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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: doc.h
3 // Purpose: Document classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef __DOCSAMPLEH__
13 #define __DOCSAMPLEH__
14
15 #include "wx/docview.h"
16 #include "wx/cmdproc.h"
17
18 // Plots a line from one point to the other
19 class DoodleLine: public wxObject
20 {
21 public:
22 wxInt32 x1;
23 wxInt32 y1;
24 wxInt32 x2;
25 wxInt32 y2;
26 };
27
28 // Contains a list of lines: represents a mouse-down doodle
29 class DoodleSegment: public wxObject
30 {
31 public:
32 wxList lines;
33
34 DoodleSegment(void){};
35 DoodleSegment(const DoodleSegment& seg);
36 ~DoodleSegment(void);
37
38 void Draw(wxDC *dc);
39 #if wxUSE_STD_IOSTREAM
40 wxSTD ostream& SaveObject(wxSTD ostream& text_stream);
41 wxSTD istream& LoadObject(wxSTD istream& text_stream);
42 #else
43 wxOutputStream& SaveObject(wxOutputStream& stream);
44 wxInputStream& LoadObject(wxInputStream& stream);
45 #endif
46
47 };
48
49 class DrawingDocument: public wxDocument
50 {
51 DECLARE_DYNAMIC_CLASS(DrawingDocument)
52 private:
53 public:
54 wxList doodleSegments;
55
56 DrawingDocument(void){};
57 ~DrawingDocument(void);
58
59 #if wxUSE_STD_IOSTREAM
60 wxSTD ostream& SaveObject(wxSTD ostream& text_stream);
61 wxSTD istream& LoadObject(wxSTD istream& text_stream);
62 #else
63 wxOutputStream& SaveObject(wxOutputStream& stream);
64 wxInputStream& LoadObject(wxInputStream& stream);
65 #endif
66
67 inline wxList& GetDoodleSegments(void) const { return (wxList&) doodleSegments; };
68 };
69
70 #define DOODLE_CUT 1
71 #define DOODLE_ADD 2
72
73 class DrawingCommand: public wxCommand
74 {
75 protected:
76 DoodleSegment *segment;
77 DrawingDocument *doc;
78 int cmd;
79 public:
80 DrawingCommand(const wxString& name, int cmd, DrawingDocument *ddoc, DoodleSegment *seg);
81 ~DrawingCommand(void);
82
83 bool Do(void);
84 bool Undo(void);
85 };
86
87 class TextEditDocument: public wxDocument
88 {
89 DECLARE_DYNAMIC_CLASS(TextEditDocument)
90 private:
91 public:
92 /*
93 wxSTD ostream& SaveObject(wxSTD ostream& stream);
94 wxSTD istream& LoadObject(wxSTD istream& stream);
95 */
96 virtual bool OnSaveDocument(const wxString& filename);
97 virtual bool OnOpenDocument(const wxString& filename);
98 virtual bool IsModified(void) const;
99 virtual void Modify(bool mod);
100
101 TextEditDocument(void) {}
102 ~TextEditDocument(void) {}
103 };
104
105
106 #endif