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[wxWidgets.git] / src / msw / nativdlg.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/nativdlg.cpp
3 // Purpose: Native dialog loading code (part of wxWindow)
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include <stdio.h>
29
30 #include "wx/wx.h"
31 #endif
32
33 #include "wx/spinbutt.h"
34 #include "wx/msw/private.h"
35
36 // ---------------------------------------------------------------------------
37 // global functions
38 // ---------------------------------------------------------------------------
39
40 extern LONG APIENTRY _EXPORT wxDlgProc(HWND hWnd, UINT message,
41 WPARAM wParam, LPARAM lParam);
42
43 // ===========================================================================
44 // implementation
45 // ===========================================================================
46
47 bool wxWindow::LoadNativeDialog(wxWindow* parent, wxWindowID& id)
48 {
49 m_windowId = id;
50
51 wxWindowCreationHook hook(this);
52 m_hWnd = (WXHWND)::CreateDialog((HINSTANCE)wxGetInstance(),
53 MAKEINTRESOURCE(id),
54 parent ? (HWND)parent->GetHWND() : 0,
55 (DLGPROC) wxDlgProc);
56
57 if ( !m_hWnd )
58 return false;
59
60 SubclassWin(GetHWND());
61
62 if ( parent )
63 parent->AddChild(this);
64 else
65 wxTopLevelWindows.Append(this);
66
67 // Enumerate all children
68 HWND hWndNext;
69 hWndNext = ::GetWindow((HWND) m_hWnd, GW_CHILD);
70
71 if (hWndNext)
72 CreateWindowFromHWND(this, (WXHWND) hWndNext);
73
74 while (hWndNext != (HWND) NULL)
75 {
76 hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT);
77 if (hWndNext)
78 CreateWindowFromHWND(this, (WXHWND) hWndNext);
79 }
80
81 return true;
82 }
83
84 bool wxWindow::LoadNativeDialog(wxWindow* parent, const wxString& name)
85 {
86 SetName(name);
87
88 wxWindowCreationHook hook(this);
89 m_hWnd = (WXHWND)::CreateDialog((HINSTANCE) wxGetInstance(),
90 name.c_str(),
91 parent ? (HWND)parent->GetHWND() : 0,
92 (DLGPROC)wxDlgProc);
93
94 if ( !m_hWnd )
95 return false;
96
97 SubclassWin(GetHWND());
98
99 if ( parent )
100 parent->AddChild(this);
101 else
102 wxTopLevelWindows.Append(this);
103
104 // Enumerate all children
105 HWND hWndNext;
106 hWndNext = ::GetWindow((HWND) m_hWnd, GW_CHILD);
107
108 if (hWndNext)
109 CreateWindowFromHWND(this, (WXHWND) hWndNext);
110
111 while (hWndNext != (HWND) NULL)
112 {
113 hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT);
114 if (hWndNext)
115 CreateWindowFromHWND(this, (WXHWND) hWndNext);
116 }
117
118 return true;
119 }
120
121 // ---------------------------------------------------------------------------
122 // look for child by id
123 // ---------------------------------------------------------------------------
124
125 wxWindow* wxWindow::GetWindowChild1(wxWindowID id)
126 {
127 if ( m_windowId == id )
128 return this;
129
130 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
131 while ( node )
132 {
133 wxWindow* child = node->GetData();
134 wxWindow* win = child->GetWindowChild1(id);
135 if ( win )
136 return win;
137
138 node = node->GetNext();
139 }
140
141 return NULL;
142 }
143
144 wxWindow* wxWindow::GetWindowChild(wxWindowID id)
145 {
146 wxWindow* win = GetWindowChild1(id);
147 if ( !win )
148 {
149 HWND hwnd = ::GetDlgItem(GetHwnd(), id);
150 if ( hwnd )
151 {
152 win = CreateWindowFromHWND(this, (WXHWND) hwnd);
153 }
154 }
155
156 return win;
157 }
158
159 // ---------------------------------------------------------------------------
160 // create wxWin window from a native HWND
161 // ---------------------------------------------------------------------------
162
163 wxWindow* wxWindow::CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd)
164 {
165 wxString str(wxGetWindowClass(hWnd));
166 str.UpperCase();
167
168 long id = wxGetWindowId(hWnd);
169 long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
170
171 wxWindow* win = NULL;
172
173 if (str == wxT("BUTTON"))
174 {
175 int style1 = (style & 0xFF);
176 #if wxUSE_CHECKBOX
177 if ((style1 == BS_3STATE) || (style1 == BS_AUTO3STATE) || (style1 == BS_AUTOCHECKBOX) ||
178 (style1 == BS_CHECKBOX))
179 {
180 win = new wxCheckBox;
181 }
182 else
183 #endif
184 #if wxUSE_RADIOBTN
185 if ((style1 == BS_AUTORADIOBUTTON) || (style1 == BS_RADIOBUTTON))
186 {
187 win = new wxRadioButton;
188 }
189 else
190 #endif
191 #if wxUSE_BMPBUTTON
192 #if defined(__WIN32__) && defined(BS_BITMAP)
193 if (style & BS_BITMAP)
194 {
195 // TODO: how to find the bitmap?
196 win = new wxBitmapButton;
197 wxLogError(wxT("Have not yet implemented bitmap button as BS_BITMAP button."));
198 }
199 else
200 #endif
201 if (style1 == BS_OWNERDRAW)
202 {
203 // TODO: how to find the bitmap?
204 // TODO: can't distinguish between bitmap button and bitmap static.
205 // Change implementation of wxStaticBitmap to SS_BITMAP.
206 // PROBLEM: this assumes that we're using resource-based bitmaps.
207 // So maybe need 2 implementations of bitmap buttons/static controls,
208 // with a switch in the drawing code. Call default proc if BS_BITMAP.
209 win = new wxBitmapButton;
210 }
211 else
212 #endif
213 #if wxUSE_BUTTON
214 if ((style1 == BS_PUSHBUTTON) || (style1 == BS_DEFPUSHBUTTON))
215 {
216 win = new wxButton;
217 }
218 else
219 #endif
220 #if wxUSE_STATBOX
221 if (style1 == BS_GROUPBOX)
222 {
223 win = new wxStaticBox;
224 }
225 else
226 #endif
227 {
228 wxLogError(wxT("Don't know what kind of button this is: id = %ld"),
229 id);
230 }
231 }
232 #if wxUSE_COMBOBOX
233 else if (str == wxT("COMBOBOX"))
234 {
235 win = new wxComboBox;
236 }
237 #endif
238 #if wxUSE_TEXTCTRL
239 // TODO: Problem if the user creates a multiline - but not rich text - text control,
240 // since wxWin assumes RichEdit control for this. Should have m_isRichText in
241 // wxTextCtrl. Also, convert as much of the window style as is necessary
242 // for correct functioning.
243 // Could have wxWindow::AdoptAttributesFromHWND(WXHWND)
244 // to be overridden by each control class.
245 else if (str == wxT("EDIT"))
246 {
247 win = new wxTextCtrl;
248 }
249 #endif
250 #if wxUSE_LISTBOX
251 else if (str == wxT("LISTBOX"))
252 {
253 win = new wxListBox;
254 }
255 #endif
256 #if wxUSE_SCROLLBAR
257 else if (str == wxT("SCROLLBAR"))
258 {
259 win = new wxScrollBar;
260 }
261 #endif
262 #if wxUSE_SPINBTN
263 else if (str == wxT("MSCTLS_UPDOWN32"))
264 {
265 win = new wxSpinButton;
266 }
267 #endif
268 #if wxUSE_SLIDER
269 else if (str == wxT("MSCTLS_TRACKBAR32"))
270 {
271 // Need to ascertain if it's horiz or vert
272 win = new wxSlider;
273 }
274 #endif // wxUSE_SLIDER
275 #if wxUSE_STATTEXT
276 else if (str == wxT("STATIC"))
277 {
278 int style1 = (style & 0xFF);
279
280 if ((style1 == SS_LEFT) || (style1 == SS_RIGHT)
281 #ifndef __WXWINCE__
282 || (style1 == SS_SIMPLE)
283 #endif
284 )
285 win = new wxStaticText;
286 #if wxUSE_STATBMP
287 #if defined(__WIN32__) && defined(BS_BITMAP)
288 else if (style1 == SS_BITMAP)
289 {
290 win = new wxStaticBitmap;
291
292 // Help! this doesn't correspond with the wxWin implementation.
293 wxLogError(wxT("Please make SS_BITMAP statics into owner-draw buttons."));
294 }
295 #endif
296 #endif /* wxUSE_STATBMP */
297 }
298 #endif
299 else
300 {
301 wxString msg(wxT("Don't know how to convert from Windows class "));
302 msg += str;
303 wxLogError(msg);
304 }
305
306 if (win)
307 {
308 parent->AddChild(win);
309 win->SetEventHandler(win);
310 win->SetHWND(hWnd);
311 win->SetId(id);
312 win->SubclassWin(hWnd);
313 win->AdoptAttributesFromHWND();
314 win->SetupColours();
315 }
316
317 return win;
318 }
319
320 // Make sure the window style (etc.) reflects the HWND style (roughly)
321 void wxWindow::AdoptAttributesFromHWND(void)
322 {
323 HWND hWnd = (HWND) GetHWND();
324 long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
325
326 if (style & WS_VSCROLL)
327 m_windowStyle |= wxVSCROLL;
328 if (style & WS_HSCROLL)
329 m_windowStyle |= wxHSCROLL;
330 }