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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/menu.h
3 // Purpose: wxMenu and wxMenuBar classes
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 26.10.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MENU_H_BASE_
13 #define _WX_MENU_H_BASE_
14
15 #include "wx/defs.h"
16
17 #if wxUSE_MENUS
18
19 // ----------------------------------------------------------------------------
20 // headers
21 // ----------------------------------------------------------------------------
22
23 #include "wx/list.h" // for "template" list classes
24 #include "wx/window.h" // base class for wxMenuBar
25
26 // also include this one to ensure compatibility with old code which only
27 // included wx/menu.h
28 #include "wx/menuitem.h"
29
30 class WXDLLEXPORT wxMenu;
31 class WXDLLEXPORT wxMenuBarBase;
32 class WXDLLEXPORT wxMenuBar;
33 class WXDLLEXPORT wxMenuItem;
34
35 // pseudo template list classes
36 WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList);
37 WX_DECLARE_EXPORTED_LIST(wxMenuItem, wxMenuItemList);
38
39 // ----------------------------------------------------------------------------
40 // wxMenu
41 // ----------------------------------------------------------------------------
42
43 class WXDLLEXPORT wxMenuBase : public wxEvtHandler
44 {
45 public:
46 // create a menu
47 static wxMenu *New(const wxString& title = wxEmptyString, long style = 0);
48
49 // ctors
50 wxMenuBase(const wxString& title, long style = 0) : m_title(title)
51 { Init(style); }
52 wxMenuBase(long style = 0)
53 { Init(style); }
54
55 // dtor deletes all the menu items we own
56 virtual ~wxMenuBase();
57
58 // menu construction
59 // -----------------
60
61 // append any kind of item (normal/check/radio/separator)
62 wxMenuItem* Append(int itemid,
63 const wxString& text = wxEmptyString,
64 const wxString& help = wxEmptyString,
65 wxItemKind kind = wxITEM_NORMAL)
66 {
67 return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
68 }
69
70 // append a separator to the menu
71 wxMenuItem* AppendSeparator() { return Append(wxID_SEPARATOR, wxEmptyString); }
72
73 // append a check item
74 wxMenuItem* AppendCheckItem(int itemid,
75 const wxString& text,
76 const wxString& help = wxEmptyString)
77 {
78 return Append(itemid, text, help, wxITEM_CHECK);
79 }
80
81 // append a radio item
82 wxMenuItem* AppendRadioItem(int itemid,
83 const wxString& text,
84 const wxString& help = wxEmptyString)
85 {
86 return Append(itemid, text, help, wxITEM_RADIO);
87 }
88
89 // append a submenu
90 wxMenuItem* AppendSubMenu(wxMenu *submenu,
91 const wxString& text,
92 const wxString& help = wxEmptyString)
93 {
94 return DoAppend(wxMenuItem::New((wxMenu *)this, wxID_ANY, text, help,
95 wxITEM_NORMAL, submenu));
96 }
97
98 // the most generic form of Append() - append anything
99 wxMenuItem* Append(wxMenuItem *item) { return DoAppend(item); }
100
101 // insert a break in the menu (only works when appending the items, not
102 // inserting them)
103 virtual void Break() { }
104
105 // insert an item before given position
106 wxMenuItem* Insert(size_t pos, wxMenuItem *item);
107
108 // insert an item before given position
109 wxMenuItem* Insert(size_t pos,
110 int itemid,
111 const wxString& text = wxEmptyString,
112 const wxString& help = wxEmptyString,
113 wxItemKind kind = wxITEM_NORMAL)
114 {
115 return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
116 }
117
118 // insert a separator
119 wxMenuItem* InsertSeparator(size_t pos)
120 {
121 return Insert(pos, wxMenuItem::New((wxMenu *)this, wxID_SEPARATOR));
122 }
123
124 // insert a check item
125 wxMenuItem* InsertCheckItem(size_t pos,
126 int itemid,
127 const wxString& text,
128 const wxString& help = wxEmptyString)
129 {
130 return Insert(pos, itemid, text, help, wxITEM_CHECK);
131 }
132
133 // insert a radio item
134 wxMenuItem* InsertRadioItem(size_t pos,
135 int itemid,
136 const wxString& text,
137 const wxString& help = wxEmptyString)
138 {
139 return Insert(pos, itemid, text, help, wxITEM_RADIO);
140 }
141
142 // insert a submenu
143 wxMenuItem* Insert(size_t pos,
144 int itemid,
145 const wxString& text,
146 wxMenu *submenu,
147 const wxString& help = wxEmptyString)
148 {
149 return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help,
150 wxITEM_NORMAL, submenu));
151 }
152
153 // prepend an item to the menu
154 wxMenuItem* Prepend(wxMenuItem *item)
155 {
156 return Insert(0u, item);
157 }
158
159 // prepend any item to the menu
160 wxMenuItem* Prepend(int itemid,
161 const wxString& text = wxEmptyString,
162 const wxString& help = wxEmptyString,
163 wxItemKind kind = wxITEM_NORMAL)
164 {
165 return Insert(0u, itemid, text, help, kind);
166 }
167
168 // prepend a separator
169 wxMenuItem* PrependSeparator()
170 {
171 return InsertSeparator(0u);
172 }
173
174 // prepend a check item
175 wxMenuItem* PrependCheckItem(int itemid,
176 const wxString& text,
177 const wxString& help = wxEmptyString)
178 {
179 return InsertCheckItem(0u, itemid, text, help);
180 }
181
182 // prepend a radio item
183 wxMenuItem* PrependRadioItem(int itemid,
184 const wxString& text,
185 const wxString& help = wxEmptyString)
186 {
187 return InsertRadioItem(0u, itemid, text, help);
188 }
189
190 // prepend a submenu
191 wxMenuItem* Prepend(int itemid,
192 const wxString& text,
193 wxMenu *submenu,
194 const wxString& help = wxEmptyString)
195 {
196 return Insert(0u, itemid, text, submenu, help);
197 }
198
199 // detach an item from the menu, but don't delete it so that it can be
200 // added back later (but if it's not, the caller is responsible for
201 // deleting it!)
202 wxMenuItem *Remove(int itemid) { return Remove(FindChildItem(itemid)); }
203 wxMenuItem *Remove(wxMenuItem *item);
204
205 // delete an item from the menu (submenus are not destroyed by this
206 // function, see Destroy)
207 bool Delete(int itemid) { return Delete(FindChildItem(itemid)); }
208 bool Delete(wxMenuItem *item);
209
210 // delete the item from menu and destroy it (if it's a submenu)
211 bool Destroy(int itemid) { return Destroy(FindChildItem(itemid)); }
212 bool Destroy(wxMenuItem *item);
213
214 // menu items access
215 // -----------------
216
217 // get the items
218 size_t GetMenuItemCount() const { return m_items.GetCount(); }
219
220 const wxMenuItemList& GetMenuItems() const { return m_items; }
221 wxMenuItemList& GetMenuItems() { return m_items; }
222
223 // search
224 virtual int FindItem(const wxString& item) const;
225 wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
226
227 // find by position
228 wxMenuItem* FindItemByPosition(size_t position) const;
229
230 // get/set items attributes
231 void Enable(int itemid, bool enable);
232 bool IsEnabled(int itemid) const;
233
234 void Check(int itemid, bool check);
235 bool IsChecked(int itemid) const;
236
237 void SetLabel(int itemid, const wxString& label);
238 wxString GetLabel(int itemid) const;
239
240 virtual void SetHelpString(int itemid, const wxString& helpString);
241 virtual wxString GetHelpString(int itemid) const;
242
243 // misc accessors
244 // --------------
245
246 // the title
247 virtual void SetTitle(const wxString& title) { m_title = title; }
248 const wxString GetTitle() const { return m_title; }
249
250 // event handler
251 void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
252 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
253
254 // invoking window
255 void SetInvokingWindow(wxWindow *win) { m_invokingWindow = win; }
256 wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
257
258 // style
259 long GetStyle() const { return m_style; }
260
261 // implementation helpers
262 // ----------------------
263
264 // Updates the UI for a menu and all submenus recursively. source is the
265 // object that has the update event handlers defined for it. If NULL, the
266 // menu or associated window will be used.
267 void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
268
269 // get the menu bar this menu is attached to (may be NULL, always NULL for
270 // popup menus). Traverse up the menu hierarchy to find it.
271 wxMenuBar *GetMenuBar() const;
272
273 // called when the menu is attached/detached to/from a menu bar
274 virtual void Attach(wxMenuBarBase *menubar);
275 virtual void Detach();
276
277 // is the menu attached to a menu bar (or is it a popup one)?
278 bool IsAttached() const { return GetMenuBar() != NULL; }
279
280 // set/get the parent of this menu
281 void SetParent(wxMenu *parent) { m_menuParent = parent; }
282 wxMenu *GetParent() const { return m_menuParent; }
283
284 // implementation only from now on
285 // -------------------------------
286
287 // unlike FindItem(), this function doesn't recurse but only looks through
288 // our direct children and also may return the index of the found child if
289 // pos != NULL
290 wxMenuItem *FindChildItem(int itemid, size_t *pos = NULL) const;
291
292 // called to generate a wxCommandEvent, return true if it was processed,
293 // false otherwise
294 //
295 // the checked parameter may have boolean value or -1 for uncheckable items
296 bool SendEvent(int itemid, int checked = -1);
297
298 // compatibility: these functions are deprecated, use the new ones instead
299 // -----------------------------------------------------------------------
300
301 // use the versions taking wxItem_XXX now instead, they're more readable
302 // and allow adding the radio items as well
303 void Append(int itemid,
304 const wxString& text,
305 const wxString& help,
306 bool isCheckable)
307 {
308 Append(itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
309 }
310
311 // use more readable and not requiring unused itemid AppendSubMenu() instead
312 wxMenuItem* Append(int itemid,
313 const wxString& text,
314 wxMenu *submenu,
315 const wxString& help = wxEmptyString)
316 {
317 return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help,
318 wxITEM_NORMAL, submenu));
319 }
320
321 void Insert(size_t pos,
322 int itemid,
323 const wxString& text,
324 const wxString& help,
325 bool isCheckable)
326 {
327 Insert(pos, itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
328 }
329
330 void Prepend(int itemid,
331 const wxString& text,
332 const wxString& help,
333 bool isCheckable)
334 {
335 Insert(0u, itemid, text, help, isCheckable);
336 }
337
338 static void LockAccels(bool locked)
339 {
340 ms_locked = locked;
341 }
342
343 protected:
344 // virtuals to override in derived classes
345 // ---------------------------------------
346
347 virtual wxMenuItem* DoAppend(wxMenuItem *item);
348 virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
349
350 virtual wxMenuItem *DoRemove(wxMenuItem *item);
351 virtual bool DoDelete(wxMenuItem *item);
352 virtual bool DoDestroy(wxMenuItem *item);
353
354 // helpers
355 // -------
356
357 // common part of all ctors
358 void Init(long style);
359
360 // associate the submenu with this menu
361 void AddSubMenu(wxMenu *submenu);
362
363 wxMenuBar *m_menuBar; // menubar we belong to or NULL
364 wxMenu *m_menuParent; // parent menu or NULL
365
366 wxString m_title; // the menu title or label
367 wxMenuItemList m_items; // the list of menu items
368
369 wxWindow *m_invokingWindow; // for popup menus
370
371 long m_style; // combination of wxMENU_XXX flags
372
373 wxEvtHandler *m_eventHandler; // a pluggable in event handler
374
375 static bool ms_locked;
376
377 DECLARE_NO_COPY_CLASS(wxMenuBase)
378 };
379
380 // ----------------------------------------------------------------------------
381 // wxMenuBar
382 // ----------------------------------------------------------------------------
383
384 class WXDLLEXPORT wxMenuBarBase : public wxWindow
385 {
386 public:
387 // default ctor
388 wxMenuBarBase();
389
390 // dtor will delete all menus we own
391 virtual ~wxMenuBarBase();
392
393 // menu bar construction
394 // ---------------------
395
396 // append a menu to the end of menubar, return true if ok
397 virtual bool Append(wxMenu *menu, const wxString& title);
398
399 // insert a menu before the given position into the menubar, return true
400 // if inserted ok
401 virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
402
403 // menu bar items access
404 // ---------------------
405
406 // get the number of menus in the menu bar
407 size_t GetMenuCount() const { return m_menus.GetCount(); }
408
409 // get the menu at given position
410 wxMenu *GetMenu(size_t pos) const;
411
412 // replace the menu at given position with another one, returns the
413 // previous menu (which should be deleted by the caller)
414 virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
415
416 // delete the menu at given position from the menu bar, return the pointer
417 // to the menu (which should be deleted by the caller)
418 virtual wxMenu *Remove(size_t pos);
419
420 // enable or disable a submenu
421 virtual void EnableTop(size_t pos, bool enable) = 0;
422
423 // is the menu enabled?
424 virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return true; }
425
426 // get or change the label of the menu at given position
427 virtual void SetLabelTop(size_t pos, const wxString& label) = 0;
428 virtual wxString GetLabelTop(size_t pos) const = 0;
429
430 // item search
431 // -----------
432
433 // by menu and item names, returns wxNOT_FOUND if not found or id of the
434 // found item
435 virtual int FindMenuItem(const wxString& menu, const wxString& item) const;
436
437 // find item by id (in any menu), returns NULL if not found
438 //
439 // if menu is !NULL, it will be filled with wxMenu this item belongs to
440 virtual wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
441
442 // find menu by its caption, return wxNOT_FOUND on failure
443 int FindMenu(const wxString& title) const;
444
445 // item access
446 // -----------
447
448 // all these functions just use FindItem() and then call an appropriate
449 // method on it
450 //
451 // NB: under MSW, these methods can only be used after the menubar had
452 // been attached to the frame
453
454 void Enable(int itemid, bool enable);
455 void Check(int itemid, bool check);
456 bool IsChecked(int itemid) const;
457 bool IsEnabled(int itemid) const;
458 virtual bool IsEnabled() const { return wxWindow::IsEnabled(); }
459
460 void SetLabel(int itemid, const wxString &label);
461 wxString GetLabel(int itemid) const;
462
463 void SetHelpString(int itemid, const wxString& helpString);
464 wxString GetHelpString(int itemid) const;
465
466 // implementation helpers
467
468 // get the frame we are attached to (may return NULL)
469 wxFrame *GetFrame() const { return m_menuBarFrame; }
470
471 // returns true if we're attached to a frame
472 bool IsAttached() const { return GetFrame() != NULL; }
473
474 // associate the menubar with the frame
475 virtual void Attach(wxFrame *frame);
476
477 // called before deleting the menubar normally
478 virtual void Detach();
479
480 // need to override these ones to avoid virtual function hiding
481 virtual bool Enable(bool enable = true) { return wxWindow::Enable(enable); }
482 virtual void SetLabel(const wxString& s) { wxWindow::SetLabel(s); }
483 virtual wxString GetLabel() const { return wxWindow::GetLabel(); }
484
485 // don't want menu bars to accept the focus by tabbing to them
486 virtual bool AcceptsFocusFromKeyboard() const { return false; }
487
488 // update all menu item states in all menus
489 virtual void UpdateMenus();
490
491 protected:
492 // the list of all our menus
493 wxMenuList m_menus;
494
495 // the frame we are attached to (may be NULL)
496 wxFrame *m_menuBarFrame;
497
498 DECLARE_NO_COPY_CLASS(wxMenuBarBase)
499 };
500
501 // ----------------------------------------------------------------------------
502 // include the real class declaration
503 // ----------------------------------------------------------------------------
504
505 #ifdef wxUSE_BASE_CLASSES_ONLY
506 #define wxMenuItem wxMenuItemBase
507 #else // !wxUSE_BASE_CLASSES_ONLY
508 #if defined(__WXUNIVERSAL__)
509 #include "wx/univ/menu.h"
510 #elif defined(__WXPALMOS__)
511 #include "wx/palmos/menu.h"
512 #elif defined(__WXMSW__)
513 #include "wx/msw/menu.h"
514 #elif defined(__WXMOTIF__)
515 #include "wx/motif/menu.h"
516 #elif defined(__WXGTK20__)
517 #include "wx/gtk/menu.h"
518 #elif defined(__WXGTK__)
519 #include "wx/gtk1/menu.h"
520 #elif defined(__WXMAC__)
521 #include "wx/mac/menu.h"
522 #elif defined(__WXCOCOA__)
523 #include "wx/cocoa/menu.h"
524 #elif defined(__WXPM__)
525 #include "wx/os2/menu.h"
526 #endif
527 #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
528
529 #endif // wxUSE_MENUS
530
531 #endif
532 // _WX_MENU_H_BASE_