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implemented (untested) work around for wxScrolledWindow painting bug
[wxWidgets.git] / include / wx / unix / execute.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: unix/execute.h
3 // Purpose: private details of wxExecute() implementation
4 // Author: Vadim Zeitlin
5 // Id: $Id$
6 // Copyright: (c) 1998 Robert Roebling, Julian Smart, Vadim Zeitlin
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifndef _WX_UNIX_EXECUTE_H
11 #define _WX_UNIX_EXECUTE_H
12
13 // if pid > 0, the execution is async and the data is freed in the callback
14 // executed when the process terminates, if pid < 0, the execution is
15 // synchronous and the caller (wxExecute) frees the data
16 struct wxEndProcessData
17 {
18 int pid, // pid of the process
19 tag; // port dependent value
20 wxProcess *process; // if !NULL: notified on process termination
21 int exitcode; // the exit code
22 };
23
24 // this function is called when the process terminates from port specific
25 // callback function and is common to all ports (src/unix/utilsunx.cpp)
26 extern void wxHandleProcessTermination(wxEndProcessData *proc_data);
27
28 // this function is called to associate the port-specific callback with the
29 // child process. The return valus is port-specific.
30 extern int wxAddProcessCallback(wxEndProcessData *proc_data, int fd);
31
32 #endif // _WX_UNIX_EXECUTE_H