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fixes to menu stock items support (patch 1547639)
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: include/wx/scrolwin.h
3 // Purpose: wxScrolledWindow, wxScrolledControl and wxScrollHelper
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 30.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SCROLWIN_H_BASE_
13 #define _WX_SCROLWIN_H_BASE_
14
15 #include "wx/panel.h"
16
17 class WXDLLEXPORT wxScrollHelperEvtHandler;
18 class WXDLLEXPORT wxTimer;
19
20 // default scrolled window style: scroll in both directions
21 #define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
22
23 // ----------------------------------------------------------------------------
24 // The hierarchy of scrolling classes is a bit complicated because we want to
25 // put as much functionality as possible in a mix-in class not deriving from
26 // wxWindow so that other classes could derive from the same base class on all
27 // platforms irrespectively of whether they are native controls (and hence
28 // don't use our scrolling) or not.
29 //
30 // So we have
31 //
32 // wxScrollHelper
33 // |
34 // |
35 // \|/
36 // wxWindow wxScrollHelperNative
37 // | \ / /
38 // | \ / /
39 // | _| |_ /
40 // | wxScrolledWindow /
41 // | /
42 // \|/ /
43 // wxControl /
44 // \ /
45 // \ /
46 // _| |_
47 // wxScrolledControl
48 //
49 // ----------------------------------------------------------------------------
50
51 class WXDLLEXPORT wxScrollHelper
52 {
53 public:
54 // ctor must be given the associated window
55 wxScrollHelper(wxWindow *winToScroll);
56 virtual ~wxScrollHelper();
57
58 // configure the scrolling
59 virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
60 int noUnitsX, int noUnitsY,
61 int xPos = 0, int yPos = 0,
62 bool noRefresh = false );
63
64 // scroll to the given (in logical coords) position
65 virtual void Scroll(int x, int y);
66
67 // get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL)
68 int GetScrollPageSize(int orient) const;
69 void SetScrollPageSize(int orient, int pageSize);
70
71 // Set the x, y scrolling increments.
72 void SetScrollRate( int xstep, int ystep );
73
74 // get the size of one logical unit in physical ones
75 virtual void GetScrollPixelsPerUnit(int *pixelsPerUnitX,
76 int *pixelsPerUnitY) const;
77
78 // Enable/disable Windows scrolling in either direction. If true, wxWidgets
79 // scrolls the canvas and only a bit of the canvas is invalidated; no
80 // Clear() is necessary. If false, the whole canvas is invalidated and a
81 // Clear() is necessary. Disable for when the scroll increment is used to
82 // actually scroll a non-constant distance
83 virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
84
85 // Get the view start
86 virtual void GetViewStart(int *x, int *y) const;
87
88 // Set the scale factor, used in PrepareDC
89 void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
90 double GetScaleX() const { return m_scaleX; }
91 double GetScaleY() const { return m_scaleY; }
92
93 // translate between scrolled and unscrolled coordinates
94 void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
95 { DoCalcScrolledPosition(x, y, xx, yy); }
96 wxPoint CalcScrolledPosition(const wxPoint& pt) const
97 {
98 wxPoint p2;
99 DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
100 return p2;
101 }
102
103 void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
104 { DoCalcUnscrolledPosition(x, y, xx, yy); }
105 wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
106 {
107 wxPoint p2;
108 DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
109 return p2;
110 }
111
112 virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
113 virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
114
115 // Adjust the scrollbars
116 virtual void AdjustScrollbars(void);
117
118 // Calculate scroll increment
119 virtual int CalcScrollInc(wxScrollWinEvent& event);
120
121 // Normally the wxScrolledWindow will scroll itself, but in some rare
122 // occasions you might want it to scroll [part of] another window (e.g. a
123 // child of it in order to scroll only a portion the area between the
124 // scrollbars (spreadsheet: only cell area will move).
125 virtual void SetTargetWindow(wxWindow *target);
126 virtual wxWindow *GetTargetWindow() const;
127
128 void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; }
129 wxRect GetTargetRect() const { return m_rectToScroll; }
130
131 // Override this function to draw the graphic (or just process EVT_PAINT)
132 virtual void OnDraw(wxDC& WXUNUSED(dc)) { }
133
134 // change the DC origin according to the scroll position.
135 virtual void DoPrepareDC(wxDC& dc);
136
137 // are we generating the autoscroll events?
138 bool IsAutoScrolling() const { return m_timerAutoScroll != NULL; }
139
140 // stop generating the scroll events when mouse is held outside the window
141 void StopAutoScrolling();
142
143 // this method can be overridden in a derived class to forbid sending the
144 // auto scroll events - note that unlike StopAutoScrolling() it doesn't
145 // stop the timer, so it will be called repeatedly and will typically
146 // return different values depending on the current mouse position
147 //
148 // the base class version just returns true
149 virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
150
151 // the methods to be called from the window event handlers
152 void HandleOnScroll(wxScrollWinEvent& event);
153 void HandleOnSize(wxSizeEvent& event);
154 void HandleOnPaint(wxPaintEvent& event);
155 void HandleOnChar(wxKeyEvent& event);
156 void HandleOnMouseEnter(wxMouseEvent& event);
157 void HandleOnMouseLeave(wxMouseEvent& event);
158 #if wxUSE_MOUSEWHEEL
159 void HandleOnMouseWheel(wxMouseEvent& event);
160 #endif // wxUSE_MOUSEWHEEL
161
162 // FIXME: this is needed for now for wxPlot compilation, should be removed
163 // once it is fixed!
164 void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); }
165
166 protected:
167 // get pointer to our scroll rect if we use it or NULL
168 const wxRect *GetScrollRect() const
169 {
170 return m_rectToScroll.width != 0 ? &m_rectToScroll : NULL;
171 }
172
173 // get the size of the target window
174 wxSize GetTargetSize() const
175 {
176 return m_rectToScroll.width != 0 ? m_rectToScroll.GetSize()
177 : m_targetWindow->GetClientSize();
178 }
179
180 void GetTargetSize(int *w, int *h)
181 {
182 wxSize size = GetTargetSize();
183 if ( w )
184 *w = size.x;
185 if ( h )
186 *h = size.y;
187 }
188
189 // implementations of various wxWindow virtual methods which should be
190 // forwarded to us (this can be done by WX_FORWARD_TO_SCROLL_HELPER())
191 bool ScrollLayout();
192 void ScrollDoSetVirtualSize(int x, int y);
193 wxSize ScrollGetBestVirtualSize() const;
194 wxSize ScrollGetWindowSizeForVirtualSize(const wxSize& size) const;
195
196 // change just the target window (unlike SetWindow which changes m_win as
197 // well)
198 void DoSetTargetWindow(wxWindow *target);
199
200 // delete the event handler we installed
201 void DeleteEvtHandler();
202
203
204 double m_scaleX;
205 double m_scaleY;
206
207 wxWindow *m_win,
208 *m_targetWindow;
209
210 wxRect m_rectToScroll;
211
212 wxTimer *m_timerAutoScroll;
213
214 int m_xScrollPixelsPerLine;
215 int m_yScrollPixelsPerLine;
216 int m_xScrollPosition;
217 int m_yScrollPosition;
218 int m_xScrollLines;
219 int m_yScrollLines;
220 int m_xScrollLinesPerPage;
221 int m_yScrollLinesPerPage;
222
223 bool m_xScrollingEnabled;
224 bool m_yScrollingEnabled;
225
226 #if wxUSE_MOUSEWHEEL
227 int m_wheelRotation;
228 #endif // wxUSE_MOUSEWHEEL
229
230 wxScrollHelperEvtHandler *m_handler;
231
232 DECLARE_NO_COPY_CLASS(wxScrollHelper)
233 };
234
235 // this macro can be used in a wxScrollHelper-derived class to forward wxWindow
236 // methods to corresponding wxScrollHelper methods
237 #define WX_FORWARD_TO_SCROLL_HELPER() \
238 public: \
239 virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); } \
240 virtual bool Layout() { return ScrollLayout(); } \
241 virtual void DoSetVirtualSize(int x, int y) \
242 { ScrollDoSetVirtualSize(x, y); } \
243 virtual wxSize GetBestVirtualSize() const \
244 { return ScrollGetBestVirtualSize(); } \
245 protected: \
246 virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const \
247 { return ScrollGetWindowSizeForVirtualSize(size); }
248
249 // include the declaration of wxScrollHelperNative if needed
250 #if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__)
251 #include "wx/gtk/scrolwin.h"
252 #elif defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
253 #include "wx/gtk1/scrolwin.h"
254 #else
255 typedef wxScrollHelper wxScrollHelperNative;
256 #endif
257
258 // ----------------------------------------------------------------------------
259 // wxScrolledWindow: a wxWindow which knows how to scroll
260 // ----------------------------------------------------------------------------
261
262 class WXDLLEXPORT wxScrolledWindow : public wxPanel,
263 public wxScrollHelperNative
264 {
265 public:
266 wxScrolledWindow() : wxScrollHelperNative(this) { }
267 wxScrolledWindow(wxWindow *parent,
268 wxWindowID winid = wxID_ANY,
269 const wxPoint& pos = wxDefaultPosition,
270 const wxSize& size = wxDefaultSize,
271 long style = wxScrolledWindowStyle,
272 const wxString& name = wxPanelNameStr)
273 : wxScrollHelperNative(this)
274 {
275 Create(parent, winid, pos, size, style, name);
276 }
277
278 virtual ~wxScrolledWindow();
279
280 bool Create(wxWindow *parent,
281 wxWindowID winid,
282 const wxPoint& pos = wxDefaultPosition,
283 const wxSize& size = wxDefaultSize,
284 long style = wxScrolledWindowStyle,
285 const wxString& name = wxPanelNameStr);
286
287 // we need to return a special WM_GETDLGCODE value to process just the
288 // arrows but let the other navigation characters through
289 #ifdef __WXMSW__
290 virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
291 #endif // __WXMSW__
292
293 WX_FORWARD_TO_SCROLL_HELPER()
294
295 protected:
296 // this is needed for wxEVT_PAINT processing hack described in
297 // wxScrollHelperEvtHandler::ProcessEvent()
298 void OnPaint(wxPaintEvent& event);
299
300 private:
301 DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow)
302 DECLARE_EVENT_TABLE()
303 };
304
305 #endif // _WX_SCROLWIN_H_BASE_
306