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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/toplvcmn.cpp
3 // Purpose: common (for all platforms) wxTopLevelWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Created: 01/02/97
6 // Id: $Id$
7 // Copyright: (c) 1998 Robert Roebling and Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #ifdef __GNUG__
20 #pragma implementation "toplevelbase.h"
21 #endif
22
23 // For compilers that support precompilation, includes "wx.h".
24 #include "wx/wxprec.h"
25
26 #ifdef __BORLANDC__
27 #pragma hdrstop
28 #endif
29
30 #ifndef WX_PRECOMP
31 #include "wx/toplevel.h"
32 #include "wx/dcclient.h"
33 #include "wx/app.h"
34 #endif // WX_PRECOMP
35
36 // ----------------------------------------------------------------------------
37 // event table
38 // ----------------------------------------------------------------------------
39
40 BEGIN_EVENT_TABLE(wxTopLevelWindowBase, wxWindow)
41 EVT_CLOSE(wxTopLevelWindowBase::OnCloseWindow)
42 EVT_SIZE(wxTopLevelWindowBase::OnSize)
43 END_EVENT_TABLE()
44
45 // ============================================================================
46 // implementation
47 // ============================================================================
48
49 IMPLEMENT_DYNAMIC_CLASS(wxTopLevelWindow, wxWindow)
50
51 // ----------------------------------------------------------------------------
52 // construction/destruction
53 // ----------------------------------------------------------------------------
54
55 wxTopLevelWindowBase::wxTopLevelWindowBase()
56 {
57 }
58
59 wxTopLevelWindowBase::~wxTopLevelWindowBase()
60 {
61 // don't let wxTheApp keep any stale pointers to us
62 if ( wxTheApp && wxTheApp->GetTopWindow() == this )
63 wxTheApp->SetTopWindow(NULL);
64
65 bool shouldExit = IsLastBeforeExit();
66
67 wxTopLevelWindows.DeleteObject(this);
68
69 if ( shouldExit )
70 {
71 // then do it
72 wxTheApp->ExitMainLoop();
73 }
74 }
75
76 bool wxTopLevelWindowBase::Destroy()
77 {
78 // delayed destruction: the frame will be deleted during the next idle
79 // loop iteration
80 if ( !wxPendingDelete.Member(this) )
81 wxPendingDelete.Append(this);
82
83 return TRUE;
84 }
85
86 bool wxTopLevelWindowBase::IsLastBeforeExit() const
87 {
88 // we exit the application if there are no more top level windows left
89 // normally but wxApp can prevent this from happening
90 return wxTopLevelWindows.GetCount() == 1 &&
91 wxTopLevelWindows.GetFirst()->GetData() == (wxWindow *)this &&
92 wxTheApp && wxTheApp->GetExitOnFrameDelete();
93 }
94
95 // ----------------------------------------------------------------------------
96 // wxTopLevelWindow geometry
97 // ----------------------------------------------------------------------------
98
99 wxSize wxTopLevelWindowBase::GetMaxSize() const
100 {
101 wxSize size( GetMaxWidth(), GetMaxHeight() );
102 int w, h;
103
104 wxClientDisplayRect( 0, 0, &w, &h );
105
106 if( size.GetWidth() == -1 )
107 size.SetWidth( w );
108
109 if( size.GetHeight() == -1 )
110 size.SetHeight( h );
111
112 return size;
113 }
114
115 // ----------------------------------------------------------------------------
116 // wxTopLevelWindow size management: we exclude the areas taken by
117 // menu/status/toolbars from the client area, so the client area is what's
118 // really available for the frame contents
119 // ----------------------------------------------------------------------------
120
121 void wxTopLevelWindowBase::DoScreenToClient(int *x, int *y) const
122 {
123 wxWindow::DoScreenToClient(x, y);
124
125 // translate the wxWindow client coords to our client coords
126 wxPoint pt(GetClientAreaOrigin());
127 if ( x )
128 *x -= pt.x;
129 if ( y )
130 *y -= pt.y;
131 }
132
133 void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const
134 {
135 // our client area origin (0, 0) may be really something like (0, 30) for
136 // wxWindow if we have a toolbar, account for it before translating
137 wxPoint pt(GetClientAreaOrigin());
138 if ( x )
139 *x += pt.x;
140 if ( y )
141 *y += pt.y;
142
143 wxWindow::DoClientToScreen(x, y);
144 }
145
146
147 // ----------------------------------------------------------------------------
148 // event handlers
149 // ----------------------------------------------------------------------------
150
151 // default resizing behaviour - if only ONE subwindow, resize to fill the
152 // whole client area
153 void wxTopLevelWindowBase::OnSize(wxSizeEvent& WXUNUSED(event))
154 {
155 // if we're using constraints or sizers - do use them
156 if ( GetAutoLayout() )
157 {
158 Layout();
159 }
160 else
161 {
162 // do we have _exactly_ one child?
163 wxWindow *child = (wxWindow *)NULL;
164 for ( wxWindowList::Node *node = GetChildren().GetFirst();
165 node;
166 node = node->GetNext() )
167 {
168 wxWindow *win = node->GetData();
169
170 // exclude top level and managed windows (status bar isn't
171 // currently in the children list except under wxMac anyhow, but
172 // it makes no harm to test for it)
173 if ( !win->IsTopLevel() && !IsOneOfBars(win) )
174 {
175 if ( child )
176 {
177 return; // it's our second subwindow - nothing to do
178 }
179
180 child = win;
181 }
182 }
183
184 // do we have any children at all?
185 if ( child )
186 {
187 // exactly one child - set it's size to fill the whole frame
188 int clientW, clientH;
189 DoGetClientSize(&clientW, &clientH);
190
191 // for whatever reasons, wxGTK wants to have a small offset - it
192 // probably looks better with it?
193 #ifdef __WXGTK__
194 static const int ofs = 1;
195 #else
196 static const int ofs = 0;
197 #endif
198
199 child->SetSize(ofs, ofs, clientW - 2*ofs, clientH - 2*ofs);
200 }
201 }
202 }
203
204 // The default implementation for the close window event.
205 void wxTopLevelWindowBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
206 {
207 Destroy();
208 }
209
210 bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized)
211 {
212 wxIconizeEvent event(GetId(), iconized);
213 event.SetEventObject(this);
214
215 return GetEventHandler()->ProcessEvent(event);
216 }
217
218 // vi:sts=4:sw=4:et