]>
git.saurik.com Git - wxWidgets.git/blob - interface/wx/stdpaths.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxStandardPaths
4 // Author: wxWidgets team
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
10 @class wxStandardPaths
12 wxStandardPaths returns the standard locations in the file system and should be
13 used by applications to find their data files in a portable way.
15 In the description of the methods below, the example return values are given
16 for the Unix, Windows and Mac OS X systems, however please note that these are
17 just the examples and the actual values may differ. For example, under Windows:
18 the system administrator may change the standard directories locations, e.g.
19 the Windows directory may be named @c "W:\Win2003" instead of
20 the default @c "C:\Windows".
22 Notice that in the examples below the string @c appinfo may be either just
23 the application name (as returned by wxApp::GetAppName()) or a combination
24 of the vendor name (wxApp::GetVendorName()) and the application name, with
25 a path separator between them. By default, only the application name is
26 used, use UseAppInfo() to change this.
28 The other placeholders should be self-explanatory: the string @c username
29 should be replaced with the value the name of the currently logged in user.
30 and @c prefix is only used under Unix and is @c /usr/local by default but
31 may be changed using wxStandardPaths::SetInstallPrefix().
33 The directories returned by the methods of this class may or may not exist.
34 If they don't exist, it's up to the caller to create them, wxStandardPaths doesn't
37 Finally note that these functions only work with standardly packaged
38 applications. I.e. under Unix you should follow the standard installation
39 conventions and under Mac you should create your application bundle according
40 to the Apple guidelines. Again, this class doesn't help you to do it.
42 This class is MT-safe: its methods may be called concurrently from different
43 threads without additional locking.
45 Note that you don't allocate an instance of class wxStandardPaths, but retrieve the
46 global standard paths object using @c wxStandardPaths::Get on which you call the
57 /// Possible values for category parameter of GetLocalizedResourcesDir().
60 /// No special category, this is the default.
63 /// Message catalog resources category.
69 MSW-specific function undoing the effect of IgnoreAppSubDir() calls.
71 After a call to this function the program directory will be exactly the
72 directory containing the main application binary, i.e. it undoes the
73 effect of any previous IgnoreAppSubDir() calls including the ones done
74 indirectly by IgnoreAppBuildSubDirs() called from the class
79 void DontIgnoreAppSubDir();
82 Returns reference to the unique global standard paths object.
84 static wxStandardPaths
& Get();
87 Return the directory for the document files used by this application.
89 If the application-specific directory doesn't exist, this function
90 returns GetDocumentsDir().
92 Example return values:
94 - Windows: @c "C:\Documents and Settings\username\My Documents\appinfo"
95 - Mac: @c ~/Documents/appinfo
99 @see GetAppDocumentsDir()
101 virtual wxString
GetAppDocumentsDir() const;
104 Return the directory containing the system config files.
105 Example return values:
107 - Windows: @c "C:\Documents and Settings\All Users\Application Data"
108 - Mac: @c /Library/Preferences
112 virtual wxString
GetConfigDir() const;
115 Return the location of the applications global, i.e. not user-specific,
118 Example return values:
119 - Unix: @c prefix/share/appinfo
120 - Windows: the directory where the executable file is located
121 - Mac: @c appinfo.app/Contents/SharedSupport bundle subdirectory
123 Under Unix (only) it is possible to override the default value returned
124 from this function by setting the value of @c WX_APPNAME_DATA_DIR
125 environment variable to the directory to use (where @c APPNAME is the
126 upper-cased value of wxApp::GetAppName()). This is useful in order to
127 be able to run applications using this function without installing them
128 as you can simply set this environment variable to the source directory
129 location to allow the application to find its files there.
131 @see GetLocalDataDir()
133 virtual wxString
GetDataDir() const;
136 Return the directory containing the current user's documents.
138 Example return values:
139 - Unix: @c ~ (the home directory)
140 - Windows: @c "C:\Documents and Settings\username\My Documents"
141 - Mac: @c ~/Documents
145 @see GetAppDocumentsDir()
147 virtual wxString
GetDocumentsDir() const;
150 Return the directory and the filename for the current executable.
151 Example return values:
152 - Unix: @c /usr/local/bin/exename
153 - Windows: @c "C:\Programs\AppFolder\exename.exe"
154 - Mac: @c /Applications/exename.app/Contents/MacOS/exename
156 virtual wxString
GetExecutablePath() const;
159 Return the program installation prefix, e.g. @c /usr, @c /opt or @c /home/zeitlin.
161 If the prefix had been previously by SetInstallPrefix(), returns that
162 value, otherwise tries to determine it automatically (Linux only right now)
163 and finally returns the default @c /usr/local value if it failed.
165 @note This function is only available under Unix.
167 wxString
GetInstallPrefix() const;
170 Return the location for application data files which are host-specific and
171 can't, or shouldn't, be shared with the other machines.
173 This is the same as GetDataDir() except under Unix where it returns @c /etc/appinfo.
175 virtual wxString
GetLocalDataDir() const;
178 Return the localized resources directory containing the resource files of the
179 specified category for the given language.
181 In general this is just the same as @a lang subdirectory of GetResourcesDir()
182 (or @c lang.lproj under Mac OS X) but is something quite different for
183 message catalog category under Unix where it returns the standard
184 @c prefix/share/locale/lang/LC_MESSAGES directory.
189 GetLocalizedResourcesDir(const wxString
& lang
,
190 ResourceCat category
= ResourceCat_None
) const;
193 Return the directory where the loadable modules (plugins) live.
194 Example return values:
195 - Unix: @c prefix/lib/appinfo
196 - Windows: the directory of the executable file
197 - Mac: @c appinfo.app/Contents/PlugIns bundle subdirectory
199 @see wxDynamicLibrary
201 virtual wxString
GetPluginsDir() const;
204 Return the directory where the application resource files are located.
206 The resources are the auxiliary data files needed for the application to run
207 and include, for example, image and sound files it might use.
209 This function is the same as GetDataDir() for all platforms except Mac OS X.
210 Example return values:
211 - Unix: @c prefix/share/appinfo
212 - Windows: the directory where the executable file is located
213 - Mac: @c appinfo.app/Contents/Resources bundle subdirectory
217 @see GetLocalizedResourcesDir()
219 virtual wxString
GetResourcesDir() const;
222 Return the directory for storing temporary files.
223 To create unique temporary files, it is best to use wxFileName::CreateTempFileName
224 for correct behaviour when multiple processes are attempting to create temporary files.
228 virtual wxString
GetTempDir() const;
231 Return the directory for the user config files:
232 - Unix: @c ~ (the home directory)
233 - Windows: @c "C:\Documents and Settings\username\Application Data"
234 - Mac: @c ~/Library/Preferences
236 Only use this method if you have a single configuration file to put in this
237 directory, otherwise GetUserDataDir() is more appropriate.
239 virtual wxString
GetUserConfigDir() const;
242 Return the directory for the user-dependent application data files:
243 - Unix: @c ~/.appinfo
244 - Windows: @c "C:\Documents and Settings\username\Application Data\appinfo"
245 - Mac: @c "~/Library/Application Support/appinfo"
247 virtual wxString
GetUserDataDir() const;
250 Return the directory for user data files which shouldn't be shared with
253 This is the same as GetUserDataDir() for all platforms except Windows where it returns
254 @c "C:\Documents and Settings\username\Local Settings\Application Data\appinfo"
256 virtual wxString
GetUserLocalDataDir() const;
259 MSW-specific function to customize application directory detection.
261 This class supposes that data, plugins &c files are located under the
262 program directory which is the directory containing the application
263 binary itself. But sometimes this binary may be in a subdirectory of
264 the main program directory, e.g. this happens in at least the following
266 - The program is in "bin" subdirectory of the installation directory.
267 - The program is in "debug" subdirectory of the directory containing
268 sources and data files during development
270 By calling this function you instruct the class to remove the last
271 component of the path if it matches its argument. Notice that it may be
272 called more than once, e.g. you can call both IgnoreAppSubDir("bin") and
273 IgnoreAppSubDir("debug") to take care of both production and development
274 cases above but that each call will only remove the last path component.
275 Finally note that the argument can contain wild cards so you can also
276 call IgnoreAppSubDir("vc*msw*") to ignore all build directories at once
277 when using wxWidgets-inspired output directories names.
281 @see IgnoreAppBuildSubDirs()
284 The subdirectory containing the application binary which should be
285 ignored when determining the top application directory. The pattern
286 is case-insensitive and may contain wild card characters @c '?' and
289 void IgnoreAppSubDir(const wxString
& subdirPattern
);
292 MSW-specific function to ignore all common build directories.
294 This function calls IgnoreAppSubDir() with all common values for build
295 directory, e.g. @c "debug" and @c "release".
297 It is called by the class constructor and so the build directories are
298 always ignored by default. You may use DontIgnoreAppSubDir() to avoid
299 ignoring them if this is inappropriate for your application.
303 void IgnoreAppBuildSubDirs();
306 Returns location of Windows shell special folder.
308 This function is, by definition, MSW-specific. It can be used to access
309 pre-defined shell directories not covered by the existing methods of
313 // get the location of files waiting to be burned on a CD
314 wxString cdburnArea =
315 wxStandardPaths::MSWGetShellDir(CSIDL_CDBURN_AREA);
323 static wxString
MSWGetShellDir(int csidl
);
326 Lets wxStandardPaths know about the real program installation prefix on a Unix
327 system. By default, the value returned by GetInstallPrefix() is used.
329 Although under Linux systems the program prefix may usually be determined
330 automatically, portable programs should call this function. Usually the prefix
331 is set during program configuration if using GNU autotools and so it is enough
332 to pass its value defined in @c config.h to this function.
334 @note This function is only available under Unix.
336 void SetInstallPrefix(const wxString
& prefix
);
339 Controls what application information is used when constructing paths that
340 should be unique to this program, such as the application data directory, the
341 plugins directory on Unix, etc.
343 Valid values for @a info are:
344 - @c AppInfo_None: don't use neither application nor vendor name in
346 - @c AppInfo_AppName: use the application name in the paths.
347 - @c AppInfo_VendorName: use the vendor name in the paths, usually
348 used combined with AppInfo_AppName, i.e. as @code AppInfo_AppName |
349 AppInfo_VendorName @endcode
351 By default, only the application name is used.
355 void UseAppInfo(int info
);