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implemented (untested) work around for wxScrolledWindow painting bug
[wxWidgets.git] / include / wx / mac / dcscreen.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcscreen.h
3 // Purpose: wxScreenDC class
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DCSCREEN_H_
13 #define _WX_DCSCREEN_H_
14
15 #ifdef __GNUG__
16 #pragma interface "dcscreen.h"
17 #endif
18
19 #include "wx/dcclient.h"
20
21 class WXDLLEXPORT wxScreenDC: public wxWindowDC
22 {
23 DECLARE_DYNAMIC_CLASS(wxScreenDC)
24
25 public:
26 // Create a DC representing the whole screen
27 wxScreenDC();
28 ~wxScreenDC();
29
30 // Compatibility with X's requirements for
31 // drawing on top of all windows
32 static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
33 static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return TRUE; }
34 static bool EndDrawingOnTop() { return TRUE; }
35 };
36
37 #endif
38 // _WX_DCSCREEN_H_
39