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very silly sample
[wxWidgets.git] / utils / wxPython / tests / hangman.py
1 import random
2 from wxPython.wx import *
3
4 class WordFetcher:
5 def __init__(self, filename):
6 try:
7 f = open(filename, "r")
8 except:
9 print "Couldn't open dictionary file %s, using build-ins" % (filename,)
10 self.words = self.builtin_words
11 return
12 self.words = []
13 while f and len(self.words)<100:
14 line = f.readline()
15 self.words.append(line[0:-1])
16 print self.words
17 def Get(self):
18 return self.words[int(random.random()*len(self.words))]
19 builtin_words = [ 'albatros', 'banana', 'electrometer', 'eggshell' ]
20
21 class MyFrame(wxFrame):
22 def __init__(self, wf):
23 self.wf = wf
24 wxFrame.__init__(self, NULL, -1, "test threads", wxDefaultPosition, wxSize(300,200))
25 self.panel = wxPanel(self, -1)
26 self.panel.SetFocus()
27 menu = wxMenu()
28 menu.Append(1001, "New")
29 menu.Append(1002, "End")
30 menu.AppendSeparator()
31 menu.Append(1003, "Exit")
32 self.cnt = 0;
33 menubar = wxMenuBar()
34 menubar.Append(menu, "Game")
35 self.SetMenuBar(menubar)
36 self.CreateStatusBar(2)
37 EVT_MENU(self, 1001, self.OnGameNew)
38 EVT_MENU(self, 1002, self.OnGameEnd)
39 EVT_MENU(self, 1003, self.OnWindowClose)
40 EVT_CHAR(self.panel, self.OnChar)
41 self.played = 0
42 self.won = 0
43 self.history = []
44 self.average = 0.0
45 self.OnGameNew(None)
46 def Draw(self, dc = None):
47 if not dc:
48 dc = wxClientDC(self.panel)
49 dc.Clear()
50 (x,y) = self.panel.GetSizeTuple()
51 x1 = x-150; y1 = 20
52 for letter in self.word:
53 if self.guess.count(letter):
54 dc.DrawText(letter, x1, y1)
55 else:
56 dc.DrawText('.', x1, y1)
57 x1 = x1 + 10
58 x1 = x-150
59 dc.DrawText("played: %d" % (self.played,), x1, 50)
60 if self.played:
61 percent = (100.*self.won)/self.played
62 else:
63 percent = 0.0
64 dc.DrawText("won: %d (%g %%)" % (self.won, percent), x1, 70)
65 dc.DrawText("average: %g" % (self.average,), x1, 90)
66 dc.SetUserScale(x/1000., y/1000.)
67 self.DrawVictim(dc)
68 def DrawVictim(self, dc):
69 dc.SetPen(wxPen(wxNamedColour('black'), 20))
70 dc.DrawLines([(10, 980), (10,900), (700,900), (700,940), (720,940),
71 (720,980), (900,980)])
72 dc.DrawLines([(100,900), (100, 100), (300,100)])
73 dc.DrawLine(100,200,200,100)
74 if ( self.misses == 0 ): return
75 dc.SetPen(wxPen(wxNamedColour('blue'), 10))
76 dc.DrawLine(300,100,300,200)
77 if ( self.misses == 1 ): return
78 dc.DrawEllipse(250,200,100,100)
79 if ( self.misses == 2 ): return
80 dc.DrawLine(300,300,300,600)
81 if ( self.misses == 3) : return
82 dc.DrawLine(300,300,250,550)
83 if ( self.misses == 4) : return
84 dc.DrawLine(300,300,350,550)
85 if ( self.misses == 5) : return
86 dc.DrawLine(300,600,350,850)
87 if ( self.misses == 6) : return
88 dc.DrawLine(300,600,250,850)
89 def OnPaint(self, event):
90 dc = wxPaintDC(self.panel)
91 self.Draw(dc)
92 def OnGameNew(self, event):
93 self.word = self.wf.Get()
94 self.guess = []
95 self.tries = 0
96 self.misses = 0
97 self.in_progress = 1
98 self.Draw()
99 def OnGameEnd(self, event):
100 self.UpdateAverages(0)
101 self.misses = 7;
102 self.guess = map(chr, range(ord('a'),ord('z')+1))
103 self.in_progress = 0
104 self.Draw()
105 def UpdateAverages(self, has_won):
106 if has_won:
107 self.won = self.won + 1
108 self.played = self.played+1
109 self.history.append(self.misses)
110 total = 0.0
111 for m in self.history:
112 total = total + m
113 self.average = float(total/len(self.history))
114 def OnChar(self, event):
115 if not self.in_progress:
116 self.OnGameNew(None)
117 return
118 key = event.KeyCode();
119 if key >= ord('A') and key <= ord('Z'):
120 key = key + ord('a') - ord('A')
121 key = chr(key)
122 if key < 'a' or key > 'z':
123 return
124 if self.guess.count(key):
125 self.SetStatusText('Already guessed %s' % (key,),0)
126 return
127 self.guess.append(key)
128 self.guess.sort()
129 guesses = ""
130 for letter in self.guess:
131 guesses = guesses + letter
132 self.tries = self.tries+1
133 if not key in self.word:
134 self.misses = self.misses+1
135 if self.misses == 7:
136 self.SetStatusText("Too bad, you're dead!",0)
137 self.SetStatusText("Press a key to restart",1)
138 self.OnGameEnd(None)
139 return
140 has_won = 1
141 for letter in self.word:
142 if not self.guess.count(letter):
143 has_won = 0
144 break
145 if has_won:
146 self.in_progress = 0
147 self.UpdateAverages(has_won)
148 self.SetStatusText("Congratulations!",0)
149 self.SetStatusText("Press a key to restart",1)
150 self.Draw()
151 return
152 self.SetStatusText(guesses,1)
153 self.SetStatusText("tries %d misses %d" % (self.tries,self.misses),0)
154 self.Draw()
155 def OnWindowClose(self, event):
156 self.Destroy()
157
158 class MyApp(wxApp):
159 def OnInit(self):
160 print "Reading word list"
161 wf = WordFetcher("/usr/share/games/hangman-words")
162 frame = MyFrame(wf)
163 self.SetTopWindow(frame)
164 frame.Show(TRUE)
165 return TRUE
166
167 if __name__ == '__main__':
168 app = MyApp(0)
169 app.MainLoop()