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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #ifndef __MWERKS__
92 #define wxUSE_DEBUG_CONTEXT 0
93 #else
94 #define wxUSE_DEBUG_CONTEXT 1
95 #endif
96
97 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
98 // __WXDEBUG__ is also defined.
99 //
100 // WARNING: this code may not work with all architectures, especially if
101 // alignment is an issue. This switch is currently ignored for mingw / cygwin
102 //
103 // Default is 1
104 //
105 // Recommended setting: 1 but see comment in the beginning of this section
106 #define wxUSE_MEMORY_TRACING 1
107
108 // In debug mode, cause new and delete to be redefined globally.
109 // If this causes problems (e.g. link errors), set this to 0.
110 // This switch is currently ignored for mingw / cygwin
111 //
112 // Default is 1
113 //
114 // Recommended setting: 1 but see comment in the beginning of this section
115 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
116
117 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
118 // this causes problems (e.g. link errors), set this to 0. You may need to set
119 // this to 0 if using templates (at least for VC++). This switch is currently
120 // ignored for mingw / cygwin
121 //
122 // Default is 1
123 //
124 // Recommended setting: 1 but see comment in the beginning of this section
125 #define wxUSE_DEBUG_NEW_ALWAYS 1
126
127 // wxHandleFatalExceptions() may be used to catch the program faults at run
128 // time and, instead of terminating the program with a usual GPF message box,
129 // call the user-defined wxApp::OnFatalException() function. If you set
130 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
131 //
132 // This setting is for Win32 only and can only be enabled if your compiler
133 // supports Win32 structured exception handling (currently only VC++ does)
134 //
135 // Default is 1
136 //
137 // Recommended setting: 1 if your compiler supports it.
138 #ifdef _MSC_VER
139 #define wxUSE_ON_FATAL_EXCEPTION 1
140 #else
141 #define wxUSE_ON_FATAL_EXCEPTION 0
142 #endif
143
144 // ----------------------------------------------------------------------------
145 // Unicode support
146 // ----------------------------------------------------------------------------
147
148 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
151 //
152 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
153 // doesn't support it and the programs compiled in Unicode mode will not run
154 // under 9x).
155 //
156 // Default is 0
157 //
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
159 #define wxUSE_UNICODE 0
160
161 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
162 // compiling the program in Unicode mode. More precisely, it will be possible
163 // to construct wxString from a wide (Unicode) string and convert any wxString
164 // to Unicode.
165 //
166 // Default is 1
167 //
168 // Recommended setting: 1
169 #define wxUSE_WCHAR_T 1
170
171 // ----------------------------------------------------------------------------
172 // global features
173 // ----------------------------------------------------------------------------
174
175 // Support for message/error logging. This includes wxLogXXX() functions and
176 // wxLog and derived classes. Don't set this to 0 unless you really know what
177 // you are doing.
178 //
179 // Default is 1
180 //
181 // Recommended setting: 1 (always)
182 #define wxUSE_LOG 1
183
184 // Recommended setting: 1 (always)
185 #define wxUSE_LOGWINDOW 1
186
187 // Recommended setting: 1 (always)
188 #define wxUSE_LOGGUI 1
189
190 // Recommended setting: 1 (always)
191 #define wxUSE_LOG_DIALOG 1
192
193 // Support for multithreaded applications: if 1, compile in thread classes
194 // (thread.h) and make the library a bit more thread safe. Although thread
195 // support is quite stable by now, you may still consider recompiling the
196 // library without it if you have no use for it - this will result in a
197 // somewhat smaller and faster operation.
198 //
199 // This is ignored under Win16, threads are only supported under Win32.
200 //
201 // Default is 1
202 //
203 // Recommended setting: 0 unless you do plan to develop MT applications
204 #define wxUSE_THREADS 1
205
206 // If enabled (1), compiles wxWindows streams classes
207 #define wxUSE_STREAMS 1
208
209 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
210 #ifndef __MWERKS__
211 #define wxUSE_STD_IOSTREAM 0
212 #else
213 #define wxUSE_STD_IOSTREAM 1
214 #endif
215
216 // Use serialization (requires utils/serialize)
217 #define wxUSE_SERIAL 0
218
219 // ----------------------------------------------------------------------------
220 // non GUI features selection
221 // ----------------------------------------------------------------------------
222
223 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
224 // integer which is implemented in terms of native 64 bit integers if any or
225 // uses emulation otherwise.
226 //
227 // This class is required by wxDateTime and so you should enable it if you want
228 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
229 // integers in which case (almost) all of its functions are inline and it
230 // almost does not take any space, so there should be no reason to switch it
231 // off.
232 //
233 // Recommended setting: 1
234 #define wxUSE_LONGLONG 1
235
236 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
237 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
238 //
239 // Default is 1
240 //
241 // Recommended setting: 1 (wxFile is highly recommended as it is required by
242 // i18n code, wxFileConfig and others)
243 #define wxUSE_FILE 1
244 #define wxUSE_FFILE 1
245
246 // use wxTextBuffer class: required by wxTextFile
247 #define wxUSE_TEXTBUFFER 1
248
249 // use wxTextFile class: requires wxFile, required by wxFileConfig
250 #define wxUSE_TEXTFILE 1
251
252 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
253 #define wxUSE_INTL 1
254
255 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
256 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
257 // old wxTime and wxDate classes which are still provided for backwards
258 // compatibility (and implemented in terms of wxDateTime).
259 //
260 // Note that this class is relatively new and is still officially in alpha
261 // stage because some features are not yet (fully) implemented. It is already
262 // quite useful though and should only be disabled if you are aiming at
263 // absolutely minimal version of the library.
264 //
265 // Requires: wxUSE_LONGLONG
266 //
267 // Default is 1
268 //
269 // Recommended setting: 1
270 #define wxUSE_DATETIME 1
271
272 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
273 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
274 // in new code
275 //
276 // Default is 0
277 //
278 // Recommended setting: 0 unless you have legacy code which uses these classes
279 #define wxUSE_TIMEDATE 0
280
281 // Set wxUSE_TIMER to 1 to compile wxTimer class
282 //
283 // Default is 1
284 //
285 // Recommended setting: 1
286 #define wxUSE_TIMER 1
287
288 // Use wxStopWatch clas.
289 //
290 // Default is 1
291 //
292 // Recommended setting: 1 (needed by wxSocket)
293 #define wxUSE_STOPWATCH 1
294
295 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
296 // which allow the application to store its settings in the persistent
297 // storage. Setting this to 1 will also enable on-demand creation of the
298 // global config object in wxApp.
299 //
300 // See also wxUSE_CONFIG_NATIVE below.
301 //
302 // Recommended setting: 1
303 #define wxUSE_CONFIG 1
304
305 // If wxUSE_CONFIG is 1, you may choose to use either the native config
306 // classes under Windows (using .INI files under Win16 and the registry under
307 // Win32) or the portable text file format used by the config classes under
308 // Unix.
309 //
310 // Default is 1 to use native classes. Note that you may still use
311 // wxFileConfig even if you set this to 1 - just the config object created by
312 // default for the applications needs will be a wxRegConfig or wxIniConfig and
313 // not wxFileConfig.
314 //
315 // Recommended setting: 1
316 #define wxUSE_CONFIG_NATIVE 1
317
318 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
319 // to connect/disconnect from the network and be notified whenever the dial-up
320 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
321 //
322 // Default is 1.
323 //
324 // Recommended setting: 1
325 #define wxUSE_DIALUP_MANAGER 1
326
327 // Compile in wxLibrary class for run-time DLL loading and function calling.
328 // Required by wxUSE_DIALUP_MANAGER.
329 //
330 // This setting is for Win32 only
331 //
332 // Default is 1.
333 //
334 // Recommended setting: 1
335 #define wxUSE_DYNLIB_CLASS 1
336
337 // Set to 1 to use socket classes
338 #define wxUSE_SOCKETS 1
339
340 // Set to 1 to enable virtual file systems (required by wxHTML)
341 #define wxUSE_FILESYSTEM 1
342
343 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
344 #define wxUSE_FS_ZIP 1
345
346 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
347 #define wxUSE_FS_INET 1
348
349 // Set to 1 to compile wxZipInput/OutputStream classes.
350 #define wxUSE_ZIPSTREAM 1
351
352 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
353 // wxUSE_LIBPNG.
354 #define wxUSE_ZLIB 1
355
356 // If enabled, the code written by Apple will be used to write, in a portable
357 // way, float on the disk. See extended.c for the license which is different
358 // from wxWindows one.
359 //
360 // Default is 1.
361 //
362 // Recommended setting: 1 unless you don't like the license terms (unlikely)
363 #define wxUSE_APPLE_IEEE 1
364
365 // Joystick support class
366 #define wxUSE_JOYSTICK 1
367
368 // wxFontMapper class
369 #define wxUSE_FONTMAP 1
370
371 // wxMimeTypesManager class
372 #define wxUSE_MIMETYPE 1
373
374 // wxSystemOptions class
375 #define wxUSE_SYSTEM_OPTIONS 1
376
377 // Support for regular expression matching via wxRegEx class: enable this to
378 // use POSIX regular expressions in your code. You need to compile regex
379 // library from src/regex to use it under Windows.
380 //
381 // Default is 0
382 //
383 // Recommended setting: 1 if your compiler supports it, if it doesn't please
384 // contribute us a makefile for src/regex for it
385 #define wxUSE_REGEX 0
386
387 // ----------------------------------------------------------------------------
388 // Individual GUI controls
389 // ----------------------------------------------------------------------------
390
391 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
392 // (without it, wxControl class is not compiled)
393 //
394 // Default is 1
395 //
396 // Recommended setting: 1 (don't change except for very special programs)
397 #define wxUSE_CONTROLS 1
398
399 // wxPopupWindow class is not used currently by wxMSW
400 //
401 // Default is 0
402 //
403 // Recommended setting: 0
404 #define wxUSE_POPUPWIN 0
405
406 // Each of the settings below corresponds to one wxWindows control. They are
407 // all switched on by default but may be disabled if you are sure that your
408 // program (including any standard dialogs it can show!) doesn't need them and
409 // if you desperately want to save some space. If you use any of these you must
410 // set wxUSE_CONTROLS as well.
411 //
412 // Default is 1
413 //
414 // Recommended setting: 1
415 #define wxUSE_BUTTON 1 // wxButton
416 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
417 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
418 #define wxUSE_CHECKBOX 1 // wxCheckBox
419 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
420 #define wxUSE_CHOICE 1 // wxChoice
421 #define wxUSE_COMBOBOX 1 // wxComboBox
422 #define wxUSE_GAUGE 1 // wxGauge
423 #define wxUSE_LISTBOX 1 // wxListBox
424 #define wxUSE_LISTCTRL 1 // wxListCtrl
425 #define wxUSE_PROPSHEET 1 // wxProperty
426 #define wxUSE_RADIOBOX 1 // wxRadioBox
427 #define wxUSE_RADIOBTN 1 // wxRadioButton
428 #define wxUSE_SCROLLBAR 1 // wxScrollBar
429 #define wxUSE_SLIDER 1 // wxSlider
430 #define wxUSE_SPINBTN 1 // wxSpinButton
431 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
432 #define wxUSE_STATBOX 1 // wxStaticBox
433 #define wxUSE_STATLINE 1 // wxStaticLine
434 #define wxUSE_STATTEXT 1 // wxStaticText
435 #define wxUSE_STATBMP 1 // wxStaticBitmap
436 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
437 #define wxUSE_TOGGLEBTN 0 // requires wxButton
438 #define wxUSE_TREECTRL 1 // wxTreeCtrl
439
440 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
441 // below either wxStatusBar95 or a generic wxStatusBar will be used.
442 //
443 // Default is 1
444 //
445 // Recommended setting: 1
446 #define wxUSE_STATUSBAR 1
447
448 // Two status bar implementations are available under Win32: the generic one
449 // or the wrapper around native control. For native look and feel the native
450 // version should be used.
451 //
452 // Default is 1.
453 //
454 // Recommended setting: 1 (there is no advantage in using the generic one)
455 #define wxUSE_NATIVE_STATUSBAR 1
456
457 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
458 // classes at all. Otherwise, use the native toolbar class unless
459 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
460 // supports some features which might not be supported by the native wxToolBar
461 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
462 //
463 // Default is 1 for all settings.
464 //
465 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
466 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
467 #define wxUSE_TOOLBAR 1
468 #define wxUSE_TOOLBAR_NATIVE 1
469 #define wxUSE_TOOLBAR_SIMPLE 1
470
471 // this setting is obsolete, value is ignored
472 #define wxUSE_BUTTONBAR 1
473
474 // wxNotebook is a control with several "tabs" located on one of its sides. It
475 // may be used ot logically organise the data presented to the user instead of
476 // putting everything in one huge dialog. It replaces wxTabControl and related
477 // classes of wxWin 1.6x.
478 //
479 // Default is 1.
480 //
481 // Recommended setting: 1
482 #define wxUSE_NOTEBOOK 1
483
484 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
485 // the new class. It shouldn't be used in new code.
486 //
487 // Default is 0.
488 //
489 // Recommended setting: 0 (use wxNotebook)
490 #define wxUSE_TAB_DIALOG 0
491
492 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
493 // the new, much imporved and enhanced version. The new version is backwards
494 // compatible with the old one and should be used whenever possible, i.e. if
495 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
496 //
497 // Default is 1 for both options.
498 //
499 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
500 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
501 // essential.
502 //
503 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
504 #define wxUSE_GRID 1
505 #define wxUSE_NEW_GRID 1
506
507 // ----------------------------------------------------------------------------
508 // Miscellaneous GUI stuff
509 // ----------------------------------------------------------------------------
510
511 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
512 #define wxUSE_ACCEL 1
513
514 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
515 // under Windows).
516 //
517 // Default is 1.
518 //
519 // Recommended setting: 1 (can be safely set to 0, not used by the library)
520 #define wxUSE_CARET 1
521
522 // Miscellaneous geometry code: needed for Canvas library
523 #define wxUSE_GEOMETRY 1
524
525 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
526 // wxListCtrl.
527 //
528 // Default is 1.
529 //
530 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
531 // enumerated above, then this class is mostly useless too)
532 #define wxUSE_IMAGLIST 1
533
534 // Use wxMenu, wxMenuBar, wxMenuItem.
535 //
536 // Default is 1.
537 //
538 // Recommended setting: 1 (can't be disabled under MSW)
539 #define wxUSE_MENUS 1
540
541 // Use wxSashWindow class.
542 //
543 // Default is 1.
544 //
545 // Recommended setting: 1
546 #define wxUSE_SASH 1
547
548 // Use wxSplitterWindow class.
549 //
550 // Default is 1.
551 //
552 // Recommended setting: 1
553 #define wxUSE_SPLITTER 1
554
555 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
556 //
557 // Default is 1.
558 //
559 // Recommended setting: 1
560 #define wxUSE_TOOLTIPS 1
561
562 // wxValidator class and related methods
563 #define wxUSE_VALIDATORS 1
564
565 // wxDC cacheing implementation
566 #define wxUSE_DC_CACHEING 0
567
568 // ----------------------------------------------------------------------------
569 // common dialogs
570 // ----------------------------------------------------------------------------
571
572 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
573 // file selector, printer dialog). Switching this off also switches off the
574 // printing architecture and interactive wxPrinterDC.
575 //
576 // Default is 1
577 //
578 // Recommended setting: 1 (unless it really doesn't work)
579 #define wxUSE_COMMON_DIALOGS 1
580
581 // wxBusyInfo displays window with message when app is busy. Works in same way
582 // as wxBusyCursor
583 #define wxUSE_BUSYINFO 1
584
585 // Use single/multiple choice dialogs.
586 //
587 // Default is 1
588 //
589 // Recommended setting: 1 (used in the library itself)
590 #define wxUSE_CHOICEDLG 1
591
592 // wxDirDlg class for getting a directory name from user
593 #define wxUSE_DIRDLG 1
594
595 // TODO: setting to choose the generic or native one
596
597 // Use file open/save dialogs.
598 //
599 // Default is 1
600 //
601 // Recommended setting: 1 (used in many places in the library itself)
602 #define wxUSE_FILEDLG 1
603
604 // Use font picker dialog
605 //
606 // Default is 1
607 //
608 // Recommended setting: 1 (used in the library itself)
609 #define wxUSE_FONTDLG 1
610
611 // Use wxMessageDialog and wxMessageBox.
612 //
613 // Default is 1
614 //
615 // Recommended setting: 1 (used in the library itself)
616 #define wxUSE_MSGDLG 1
617
618 // progress dialog class for lengthy operations
619 #define wxUSE_PROGRESSDLG 1
620
621 // support for startup tips (wxShowTip &c)
622 #define wxUSE_STARTUP_TIPS 1
623
624 // text entry dialog and wxGetTextFromUser function
625 #define wxUSE_TEXTDLG 1
626
627 // number entry dialog
628 #define wxUSE_NUMBERDLG 1
629
630 // color chooser dialog
631 #define wxUSE_COLOURDLG 1
632
633 // splash screen class
634 #define wxUSE_SPLASH 1
635
636 // wizards
637 #define wxUSE_WIZARDDLG 1
638
639 // ----------------------------------------------------------------------------
640 // Metafiles support
641 // ----------------------------------------------------------------------------
642
643 // Windows supports the graphics format known as metafile which is, though not
644 // portable, is widely used under Windows and so is supported by wxWin (under
645 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
646 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
647 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
648 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
649 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
650 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
651 // in any metafile related classes at all.
652 //
653 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
654 //
655 // Recommended setting: default or 0 for everything for portable programs.
656 #define wxUSE_METAFILE 1
657 #define wxUSE_ENH_METAFILE 1
658 #define wxUSE_WIN_METAFILES_ALWAYS 0
659
660 // ----------------------------------------------------------------------------
661 // Big GUI components
662 // ----------------------------------------------------------------------------
663
664 // Set to 0 to disable document/view architecture
665 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
666
667 // Set to 0 to disable MDI document/view architecture
668 #define wxUSE_MDI_ARCHITECTURE 1
669
670 // Set to 0 to disable print/preview architecture code
671 #define wxUSE_PRINTING_ARCHITECTURE 1
672
673 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
674 // much more.
675 //
676 // Default is 1.
677 //
678 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
679 // smaller library.
680 #define wxUSE_HTML 1
681
682 // OpenGL canvas
683 #define wxUSE_GLCANVAS 1
684
685 // wxTreeLayout class
686 #define wxUSE_TREELAYOUT 1
687
688 // ----------------------------------------------------------------------------
689 // Data transfer
690 // ----------------------------------------------------------------------------
691
692 // Use wxClipboard class for clipboard copy/paste.
693 //
694 // Default is 1.
695 //
696 // Recommended setting: 1
697 #define wxUSE_CLIPBOARD 1
698
699 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
700 // drop
701 //
702 // Default is 1.
703 //
704 // Recommended setting: 1
705 #define wxUSE_DATAOBJ 1
706
707 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
708 // different from "built in" drag and drop in wxTreeCtrl which is always
709 // available). Requires wxUSE_DATAOBJ.
710 //
711 // Default is 1.
712 //
713 // Recommended setting: 0 for Mac OS as drag and drop is not yet implemented
714 #define wxUSE_DRAG_AND_DROP 0
715
716 // ----------------------------------------------------------------------------
717 // miscellaneous settings
718 // ----------------------------------------------------------------------------
719
720 // wxSingleInstanceChecker class allows to verify at startup if another program
721 // instance is running (it is only available under Win32)
722 //
723 // Default is 1
724 //
725 // Recommended setting: 1 (the class is tiny, disabling it won't save much
726 // space)
727 #define wxUSE_SNGLINST_CHECKER 1
728
729 #define wxUSE_DRAGIMAGE 1
730
731 #define wxUSE_IPC 0
732 // 0 for no interprocess comms
733 #define wxUSE_HELP 1
734 // 0 for no help facility
735 #define wxUSE_WXHTML_HELP 1
736 // 0 for no MS HTML Help
737 #define wxUSE_RESOURCES 1
738 // 0 for no wxGetResource/wxWriteResource
739 #define wxUSE_CONSTRAINTS 1
740 // 0 for no window layout constraint system
741
742 #define wxUSE_SPLINES 1
743 // 0 for no splines
744
745 #define wxUSE_WX_RESOURCES 1
746 // Use .wxr resource mechanism (requires PrologIO library)
747
748 #define wxUSE_MOUSEWHEEL 1
749 // Include mouse wheel support
750
751 // ----------------------------------------------------------------------------
752 // postscript support settings
753 // ----------------------------------------------------------------------------
754
755 // Set to 1 for PostScript device context.
756 #define wxUSE_POSTSCRIPT 0
757
758 // Set to 1 to use font metric files in GetTextExtent
759 #define wxUSE_AFM_FOR_POSTSCRIPT 0
760
761 // ----------------------------------------------------------------------------
762 // database classes
763 // ----------------------------------------------------------------------------
764
765 // Define 1 to use ODBC classes
766 #define wxUSE_ODBC 0
767
768 // For backward compatibility reasons, this parameter now only controls the
769 // default scrolling method used by cursors. This default behavior can be
770 // overriden by setting the second param of wxDB::wxDbGetConnection() or
771 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
772 // that use the connection) should support forward only scrolling of cursors,
773 // or both forward and backward support for backward scrolling cursors is
774 // dependent on the data source as well as the ODBC driver being used.
775 #define wxODBC_FWD_ONLY_CURSORS 1
776
777 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
778 // member variables. With a setting of 1, full backward compatability with the
779 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
780 // as future development will be done only on the non-deprecated
781 // functions/classes/member variables/etc.
782 #define wxODBC_BACKWARD_COMPATABILITY 0
783
784 // ----------------------------------------------------------------------------
785 // other compiler (mis)features
786 // ----------------------------------------------------------------------------
787
788 // Set this to 0 if your compiler can't cope with omission of prototype
789 // parameters.
790 //
791 // Default is 1.
792 //
793 // Recommended setting: 1 (should never need to set this to 0)
794 #define REMOVE_UNUSED_ARG 1
795
796 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
797 // them. Set to 1 for <iostream.h>, 0 for <iostream>
798 //
799 // Default is 1.
800 //
801 // Recommended setting: whatever your compiler likes more
802 #ifndef __MWERKS__
803 #define wxUSE_IOSTREAMH 0
804 #else
805 #define wxUSE_IOSTREAMH 1
806 #endif
807
808 // ----------------------------------------------------------------------------
809 // image format support
810 // ----------------------------------------------------------------------------
811
812 // wxImage supports many different image formats which can be configured at
813 // compile-time. BMP is always supported, others are optional and can be safely
814 // disabled if you don't plan to use images in such format sometimes saving
815 // substantial amount of code in the final library.
816 //
817 // Some formats require an extra library which is included in wxWin sources
818 // which is mentioned if it is the case.
819
820 // Set to 1 for wxImage support (recommended).
821 #define wxUSE_IMAGE 1
822
823 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
824 #define wxUSE_LIBPNG 1
825
826 // Set to 1 for JPEG format support (requires libjpeg)
827 #define wxUSE_LIBJPEG 1
828
829 // Set to 1 for TIFF format support (requires libtiff)
830 #define wxUSE_LIBTIFF 1
831
832 // Set to 1 for GIF format support
833 #define wxUSE_GIF 1
834
835 // Set to 1 for PNM format support
836 #define wxUSE_PNM 1
837
838 // Set to 1 for PCX format support
839 #define wxUSE_PCX 1
840
841 // Set to 1 for XPM format support
842 #define wxUSE_XPM 1
843
844 // Set to 1 to compile in wxPalette class
845 #define wxUSE_PALETTE 1
846
847 // ----------------------------------------------------------------------------
848 // Mac-only settings
849 // ----------------------------------------------------------------------------
850
851 #define WORDS_BIGENDIAN 1
852
853 // ----------------------------------------------------------------------------
854 // Windows-only settings
855 // ----------------------------------------------------------------------------
856
857 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
858 // will override some other settings (see below)
859 //
860 // Default is 0.
861 //
862 // Recommended setting: 0 unless you really have to use MFC
863 #define wxUSE_MFC 0
864
865 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
866 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
867 // can't compile/doesn't have the OLE headers.
868 //
869 // Default is 1.
870 //
871 // Recommended setting: 1
872 #define wxUSE_OLE 1
873
874 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
875 // 3.x. This setting is ignored under Win9x and NT 4.0+.
876 //
877 // Default is 0 for (most) Win32 (systems), 1 for Win16
878 //
879 // Recommended setting: same as default
880 #if defined(__WIN95__)
881 #define wxUSE_CTL3D 0
882 #else
883 #define wxUSE_CTL3D 1
884 #endif
885
886 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
887 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
888 // miniframes support instead.
889 //
890 // Default is 0 for (most) Win32 (systems), 1 for Win16
891 //
892 // Recommended setting: same as default
893 #if defined(__WIN95__)
894 #define wxUSE_ITSY_BITSY 0
895 #else
896 #define wxUSE_ITSY_BITSY 1
897 #endif
898
899 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
900 // which allows to put more than ~32Kb of text in it even under Win9x (NT
901 // doesn't have such limitation).
902 //
903 // Default is 1 for compilers which support it
904 //
905 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
906 // or can't compile <richedit.h>
907 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
908 #define wxUSE_RICHEDIT 1
909
910 // TODO: This should be ifdef'ed for any compilers that don't support
911 // RichEdit 2.0 but do have RichEdit 1.0...
912 #define wxUSE_RICHEDIT2 1
913
914 #else
915 #define wxUSE_RICHEDIT 0
916 #define wxUSE_RICHEDIT2 0
917 #endif
918
919 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
920 // is required by wxUSE_CHECKLISTBOX.
921 //
922 // Default is 1.
923 //
924 // Recommended setting: 1, set to 0 for a small library size reduction
925 #define wxUSE_OWNER_DRAWN 0
926
927 // ----------------------------------------------------------------------------
928 // obsolete settings
929 // ----------------------------------------------------------------------------
930
931 // NB: all settings in this section are obsolete and should not be used/changed
932 // at all, they will disappear
933
934 // Set to 1 to use PenWindows
935 #define wxUSE_PENWINDOWS 0
936
937 // Define 1 to use bitmap messages.
938 #define wxUSE_BITMAP_MESSAGE 1
939
940 // If 1, enables provision of run-time type information.
941 // NOW MANDATORY: don't change.
942 #define wxUSE_DYNAMIC_CLASSES 1
943
944 // ----------------------------------------------------------------------------
945 // disable the settings which don't work for some compilers
946 // ----------------------------------------------------------------------------
947
948 #ifndef wxUSE_NORLANDER_HEADERS
949 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
950 # define wxUSE_NORLANDER_HEADERS 1
951 #else
952 # define wxUSE_NORLANDER_HEADERS 0
953 #endif
954 #endif
955
956 #if defined(__GNUWIN32__)
957 // These don't work as expected for mingw32 and cygwin32
958 #undef wxUSE_MEMORY_TRACING
959 #define wxUSE_MEMORY_TRACING 0
960
961 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
962 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
963
964 #undef wxUSE_DEBUG_NEW_ALWAYS
965 #define wxUSE_DEBUG_NEW_ALWAYS 0
966
967 // Cygwin betas don't have wcslen
968 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
969 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
970 # undef wxUSE_WCHAR_T
971 # define wxUSE_WCHAR_T 0
972 # endif
973 #endif
974
975 #endif // __GNUWIN32__
976
977 // MFC duplicates these operators
978 #if wxUSE_MFC
979 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
980 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
981
982 #undef wxUSE_DEBUG_NEW_ALWAYS
983 #define wxUSE_DEBUG_NEW_ALWAYS 0
984 #endif // wxUSE_MFC
985
986 // ODBC classes aren't Unicode-compatible yet
987 #if wxUSE_UNICODE
988 #undef wxUSE_ODBC
989 #define wxUSE_ODBC 0
990 #endif
991
992 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
993 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
994 // to implement UUIDs
995 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
996 #undef wxUSE_DRAG_AND_DROP
997 #define wxUSE_DRAG_AND_DROP 0
998 #endif
999
1000 // Only WIN32 supports wxStatusBar95
1001 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1002 #undef wxUSE_NATIVE_STATUSBAR
1003 #define wxUSE_NATIVE_STATUSBAR 0
1004 #endif
1005
1006 #if !wxUSE_OWNER_DRAWN
1007 #undef wxUSE_CHECKLISTBOX
1008 #define wxUSE_CHECKLISTBOX 0
1009 #endif
1010
1011 // Salford C++ doesn't like some of the memory operator definitions
1012 #ifdef __SALFORDC__
1013 #undef wxUSE_MEMORY_TRACING
1014 #define wxUSE_MEMORY_TRACING 0
1015
1016 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1017 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1018
1019 #undef wxUSE_DEBUG_NEW_ALWAYS
1020 #define wxUSE_DEBUG_NEW_ALWAYS 0
1021
1022 #undef wxUSE_THREADS
1023 #define wxUSE_THREADS 0
1024
1025 #undef wxUSE_OWNER_DRAWN
1026 #define wxUSE_OWNER_DRAWN 0
1027 #endif // __SALFORDC__
1028
1029 #ifdef __TWIN32__
1030
1031 #undef wxUSE_THREADS
1032 #define wxUSE_THREADS 0
1033
1034 #undef wxUSE_ODBC
1035 #define wxUSE_ODBC 0
1036
1037 #endif // __TWIN32__
1038
1039 // BC++/Win16 can't cope with the amount of data in resource.cpp
1040 #if defined(__WIN16__) && defined(__BORLANDC__)
1041 #undef wxUSE_WX_RESOURCES
1042 #define wxUSE_WX_RESOURCES 0
1043
1044 #undef wxUSE_ODBC
1045 #define wxUSE_ODBC 0
1046
1047 #undef wxUSE_NEW_GRID
1048 #define wxUSE_NEW_GRID 0
1049 #endif
1050
1051 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1052 // BC++ 4.0 can't compile JPEG library
1053 #undef wxUSE_LIBJPEG
1054 #define wxUSE_LIBJPEG 0
1055 #endif
1056
1057 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1058 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1059 #undef wxUSE_DEBUG_NEW_ALWAYS
1060 #define wxUSE_DEBUG_NEW_ALWAYS 0
1061 #endif
1062
1063 #if defined(__WXMSW__) && defined(__WATCOMC__)
1064 /*
1065 #undef wxUSE_GLCANVAS
1066 #define wxUSE_GLCANVAS 0
1067 */
1068
1069 #undef wxUSE_WCHAR_T
1070 #define wxUSE_WCHAR_T 0
1071 #endif
1072
1073 #if defined(__WXMSW__) && !defined(__WIN32__)
1074
1075 #undef wxUSE_SOCKETS
1076 #define wxUSE_SOCKETS 0
1077
1078 #undef wxUSE_THREADS
1079 #define wxUSE_THREADS 0
1080
1081 #undef wxUSE_TOOLTIPS
1082 #define wxUSE_TOOLTIPS 0
1083
1084 #undef wxUSE_SPINCTRL
1085 #define wxUSE_SPINCTRL 0
1086
1087 #undef wxUSE_SPINBTN
1088 #define wxUSE_SPINBTN 0
1089
1090 #undef wxUSE_LIBPNG
1091 #define wxUSE_LIBPNG 0
1092
1093 #undef wxUSE_LIBJPEG
1094 #define wxUSE_LIBJPEG 0
1095
1096 #undef wxUSE_LIBTIFF
1097 #define wxUSE_LIBTIFF 0
1098
1099 #undef wxUSE_GIF
1100 #define wxUSE_GIF 0
1101
1102 #undef wxUSE_PNM
1103 #define wxUSE_PNM 0
1104
1105 #undef wxUSE_PCX
1106 #define wxUSE_PCX 0
1107
1108 #undef wxUSE_GLCANVAS
1109 #define wxUSE_GLCANVAS 0
1110
1111 #undef wxUSE_MS_HTML_HELP
1112 #define wxUSE_MS_HTML_HELP 0
1113
1114 #undef wxUSE_WCHAR_T
1115 #define wxUSE_WCHAR_T 0
1116
1117 #endif // Win16
1118
1119 // ----------------------------------------------------------------------------
1120 // undef the things which don't make sense for wxBase build
1121 // ----------------------------------------------------------------------------
1122
1123 #if !wxUSE_GUI
1124
1125 #undef wxUSE_HTML
1126 #define wxUSE_HTML 0
1127
1128 #endif // !wxUSE_GUI
1129
1130 // ----------------------------------------------------------------------------
1131 // check the settings consistency: do it here to abort compilation immediately
1132 // and not almost in the very end when the relevant file fails to compile and
1133 // you need to modify setup.h and rebuild everything
1134 // ----------------------------------------------------------------------------
1135
1136 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1137 #error wxDateTime requires wxLongLong
1138 #endif
1139
1140 #if wxUSE_TEXTFILE && !wxUSE_FILE
1141 #error You cannot compile wxTextFile without wxFile
1142 #endif
1143
1144 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1145 #error You cannot compile virtual file systems without wxUSE_STREAMS
1146 #endif
1147
1148 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1149 #error You cannot compile wxHTML without virtual file systems
1150 #endif
1151
1152 // add more tests here...
1153
1154 #endif
1155 // _WX_SETUP_H_