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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: log.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10
11 @page overview_log wxLog Classes Overview
12
13 Classes:
14 @li wxLog
15 @li wxLogStderr
16 @li wxLogStream
17 @li wxLogTextCtrl
18 @li wxLogWindow
19 @li wxLogGui
20 @li wxLogNull
21 @li wxLogBuffer
22 @li wxLogChain
23 @li wxLogInterposer
24 @li wxLogInterposerTemp
25 @li wxStreamToTextRedirector
26
27 @li @ref overview_log_introduction
28 @li @ref overview_log_targets
29 @li @ref overview_log_customize
30
31 <hr>
32
33
34 @section overview_log_introduction Introduction
35
36 This is a general overview of logging classes provided by wxWidgets. The word
37 logging here has a broad sense, including all of the program output, not only
38 non-interactive messages. The logging facilities included in wxWidgets provide
39 the base wxLog class which defines the standard interface for a @e log target
40 as well as several standard implementations of it and a family of functions to
41 use with them.
42
43 First of all, no knowledge of wxLog classes is needed to use them. For this,
44 you should only know about @e wxLogXXX() functions. All of them have the same
45 syntax as @e printf() or @e vprintf() , i.e. they take the format string as the
46 first argument and respectively a variable number of arguments or a variable
47 argument list pointer. Here are all of them:
48
49 @li wxLogFatalError which is like wxLogError, but also terminates the program
50 with the exit code 3 (using @e abort() standard function). Unlike for all
51 the other logging functions, this function can't be overridden by a log
52 target.
53 @li wxLogError is the function to use for error messages, i.e. the messages
54 that must be shown to the user. The default processing is to pop up a
55 message box to inform the user about it.
56 @li wxLogWarning for warnings. They are also normally shown to the user, but
57 don't interrupt the program work.
58 @li wxLogMessage is for all normal, informational messages. They also appear in
59 a message box by default (but it can be changed, see below).
60 @li wxLogVerbose is for verbose output. Normally, it is suppressed, but might
61 be activated if the user wishes to know more details about the program
62 progress (another, but possibly confusing name for the same function is
63 wxLogInfo).
64 @li wxLogStatus is for status messages. They will go into the status bar of the
65 active or specified (as the first argument) wxFrame if it has one.
66 @li wxLogSysError is mostly used by wxWidgets itself, but might be handy for
67 logging errors after system call (API function) failure. It logs the
68 specified message text as well as the last system error code (@e errno or
69 ::GetLastError() depending on the platform) and the corresponding error
70 message. The second form of this function takes the error code explicitly
71 as the first argument.
72 @li wxLogDebug is @b the right function for debug output. It only does anything
73 at all in the debug mode (when the preprocessor symbol __WXDEBUG__ is
74 defined) and expands to nothing in release mode (otherwise). @b Tip: under
75 Windows, you must either run the program under debugger or use a 3rd party
76 program such as DebugView to actually see the debug output.
77 - DebugView: http://www.microsoft.com/technet/sysinternals/Miscellaneous/DebugView.mspx
78 @li wxLogTrace as wxLogDebug only does something in debug build. The reason for
79 making it a separate function from it is that usually there are a lot of
80 trace messages, so it might make sense to separate them from other debug
81 messages which would be flooded in them. Moreover, the second version of
82 this function takes a trace mask as the first argument which allows to
83 further restrict the amount of messages generated.
84
85 The usage of these functions should be fairly straightforward, however it may
86 be asked why not use the other logging facilities, such as C standard stdio
87 functions or C++ streams. The short answer is that they're all very good
88 generic mechanisms, but are not really adapted for wxWidgets, while the log
89 classes are. Some of advantages in using wxWidgets log functions are:
90
91 @li @b Portability: It is a common practice to use @e printf() statements or
92 cout/cerr C++ streams for writing out some (debug or otherwise)
93 information. Although it works just fine under Unix, these messages go
94 strictly nowhere under Windows where the stdout of GUI programs is not
95 assigned to anything. Thus, you might view wxLogMessage() as a simple
96 substitute for @e printf().
97 You can also redirect the @e wxLogXXX calls to @e cout by just writing:
98 @code
99 wxLog* logger = new wxLogStream(&cout);
100 wxLog::SetActiveTarget(logger);
101 @endcode
102 Finally, there is also a possibility to redirect the output sent to @e cout
103 to a wxTextCtrl by using the wxStreamToTextRedirector class.
104 @li @b Flexibility: The output of wxLog functions can be redirected or
105 suppressed entirely based on their importance, which is either impossible
106 or difficult to do with traditional methods. For example, only error
107 messages, or only error messages and warnings might be logged, filtering
108 out all informational messages.
109 @li @b Completeness: Usually, an error message should be presented to the user
110 when some operation fails. Let's take a quite simple but common case of a
111 file error: suppose that you're writing your data file on disk and there is
112 not enough space. The actual error might have been detected inside
113 wxWidgets code (say, in wxFile::Write), so the calling function doesn't
114 really know the exact reason of the failure, it only knows that the data
115 file couldn't be written to the disk. However, as wxWidgets uses
116 wxLogError() in this situation, the exact error code (and the corresponding
117 error message) will be given to the user together with "high level" message
118 about data file writing error.
119
120
121 @section overview_log_targets Log Targets
122
123 After having enumerated all the functions which are normally used to log the
124 messages, and why would you want to use them we now describe how all this
125 works.
126
127 wxWidgets has the notion of a <em>log target</em>: it is just a class deriving
128 from wxLog. As such, it implements the virtual functions of the base class
129 which are called when a message is logged. Only one log target is @e active at
130 any moment, this is the one used by @e wxLogXXX() functions. The normal usage
131 of a log object (i.e. object of a class derived from wxLog) is to install it as
132 the active target with a call to @e SetActiveTarget() and it will be used
133 automatically by all subsequent calls to @e wxLogXXX() functions.
134
135 To create a new log target class you only need to derive it from wxLog and
136 implement one (or both) of @e DoLog() and @e DoLogString() in it. The second
137 one is enough if you're happy with the standard wxLog message formatting
138 (prepending "Error:" or "Warning:", timestamping @&c) but just want to send
139 the messages somewhere else. The first one may be overridden to do whatever
140 you want but you have to distinguish between the different message types
141 yourself.
142
143 There are some predefined classes deriving from wxLog and which might be
144 helpful to see how you can create a new log target class and, of course, may
145 also be used without any change. There are:
146
147 @li wxLogStderr: This class logs messages to a <tt>FILE *</tt>, using stderr by
148 default as its name suggests.
149 @li wxLogStream: This class has the same functionality as wxLogStderr, but uses
150 @e ostream and cerr instead of <tt>FILE *</tt> and stderr.
151 @li wxLogGui: This is the standard log target for wxWidgets applications (it is
152 used by default if you don't do anything) and provides the most reasonable
153 handling of all types of messages for given platform.
154 @li wxLogWindow: This log target provides a "log console" which collects all
155 messages generated by the application and also passes them to the previous
156 active log target. The log window frame has a menu allowing user to clear
157 the log, close it completely or save all messages to file.
158 @li wxLogBuffer: This target collects all the logged messages in an internal
159 buffer allowing to show them later to the user all at once.
160 @li wxLogNull: The last log class is quite particular: it doesn't do anything.
161 The objects of this class may be instantiated to (temporarily) suppress
162 output of @e wxLogXXX() functions. As an example, trying to open a
163 non-existing file will usually provoke an error message, but if for some
164 reasons it is unwanted, just use this construction:
165 @code
166 wxFile file;
167
168 // wxFile.Open() normally complains if file can't be opened, we don't want it
169 {
170 wxLogNull logNo;
171 if ( !file.Open("bar") )
172 {
173 // ... process error ourselves ...
174 }
175 } // ~wxLogNull called, old log sink restored
176
177 wxLogMessage("..."); // ok
178 @endcode
179
180 The log targets can also be combined: for example you may wish to redirect the
181 messages somewhere else (for example, to a log file) but also process them as
182 normally. For this the wxLogChain, wxLogInterposer, and wxLogInterposerTemp can
183 be used.
184
185
186 @section overview_log_customize Logging Customization
187
188 To completely change the logging behaviour you may define a custom log target.
189 For example, you could define a class inheriting from wxLog which shows all the
190 log messages in some part of your main application window reserved for the
191 message output without interrupting the user work flow with modal message
192 boxes.
193
194 To use your custom log target you may either call wxLog::SetActiveTarget() with
195 your custom log object or create a wxAppTraits-derived class and override
196 CreateLogTarget() virtual method in it and also override wxApp::CreateTraits()
197 to return an instance of your custom traits object. Notice that in the latter
198 case you should be prepared for logging messages early during the program
199 startup and also during program shutdown so you shouldn't rely on existence of
200 the main application window, for example. You can however safely assume that
201 GUI is (already/still) available when your log target as used as wxWidgets
202 automatically switches to using wxLogStderr if it isn't.
203
204 The dialog sample illustrates this approach by defining a custom log target
205 customizing the dialog used by wxLogGui for the single messages.
206
207 */
208