4 <TITLE>Compiling wxWindows applications in the VC++ IDE
</TITLE> 
   8 <BODY BGCOLOR=
"#FFFFFF" TEXT=#
000000 LINK=#FF0000 VLINK=#
000000> 
  10 <font face=
"Arial, Lucida Sans, Helvetica"> 
  14 <table width=
100% border=
0 cellpadding=
5 cellspacing=
0> 
  16 <td bgcolor=
"#C4ECF9"> 
  17 <font size=+
1 face=
"Arial, Lucida Sans, Helvetica" color=
"#000000"> 
  18 Compiling wxWindows applications in the VC++ IDE
 
  27 <a href=
"#wxwin2">Settings for wxWindows 
2</a> / 
<a href=
"#wxwin1">Settings for wxWindows 
1.68</a> 
  32 To compile wxWindows samples and applications using the VC++ 
5.0 or 
6.0 IDE (having compiled wxWindows
 
  33 using the makefile or project file provided), the following
 
  34 steps and settings should be used.
<P> 
  39 <li>Create a new WIN32 Application project.
 
  40 <li>Add the .cpp and .rc files for your project.
 
  41 <li>Apply the settings listed below to the project, replacing c:\wx2 with your wxWindows
 
  47 <H2><a name=
"wxwin2">Settings for wxWindows 
2</a></H2> 
  49 These settings apply to wxWindows 
2.1.14 and above.
<P> 
  52 <DT><B>General
</B><DD> 
  53 The 
<B>Output files
</B> and 
<B>Intermediate files
</B> directory fields should be Debug
 
  54 for the Debug configuration, and Release for the Release configuration.
<P> 
  56 <DT><B>Debug: General
</B><DD> 
  57 The 
<B>Executable for debug sessions
</B> field should be altered to be the path and name
 
  58 you'd expect (it may have generated a different name).
<P> 
  60 <DT><B>C/C++: Preprocessor
</B><DD> 
  61 The 
<B>Preprocessor definitions
</B> field should contain the following symbols for Debug:
<P> 
  64 WIN32,_DEBUG,_WINDOWS,__WINDOWS__,__WXMSW__,__WXDEBUG__,WXDEBUG=
1,
 
  65 __WIN95__,__WIN32__,WINVER=
0x0400,STRICT
 
  68 and these for Release:
<P> 
  71 NDEBUG,WIN32,_WINDOWS,__WINDOWS__,__WXMSW__,__WIN95__,__WIN32__,
 
  72 WINVER=
0x0400,STRICT
</PRE> 
  74 The 
<B>Additional include directories
</B> field should contain the following:
<P> 
  76 c:\wx2\include,c:\wx2\contrib\include
 
  78 <P>(and of couse any other directories you wish to use in your project).
<P> 
  80 <DT><B>C/C++: Precompiled Headers
</B><DD> 
  82 The 
<B>Not using precompiled headers
</B> or 
<B>Automatic use of precompiled headers
</B> 
  83 button should be selected.
<P> 
  85 <DT><B>C/C++: Code Generation
</B><DD> 
  87 The 
<B>Use run-time library
</B> control should be set to 
<B>Debug Multithreaded DLL
</B> (Debug)
 
  88 or 
<B>Multithreaded DLL
</B> (Release).
<P> 
  90 <DT><B>Link: Input
</B><DD> 
  92 The 
<B>Object/library modules
</B> field should contain:
 
  95 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib
 
  96 ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib
 
  97 winmm.lib wxd.lib xpmd.lib pngd.lib zlibd.lib jpegd.lib tiffd.lib
 
 100 for the Debug configuration and
 
 103 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib
 
 104 ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib
 
 105 winmm.lib wx.lib xpm.lib png.lib zlib.lib jpeg.lib tiff.lib
 
 108 for the Release configuration.
<P> 
 110 The 
<B>Ignore libraries
</B> field should contain:
 
 113 libcd.lib,libcid.lib,msvcrt.lib
 
 116 for the Debug configuration and
 
 119 libc.lib,libci.lib,msvcrtd.lib
 
 122 for the Release configuration.
<P> 
 124 The 
<B>Additional library path
</B> field should contain
 
 127 c:\wx2\lib,c:\wx2\contrib\lib
 
 130 for both Debug and Release configurations.
 
 134 <DT><B>Resources
</B><DD> 
 136 Select your .rc file. The 
<B>Additional resource include directories
</B> field should contain:
 
 139 c:\wx2\include;c:\wx2\contrib\include
 
 146 <H2><a name=
"wxwin1">Settings for wxWindows 
1.68</a></H2> 
 148 Note: these have not yet been checked.
<P> 
 151 <DT><B>Debug: General
</B><DD> 
 152 The 
<B>Executable for debug sessions
</B> field should be altered to be the path and name
 
 153 you'd expect (it may have generated a different name).
<P> 
 155 <DT><B>General
</B><DD> 
 156 The 
<B>Output directories
</B> fields can be made blank if you want the objects
 
 157 and executable to be created in the project directory and not a subdirectory.
<P> 
 159 <DT><B>C/C++: Preprocessor
</B><DD> 
 160 The 
<B>Preprocessor definitions
</B> field should contain the following symbols:
<P> 
 162 WIN32,_DEBUG,_WINDOWS,wx_msw,DEBUG=
1,WIN95=
1,WINVER=
0x0400,STRICT
 
 165 The 
<B>Additional include directories
</B> field should contain the following:
<P> 
 167 ../../include/base,../../include/msw
 
 169 <P>(and of couse any other directories you wish to use in your project).
<P> 
 171 <DT><B>C/C++: Precompiled Headers
</B><DD> 
 173 The 
<B>Not using precompiled headers
</B> or 
<B>Automatic use of precompiled headers
</B> 
 174 button should be selected (I can't find a way of using the wxWindows PCH file).
<P> 
 176 <DT><B>C/C++: Code Generation
</B><DD> 
 178 The 
<B>Use run-time library
</B> control should be set to 
<B>Multithreaded DLL
</B>. This
 
 179 sets the compiler switch to /MD to match the wxWindows makefile.
<P> 
 181 <DT><B>Link: Input
</B><DD> 
 183 The 
<B>Object/library modules
</B> field should contain:
 
 186 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib
 
 187 shell32.lib odbc32.lib odbccp32.lib comctl32.lib
 
 188 ../../lib/wx.lib ../../src/msw/dummy.obj
 
 191 The 
<B>Ignore libraries
</B> field should contain:
 
 199 <DT><B>Resources
</B><DD> 
 201 Select your .rc file. The 
<B>Additional resource include directories
</B> field should contain:
 
 204 ..\..\include\msw;..\..\contrib\fafa
 
 213 From: "Chris Breeze" <chris@hel.co.uk> 
 214 To: <wxwin-users@wx.dent.med.uni-muenchen.de> 
 215 Subject: Re: Compiling 2.0 wxWin Apps in the VC IDE 
 216 Date: Wed, 20 May 1998 14:18:02 +0100 
 218 First the apology: the description below is for wx1.68 
 219 not for wx2.0 - sorry if I confused everybody. 
 221 Anyway, third time lucky I hope! The settings for 
 222 VC++ 5.0, wx2.0 beta 8, NT Workstation 4.0 sp3 
 225 In project / settings / C/C++: 
 226 Add "__WINDOWS__" to the pre-processor definitions 
 227 Add "{wx}\include" to the additional include directories 
 228 where {wx} is the directory in which wx is installed 
 230 In project / settings / Resources: 
 231 add "{wx}\include" to the additional resource include directories 
 233 In project / settings / Link: 
 234 Add "wx.lib comctl32.lib dummy.obj" to the Object/Library modules 
 236 Add "libcd.lib,libcid.lib" to ignore libraries (under the "input" category) 
 238 Add "{wx}\lib,{wx}\src\msw" to the additional library path 
 240 I have tested these settings on samples/minimal and can 
 241 build exes which can be debugged using Developer Studio. 
 243 I hope I've finally answered the original question. (Next time 
 244 I'll read the question more carefully!). 
 249 Original message (settings for wx1.68c): 
 250 ) Try the following (tested with VC++ 5 on NT4): 
 252 ) Create a new Win32 Application project and insert the source files 
 253 ) (including .rc files). 
 255 ) In project / settings / C/C++: 
 256 ) Add wx_msw to the pre-processor definitions 
 257 ) add {wx}\include\base,{wx}\include\msw to the additional include 
 259 ) where {wx} is the directory in which wx is installed 
 261 ) In project / settings / Resources: 
 262 ) add {wx}\include\msw;{wx}\contrib\fafa to the additional resource include 
 265 ) In project / settings / Link: 
 266 ) Add comctl32.lib wx.lib dummy.obj ctl3d32.lib to the Object/Library modules 
 268 ) Add libc to ignore libraries (under the "input" category) 
 270 ) Add {wx}\lib,{wx}\src\msw to the additional library path 
 272 ) These settings are for a debug build. You can use the same settings for 
 273 ) a release build apart from ignoring libc.