1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Dynamic library loading classes
4 // Author: Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik
8 // Copyright: (c) 1998 Guilhem Lavaux
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DYNLIB_H__
13 #define _WX_DYNLIB_H__
21 #if wxUSE_DYNLIB_CLASS
23 #include "wx/string.h"
27 // this is normally done by configure, but I leave it here for now...
28 #if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD))
29 # if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
31 # elif defined(__HPUX__)
32 # define HAVE_SHL_LOAD
33 # endif // Unix flavour
34 #endif // !Unix or already have some HAVE_xxx defined
36 // Note: WXPM/EMX has to be tested first, since we want to use
37 // native version, even if configure detected presence of DLOPEN.
38 #if defined(__WXPM__) || defined(__EMX__)
41 typedef HMODULE wxDllType
;
42 #elif defined(HAVE_DLOPEN)
44 typedef void *wxDllType
;
45 #elif defined(HAVE_SHL_LOAD)
47 typedef shl_t wxDllType
;
48 #elif defined(__WINDOWS__)
49 # include <windows.h> // needed to get HMODULE
50 typedef HMODULE wxDllType
;
51 #elif defined(__DARWIN__)
52 typedef void *wxDllType
;
53 #elif defined(__WXMAC__)
54 typedef CFragConnectionID wxDllType
;
56 # error "wxLibrary can't be compiled on this platform, sorry."
59 // LoadLibrary is defined in windows.h as LoadLibraryA, but wxDllLoader method
60 // should be called LoadLibrary, not LoadLibraryA or LoadLibraryW!
61 #if defined(__WIN32__) && defined(LoadLibrary)
62 # include "wx/msw/winundef.h"
65 // ----------------------------------------------------------------------------
66 // wxDllLoader: low level DLL functions, use wxDynamicLibrary in your code
67 // ----------------------------------------------------------------------------
70 wxDllLoader is a class providing an interface similar to unix's dlopen().
71 It is used by wxDynamicLibrary wxLibrary and manages the actual loading of
72 DLLs and the resolving of symbols in them. There are no instances of this
73 class, it simply serves as a namespace for its static member functions.
75 class WXDLLEXPORT wxDllLoader
79 This function loads the shared library libname into memory.
81 libname may be either the full path to the file or just the filename in
82 which case the library is searched for in all standard locations
83 (use GetDllExt() to construct the filename)
85 if success pointer is not NULL, it will be filled with TRUE if everything
86 went ok and FALSE otherwise
88 static wxDllType
LoadLibrary(const wxString
& libname
, bool *success
= NULL
);
91 This function unloads the shared library previously loaded with
94 static void UnloadLibrary(wxDllType dll
);
97 This function returns a valid handle for the main program
98 itself or NULL if back linking is not supported by the current platform
101 static wxDllType
GetProgramHandle();
104 This function resolves a symbol in a loaded DLL, such as a
105 variable or function name.
107 dllHandle Handle of the DLL, as returned by LoadDll().
108 name Name of the symbol.
110 Returns the pointer to the symbol or NULL on error.
112 static void * GetSymbol(wxDllType dllHandle
, const wxString
&name
);
114 // return the standard DLL extension (with leading dot) for this platform
115 static wxString
GetDllExt();
118 // forbid construction of objects
122 // ----------------------------------------------------------------------------
123 // wxDynamicLibrary - friendly interface to wxDllLoader
124 // ----------------------------------------------------------------------------
126 class WXDLLEXPORT wxDynamicLibrary
130 wxDynamicLibrary() { m_library
= 0; }
131 wxDynamicLibrary(const wxString
& name
) { Load(name
); }
133 // return TRUE if the library was loaded successfully
134 bool IsLoaded() const { return m_library
!= 0; }
135 operator bool() const { return IsLoaded(); }
137 // load the library with the given name (full or not), return TRUE on
139 bool Load(const wxString
& name
)
141 m_library
= wxDllLoader::LoadLibrary(name
);
146 // unload the library, also done automatically in dtor
150 wxDllLoader::UnloadLibrary(m_library
);
153 // load a symbol from the library, return NULL if an error occured or
154 // symbol wasn't found
155 void *GetSymbol(const wxString
& name
) const
157 wxCHECK_MSG( IsLoaded(), NULL
,
158 _T("can't load symbol from unloaded library") );
160 return wxDllLoader::GetSymbol(m_library
, name
);
163 // unload the library
165 // NB: dtor is not virtual, don't derive from this class
166 ~wxDynamicLibrary() { Unload(); }
169 // the handle to DLL or NULL
172 // no copy ctor/assignment operators (or we'd try to unload the library
174 DECLARE_NO_COPY_CLASS(wxDynamicLibrary
)
177 // ----------------------------------------------------------------------------
179 // ----------------------------------------------------------------------------
181 class WXDLLEXPORT wxLibrary
: public wxObject
184 wxLibrary(wxDllType handle
);
185 virtual ~wxLibrary();
187 // Get a symbol from the dynamic library
188 void *GetSymbol(const wxString
& symbname
);
190 // Create the object whose classname is "name"
191 wxObject
*CreateObject(const wxString
& name
);
194 void PrepareClasses(wxClassInfo
*first
);
199 wxHashTable classTable
;
202 // ----------------------------------------------------------------------------
204 // ----------------------------------------------------------------------------
206 class WXDLLEXPORT wxLibraries
212 // caller is responsible for deleting the returned pointer if !NULL
213 wxLibrary
*LoadLibrary(const wxString
& basename
);
215 wxObject
*CreateObject(const wxString
& name
);
221 // ----------------------------------------------------------------------------
223 // ----------------------------------------------------------------------------
225 extern WXDLLEXPORT_DATA(wxLibraries
) wxTheLibraries
;
227 // ----------------------------------------------------------------------------
228 // Interesting defines
229 // ----------------------------------------------------------------------------
231 #define WXDLL_ENTRY_FUNCTION() \
232 extern "C" WXEXPORT const wxClassInfo *wxGetClassFirst(); \
233 const wxClassInfo *wxGetClassFirst() { \
234 return wxClassInfo::GetFirst(); \
237 #endif // wxUSE_DYNLIB_CLASS
239 #endif // _WX_DYNLIB_H__