]> git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
Rewrote wxToolBar another time.
[wxWidgets.git] / include / wx / mac / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #ifndef __MWERKS__
92 #define wxUSE_DEBUG_CONTEXT 0
93 #else
94 #define wxUSE_DEBUG_CONTEXT 1
95 #endif
96
97 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
98 // __WXDEBUG__ is also defined.
99 //
100 // WARNING: this code may not work with all architectures, especially if
101 // alignment is an issue. This switch is currently ignored for mingw / cygwin
102 //
103 // Default is 1
104 //
105 // Recommended setting: 1 but see comment in the beginning of this section
106 #define wxUSE_MEMORY_TRACING 1
107
108 // In debug mode, cause new and delete to be redefined globally.
109 // If this causes problems (e.g. link errors), set this to 0.
110 // This switch is currently ignored for mingw / cygwin
111 //
112 // Default is 1
113 //
114 // Recommended setting: 1 but see comment in the beginning of this section
115 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
116
117 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
118 // this causes problems (e.g. link errors), set this to 0. You may need to set
119 // this to 0 if using templates (at least for VC++). This switch is currently
120 // ignored for mingw / cygwin
121 //
122 // Default is 1
123 //
124 // Recommended setting: 1 but see comment in the beginning of this section
125 #define wxUSE_DEBUG_NEW_ALWAYS 1
126
127 // wxHandleFatalExceptions() may be used to catch the program faults at run
128 // time and, instead of terminating the program with a usual GPF message box,
129 // call the user-defined wxApp::OnFatalException() function. If you set
130 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
131 //
132 // This setting is for Win32 only and can only be enabled if your compiler
133 // supports Win32 structured exception handling (currently only VC++ does)
134 //
135 // Default is 1
136 //
137 // Recommended setting: 1 if your compiler supports it.
138 #ifdef _MSC_VER
139 #define wxUSE_ON_FATAL_EXCEPTION 1
140 #else
141 #define wxUSE_ON_FATAL_EXCEPTION 0
142 #endif
143
144 // ----------------------------------------------------------------------------
145 // Unicode support
146 // ----------------------------------------------------------------------------
147
148 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
151 //
152 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
153 // doesn't support it and the programs compiled in Unicode mode will not run
154 // under 9x).
155 //
156 // Default is 0
157 //
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
159 #define wxUSE_UNICODE 0
160
161 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
162 // compiling the program in Unicode mode. More precisely, it will be possible
163 // to construct wxString from a wide (Unicode) string and convert any wxString
164 // to Unicode.
165 //
166 // Default is 1
167 //
168 // Recommended setting: 1
169 #define wxUSE_WCHAR_T 1
170
171 // ----------------------------------------------------------------------------
172 // global features
173 // ----------------------------------------------------------------------------
174
175 // Support for message/error logging. This includes wxLogXXX() functions and
176 // wxLog and derived classes. Don't set this to 0 unless you really know what
177 // you are doing.
178 //
179 // Default is 1
180 //
181 // Recommended setting: 1 (always)
182 #define wxUSE_LOG 1
183
184 // Recommended setting: 1 (always)
185 #define wxUSE_LOGWINDOW 1
186
187 // Recommended setting: 1 (always)
188 #define wxUSE_LOGGUI 1
189
190 // Recommended setting: 1 (always)
191 #define wxUSE_LOG_DIALOG 1
192
193 // Support for multithreaded applications: if 1, compile in thread classes
194 // (thread.h) and make the library a bit more thread safe. Although thread
195 // support is quite stable by now, you may still consider recompiling the
196 // library without it if you have no use for it - this will result in a
197 // somewhat smaller and faster operation.
198 //
199 // This is ignored under Win16, threads are only supported under Win32.
200 //
201 // Default is 1
202 //
203 // Recommended setting: 0 unless you do plan to develop MT applications
204 #define wxUSE_THREADS 1
205
206 // If enabled (1), compiles wxWindows streams classes
207 #define wxUSE_STREAMS 1
208
209 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
210 #ifndef __MWERKS__
211 #define wxUSE_STD_IOSTREAM 0
212 #else
213 #define wxUSE_STD_IOSTREAM 1
214 #endif
215
216 // Use serialization (requires utils/serialize)
217 #define wxUSE_SERIAL 0
218
219 // ----------------------------------------------------------------------------
220 // non GUI features selection
221 // ----------------------------------------------------------------------------
222
223 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
224 // integer which is implemented in terms of native 64 bit integers if any or
225 // uses emulation otherwise.
226 //
227 // This class is required by wxDateTime and so you should enable it if you want
228 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
229 // integers in which case (almost) all of its functions are inline and it
230 // almost does not take any space, so there should be no reason to switch it
231 // off.
232 //
233 // Recommended setting: 1
234 #define wxUSE_LONGLONG 1
235
236 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
237 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
238 //
239 // Default is 1
240 //
241 // Recommended setting: 1 (wxFile is highly recommended as it is required by
242 // i18n code, wxFileConfig and others)
243 #define wxUSE_FILE 1
244 #define wxUSE_FFILE 1
245
246 // use wxTextBuffer class: required by wxTextFile
247 #define wxUSE_TEXTBUFFER 1
248
249 // use wxTextFile class: requires wxFile, required by wxFileConfig
250 #define wxUSE_TEXTFILE 1
251
252 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
253 #define wxUSE_INTL 1
254
255 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
256 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
257 // old wxTime and wxDate classes which are still provided for backwards
258 // compatibility (and implemented in terms of wxDateTime).
259 //
260 // Note that this class is relatively new and is still officially in alpha
261 // stage because some features are not yet (fully) implemented. It is already
262 // quite useful though and should only be disabled if you are aiming at
263 // absolutely minimal version of the library.
264 //
265 // Requires: wxUSE_LONGLONG
266 //
267 // Default is 1
268 //
269 // Recommended setting: 1
270 #define wxUSE_DATETIME 1
271
272 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
273 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
274 // in new code
275 //
276 // Default is 0
277 //
278 // Recommended setting: 0 unless you have legacy code which uses these classes
279 #define wxUSE_TIMEDATE 0
280
281 // Set wxUSE_TIMER to 1 to compile wxTimer class
282 //
283 // Default is 1
284 //
285 // Recommended setting: 1
286 #define wxUSE_TIMER 1
287
288 // Use wxStopWatch clas.
289 //
290 // Default is 1
291 //
292 // Recommended setting: 1 (needed by wxSocket)
293 #define wxUSE_STOPWATCH 1
294
295 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
296 // which allow the application to store its settings in the persistent
297 // storage. Setting this to 1 will also enable on-demand creation of the
298 // global config object in wxApp.
299 //
300 // See also wxUSE_CONFIG_NATIVE below.
301 //
302 // Recommended setting: 1
303 #define wxUSE_CONFIG 1
304
305 // If wxUSE_CONFIG is 1, you may choose to use either the native config
306 // classes under Windows (using .INI files under Win16 and the registry under
307 // Win32) or the portable text file format used by the config classes under
308 // Unix.
309 //
310 // Default is 1 to use native classes. Note that you may still use
311 // wxFileConfig even if you set this to 1 - just the config object created by
312 // default for the applications needs will be a wxRegConfig or wxIniConfig and
313 // not wxFileConfig.
314 //
315 // Recommended setting: 1
316 #define wxUSE_CONFIG_NATIVE 1
317
318 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
319 // to connect/disconnect from the network and be notified whenever the dial-up
320 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
321 //
322 // Default is 1.
323 //
324 // Recommended setting: 1
325 #define wxUSE_DIALUP_MANAGER 1
326
327 // Compile in wxLibrary class for run-time DLL loading and function calling.
328 // Required by wxUSE_DIALUP_MANAGER.
329 //
330 // This setting is for Win32 only
331 //
332 // Default is 1.
333 //
334 // Recommended setting: 1
335 #define wxUSE_DYNLIB_CLASS 1
336
337 // experimental extension, use with caution.
338 #define wxUSE_DYNAMIC_LOADER 0
339
340 // Set to 1 to use socket classes
341 #define wxUSE_SOCKETS 1
342
343 // Set to 1 to enable virtual file systems (required by wxHTML)
344 #define wxUSE_FILESYSTEM 1
345
346 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
347 #define wxUSE_FS_ZIP 1
348
349 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
350 #define wxUSE_FS_INET 1
351
352 // Set to 1 to compile wxZipInput/OutputStream classes.
353 #define wxUSE_ZIPSTREAM 1
354
355 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
356 // wxUSE_LIBPNG.
357 #define wxUSE_ZLIB 1
358
359 // If enabled, the code written by Apple will be used to write, in a portable
360 // way, float on the disk. See extended.c for the license which is different
361 // from wxWindows one.
362 //
363 // Default is 1.
364 //
365 // Recommended setting: 1 unless you don't like the license terms (unlikely)
366 #define wxUSE_APPLE_IEEE 1
367
368 // Joystick support class
369 #define wxUSE_JOYSTICK 1
370
371 // wxFontMapper class
372 #define wxUSE_FONTMAP 1
373
374 // wxMimeTypesManager class
375 #define wxUSE_MIMETYPE 1
376
377 // wxSystemOptions class
378 #define wxUSE_SYSTEM_OPTIONS 1
379
380 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
381 // or wxURL you need to set this to 1.
382 //
383 // Default is 1.
384 //
385 // Recommended setting: 1
386 #define wxUSE_PROTOCOL 1
387
388 // The settings for the individual URL schemes
389 #define wxUSE_PROTOCOL_FILE 1
390 #define wxUSE_PROTOCOL_FTP 1
391 #define wxUSE_PROTOCOL_HTTP 1
392
393 // Define this to use wxURL class.
394 #define wxUSE_URL 1
395
396 // Support for regular expression matching via wxRegEx class: enable this to
397 // use POSIX regular expressions in your code. You need to compile regex
398 // library from src/regex to use it under Windows.
399 //
400 // Default is 0
401 //
402 // Recommended setting: 1 if your compiler supports it, if it doesn't please
403 // contribute us a makefile for src/regex for it
404 #define wxUSE_REGEX 0
405
406 // ----------------------------------------------------------------------------
407 // Individual GUI controls
408 // ----------------------------------------------------------------------------
409
410 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
411 // (without it, wxControl class is not compiled)
412 //
413 // Default is 1
414 //
415 // Recommended setting: 1 (don't change except for very special programs)
416 #define wxUSE_CONTROLS 1
417
418 // wxPopupWindow class is a top level transient window. It is currently used
419 // to implement wxTipWindow but doesn't work yet under Mac.
420 //
421 // Default is 0
422 //
423 // Recommended setting: 0
424 #define wxUSE_POPUPWIN 0
425
426 // wxTipWindow allows to implement the custom tooltips, it is used by the
427 // context help classes. Requires wxUSE_POPUPWIN.
428 //
429 // Default is 0
430 //
431 // Recommended setting: 0
432 #define wxUSE_TIPWINDOW 0
433
434 // Each of the settings below corresponds to one wxWindows control. They are
435 // all switched on by default but may be disabled if you are sure that your
436 // program (including any standard dialogs it can show!) doesn't need them and
437 // if you desperately want to save some space. If you use any of these you must
438 // set wxUSE_CONTROLS as well.
439 //
440 // Default is 1
441 //
442 // Recommended setting: 1
443 #define wxUSE_BUTTON 1 // wxButton
444 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
445 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
446 #define wxUSE_CHECKBOX 1 // wxCheckBox
447 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
448 #define wxUSE_CHOICE 1 // wxChoice
449 #define wxUSE_COMBOBOX 1 // wxComboBox
450 #define wxUSE_GAUGE 1 // wxGauge
451 #define wxUSE_LISTBOX 1 // wxListBox
452 #define wxUSE_LISTCTRL 1 // wxListCtrl
453 #define wxUSE_PROPSHEET 1 // wxProperty
454 #define wxUSE_RADIOBOX 1 // wxRadioBox
455 #define wxUSE_RADIOBTN 1 // wxRadioButton
456 #define wxUSE_SCROLLBAR 1 // wxScrollBar
457 #define wxUSE_SLIDER 1 // wxSlider
458 #define wxUSE_SPINBTN 1 // wxSpinButton
459 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
460 #define wxUSE_STATBOX 1 // wxStaticBox
461 #define wxUSE_STATLINE 1 // wxStaticLine
462 #define wxUSE_STATTEXT 1 // wxStaticText
463 #define wxUSE_STATBMP 1 // wxStaticBitmap
464 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
465 #define wxUSE_TOGGLEBTN 0 // requires wxButton
466 #define wxUSE_TREECTRL 1 // wxTreeCtrl
467
468 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
469 // below either wxStatusBar95 or a generic wxStatusBar will be used.
470 //
471 // Default is 1
472 //
473 // Recommended setting: 1
474 #define wxUSE_STATUSBAR 1
475
476 // Two status bar implementations are available under Win32: the generic one
477 // or the wrapper around native control. For native look and feel the native
478 // version should be used.
479 //
480 // Default is 1.
481 //
482 // Recommended setting: 1 (there is no advantage in using the generic one)
483 #define wxUSE_NATIVE_STATUSBAR 1
484
485 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
486 // classes at all. Otherwise, use the native toolbar class unless
487 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
488 // supports some features which might not be supported by the native wxToolBar
489 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
490 //
491 // Default is 1 for all settings.
492 //
493 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
494 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
495 #define wxUSE_TOOLBAR 1
496 #define wxUSE_TOOLBAR_NATIVE 1
497 #define wxUSE_TOOLBAR_SIMPLE 1
498
499 // this setting is obsolete, value is ignored
500 #define wxUSE_BUTTONBAR 1
501
502 // wxNotebook is a control with several "tabs" located on one of its sides. It
503 // may be used ot logically organise the data presented to the user instead of
504 // putting everything in one huge dialog. It replaces wxTabControl and related
505 // classes of wxWin 1.6x.
506 //
507 // Default is 1.
508 //
509 // Recommended setting: 1
510 #define wxUSE_NOTEBOOK 1
511
512 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
513 // the new class. It shouldn't be used in new code.
514 //
515 // Default is 0.
516 //
517 // Recommended setting: 0 (use wxNotebook)
518 #define wxUSE_TAB_DIALOG 0
519
520 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
521 // the new, much imporved and enhanced version. The new version is backwards
522 // compatible with the old one and should be used whenever possible, i.e. if
523 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
524 //
525 // Default is 1 for both options.
526 //
527 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
528 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
529 // essential.
530 //
531 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
532 #define wxUSE_GRID 1
533 #define wxUSE_NEW_GRID 1
534
535 // ----------------------------------------------------------------------------
536 // Miscellaneous GUI stuff
537 // ----------------------------------------------------------------------------
538
539 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
540 #define wxUSE_ACCEL 1
541
542 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
543 // under Windows).
544 //
545 // Default is 1.
546 //
547 // Recommended setting: 1 (can be safely set to 0, not used by the library)
548 #define wxUSE_CARET 1
549
550 // Miscellaneous geometry code: needed for Canvas library
551 #define wxUSE_GEOMETRY 1
552
553 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
554 // wxListCtrl.
555 //
556 // Default is 1.
557 //
558 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
559 // enumerated above, then this class is mostly useless too)
560 #define wxUSE_IMAGLIST 1
561
562 // Use wxMenu, wxMenuBar, wxMenuItem.
563 //
564 // Default is 1.
565 //
566 // Recommended setting: 1 (can't be disabled under MSW)
567 #define wxUSE_MENUS 1
568
569 // Use wxSashWindow class.
570 //
571 // Default is 1.
572 //
573 // Recommended setting: 1
574 #define wxUSE_SASH 1
575
576 // Use wxSplitterWindow class.
577 //
578 // Default is 1.
579 //
580 // Recommended setting: 1
581 #define wxUSE_SPLITTER 1
582
583 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
584 //
585 // Default is 1.
586 //
587 // Recommended setting: 1
588 #define wxUSE_TOOLTIPS 1
589
590 // wxValidator class and related methods
591 #define wxUSE_VALIDATORS 1
592
593 // wxDC cacheing implementation
594 #define wxUSE_DC_CACHEING 0
595
596 // ----------------------------------------------------------------------------
597 // common dialogs
598 // ----------------------------------------------------------------------------
599
600 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
601 // file selector, printer dialog). Switching this off also switches off the
602 // printing architecture and interactive wxPrinterDC.
603 //
604 // Default is 1
605 //
606 // Recommended setting: 1 (unless it really doesn't work)
607 #define wxUSE_COMMON_DIALOGS 1
608
609 // wxBusyInfo displays window with message when app is busy. Works in same way
610 // as wxBusyCursor
611 #define wxUSE_BUSYINFO 1
612
613 // Use single/multiple choice dialogs.
614 //
615 // Default is 1
616 //
617 // Recommended setting: 1 (used in the library itself)
618 #define wxUSE_CHOICEDLG 1
619
620 // wxDirDlg class for getting a directory name from user
621 #define wxUSE_DIRDLG 1
622
623 // TODO: setting to choose the generic or native one
624
625 // Use file open/save dialogs.
626 //
627 // Default is 1
628 //
629 // Recommended setting: 1 (used in many places in the library itself)
630 #define wxUSE_FILEDLG 1
631
632 // Use font picker dialog
633 //
634 // Default is 1
635 //
636 // Recommended setting: 1 (used in the library itself)
637 #define wxUSE_FONTDLG 1
638
639 // Use wxMessageDialog and wxMessageBox.
640 //
641 // Default is 1
642 //
643 // Recommended setting: 1 (used in the library itself)
644 #define wxUSE_MSGDLG 1
645
646 // progress dialog class for lengthy operations
647 #define wxUSE_PROGRESSDLG 1
648
649 // support for startup tips (wxShowTip &c)
650 #define wxUSE_STARTUP_TIPS 1
651
652 // text entry dialog and wxGetTextFromUser function
653 #define wxUSE_TEXTDLG 1
654
655 // number entry dialog
656 #define wxUSE_NUMBERDLG 1
657
658 // color chooser dialog
659 #define wxUSE_COLOURDLG 1
660
661 // splash screen class
662 #define wxUSE_SPLASH 1
663
664 // wizards
665 #define wxUSE_WIZARDDLG 1
666
667 // ----------------------------------------------------------------------------
668 // Metafiles support
669 // ----------------------------------------------------------------------------
670
671 // Windows supports the graphics format known as metafile which is, though not
672 // portable, is widely used under Windows and so is supported by wxWin (under
673 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
674 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
675 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
676 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
677 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
678 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
679 // in any metafile related classes at all.
680 //
681 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
682 //
683 // Recommended setting: default or 0 for everything for portable programs.
684 #define wxUSE_METAFILE 1
685 #define wxUSE_ENH_METAFILE 1
686 #define wxUSE_WIN_METAFILES_ALWAYS 0
687
688 // ----------------------------------------------------------------------------
689 // Big GUI components
690 // ----------------------------------------------------------------------------
691
692 // Set to 0 to disable document/view architecture
693 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
694
695 // Set to 0 to disable MDI document/view architecture
696 #define wxUSE_MDI_ARCHITECTURE 1
697
698 // Set to 0 to disable print/preview architecture code
699 #define wxUSE_PRINTING_ARCHITECTURE 1
700
701 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
702 // much more.
703 //
704 // Default is 1.
705 //
706 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
707 // smaller library.
708 #define wxUSE_HTML 1
709
710 // OpenGL canvas
711 #define wxUSE_GLCANVAS 1
712
713 // wxTreeLayout class
714 #define wxUSE_TREELAYOUT 1
715
716 // ----------------------------------------------------------------------------
717 // Data transfer
718 // ----------------------------------------------------------------------------
719
720 // Use wxClipboard class for clipboard copy/paste.
721 //
722 // Default is 1.
723 //
724 // Recommended setting: 1
725 #define wxUSE_CLIPBOARD 1
726
727 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
728 // drop
729 //
730 // Default is 1.
731 //
732 // Recommended setting: 1
733 #define wxUSE_DATAOBJ 1
734
735 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
736 // different from "built in" drag and drop in wxTreeCtrl which is always
737 // available). Requires wxUSE_DATAOBJ.
738 //
739 // Default is 1.
740 //
741 // Recommended setting: 1
742 #define wxUSE_DRAG_AND_DROP 1
743
744 // ----------------------------------------------------------------------------
745 // miscellaneous settings
746 // ----------------------------------------------------------------------------
747
748 // wxSingleInstanceChecker class allows to verify at startup if another program
749 // instance is running (it is only available under Win32)
750 //
751 // Default is 1
752 //
753 // Recommended setting: 1 (the class is tiny, disabling it won't save much
754 // space)
755 #define wxUSE_SNGLINST_CHECKER 1
756
757 #define wxUSE_DRAGIMAGE 1
758
759 #define wxUSE_IPC 0
760 // 0 for no interprocess comms
761 #define wxUSE_HELP 1
762 // 0 for no help facility
763 #define wxUSE_WXHTML_HELP 1
764 // 0 for no MS HTML Help
765 #define wxUSE_RESOURCES 1
766 // 0 for no wxGetResource/wxWriteResource
767 #define wxUSE_CONSTRAINTS 1
768 // 0 for no window layout constraint system
769
770 #define wxUSE_SPLINES 1
771 // 0 for no splines
772
773 #define wxUSE_WX_RESOURCES 1
774 // Use .wxr resource mechanism (requires PrologIO library)
775
776 #define wxUSE_MOUSEWHEEL 1
777 // Include mouse wheel support
778
779 // ----------------------------------------------------------------------------
780 // postscript support settings
781 // ----------------------------------------------------------------------------
782
783 // Set to 1 for PostScript device context.
784 #define wxUSE_POSTSCRIPT 0
785
786 // Set to 1 to use font metric files in GetTextExtent
787 #define wxUSE_AFM_FOR_POSTSCRIPT 0
788
789 // ----------------------------------------------------------------------------
790 // database classes
791 // ----------------------------------------------------------------------------
792
793 // Define 1 to use ODBC classes
794 #define wxUSE_ODBC 0
795
796 // For backward compatibility reasons, this parameter now only controls the
797 // default scrolling method used by cursors. This default behavior can be
798 // overriden by setting the second param of wxDB::wxDbGetConnection() or
799 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
800 // that use the connection) should support forward only scrolling of cursors,
801 // or both forward and backward support for backward scrolling cursors is
802 // dependent on the data source as well as the ODBC driver being used.
803 #define wxODBC_FWD_ONLY_CURSORS 1
804
805 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
806 // member variables. With a setting of 1, full backward compatability with the
807 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
808 // as future development will be done only on the non-deprecated
809 // functions/classes/member variables/etc.
810 #define wxODBC_BACKWARD_COMPATABILITY 0
811
812 // ----------------------------------------------------------------------------
813 // other compiler (mis)features
814 // ----------------------------------------------------------------------------
815
816 // Set this to 0 if your compiler can't cope with omission of prototype
817 // parameters.
818 //
819 // Default is 1.
820 //
821 // Recommended setting: 1 (should never need to set this to 0)
822 #define REMOVE_UNUSED_ARG 1
823
824 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
825 // them. Set to 1 for <iostream.h>, 0 for <iostream>
826 //
827 // Default is 1.
828 //
829 // Recommended setting: whatever your compiler likes more
830 #ifndef __MWERKS__
831 #define wxUSE_IOSTREAMH 0
832 #else
833 #define wxUSE_IOSTREAMH 1
834 #endif
835
836 // ----------------------------------------------------------------------------
837 // image format support
838 // ----------------------------------------------------------------------------
839
840 // wxImage supports many different image formats which can be configured at
841 // compile-time. BMP is always supported, others are optional and can be safely
842 // disabled if you don't plan to use images in such format sometimes saving
843 // substantial amount of code in the final library.
844 //
845 // Some formats require an extra library which is included in wxWin sources
846 // which is mentioned if it is the case.
847
848 // Set to 1 for wxImage support (recommended).
849 #define wxUSE_IMAGE 1
850
851 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
852 #define wxUSE_LIBPNG 1
853
854 // Set to 1 for JPEG format support (requires libjpeg)
855 #define wxUSE_LIBJPEG 1
856
857 // Set to 1 for TIFF format support (requires libtiff)
858 #define wxUSE_LIBTIFF 1
859
860 // Set to 1 for GIF format support
861 #define wxUSE_GIF 1
862
863 // Set to 1 for PNM format support
864 #define wxUSE_PNM 1
865
866 // Set to 1 for PCX format support
867 #define wxUSE_PCX 1
868
869 // Set to 1 for IFF format support
870 #define wxUSE_IFF 0
871
872 // Set to 1 for XPM format support
873 #define wxUSE_XPM 1
874
875 // Set to 1 for MS Icons and Cursors format support
876 #define wxUSE_ICO_CUR 1
877
878 // Set to 1 to compile in wxPalette class
879 #define wxUSE_PALETTE 1
880
881 // ----------------------------------------------------------------------------
882 // Mac-only settings
883 // ----------------------------------------------------------------------------
884
885 #define WORDS_BIGENDIAN 1
886
887 // ----------------------------------------------------------------------------
888 // Windows-only settings
889 // ----------------------------------------------------------------------------
890
891 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
892 // will override some other settings (see below)
893 //
894 // Default is 0.
895 //
896 // Recommended setting: 0 unless you really have to use MFC
897 #define wxUSE_MFC 0
898
899 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
900 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
901 // can't compile/doesn't have the OLE headers.
902 //
903 // Default is 1.
904 //
905 // Recommended setting: 1
906 #define wxUSE_OLE 1
907
908 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
909 // 3.x. This setting is ignored under Win9x and NT 4.0+.
910 //
911 // Default is 0 for (most) Win32 (systems), 1 for Win16
912 //
913 // Recommended setting: same as default
914 #if defined(__WIN95__)
915 #define wxUSE_CTL3D 0
916 #else
917 #define wxUSE_CTL3D 1
918 #endif
919
920 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
921 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
922 // miniframes support instead.
923 //
924 // Default is 0 for (most) Win32 (systems), 1 for Win16
925 //
926 // Recommended setting: same as default
927 #if defined(__WIN95__)
928 #define wxUSE_ITSY_BITSY 0
929 #else
930 #define wxUSE_ITSY_BITSY 1
931 #endif
932
933 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
934 // which allows to put more than ~32Kb of text in it even under Win9x (NT
935 // doesn't have such limitation).
936 //
937 // Default is 1 for compilers which support it
938 //
939 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
940 // or can't compile <richedit.h>
941 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
942 #define wxUSE_RICHEDIT 1
943
944 // TODO: This should be ifdef'ed for any compilers that don't support
945 // RichEdit 2.0 but do have RichEdit 1.0...
946 #define wxUSE_RICHEDIT2 1
947
948 #else
949 #define wxUSE_RICHEDIT 0
950 #define wxUSE_RICHEDIT2 0
951 #endif
952
953 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
954 // is not required on mac by wxUSE_CHECKLISTBOX.
955 //
956 // Default is 1.
957 //
958 // Recommended setting: O as not implemented on mac
959 #define wxUSE_OWNER_DRAWN 0
960
961 // ----------------------------------------------------------------------------
962 // obsolete settings
963 // ----------------------------------------------------------------------------
964
965 // NB: all settings in this section are obsolete and should not be used/changed
966 // at all, they will disappear
967
968 // Set to 1 to use PenWindows
969 #define wxUSE_PENWINDOWS 0
970
971 // Define 1 to use bitmap messages.
972 #define wxUSE_BITMAP_MESSAGE 1
973
974 // If 1, enables provision of run-time type information.
975 // NOW MANDATORY: don't change.
976 #define wxUSE_DYNAMIC_CLASSES 1
977
978 // ----------------------------------------------------------------------------
979 // disable the settings which don't work for some compilers
980 // ----------------------------------------------------------------------------
981
982 #ifndef wxUSE_NORLANDER_HEADERS
983 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
984 # define wxUSE_NORLANDER_HEADERS 1
985 #else
986 # define wxUSE_NORLANDER_HEADERS 0
987 #endif
988 #endif
989
990 #if defined(__GNUWIN32__)
991 // These don't work as expected for mingw32 and cygwin32
992 #undef wxUSE_MEMORY_TRACING
993 #define wxUSE_MEMORY_TRACING 0
994
995 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
996 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
997
998 #undef wxUSE_DEBUG_NEW_ALWAYS
999 #define wxUSE_DEBUG_NEW_ALWAYS 0
1000
1001 // Cygwin betas don't have wcslen
1002 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1003 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1004 # undef wxUSE_WCHAR_T
1005 # define wxUSE_WCHAR_T 0
1006 # endif
1007 #endif
1008
1009 #endif // __GNUWIN32__
1010
1011 // MFC duplicates these operators
1012 #if wxUSE_MFC
1013 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1014 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1015
1016 #undef wxUSE_DEBUG_NEW_ALWAYS
1017 #define wxUSE_DEBUG_NEW_ALWAYS 0
1018 #endif // wxUSE_MFC
1019
1020
1021 // Only WIN32 supports wxStatusBar95
1022 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1023 #undef wxUSE_NATIVE_STATUSBAR
1024 #define wxUSE_NATIVE_STATUSBAR 0
1025 #endif
1026
1027 /* NOT TRUE ON MAC
1028 #if !wxUSE_OWNER_DRAWN
1029 #undef wxUSE_CHECKLISTBOX
1030 #define wxUSE_CHECKLISTBOX 0
1031 #endif
1032 */
1033
1034 // Salford C++ doesn't like some of the memory operator definitions
1035 #ifdef __SALFORDC__
1036 #undef wxUSE_MEMORY_TRACING
1037 #define wxUSE_MEMORY_TRACING 0
1038
1039 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1040 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1041
1042 #undef wxUSE_DEBUG_NEW_ALWAYS
1043 #define wxUSE_DEBUG_NEW_ALWAYS 0
1044
1045 #undef wxUSE_THREADS
1046 #define wxUSE_THREADS 0
1047
1048 #undef wxUSE_OWNER_DRAWN
1049 #define wxUSE_OWNER_DRAWN 0
1050 #endif // __SALFORDC__
1051
1052 #ifdef __TWIN32__
1053
1054 #undef wxUSE_THREADS
1055 #define wxUSE_THREADS 0
1056
1057 #undef wxUSE_ODBC
1058 #define wxUSE_ODBC 0
1059
1060 #endif // __TWIN32__
1061
1062 // BC++/Win16 can't cope with the amount of data in resource.cpp
1063 #if defined(__WIN16__) && defined(__BORLANDC__)
1064 #undef wxUSE_WX_RESOURCES
1065 #define wxUSE_WX_RESOURCES 0
1066
1067 #undef wxUSE_ODBC
1068 #define wxUSE_ODBC 0
1069
1070 #undef wxUSE_NEW_GRID
1071 #define wxUSE_NEW_GRID 0
1072 #endif
1073
1074 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1075 // BC++ 4.0 can't compile JPEG library
1076 #undef wxUSE_LIBJPEG
1077 #define wxUSE_LIBJPEG 0
1078 #endif
1079
1080 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1081 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1082 #undef wxUSE_DEBUG_NEW_ALWAYS
1083 #define wxUSE_DEBUG_NEW_ALWAYS 0
1084 #endif
1085
1086 #if defined(__WXMSW__) && defined(__WATCOMC__)
1087 /*
1088 #undef wxUSE_GLCANVAS
1089 #define wxUSE_GLCANVAS 0
1090 */
1091
1092 #undef wxUSE_WCHAR_T
1093 #define wxUSE_WCHAR_T 0
1094 #endif
1095
1096 #if defined(__WXMSW__) && !defined(__WIN32__)
1097
1098 #undef wxUSE_SOCKETS
1099 #define wxUSE_SOCKETS 0
1100
1101 #undef wxUSE_THREADS
1102 #define wxUSE_THREADS 0
1103
1104 #undef wxUSE_TOOLTIPS
1105 #define wxUSE_TOOLTIPS 0
1106
1107 #undef wxUSE_SPINCTRL
1108 #define wxUSE_SPINCTRL 0
1109
1110 #undef wxUSE_SPINBTN
1111 #define wxUSE_SPINBTN 0
1112
1113 #undef wxUSE_LIBPNG
1114 #define wxUSE_LIBPNG 0
1115
1116 #undef wxUSE_LIBJPEG
1117 #define wxUSE_LIBJPEG 0
1118
1119 #undef wxUSE_LIBTIFF
1120 #define wxUSE_LIBTIFF 0
1121
1122 #undef wxUSE_GIF
1123 #define wxUSE_GIF 0
1124
1125 #undef wxUSE_PNM
1126 #define wxUSE_PNM 0
1127
1128 #undef wxUSE_PCX
1129 #define wxUSE_PCX 0
1130
1131 #undef wxUSE_GLCANVAS
1132 #define wxUSE_GLCANVAS 0
1133
1134 #undef wxUSE_MS_HTML_HELP
1135 #define wxUSE_MS_HTML_HELP 0
1136
1137 #undef wxUSE_WCHAR_T
1138 #define wxUSE_WCHAR_T 0
1139
1140 #endif // Win16
1141
1142 // ----------------------------------------------------------------------------
1143 // undef the things which don't make sense for wxBase build
1144 // ----------------------------------------------------------------------------
1145
1146 #if !wxUSE_GUI
1147
1148 #undef wxUSE_HTML
1149 #define wxUSE_HTML 0
1150
1151 #endif // !wxUSE_GUI
1152
1153 // ----------------------------------------------------------------------------
1154 // check the settings consistency: do it here to abort compilation immediately
1155 // and not almost in the very end when the relevant file fails to compile and
1156 // you need to modify setup.h and rebuild everything
1157 // ----------------------------------------------------------------------------
1158
1159 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1160 #error wxDateTime requires wxLongLong
1161 #endif
1162
1163 #if wxUSE_TEXTFILE && !wxUSE_FILE
1164 #error You cannot compile wxTextFile without wxFile
1165 #endif
1166
1167 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1168 #error You cannot compile virtual file systems without wxUSE_STREAMS
1169 #endif
1170
1171 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1172 #error You cannot compile wxHTML without virtual file systems
1173 #endif
1174
1175 // add more tests here...
1176
1177 #endif
1178 // _WX_SETUP_H_