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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: sckint.h
3 // Purpose: Socket internal classes
4 // Author: Guilhem Lavaux
5 // Modified by:
6 // Created: April 1999
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11 #ifndef _WX_NETWORK_SOCKET_INT_H
12 #define _WX_NETWORK_SOCKET_INT_H
13
14 #ifdef __GNUG__
15 #pragma interface
16 #endif
17
18 #if wxUSE_SOCKETS
19
20 #include <wx/object.h>
21 #include <wx/list.h>
22 #include <wx/socket.h>
23 #include <wx/thread.h>
24
25 // Socket state
26 class SocketState
27 {
28 public:
29 // TRUE if the background notifyier is on.
30 bool notify_state;
31 // Specifies which events we want to be notified.
32 wxSocketBase::wxRequestNotify evt_notify_state;
33 // Socket flags.
34 wxSocketBase::wxSockFlags socket_flags;
35 // Pointer to the C callback function.
36 wxSocketBase::wxSockCbk c_callback;
37 char *c_callback_data;
38 };
39
40 // Socket request
41 class SockRequest
42 {
43 public:
44 // Buffer where to get/put data.
45 char *buffer;
46 // Size of the buffer.
47 size_t size;
48 // Number of bytes really read/written.
49 size_t io_nbytes;
50 // Error.
51 unsigned int error;
52 // Type of the request.
53 wxSocketBase::wxRequestNotify type;
54 // Timeout (in milliseconds).
55 unsigned int timeout;
56 // TRUE if the buffer has been processed.
57 bool done;
58 // TRUE if we must wait for the request completion, in the other case an
59 // event will be sent to the main thread when the request is finished.
60 bool wait;
61 };
62
63 class wxSocketInternal;
64
65 #if wxUSE_THREADS
66 class SocketWaiter: public wxThread {
67 public:
68 SocketWaiter(wxSocketBase *socket, wxSocketInternal *internal);
69 ~SocketWaiter();
70
71 // Thread Entry point
72 // ---
73 virtual void *Entry();
74
75 protected:
76 void ProcessReadEvent();
77 void ProcessWriteEvent();
78
79 public:
80 wxSocketBase *m_socket;
81 wxSocketInternal *m_internal;
82 int m_fd;
83 };
84
85 class SocketRequester: public wxThread {
86 public:
87 SocketRequester(wxSocketBase *socket, wxSocketInternal *internal);
88 ~SocketRequester();
89
90 void ProcessWaitEvent(SockRequest *req);
91 void ProcessReadEvent(SockRequest *req);
92 void ProcessWriteEvent(SockRequest *req);
93
94 bool WaitFor(wxSocketBase::wxRequestNotify req, int millisec);
95
96 // Thread Entry point
97 // ---
98 virtual void *Entry();
99
100 public:
101 wxSocketBase *m_socket;
102 wxSocketInternal *m_internal;
103 int m_fd;
104 };
105 #endif
106 // wxUSE_THREADS
107
108 class wxSocketInternal {
109 public:
110 wxSocketInternal(wxSocketBase *socket);
111 ~wxSocketInternal();
112
113 // wxSocket thread manager
114 // -----------------------
115 void AcquireData();
116 void ReleaseData();
117 void AcquireFD();
118 void ReleaseFD();
119
120 int GetFD() { return m_fd; }
121
122 void ResumeWaiter();
123 void StopWaiter();
124 void ResumeRequester();
125 void StopRequester();
126
127 void QueueRequest(SockRequest *request, bool async);
128 void WaitForEnd(SockRequest *request);
129
130 SockRequest *WaitForReq();
131 void EndRequest(SockRequest *req);
132 public:
133 wxSocketBase *m_socket;
134 #if wxUSE_THREADS
135 wxMutex m_socket_locker, m_fd_locker, m_request_locker, m_end_requester;
136 wxCondition m_socket_cond;
137 SocketWaiter *m_thread_waiter;
138 SocketRequester *m_thread_requester;
139 #endif
140 wxList m_requests;
141 int m_fd;
142 bool m_invalid_requester;
143 };
144
145 #endif
146 // wxUSE_SOCKETS
147
148 #endif
149 // _WX_NETWORK_SOCKET_INT_H