1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Network related wxWindows classes and functions
4 // Author: Vadim Zeitlin
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "dialup.h"
19 #if wxUSE_DIALUP_MANAGER
23 // ----------------------------------------------------------------------------
25 // ----------------------------------------------------------------------------
27 class WXDLLEXPORT wxArrayString
;
29 WXDLLEXPORT_DATA(extern const wxChar
*) wxEmptyString
;
31 #define WXDIALUP_MANAGER_DEFAULT_BEACONHOST wxT("www.yahoo.com")
33 // ----------------------------------------------------------------------------
34 // A class which groups functions dealing with connecting to the network from a
35 // workstation using dial-up access to the net. There is at most one instance
36 // of this class in the program accessed via GetDialUpManager().
37 // ----------------------------------------------------------------------------
41 * 1. more configurability for Unix: i.e. how to initiate the connection, how
42 * to check for online status, &c.
43 * 2. a function to enumerate all connections (ISPs) and show a dialog in
44 * Dial() allowing to choose between them if no ISP given
45 * 3. add an async version of dialing functions which notify the caller about
46 * the progress (or may be even start another thread to monitor it)
47 * 4. the static creation/accessor functions are not MT-safe - but is this
48 * really crucial? I think we may suppose they're always called from the
52 class WXDLLEXPORT wxDialUpManager
55 // this function should create and return the object of the
56 // platform-specific class derived from wxDialUpManager. It's implemented
57 // in the platform-specific source files.
58 static wxDialUpManager
*Create();
60 // could the dialup manager be initialized correctly? If this function
61 // returns FALSE, no other functions will work neither, so it's a good idea
62 // to call this function and check its result before calling any other
63 // wxDialUpManager methods
64 virtual bool IsOk() const = 0;
66 // virtual dtor for any base class
67 virtual ~wxDialUpManager() { }
72 // fills the array with the names of all possible values for the first
73 // parameter to Dial() on this machine and returns their number (may be 0)
74 virtual size_t GetISPNames(wxArrayString
& names
) const = 0;
76 // dial the given ISP, use username and password to authentificate
78 // if no nameOfISP is given, the function will select the default one
80 // if no username/password are given, the function will try to do without
81 // them, but will ask the user if really needed
83 // if async parameter is FALSE, the function waits until the end of dialing
84 // and returns TRUE upon successful completion.
85 // if async is TRUE, the function only initiates the connection and returns
86 // immediately - the result is reported via events (an event is sent
87 // anyhow, but if dialing failed it will be a DISCONNECTED one)
88 virtual bool Dial(const wxString
& nameOfISP
= wxEmptyString
,
89 const wxString
& username
= wxEmptyString
,
90 const wxString
& password
= wxEmptyString
,
91 bool async
= TRUE
) = 0;
93 // returns TRUE if (async) dialing is in progress
94 virtual bool IsDialing() const = 0;
96 // cancel dialing the number initiated with Dial(async = TRUE)
97 // NB: this won't result in DISCONNECTED event being sent
98 virtual bool CancelDialing() = 0;
100 // hang up the currently active dial up connection
101 virtual bool HangUp() = 0;
106 // returns TRUE if the computer has a permanent network connection (i.e. is
107 // on a LAN) and so there is no need to use Dial() function to go online
109 // NB: this functions tries to guess the result and it is not always
110 // guaranteed to be correct, so it's better to ask user for
111 // confirmation or give him a possibility to override it
112 virtual bool IsAlwaysOnline() const = 0;
114 // returns TRUE if the computer is connected to the network: under Windows,
115 // this just means that a RAS connection exists, under Unix we check that
116 // the "well-known host" (as specified by SetWellKnownHost) is reachable
117 virtual bool IsOnline() const = 0;
119 // sometimes the built-in logic for determining the online status may fail,
120 // so, in general, the user should be allowed to override it. This function
121 // allows to forcefully set the online status - whatever our internal
122 // algorithm may think about it.
123 virtual void SetOnlineStatus(bool isOnline
= TRUE
) = 0;
125 // set misc wxDialUpManager options
126 // --------------------------------
128 // enable automatical checks for the connection status and sending of
129 // wxEVT_DIALUP_CONNECTED/wxEVT_DIALUP_DISCONNECTED events. The interval
130 // parameter is only for Unix where we do the check manually: under
131 // Windows, the notification about the change of connection status is
134 // Returns FALSE if couldn't set up automatic check for online status.
135 virtual bool EnableAutoCheckOnlineStatus(size_t nSeconds
= 60) = 0;
137 // disable automatic check for connection status change - notice that the
138 // wxEVT_DIALUP_XXX events won't be sent any more neither.
139 virtual void DisableAutoCheckOnlineStatus() = 0;
141 // additional Unix-only configuration
142 // ----------------------------------
144 // under Unix, the value of well-known host is used to check whether we're
145 // connected to the internet. It's unused under Windows, but this function
146 // is always safe to call. The default value is www.yahoo.com.
147 virtual void SetWellKnownHost(const wxString
& hostname
,
148 int portno
= 80) = 0;
150 // Sets the commands to start up the network and to hang up again. Used by
151 // the Unix implementations only.
153 SetConnectCommand(const wxString
& commandDial
= wxT("/usr/bin/pon"),
154 const wxString
& commandHangup
= wxT("/usr/bin/poff")) = 0;
157 // ----------------------------------------------------------------------------
158 // wxDialUpManager events
159 // ----------------------------------------------------------------------------
161 BEGIN_DECLARE_EVENT_TYPES()
162 DECLARE_EVENT_TYPE(wxEVT_DIALUP_CONNECTED
, 450)
163 DECLARE_EVENT_TYPE(wxEVT_DIALUP_DISCONNECTED
, 451)
164 END_DECLARE_EVENT_TYPES()
166 // the event class for the dialup events
167 class WXDLLEXPORT wxDialUpEvent
: public wxEvent
170 wxDialUpEvent(bool isConnected
, bool isOwnEvent
) : wxEvent(isOwnEvent
)
172 SetEventType(isConnected
? wxEVT_DIALUP_CONNECTED
173 : wxEVT_DIALUP_DISCONNECTED
);
176 // is this a CONNECTED or DISCONNECTED event?
177 bool IsConnectedEvent() const
178 { return GetEventType() == wxEVT_DIALUP_CONNECTED
; }
180 // does this event come from wxDialUpManager::Dial() or from some extrenal
181 // process (i.e. does it result from our own attempt to establish the
183 bool IsOwnEvent() const { return m_id
!= 0; }
185 // implement the base class pure virtual
186 virtual wxEvent
*Clone() const { return new wxDialUpEvent(*this); }
189 // the type of dialup event handler function
190 typedef void (wxEvtHandler::*wxDialUpEventFunction
)(wxDialUpEvent
&);
192 // macros to catch dialup events
193 #define EVT_DIALUP_CONNECTED(func) \
194 DECLARE_EVENT_TABLE_ENTRY( wxEVT_DIALUP_CONNECTED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDialUpEventFunction) & func, NULL),
195 #define EVT_DIALUP_DISCONNECTED(func) \
196 DECLARE_EVENT_TABLE_ENTRY( wxEVT_DIALUP_DISCONNECTED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDialUpEventFunction) & func, NULL),
199 #endif // wxUSE_DIALUP_MANAGER
201 #endif // _WX_DIALUP_H