // (I'm not sure that Windows does exactly this but it looks like this)
1977 if ( MData().m_scrollRangeX )
1978 {
1979 // unlike for the rows, xStart doesn't correspond to the starting
1980 // column as they all have different widths, so we need to
1981 // translate everything to pixels
1982
1983 // we want the text between x and x2 be entirely inside the view
1984 // (i.e. the current character)
1985
1986 // make xStart the first visible pixel (and not position)
1987 int wChar = GetAverageWidth();
1988 xStart *= wChar;
1989
1990 if ( x < xStart )
1991 {
1992 // we want the position of this column be 1/3 to the right of
1993 // the left edge
1994 x -= rectText.width / 3;
1995 if ( x < 0 )
1996 x = 0;
1997 Scroll(x / wChar, y);
1998 }
1999 else // maybe we're beyond the right border of the view?
2000 {
2001 wxTextCoord col, row;
2002 if ( PositionToXY(pos, &col, &row) )
2003 {
2004 wxString lineText = GetLineText(row);
2005 wxCoord x2 = x + GetTextWidth(lineText[(size_t)col]);
2006 if ( x2 > xStart + rectText.width )
2007 {
2008 // we want the position of this column be 1/3 to the
2009 // left of the right edge, i.e. 2/3 right of the left
2010 // one
2011 x2 -= (2*rectText.width)/3;
2012 if ( x2 < 0 )
2013 x2 = 0;
2014 Scroll(x2 / wChar, row);
2015 }
2016 }
2017 }
2018 }
2019 }
2020 //else: multiline but no scrollbars, hence nothing to do
2021
2022 if (showCaret)
2023 ShowCaret();
2024 }
2025
2026 // ----------------------------------------------------------------------------
2027 // word stuff
2028 // ----------------------------------------------------------------------------
2029
2030 /*
2031 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2032 distinguish between inlusive/exclusive words and between words and
2033 WORDS (in vim sense) and also, finally, make the set of characters
2034 which make up a word configurable - currently we use the exclusive
2035 WORDS only (coincidentally, this is what Windows edit control does)
2036
2037 For future references, here is what vim help says:
2038
2039 A word consists of a sequence of letters, digits and underscores, or
2040 a sequence of other non-blank characters, separated with white space
2041 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2042 option.
2043
2044 A WORD consists of a sequence of non-blank characters, separated with
2045 white space. An empty line is also considered to be a word and a
2046 WORD.
2047 */
2048
2049 static inline bool IsWordChar(wxChar ch)
2050 {
2051 return !wxIsspace(ch);
2052 }
2053
2054 wxTextPos wxTextCtrl::GetWordStart() const
2055 {
2056 if ( m_curPos == -1 || m_curPos == 0 )
2057 return 0;
2058
2059 if ( m_curCol == 0 )
2060 {
2061 // go to the end of the previous line
2062 return m_curPos - 1;
2063 }
2064
2065 // it shouldn't be possible to learn where the word starts in the password
2066 // text entry zone
2067 if ( IsPassword() )
2068 return 0;
2069
2070 // start at the previous position
2071 const wxChar *p0 = GetLineText(m_curRow).c_str();
2072 const wxChar *p = p0 + m_curCol - 1;
2073
2074 // find the end of the previous word
2075 while ( (p > p0) && !IsWordChar(*p) )
2076 p--;
2077
2078 // now find the beginning of this word
2079 while ( (p > p0) && IsWordChar(*p) )
2080 p--;
2081
2082 // we might have gone too far
2083 if ( !IsWordChar(*p) )
2084 p++;
2085
2086 return (m_curPos - m_curCol) + p - p0;
2087 }
2088
2089 wxTextPos wxTextCtrl::GetWordEnd() const
2090 {
2091 if ( m_curPos == -1 )
2092 return 0;
2093
2094 wxString line = GetLineText(m_curRow);
2095 if ( (size_t)m_curCol == line.length() )
2096 {
2097 // if we're on the last position in the line, go to the next one - if
2098 // it exists
2099 wxTextPos pos = m_curPos;
2100 if ( pos < GetLastPosition() )
2101 pos++;
2102
2103 return pos;
2104 }
2105
2106 // it shouldn't be possible to learn where the word ends in the password
2107 // text entry zone
2108 if ( IsPassword() )
2109 return GetLastPosition();
2110
2111 // start at the current position
2112 const wxChar *p0 = line.c_str();
2113 const wxChar *p = p0 + m_curCol;
2114
2115 // find the start of the next word
2116 while ( *p && !IsWordChar(*p) )
2117 p++;
2118
2119 // now find the end of it
2120 while ( *p && IsWordChar(*p) )
2121 p++;
2122
2123 // and find the start of the next word
2124 while ( *p && !IsWordChar(*p) )
2125 p++;
2126
2127 return (m_curPos - m_curCol) + p - p0;
2128 }
2129
2130 // ----------------------------------------------------------------------------
2131 // clipboard stuff
2132 // ----------------------------------------------------------------------------
2133
2134 void wxTextCtrl::Copy()
2135 {
2136 #if wxUSE_CLIPBOARD
2137 if ( HasSelection() )
2138 {
2139 wxClipboardLocker clipLock;
2140
2141 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2142 wxString text = wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2143 wxTextDataObject *data = new wxTextDataObject(text);
2144 wxTheClipboard->SetData(data);
2145 }
2146 #endif // wxUSE_CLIPBOARD
2147 }
2148
2149 void wxTextCtrl::Cut()
2150 {
2151 (void)DoCut();
2152 }
2153
2154 bool wxTextCtrl::DoCut()
2155 {
2156 if ( !HasSelection() )
2157 return FALSE;
2158
2159 Copy();
2160
2161 RemoveSelection();
2162
2163 return TRUE;
2164 }
2165
2166 void wxTextCtrl::Paste()
2167 {
2168 (void)DoPaste();
2169 }
2170
2171 bool wxTextCtrl::DoPaste()
2172 {
2173 #if wxUSE_CLIPBOARD
2174 wxClipboardLocker clipLock;
2175
2176 wxTextDataObject data;
2177 if ( wxTheClipboard->IsSupported(data.GetFormat())
2178 && wxTheClipboard->GetData(data) )
2179 {
2180 // reverse transformation: '\r\n\" -> '\n'
2181 wxString text = wxTextFile::Translate(data.GetText(),
2182 wxTextFileType_Unix);
2183 if ( !text.empty() )
2184 {
2185 WriteText(text);
2186
2187 return TRUE;
2188 }
2189 }
2190 #endif // wxUSE_CLIPBOARD
2191
2192 return FALSE;
2193 }
2194
2195 // ----------------------------------------------------------------------------
2196 // Undo and redo
2197 // ----------------------------------------------------------------------------
2198
2199 wxTextCtrlInsertCommand *
2200 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand *command)
2201 {
2202 return (wxTextCtrlInsertCommand *)
2203 (command && (command->GetName() == wxTEXT_COMMAND_INSERT)
2204 ? command : NULL);
2205 }
2206
2207 void wxTextCtrlCommandProcessor::Store(wxCommand *command)
2208 {
2209 wxTextCtrlInsertCommand *cmdIns = IsInsertCommand(command);
2210 if ( cmdIns )
2211 {
2212 if ( IsCompressing() )
2213 {
2214 wxTextCtrlInsertCommand *
2215 cmdInsLast = IsInsertCommand(GetCurrentCommand());
2216
2217 // it is possible that we don't have any last command at all if,
2218 // for example, it was undone since the last Store(), so deal with
2219 // this case too
2220 if ( cmdInsLast )
2221 {
2222 cmdInsLast->Append(cmdIns);
2223
2224 delete cmdIns;
2225
2226 // don't need to call the base class version
2227 return;
2228 }
2229 }
2230
2231 // append the following insert commands to this one
2232 m_compressInserts = TRUE;
2233
2234 // let the base class version will do the job normally
2235 }
2236 else // not an insert command
2237 {
2238 // stop compressing insert commands - this won't work with the last
2239 // command not being an insert one anyhow
2240 StopCompressing();
2241
2242 // let the base class version will do the job normally
2243 }
2244
2245 wxCommandProcessor::Store(command);
2246 }
2247
2248 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand *other)
2249 {
2250 m_text += other->m_text;
2251 }
2252
2253 bool wxTextCtrlInsertCommand::CanUndo() const
2254 {
2255 return m_from != -1;
2256 }
2257
2258 bool wxTextCtrlInsertCommand::Do(wxTextCtrl *text)
2259 {
2260 // the text is going to be inserted at the current position, remember where
2261 // exactly it is
2262 m_from = text->GetInsertionPoint();
2263
2264 // and now do insert it
2265 text->WriteText(m_text);
2266
2267 return TRUE;
2268 }
2269
2270 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl *text)
2271 {
2272 wxCHECK_MSG( CanUndo(), FALSE, _T("impossible to undo insert cmd") );
2273
2274 // remove the text from where we inserted it
2275 text->Remove(m_from, m_from + m_text.length());
2276
2277 return TRUE;
2278 }
2279
2280 bool wxTextCtrlRemoveCommand::CanUndo() const
2281 {
2282 // if we were executed, we should have the text we removed
2283 return !m_textDeleted.empty();
2284 }
2285
2286 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl *text)
2287 {
2288 text->SetSelection(m_from, m_to);
2289 m_textDeleted = text->GetSelectionText();
2290 text->RemoveSelection();
2291
2292 return TRUE;
2293 }
2294
2295 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl *text)
2296 {
2297 // it is possible that the text was deleted and that we can't restore text
2298 // at the same position we removed it any more
2299 wxTextPos posLast = text->GetLastPosition();
2300 text->SetInsertionPoint(m_from > posLast ? posLast : m_from);
2301 text->WriteText(m_textDeleted);
2302
2303 return TRUE;
2304 }
2305
2306 void wxTextCtrl::Undo()
2307 {
2308 // the caller must check it
2309 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2310
2311 m_cmdProcessor->Undo();
2312 }
2313
2314 void wxTextCtrl::Redo()
2315 {
2316 // the caller must check it
2317 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2318
2319 m_cmdProcessor->Redo();
2320 }
2321
2322 bool wxTextCtrl::CanUndo() const
2323 {
2324 return IsEditable() && m_cmdProcessor->CanUndo();
2325 }
2326
2327 bool wxTextCtrl::CanRedo() const
2328 {
2329 return IsEditable() && m_cmdProcessor->CanRedo();
2330 }
2331
2332 // ----------------------------------------------------------------------------
2333 // geometry
2334 // ----------------------------------------------------------------------------
2335
2336 wxSize wxTextCtrl::DoGetBestClientSize() const
2337 {
2338 // when we're called for the very first time from Create() we must
2339 // calculate the font metrics here because we can't do it before calling
2340 // Create() (there is no window yet and wxGTK crashes) but we need them
2341 // here
2342 if ( m_heightLine == -1 )
2343 {
2344 wxConstCast(this, wxTextCtrl)->RecalcFontMetrics();
2345 }
2346
2347 wxCoord w, h;
2348 GetTextExtent(GetTextToShow(GetLineText(0)), &w, &h);
2349
2350 int wChar = GetAverageWidth(),
2351 hChar = GetLineHeight();
2352
2353 int widthMin = wxMax(10*wChar, 100);
2354 if ( w < widthMin )
2355 w = widthMin;
2356 if ( h < hChar )
2357 h = hChar;
2358
2359 if ( !IsSingleLine() )
2360 {
2361 // let the control have a reasonable number of lines
2362 int lines = GetNumberOfLines();
2363 if ( lines < 5 )
2364 lines = 5;
2365 else if ( lines > 10 )
2366 lines = 10;
2367 h *= lines;
2368 }
2369
2370 wxRect rectText;
2371 rectText.width = w;
2372 rectText.height = h;
2373 wxRect rectTotal = GetRenderer()->GetTextTotalArea(this, rectText);
2374 return wxSize(rectTotal.width, rectTotal.height);
2375 }
2376
2377 void wxTextCtrl::UpdateTextRect()
2378 {
2379 wxRect rectTotal(wxPoint(0, 0), GetClientSize());
2380 wxCoord *extraSpace = WrapLines() ? &WData().m_widthMark : NULL;
2381 m_rectText = GetRenderer()->GetTextClientArea(this, rectTotal, extraSpace);
2382
2383 // code elsewhere is confused by negative rect size
2384 if ( m_rectText.width <= 0 )
2385 m_rectText.width = 1;
2386 if ( m_rectText.height <= 0 )
2387 m_rectText.height = 1;
2388
2389 if ( !IsSingleLine() )
2390 {
2391 // invalidate it so that GetRealTextArea() will recalc it
2392 MData().m_rectTextReal.width = 0;
2393
2394 // only scroll this rect when the window is scrolled: note that we have
2395 // to scroll not only the text but the line wrap marks too if we show
2396 // them
2397 wxRect rectText = GetRealTextArea();
2398 if ( extraSpace && *extraSpace )
2399 {
2400 rectText.width += *extraSpace;
2401 }
2402 SetTargetRect(rectText);
2403
2404 // relayout all lines
2405 if ( WrapLines() )
2406 {
2407 WData().m_rowFirstInvalid = 0;
2408
2409 // increase timestamp: this means that the lines which had been
2410 // laid out before will be relayd out the next time LayoutLines()
2411 // is called because their timestamp will be smaller than the
2412 // current one
2413 WData().m_timestamp++;
2414 }
2415 }
2416
2417 UpdateLastVisible();
2418 }
2419
2420 void wxTextCtrl::UpdateLastVisible()
2421 {
2422 // this method is only used for horizontal "scrollbarless" scrolling which
2423 // is used only with single line controls
2424 if ( !IsSingleLine() )
2425 return;
2426
2427 // use (efficient) HitTestLine to find the last visible character
2428 wxString text = m_value.Mid((size_t)SData().m_colStart /* to the end */);
2429 wxTextCoord col;
2430 switch ( HitTestLine(text, m_rectText.width, &col) )
2431 {
2432 case wxTE_HT_BEYOND:
2433 // everything is visible
2434 SData().m_colLastVisible = text.length();
2435
2436 // calc it below
2437 SData().m_posLastVisible = -1;
2438 break;
2439
2440 /*
2441 case wxTE_HT_BEFORE:
2442 case wxTE_HT_BELOW:
2443 */
2444 default:
2445 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2446 // fall through
2447
2448 case wxTE_HT_ON_TEXT:
2449 if ( col > 0 )
2450 {
2451 // the last entirely seen character is the previous one because
2452 // this one is only partly visible - unless the width of the
2453 // string is exactly the max width
2454 SData().m_posLastVisible = GetTextWidth(text.Truncate(col + 1));
2455 if ( SData().m_posLastVisible > m_rectText.width )
2456 {
2457 // this character is not entirely visible, take the
2458 // previous one
2459 col--;
2460
2461 // recalc it
2462 SData().m_posLastVisible = -1;
2463 }
2464 //else: we can just see it
2465
2466 SData().m_colLastVisible = col;
2467 }
2468 break;
2469 }
2470
2471 // calculate the width of the text really shown
2472 if ( SData().m_posLastVisible == -1 )
2473 {
2474 SData().m_posLastVisible = GetTextWidth(text.Truncate(SData().m_colLastVisible + 1));
2475 }
2476
2477 // current value is relative the start of the string text which starts at
2478 // SData().m_colStart, we need an absolute offset into string
2479 SData().m_colLastVisible += SData().m_colStart;
2480
2481 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2482 (int) SData().m_colLastVisible, (long) SData().m_posLastVisible);
2483 }
2484
2485 void wxTextCtrl::OnSize(wxSizeEvent& event)
2486 {
2487 UpdateTextRect();
2488
2489 if ( !IsSingleLine() )
2490 {
2491 #if 0
2492 // update them immediately because if we are called for the first time,
2493 // we need to create them in order for the base class version to
2494 // position the scrollbars correctly - if we don't do it now, it won't
2495 // happen at all if we don't get more size events
2496 UpdateScrollbars();
2497 #endif // 0
2498
2499 MData().m_updateScrollbarX =
2500 MData().m_updateScrollbarY = TRUE;
2501 }
2502
2503 event.Skip();
2504 }
2505
2506 wxCoord wxTextCtrl::GetTotalWidth() const
2507 {
2508 wxCoord w;
2509 CalcUnscrolledPosition(m_rectText.width, 0, &w, NULL);
2510 return w;
2511 }
2512
2513 wxCoord wxTextCtrl::GetTextWidth(const wxString& text) const
2514 {
2515 wxCoord w;
2516 GetTextExtent(GetTextToShow(text), &w, NULL);
2517 return w;
2518 }
2519
2520 wxRect wxTextCtrl::GetRealTextArea() const
2521 {
2522 // for single line text control it's just the same as text rect
2523 if ( IsSingleLine() )
2524 return m_rectText;
2525
2526 // the real text area always holds an entire number of lines, so the only
2527 // difference with the text area is a narrow strip along the bottom border
2528 wxRect rectText = MData().m_rectTextReal;
2529 if ( !rectText.width )
2530 {
2531 // recalculate it
2532 rectText = m_rectText;
2533
2534 // when we're called for the very first time, the line height might not
2535 // had been calculated yet, so do get it now
2536 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2537 self->RecalcFontMetrics();
2538
2539 int hLine = GetLineHeight();
2540 rectText.height = (m_rectText.height / hLine) * hLine;
2541
2542 // cache the result
2543 self->MData().m_rectTextReal = rectText;
2544 }
2545
2546 return rectText;
2547 }
2548
2549 wxTextCoord wxTextCtrl::GetRowInLine(wxTextCoord line,
2550 wxTextCoord col,
2551 wxTextCoord *colRowStart) const
2552 {
2553 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2554
2555 const wxWrappedLineData& lineData = WData().m_linesData[line];
2556
2557 if ( !WData().IsValidLine(line) )
2558 LayoutLines(line);
2559
2560 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2561 // extra row)
2562 size_t row = 0,
2563 rowMax = lineData.GetExtraRowCount();
2564 if ( rowMax )
2565 {
2566 row = 0;
2567 while ( (row < rowMax) && (col >= lineData.GetExtraRowStart(row)) )
2568 row++;
2569
2570 // it's ok here that row is 1 greater than needed: like this, it is
2571 // counted as a normal (and not extra) row
2572 }
2573 //else: only one row anyhow
2574
2575 if ( colRowStart )
2576 {
2577 // +1 because we need a real row number, not the extra row one
2578 *colRowStart = lineData.GetRowStart(row);
2579
2580 // this can't happen, of course
2581 wxASSERT_MSG( *colRowStart <= col, _T("GetRowInLine() is broken") );
2582 }
2583
2584 return row;
2585 }
2586
2587 void wxTextCtrl::LayoutLine(wxTextCoord line, wxWrappedLineData& lineData) const
2588 {
2589 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2590 // else now and has rather awkward interface for our needs here
2591
2592 lineData.m_rowsStart.Empty();
2593 lineData.m_rowsWidth.Empty();
2594
2595 const wxString& text = GetLineText(line);
2596 wxCoord widthRow;
2597 size_t colRowStart = 0;
2598 do
2599 {
2600 size_t lenRow = GetPartOfWrappedLine
2601 (
2602 text.c_str() + colRowStart,
2603 &widthRow
2604 );
2605
2606 // remember the start of this row (not for the first one as
2607 // it's always 0) and its width
2608 if ( colRowStart )
2609 lineData.m_rowsStart.Add(colRowStart);
2610 lineData.m_rowsWidth.Add(widthRow);
2611
2612 colRowStart += lenRow;
2613 }
2614 while ( colRowStart < text.length() );
2615
2616 // put the current timestamp on it
2617 lineData.m_timestamp = WData().m_timestamp;
2618 }
2619
2620 void wxTextCtrl::LayoutLines(wxTextCoord lineLast) const
2621 {
2622 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2623
2624 // if we were called, some line was dirty and if it was dirty we must have
2625 // had m_rowFirstInvalid set to something too
2626 wxTextCoord lineFirst = WData().m_rowFirstInvalid;
2627 wxASSERT_MSG( lineFirst != -1, _T("nothing to layout?") );
2628
2629 wxTextCoord rowFirst, rowCur;
2630 if ( lineFirst )
2631 {
2632 // start after the last known valid line
2633 const wxWrappedLineData& lineData = WData().m_linesData[lineFirst - 1];
2634 rowFirst = lineData.GetFirstRow() + lineData.GetRowCount();
2635 }
2636 else // no valid lines, start at row 0
2637 {
2638 rowFirst = 0;
2639 }
2640
2641 rowCur = rowFirst;
2642 for ( wxTextCoord line = lineFirst; line <= lineLast; line++ )
2643 {
2644 // set the starting row for this line
2645 wxWrappedLineData& lineData = WData().m_linesData[line];
2646 lineData.m_rowFirst = rowCur;
2647
2648 // had the line been already broken into rows?
2649 //
2650 // if so, compare its timestamp with the current one: if nothing has
2651 // been changed, don't relayout it
2652 if ( !lineData.IsValid() ||
2653 (lineData.m_timestamp < WData().m_timestamp) )
2654 {
2655 // now do break it in rows
2656 LayoutLine(line, lineData);
2657 }
2658
2659 rowCur += lineData.GetRowCount();
2660 }
2661
2662 // we are now valid at least up to this line, but if it is the last one we
2663 // just don't have any more invalid rows at all
2664 if ( (size_t)lineLast == WData().m_linesData.GetCount() -1 )
2665 {
2666 lineLast = -1;
2667 }
2668
2669 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2670 self->WData().m_rowFirstInvalid = lineLast;
2671
2672 // also refresh the line end indicators (FIXME shouldn't do it always!)
2673 self->RefreshLineWrapMarks(rowFirst, rowCur);
2674 }
2675
2676 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar* text,
2677 wxCoord *widthReal) const
2678 {
2679 // this function is slow, it shouldn't be called unless really needed
2680 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2681
2682 wxString s(text);
2683 wxTextCoord col;
2684 wxCoord wReal = -1;
2685 switch ( HitTestLine(s, m_rectText.width, &col) )
2686 {
2687 /*
2688 case wxTE_HT_BEFORE:
2689 case wxTE_HT_BELOW:
2690 */
2691 default:
2692 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2693 // fall through
2694
2695 case wxTE_HT_ON_TEXT:
2696 if ( col > 0 )
2697 {
2698 // the last entirely seen character is the previous one because
2699 // this one is only partly visible - unless the width of the
2700 // string is exactly the max width
2701 wReal = GetTextWidth(s.Truncate(col + 1));
2702 if ( wReal > m_rectText.width )
2703 {
2704 // this character is not entirely visible, take the
2705 // previous one
2706 col--;
2707
2708 // recalc the width
2709 wReal = -1;
2710 }
2711 //else: we can just see it
2712
2713 // wrap at any character or only at words boundaries?
2714 if ( !(GetWindowStyle() & wxTE_LINEWRAP) )
2715 {
2716 // find the (last) not word char before this word
2717 wxTextCoord colWordStart;
2718 for ( colWordStart = col;
2719 colWordStart && IsWordChar(s[(size_t)colWordStart]);
2720 colWordStart-- )
2721 ;
2722
2723 if ( colWordStart > 0 )
2724 {
2725 if ( colWordStart != col )
2726 {
2727 // will have to recalc the real width
2728 wReal = -1;
2729
2730 col = colWordStart;
2731 }
2732 }
2733 //else: only a single word, have to wrap it here
2734 }
2735 }
2736 break;
2737
2738 case wxTE_HT_BEYOND:
2739 break;
2740 }
2741
2742 // we return the number of characters, not the index of the last one
2743 if ( (size_t)col < s.length() )
2744 {
2745 // but don't return more than this (empty) string has
2746 col++;
2747 }
2748
2749 if ( widthReal )
2750 {
2751 if ( wReal == -1 )
2752 {
2753 // calc it if not done yet
2754 wReal = GetTextWidth(s.Truncate(col));
2755 }
2756
2757 *widthReal = wReal;
2758 }
2759
2760 // VZ: old, horribly inefficient code which can still be used for checking
2761 // the result (in line, not word, wrap mode only) - to be removed later
2762 #if 0
2763 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2764 wxClientDC dc(self);
2765 dc.SetFont(GetFont());
2766 self->DoPrepareDC(dc);
2767
2768 wxCoord widthMax = m_rectText.width;
2769
2770 // the text which we can keep in this ROW
2771 wxString str;
2772 wxCoord w, wOld;
2773 for ( wOld = w = 0; *text && (w <= widthMax); )
2774 {
2775 wOld = w;
2776 str += *text++;
2777 dc.GetTextExtent(str, &w, NULL);
2778 }
2779
2780 if ( w > widthMax )
2781 {
2782 // if we wrapped, the last letter was one too much
2783 if ( str.length() > 1 )
2784 {
2785 // remove it
2786 str.erase(str.length() - 1, 1);
2787 }
2788 else // but always keep at least one letter in each row
2789 {
2790 // the real width then is the last value of w and not teh one
2791 // before last
2792 wOld = w;
2793 }
2794 }
2795 else // we didn't wrap
2796 {
2797 wOld = w;
2798 }
2799
2800 wxASSERT( col == str.length() );
2801
2802 if ( widthReal )
2803 {
2804 wxASSERT( *widthReal == wOld );
2805
2806 *widthReal = wOld;
2807 }
2808
2809 //return str.length();
2810 #endif
2811
2812 return col;
2813 }
2814
2815 // OPT: this function is called a lot - would be nice to optimize it but I
2816 // don't really know how yet
2817 wxTextCtrlHitTestResult wxTextCtrl::HitTestLine(const wxString& line,
2818 wxCoord x,
2819 wxTextCoord *colOut) const
2820 {
2821 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2822
2823 int col;
2824 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2825 wxClientDC dc(self);
2826 dc.SetFont(GetFont());
2827 self->DoPrepareDC(dc);
2828
2829 wxCoord width;
2830 dc.GetTextExtent(line, &width, NULL);
2831 if ( x >= width )
2832 {
2833 // clicking beyond the end of line is equivalent to clicking at
2834 // the end of it, so return the last line column
2835 col = line.length();
2836 if ( col )
2837 {
2838 // unless the line is empty and so doesn't have any column at all -
2839 // in this case return 0, what else can we do?
2840 col--;
2841 }
2842
2843 res = wxTE_HT_BEYOND;
2844 }
2845 else if ( x < 0 )
2846 {
2847 col = 0;
2848
2849 res = wxTE_HT_BEFORE;
2850 }
2851 else // we're inside the line
2852 {
2853 // now calculate the column: first, approximate it with fixed-width
2854 // value and then calculate the correct value iteratively: note that
2855 // we use the first character of the line instead of (average)
2856 // GetCharWidth(): it is common to have lines of dashes, for example,
2857 // and this should give us much better approximation in such case
2858 //
2859 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2860 dc.GetTextExtent(line[0], &width, NULL);
2861
2862 col = x / width;
2863 if ( col < 0 )
2864 {
2865 col = 0;
2866 }
2867 else if ( (size_t)col > line.length() )
2868 {
2869 col = line.length();
2870 }
2871
2872 // matchDir is the direction in which we should move to reach the
2873 // character containing the given position
2874 enum
2875 {
2876 Match_Left = -1,
2877 Match_None = 0,
2878 Match_Right = 1
2879 } matchDir = Match_None;
2880 for ( ;; )
2881 {
2882 // check that we didn't go beyond the line boundary
2883 if ( col < 0 )
2884 {
2885 col = 0;
2886 break;
2887 }
2888 if ( (size_t)col > line.length() )
2889 {
2890 col = line.length();
2891 break;
2892 }
2893
2894 wxString strBefore(line, (size_t)col);
2895 dc.GetTextExtent(strBefore, &width, NULL);
2896 if ( width > x )
2897 {
2898 if ( matchDir == Match_Right )
2899 {
2900 // we were going to the right and, finally, moved beyond
2901 // the original position - stop on the previous one
2902 col--;
2903
2904 break;
2905 }
2906
2907 if ( matchDir == Match_None )
2908 {
2909 // we just started iterating, now we know that we should
2910 // move to the left
2911 matchDir = Match_Left;
2912 }
2913 //else: we are still to the right of the target, continue
2914 }
2915 else // width < x
2916 {
2917 // invert the logic above
2918 if ( matchDir == Match_Left )
2919 {
2920 // with the exception that we don't need to backtrack here
2921 break;
2922 }
2923
2924 if ( matchDir == Match_None )
2925 {
2926 // go to the right
2927 matchDir = Match_Right;
2928 }
2929 }
2930
2931 // this is not supposed to happen
2932 wxASSERT_MSG( matchDir, _T("logic error in wxTextCtrl::HitTest") );
2933
2934 if ( matchDir == Match_Right )
2935 col++;
2936 else
2937 col--;
2938 }
2939 }
2940
2941 // check that we calculated it correctly
2942 #ifdef WXDEBUG_TEXT
2943 if ( res == wxTE_HT_ON_TEXT )
2944 {
2945 wxCoord width1;
2946 wxString text = line.Left(col);
2947 dc.GetTextExtent(text, &width1, NULL);
2948 if ( (size_t)col < line.length() )
2949 {
2950 wxCoord width2;
2951
2952 text += line[col];
2953 dc.GetTextExtent(text, &width2, NULL);
2954
2955 wxASSERT_MSG( (width1 <= x) && (x < width2),
2956 _T("incorrect HitTestLine() result") );
2957 }
2958 else // we return last char
2959 {
2960 wxASSERT_MSG( x >= width1, _T("incorrect HitTestLine() result") );
2961 }
2962 }
2963 #endif // WXDEBUG_TEXT
2964
2965 if ( colOut )
2966 *colOut = col;
2967
2968 return res;
2969 }
2970
2971 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
2972 wxTextCoord *colOut,
2973 wxTextCoord *rowOut) const
2974 {
2975 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL);
2976 }
2977
2978 wxTextCtrlHitTestResult wxTextCtrl::HitTestLogical(const wxPoint& pos,
2979 wxTextCoord *colOut,
2980 wxTextCoord *rowOut) const
2981 {
2982 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL, FALSE);
2983 }
2984
2985 wxTextCtrlHitTestResult wxTextCtrl::HitTest2(wxCoord y0,
2986 wxCoord x10,
2987 wxCoord x20,
2988 wxTextCoord *rowOut,
2989 wxTextCoord *colStart,
2990 wxTextCoord *colEnd,
2991 wxTextCoord *colRowStartOut,
2992 bool deviceCoords) const
2993 {
2994 // is the point in the text area or to the right or below it?
2995 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2996
2997 // translate the window coords x0 and y0 into the client coords in the text
2998 // area by adjusting for both the client and text area offsets (unless this
2999 // was already done)
3000 int x1, y;
3001 if ( deviceCoords )
3002 {
3003 wxPoint pt = GetClientAreaOrigin() + m_rectText.GetPosition();
3004 CalcUnscrolledPosition(x10 - pt.x, y0 - pt.y, &x1, &y);
3005 }
3006 else
3007 {
3008 y = y0;
3009 x1 = x10;
3010 }
3011
3012 // calculate the row (it is really a LINE, not a ROW)
3013 wxTextCoord row;
3014
3015 // these vars are used only for WrapLines() case
3016 wxTextCoord colRowStart = 0;
3017 size_t rowLen = 0;
3018
3019 if ( colRowStartOut )
3020 *colRowStartOut = 0;
3021
3022 int hLine = GetLineHeight();
3023 if ( y < 0 )
3024 {
3025 // and clicking before it is the same as clicking on the first one
3026 row = 0;
3027
3028 res = wxTE_HT_BEFORE;
3029 }
3030 else // y >= 0
3031 {
3032 wxTextCoord rowLast = GetNumberOfLines() - 1;
3033 row = y / hLine;
3034 if ( IsSingleLine() || !WrapLines() )
3035 {
3036 // in this case row calculation is simple as all lines have the
3037 // same height and so row is the same as line
3038 if ( row > rowLast )
3039 {
3040 // clicking below the text is the same as clicking on the last
3041 // line
3042 row = rowLast;
3043
3044 res = wxTE_HT_BELOW;
3045 }
3046 }
3047 else // multline control with line wrap
3048 {
3049 // use binary search to find the line containing this row
3050 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3051 size_t lo = 0,
3052 hi = linesData.GetCount(),
3053 cur;
3054 while ( lo < hi )
3055 {
3056 cur = (lo + hi)/2;
3057 const wxWrappedLineData& lineData = linesData[cur];
3058 if ( !WData().IsValidLine(cur) )
3059 LayoutLines(cur);
3060 wxTextCoord rowFirst = lineData.GetFirstRow();
3061
3062 if ( row < rowFirst )
3063 {
3064 hi = cur;
3065 }
3066 else
3067 {
3068 // our row is after the first row of the cur line:
3069 // obviously, if cur is the last line, it contains this
3070 // row, otherwise we have to test that it is before the
3071 // first row of the next line
3072 bool found = cur == linesData.GetCount() - 1;
3073 if ( found )
3074 {
3075 // if the row is beyond the end of text, adjust it to
3076 // be the last one and set res accordingly
3077 if ( (size_t)(row - rowFirst) >= lineData.GetRowCount() )
3078 {
3079 res = wxTE_HT_BELOW;
3080
3081 row = lineData.GetRowCount() + rowFirst - 1;
3082 }
3083 }
3084 else // not the last row
3085 {
3086 const wxWrappedLineData&
3087 lineNextData = linesData[cur + 1];
3088 if ( !WData().IsValidLine(cur + 1) )
3089 LayoutLines(cur + 1);
3090 found = row < lineNextData.GetFirstRow();
3091 }
3092
3093 if ( found )
3094 {
3095 colRowStart = lineData.GetRowStart(row - rowFirst);
3096 rowLen = lineData.GetRowLength(row - rowFirst,
3097 GetLines()[cur].length());
3098 row = cur;
3099
3100 break;
3101 }
3102 else
3103 {
3104 lo = cur;
3105 }
3106 }
3107 }
3108 }
3109 }
3110
3111 if ( res == wxTE_HT_ON_TEXT )
3112 {
3113 // now find the position in the line
3114 wxString lineText = GetLineText(row),
3115 rowText;
3116
3117 if ( colRowStart || rowLen )
3118 {
3119 // look in this row only, not in whole line
3120 rowText = lineText.Mid(colRowStart, rowLen);
3121 }
3122 else
3123 {
3124 // just take the whole string
3125 rowText = lineText;
3126 }
3127
3128 if ( colStart )
3129 {
3130 res = HitTestLine(GetTextToShow(rowText), x1, colStart);
3131
3132 if ( colRowStart )
3133 {
3134 if ( colRowStartOut )
3135 {
3136 // give them the column offset in this ROW in pixels
3137 *colRowStartOut = colRowStart;
3138 }
3139
3140 // take into account that the ROW doesn't start in the
3141 // beginning of the LINE
3142 *colStart += colRowStart;
3143 }
3144
3145 if ( colEnd )
3146 {
3147 // the hit test result we return is for x1, so throw out
3148 // the result for x2 here
3149 int x2 = x1 + x20 - x10;
3150 (void)HitTestLine(GetTextToShow(rowText), x2, colEnd);
3151
3152 *colEnd += colRowStart;
3153 }
3154 }
3155 }
3156 else // before/after vertical text span
3157 {
3158 if ( colStart )
3159 {
3160 // fill the column with the first/last position in the
3161 // corresponding line
3162 if ( res == wxTE_HT_BEFORE )
3163 *colStart = 0;
3164 else // res == wxTE_HT_BELOW
3165 *colStart = GetLineText(GetNumberOfLines() - 1).length();
3166 }
3167 }
3168
3169 if ( rowOut )
3170 {
3171 // give them the row in text coords (as is)
3172 *rowOut = row;
3173 }
3174
3175 return res;
3176 }
3177
3178 bool wxTextCtrl::GetLineAndRow(wxTextCoord row,
3179 wxTextCoord *lineOut,
3180 wxTextCoord *rowInLineOut) const
3181 {
3182 wxTextCoord line,
3183 rowInLine = 0;
3184
3185 if ( row < 0 )
3186 return FALSE;
3187
3188 int nLines = GetNumberOfLines();
3189 if ( WrapLines() )
3190 {
3191 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3192 for ( line = 0; line < nLines; line++ )
3193 {
3194 if ( !WData().IsValidLine(line) )
3195 LayoutLines(line);
3196
3197 if ( row < linesData[line].GetNextRow() )
3198 {
3199 // we found the right line
3200 rowInLine = row - linesData[line].GetFirstRow();
3201
3202 break;
3203 }
3204 }
3205
3206 if ( line == nLines )
3207 {
3208 // the row is out of range
3209 return FALSE;
3210 }
3211 }
3212 else // no line wrapping, everything is easy
3213 {
3214 if ( row >= nLines )
3215 return FALSE;
3216
3217 line = row;
3218 }
3219
3220 if ( lineOut )
3221 *lineOut = line;
3222 if ( rowInLineOut )
3223 *rowInLineOut = rowInLine;
3224
3225 return TRUE;
3226 }
3227
3228 // ----------------------------------------------------------------------------
3229 // scrolling
3230 // ----------------------------------------------------------------------------
3231
3232 /*
3233 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3234 scrolling in both horizontal and vertical direction implemented using
3235 wxScrollHelper and the second one is manual scrolling implemented using
3236 SData().m_ofsHorz and used by the single line controls without scroll bar.
3237
3238 The first version (the standard one) always scrolls by fixed amount which is
3239 fine for vertical scrolling as all lines have the same height but is rather
3240 ugly for horizontal scrolling if proportional font is used. This is why we
3241 manually update and use SData().m_ofsHorz which contains the length of the string
3242 which is hidden beyond the left borde. An important property of text
3243 controls using this kind of scrolling is that an entire number of characters
3244 is always shown and that parts of characters never appear on display -
3245 neither in the leftmost nor rightmost positions.
3246
3247 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3248 done as usual for wxScrollWindow.
3249 */
3250
3251 void wxTextCtrl::ShowHorzPosition(wxCoord pos)
3252 {
3253 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3254
3255 // pos is the logical position to show
3256
3257 // SData().m_ofsHorz is the fisrt logical position shown
3258 if ( pos < SData().m_ofsHorz )
3259 {
3260 // scroll backwards
3261 wxTextCoord col;
3262 HitTestLine(m_value, pos, &col);
3263 ScrollText(col);
3264 }
3265 else
3266 {
3267 wxCoord width = m_rectText.width;
3268 if ( !width )
3269 {
3270 // if we are called from the ctor, m_rectText is not initialized
3271 // yet, so do it now
3272 UpdateTextRect();
3273 width = m_rectText.width;
3274 }
3275
3276 // SData().m_ofsHorz + width is the last logical position shown
3277 if ( pos > SData().m_ofsHorz + width)
3278 {
3279 // scroll forward
3280 wxTextCoord col;
3281 HitTestLine(m_value, pos - width, &col);
3282 ScrollText(col + 1);
3283 }
3284 }
3285 }
3286
3287 // scroll the window horizontally so that the first visible character becomes
3288 // the one at this position
3289 void wxTextCtrl::ScrollText(wxTextCoord col)
3290 {
3291 wxASSERT_MSG( IsSingleLine(),
3292 _T("ScrollText() is for single line controls only") );
3293
3294 // never scroll beyond the left border
3295 if ( col < 0 )
3296 col = 0;
3297
3298 // OPT: could only get the extent of the part of the string between col
3299 // and SData().m_colStart
3300 wxCoord ofsHorz = GetTextWidth(GetLineText(0).Left(col));
3301
3302 if ( ofsHorz != SData().m_ofsHorz )
3303 {
3304 // remember the last currently used pixel
3305 int posLastVisible = SData().m_posLastVisible;
3306 if ( posLastVisible == -1 )
3307 {
3308 // this may happen when we're called very early, during the
3309 // controls construction
3310 UpdateLastVisible();
3311
3312 posLastVisible = SData().m_posLastVisible;
3313 }
3314
3315 // NB1: to scroll to the right, offset must be negative, hence the
3316 // order of operands
3317 int dx = SData().m_ofsHorz - ofsHorz;
3318
3319 // NB2: we call Refresh() below which results in a call to
3320 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3321 SData().m_ofsHorz = ofsHorz;
3322 SData().m_colStart = col;
3323
3324 // after changing m_colStart, recalc the last visible position: we need
3325 // to recalc the last visible position beore scrolling in order to make
3326 // it appear exactly at the right edge of the text area after scrolling
3327 UpdateLastVisible();
3328
3329 #if 0 // do we?
3330 if ( dx < 0 )
3331 {
3332 // we want to force the update of it after scrolling
3333 SData().m_colLastVisible = -1;
3334 }
3335 #endif
3336
3337 // scroll only the rectangle inside which there is the text
3338 wxRect rect = m_rectText;
3339 rect.width = posLastVisible;
3340
3341 rect = ScrollNoRefresh(dx, 0, &rect);
3342
3343 /*
3344 we need to manually refresh the part which ScrollWindow() doesn't
3345 refresh (with new API this means the part outside the rect returned
3346 by ScrollNoRefresh): indeed, if we had this:
3347
3348 ********o
3349
3350 where '*' is text and 'o' is blank area at the end (too small to
3351 hold the next char) then after scrolling by 2 positions to the left
3352 we're going to have
3353
3354 ******RRo
3355
3356 where 'R' is the area refreshed by ScrollWindow() - but we still
3357 need to refresh the 'o' at the end as it may be now big enough to
3358 hold the new character shifted into view.
3359
3360 when we are scrolling to the right, we need to update this rect as
3361 well because it might have contained something before but doesn't
3362 contain anything any more
3363 */
3364
3365 // we can combine both rectangles into one when scrolling to the left,
3366 // but we need two separate Refreshes() otherwise
3367 if ( dx > 0 )
3368 {
3369 // refresh the uncovered part on the left
3370 Refresh(TRUE, &rect);
3371
3372 // and now the area on the right
3373 rect.x = m_rectText.x + posLastVisible;
3374 rect.width = m_rectText.width - posLastVisible;
3375 }
3376 else // scrolling to the left
3377 {
3378 // just extend the rect covering the uncovered area to the edge of
3379 // the text rect
3380 rect.width += m_rectText.width - posLastVisible;
3381 }
3382
3383 Refresh(TRUE, &rect);
3384
3385 // I don't know exactly why is this needed here but without it we may
3386 // scroll the window again (from the same method) before the previously
3387 // invalidated area is repainted when typing *very* quickly - and this
3388 // may lead to the display corruption
3389 Update();
3390 }
3391 }
3392
3393 void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
3394 {
3395 if ( IsSingleLine() )
3396 {
3397 // we don't use wxScrollHelper
3398 if ( xx )
3399 *xx = x + SData().m_ofsHorz;
3400 if ( yy )
3401 *yy = y;
3402 }
3403 else
3404 {
3405 // let the base class do it
3406 wxScrollHelper::CalcUnscrolledPosition(x, y, xx, yy);
3407 }
3408 }
3409
3410 void wxTextCtrl::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
3411 {
3412 if ( IsSingleLine() )
3413 {
3414 // we don't use wxScrollHelper
3415 if ( xx )
3416 *xx = x - SData().m_ofsHorz;
3417 if ( yy )
3418 *yy = y;
3419 }
3420 else
3421 {
3422 // let the base class do it
3423 wxScrollHelper::CalcScrolledPosition(x, y, xx, yy);
3424 }
3425 }
3426
3427 void wxTextCtrl::DoPrepareDC(wxDC& dc)
3428 {
3429 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3430 // useless to call base class version as they don't use normal scrolling
3431 if ( IsSingleLine() && SData().m_ofsHorz )
3432 {
3433 // adjust the DC origin if the text is shifted
3434 wxPoint pt = dc.GetDeviceOrigin();
3435 dc.SetDeviceOrigin(pt.x - SData().m_ofsHorz, pt.y);
3436 }
3437 else
3438 {
3439 wxScrollHelper::DoPrepareDC(dc);
3440 }
3441 }
3442
3443 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line)
3444 {
3445 // OPT!
3446
3447 // check if the max width changes after this line was modified
3448 wxCoord widthMaxOld = MData().m_widthMax,
3449 width;
3450 GetTextExtent(GetLineText(line), &width, NULL);
3451
3452 if ( line == MData().m_lineLongest )
3453 {
3454 // this line was the longest one, is it still?
3455 if ( width > MData().m_widthMax )
3456 {
3457 MData().m_widthMax = width;
3458 }
3459 else if ( width < MData().m_widthMax )
3460 {
3461 // we need to find the new longest line
3462 RecalcMaxWidth();
3463 }
3464 //else: its length didn't change, nothing to do
3465 }
3466 else // it wasn't the longest line, but maybe it became it?
3467 {
3468 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3469 if ( width > GetMaxWidth() )
3470 {
3471 MData().m_widthMax = width;
3472 MData().m_lineLongest = line;
3473 }
3474 }
3475
3476 MData().m_updateScrollbarX = MData().m_widthMax != widthMaxOld;
3477 }
3478
3479 void wxTextCtrl::RecalcFontMetrics()
3480 {
3481 m_heightLine = GetCharHeight();
3482 m_widthAvg = GetCharWidth();
3483 }
3484
3485 void wxTextCtrl::RecalcMaxWidth()
3486 {
3487 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3488
3489 MData().m_widthMax = -1;
3490 (void)GetMaxWidth();
3491 }
3492
3493 wxCoord wxTextCtrl::GetMaxWidth() const
3494 {
3495 if ( MData().m_widthMax == -1 )
3496 {
3497 // recalculate it
3498
3499 // OPT: should we remember the widths of all the lines?
3500
3501 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
3502 wxClientDC dc(self);
3503 dc.SetFont(GetFont());
3504
3505 self->MData().m_widthMax = 0;
3506
3507 size_t count = GetLineCount();
3508 for ( size_t n = 0; n < count; n++ )
3509 {
3510 wxCoord width;
3511 dc.GetTextExtent(GetLines()[n], &width, NULL);
3512 if ( width > MData().m_widthMax )
3513 {
3514 // remember the width and the line which has it
3515 self->MData().m_widthMax = width;
3516 self->MData().m_lineLongest = n;
3517 }
3518 }
3519 }
3520
3521 wxASSERT_MSG( MData().m_widthMax != -1, _T("should have at least 1 line") );
3522
3523 return MData().m_widthMax;
3524 }
3525
3526 void wxTextCtrl::UpdateScrollbars()
3527 {
3528 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3529
3530 wxSize size = GetRealTextArea().GetSize();
3531
3532 // is our height enough to show all items?
3533 wxTextCoord nRows = GetRowCount();
3534 wxCoord lineHeight = GetLineHeight();
3535 bool showScrollbarY = nRows*lineHeight > size.y;
3536
3537 // is our width enough to show the longest line?
3538 wxCoord charWidth, maxWidth;
3539 bool showScrollbarX;
3540 if ( !WrapLines() )
3541 {
3542 charWidth = GetAverageWidth();
3543 maxWidth = GetMaxWidth();
3544 showScrollbarX = maxWidth > size.x;
3545 }
3546 else // never show the horz scrollbar
3547 {
3548 // just to suppress compiler warnings about using uninit vars below
3549 charWidth = maxWidth = 0;
3550
3551 showScrollbarX = FALSE;
3552 }
3553
3554 // calc the scrollbars ranges
3555 int scrollRangeX = showScrollbarX
3556 ? (maxWidth + 2*charWidth - 1) / charWidth
3557 : 0;
3558 int scrollRangeY = showScrollbarY ? nRows : 0;
3559
3560 int scrollRangeXOld = MData().m_scrollRangeX,
3561 scrollRangeYOld = MData().m_scrollRangeY;
3562 if ( (scrollRangeY != scrollRangeYOld) || (scrollRangeX != scrollRangeXOld) )
3563 {
3564 int x, y;
3565 GetViewStart(&x, &y);
3566
3567 #if 0
3568 // we want to leave the scrollbars at the same position which means
3569 // that x and y have to be adjusted as the number of positions may have
3570 // changed
3571 //
3572 // the number of positions is calculated from knowing that last
3573 // position = range - thumbSize and thumbSize == pageSize which is
3574 // equal to the window width / pixelsPerLine
3575 if ( scrollRangeXOld )
3576 {
3577 x *= scrollRangeX - m_rectText.width / charWidth;
3578 x /= scrollRangeXOld - m_rectText.width / charWidth;
3579 }
3580
3581 if ( scrollRangeYOld )
3582 y *= scrollRangeY / scrollRangeYOld;
3583 #endif // 0
3584
3585 SetScrollbars(charWidth, lineHeight,
3586 scrollRangeX, scrollRangeY,
3587 x, y,
3588 TRUE /* no refresh */);
3589
3590 if ( scrollRangeXOld )
3591 {
3592 x *= scrollRangeX - m_rectText.width / charWidth;
3593 x /= scrollRangeXOld - m_rectText.width / charWidth;
3594 Scroll(x, y);
3595 }
3596
3597 MData().m_scrollRangeX = scrollRangeX;
3598 MData().m_scrollRangeY = scrollRangeY;
3599
3600 // bring the current position in view
3601 ShowPosition(-1);
3602 }
3603
3604 MData().m_updateScrollbarX =
3605 MData().m_updateScrollbarY = FALSE;
3606 }
3607
3608 void wxTextCtrl::OnInternalIdle()
3609 {
3610 // notice that single line text control never has scrollbars
3611 if ( !IsSingleLine() &&
3612 (MData().m_updateScrollbarX || MData().m_updateScrollbarY) )
3613 {
3614 UpdateScrollbars();
3615 }
3616 wxControl::OnInternalIdle();
3617 }
3618
3619 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
3620 {
3621 bool forward = event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN;
3622 if ( event.GetOrientation() == wxHORIZONTAL )
3623 {
3624 return forward ? m_curCol <= GetLineLength(m_curRow) : m_curCol > 0;
3625 }
3626 else // wxVERTICAL
3627 {
3628 return forward ? m_curRow < GetNumberOfLines() : m_curRow > 0;
3629 }
3630 }
3631
3632 // ----------------------------------------------------------------------------
3633 // refresh
3634 // ----------------------------------------------------------------------------
3635
3636 void wxTextCtrl::RefreshSelection()
3637 {
3638 if ( HasSelection() )
3639 {
3640 RefreshTextRange(m_selStart, m_selEnd);
3641 }
3642 }
3643
3644 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast)
3645 {
3646 wxASSERT_MSG( lineFirst <= lineLast || !lineLast,
3647 _T("no lines to refresh") );
3648
3649 wxRect rect;
3650 // rect.x is already 0
3651 rect.width = m_rectText.width;
3652 wxCoord h = GetLineHeight();
3653
3654 wxTextCoord rowFirst;
3655 if ( lineFirst < GetNumberOfLines() )
3656 {
3657 rowFirst = GetFirstRowOfLine(lineFirst);
3658 }
3659 else // lineFirst == GetNumberOfLines()
3660 {
3661 // lineFirst may be beyond the last line only if we refresh till
3662 // the end, otherwise it's illegal
3663 wxASSERT_MSG( lineFirst == GetNumberOfLines() && !lineLast,
3664 _T("invalid line range") );
3665
3666 rowFirst = GetRowAfterLine(lineFirst - 1);
3667 }
3668
3669 rect.y = rowFirst*h;
3670
3671 if ( lineLast )
3672 {
3673 // refresh till this line (inclusive)
3674 wxTextCoord rowLast = GetRowAfterLine(lineLast);
3675
3676 rect.height = (rowLast - rowFirst + 1)*h;
3677 }
3678 else // lineLast == 0 means to refresh till the end
3679 {
3680 // FIXME: calc it exactly
3681 rect.height = 32000;
3682 }
3683
3684 RefreshTextRect(rect);
3685 }
3686
3687 void wxTextCtrl::RefreshTextRange(wxTextPos start, wxTextPos end)
3688 {
3689 wxCHECK_RET( start != -1 && end != -1,
3690 _T("invalid RefreshTextRange() arguments") );
3691
3692 // accept arguments in any order as it is more conenient for the caller
3693 OrderPositions(start, end);
3694
3695 // this is acceptable but we don't do anything in this case
3696 if ( start == end )
3697 return;
3698
3699 wxTextPos colStart, lineStart;
3700 if ( !PositionToXY(start, &colStart, &lineStart) )
3701 {
3702 // the range is entirely beyond the end of the text, nothing to do
3703 return;
3704 }
3705
3706 wxTextCoord colEnd, lineEnd;
3707 if ( !PositionToXY(end, &colEnd, &lineEnd) )
3708 {
3709 // the range spans beyond the end of text, refresh to the end
3710 colEnd = -1;
3711 lineEnd = GetNumberOfLines() - 1;
3712 }
3713
3714 // refresh all lines one by one
3715 for ( wxTextCoord line = lineStart; line <= lineEnd; line++ )
3716 {
3717 // refresh the first line from the start of the range to the end, the
3718 // intermediate ones entirely and the last one from the beginning to
3719 // the end of the range
3720 wxTextPos posStart = line == lineStart ? colStart : 0;
3721 size_t posCount;
3722 if ( (line != lineEnd) || (colEnd == -1) )
3723 {
3724 // intermediate line or the last one but we need to refresh it
3725 // until the end anyhow - do it
3726 posCount = wxSTRING_MAXLEN;
3727 }
3728 else // last line
3729 {
3730 // refresh just the positions in between the start and the end one
3731 posCount = colEnd - posStart;
3732 }
3733
3734 if ( posCount )
3735 RefreshColRange(line, posStart, posCount);
3736 }
3737 }
3738
3739 void wxTextCtrl::RefreshColRange(wxTextCoord line,
3740 wxTextPos start,
3741 size_t count)
3742 {
3743 wxString text = GetLineText(line);
3744
3745 wxASSERT_MSG( (size_t)start <= text.length() && count,
3746 _T("invalid RefreshColRange() parameter") );
3747
3748 RefreshPixelRange(line,
3749 GetTextWidth(text.Left((size_t)start)),
3750 GetTextWidth(text.Mid((size_t)start, (size_t)count)));
3751 }
3752
3753 // this method accepts "logical" coords in the sense that they are coordinates
3754 // in a logical line but it can span several rows if we wrap lines and
3755 // RefreshPixelRange() will then refresh several rows
3756 void wxTextCtrl::RefreshPixelRange(wxTextCoord line,
3757 wxCoord start,
3758 wxCoord width)
3759 {
3760 // we will use line text only in line wrap case
3761 wxString text;
3762 if ( WrapLines() )
3763 {
3764 text = GetLineText(line);
3765 }
3766
3767 // special case: width == 0 means to refresh till the end of line
3768 if ( width == 0 )
3769 {
3770 // refresh till the end of visible line
3771 width = GetTotalWidth();
3772
3773 if ( WrapLines() )
3774 {
3775 // refresh till the end of text
3776 wxCoord widthAll = GetTextWidth(text);
3777
3778 // extend width to the end of ROW
3779 width = widthAll - widthAll % width + width;
3780 }
3781
3782 // no need to refresh beyond the end of line
3783 width -= start;
3784 }
3785 //else: just refresh the specified part
3786
3787 wxCoord h = GetLineHeight();
3788 wxRect rect;
3789 rect.x = start;
3790 rect.y = GetFirstRowOfLine(line)*h;
3791 rect.height = h;
3792
3793 if ( WrapLines() )
3794 {
3795 // (1) skip all rows which we don't touch at all
3796 const wxWrappedLineData& lineData = WData().m_linesData[line];
3797 if ( !WData().IsValidLine(line) )
3798 LayoutLines(line);
3799
3800 wxCoord wLine = 0; // suppress compiler warning about uninit var
3801 size_t rowLast = lineData.GetRowCount(),
3802 row = 0;
3803 while ( (row < rowLast) &&
3804 (rect.x > (wLine = lineData.GetRowWidth(row++))) )
3805 {
3806 rect.x -= wLine;
3807 rect.y += h;
3808 }
3809
3810 // (2) now refresh all lines except the last one: note that the first
3811 // line is refreshed from the given start to the end, all the next
3812 // ones - entirely
3813 while ( (row < rowLast) && (width > wLine - rect.x) )
3814 {
3815 rect.width = GetTotalWidth() - rect.x;
3816 RefreshTextRect(rect);
3817
3818 width -= wLine - rect.x;
3819 rect.x = 0;
3820 rect.y += h;
3821
3822 wLine = lineData.GetRowWidth(row++);
3823 }
3824
3825 // (3) the code below will refresh the last line
3826 }
3827
3828 rect.width = width;
3829
3830 RefreshTextRect(rect);
3831 }
3832
3833 void wxTextCtrl::RefreshTextRect(const wxRect& rectClient, bool textOnly)
3834 {
3835 wxRect rect;
3836 CalcScrolledPosition(rectClient.x, rectClient.y, &rect.x, &rect.y);
3837 rect.width = rectClient.width;
3838 rect.height = rectClient.height;
3839
3840 // account for the text area offset
3841 rect.Offset(m_rectText.GetPosition());
3842
3843 // don't refresh beyond the text area unless we're refreshing the line wrap
3844 // marks in which case textOnly is FALSE
3845 if ( textOnly )
3846 {
3847 if ( rect.GetRight() > m_rectText.GetRight() )
3848 {
3849 rect.SetRight(m_rectText.GetRight());
3850
3851 if ( rect.width <= 0 )
3852 {
3853 // nothing to refresh
3854 return;
3855 }
3856 }
3857 }
3858
3859 // check the bottom boundary always, even for the line wrap marks
3860 if ( rect.GetBottom() > m_rectText.GetBottom() )
3861 {
3862 rect.SetBottom(m_rectText.GetBottom());
3863
3864 if ( rect.height <= 0 )
3865 {
3866 // nothing to refresh
3867 return;
3868 }
3869 }
3870
3871 // never refresh before the visible rect
3872 if ( rect.x < m_rectText.x )
3873 rect.x = m_rectText.x;
3874
3875 if ( rect.y < m_rectText.y )
3876 rect.y = m_rectText.y;
3877
3878 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3879 rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
3880
3881 Refresh(TRUE, &rect);
3882 }
3883
3884 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst,
3885 wxTextCoord rowLast)
3886 {
3887 if ( WData().m_widthMark )
3888 {
3889 wxRect rectMarks;
3890 rectMarks.x = m_rectText.width;
3891 rectMarks.width = WData().m_widthMark;
3892 rectMarks.y = rowFirst*GetLineHeight();
3893 rectMarks.height = (rowLast - rowFirst)*GetLineHeight();
3894
3895 RefreshTextRect(rectMarks, FALSE /* don't limit to text area */);
3896 }
3897 }
3898
3899 // ----------------------------------------------------------------------------
3900 // border drawing
3901 // ----------------------------------------------------------------------------
3902
3903 void wxTextCtrl::DoDrawBorder(wxDC& dc, const wxRect& rect)
3904 {
3905 m_renderer->DrawTextBorder(dc, GetBorder(), rect, GetStateFlags());
3906 }
3907
3908 // ----------------------------------------------------------------------------
3909 // client area drawing
3910 // ----------------------------------------------------------------------------
3911
3912 /*
3913 Several remarks about wxTextCtrl redraw logic:
3914
3915 1. only the regions which must be updated are redrawn, this means that we
3916 never Refresh() the entire window but use RefreshPixelRange() and
3917 ScrollWindow() which only refresh small parts of it and iterate over the
3918 update region in our DoDraw()
3919
3920 2. the text displayed on the screen is obtained using GetTextToShow(): it
3921 should be used for all drawing/measuring
3922 */
3923
3924 wxString wxTextCtrl::GetTextToShow(const wxString& text) const
3925 {
3926 wxString textShown;
3927 if ( IsPassword() )
3928 textShown = wxString(_T('*'), text.length());
3929 else
3930 textShown = text;
3931
3932 return textShown;
3933 }
3934
3935 void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
3936 {
3937 // debugging trick to see the update rect visually
3938 #ifdef WXDEBUG_TEXT
3939 static int s_countUpdates = -1;
3940 if ( s_countUpdates != -1 )
3941 {
3942 wxWindowDC dc(this);
3943 dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
3944 dc.SetPen(*wxTRANSPARENT_PEN);
3945 dc.DrawRectangle(rectUpdate);
3946 }
3947 #endif // WXDEBUG_TEXT
3948
3949 // calculate the range lineStart..lineEnd of lines to redraw
3950 wxTextCoord lineStart, lineEnd;
3951 if ( IsSingleLine() )
3952 {
3953 lineStart =
3954 lineEnd = 0;
3955 }
3956 else // multiline
3957 {
3958 wxPoint pt = rectUpdate.GetPosition();
3959 (void)HitTest(pt, NULL, &lineStart);
3960
3961 pt.y += rectUpdate.height;
3962 (void)HitTest(pt, NULL, &lineEnd);
3963 }
3964
3965 // prepare for drawing
3966 wxCoord hLine = GetLineHeight();
3967
3968 // these vars will be used for hit testing of the current row
3969 wxCoord y = rectUpdate.y;
3970 const wxCoord x1 = rectUpdate.x;
3971 const wxCoord x2 = rectUpdate.x + rectUpdate.width;
3972
3973 wxRect rectText;
3974 rectText.height = hLine;
3975 wxCoord yClient = y - GetClientAreaOrigin().y;
3976
3977 // we want to always start at the top of the line, otherwise if we redraw a
3978 // rect whose top is in the middle of a line, we'd draw this line shifted
3979 yClient -= (yClient - m_rectText.y) % hLine;
3980
3981 if ( IsSingleLine() )
3982 {
3983 rectText.y = yClient;
3984 }
3985 else // multiline, adjust for scrolling
3986 {
3987 CalcUnscrolledPosition(0, yClient, NULL, &rectText.y);
3988 }
3989
3990 wxRenderer *renderer = GetRenderer();
3991
3992 // do draw the invalidated parts of each line: note that we iterate here
3993 // over ROWs, not over LINEs
3994 for ( wxTextCoord line = lineStart;
3995 y < rectUpdate.y + rectUpdate.height;
3996 y += hLine,
3997 rectText.y += hLine )
3998 {
3999 // calculate the update rect in text positions for this line
4000 wxTextCoord colStart, colEnd, colRowStart;
4001 wxTextCtrlHitTestResult ht = HitTest2(y, x1, x2,
4002 &line, &colStart, &colEnd,
4003 &colRowStart);
4004
4005 if ( (ht == wxTE_HT_BEYOND) || (ht == wxTE_HT_BELOW) )
4006 {
4007 wxASSERT_MSG( line <= lineEnd, _T("how did we get that far?") );
4008
4009 if ( line == lineEnd )
4010 {
4011 // we redrew everything
4012 break;
4013 }
4014
4015 // the update rect is beyond the end of line, no need to redraw
4016 // anything on this line - but continue with the remaining ones
4017 continue;
4018 }
4019
4020 // for single line controls we may additionally cut off everything
4021 // which is to the right of the last visible position
4022 if ( IsSingleLine() )
4023 {
4024 // don't show the columns which are scrolled out to the left
4025 if ( colStart < SData().m_colStart )
4026 colStart = SData().m_colStart;
4027
4028 // colEnd may be less than colStart if colStart was changed by the
4029 // assignment above
4030 if ( colEnd < colStart )
4031 colEnd = colStart;
4032
4033 // don't draw the chars beyond the rightmost one
4034 if ( SData().m_colLastVisible == -1 )
4035 {
4036 // recalculate this rightmost column
4037 UpdateLastVisible();
4038 }
4039
4040 if ( colStart > SData().m_colLastVisible )
4041 {
4042 // don't bother redrawing something that is beyond the last
4043 // visible position
4044 continue;
4045 }
4046
4047 if ( colEnd > SData().m_colLastVisible )
4048 {
4049 colEnd = SData().m_colLastVisible;
4050 }
4051 }
4052
4053 // extract the part of line we need to redraw
4054 wxString textLine = GetTextToShow(GetLineText(line));
4055 wxString text = textLine.Mid(colStart, colEnd - colStart + 1);
4056
4057 // now deal with the selection: only do something if at least part of
4058 // the line is selected
4059 wxTextPos selStart, selEnd;
4060 if ( GetSelectedPartOfLine(line, &selStart, &selEnd) )
4061 {
4062 // and if this part is (at least partly) in the current row
4063 if ( (selStart <= colEnd) &&
4064 (selEnd >= wxMax(colStart, colRowStart)) )
4065 {
4066 // these values are relative to the start of the line while the
4067 // string passed to DrawTextLine() is only part of it, so
4068 // adjust the selection range accordingly
4069 selStart -= colStart;
4070 selEnd -= colStart;
4071
4072 if ( selStart < 0 )
4073 selStart = 0;
4074
4075 if ( (size_t)selEnd >= text.length() )
4076 selEnd = text.length();
4077 }
4078 else
4079 {
4080 // reset selStart and selEnd to avoid passing them to
4081 // DrawTextLine() below
4082 selStart =
4083 selEnd = -1;
4084 }
4085 }
4086
4087 // calculate the text coords on screen
4088 wxASSERT_MSG( colStart >= colRowStart, _T("invalid string part") );
4089 wxCoord ofsStart = GetTextWidth(
4090 textLine.Mid(colRowStart,
4091 colStart - colRowStart));
4092 rectText.x = m_rectText.x + ofsStart;
4093 rectText.width = GetTextWidth(text);
4094
4095 // do draw the text
4096 renderer->DrawTextLine(dc, text, rectText, selStart, selEnd,
4097 GetStateFlags());
4098 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4099 line, colStart, colEnd);
4100 }
4101 }
4102
4103 void wxTextCtrl::DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate)
4104 {
4105 wxASSERT_MSG( WrapLines() && WData().m_widthMark,
4106 _T("shouldn't be called at all") );
4107
4108 wxRenderer *renderer = GetRenderer();
4109
4110 wxRect rectMark;
4111 rectMark.x = rectUpdate.x;
4112 rectMark.width = rectUpdate.width;
4113 wxCoord yTop = GetClientAreaOrigin().y;
4114 CalcUnscrolledPosition(0, rectUpdate.y - yTop, NULL, &rectMark.y);
4115 wxCoord hLine = GetLineHeight();
4116 rectMark.height = hLine;
4117
4118 wxTextCoord line, rowInLine;
4119
4120 wxCoord yBottom;
4121 CalcUnscrolledPosition(0, rectUpdate.GetBottom() - yTop, NULL, &yBottom);
4122 for ( ; rectMark.y < yBottom; rectMark.y += hLine )
4123 {
4124 if ( !GetLineAndRow(rectMark.y / hLine, &line, &rowInLine) )
4125 {
4126 // we went beyond the end of text
4127 break;
4128 }
4129
4130 // is this row continued on the next one?
4131 if ( !WData().m_linesData[line].IsLastRow(rowInLine) )
4132 {
4133 renderer->DrawLineWrapMark(dc, rectMark);
4134 }
4135 }
4136 }
4137
4138 void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
4139 {
4140 // hide the caret while we're redrawing the window and show it after we are
4141 // done with it
4142 wxCaretSuspend cs(this);
4143
4144 // prepare the DC
4145 wxDC& dc = renderer->GetDC();
4146 dc.SetFont(GetFont());
4147 dc.SetTextForeground(GetForegroundColour());
4148
4149 // get the intersection of the update region with the text area: note that
4150 // the update region is in window coords and text area is in the client
4151 // ones, so it must be shifted before computing intersection
4152 wxRegion rgnUpdate = GetUpdateRegion();
4153
4154 wxRect rectTextArea = GetRealTextArea();
4155 wxPoint pt = GetClientAreaOrigin();
4156 wxRect rectTextAreaAdjusted = rectTextArea;
4157 rectTextAreaAdjusted.x += pt.x;
4158 rectTextAreaAdjusted.y += pt.y;
4159 rgnUpdate.Intersect(rectTextAreaAdjusted);
4160
4161 // even though the drawing is already clipped to the update region, we must
4162 // explicitly clip it to the rect we will use as otherwise parts of letters
4163 // might be drawn outside of it (if even a small part of a charater is
4164 // inside, HitTest() will return its column and DrawText() can't draw only
4165 // the part of the character, of course)
4166 #ifdef __WXMSW__
4167 // FIXME: is this really a bug in wxMSW?
4168 rectTextArea.width--;
4169 #endif // __WXMSW__
4170 dc.SetClippingRegion(rectTextArea);
4171
4172 // adjust for scrolling
4173 DoPrepareDC(dc);
4174
4175 // and now refresh the invalidated parts of the window
4176 wxRegionIterator iter(rgnUpdate);
4177 for ( ; iter.HaveRects(); iter++ )
4178 {
4179 wxRect r = iter.GetRect();
4180
4181 // this is a workaround for wxGTK::wxRegion bug
4182 #ifdef __WXGTK__
4183 if ( !r.width || !r.height )
4184 {
4185 // ignore invalid rect
4186 continue;
4187 }
4188 #endif // __WXGTK__
4189
4190 DoDrawTextInRect(dc, r);
4191 }
4192
4193 // now redraw the line wrap marks (if we draw them)
4194 if ( WrapLines() && WData().m_widthMark )
4195 {
4196 // this is the rect inside which line wrap marks are drawn
4197 wxRect rectMarks;
4198 rectMarks.x = rectTextAreaAdjusted.GetRight() + 1;
4199 rectMarks.y = rectTextAreaAdjusted.y;
4200 rectMarks.width = WData().m_widthMark;
4201 rectMarks.height = rectTextAreaAdjusted.height;
4202
4203 rgnUpdate = GetUpdateRegion();
4204 rgnUpdate.Intersect(rectMarks);
4205
4206 wxRect rectUpdate = rgnUpdate.GetBox();
4207 if ( rectUpdate.width && rectUpdate.height )
4208 {
4209 // the marks are outside previously set clipping region
4210 dc.DestroyClippingRegion();
4211
4212 DoDrawLineWrapMarks(dc, rectUpdate);
4213 }
4214 }
4215
4216 // show caret first time only: we must show it after drawing the text or
4217 // the display can be corrupted when it's hidden
4218 if ( !m_hasCaret && GetCaret() && (FindFocus() == this) )
4219 {
4220 ShowCaret();
4221
4222 m_hasCaret = TRUE;
4223 }
4224 }
4225
4226 // ----------------------------------------------------------------------------
4227 // caret
4228 // ----------------------------------------------------------------------------
4229
4230 bool wxTextCtrl::SetFont(const wxFont& font)
4231 {
4232 if ( !wxControl::SetFont(font) )
4233 return FALSE;
4234
4235 // and refresh everything, of course
4236 InitInsertionPoint();
4237 ClearSelection();
4238
4239 // update geometry parameters
4240 UpdateTextRect();
4241 RecalcFontMetrics();
4242 if ( !IsSingleLine() )
4243 {
4244 UpdateScrollbars();
4245 RecalcMaxWidth();
4246 }
4247
4248 // recreate it, in fact
4249 CreateCaret();
4250
4251 Refresh();
4252
4253 return TRUE;
4254 }
4255
4256 bool wxTextCtrl::Enable(bool enable)
4257 {
4258 if ( !wxTextCtrlBase::Enable(enable) )
4259 return FALSE;
4260
4261 if (FindFocus() == this && GetCaret() &&
4262 ((enable && !GetCaret()->IsVisible()) ||
4263 (!enable && GetCaret()->IsVisible())))
4264 ShowCaret(enable);
4265
4266 return TRUE;
4267 }
4268
4269 void wxTextCtrl::CreateCaret()
4270 {
4271 wxCaret *caret;
4272
4273 if ( IsEditable() )
4274 {
4275 // FIXME use renderer
4276 caret = new wxCaret(this, 1, GetLineHeight());
4277 #ifndef __WXMSW__
4278 caret->SetBlinkTime(0);
4279 #endif // __WXMSW__
4280 }
4281 else
4282 {
4283 // read only controls don't have the caret
4284 caret = (wxCaret *)NULL;
4285 }
4286
4287 // SetCaret() will delete the old caret if any
4288 SetCaret(caret);
4289 }
4290
4291 void wxTextCtrl::ShowCaret(bool show)
4292 {
4293 wxCaret *caret = GetCaret();
4294 if ( caret )
4295 {
4296 // (re)position caret correctly
4297 caret->Move(GetCaretPosition());
4298
4299 // and show it there
4300 if ((show && !caret->IsVisible()) ||
4301 (!show && caret->IsVisible()))
4302 caret->Show(show);
4303 }
4304 }
4305
4306 // ----------------------------------------------------------------------------
4307 // vertical scrolling (multiline only)
4308 // ----------------------------------------------------------------------------
4309
4310 size_t wxTextCtrl::GetLinesPerPage() const
4311 {
4312 if ( IsSingleLine() )
4313 return 1;
4314
4315 return GetRealTextArea().height / GetLineHeight();
4316 }
4317
4318 wxTextPos wxTextCtrl::GetPositionAbove()
4319 {
4320 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4321 _T("can't move cursor vertically in a single line control") );
4322
4323 // move the cursor up by one ROW not by one LINE: this means that
4324 // we should really use HitTest() and not just go to the same
4325 // position in the previous line
4326 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4327 if ( MData().m_xCaret == -1 )
4328 {
4329 // remember the initial cursor abscissa
4330 MData().m_xCaret = pt.x;
4331 }
4332 else
4333 {
4334 // use the remembered abscissa
4335 pt.x = MData().m_xCaret;
4336 }
4337
4338 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4339 pt.y -= GetLineHeight();
4340
4341 wxTextCoord col, row;
4342 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BEFORE )
4343 {
4344 // can't move further
4345 return INVALID_POS_VALUE;
4346 }
4347
4348 return XYToPosition(col, row);
4349 }
4350
4351 wxTextPos wxTextCtrl::GetPositionBelow()
4352 {
4353 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4354 _T("can't move cursor vertically in a single line control") );
4355
4356 // see comments for wxACTION_TEXT_UP
4357 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4358 if ( MData().m_xCaret == -1 )
4359 {
4360 // remember the initial cursor abscissa
4361 MData().m_xCaret = pt.x;
4362 }
4363 else
4364 {
4365 // use the remembered abscissa
4366 pt.x = MData().m_xCaret;
4367 }
4368
4369 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4370 pt.y += GetLineHeight();
4371
4372 wxTextCoord col, row;
4373 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BELOW )
4374 {
4375 // can't go further down
4376 return INVALID_POS_VALUE;
4377 }
4378
4379 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4380 // from a longer line to a shorter one, for example (OTOH
4381 // wxTE_HT_BEFORE can never happen)
4382 return XYToPosition(col, row);
4383 }
4384
4385 // ----------------------------------------------------------------------------
4386 // input
4387 // ----------------------------------------------------------------------------
4388
4389 bool wxTextCtrl::PerformAction(const wxControlAction& actionOrig,
4390 long numArg,
4391 const wxString& strArg)
4392 {
4393 // has the text changed as result of this action?
4394 bool textChanged = FALSE;
4395
4396 // the remembered cursor abscissa for multiline text controls is usually
4397 // reset after each user action but for ones which do use it (UP and DOWN
4398 // for example) we shouldn't do it - as indicated by this flag
4399 bool rememberAbscissa = FALSE;
4400
4401 // the command this action corresponds to or NULL if this action doesn't
4402 // change text at all or can't be undone
4403 wxTextCtrlCommand *command = (wxTextCtrlCommand *)NULL;
4404
4405 wxString action;
4406 bool del = FALSE,
4407 sel = FALSE;
4408 if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_DEL, &action) )
4409 {
4410 if ( IsEditable() )
4411 del = TRUE;
4412 }
4413 else if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_SEL, &action) )
4414 {
4415 sel = TRUE;
4416 }
4417 else // not selection nor delete action
4418 {
4419 action = actionOrig;
4420 }
4421
4422 // set newPos to -2 as it can't become equal to it in the assignments below
4423 // (but it can become -1)
4424 wxTextPos newPos = INVALID_POS_VALUE;
4425
4426 if ( action == wxACTION_TEXT_HOME )
4427 {
4428 newPos = m_curPos - m_curCol;
4429 }
4430 else if ( action == wxACTION_TEXT_END )
4431 {
4432 newPos = m_curPos + GetLineLength(m_curRow) - m_curCol;
4433 }
4434 else if ( (action == wxACTION_TEXT_GOTO) ||
4435 (action == wxACTION_TEXT_FIRST) ||
4436 (action == wxACTION_TEXT_LAST) )
4437 {
4438 if ( action == wxACTION_TEXT_FIRST )
4439 numArg = 0;
4440 else if ( action == wxACTION_TEXT_LAST )
4441 numArg = GetLastPosition();
4442 //else: numArg already contains the position
4443
4444 newPos = numArg;
4445 }
4446 else if ( action == wxACTION_TEXT_UP )
4447 {
4448 if ( !IsSingleLine() )
4449 {
4450 newPos = GetPositionAbove();
4451
4452 if ( newPos != INVALID_POS_VALUE )
4453 {
4454 // remember where the cursor original had been
4455 rememberAbscissa = TRUE;
4456 }
4457 }
4458 }
4459 else if ( action == wxACTION_TEXT_DOWN )
4460 {
4461 if ( !IsSingleLine() )
4462 {
4463 newPos = GetPositionBelow();
4464
4465 if ( newPos != INVALID_POS_VALUE )
4466 {
4467 // remember where the cursor original had been
4468 rememberAbscissa = TRUE;
4469 }
4470 }
4471 }
4472 else if ( action == wxACTION_TEXT_LEFT )
4473 {
4474 newPos = m_curPos - 1;
4475 }
4476 else if ( action == wxACTION_TEXT_WORD_LEFT )
4477 {
4478 newPos = GetWordStart();
4479 }
4480 else if ( action == wxACTION_TEXT_RIGHT )
4481 {
4482 newPos = m_curPos + 1;
4483 }
4484 else if ( action == wxACTION_TEXT_WORD_RIGHT )
4485 {
4486 newPos = GetWordEnd();
4487 }
4488 else if ( action == wxACTION_TEXT_INSERT )
4489 {
4490 if ( IsEditable() && !strArg.empty() )
4491 {
4492 // inserting text can be undone
4493 command = new wxTextCtrlInsertCommand(strArg);
4494
4495 textChanged = TRUE;
4496 }
4497 }
4498 else if ( (action == wxACTION_TEXT_PAGE_UP) ||
4499 (action == wxACTION_TEXT_PAGE_DOWN) )
4500 {
4501 if ( !IsSingleLine() )
4502 {
4503 size_t count = GetLinesPerPage();
4504 if ( count > PAGE_OVERLAP_IN_LINES )
4505 {
4506 // pages should overlap slightly to allow the reader to keep
4507 // orientation in the text
4508 count -= PAGE_OVERLAP_IN_LINES;
4509 }
4510
4511 // remember where the cursor original had been
4512 rememberAbscissa = TRUE;
4513
4514 bool goUp = action == wxACTION_TEXT_PAGE_UP;
4515 for ( size_t line = 0; line < count; line++ )
4516 {
4517 wxTextPos pos = goUp ? GetPositionAbove() : GetPositionBelow();
4518 if ( pos == INVALID_POS_VALUE )
4519 {
4520 // can't move further
4521 break;
4522 }
4523
4524 MoveInsertionPoint(pos);
4525 newPos = pos;
4526 }
4527
4528 // we implement the Unix scrolling model here: cursor will always
4529 // be on the first line after Page Down and on the last one after
4530 // Page Up
4531 //
4532 // Windows programs usually keep the cursor line offset constant
4533 // but do we really need it?
4534 wxCoord y;
4535 if ( goUp )
4536 {
4537 // find the line such that when it is the first one, the
4538 // current position is in the last line
4539 wxTextPos pos = 0;
4540 for ( size_t line = 0; line < count; line++ )
4541 {
4542 pos = GetPositionAbove();
4543 if ( pos == INVALID_POS_VALUE )
4544 break;
4545
4546 MoveInsertionPoint(pos);
4547 }
4548
4549 MoveInsertionPoint(newPos);
4550
4551 PositionToLogicalXY(pos, NULL, &y);
4552 }
4553 else // scrolled down
4554 {
4555 PositionToLogicalXY(newPos, NULL, &y);
4556 }
4557
4558 // scroll vertically only
4559 Scroll(-1, y);
4560 }
4561 }
4562 else if ( action == wxACTION_TEXT_SEL_WORD )
4563 {
4564 SetSelection(GetWordStart(), GetWordEnd());
4565 }
4566 else if ( action == wxACTION_TEXT_ANCHOR_SEL )
4567 {
4568 newPos = numArg;
4569 }
4570 else if ( action == wxACTION_TEXT_EXTEND_SEL )
4571 {
4572 SetSelection(m_selAnchor, numArg);
4573 }
4574 else if ( action == wxACTION_TEXT_COPY )
4575 {
4576 Copy();
4577 }
4578 else if ( action == wxACTION_TEXT_CUT )
4579 {
4580 if ( IsEditable() )
4581 Cut();
4582 }
4583 else if ( action == wxACTION_TEXT_PASTE )
4584 {
4585 if ( IsEditable() )
4586 Paste();
4587 }
4588 else if ( action == wxACTION_TEXT_UNDO )
4589 {
4590 if ( CanUndo() )
4591 Undo();
4592 }
4593 else if ( action == wxACTION_TEXT_REDO )
4594 {
4595 if ( CanRedo() )
4596 Redo();
4597 }
4598 else
4599 {
4600 return wxControl::PerformAction(action, numArg, strArg);
4601 }
4602
4603 if ( newPos != INVALID_POS_VALUE )
4604 {
4605 // bring the new position into the range
4606 if ( newPos < 0 )
4607 newPos = 0;
4608
4609 wxTextPos posLast = GetLastPosition();
4610 if ( newPos > posLast )
4611 newPos = posLast;
4612
4613 if ( del )
4614 {
4615 // if we have the selection, remove just it
4616 wxTextPos from, to;
4617 if ( HasSelection() )
4618 {
4619 from = m_selStart;
4620 to = m_selEnd;
4621 }
4622 else
4623 {
4624 // otherwise delete everything between current position and
4625 // the new one
4626 if ( m_curPos != newPos )
4627 {
4628 from = m_curPos;
4629 to = newPos;
4630 }
4631 else // nothing to delete
4632 {
4633 // prevent test below from working
4634 from = INVALID_POS_VALUE;
4635
4636 // and this is just to silent the compiler warning
4637 to = 0;
4638 }
4639 }
4640
4641 if ( from != INVALID_POS_VALUE )
4642 {
4643 command = new wxTextCtrlRemoveCommand(from, to);
4644 }
4645 }
4646 else // cursor movement command
4647 {
4648 // just go there
4649 DoSetInsertionPoint(newPos);
4650
4651 if ( sel )
4652 {
4653 SetSelection(m_selAnchor, m_curPos);
4654 }
4655 else // simple movement
4656 {
4657 // clear the existing selection
4658 ClearSelection();
4659 }
4660 }
4661
4662 if ( !rememberAbscissa && !IsSingleLine() )
4663 {
4664 MData().m_xCaret = -1;
4665 }
4666 }
4667
4668 if ( command )
4669 {
4670 // execute and remember it to be able to undo it later
4671 m_cmdProcessor->Submit(command);
4672
4673 // undoable commands always change text
4674 textChanged = TRUE;
4675 }
4676 else // no undoable command
4677 {
4678 // m_cmdProcessor->StopCompressing()
4679 }
4680
4681 if ( textChanged )
4682 {
4683 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4684
4685 wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
4686 InitCommandEvent(event);
4687 event.SetString(GetValue());
4688 GetEventHandler()->ProcessEvent(event);
4689
4690 // as the text changed...
4691 m_isModified = TRUE;
4692 }
4693
4694 return TRUE;
4695 }
4696
4697 void wxTextCtrl::OnChar(wxKeyEvent& event)
4698 {
4699 // only process the key events from "simple keys" here
4700 if ( !event.HasModifiers() )
4701 {
4702 int keycode = event.GetKeyCode();
4703 if ( keycode == WXK_RETURN )
4704 {
4705 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER) )
4706 {
4707 wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, GetId());
4708 InitCommandEvent(event);
4709 event.SetString(GetValue());
4710 GetEventHandler()->ProcessEvent(event);
4711 }
4712 else // interpret <Enter> normally: insert new line
4713 {
4714 PerformAction(wxACTION_TEXT_INSERT, -1, _T('\n'));
4715 }
4716 }
4717 else if ( keycode < 255 && isprint(keycode) )
4718 {
4719 PerformAction(wxACTION_TEXT_INSERT, -1, (wxChar)keycode);
4720
4721 // skip event.Skip() below
4722 return;
4723 }
4724 }
4725 #ifdef __WXDEBUG__
4726 // Ctrl-R refreshes the control in debug mode
4727 else if ( event.ControlDown() && event.GetKeyCode() == 'r' )
4728 Refresh();
4729 #endif // __WXDEBUG__
4730
4731 event.Skip();
4732 }
4733
4734 // ----------------------------------------------------------------------------
4735 // wxStdTextCtrlInputHandler
4736 // ----------------------------------------------------------------------------
4737
4738 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler *inphand)
4739 : wxStdInputHandler(inphand)
4740 {
4741 m_winCapture = (wxTextCtrl *)NULL;
4742 }
4743
4744 /* static */
4745 wxTextPos wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl *text,
4746 const wxPoint& pt)
4747 {
4748 wxTextCoord col, row;
4749 wxTextCtrlHitTestResult ht = text->HitTest(pt, &col, &row);
4750
4751 wxTextPos pos = text->XYToPosition(col, row);
4752
4753 // if the point is after the last column we must adjust the position to be
4754 // the last position in the line (unless it is already the last)
4755 if ( (ht == wxTE_HT_BEYOND) && (pos < text->GetLastPosition()) )
4756 {
4757 pos++;
4758 }
4759
4760 return pos;
4761 }
4762
4763 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer *consumer,
4764 const wxKeyEvent& event,
4765 bool pressed)
4766 {
4767 // we're only interested in key presses
4768 if ( !pressed )
4769 return FALSE;
4770
4771 int keycode = event.GetKeyCode();
4772
4773 wxControlAction action;
4774 wxString str;
4775 bool ctrlDown = event.ControlDown(),
4776 shiftDown = event.ShiftDown();
4777 if ( shiftDown )
4778 {
4779 action = wxACTION_TEXT_PREFIX_SEL;
4780 }
4781
4782 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4783 // treat it first separately
4784 if ( event.AltDown() )
4785 {
4786 if ( keycode == WXK_BACK && !ctrlDown && !shiftDown )
4787 action = wxACTION_TEXT_UNDO;
4788 }
4789 else switch ( keycode )
4790 {
4791 // cursor movement
4792 case WXK_HOME:
4793 action << (ctrlDown ? wxACTION_TEXT_FIRST
4794 : wxACTION_TEXT_HOME);
4795 break;
4796
4797 case WXK_END:
4798 action << (ctrlDown ? wxACTION_TEXT_LAST
4799 : wxACTION_TEXT_END);
4800 break;
4801
4802 case WXK_UP:
4803 if ( !ctrlDown )
4804 action << wxACTION_TEXT_UP;
4805 break;
4806
4807 case WXK_DOWN:
4808 if ( !ctrlDown )
4809 action << wxACTION_TEXT_DOWN;
4810 break;
4811
4812 case WXK_LEFT:
4813 action << (ctrlDown ? wxACTION_TEXT_WORD_LEFT
4814 : wxACTION_TEXT_LEFT);
4815 break;
4816
4817 case WXK_RIGHT:
4818 action << (ctrlDown ? wxACTION_TEXT_WORD_RIGHT
4819 : wxACTION_TEXT_RIGHT);
4820 break;
4821
4822 case WXK_PAGEDOWN:
4823 case WXK_NEXT:
4824 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4825 // to? for now, it's the same as without control
4826 action << wxACTION_TEXT_PAGE_DOWN;
4827 break;
4828
4829 case WXK_PAGEUP:
4830 case WXK_PRIOR:
4831 action << wxACTION_TEXT_PAGE_UP;
4832 break;
4833
4834 // delete
4835 case WXK_DELETE:
4836 if ( !ctrlDown )
4837 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_RIGHT;
4838 break;
4839
4840 case WXK_BACK:
4841 if ( !ctrlDown )
4842 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_LEFT;
4843 break;
4844
4845 // something else
4846 default:
4847 // reset the action as it could be already set to one of the
4848 // prefixes
4849 action = wxACTION_NONE;
4850
4851 if ( ctrlDown )
4852 {
4853 switch ( keycode )
4854 {
4855 case 'A':
4856 action = wxACTION_TEXT_REDO;
4857 break;
4858
4859 case 'C':
4860 action = wxACTION_TEXT_COPY;
4861 break;
4862
4863 case 'V':
4864 action = wxACTION_TEXT_PASTE;
4865 break;
4866
4867 case 'X':
4868 action = wxACTION_TEXT_CUT;
4869 break;
4870
4871 case 'Z':
4872 action = wxACTION_TEXT_UNDO;
4873 break;
4874 }
4875 }
4876 }
4877
4878 if ( (action != wxACTION_NONE) && (action != wxACTION_TEXT_PREFIX_SEL) )
4879 {
4880 consumer->PerformAction(action, -1, str);
4881
4882 return TRUE;
4883 }
4884
4885 return wxStdInputHandler::HandleKey(consumer, event, pressed);
4886 }
4887
4888 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer *consumer,
4889 const wxMouseEvent& event)
4890 {
4891 if ( event.LeftDown() )
4892 {
4893 wxASSERT_MSG( !m_winCapture, _T("left button going down twice?") );
4894
4895 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4896
4897 m_winCapture = text;
4898 m_winCapture->CaptureMouse();
4899
4900 text->HideCaret();
4901
4902 wxTextPos pos = HitTest(text, event.GetPosition());
4903 if ( pos != -1 )
4904 {
4905 text->PerformAction(wxACTION_TEXT_ANCHOR_SEL, pos);
4906 }
4907 }
4908 else if ( event.LeftDClick() )
4909 {
4910 // select the word the cursor is on
4911 consumer->PerformAction(wxACTION_TEXT_SEL_WORD);
4912 }
4913 else if ( event.LeftUp() )
4914 {
4915 if ( m_winCapture )
4916 {
4917 m_winCapture->ShowCaret();
4918
4919 m_winCapture->ReleaseMouse();
4920 m_winCapture = (wxTextCtrl *)NULL;
4921 }
4922 }
4923
4924 return wxStdInputHandler::HandleMouse(consumer, event);
4925 }
4926
4927 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer *consumer,
4928 const wxMouseEvent& event)
4929 {
4930 if ( m_winCapture )
4931 {
4932 // track it
4933 wxTextCtrl *text = wxStaticCast(m_winCapture, wxTextCtrl);
4934 wxTextPos pos = HitTest(text, event.GetPosition());
4935 if ( pos != -1 )
4936 {
4937 text->PerformAction(wxACTION_TEXT_EXTEND_SEL, pos);
4938 }
4939 }
4940
4941 return wxStdInputHandler::HandleMouseMove(consumer, event);
4942 }
4943
4944 bool
4945 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer *consumer,
4946 const wxFocusEvent& event)
4947 {
4948 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4949
4950 // the selection appearance changes depending on whether we have the focus
4951 text->RefreshSelection();
4952
4953 if (event.GetEventType() == wxEVT_SET_FOCUS)
4954 {
4955 if (text->GetCaret() && !text->GetCaret()->IsVisible())
4956 text->ShowCaret();
4957 }
4958 else
4959 {
4960 if (text->GetCaret() && text->GetCaret()->IsVisible())
4961 text->HideCaret();
4962 }
4963
4964 // never refresh entirely
4965 return FALSE;
4966 }
4967
4968 #endif // wxUSE_TEXTCTRL