Add SetLocal method; overload Connect to accept a local address and move common Conne...
[wxWidgets.git] / include / wx / socket.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SOCKET_H_
13 #define _WX_SOCKET_H_
14
15 #include "wx/defs.h"
16
17 #if wxUSE_SOCKETS
18
19 // ---------------------------------------------------------------------------
20 // wxSocket headers
21 // ---------------------------------------------------------------------------
22
23 #include "wx/event.h"
24 #include "wx/sckaddr.h"
25 #include "wx/gsocket.h"
26 #include "wx/list.h"
27
28 // ------------------------------------------------------------------------
29 // Types and constants
30 // ------------------------------------------------------------------------
31
32 enum wxSocketNotify
33 {
34 wxSOCKET_INPUT = GSOCK_INPUT,
35 wxSOCKET_OUTPUT = GSOCK_OUTPUT,
36 wxSOCKET_CONNECTION = GSOCK_CONNECTION,
37 wxSOCKET_LOST = GSOCK_LOST
38 };
39
40 enum
41 {
42 wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
43 wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
44 wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
45 wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
46 };
47
48 typedef GSocketEventFlags wxSocketEventFlags;
49
50 enum wxSocketError
51 {
52 // from GSocket
53 wxSOCKET_NOERROR = GSOCK_NOERROR,
54 wxSOCKET_INVOP = GSOCK_INVOP,
55 wxSOCKET_IOERR = GSOCK_IOERR,
56 wxSOCKET_INVADDR = GSOCK_INVADDR,
57 wxSOCKET_INVSOCK = GSOCK_INVSOCK,
58 wxSOCKET_NOHOST = GSOCK_NOHOST,
59 wxSOCKET_INVPORT = GSOCK_INVPORT,
60 wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
61 wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
62 wxSOCKET_MEMERR = GSOCK_MEMERR,
63
64 // wxSocket-specific (not yet implemented)
65 wxSOCKET_DUMMY
66 };
67
68 enum
69 {
70 wxSOCKET_NONE = 0,
71 wxSOCKET_NOWAIT = 1,
72 wxSOCKET_WAITALL = 2,
73 wxSOCKET_BLOCK = 4,
74 wxSOCKET_REUSEADDR = 8
75 };
76
77 enum wxSocketType
78 {
79 wxSOCKET_UNINIT,
80 wxSOCKET_CLIENT,
81 wxSOCKET_SERVER,
82 wxSOCKET_BASE,
83 wxSOCKET_DATAGRAM
84 };
85
86 typedef int wxSocketFlags;
87
88
89
90 // --------------------------------------------------------------------------
91 // wxSocketBase
92 // --------------------------------------------------------------------------
93
94 class WXDLLIMPEXP_NET wxSocketBase : public wxObject
95 {
96 DECLARE_CLASS(wxSocketBase)
97
98 public:
99
100 // Public interface
101 // ----------------
102
103 // ctors and dtors
104 wxSocketBase();
105 wxSocketBase(wxSocketFlags flags, wxSocketType type);
106 virtual ~wxSocketBase();
107 void Init();
108 bool Destroy();
109
110 // state
111 inline bool Ok() const { return (m_socket != NULL); };
112 inline bool Error() const { return m_error; };
113 inline bool IsConnected() const { return m_connected; };
114 inline bool IsData() { return WaitForRead(0, 0); };
115 inline bool IsDisconnected() const { return !IsConnected(); };
116 inline wxUint32 LastCount() const { return m_lcount; }
117 inline wxSocketError LastError() const { return (wxSocketError)m_socket->GetError(); }
118 void SaveState();
119 void RestoreState();
120
121 // addresses
122 virtual bool GetLocal(wxSockAddress& addr_man) const;
123 virtual bool GetPeer(wxSockAddress& addr_man) const;
124 virtual bool SetLocal(wxSockAddress& local);
125
126 // base IO
127 virtual bool Close();
128 wxSocketBase& Discard();
129 wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
130 wxSocketBase& Read(void* buffer, wxUint32 nbytes);
131 wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
132 wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
133 wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
134 wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
135
136 void InterruptWait() { m_interrupt = true; };
137 bool Wait(long seconds = -1, long milliseconds = 0);
138 bool WaitForRead(long seconds = -1, long milliseconds = 0);
139 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
140 bool WaitForLost(long seconds = -1, long milliseconds = 0);
141
142 inline wxSocketFlags GetFlags() const { return m_flags; }
143 void SetFlags(wxSocketFlags flags);
144 void SetTimeout(long seconds);
145
146 bool GetOption(int level, int optname, void *optval, int *optlen);
147 bool SetOption(int level, int optname, const void *optval, int optlen);
148 inline wxUint32 GetLastIOSize() const { return m_lcount; };
149
150 // event handling
151 void *GetClientData() const { return m_clientData; }
152 void SetClientData(void *data) { m_clientData = data; }
153 void SetEventHandler(wxEvtHandler& handler, int id = wxID_ANY);
154 void SetNotify(wxSocketEventFlags flags);
155 void Notify(bool notify);
156
157 // initialize/shutdown the sockets (usually called automatically)
158 static bool IsInitialized();
159 static bool Initialize();
160 static void Shutdown();
161
162
163 // Implementation from now on
164 // --------------------------
165
166 // do not use, should be private (called from GSocket)
167 void OnRequest(wxSocketNotify notify);
168
169 // do not use, not documented nor supported
170 inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
171 inline wxSocketType GetType() const { return m_type; }
172
173 private:
174 friend class wxSocketClient;
175 friend class wxSocketServer;
176 friend class wxDatagramSocket;
177
178 // low level IO
179 wxUint32 _Read(void* buffer, wxUint32 nbytes);
180 wxUint32 _Write(const void *buffer, wxUint32 nbytes);
181 bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
182
183 // pushback buffer
184 void Pushback(const void *buffer, wxUint32 size);
185 wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
186
187 private:
188 // socket
189 GSocket *m_socket; // GSocket
190 wxSocketType m_type; // wxSocket type
191
192 // state
193 wxSocketFlags m_flags; // wxSocket flags
194 bool m_connected; // connected?
195 bool m_establishing; // establishing connection?
196 bool m_reading; // busy reading?
197 bool m_writing; // busy writing?
198 bool m_error; // did last IO call fail?
199 wxSocketError m_lasterror; // last error (not cleared on success)
200 wxUint32 m_lcount; // last IO transaction size
201 unsigned long m_timeout; // IO timeout value
202 wxList m_states; // stack of states
203 bool m_interrupt; // interrupt ongoing wait operations?
204 bool m_beingDeleted; // marked for delayed deletion?
205
206 // pushback buffer
207 void *m_unread; // pushback buffer
208 wxUint32 m_unrd_size; // pushback buffer size
209 wxUint32 m_unrd_cur; // pushback pointer (index into buffer)
210
211 // events
212 int m_id; // socket id
213 wxEvtHandler *m_handler; // event handler
214 void *m_clientData; // client data for events
215 bool m_notify; // notify events to users?
216 wxSocketEventFlags m_eventmask; // which events to notify?
217
218 // the initialization count, GSocket is initialized if > 0
219 static size_t m_countInit;
220
221 DECLARE_NO_COPY_CLASS(wxSocketBase)
222 };
223
224
225 // --------------------------------------------------------------------------
226 // wxSocketServer
227 // --------------------------------------------------------------------------
228
229 class WXDLLIMPEXP_NET wxSocketServer : public wxSocketBase
230 {
231 DECLARE_CLASS(wxSocketServer)
232
233 public:
234 wxSocketServer(const wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
235
236 wxSocketBase* Accept(bool wait = true);
237 bool AcceptWith(wxSocketBase& socket, bool wait = true);
238
239 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
240
241 DECLARE_NO_COPY_CLASS(wxSocketServer)
242 };
243
244
245 // --------------------------------------------------------------------------
246 // wxSocketClient
247 // --------------------------------------------------------------------------
248
249 class WXDLLIMPEXP_NET wxSocketClient : public wxSocketBase
250 {
251 DECLARE_CLASS(wxSocketClient)
252
253 public:
254 wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
255 virtual ~wxSocketClient();
256
257 virtual bool Connect(wxSockAddress& addr, bool wait = true);
258 virtual bool Connect(wxSockAddress& addr, wxSockAddress& local, bool wait = true);
259
260 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
261
262 private:
263 virtual bool DoConnect(wxSockAddress& addr, wxSockAddress* local, bool wait = true);
264
265 DECLARE_NO_COPY_CLASS(wxSocketClient)
266 };
267
268
269 // --------------------------------------------------------------------------
270 // wxDatagramSocket
271 // --------------------------------------------------------------------------
272
273 // WARNING: still in alpha stage
274
275 class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase
276 {
277 DECLARE_CLASS(wxDatagramSocket)
278
279 public:
280 wxDatagramSocket(const wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
281
282 wxDatagramSocket& RecvFrom( wxSockAddress& addr,
283 void* buf,
284 wxUint32 nBytes );
285 wxDatagramSocket& SendTo( const wxSockAddress& addr,
286 const void* buf,
287 wxUint32 nBytes );
288
289 /* TODO:
290 bool Connect(wxSockAddress& addr);
291 */
292 DECLARE_NO_COPY_CLASS(wxDatagramSocket)
293 };
294
295
296 // --------------------------------------------------------------------------
297 // wxSocketEvent
298 // --------------------------------------------------------------------------
299
300 class WXDLLIMPEXP_NET wxSocketEvent : public wxEvent
301 {
302 public:
303 wxSocketEvent(int id = 0)
304 : wxEvent(id, wxEVT_SOCKET)
305 {
306 }
307
308 wxSocketNotify GetSocketEvent() const { return m_event; }
309 wxSocketBase *GetSocket() const { return (wxSocketBase *) GetEventObject(); }
310 void *GetClientData() const { return m_clientData; }
311
312 virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
313
314 public:
315 wxSocketNotify m_event;
316 void *m_clientData;
317
318 DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent)
319 };
320
321
322 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
323
324 #define wxSocketEventHandler(func) \
325 (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSocketEventFunction, &func)
326
327 #define EVT_SOCKET(id, func) \
328 wx__DECLARE_EVT1(wxEVT_SOCKET, id, wxSocketEventHandler(func))
329
330 #endif // wxUSE_SOCKETS
331
332 #endif // _WX_SOCKET_H_
333