1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
21 #pragma implementation "dialog.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
32 #include "wx/dialog.h"
36 #include "wx/settings.h"
41 #include "wx/msw/private.h"
44 #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
48 // ----------------------------------------------------------------------------
50 // ----------------------------------------------------------------------------
52 // default dialog pos and size
54 #define wxDIALOG_DEFAULT_X 300
55 #define wxDIALOG_DEFAULT_Y 300
57 #define wxDIALOG_DEFAULT_WIDTH 500
58 #define wxDIALOG_DEFAULT_HEIGHT 500
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 // all modal dialogs currently shown
65 static wxWindowList wxModalDialogs
;
67 // ----------------------------------------------------------------------------
69 // ----------------------------------------------------------------------------
71 IMPLEMENT_DYNAMIC_CLASS(wxDialog
, wxTopLevelWindow
)
73 BEGIN_EVENT_TABLE(wxDialog
, wxDialogBase
)
74 EVT_BUTTON(wxID_OK
, wxDialog::OnOK
)
75 EVT_BUTTON(wxID_APPLY
, wxDialog::OnApply
)
76 EVT_BUTTON(wxID_CANCEL
, wxDialog::OnCancel
)
78 EVT_CHAR_HOOK(wxDialog::OnCharHook
)
80 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged
)
82 EVT_CLOSE(wxDialog::OnCloseWindow
)
85 // ============================================================================
87 // ============================================================================
89 // ----------------------------------------------------------------------------
90 // wxDialog construction
91 // ----------------------------------------------------------------------------
95 m_oldFocus
= (wxWindow
*)NULL
;
99 m_windowDisabler
= (wxWindowDisabler
*)NULL
;
101 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
));
104 bool wxDialog::Create(wxWindow
*parent
,
106 const wxString
& title
,
110 const wxString
& name
)
114 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG
);
116 // save focus before doing anything which can potentially change it
117 m_oldFocus
= FindFocus();
119 // All dialogs should really have this style
120 style
|= wxTAB_TRAVERSAL
;
122 if ( !wxTopLevelWindow::Create(parent
, id
, title
, pos
, size
, style
, name
) )
125 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
130 void wxDialog::SetModal(bool flag
)
134 m_windowStyle
|= wxDIALOG_MODAL
;
136 wxModelessWindows
.DeleteObject(this);
140 m_windowStyle
&= ~wxDIALOG_MODAL
;
142 wxModelessWindows
.Append(this);
146 wxDialog::~wxDialog()
148 m_isBeingDeleted
= TRUE
;
150 // this will also reenable all the other windows for a modal dialog
154 // ----------------------------------------------------------------------------
156 // ----------------------------------------------------------------------------
158 // By default, pressing escape cancels the dialog
159 void wxDialog::OnCharHook(wxKeyEvent
& event
)
163 // "Esc" works as an accelerator for the "Cancel" button, but it
164 // shouldn't close the dialog which doesn't have any cancel button
165 if ( (event
.m_keyCode
== WXK_ESCAPE
) && FindWindow(wxID_CANCEL
) )
167 wxCommandEvent
cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED
, wxID_CANCEL
);
168 cancelEvent
.SetEventObject( this );
169 GetEventHandler()->ProcessEvent(cancelEvent
);
171 // ensure that there is another message for this window so the
172 // ShowModal loop will exit and won't get stuck in GetMessage().
173 ::PostMessage(GetHwnd(), WM_NULL
, 0, 0);
179 // We didn't process this event.
183 // ----------------------------------------------------------------------------
184 // showing the dialogs
185 // ----------------------------------------------------------------------------
187 bool wxDialog::IsModal() const
189 return (GetWindowStyleFlag() & wxDIALOG_MODAL
) != 0;
192 bool wxDialog::IsModalShowing() const
194 return wxModalDialogs
.Find((wxDialog
*)this) != NULL
; // const_cast
197 void wxDialog::DoShowModal()
199 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
200 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
202 wxModalDialogs
.Append(this);
204 wxWindow
*parent
= GetParent();
206 wxWindow
* oldFocus
= m_oldFocus
;
208 // We have to remember the HWND because we need to check
209 // the HWND still exists (oldFocus can be garbage when the dialog
210 // exits, if it has been destroyed)
211 HWND hwndOldFocus
= 0;
213 hwndOldFocus
= (HWND
) oldFocus
->GetHWND();
215 // remember where the focus was
220 hwndOldFocus
= GetHwndOf(parent
);
223 // disable all other app windows
224 wxASSERT_MSG( !m_windowDisabler
, _T("disabling windows twice?") );
226 m_windowDisabler
= new wxWindowDisabler(this);
228 // enter the modal loop
229 while ( IsModalShowing() )
232 wxMutexGuiLeaveOrEnter();
233 #endif // wxUSE_THREADS
235 while ( !wxTheApp
->Pending() && wxTheApp
->ProcessIdle() )
238 // a message came or no more idle processing to do
239 wxTheApp
->DoMessage();
243 // Note that this code MUST NOT access the dialog object's data
244 // in case the object has been deleted (which will be the case
245 // for a modal dialog that has been destroyed before calling EndModal).
246 if ( oldFocus
&& (oldFocus
!= this) && ::IsWindow(hwndOldFocus
))
248 // This is likely to prove that the object still exists
249 if (wxFindWinFromHandle((WXHWND
) hwndOldFocus
) == oldFocus
)
250 oldFocus
->SetFocus();
254 bool wxDialog::Show(bool show
)
258 // if we had disabled other app windows, reenable them back now because
259 // if they stay disabled Windows will activate another window (one
260 // which is enabled, anyhow) and we will lose activation
261 if ( m_windowDisabler
)
263 delete m_windowDisabler
;
264 m_windowDisabler
= NULL
;
268 // ShowModal() may be called for already shown dialog
269 if ( !wxDialogBase::Show(show
) && !(show
&& IsModal()) )
277 // usually will result in TransferDataToWindow() being called
285 // modal dialog needs a parent window, so try to find one
288 wxWindow
*parent
= wxTheApp
->GetTopWindow();
289 if ( parent
&& parent
!= this && parent
->IsShown() )
298 else // end of modal dialog
300 // this will cause IsModalShowing() return FALSE and our local
301 // message loop will terminate
302 wxModalDialogs
.DeleteObject(this);
309 // a special version for Show(TRUE) for modal dialogs which returns return code
310 int wxDialog::ShowModal()
319 return GetReturnCode();
322 // NB: this function (surprizingly) may be called for both modal and modeless
323 // dialogs and should work for both of them
324 void wxDialog::EndModal(int retCode
)
326 SetReturnCode(retCode
);
331 // ----------------------------------------------------------------------------
332 // wxWin event handlers
333 // ----------------------------------------------------------------------------
336 void wxDialog::OnOK(wxCommandEvent
& WXUNUSED(event
))
338 if ( Validate() && TransferDataFromWindow() )
344 void wxDialog::OnApply(wxCommandEvent
& WXUNUSED(event
))
347 TransferDataFromWindow();
349 // TODO probably need to disable the Apply button until things change again
352 void wxDialog::OnCancel(wxCommandEvent
& WXUNUSED(event
))
354 EndModal(wxID_CANCEL
);
357 void wxDialog::OnCloseWindow(wxCloseEvent
& WXUNUSED(event
))
359 // We'll send a Cancel message by default, which may close the dialog.
360 // Check for looping if the Cancel event handler calls Close().
362 // Note that if a cancel button and handler aren't present in the dialog,
363 // nothing will happen when you close the dialog via the window manager, or
364 // via Close(). We wouldn't want to destroy the dialog by default, since
365 // the dialog may have been created on the stack. However, this does mean
366 // that calling dialog->Close() won't delete the dialog unless the handler
367 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
368 // destroy the dialog. The default OnCancel (above) simply ends a modal
369 // dialog, and hides a modeless dialog.
371 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
372 // lists here? don't dare to change it now, but should be done later!
373 static wxList closing
;
375 if ( closing
.Member(this) )
378 closing
.Append(this);
380 wxCommandEvent
cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED
, wxID_CANCEL
);
381 cancelEvent
.SetEventObject( this );
382 GetEventHandler()->ProcessEvent(cancelEvent
); // This may close the dialog
384 closing
.DeleteObject(this);
387 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent
& WXUNUSED(event
))
392 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
));
397 // ---------------------------------------------------------------------------
398 // dialog window proc
399 // ---------------------------------------------------------------------------
401 long wxDialog::MSWWindowProc(WXUINT message
, WXWPARAM wParam
, WXLPARAM lParam
)
404 bool processed
= FALSE
;
409 // if we can't close, tell the system that we processed the
410 // message - otherwise it would close us
411 processed
= !Close();
415 // the Windows dialogs unfortunately are not meant to be resizeable
416 // at all and their standard class doesn't include CS_[VH]REDRAW
417 // styles which means that the window is not refreshed properly
418 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
419 // help with it - so we have to refresh it manually which certainly
420 // creates flicker but at least doesn't show garbage on the screen
421 rc
= wxWindow::MSWWindowProc(message
, wParam
, lParam
);
423 if ( !HasFlag(wxNO_FULL_REPAINT_ON_RESIZE
) )
425 ::InvalidateRect(GetHwnd(), NULL
, FALSE
/* erase bg */);
429 #ifndef __WXMICROWIN__
431 // we want to override the busy cursor for modal dialogs:
432 // typically, wxBeginBusyCursor() is called and then a modal dialog
433 // is shown, but the modal dialog shouldn't have hourglass cursor
434 if ( IsModalShowing() && wxIsBusy() )
436 // set our cursor for all windows (but see below)
437 wxCursor cursor
= m_cursor
;
439 cursor
= wxCURSOR_ARROW
;
441 ::SetCursor(GetHcursorOf(cursor
));
443 // in any case, stop here and don't let wxWindow process this
444 // message (it would set the busy cursor)
447 // but return FALSE to tell the child window (if the event
448 // comes from one of them and not from ourselves) that it can
449 // set its own cursor if it has one: thus, standard controls
450 // (e.g. text ctrl) still have correct cursors in a dialog
451 // invoked while wxIsBusy()
455 #endif // __WXMICROWIN__
459 rc
= wxWindow::MSWWindowProc(message
, wParam
, lParam
);
466 // Define for each class of dialog and control
467 WXHBRUSH
wxDialog::OnCtlColor(WXHDC
WXUNUSED(pDC
),
468 WXHWND
WXUNUSED(pWnd
),
469 WXUINT
WXUNUSED(nCtlColor
),
474 return (WXHBRUSH
)Ctl3dCtlColorEx(message
, wParam
, lParam
);
477 #endif // wxUSE_CTL3D