]> git.saurik.com Git - wxWidgets.git/blob - wxPython/demo/FloatCanvas.py
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[wxWidgets.git] / wxPython / demo / FloatCanvas.py
1
2 try:
3 import Numeric
4 import RandomArray
5 haveNumeric = True
6 except ImportError:
7 try:
8 import numarray as Numeric
9 import numarray.random_array as RandomArray
10 haveNumeric = True
11 except ImportError:
12 haveNumeric = False
13
14 if not haveNumeric:
15 errorText = """
16 The FloatCanvas requires either the Numeric or Numarray module:
17 You can get them at:
18 http://sourceforge.net/projects/numpy
19
20 NOTE: The Numeric module is substantially faster than numarray for this
21 purpose, if you have lot's of objects
22 """
23
24 def runTest(frame, nb, log):
25 dlg = wx.MessageDialog(frame, errorText, 'Sorry', wx.OK |
26 wx.ICON_INFORMATION)
27 dlg.ShowModal()
28 dlg.Destroy()
29
30 overview = ""
31
32 else:
33 StartUpDemo = "all"
34 if __name__ == "__main__": # parse options if run stand-alone
35 # check options:
36 import sys, getopt
37 optlist, args = getopt.getopt(sys.argv[1:],'l',["local","all","text","map","stext","hit","hitf","animate","speed","temp"])
38
39 for opt in optlist:
40 if opt[0] == "--all":
41 StartUpDemo = "all"
42 elif opt[0] == "--text":
43 StartUpDemo = "text"
44 elif opt[0] == "--map":
45 StartUpDemo = "map"
46 elif opt[0] == "--stext":
47 StartUpDemo = "stext"
48 elif opt[0] == "--hit":
49 StartUpDemo = "hit"
50 elif opt[0] == "--hitf":
51 StartUpDemo = "hitf"
52 elif opt[0] == "--animate":
53 StartUpDemo = "animate"
54 elif opt[0] == "--speed":
55 StartUpDemo = "speed"
56 elif opt[0] == "--temp":
57 StartUpDemo = "temp"
58 import wx
59 import time, random
60
61 def runTest(frame, nb, log):
62 """
63 This method is used by the wxPython Demo Framework for integrating
64 this demo with the rest.
65 """
66 win = DrawFrame(None, -1, "FloatCanvas Drawing Window",wx.DefaultPosition,(500,500))
67 frame.otherWin = win
68 win.Show(True)
69 win.DrawTest()
70
71 try:
72 from floatcanvas import NavCanvas, FloatCanvas
73 except ImportError: # if it's not there locally, try the wxPython lib.
74 from wx.lib.floatcanvas import NavCanvas, FloatCanvas
75
76 import wxPython.lib.colourdb
77
78 class DrawFrame(wx.Frame):
79
80 """
81 A frame used for the FloatCanvas Demo
82
83 """
84
85
86 def __init__(self,parent, id,title,position,size):
87 wx.Frame.__init__(self,parent, id,title,position, size)
88
89 ## Set up the MenuBar
90 MenuBar = wx.MenuBar()
91
92 file_menu = wx.Menu()
93 item = file_menu.Append(-1, "&Close","Close this frame")
94 self.Bind(wx.EVT_MENU, self.OnQuit, item)
95 MenuBar.Append(file_menu, "&File")
96
97 draw_menu = wx.Menu()
98
99 item = draw_menu.Append(-1, "&Draw Test","Run a test of drawing random components")
100 self.Bind(wx.EVT_MENU, self.DrawTest, item)
101
102 item = draw_menu.Append(-1, "&Line Test","Run a test of drawing random lines")
103 self.Bind(wx.EVT_MENU, self.LineTest, item)
104
105 item = draw_menu.Append(-1, "Draw &Map","Run a test of drawing a map")
106 self.Bind(wx.EVT_MENU, self.DrawMap, item)
107 item = draw_menu.Append(-1, "&Text Test","Run a test of text drawing")
108 self.Bind(wx.EVT_MENU, self.TestText, item)
109 item = draw_menu.Append(-1, "&ScaledText Test","Run a test of text drawing")
110 self.Bind(wx.EVT_MENU, self.TestScaledText, item)
111 item = draw_menu.Append(-1, "&Clear","Clear the Canvas")
112 self.Bind(wx.EVT_MENU, self.Clear, item)
113 item = draw_menu.Append(-1, "&Hit Test","Run a test of the hit test code")
114 self.Bind(wx.EVT_MENU, self.TestHitTest, item)
115 item = draw_menu.Append(-1, "&Hit Test Foreground","Run a test of the hit test code with a foreground Object")
116 self.Bind(wx.EVT_MENU, self.TestHitTestForeground, item)
117 item = draw_menu.Append(-1, "&Animation","Run a test of Animation")
118 self.Bind(wx.EVT_MENU, self.TestAnimation, item)
119 item = draw_menu.Append(-1, "&Speed","Run a test of Drawing Speed")
120 self.Bind(wx.EVT_MENU, self.SpeedTest, item)
121 MenuBar.Append(draw_menu, "&Tests")
122
123 view_menu = wx.Menu()
124 item = view_menu.Append(-1, "Zoom to &Fit","Zoom to fit the window")
125 self.Bind(wx.EVT_MENU, self.ZoomToFit, item)
126 MenuBar.Append(view_menu, "&View")
127
128 help_menu = wx.Menu()
129 item = help_menu.Append(-1, "&About",
130 "More information About this program")
131 self.Bind(wx.EVT_MENU, self.OnAbout, item)
132 MenuBar.Append(help_menu, "&Help")
133
134 self.SetMenuBar(MenuBar)
135
136 self.CreateStatusBar()
137 # Add the Canvas
138 self.Canvas = NavCanvas.NavCanvas(self,
139 -1,
140 (500,500),
141 Debug = 1,
142 BackgroundColor = "DARK SLATE BLUE")
143
144 wx.EVT_CLOSE(self, self.OnCloseWindow)
145
146 FloatCanvas.EVT_MOTION(self.Canvas, self.OnMove )
147 #FloatCanvas.EVT_LEFT_UP(self.Canvas, self.OnLeftUp )
148
149 self.EventsAreBound = False
150
151 ## getting all the colors and linestyles for random objects
152 wxPython.lib.colourdb.updateColourDB()
153 self.colors = wxPython.lib.colourdb.getColourList()
154 #self.LineStyles = FloatCanvas.DrawObject.LineStyleList.keys()
155
156
157 return None
158
159 def BindAllMouseEvents(self):
160 if not self.EventsAreBound:
161 ## Here is how you catch FloatCanvas mouse events
162 FloatCanvas.EVT_LEFT_DOWN(self.Canvas, self.OnLeftDown )
163 FloatCanvas.EVT_LEFT_UP(self.Canvas, self.OnLeftUp )
164 FloatCanvas.EVT_LEFT_DCLICK(self.Canvas, self.OnLeftDouble )
165
166 FloatCanvas.EVT_MIDDLE_DOWN(self.Canvas, self.OnMiddleDown )
167 FloatCanvas.EVT_MIDDLE_UP(self.Canvas, self.OnMiddleUp )
168 FloatCanvas.EVT_MIDDLE_DCLICK(self.Canvas, self.OnMiddleDouble )
169
170 FloatCanvas.EVT_RIGHT_DOWN(self.Canvas, self.OnRightDown )
171 FloatCanvas.EVT_RIGHT_UP(self.Canvas, self.OnRightUp )
172 FloatCanvas.EVT_RIGHT_DCLICK(self.Canvas, self.OnRightDouble )
173
174 FloatCanvas.EVT_MOUSEWHEEL(self.Canvas, self.OnWheel )
175 self.EventsAreBound = True
176
177 def UnBindAllMouseEvents(self):
178 ## Here is how you catch FloatCanvas mouse events
179 FloatCanvas.EVT_LEFT_DOWN(self.Canvas, None )
180 FloatCanvas.EVT_LEFT_UP(self.Canvas, None )
181 FloatCanvas.EVT_LEFT_DCLICK(self.Canvas, None)
182
183 FloatCanvas.EVT_MIDDLE_DOWN(self.Canvas, None )
184 FloatCanvas.EVT_MIDDLE_UP(self.Canvas, None )
185 FloatCanvas.EVT_MIDDLE_DCLICK(self.Canvas, None )
186
187 FloatCanvas.EVT_RIGHT_DOWN(self.Canvas, None )
188 FloatCanvas.EVT_RIGHT_UP(self.Canvas, None )
189 FloatCanvas.EVT_RIGHT_DCLICK(self.Canvas, None )
190
191 FloatCanvas.EVT_MOUSEWHEEL(self.Canvas, None )
192
193 self.EventsAreBound = False
194
195 def PrintCoords(self,event):
196 print "coords are: %s"%(event.Coords,)
197 print "pixel coords are: %s\n"%(event.GetPosition(),)
198
199 def OnLeftDown(self, event):
200 print "Left Button has been clicked in DrawFrame"
201 self.PrintCoords(event)
202
203 def OnLeftUp(self, event):
204 print "Left up in DrawFrame"
205 self.PrintCoords(event)
206
207 def OnLeftDouble(self, event):
208 print "Left Double Click in DrawFrame"
209 self.PrintCoords(event)
210
211 def OnMiddleDown(self, event):
212 print "Middle Button clicked in DrawFrame"
213 self.PrintCoords(event)
214
215 def OnMiddleUp(self, event):
216 print "Middle Button Up in DrawFrame"
217 self.PrintCoords(event)
218
219 def OnMiddleDouble(self, event):
220 print "Middle Button Double clicked in DrawFrame"
221 self.PrintCoords(event)
222
223 def OnRightDown(self, event):
224 print "Right Button has been clicked in DrawFrame"
225 self.PrintCoords(event)
226
227 def OnRightUp(self, event):
228 print "Right Button Up in DrawFrame"
229 self.PrintCoords(event)
230
231 def OnRightDouble(self, event):
232 print "Right Button Double clicked in DrawFrame"
233 self.PrintCoords(event)
234
235 def OnWheel(self, event):
236 print "Mouse Wheel Moved in DrawFrame"
237 self.PrintCoords(event)
238
239 def OnMove(self, event):
240 """
241 Updates the staus bar with the world coordinates
242 """
243 self.SetStatusText("%.2f, %.2f"%tuple(event.Coords))
244
245 def OnAbout(self, event):
246 print "OnAbout called"
247
248 dlg = wx.MessageDialog(self, "This is a small program to demonstrate\n"
249 "the use of the FloatCanvas\n",
250 "About Me", wx.OK | wx.ICON_INFORMATION)
251 dlg.ShowModal()
252 dlg.Destroy()
253
254 def ZoomToFit(self,event):
255 self.Canvas.ZoomToBB()
256
257 def Clear(self,event = None):
258 self.UnBindAllMouseEvents()
259 self.Canvas.ClearAll()
260 self.Canvas.SetProjectionFun(None)
261 self.Canvas.Draw()
262
263 def OnQuit(self,event):
264 self.Close(True)
265
266 def OnCloseWindow(self, event):
267 self.Destroy()
268
269 def DrawTest(self,event=None):
270 # import random
271 # import RandomArray
272 Range = (-10,10)
273 colors = self.colors
274
275 self.BindAllMouseEvents()
276 Canvas = self.Canvas
277
278 Canvas.ClearAll()
279 Canvas.SetProjectionFun(None)
280
281 ## Random tests of everything:
282
283 # Rectangles
284 for i in range(3):
285 x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
286 lw = random.randint(1,5)
287 cf = random.randint(0,len(colors)-1)
288 h = random.randint(1,5)
289 w = random.randint(1,5)
290 Canvas.AddRectangle(x,y,h,w,LineWidth = lw,FillColor = colors[cf])
291
292 # Ellipses
293 for i in range(3):
294 x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
295 lw = random.randint(1,5)
296 cf = random.randint(0,len(colors)-1)
297 h = random.randint(1,5)
298 w = random.randint(1,5)
299 Canvas.AddEllipse(x,y,h,w,LineWidth = lw,FillColor = colors[cf])
300
301 ## # Dots -- Does anyone need this?
302 ## for i in range(5):
303 ## x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
304 ## D = random.randint(1,50)
305 ## lw = random.randint(1,5)
306 ## cf = random.randint(0,len(colors)-1)
307 ## cl = random.randint(0,len(colors)-1)
308 ## Canvas.AddDot(x,y,D,LineWidth = lw,LineColor = colors[cl],FillColor = colors[cf])
309
310 # Circles
311 for i in range(5):
312 x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
313 D = random.randint(1,5)
314 lw = random.randint(1,5)
315 cf = random.randint(0,len(colors)-1)
316 cl = random.randint(0,len(colors)-1)
317 Canvas.AddCircle(x,y,D,LineWidth = lw,LineColor = colors[cl],FillColor = colors[cf])
318 Canvas.AddText("Circle # %i"%(i),x,y,Size = 12,BackgroundColor = None,Position = "cc")
319
320 # Lines
321 for i in range(5):
322 points = []
323 for j in range(random.randint(2,10)):
324 point = (random.randint(Range[0],Range[1]),random.randint(Range[0],Range[1]))
325 points.append(point)
326 lw = random.randint(1,10)
327 cf = random.randint(0,len(colors)-1)
328 cl = random.randint(0,len(colors)-1)
329 Canvas.AddLine(points, LineWidth = lw, LineColor = colors[cl])
330
331 # Polygons
332 for i in range(3):
333 points = []
334 for j in range(random.randint(2,6)):
335 point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
336 points.append(point)
337 lw = random.randint(1,6)
338 cf = random.randint(0,len(colors)-1)
339 cl = random.randint(0,len(colors)-1)
340 Canvas.AddPolygon(points,
341 LineWidth = lw,
342 LineColor = colors[cl],
343 FillColor = colors[cf],
344 FillStyle = 'Solid')
345
346 ## Pointset
347 for i in range(4):
348 points = []
349 points = RandomArray.uniform(Range[0],Range[1],(100,2))
350 cf = random.randint(0,len(colors)-1)
351 D = random.randint(1,4)
352 Canvas.AddPointSet(points, Color = colors[cf], Diameter = D)
353
354 # Text
355 String = "Unscaled text"
356 for i in range(3):
357 ts = random.randint(10,40)
358 cf = random.randint(0,len(colors)-1)
359 x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
360 Canvas.AddText(String, x, y, Size = ts, Color = colors[cf], Position = "cc")
361
362 # Scaled Text
363 String = "Scaled text"
364 for i in range(3):
365 ts = random.random()*3 + 0.2
366 cf = random.randint(0,len(colors)-1)
367 x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
368 Canvas.AddScaledText(String, x, y, Size = ts, Color = colors[cf], Position = "cc")
369
370 Canvas.ZoomToBB()
371
372 def TestAnimation(self,event=None):
373 """
374
375 In this test, a relatively complex background is drawn, and
376 a simple object placed in the foreground is moved over
377 it. This demonstrates how to use the InForeground attribute
378 to make an object in the foregorund draw fast, without
379 having to re-draw the whole background.
380
381 """
382 print "Running TestAnimation"
383 Range = (-10,10)
384 self.Range = Range
385
386 self.UnBindAllMouseEvents()
387 Canvas = self.Canvas
388
389 Canvas.ClearAll()
390 Canvas.SetProjectionFun(None)
391
392 ## Random tests of everything:
393 colors = self.colors
394 # Rectangles
395 for i in range(3):
396 x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
397 lw = random.randint(1,5)
398 cf = random.randint(0,len(colors)-1)
399 h = random.randint(1,5)
400 w = random.randint(1,5)
401 Canvas.AddRectangle(x,y,h,w,LineWidth = lw,FillColor = colors[cf])
402
403 # Ellipses
404 for i in range(3):
405 x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
406 lw = random.randint(1,5)
407 cf = random.randint(0,len(colors)-1)
408 h = random.randint(1,5)
409 w = random.randint(1,5)
410 Canvas.AddEllipse(x,y,h,w,LineWidth = lw,FillColor = colors[cf])
411
412 # Circles
413 for i in range(5):
414 x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
415 D = random.randint(1,5)
416 lw = random.randint(1,5)
417 cf = random.randint(0,len(colors)-1)
418 cl = random.randint(0,len(colors)-1)
419 Canvas.AddCircle(x,y,D,LineWidth = lw,LineColor = colors[cl],FillColor = colors[cf])
420 Canvas.AddText("Circle # %i"%(i),x,y,Size = 12,BackgroundColor = None,Position = "cc")
421
422 # Lines
423 for i in range(5):
424 points = []
425 for j in range(random.randint(2,10)):
426 point = (random.randint(Range[0],Range[1]),random.randint(Range[0],Range[1]))
427 points.append(point)
428 lw = random.randint(1,10)
429 cf = random.randint(0,len(colors)-1)
430 cl = random.randint(0,len(colors)-1)
431 Canvas.AddLine(points, LineWidth = lw, LineColor = colors[cl])
432
433 # Polygons
434 for i in range(3):
435 points = []
436 for j in range(random.randint(2,6)):
437 point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
438 points.append(point)
439 lw = random.randint(1,6)
440 cf = random.randint(0,len(colors)-1)
441 cl = random.randint(0,len(colors)-1)
442 Canvas.AddPolygon(points,
443 LineWidth = lw,
444 LineColor = colors[cl],
445 FillColor = colors[cf],
446 FillStyle = 'Solid')
447
448 # Scaled Text
449 String = "Scaled text"
450 for i in range(3):
451 ts = random.random()*3 + 0.2
452 cf = random.randint(0,len(colors)-1)
453 x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
454 Canvas.AddScaledText(String, x, y, Size = ts, Color = colors[cf], Position = "cc")
455
456
457 # Now the Foreground Object:
458 C = Canvas.AddCircle(0,0,7,LineWidth = 2,LineColor = "Black",FillColor = "Red", InForeground = True)
459 T = Canvas.AddScaledText("Click to Move",0,0, Size = 0.8, Position = 'cc', InForeground = True)
460 C.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.MoveMe)
461 C.Text = T
462
463 self.Timer = wx.PyTimer(self.ShowFrame)
464 self.FrameDelay = 50 # milliseconds
465
466 Canvas.ZoomToBB()
467
468 def ShowFrame(self):
469 Object = self.MovingObject
470 Range = self.Range
471 if self.TimeStep < self.NumTimeSteps:
472 x,y = Object.XY
473 if x > Range[1] or x < Range[0]:
474 self.dx = -self.dx
475 if y > Range[1] or y < Range[0]:
476 self.dy = -self.dy
477 Object.Move( (self.dx,self.dy) )
478 Object.Text.Move( (self.dx,self.dy))
479 self.Canvas.Draw()
480 self.TimeStep += 1
481 else:
482 self.Timer.Stop()
483
484
485 def MoveMe(self, Object):
486 self.MovingObject = Object
487 Range = self.Range
488 self.dx = random.uniform(Range[0]/4,Range[1]/4)
489 self.dy = random.uniform(Range[0]/4,Range[1]/4)
490 #import time
491 #start = time.time()
492 self.NumTimeSteps = 500
493 self.TimeStep = 1
494 self.Timer.Start(self.FrameDelay)
495 #print "Did %i frames in %f seconds"%(N, (time.time() - start) )
496
497 def TestHitTest(self,event=None):
498
499 self.UnBindAllMouseEvents()
500 Canvas = self.Canvas
501
502 Canvas.ClearAll()
503 Canvas.SetProjectionFun(None)
504
505 #Add a HitAble rectangle
506 w, h = 60, 20
507
508 dx = 80
509 dy = 40
510 x,y = 20, 20
511
512 #Add one that is not HitAble
513 Canvas.AddRectangle(x, y, w, h, LineWidth = 2)
514 Canvas.AddText("Not Hit-able", x, y, Position = "bl")
515
516
517 x += dx
518 R = Canvas.AddRectangle(x, y, w, h,LineWidth = 2)
519 R.Name = "Line Rectangle"
520 R.HitFill = False
521 R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHit)
522 Canvas.AddText("Left Click Line", x, y, Position = "bl")
523 Canvas.AddText(R.Name, x, y+h, Position = "tl")
524
525
526 x += dx
527 color = "Red"
528 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
529 R.Name = color + "Rectangle"
530 R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHit)
531 Canvas.AddText("Left Click Fill", x, y, Position = "bl")
532 Canvas.AddText(R.Name, x, y+h, Position = "tl")
533
534 x = 20
535 y += dy
536 color = "LightBlue"
537 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
538 R.Name = color + " Rectangle"
539 R.Bind(FloatCanvas.EVT_FC_RIGHT_DOWN, self.RectGotHit)
540 Canvas.AddText("Right Click Fill", x, y, Position = "bl")
541 Canvas.AddText(R.Name, x, y+h, Position = "tl")
542
543 x += dx
544 color = "Grey"
545 R = Canvas.AddEllipse(x, y, w, h,LineWidth = 2,FillColor = color)
546 R.Name = color +" Ellipse"
547 R.Bind(FloatCanvas.EVT_FC_RIGHT_DOWN, self.RectGotHit)
548 Canvas.AddText("Right Click Fill", x, y, Position = "bl")
549 Canvas.AddText(R.Name, x, y+h, Position = "tl")
550
551 x += dx
552 color = "Brown"
553 R = Canvas.AddCircle(x+dx/2, y+dy/2, dx/4, LineWidth = 2, FillColor = color)
554 R.Name = color + " Circle"
555 R.HitFill = True
556 R.Bind(FloatCanvas.EVT_FC_LEFT_DCLICK, self.RectGotHit)
557 Canvas.AddText("Left D-Click Fill", x, y, Position = "bl")
558 Canvas.AddText(R.Name, x, y+h, Position = "tl")
559
560 x = 20
561 y += dy
562 color = "Pink"
563 R = Canvas.AddCircle(x+dx/2, y+dy/2, dx/4, LineWidth = 2,FillColor = color)
564 R.Name = color + " Circle"
565 R.Bind(FloatCanvas.EVT_FC_LEFT_UP, self.RectGotHit)
566 Canvas.AddText("Left Up Fill", x, y, Position = "bl")
567 Canvas.AddText(R.Name, x, y+h, Position = "tl")
568
569 x += dx
570 color = "White"
571 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
572 R.Name = color + " Rectangle"
573 R.Bind(FloatCanvas.EVT_FC_MIDDLE_DOWN, self.RectGotHit)
574 Canvas.AddText("Middle Down", x, y, Position = "bl")
575 Canvas.AddText(R.Name, x, y+h, Position = "tl")
576
577 x += dx
578 color = "AQUAMARINE"
579 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
580 R.Name = color + " Rectangle"
581 R.Bind(FloatCanvas.EVT_FC_MIDDLE_UP, self.RectGotHit)
582 Canvas.AddText("Middle Up", x, y, Position = "bl")
583 Canvas.AddText(R.Name, x, y+h, Position = "tl")
584
585 x = 20
586 y += dy
587 color = "CORAL"
588 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
589 R.Name = color + " Rectangle"
590 R.Bind(FloatCanvas.EVT_FC_MIDDLE_DCLICK, self.RectGotHit)
591 Canvas.AddText("Middle DoubleClick", x, y, Position = "bl")
592 Canvas.AddText(R.Name, x, y+h, Position = "tl")
593
594 x += dx
595 color = "CYAN"
596 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
597 R.Name = color + " Rectangle"
598 R.Bind(FloatCanvas.EVT_FC_RIGHT_UP, self.RectGotHit)
599 Canvas.AddText("Right Up", x, y, Position = "bl")
600 Canvas.AddText(R.Name, x, y+h, Position = "tl")
601
602 x += dx
603 color = "LIME GREEN"
604 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
605 R.Name = color + " Rectangle"
606 R.Bind(FloatCanvas.EVT_FC_RIGHT_DCLICK, self.RectGotHit)
607 Canvas.AddText("Right Double Click", x, y, Position = "bl")
608 Canvas.AddText(R.Name, x, y+h, Position = "tl")
609
610 x = 20
611 y += dy
612 color = "MEDIUM GOLDENROD"
613 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
614 R.Name = color
615 R.Bind(FloatCanvas.EVT_FC_RIGHT_DOWN, self.RectGotHitRight)
616 R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHitLeft)
617 Canvas.AddText("L and R Click", x, y, Position = "bl")
618 Canvas.AddText(R.Name, x, y+h, Position = "tl")
619
620 x += dx
621 color = "SALMON"
622 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
623 R.Name = color + " Rectangle"
624 R.Bind(FloatCanvas.EVT_FC_ENTER_OBJECT, self.RectMouseOver)
625 Canvas.AddText("Mouse Enter", x, y, Position = "bl")
626 Canvas.AddText(R.Name, x, y+h, Position = "tl")
627
628 x += dx
629 color = "MEDIUM VIOLET RED"
630 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
631 R.Name = color
632 R.Bind(FloatCanvas.EVT_FC_LEAVE_OBJECT, self.RectMouseLeave)
633 Canvas.AddText("Mouse Leave", x, y, Position = "bl")
634 Canvas.AddText(R.Name, x, y+h, Position = "tl")
635
636 x = 20
637 y += dy
638 color = "SKY BLUE"
639 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color)
640 R.Name = color
641 R.Bind(FloatCanvas.EVT_FC_ENTER_OBJECT, self.RectMouseOver)
642 R.Bind(FloatCanvas.EVT_FC_LEAVE_OBJECT, self.RectMouseLeave)
643 Canvas.AddText("Enter and Leave", x, y, Position = "bl")
644 Canvas.AddText(R.Name, x, y+h, Position = "tl")
645
646 x += dx
647 color = "WHEAT"
648 R = Canvas.AddRectangle(x, y, w+12, h, LineColor = None, FillColor = color)
649 R.Name = color
650 R.Bind(FloatCanvas.EVT_FC_ENTER_OBJECT, self.RectMouseOver)
651 R.Bind(FloatCanvas.EVT_FC_LEAVE_OBJECT, self.RectMouseLeave)
652 Canvas.AddText("Mouse Enter&Leave", x, y, Position = "bl")
653 Canvas.AddText(R.Name, x, y+h, Position = "tl")
654
655 x += dx
656 color = "KHAKI"
657 R = Canvas.AddRectangle(x-12, y, w+12, h, LineColor = None, FillColor = color)
658 R.Name = color
659 R.Bind(FloatCanvas.EVT_FC_ENTER_OBJECT, self.RectMouseOver)
660 R.Bind(FloatCanvas.EVT_FC_LEAVE_OBJECT, self.RectMouseLeave)
661 Canvas.AddText("Mouse ENter&Leave", x, y, Position = "bl")
662 Canvas.AddText(R.Name, x, y+h, Position = "tl")
663
664 x = 20
665 y += dy
666 L = Canvas.AddLine(( (x, y), (x+10, y+10), (x+w, y+h) ), LineWidth = 2, LineColor = "Red")
667 L.Name = "A Line"
668 L.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHitLeft)
669 Canvas.AddText("Left Down", x, y, Position = "bl")
670 Canvas.AddText(L.Name, x, y+h, Position = "tl")
671
672 x += dx
673 color = "SEA GREEN"
674 Points = Numeric.array(( (x, y), (x, y+2.*h/3), (x+w, y+h), (x+w, y+h/2.), (x + 2.*w/3, y+h/2.), (x + 2.*w/3,y) ), Numeric.Float)
675 R = Canvas.AddPolygon(Points, LineWidth = 2, FillColor = color)
676 R.Name = color + " Polygon"
677 R.Bind(FloatCanvas.EVT_FC_RIGHT_DOWN, self.RectGotHitRight)
678 Canvas.AddText("RIGHT_DOWN", x, y, Position = "bl")
679 Canvas.AddText(R.Name, x, y+h, Position = "tl")
680
681 x += dx
682 color = "Red"
683 Points = Numeric.array(( (x, y), (x, y+2.*h/3), (x+w, y+h), (x+w, y+h/2.), (x + 2.*w/3, y+h/2.), (x + 2.*w/3,y) ), Numeric.Float)
684 R = Canvas.AddPointSet(Points, Diameter = 4, Color = color)
685 R.Name = "PointSet"
686 R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.PointSetGotHit)
687 Canvas.AddText("LEFT_DOWN", x, y, Position = "bl")
688 Canvas.AddText(R.Name, x, y+h, Position = "tl")
689
690 x = 20
691 y += dy
692 T = Canvas.AddText("Hit-able Text", x, y, Size = 15, Color = "Red", Position = 'tl')
693 T.Name = "Hit-able Text"
694 T.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHitLeft)
695 Canvas.AddText("Left Down", x, y, Position = "bl")
696
697 x += dx
698 T = Canvas.AddScaledText("Scaled Text", x, y, Size = 1./2*h, Color = "Pink", Position = 'bl')
699 Canvas.AddPointSet( (x, y), Diameter = 3)
700 T.Name = "Scaled Text"
701 T.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHitLeft)
702 Canvas.AddText("Left Down", x, y, Position = "tl")
703
704 self.Canvas.ZoomToBB()
705
706 def TestHitTestForeground(self,event=None):
707 print "Running: TestHitTestForeground"
708
709 self.UnBindAllMouseEvents()
710 Canvas = self.Canvas
711
712 Canvas.ClearAll()
713 Canvas.SetProjectionFun(None)
714
715 #Add a Hitable rectangle
716 w, h = 60, 20
717
718 dx = 80
719 dy = 40
720 x,y = 20, 20
721
722 color = "Red"
723 R = Canvas.AddRectangle(x, y, w, h, LineWidth = 2, FillColor = color, InForeground = False)
724 R.Name = color + "Rectangle"
725 R.HitFill = True
726 R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHit)
727 Canvas.AddText("Left Click Fill", x, y, Position = "bl")
728 Canvas.AddText(R.Name, x, y+h, Position = "tl")
729
730 ## A set of Rectangles that move together
731
732 ## NOTE: In a real app, it might be better to create a new
733 ## custom FloatCanvas DrawObject
734
735 self.MovingRects = []
736 x += dx
737 color = "LightBlue"
738 R = Canvas.AddRectangle(x, y, w/2, h/2, LineWidth = 2, FillColor = color, InForeground = True)
739 R.HitFill = True
740 R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectMoveLeft)
741 L = Canvas.AddText("Left", x + w/4, y + h/4, Position = "cc", InForeground = True)
742 self.MovingRects.extend( (R,L) )
743
744 x += w/2
745 R = Canvas.AddRectangle(x, y, w/2, h/2, LineWidth = 2, FillColor = color, InForeground = True)
746 R.HitFill = True
747 R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectMoveRight)
748 L = Canvas.AddText("Right", x + w/4, y + h/4, Position = "cc", InForeground = True)
749 self.MovingRects.extend( (R,L) )
750
751 x -= w/2
752 y += h/2
753 R = Canvas.AddRectangle(x, y, w/2, h/2, LineWidth = 2, FillColor = color, InForeground = True)
754 R.HitFill = True
755 R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectMoveUp)
756 L = Canvas.AddText("Up", x + w/4, y + h/4, Position = "cc", InForeground = True)
757 self.MovingRects.extend( (R,L) )
758
759
760 x += w/2
761 R = Canvas.AddRectangle(x, y, w/2, h/2, LineWidth = 2, FillColor = color, InForeground = True)
762 R.HitFill = True
763 R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectMoveDown)
764 L = Canvas.AddText("Down", x + w/4, y + h/4, Position = "cc", InForeground = True)
765 self.MovingRects.extend( (R,L) )
766
767 self.Canvas.ZoomToBB()
768
769 def RectMoveLeft(self,Object):
770 self.MoveRects("left")
771
772 def RectMoveRight(self,Object):
773 self.MoveRects("right")
774
775 def RectMoveUp(self,Object):
776 self.MoveRects("up")
777
778 def RectMoveDown(self,Object):
779 self.MoveRects("down")
780
781 def MoveRects(self, Dir):
782 for Object in self.MovingRects:
783 X,Y = Object.XY
784 if Dir == "left": X -= 10
785 elif Dir == "right": X += 10
786 elif Dir == "up": Y += 10
787 elif Dir == "down": Y -= 10
788 Object.SetXY(X,Y)
789 self.Canvas.Draw()
790
791
792 def PointSetGotHit(self, Object):
793 print Object.Name, "Got Hit\n"
794
795 def RectGotHit(self, Object):
796 print Object.Name, "Got Hit\n"
797
798 def RectGotHitRight(self, Object):
799 print Object.Name, "Got Hit With Right\n"
800
801 def RectGotHitLeft(self, Object):
802 print Object.Name, "Got Hit with Left\n"
803
804 def RectMouseOver(self, Object):
805 print "Mouse entered:", Object.Name
806
807 def RectMouseLeave(self, Object):
808 print "Mouse left ", Object.Name
809
810
811 def TestText(self, event= None):
812
813 self.BindAllMouseEvents()
814 Canvas = self.Canvas
815 Canvas.ClearAll()
816 Canvas.SetProjectionFun(None)
817
818 x,y = (0, 0)
819
820 ## Add a non-visible rectangle, just to get a Bounding Box
821 ## Text objects have a zero-size bounding box, because it changes with zoom
822 Canvas.AddRectangle(-10,-10,20,20,LineWidth = 1, LineColor = None)
823
824 # Text
825 String = "Some text"
826 ## for i in range(10):
827 ## ts = random.randint(10,40)
828 ## cf = random.randint(0,len(colors)-1)
829 ## x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
830 self.Canvas.AddText("Top Left",x,y,Size = 14,Color = "Yellow",BackgroundColor = "Blue", Position = "tl")
831 self.Canvas.AddText("Bottom Left",x,y,Size = 14,Color = "Cyan",BackgroundColor = "Black",Position = "bl")
832 self.Canvas.AddText("Top Right",x,y,Size = 14,Color = "Black",BackgroundColor = "Cyan",Position = "tr")
833 self.Canvas.AddText("Bottom Right",x,y,Size = 14,Color = "Blue",BackgroundColor = "Yellow",Position = "br")
834 Canvas.AddPointSet((x,y), Color = "White", Diameter = 2)
835
836 x,y = (0, 2)
837
838 Canvas.AddPointSet((x,y), Color = "White", Diameter = 2)
839 self.Canvas.AddText("Top Center",x,y,Size = 14,Color = "Black",Position = "tc")
840 self.Canvas.AddText("Bottom Center",x,y,Size = 14,Color = "White",Position = "bc")
841
842 x,y = (0, 4)
843
844 Canvas.AddPointSet((x,y), Color = "White", Diameter = 2)
845 self.Canvas.AddText("Center Right",x,y,Size = 14,Color = "Black",Position = "cr")
846 self.Canvas.AddText("Center Left",x,y,Size = 14,Color = "Black",Position = "cl")
847
848 x,y = (0, -2)
849
850 Canvas.AddPointSet((x,y), Color = "White", Diameter = 2)
851 self.Canvas.AddText("Center Center",x,y,Size = 14,Color = "Black",Position = "cc")
852
853 self.Canvas.AddText("40 Pixels",-10,8,Size = 40)
854 self.Canvas.AddText("20 Pixels",-10,5,Size = 20)
855 self.Canvas.AddText("10 Pixels",-10,3,Size = 10)
856
857 self.Canvas.AddText("MODERN Font", -10, 0, Family = wx.MODERN)
858 self.Canvas.AddText("DECORATIVE Font", -10, -1, Family = wx.DECORATIVE)
859 self.Canvas.AddText("ROMAN Font", -10, -2, Family = wx.ROMAN)
860 self.Canvas.AddText("SCRIPT Font", -10, -3, Family = wx.SCRIPT)
861 self.Canvas.AddText("ROMAN BOLD Font", -10, -4, Family = wx.ROMAN, Weight=wx.BOLD)
862 self.Canvas.AddText("ROMAN ITALIC BOLD Font", -10, -5, Family = wx.ROMAN, Weight=wx.BOLD, Style=wx.ITALIC)
863
864 # NOTE: this font exists on my Linux box..who knows were else you'll find it!
865 Font = wx.Font(20, wx.DEFAULT, wx.ITALIC, wx.NORMAL, False, "zapf chancery")
866 self.Canvas.AddText("zapf chancery Font", -10, -6, Font = Font)
867
868 self.Canvas.ZoomToBB()
869
870 def TestScaledText(self, event= None):
871
872 self.BindAllMouseEvents()
873 Canvas = self.Canvas
874 Canvas.ClearAll()
875 Canvas.SetProjectionFun(None)
876
877 x,y = (0, 0)
878
879 T = Canvas.AddScaledText("Top Left",x,y,Size = 5,Color = "Yellow",BackgroundColor = "Blue", Position = "tl")
880 T = Canvas.AddScaledText("Bottom Left",x,y,Size = 5,Color = "Cyan",BackgroundColor = "Black",Position = "bl")
881 T = Canvas.AddScaledText("Top Right",x,y,Size = 5,Color = "Black",BackgroundColor = "Cyan",Position = "tr")
882 T = Canvas.AddScaledText("Bottom Right",x,y,Size = 5,Color = "Blue",BackgroundColor = "Yellow",Position = "br")
883 Canvas.AddPointSet((x,y), Color = "Red", Diameter = 4)
884
885
886 x,y = (0, 20)
887
888 Canvas.AddScaledText("Top Center",x,y,Size = 7,Color = "Black",Position = "tc")
889 Canvas.AddScaledText("Bottom Center",x,y,Size = 7,Color = "White",Position = "bc")
890 Canvas.AddPointSet((x,y), Color = "White", Diameter = 4)
891
892 x,y = (0, -20)
893
894 Canvas.AddScaledText("Center Right",x,y,Size = 9,Color = "Black",Position = "cr")
895 Canvas.AddScaledText("Center Left",x,y,Size = 9,Color = "Black",Position = "cl")
896 Canvas.AddPointSet((x,y), Color = "White", Diameter = 4)
897
898 x = -200
899
900 self.Canvas.AddScaledText("MODERN Font", x, 0, Size = 7, Family = wx.MODERN, Color = (0,0,0))
901 self.Canvas.AddScaledText("DECORATIVE Font", x, -10, Size = 7, Family = wx.DECORATIVE, Color = (0,0,1))
902 self.Canvas.AddScaledText("ROMAN Font", x, -20, Size = 7, Family = wx.ROMAN)
903 self.Canvas.AddScaledText("SCRIPT Font", x, -30, Size = 7, Family = wx.SCRIPT)
904 self.Canvas.AddScaledText("ROMAN BOLD Font", x, -40, Size = 7, Family = wx.ROMAN, Weight=wx.BOLD)
905 self.Canvas.AddScaledText("ROMAN ITALIC BOLD Font", x, -50, Size = 7, Family = wx.ROMAN, Weight=wx.BOLD, Style=wx.ITALIC)
906 Canvas.AddPointSet((x,0), Color = "White", Diameter = 4)
907
908
909 # NOTE: this font exists on my Linux box..who knows were else you'll find it!
910 x,y = (-100, 50)
911 Font = wx.Font(12, wx.DEFAULT, wx.ITALIC, wx.NORMAL, False, "zapf chancery")
912 T = self.Canvas.AddScaledText("zapf chancery Font", x, y, Size = 20, Font = Font, Position = 'bc')
913
914 x,y = (-50, -50)
915 Font = wx.Font(12, wx.DEFAULT, wx.ITALIC, wx.NORMAL, False, "bookman")
916 T = self.Canvas.AddScaledText("Bookman Font", x, y, Size = 8, Font = Font)
917
918 self.Canvas.ZoomToBB()
919
920 def DrawMap(self,event = None):
921 import os, time
922 self.BindAllMouseEvents()
923
924 ## Test of Actual Map Data
925 self.Canvas.ClearAll()
926 self.Canvas.SetProjectionFun("FlatEarth")
927 #start = time.clock()
928 Shorelines = Read_MapGen(os.path.join("data",'world.dat'),stats = 0)
929 #print "It took %f seconds to load %i shorelines"%(time.clock() - start,len(Shorelines) )
930 #start = time.clock()
931 for segment in Shorelines:
932 self.Canvas.AddLine(segment)
933 #print "It took %f seconds to add %i shorelines"%(time.clock() - start,len(Shorelines) )
934 #start = time.clock()
935 self.Canvas.ZoomToBB()
936 #print "It took %f seconds to draw %i shorelines"%(time.clock() - start,len(Shorelines) )
937
938
939 def LineTest(self,event = None):
940 import os, time
941 # import random
942 colors = self.colors
943 Range = (-10,10)
944 ## Test of drawing lots of lines
945 Canvas = self.Canvas
946 Canvas.ClearAll()
947 Canvas.SetProjectionFun(None)
948 #start = time.clock()
949 linepoints = []
950 linecolors = []
951 linewidths = []
952 for i in range(2000):
953 points = (random.randint(Range[0],Range[1]),
954 random.randint(Range[0],Range[1]),
955 random.randint(Range[0],Range[1]),
956 random.randint(Range[0],Range[1]))
957 linepoints.append(points)
958 linewidths.append(random.randint(1,10) )
959 linecolors.append(random.randint(0,len(colors)-1) )
960 for (points,color,width) in zip(linepoints,linecolors,linewidths):
961 Canvas.AddLine((points[0:2],points[2:4]), LineWidth = width, LineColor = colors[color])
962 #print "It took %f seconds to add %i lines"%(time.clock() - start,len(linepoints) )
963 #start = time.clock()
964 Canvas.ZoomToBB()
965 #print "It took %f seconds to draw %i lines"%(time.clock() - start,len(linepoints) )
966
967 def SpeedTest(self,event=None):
968 # import random
969 # import RandomArray
970 BigRange = (-1000,1000)
971 colors = self.colors
972
973 self.UnBindAllMouseEvents()
974 Canvas = self.Canvas
975
976 Canvas.ClearAll()
977 Canvas.SetProjectionFun(None)
978
979 # Lots of Text
980 String = "Unscaled text"
981 coords = []
982 text = []
983 for i in range(5000):
984 x,y = (random.uniform(BigRange[0],BigRange[1]),random.uniform(BigRange[0],BigRange[1]))
985 coords.append( (x,y) )
986 print "Drawing the Numbers"
987 start = time.clock()
988 for i in xrange( len(coords) ):
989 Canvas.AddText("%i"%(i),
990 coords[i][0],
991 coords[i][1],
992 Size = 12,
993 Position = "cc",
994 BackgroundColor = "White")
995 print "It took %s seconds to add the numbers"%(time.clock() - start)
996
997
998 ## ObjectList = []
999
1000 ## print "Building a list of lots of random objects"
1001 ## ## Random tests of everything:
1002 ## def MakeRange():
1003 ## while True:
1004 ## Range = ( random.randint(BigRange[0],BigRange[1]), random.randint(BigRange[0],BigRange[1]) )
1005 ## if abs (Range[0] - Range[1]) < 10:
1006 ## continue
1007 ## if Range[0] > Range[1]:
1008 ## Range = ( Range[1], Range[0] )
1009 ## break
1010 ## return Range
1011
1012 ## # Rectangles
1013 ## for i in range(300):
1014 ## Range = MakeRange()
1015 ## x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
1016 ## lw = random.randint(1,5)
1017 ## cf = random.randint(0,len(colors)-1)
1018 ## h = random.randint(1, Range[1] - Range[0])
1019 ## w = random.randint(1, Range[1] - Range[0])
1020 ## ObjectList.append(FloatCanvas.Rectangle(x,y,h,w,LineWidth = lw,FillColor = colors[cf]))
1021
1022 ## # Ellipses
1023 ## for i in range(300):
1024 ## Range = MakeRange()
1025 ## x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
1026 ## lw = random.randint(1,5)
1027 ## cf = random.randint(0,len(colors)-1)
1028 ## h = random.randint(1, Range[1] - Range[0])
1029 ## w = random.randint(1, Range[1] - Range[0])
1030 ## ObjectList.append(FloatCanvas.Ellipse(x,y,h,w,LineWidth = lw,FillColor = colors[cf]))
1031
1032
1033 ## # Circles
1034 ## for i in range(500):
1035 ## Range = MakeRange()
1036 ## x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
1037 ## D = random.randint(1, (Range[1] - Range[0]) / 2)
1038 ## lw = random.randint(1,5)
1039 ## cf = random.randint(0,len(colors)-1)
1040 ## cl = random.randint(0,len(colors)-1)
1041 ## ObjectList.append(FloatCanvas.Circle(x,y,D,LineWidth = lw,LineColor = colors[cl],FillColor = colors[cf]))
1042 ## #ObjectList.append(FloatCanvas.Text("Circle # %i"%(i),x,y,Size = 12,BackgroundColor = None,Position = "cc"))
1043
1044 ## # Lines
1045 ## for i in range(500):
1046 ## Range = MakeRange()
1047 ## points = []
1048 ## for j in range(random.randint(2,100)):
1049 ## point = (random.randint(Range[0],Range[1]),random.randint(Range[0],Range[1]))
1050 ## points.append(point)
1051 ## lw = random.randint(1,10)
1052 ## cf = random.randint(0,len(colors)-1)
1053 ## cl = random.randint(0,len(colors)-1)
1054 ## ObjectList.append(FloatCanvas.Line(points, LineWidth = lw, LineColor = colors[cl]) )
1055
1056 ## # Polygons
1057 ## for i in range(300):
1058 ## Range = MakeRange()
1059 ## points = []
1060 ## for j in range(random.randint(2,60)):
1061 ## point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
1062 ## points.append(point)
1063 ## lw = random.randint(1,6)
1064 ## cf = random.randint(0,len(colors)-1)
1065 ## cl = random.randint(0,len(colors)-1)
1066 ## ObjectList.append(FloatCanvas.Polygon(points,
1067 ## LineWidth = lw,
1068 ## LineColor = colors[cl],
1069 ## FillColor = colors[cf],
1070 ## FillStyle = 'Solid') )
1071 ## random.shuffle(ObjectList)
1072 ## print "Adding lots of random objects"
1073 ## start = time.clock()
1074 ## for Object in ObjectList:
1075 ## Canvas.AddObject(Object)
1076 ## print "It took %s Seconds to add %i objects "%(time.clock() - start, len(ObjectList) )
1077
1078 ## ## Pointset
1079 ## for i in range(100):
1080 ## points = []
1081 ## points = RandomArray.uniform(Range[0],Range[1],(100,2))
1082 ## cf = random.randint(0,len(colors)-1)
1083 ## D = random.randint(1,4)
1084 ## Canvas.AddPointSet(points, Color = colors[cf], Diameter = D)
1085
1086
1087 ## # Scaled Text
1088 ## String = "Scaled text"
1089 ## for i in range(30):
1090 ## ts = random.random()*3 + 0.2
1091 ## cf = random.randint(0,len(colors)-1)
1092 ## x,y = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
1093 ## Canvas.AddScaledText(String, x, y, Size = ts, Color = colors[cf], Position = "cc")
1094
1095 Canvas.ZoomToBB()
1096
1097
1098 def TempTest(self, event= None):
1099 "Running the Temporary test"
1100
1101 self.UnBindAllMouseEvents()
1102 Canvas = self.Canvas
1103 Canvas.ClearAll()
1104 Canvas.SetProjectionFun(None)
1105
1106 # import random
1107 # import RandomArray
1108 Range = (-10,10)
1109
1110 # Create a random Polygon
1111 points = []
1112 for j in range(6):
1113 point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
1114 points.append(point)
1115 Poly = Canvas.AddPolygon(points,
1116 LineWidth = 2,
1117 LineColor = "Black",
1118 FillColor = "LightBlue",
1119 FillStyle = 'Solid')
1120
1121 Poly.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.SelectPoly)
1122
1123 self.SelectedPoly = None
1124 self.SelectPoints = []
1125 self.SelectedPoint = None
1126
1127 Canvas.ZoomToBB()
1128
1129 def SelectPoly(self, Object):
1130 print "In SelectPoly"
1131 Canvas = self.Canvas
1132 if Object is self.SelectedPoly:
1133 pass
1134 else:
1135 #fixme: Do something to unselect the old one
1136 self.SelectedPoly = Object
1137 Canvas.RemoveObjects(self.SelectPoints)
1138 self.SelectPoints = []
1139 # Draw points on the Vertices of the Selected Poly:
1140 for i, point in enumerate(Object.Points):
1141 P = Canvas.AddPointSet(point, Diameter = 6, Color = "Red")
1142 P.VerticeNum = i
1143 P.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.SelectPointHit)
1144 self.SelectPoints.append(P)
1145 #Canvas.ZoomToBB()
1146 Canvas.Draw()
1147
1148 def SelectPointHit(self, Point):
1149 print "Point Num: %i Hit"%Point.VerticeNum
1150 self.SelectedPoint = Point
1151
1152
1153
1154 class DemoApp(wx.App):
1155 """
1156 How the demo works:
1157
1158 Under the Draw menu, there are three options:
1159
1160 *Draw Test: will put up a picture of a bunch of randomly generated
1161 objects, of each kind supported.
1162
1163 *Draw Map: will draw a map of the world. Be patient, it is a big map,
1164 with a lot of data, and will take a while to load and draw (about 10 sec
1165 on my 450Mhz PIII). Redraws take about 2 sec. This demonstrates how the
1166 performance is not very good for large drawings.
1167
1168 *Clear: Clears the Canvas.
1169
1170 Once you have a picture drawn, you can zoom in and out and move about
1171 the picture. There is a tool bar with three tools that can be
1172 selected.
1173
1174 The magnifying glass with the plus is the zoom in tool. Once selected,
1175 if you click the image, it will zoom in, centered on where you
1176 clicked. If you click and drag the mouse, you will get a rubber band
1177 box, and the image will zoom to fit that box when you release it.
1178
1179 The magnifying glass with the minus is the zoom out tool. Once selected,
1180 if you click the image, it will zoom out, centered on where you
1181 clicked. (note that this takes a while when you are looking at the map,
1182 as it has a LOT of lines to be drawn. The image is double buffered, so
1183 you don't see the drawing in progress)
1184
1185 The hand is the move tool. Once selected, if you click and drag on the
1186 image, it will move so that the part you clicked on ends up where you
1187 release the mouse. Nothing is changed while you are dragging. The
1188 drawing is too slow for that.
1189
1190 I'd like the cursor to change as you change tools, but the stock
1191 wxCursors didn't include anything I liked, so I stuck with the
1192 pointer. Please let me know if you have any nice cursor images for me to
1193 use.
1194
1195
1196 Any bugs, comments, feedback, questions, and especially code are welcome:
1197
1198 -Chris Barker
1199
1200 Chris.Barker@noaa.gov
1201
1202 """
1203
1204 def __init__(self, *args, **kwargs):
1205 wx.App.__init__(self, *args, **kwargs)
1206
1207 def OnInit(self):
1208 wx.InitAllImageHandlers()
1209 frame = DrawFrame(None, -1, "FloatCanvas Demo App",wx.DefaultPosition,(700,700))
1210
1211 self.SetTopWindow(frame)
1212 frame.Show()
1213
1214 ## check to see if the demo is set to start in a particular mode.
1215 if StartUpDemo == "text":
1216 frame.TestText()
1217 if StartUpDemo == "stext":
1218 frame.TestScaledText()
1219 elif StartUpDemo == "all":
1220 frame.DrawTest()
1221 elif StartUpDemo == "map":
1222 frame.DrawMap()
1223 elif StartUpDemo == "hit":
1224 frame.TestHitTest()
1225 elif StartUpDemo == "hitf":
1226 "starting TestHitTestForeground"
1227 frame.TestHitTestForeground()
1228 elif StartUpDemo == "animate":
1229 "starting TestAnimation"
1230 frame.TestAnimation()
1231 elif StartUpDemo == "speed":
1232 "starting SpeedTest"
1233 frame.SpeedTest()
1234 elif StartUpDemo == "temp":
1235 "starting temp Test"
1236 frame.TempTest()
1237
1238 return True
1239
1240 def Read_MapGen(filename,stats = 0,AllLines=0):
1241 """
1242 This function reads a MapGen Format file, and
1243 returns a list of NumPy arrays with the line segments in them.
1244
1245 Each NumPy array in the list is an NX2 array of Python Floats.
1246
1247 The demo should have come with a file, "world.dat" that is the
1248 shorelines of the whole world, in MapGen format.
1249
1250 """
1251 import string
1252 file = open(filename,'rt')
1253 data = file.readlines()
1254 data = map(string.strip,data)
1255
1256 Shorelines = []
1257 segment = []
1258 for line in data:
1259 if line:
1260 if line == "# -b": #New segment beginning
1261 if segment: Shorelines.append(Numeric.array(segment))
1262 segment = []
1263 else:
1264 segment.append(map(float,string.split(line)))
1265 if segment: Shorelines.append(Numeric.array(segment))
1266
1267 if stats:
1268 NumSegments = len(Shorelines)
1269 NumPoints = 0
1270 for segment in Shorelines:
1271 NumPoints = NumPoints + len(segment)
1272 AvgPoints = NumPoints / NumSegments
1273 print "Number of Segments: ", NumSegments
1274 print "Average Number of Points per segment: ",AvgPoints
1275 if AllLines:
1276 Lines = []
1277 for segment in Shorelines:
1278 Lines.append(segment[0])
1279 for point in segment[1:-1]:
1280 Lines.append(point)
1281 Lines.append(point)
1282 Lines.append(segment[-1])
1283 return Lines
1284 else:
1285 return Shorelines
1286
1287 ## for the wxPython demo:
1288 try:
1289 import floatcanvas
1290 except ImportError: # if it's not there locally, try the wxPython lib.
1291 from wx.lib import floatcanvas
1292
1293 overview = floatcanvas.__doc__
1294
1295 if __name__ == "__main__":
1296 if not haveNumeric:
1297 print errorText
1298 else:
1299 app = DemoApp(False)# put in True if you want output to go to it's own window.
1300 app.MainLoop()
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