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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 14.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.0 API: set it to 1 to
30 // enable it
31 //
32 // Default is 0.
33 //
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
36
37 // This setting determines the compatibility with 2.2 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
46
47 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
48 // 1.64 and later define point sizes to be compatible with Windows.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0
53 #define wxFONT_SIZE_COMPATIBILITY 0
54
55 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
56 // If migrating between versions, your dialogs may seem to shrink.
57 //
58 // Default is 1
59 //
60 // Recommended setting: 0 (the new calculations are more correct!)
61 #define wxDIALOG_UNIT_COMPATIBILITY 0
62
63 // ----------------------------------------------------------------------------
64 // debugging settings
65 // ----------------------------------------------------------------------------
66
67 // Generic comment about debugging settings: they are very useful if you don't
68 // use any other memory leak detection tools such as Purify/BoundsChecker, but
69 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
70 // as wxWindows memory debugging subsystem built in since version 5.0 and you
71 // may prefer to use it instead of built in memory debugging code because it is
72 // faster and more fool proof.
73 //
74 // Using VC++ CRT memory debugging is enabled by default in debug mode
75 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
76 // and if __NO_VC_CRTDBG__ is not defined.
77
78 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
79 // __WXDEBUG__ is not defined, will still use the normal memory operators.
80 //
81 // Default is 0
82 //
83 // Recommended setting: 0
84 #ifdef __MWERKS__
85 #define wxUSE_DEBUG_CONTEXT 1
86 #else
87 #define wxUSE_DEBUG_CONTEXT 0
88 #endif
89
90 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
91 // __WXDEBUG__ is also defined.
92 //
93 // WARNING: this code may not work with all architectures, especially if
94 // alignment is an issue. This switch is currently ignored for mingw / cygwin
95 //
96 // Default is 0
97 //
98 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
99 #define wxUSE_MEMORY_TRACING 0
100
101 // In debug mode, cause new and delete to be redefined globally.
102 // If this causes problems (e.g. link errors which is a common problem
103 // especially if you use another library which also redefines the global new
104 // and delete), set this to 0.
105 // This switch is currently ignored for mingw / cygwin
106 //
107 // Default is 0
108 //
109 // Recommended setting: 0
110 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
111
112 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
113 // this causes problems (e.g. link errors), set this to 0. You may need to set
114 // this to 0 if using templates (at least for VC++). This switch is currently
115 // ignored for mingw / cygwin / CodeWarrior
116 //
117 // Default is 0
118 //
119 // Recommended setting: 0
120 #define wxUSE_DEBUG_NEW_ALWAYS 0
121
122 // wxHandleFatalExceptions() may be used to catch the program faults at run
123 // time and, instead of terminating the program with a usual GPF message box,
124 // call the user-defined wxApp::OnFatalException() function. If you set
125 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
126 //
127 // This setting is for Win32 only and can only be enabled if your compiler
128 // supports Win32 structured exception handling (currently only VC++ does)
129 //
130 // Default is 1
131 //
132 // Recommended setting: 1 if your compiler supports it.
133 #ifdef _MSC_VER
134 #define wxUSE_ON_FATAL_EXCEPTION 1
135 #else
136 #define wxUSE_ON_FATAL_EXCEPTION 0
137 #endif
138
139 // ----------------------------------------------------------------------------
140 // Unicode support
141 // ----------------------------------------------------------------------------
142
143 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
144 // defined as wchar_t, wxString will use Unicode internally. If you set this
145 // to 1, you must use wxT() macro for all literal strings in the program.
146 //
147 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
148 // doesn't support it and the programs compiled in Unicode mode will not run
149 // under 9x).
150 //
151 // Default is 0
152 //
153 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
154 #define wxUSE_UNICODE 0
155
156 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
157 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
158 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
159 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
160 // will have to modify the makefiles to include unicows.lib import library as the first
161 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
162 // command).
163 //
164 // If your compiler doesn't have unicows.lib, you can get a version of it at
165 // http://libunicows.sourceforge.net
166 //
167 // Default is 0
168 //
169 // Recommended setting: 0
170 #define wxUSE_UNICODE_MSLU 0
171
172 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
173 // compiling the program in Unicode mode. More precisely, it will be possible
174 // to construct wxString from a wide (Unicode) string and convert any wxString
175 // to Unicode.
176 //
177 // Default is 1
178 //
179 // Recommended setting: 1 for win32 else 0
180 #if defined(__WIN32__)
181 #define wxUSE_WCHAR_T 1
182 #else
183 #define wxUSE_WCHAR_T 0
184 #endif
185
186 // ----------------------------------------------------------------------------
187 // global features
188 // ----------------------------------------------------------------------------
189
190 // Support for message/error logging. This includes wxLogXXX() functions and
191 // wxLog and derived classes. Don't set this to 0 unless you really know what
192 // you are doing.
193 //
194 // Default is 1
195 //
196 // Recommended setting: 1 (always)
197 #define wxUSE_LOG 1
198
199 // Recommended setting: 1
200 #define wxUSE_LOGWINDOW 1
201
202 // Recommended setting: 1
203 #define wxUSE_LOGGUI 1
204
205 // Recommended setting: 1
206 #define wxUSE_LOG_DIALOG 1
207
208 // Support for command line parsing using wxCmdLineParser class.
209 //
210 // Default is 1
211 //
212 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
213 #define wxUSE_CMDLINE_PARSER 1
214
215 // Support for multithreaded applications: if 1, compile in thread classes
216 // (thread.h) and make the library a bit more thread safe. Although thread
217 // support is quite stable by now, you may still consider recompiling the
218 // library without it if you have no use for it - this will result in a
219 // somewhat smaller and faster operation.
220 //
221 // This is ignored under Win16, threads are only supported under Win32.
222 //
223 // Default is 1
224 //
225 // Recommended setting: 0 unless you do plan to develop MT applications
226 #define wxUSE_THREADS 1
227
228 // If enabled (1), compiles wxWindows streams classes
229 #define wxUSE_STREAMS 1
230
231 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
232 #ifdef __MWERKS__
233 #define wxUSE_STD_IOSTREAM 1
234 #else
235 #define wxUSE_STD_IOSTREAM 0
236 #endif
237
238 // ----------------------------------------------------------------------------
239 // non GUI features selection
240 // ----------------------------------------------------------------------------
241
242 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
243 // integer which is implemented in terms of native 64 bit integers if any or
244 // uses emulation otherwise.
245 //
246 // This class is required by wxDateTime and so you should enable it if you want
247 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
248 // integers in which case (almost) all of its functions are inline and it
249 // almost does not take any space, so there should be no reason to switch it
250 // off.
251 //
252 // Recommended setting: 1
253 #define wxUSE_LONGLONG 1
254
255 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
256 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
257 //
258 // Default is 1
259 //
260 // Recommended setting: 1 (wxFile is highly recommended as it is required by
261 // i18n code, wxFileConfig and others)
262 #define wxUSE_FILE 1
263 #define wxUSE_FFILE 1
264
265 // Use wxFSVolume class providing access to the configured/active mount points
266 //
267 // Default is 1
268 //
269 // Recommended setting: 1 (but may be safely disabled if you don't use it)
270 #define wxUSE_FSVOLUME 1
271
272 // use wxTextBuffer class: required by wxTextFile
273 #define wxUSE_TEXTBUFFER 1
274
275 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
276 // wxFileConfig
277 #define wxUSE_TEXTFILE 1
278
279 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
280 #define wxUSE_INTL 1
281
282 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
283 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
284 // old wxTime and wxDate classes which are still provided for backwards
285 // compatibility (and implemented in terms of wxDateTime).
286 //
287 // Note that this class is relatively new and is still officially in alpha
288 // stage because some features are not yet (fully) implemented. It is already
289 // quite useful though and should only be disabled if you are aiming at
290 // absolutely minimal version of the library.
291 //
292 // Requires: wxUSE_LONGLONG
293 //
294 // Default is 1
295 //
296 // Recommended setting: 1
297 #define wxUSE_DATETIME 1
298
299 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
300 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
301 // in new code
302 //
303 // Default is 0
304 //
305 // Recommended setting: 0 unless you have legacy code which uses these classes
306 #define wxUSE_TIMEDATE 0
307
308 // Set wxUSE_TIMER to 1 to compile wxTimer class
309 //
310 // Default is 1
311 //
312 // Recommended setting: 1
313 #define wxUSE_TIMER 1
314
315 // Use wxStopWatch clas.
316 //
317 // Default is 1
318 //
319 // Recommended setting: 1 (needed by wxSocket)
320 #define wxUSE_STOPWATCH 1
321
322 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
323 // which allow the application to store its settings in the persistent
324 // storage. Setting this to 1 will also enable on-demand creation of the
325 // global config object in wxApp.
326 //
327 // See also wxUSE_CONFIG_NATIVE below.
328 //
329 // Recommended setting: 1
330 #define wxUSE_CONFIG 1
331
332 // If wxUSE_CONFIG is 1, you may choose to use either the native config
333 // classes under Windows (using .INI files under Win16 and the registry under
334 // Win32) or the portable text file format used by the config classes under
335 // Unix.
336 //
337 // Default is 1 to use native classes. Note that you may still use
338 // wxFileConfig even if you set this to 1 - just the config object created by
339 // default for the applications needs will be a wxRegConfig or wxIniConfig and
340 // not wxFileConfig.
341 //
342 // Recommended setting: 0 (universal should not use native)
343 #if defined(__WIN32__)
344 #define wxUSE_CONFIG_NATIVE 0
345 #else
346 #define wxUSE_CONFIG_NATIVE 0
347 #endif
348
349 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
350 // to connect/disconnect from the network and be notified whenever the dial-up
351 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
352 //
353 // Default is 1.
354 //
355 // Recommended setting: 1
356 #if defined(__WIN32__)
357 #define wxUSE_DIALUP_MANAGER 1
358 #else
359 #define wxUSE_DIALUP_MANAGER 0
360 #endif
361
362 // Compile in classes for run-time DLL loading and function calling.
363 // Required by wxUSE_DIALUP_MANAGER.
364 //
365 // This setting is for Win32 only
366 //
367 // Default is 1.
368 //
369 // Recommended setting: 1
370 #if defined(__WIN32__)
371 #define wxUSE_DYNLIB_CLASS 1
372 #else
373 #define wxUSE_DYNLIB_CLASS 0
374 #endif
375
376 // experimental, don't use for now
377 #if defined(__WIN32__)
378 #define wxUSE_DYNAMIC_LOADER 1
379 #else
380 #define wxUSE_DYNAMIC_LOADER 0
381 #endif
382
383 // Set to 1 to use socket classes
384 #define wxUSE_SOCKETS 1
385
386 // Set to 1 to enable virtual file systems (required by wxHTML)
387 #define wxUSE_FILESYSTEM 1
388
389 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
390 #define wxUSE_FS_ZIP 1
391
392 // Set to 1 to compile wxZipInput/OutputStream classes.
393 #define wxUSE_ZIPSTREAM 1
394
395 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
396 // wxUSE_LIBPNG.
397 #define wxUSE_ZLIB 1
398
399 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
400 #define wxUSE_FS_INET 1
401
402 // If enabled, the code written by Apple will be used to write, in a portable
403 // way, float on the disk. See extended.c for the license which is different
404 // from wxWindows one.
405 //
406 // Default is 1.
407 //
408 // Recommended setting: 1 unless you don't like the license terms (unlikely)
409 #define wxUSE_APPLE_IEEE 1
410
411 // Joystick support class
412 #if defined(__WIN32__)
413 #define wxUSE_JOYSTICK 1
414 #else
415 #define wxUSE_JOYSTICK 1
416 #endif
417
418 // wxFontMapper class
419 #define wxUSE_FONTMAP 1
420
421 // wxMimeTypesManager class
422 #define wxUSE_MIMETYPE 1
423
424 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
425 // or wxURL you need to set this to 1.
426 //
427 // Default is 1.
428 //
429 // Recommended setting: 1
430 #define wxUSE_PROTOCOL 1
431
432 // The settings for the individual URL schemes
433 #define wxUSE_PROTOCOL_FILE 1
434 #define wxUSE_PROTOCOL_FTP 1
435 #define wxUSE_PROTOCOL_HTTP 1
436
437 // Define this to use wxURL class.
438 #define wxUSE_URL 1
439
440 // Support for regular expression matching via wxRegEx class: enable this to
441 // use POSIX regular expressions in your code. You need to compile regex
442 // library from src/regex to use it under Windows.
443 //
444 // Default is 0
445 //
446 // Recommended setting: 1 if your compiler supports it, if it doesn't please
447 // contribute us a makefile for src/regex for it
448 #define wxUSE_REGEX 1
449
450 // wxSystemOptions class
451 #define wxUSE_SYSTEM_OPTIONS 1
452
453 // wxWave class
454 #define wxUSE_WAVE 1
455
456 // XML parsing classes. Note that their API will change in the future, so
457 // using wxXmlDocument and wxXmlNode in your app is not recommended.
458 //
459 // Default is 1
460 //
461 // Recommended setting: 1 (needed by XRC)
462 #define wxUSE_XML 1
463
464 // Set to 1 to compile MS Windows XP theme engine support
465 #define wxUSE_UXTHEME 0
466
467 // Set to 1 to auto-adapt to MS Windows XP themes where possible
468 // (notably, wxNotebook pages)
469 #define wxUSE_UXTHEME_AUTO 0
470
471 // ----------------------------------------------------------------------------
472 // Individual GUI controls
473 // ----------------------------------------------------------------------------
474
475 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
476 // (without it, wxControl class is not compiled)
477 //
478 // Default is 1
479 //
480 // Recommended setting: 1 (don't change except for very special programs)
481 #define wxUSE_CONTROLS 1
482
483 // wxPopupWindow class is a top level transient window. It is currently used
484 // to implement wxTipWindow
485 //
486 // Default is 1
487 //
488 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
489 #define wxUSE_POPUPWIN 1
490
491 // wxTipWindow allows to implement the custom tooltips, it is used by the
492 // context help classes. Requires wxUSE_POPUPWIN.
493 //
494 // Default is 1
495 //
496 // Recommended setting: 1 (may be set to 0)
497 #define wxUSE_TIPWINDOW 1
498
499 // Each of the settings below corresponds to one wxWindows control. They are
500 // all switched on by default but may be disabled if you are sure that your
501 // program (including any standard dialogs it can show!) doesn't need them and
502 // if you desperately want to save some space. If you use any of these you must
503 // set wxUSE_CONTROLS as well.
504 //
505 // Default is 1
506 //
507 // Recommended setting: 1
508 #define wxUSE_BUTTON 1 // wxButton
509 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
510 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
511 #define wxUSE_CHECKBOX 1 // wxCheckBox
512 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
513 #define wxUSE_CHOICE 1 // wxChoice
514 #define wxUSE_COMBOBOX 1 // wxComboBox
515 #define wxUSE_GAUGE 1 // wxGauge
516 #define wxUSE_LISTBOX 1 // wxListBox
517 #define wxUSE_LISTCTRL 1 // wxListCtrl
518 #define wxUSE_RADIOBOX 1 // wxRadioBox
519 #define wxUSE_RADIOBTN 1 // wxRadioButton
520 #define wxUSE_SCROLLBAR 1 // wxScrollBar
521 #define wxUSE_SLIDER 1 // wxSlider
522 #define wxUSE_SPINBTN 1 // wxSpinButton
523 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
524 #define wxUSE_STATBOX 1 // wxStaticBox
525 #define wxUSE_STATLINE 1 // wxStaticLine
526 #define wxUSE_STATTEXT 1 // wxStaticText
527 #define wxUSE_STATBMP 1 // wxStaticBitmap
528 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
529 #define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
530 #define wxUSE_TREECTRL 1 // wxTreeCtrl
531
532 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
533 // below either wxStatusBar95 or a generic wxStatusBar will be used.
534 //
535 // Default is 1
536 //
537 // Recommended setting: 1
538 #define wxUSE_STATUSBAR 1
539
540 // Two status bar implementations are available under Win32: the generic one
541 // or the wrapper around native control. For native look and feel the native
542 // version should be used.
543 //
544 // Default is 0.
545 //
546 // Recommended setting: 0
547 #define wxUSE_NATIVE_STATUSBAR 0
548
549 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
550 // classes at all. Otherwise, use the native toolbar class unless
551 // wxUSE_TOOLBAR_NATIVE is 0.
552 //
553 // Default is 0 for all settings.
554 //
555 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
556 #define wxUSE_TOOLBAR 1
557 #define wxUSE_TOOLBAR_NATIVE 0
558
559 // this setting is obsolete, value is ignored
560 #define wxUSE_BUTTONBAR 0
561
562 // wxNotebook is a control with several "tabs" located on one of its sides. It
563 // may be used ot logically organise the data presented to the user instead of
564 // putting everything in one huge dialog. It replaces wxTabControl and related
565 // classes of wxWin 1.6x.
566 //
567 // Default is 1.
568 //
569 // Recommended setting: 1
570 #define wxUSE_NOTEBOOK 1
571
572 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
573 // the new class. It shouldn't be used in new code.
574 //
575 // Default is 0.
576 //
577 // Recommended setting: 0 (use wxNotebook)
578 #define wxUSE_TAB_DIALOG 0
579
580 // wxGrid class.
581 //
582 // Default is 1.
583 #define wxUSE_GRID 1
584
585 // wxProperty[Value/Form/List] classes, used by Dialog Editor
586 #define wxUSE_PROPSHEET 1
587
588 // ----------------------------------------------------------------------------
589 // Miscellaneous GUI stuff
590 // ----------------------------------------------------------------------------
591
592 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
593 #define wxUSE_ACCEL 1
594
595 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
596 // under Windows).
597 //
598 // Default is 1.
599 //
600 // Recommended setting: 1 (can be safely set to 0, not used by the library)
601 #define wxUSE_CARET 1
602
603 // Use wxDisplay class: it allows enumerating all displays on a system and
604 // working with them.
605 //
606 // Default is 0 because it isn't yet implemented on all platforms
607 //
608 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
609 #define wxUSE_DISPLAY 0
610
611 // Miscellaneous geometry code: needed for Canvas library
612 #define wxUSE_GEOMETRY 0
613
614 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
615 // wxListCtrl.
616 //
617 // Default is 1.
618 //
619 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
620 // enumerated above, then this class is mostly useless too)
621 #define wxUSE_IMAGLIST 1
622
623 // Use wxMenu, wxMenuBar, wxMenuItem.
624 //
625 // Default is 1.
626 //
627 // Recommended setting: 1 (can't be disabled under MSW)
628 #define wxUSE_MENUS 1
629
630 // Use wxSashWindow class.
631 //
632 // Default is 1.
633 //
634 // Recommended setting: 1
635 #define wxUSE_SASH 1
636
637 // Use wxSplitterWindow class.
638 //
639 // Default is 1.
640 //
641 // Recommended setting: 1
642 #define wxUSE_SPLITTER 1
643
644 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
645 //
646 // Default is 1.
647 //
648 // Recommended setting: 1
649 #ifdef __WIN32__
650 #define wxUSE_TOOLTIPS 1
651 #else
652 #define wxUSE_TOOLTIPS 0
653 #endif
654
655 // wxValidator class and related methods
656 #define wxUSE_VALIDATORS 1
657
658 // wxDC cacheing implementation
659 #define wxUSE_DC_CACHEING 1
660
661 // Set this to 1 to enable the use of DIB's for wxBitmap to support
662 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
663 #define wxUSE_DIB_FOR_BITMAP 0
664
665 // ----------------------------------------------------------------------------
666 // common dialogs
667 // ----------------------------------------------------------------------------
668
669 // Define 1 to use generic dialogs in Windows, even though they duplicate
670 // native common dialog (e.g. wxColourDialog). This is mainly useful for
671 // testing.
672 //
673 // Default is 0
674 //
675 // Recommended setting: 0
676 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
677
678 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
679 // file selector, printer dialog). Switching this off also switches off the
680 // printing architecture and interactive wxPrinterDC.
681 //
682 // Default is 1
683 //
684 // Recommended setting: 1 (unless it really doesn't work)
685 #define wxUSE_COMMON_DIALOGS 1
686
687 // wxBusyInfo displays window with message when app is busy. Works in same way
688 // as wxBusyCursor
689 #define wxUSE_BUSYINFO 1
690
691 // Use single/multiple choice dialogs.
692 //
693 // Default is 1
694 //
695 // Recommended setting: 1 (used in the library itself)
696 #define wxUSE_CHOICEDLG 1
697
698 // Use colour picker dialog
699 //
700 // Default is 1
701 //
702 // Recommended setting: 1
703 #define wxUSE_COLOURDLG 1
704
705 // wxDirDlg class for getting a directory name from user
706 #define wxUSE_DIRDLG 1
707
708 // TODO: setting to choose the generic or native one
709
710 // Use file open/save dialogs.
711 //
712 // Default is 1
713 //
714 // Recommended setting: 1 (used in many places in the library itself)
715 #if defined(__WIN32__)
716 #define wxUSE_FILEDLG 1
717 #else
718 #define wxUSE_FILEDLG 1
719 #endif
720
721 // Use find/replace dialogs.
722 //
723 // Default is 1
724 //
725 // Recommended setting: 1 (but may be safely set to 0)
726 #define wxUSE_FINDREPLDLG 1
727
728 // Use font picker dialog
729 //
730 // Default is 1
731 //
732 // Recommended setting: 1 (used in the library itself)
733 #define wxUSE_FONTDLG 1
734
735 // Use wxMessageDialog and wxMessageBox.
736 //
737 // Default is 1
738 //
739 // Recommended setting: 1 (used in the library itself)
740 #define wxUSE_MSGDLG 1
741
742 // progress dialog class for lengthy operations
743 #define wxUSE_PROGRESSDLG 1
744
745 // support for startup tips (wxShowTip &c)
746 #define wxUSE_STARTUP_TIPS 1
747
748 // text entry dialog and wxGetTextFromUser function
749 #define wxUSE_TEXTDLG 1
750
751 // number entry dialog
752 #define wxUSE_NUMBERDLG 1
753
754 // splash screen class
755 #define wxUSE_SPLASH 1
756
757 // wizards
758 #define wxUSE_WIZARDDLG 1
759
760 // ----------------------------------------------------------------------------
761 // Metafiles support
762 // ----------------------------------------------------------------------------
763
764 // Windows supports the graphics format known as metafile which is, though not
765 // portable, is widely used under Windows and so is supported by wxWin (under
766 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
767 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
768 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
769 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
770 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
771 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
772 // in any metafile related classes at all.
773 //
774 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
775 //
776 // Recommended setting: default or 0 for everything for portable programs.
777 #if defined(__WIN32__)
778 #define wxUSE_METAFILE 1
779 #define wxUSE_ENH_METAFILE 1
780 #define wxUSE_WIN_METAFILES_ALWAYS 0
781 #else
782 #define wxUSE_METAFILE 0
783 #define wxUSE_ENH_METAFILE 0
784 #define wxUSE_WIN_METAFILES_ALWAYS 0
785 #endif
786
787 // ----------------------------------------------------------------------------
788 // Big GUI components
789 // ----------------------------------------------------------------------------
790
791 // Set to 0 to disable document/view architecture
792 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
793
794 // Set to 0 to disable MDI document/view architecture
795 #define wxUSE_MDI_ARCHITECTURE 1
796
797 // Set to 0 to disable print/preview architecture code
798 //
799 #define wxUSE_PRINTING_ARCHITECTURE 1
800
801 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
802 // much more.
803 //
804 // Default is 1.
805 //
806 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
807 // smaller library.
808 #define wxUSE_HTML 1
809
810 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
811 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
812 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
813 // will need to manually add opengl32.lib and glu32.lib to the list of
814 // libraries linked with your program if you use OpenGL.
815 //
816 // Default is 0.
817 //
818 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
819 #if defined(__WIN32__)
820 #define wxUSE_GLCANVAS 1
821 #else
822 #define wxUSE_GLCANVAS 0
823 #endif
824
825 // wxTreeLayout class
826 #define wxUSE_TREELAYOUT 1
827
828 // ----------------------------------------------------------------------------
829 // Data transfer
830 // ----------------------------------------------------------------------------
831
832 // Use wxClipboard class for clipboard copy/paste.
833 //
834 // Default is 1.
835 //
836 // Recommended setting: 1
837 #define wxUSE_CLIPBOARD 1
838
839 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
840 // drop
841 //
842 // Default is 1.
843 //
844 // Recommended setting: 1 for WIN32
845 #define wxUSE_DATAOBJ 1
846
847 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
848 // different from "built in" drag and drop in wxTreeCtrl which is always
849 // available). Requires wxUSE_DATAOBJ.
850 //
851 // Default is 1.
852 //
853 // Recommended setting: 1
854 #if defined(__WIN32__)
855 #define wxUSE_DRAG_AND_DROP 1
856 #else
857 #define wxUSE_DRAG_AND_DROP 0
858 #endif
859
860 // Use wxAccessible for enhanced and customisable accessibility.
861 // Depends on wxUSE_OLE.
862 //
863 // Default is 0.
864 //
865 // Recommended setting (at present): 0
866 #define wxUSE_ACCESSIBILITY 0
867
868 // ----------------------------------------------------------------------------
869 // miscellaneous settings
870 // ----------------------------------------------------------------------------
871
872 // wxSingleInstanceChecker class allows to verify at startup if another program
873 // instance is running (it is only available under Win32)
874 //
875 // Default is 1
876 //
877 // Recommended setting: 1 (the class is tiny, disabling it won't save much
878 // space)
879 #if defined(__WIN32__)
880 #define wxUSE_SNGLINST_CHECKER 1
881 #else
882 #define wxUSE_SNGLINST_CHECKER 0
883 #endif
884
885 // Drag image
886 #define wxUSE_DRAGIMAGE 1
887
888 // Interprocess communication
889 #define wxUSE_IPC 1
890
891 // Help
892 #if defined(__WIN32__)
893 #define wxUSE_HELP 1
894 #else
895 #define wxUSE_HELP 1
896 #endif
897
898 // MS help
899 #define wxUSE_MS_HTML_HELP 1
900
901 // Use wxHTML-based help controller
902 #define wxUSE_WXHTML_HELP 1
903
904 // Use resources
905 #define wxUSE_RESOURCES 1
906
907 // Window layout constraint system
908 #define wxUSE_CONSTRAINTS 1
909
910 // Splines
911 #define wxUSE_SPLINES 1
912
913 // Include mouse wheel support
914 #define wxUSE_MOUSEWHEEL 1
915
916 // ----------------------------------------------------------------------------
917 // postscript support settings
918 // ----------------------------------------------------------------------------
919
920 // Set to 1 for PostScript device context.
921 #define wxUSE_POSTSCRIPT 1
922
923 // Set to 1 to use font metric files in GetTextExtent
924 #define wxUSE_AFM_FOR_POSTSCRIPT 1
925
926 // Set to 0 to disable PostScript print/preview architecture code under Windows
927 // (just use Windows printing).
928 #if defined(__WIN32__)
929 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
930 #else
931 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
932 #endif
933
934 // ----------------------------------------------------------------------------
935 // database classes
936 // ----------------------------------------------------------------------------
937
938 // Define 1 to use ODBC classes
939 #define wxUSE_ODBC 1
940
941 // For backward compatibility reasons, this parameter now only controls the
942 // default scrolling method used by cursors. This default behavior can be
943 // overriden by setting the second param of wxDB::wxDbGetConnection() or
944 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
945 // that use the connection) should support forward only scrolling of cursors,
946 // or both forward and backward support for backward scrolling cursors is
947 // dependent on the data source as well as the ODBC driver being used.
948 #define wxODBC_FWD_ONLY_CURSORS 0
949
950 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
951 // member variables. With a setting of 1, full backward compatability with the
952 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
953 // as future development will be done only on the non-deprecated
954 // functions/classes/member variables/etc.
955 #define wxODBC_BACKWARD_COMPATABILITY 0
956
957 // ----------------------------------------------------------------------------
958 // other compiler (mis)features
959 // ----------------------------------------------------------------------------
960
961 // Set this to 0 if your compiler can't cope with omission of prototype
962 // parameters.
963 //
964 // Default is 1.
965 //
966 // Recommended setting: 1 (should never need to set this to 0)
967 #define REMOVE_UNUSED_ARG 1
968
969 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
970 // them. Set to 1 for <iostream.h>, 0 for <iostream>
971 //
972 // Default is 1.
973 //
974 // Recommended setting: whatever your compiler likes more
975 #ifdef __MWERKS__
976 #define wxUSE_IOSTREAMH 1
977 #else
978 #define wxUSE_IOSTREAMH 0
979 #endif
980
981 // ----------------------------------------------------------------------------
982 // image format support
983 // ----------------------------------------------------------------------------
984
985 // wxImage supports many different image formats which can be configured at
986 // compile-time. BMP is always supported, others are optional and can be safely
987 // disabled if you don't plan to use images in such format sometimes saving
988 // substantial amount of code in the final library.
989 //
990 // Some formats require an extra library which is included in wxWin sources
991 // which is mentioned if it is the case.
992
993 // Set to 1 for wxImage support (recommended).
994 #define wxUSE_IMAGE 1
995
996 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
997 #define wxUSE_LIBPNG 1
998
999 // Set to 1 for JPEG format support (requires libjpeg)
1000 #define wxUSE_LIBJPEG 1
1001
1002 // Set to 1 for TIFF format support (requires libtiff)
1003 #define wxUSE_LIBTIFF 1
1004
1005 // Set to 1 for GIF format support
1006 #define wxUSE_GIF 1
1007
1008 // Set to 1 for PNM format support
1009 #define wxUSE_PNM 1
1010
1011 // Set to 1 for PCX format support
1012 #define wxUSE_PCX 1
1013
1014 // Set to 1 for IFF format support (Amiga format)
1015 #define wxUSE_IFF 0
1016
1017 // Set to 1 for XPM format support
1018 #define wxUSE_XPM 1
1019
1020 // Set to 1 for MS Icons and Cursors format support
1021 #define wxUSE_ICO_CUR 0
1022
1023 // Set to 1 to compile in wxPalette class
1024 #define wxUSE_PALETTE 1
1025
1026 // ----------------------------------------------------------------------------
1027 // Windows-only settings
1028 // ----------------------------------------------------------------------------
1029 #if defined(__WINDOWS__)
1030
1031 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
1032 // will override some other settings (see below)
1033 //
1034 // Default is 0.
1035 //
1036 // Recommended setting: 0 unless you really have to use MFC
1037 #define wxUSE_MFC 0
1038
1039 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1040 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1041 // can't compile/doesn't have the OLE headers.
1042 //
1043 // Default is 1.
1044 //
1045 // Recommended setting: 1 for WIN32
1046 #define wxUSE_OLE 1
1047
1048 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1049 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1050 //
1051 // Default is 0 for (most) Win32 (systems), 1 for Win16
1052 //
1053 // Recommended setting: 0
1054 #define wxUSE_CTL3D 0
1055
1056 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1057 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1058 // miniframes support instead.
1059 //
1060 // Default is 0 for (most) Win32 (systems), 1 for Win16
1061 //
1062 // Recommended setting: 0
1063 #define wxUSE_ITSY_BITSY 0
1064
1065 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1066 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1067 // doesn't have such limitation).
1068 //
1069 // Default is 1 for compilers which support it
1070 //
1071 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1072 // or can't compile <richedit.h>
1073 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1074 // TODO: This should be ifdef'ed for any compilers that don't support
1075 // RichEdit 2.0 but do have RichEdit 1.0...
1076 #define wxUSE_RICHEDIT 0 // currently not supported
1077 #define wxUSE_RICHEDIT2 0 // currently not supported
1078
1079 #else
1080 #define wxUSE_RICHEDIT 0
1081 #define wxUSE_RICHEDIT2 0
1082 #endif
1083
1084 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1085 //
1086 // Default is 1.
1087 //
1088 // Recommended setting: 1, set to 0 for a small library size reduction
1089 #define wxUSE_OWNER_DRAWN 0
1090
1091 #endif
1092
1093 // ----------------------------------------------------------------------------
1094 // unknown settings
1095 // ----------------------------------------------------------------------------
1096
1097 // If 1, enables provision of run-time type information.
1098 // NOW MANDATORY: don't change.
1099 #define wxUSE_DYNAMIC_CLASSES 1
1100
1101 //??????
1102 #if defined(__WIN32__)
1103 #define wxUSE_DDE_FOR_IPC 0
1104 #else
1105 #define wxUSE_DDE_FOR_IPC 0
1106 #endif
1107
1108 #endif // _WX_UNIV_SETUP_H_