* Set the window's title
[wxWidgets.git] / src / cocoa / dialog.mm
1 /////////////////////////////////////////////////////////////////////////////
2 // Name:        src/cocoa/dialog.mm
3 // Purpose:     wxDialog class
4 // Author:      David Elliott
5 // Modified by:
6 // Created:     2002/12/15
7 // RCS-ID:      $Id: 
8 // Copyright:   2002 David Elliott
9 // Licence:     wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "wx/wxprec.h"
13 #ifndef WX_PRECOMP
14     #include "wx/log.h"
15     #include "wx/app.h"
16     #include "wx/dialog.h"
17     #include "wx/settings.h"
18 #endif //WX_PRECOMP
19
20 #include "wx/cocoa/autorelease.h"
21 #include "wx/cocoa/string.h"
22
23 #import <AppKit/NSPanel.h>
24 #import <AppKit/NSApplication.h>
25 #import <AppKit/NSEvent.h>
26 #import <Foundation/NSRunLoop.h>
27
28 // Lists to keep track of windows, so we can disable/enable them
29 // for modal dialogs
30 static wxWindowList wxModalDialogs;
31
32 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
33
34 BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
35   EVT_BUTTON(wxID_OK, wxDialog::OnOK)
36   EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
37   EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
38   EVT_CLOSE(wxDialog::OnCloseWindow)
39 END_EVENT_TABLE()
40
41 WX_IMPLEMENT_COCOA_OWNER(wxDialog,NSPanel,NSWindow,NSWindow)
42
43 void wxDialog::Init()
44 {
45     SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
46 }
47
48 bool wxDialog::Create(wxWindow *parent, wxWindowID winid,
49            const wxString& title,
50            const wxPoint& pos,
51            const wxSize& size,
52            long style,
53            const wxString& name)
54 {
55     wxAutoNSAutoreleasePool pool;
56     wxTopLevelWindows.Append(this);
57
58     if(!CreateBase(parent,winid,pos,size,style,wxDefaultValidator,name))
59         return false;
60
61     if (parent)
62         parent->AddChild(this);
63
64     NSRect cocoaRect = NSMakeRect(300,300,200,200);
65
66     unsigned int cocoaStyle = 0;
67     cocoaStyle |= NSTitledWindowMask;
68     cocoaStyle |= NSClosableWindowMask;
69     cocoaStyle |= NSMiniaturizableWindowMask;
70     cocoaStyle |= NSResizableWindowMask;
71
72     m_cocoaNSWindow = NULL;
73     SetNSPanel([[NSPanel alloc] initWithContentRect:cocoaRect styleMask:cocoaStyle backing:NSBackingStoreBuffered defer:NO]);
74     // NOTE: SetNSWindow has retained the Cocoa object for this object.
75     // Because we do not release on close, the following release matches the
76     // above alloc and thus the retain count will be 1.
77     [m_cocoaNSWindow release];
78     wxLogDebug("wxDialog m_cocoaNSWindow retainCount=%d",[m_cocoaNSWindow retainCount]);
79     [m_cocoaNSWindow setTitle:wxNSStringWithWxString(title)];
80     [m_cocoaNSWindow setHidesOnDeactivate:NO];
81
82     return true;
83 }
84
85 wxDialog::~wxDialog()
86 {
87     wxLogDebug("Destroying");
88     // setReleasedWhenClosed: NO
89     [m_cocoaNSWindow close];
90     DisassociateNSPanel(GetNSPanel());
91 }
92
93 void wxDialog::Cocoa_close(void)
94 {
95     m_closed = true;
96     /* Actually, this isn't true anymore */
97     wxLogDebug("Woah: Dialogs are not generally closed");
98 }
99
100 void wxDialog::SetModal(bool flag)
101 {
102     if ( flag )
103     {
104         wxModelessWindows.DeleteObject(this);
105         m_windowStyle |= wxDIALOG_MODAL ;
106     }
107     else
108     {
109         m_windowStyle &= ~wxDIALOG_MODAL ;
110         wxModelessWindows.Append(this);
111     }
112 }
113
114 bool wxDialog::Show(bool show)
115 {
116     if(m_isShown == show)
117         return false;
118     if(show)
119         InitDialog();
120     if(IsModal())
121     {
122         m_isShown = show;
123         if(show)
124         {
125             wxAutoNSAutoreleasePool pool;
126             wxModalDialogs.Append(this);
127             wxLogDebug("runModal");
128             NSApplication *theNSApp = wxTheApp->GetNSApplication();
129             // If the app hasn't started, flush the event queue
130             // If we don't do this, the Dock doesn't get the message that
131             // the app has started so will refuse to activate it.
132             if(![theNSApp isRunning])
133             {
134                 while(NSEvent *event = [theNSApp
135                             nextEventMatchingMask:NSAnyEventMask
136                             untilDate:[NSDate distantPast]
137                             inMode:NSDefaultRunLoopMode
138                             dequeue: YES])
139                 {
140                     [theNSApp sendEvent: event];
141                 }
142             }
143             [wxTheApp->GetNSApplication() runModalForWindow:m_cocoaNSWindow];
144             wxLogDebug("runModal END");
145         }
146         else
147         {
148             wxLogDebug("abortModal");
149             [wxTheApp->GetNSApplication() abortModal];
150             wxModalDialogs.DeleteObject(this);
151         }
152     }
153     else
154         return wxTopLevelWindow::Show(show);
155     return true;
156 }
157
158 // Replacement for Show(TRUE) for modal dialogs - returns return code
159 int wxDialog::ShowModal()
160 {
161     if(!IsModal())
162         SetModal(true);
163     Show(true);
164     return GetReturnCode();
165 }
166
167 // EndModal will work for any dialog
168 void wxDialog::EndModal(int retCode)
169 {
170     SetReturnCode(retCode);
171     Show(false);
172 }
173
174 bool wxDialog::IsModal() const
175 {
176     return (GetWindowStyleFlag() & wxDIALOG_MODAL);
177 }
178
179 void wxDialog::OnCloseWindow(wxCloseEvent& event)
180 {
181     // We'll send a Cancel message by default,
182     // which may close the dialog.
183     // Check for looping if the Cancel event handler calls Close().
184
185     // Note that if a cancel button and handler aren't present in the dialog,
186     // nothing will happen when you close the dialog via the window manager, or
187     // via Close().
188     // We wouldn't want to destroy the dialog by default, since the dialog may have been
189     // created on the stack.
190     // However, this does mean that calling dialog->Close() won't delete the dialog
191     // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
192     // sure to destroy the dialog.
193     // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
194     // ALWAYS VETO THIS EVENT!!!!
195     event.Veto();
196
197     static wxList closing;
198     
199     if ( closing.Member(this) )
200     {
201         wxLogDebug("WARNING: Attempting to recursively call Close for dialog");
202         return;
203     }
204     
205     closing.Append(this);
206     
207     wxLogDebug("Sending Cancel Event");
208     wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
209     cancelEvent.SetEventObject( this );
210     GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
211
212     closing.DeleteObject(this);
213 }
214
215 // Standard buttons
216 void wxDialog::OnOK(wxCommandEvent& event)
217 {
218     if ( Validate() && TransferDataFromWindow() )
219     {
220         EndModal(wxID_OK);
221     }
222 }
223
224 void wxDialog::OnApply(wxCommandEvent& event)
225 {
226         if (Validate())
227                 TransferDataFromWindow();
228         // TODO probably need to disable the Apply button until things change again
229 }
230
231 void wxDialog::OnCancel(wxCommandEvent& event)
232 {
233     wxLogDebug("Cancelled!");
234     EndModal(wxID_CANCEL);
235 }
236