add assert checking that GetCapture() and ms_winCaptureCurrentare in sync
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47 #include "wx/menu.h"
48 #endif //WX_PRECOMP
49
50 #if wxUSE_DRAG_AND_DROP
51 #include "wx/dnd.h"
52 #endif // wxUSE_DRAG_AND_DROP
53
54 #if wxUSE_ACCESSIBILITY
55 #include "wx/access.h"
56 #endif
57
58 #if wxUSE_HELP
59 #include "wx/cshelp.h"
60 #endif // wxUSE_HELP
61
62 #if wxUSE_TOOLTIPS
63 #include "wx/tooltip.h"
64 #endif // wxUSE_TOOLTIPS
65
66 #if wxUSE_CARET
67 #include "wx/caret.h"
68 #endif // wxUSE_CARET
69
70 #if wxUSE_SYSTEM_OPTIONS
71 #include "wx/sysopt.h"
72 #endif
73
74 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
75 // The gtk includes don't pull any other headers in, at least not on my system - MR
76 #ifdef __WXGTK__
77 #ifdef __WXGTK20__
78 #include <gtk/gtkversion.h>
79 #else
80 #include <gtk/gtkfeatures.h>
81 #endif
82 #endif
83
84 #include "wx/platinfo.h"
85
86 // Windows List
87 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
88
89 // globals
90 #if wxUSE_MENUS
91 wxMenu *wxCurrentPopupMenu = NULL;
92 #endif // wxUSE_MENUS
93
94 // ----------------------------------------------------------------------------
95 // static data
96 // ----------------------------------------------------------------------------
97
98
99 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
100
101 // ----------------------------------------------------------------------------
102 // event table
103 // ----------------------------------------------------------------------------
104
105 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
106 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
107 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
108 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
109
110 #if wxUSE_HELP
111 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
112 #endif // wxUSE_HELP
113
114 END_EVENT_TABLE()
115
116 // ============================================================================
117 // implementation of the common functionality of the wxWindow class
118 // ============================================================================
119
120 // ----------------------------------------------------------------------------
121 // initialization
122 // ----------------------------------------------------------------------------
123
124 // the default initialization
125 wxWindowBase::wxWindowBase()
126 {
127 // no window yet, no parent nor children
128 m_parent = (wxWindow *)NULL;
129 m_windowId = wxID_ANY;
130
131 // no constraints on the minimal window size
132 m_minWidth =
133 m_maxWidth = wxDefaultCoord;
134 m_minHeight =
135 m_maxHeight = wxDefaultCoord;
136
137 // invalidiated cache value
138 m_bestSizeCache = wxDefaultSize;
139
140 // window are created enabled and visible by default
141 m_isShown =
142 m_isEnabled = true;
143
144 // the default event handler is just this window
145 m_eventHandler = this;
146
147 #if wxUSE_VALIDATORS
148 // no validator
149 m_windowValidator = (wxValidator *) NULL;
150 #endif // wxUSE_VALIDATORS
151
152 // the colours/fonts are default for now, so leave m_font,
153 // m_backgroundColour and m_foregroundColour uninitialized and set those
154 m_hasBgCol =
155 m_hasFgCol =
156 m_hasFont = false;
157 m_inheritBgCol =
158 m_inheritFgCol =
159 m_inheritFont = false;
160
161 // no style bits
162 m_exStyle =
163 m_windowStyle = 0;
164
165 m_backgroundStyle = wxBG_STYLE_SYSTEM;
166
167 #if wxUSE_CONSTRAINTS
168 // no constraints whatsoever
169 m_constraints = (wxLayoutConstraints *) NULL;
170 m_constraintsInvolvedIn = (wxWindowList *) NULL;
171 #endif // wxUSE_CONSTRAINTS
172
173 m_windowSizer = (wxSizer *) NULL;
174 m_containingSizer = (wxSizer *) NULL;
175 m_autoLayout = false;
176
177 #if wxUSE_DRAG_AND_DROP
178 m_dropTarget = (wxDropTarget *)NULL;
179 #endif // wxUSE_DRAG_AND_DROP
180
181 #if wxUSE_TOOLTIPS
182 m_tooltip = (wxToolTip *)NULL;
183 #endif // wxUSE_TOOLTIPS
184
185 #if wxUSE_CARET
186 m_caret = (wxCaret *)NULL;
187 #endif // wxUSE_CARET
188
189 #if wxUSE_PALETTE
190 m_hasCustomPalette = false;
191 #endif // wxUSE_PALETTE
192
193 #if wxUSE_ACCESSIBILITY
194 m_accessible = NULL;
195 #endif
196
197 m_virtualSize = wxDefaultSize;
198
199 m_scrollHelper = (wxScrollHelper *) NULL;
200
201 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
202 #if wxUSE_SYSTEM_OPTIONS
203 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
204 {
205 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
206 }
207 #endif
208
209 // Whether we're using the current theme for this window (wxGTK only for now)
210 m_themeEnabled = false;
211
212 // VZ: this one shouldn't exist...
213 m_isBeingDeleted = false;
214
215 m_freezeCount = 0;
216 }
217
218 // common part of window creation process
219 bool wxWindowBase::CreateBase(wxWindowBase *parent,
220 wxWindowID id,
221 const wxPoint& WXUNUSED(pos),
222 const wxSize& WXUNUSED(size),
223 long style,
224 const wxValidator& wxVALIDATOR_PARAM(validator),
225 const wxString& name)
226 {
227 #if wxUSE_STATBOX
228 // wxGTK doesn't allow to create controls with static box as the parent so
229 // this will result in a crash when the program is ported to wxGTK so warn
230 // the user about it
231
232 // if you get this assert, the correct solution is to create the controls
233 // as siblings of the static box
234 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
235 _T("wxStaticBox can't be used as a window parent!") );
236 #endif // wxUSE_STATBOX
237
238 // ids are limited to 16 bits under MSW so if you care about portability,
239 // it's not a good idea to use ids out of this range (and negative ids are
240 // reserved for wxWidgets own usage)
241 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
242 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
243 _T("invalid id value") );
244
245 // generate a new id if the user doesn't care about it
246 if ( id == wxID_ANY )
247 {
248 m_windowId = NewControlId();
249 }
250 else // valid id specified
251 {
252 m_windowId = id;
253 }
254
255 // don't use SetWindowStyleFlag() here, this function should only be called
256 // to change the flag after creation as it tries to reflect the changes in
257 // flags by updating the window dynamically and we don't need this here
258 m_windowStyle = style;
259
260 SetName(name);
261 SetParent(parent);
262
263 #if wxUSE_VALIDATORS
264 SetValidator(validator);
265 #endif // wxUSE_VALIDATORS
266
267 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
268 // have it too - like this it's possible to set it only in the top level
269 // dialog/frame and all children will inherit it by defult
270 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
271 {
272 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
273 }
274
275 return true;
276 }
277
278 bool wxWindowBase::ToggleWindowStyle(int flag)
279 {
280 wxASSERT_MSG( flag, _T("flags with 0 value can't be toggled") );
281
282 bool rc;
283 long style = GetWindowStyleFlag();
284 if ( style & flag )
285 {
286 style &= ~flag;
287 rc = false;
288 }
289 else // currently off
290 {
291 style |= flag;
292 rc = true;
293 }
294
295 SetWindowStyleFlag(style);
296
297 return rc;
298 }
299
300 // ----------------------------------------------------------------------------
301 // destruction
302 // ----------------------------------------------------------------------------
303
304 // common clean up
305 wxWindowBase::~wxWindowBase()
306 {
307 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
308
309 // FIXME if these 2 cases result from programming errors in the user code
310 // we should probably assert here instead of silently fixing them
311
312 // Just in case the window has been Closed, but we're then deleting
313 // immediately: don't leave dangling pointers.
314 wxPendingDelete.DeleteObject(this);
315
316 // Just in case we've loaded a top-level window via LoadNativeDialog but
317 // we weren't a dialog class
318 wxTopLevelWindows.DeleteObject((wxWindow*)this);
319
320 #if wxUSE_MENUS
321 // The associated popup menu can still be alive, disassociate from it in
322 // this case
323 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
324 wxCurrentPopupMenu->SetInvokingWindow(NULL);
325 #endif // wxUSE_MENUS
326
327 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
328
329 // notify the parent about this window destruction
330 if ( m_parent )
331 m_parent->RemoveChild(this);
332
333 #if wxUSE_CARET
334 delete m_caret;
335 #endif // wxUSE_CARET
336
337 #if wxUSE_VALIDATORS
338 delete m_windowValidator;
339 #endif // wxUSE_VALIDATORS
340
341 #if wxUSE_CONSTRAINTS
342 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
343 // at deleted windows as they delete themselves.
344 DeleteRelatedConstraints();
345
346 if ( m_constraints )
347 {
348 // This removes any dangling pointers to this window in other windows'
349 // constraintsInvolvedIn lists.
350 UnsetConstraints(m_constraints);
351 delete m_constraints;
352 m_constraints = NULL;
353 }
354 #endif // wxUSE_CONSTRAINTS
355
356 if ( m_containingSizer )
357 m_containingSizer->Detach( (wxWindow*)this );
358
359 delete m_windowSizer;
360
361 #if wxUSE_DRAG_AND_DROP
362 delete m_dropTarget;
363 #endif // wxUSE_DRAG_AND_DROP
364
365 #if wxUSE_TOOLTIPS
366 delete m_tooltip;
367 #endif // wxUSE_TOOLTIPS
368
369 #if wxUSE_ACCESSIBILITY
370 delete m_accessible;
371 #endif
372
373 #if wxUSE_HELP
374 // NB: this has to be called unconditionally, because we don't know
375 // whether this window has associated help text or not
376 wxHelpProvider *helpProvider = wxHelpProvider::Get();
377 if ( helpProvider )
378 helpProvider->RemoveHelp(this);
379 #endif
380 }
381
382 void wxWindowBase::SendDestroyEvent()
383 {
384 wxWindowDestroyEvent event;
385 event.SetEventObject(this);
386 event.SetId(GetId());
387 GetEventHandler()->ProcessEvent(event);
388 }
389
390 bool wxWindowBase::Destroy()
391 {
392 delete this;
393
394 return true;
395 }
396
397 bool wxWindowBase::Close(bool force)
398 {
399 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
400 event.SetEventObject(this);
401 event.SetCanVeto(!force);
402
403 // return false if window wasn't closed because the application vetoed the
404 // close event
405 return HandleWindowEvent(event) && !event.GetVeto();
406 }
407
408 bool wxWindowBase::DestroyChildren()
409 {
410 wxWindowList::compatibility_iterator node;
411 for ( ;; )
412 {
413 // we iterate until the list becomes empty
414 node = GetChildren().GetFirst();
415 if ( !node )
416 break;
417
418 wxWindow *child = node->GetData();
419
420 // note that we really want to call delete and not ->Destroy() here
421 // because we want to delete the child immediately, before we are
422 // deleted, and delayed deletion would result in problems as our (top
423 // level) child could outlive its parent
424 delete child;
425
426 wxASSERT_MSG( !GetChildren().Find(child),
427 wxT("child didn't remove itself using RemoveChild()") );
428 }
429
430 return true;
431 }
432
433 // ----------------------------------------------------------------------------
434 // size/position related methods
435 // ----------------------------------------------------------------------------
436
437 // centre the window with respect to its parent in either (or both) directions
438 void wxWindowBase::DoCentre(int dir)
439 {
440 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
441 _T("this method only implements centering child windows") );
442
443 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
444 }
445
446 // fits the window around the children
447 void wxWindowBase::Fit()
448 {
449 if ( !GetChildren().empty() )
450 {
451 SetSize(GetBestSize());
452 }
453 //else: do nothing if we have no children
454 }
455
456 // fits virtual size (ie. scrolled area etc.) around children
457 void wxWindowBase::FitInside()
458 {
459 if ( GetChildren().GetCount() > 0 )
460 {
461 SetVirtualSize( GetBestVirtualSize() );
462 }
463 }
464
465 // On Mac, scrollbars are explicitly children.
466 #ifdef __WXMAC__
467 static bool wxHasRealChildren(const wxWindowBase* win)
468 {
469 int realChildCount = 0;
470
471 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
472 node;
473 node = node->GetNext() )
474 {
475 wxWindow *win = node->GetData();
476 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
477 realChildCount ++;
478 }
479 return (realChildCount > 0);
480 }
481 #endif
482
483 void wxWindowBase::InvalidateBestSize()
484 {
485 m_bestSizeCache = wxDefaultSize;
486
487 // parent's best size calculation may depend on its children's
488 // as long as child window we are in is not top level window itself
489 // (because the TLW size is never resized automatically)
490 // so let's invalidate it as well to be safe:
491 if (m_parent && !IsTopLevel())
492 m_parent->InvalidateBestSize();
493 }
494
495 // return the size best suited for the current window
496 wxSize wxWindowBase::DoGetBestSize() const
497 {
498 wxSize best;
499
500 if ( m_windowSizer )
501 {
502 best = m_windowSizer->GetMinSize();
503 }
504 #if wxUSE_CONSTRAINTS
505 else if ( m_constraints )
506 {
507 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
508
509 // our minimal acceptable size is such that all our windows fit inside
510 int maxX = 0,
511 maxY = 0;
512
513 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
514 node;
515 node = node->GetNext() )
516 {
517 wxLayoutConstraints *c = node->GetData()->GetConstraints();
518 if ( !c )
519 {
520 // it's not normal that we have an unconstrained child, but
521 // what can we do about it?
522 continue;
523 }
524
525 int x = c->right.GetValue(),
526 y = c->bottom.GetValue();
527
528 if ( x > maxX )
529 maxX = x;
530
531 if ( y > maxY )
532 maxY = y;
533
534 // TODO: we must calculate the overlaps somehow, otherwise we
535 // will never return a size bigger than the current one :-(
536 }
537
538 best = wxSize(maxX, maxY);
539 }
540 #endif // wxUSE_CONSTRAINTS
541 else if ( !GetChildren().empty()
542 #ifdef __WXMAC__
543 && wxHasRealChildren(this)
544 #endif
545 )
546 {
547 // our minimal acceptable size is such that all our visible child
548 // windows fit inside
549 int maxX = 0,
550 maxY = 0;
551
552 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
553 node;
554 node = node->GetNext() )
555 {
556 wxWindow *win = node->GetData();
557 if ( win->IsTopLevel()
558 || !win->IsShown()
559 #if wxUSE_STATUSBAR
560 || wxDynamicCast(win, wxStatusBar)
561 #endif // wxUSE_STATUSBAR
562 )
563 {
564 // dialogs and frames lie in different top level windows -
565 // don't deal with them here; as for the status bars, they
566 // don't lie in the client area at all
567 continue;
568 }
569
570 int wx, wy, ww, wh;
571 win->GetPosition(&wx, &wy);
572
573 // if the window hadn't been positioned yet, assume that it is in
574 // the origin
575 if ( wx == wxDefaultCoord )
576 wx = 0;
577 if ( wy == wxDefaultCoord )
578 wy = 0;
579
580 win->GetSize(&ww, &wh);
581 if ( wx + ww > maxX )
582 maxX = wx + ww;
583 if ( wy + wh > maxY )
584 maxY = wy + wh;
585 }
586
587 best = wxSize(maxX, maxY);
588 }
589 else // ! has children
590 {
591 // for a generic window there is no natural best size so, if the
592 // minimal size is not set, use the current size but take care to
593 // remember it as minimal size for the next time because our best size
594 // should be constant: otherwise we could get into a situation when the
595 // window is initially at some size, then expanded to a larger size and
596 // then, when the containing window is shrunk back (because our initial
597 // best size had been used for computing the parent min size), we can't
598 // be shrunk back any more because our best size is now bigger
599 wxSize size = GetMinSize();
600 if ( !size.IsFullySpecified() )
601 {
602 size.SetDefaults(GetSize());
603 wxConstCast(this, wxWindowBase)->SetMinSize(size);
604 }
605
606 // return as-is, unadjusted by the client size difference.
607 return size;
608 }
609
610 // Add any difference between size and client size
611 wxSize diff = GetSize() - GetClientSize();
612 best.x += wxMax(0, diff.x);
613 best.y += wxMax(0, diff.y);
614
615 return best;
616 }
617
618 // helper of GetWindowBorderSize(): as many ports don't implement support for
619 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
620 // fallbacks in this case
621 static int wxGetMetricOrDefault(wxSystemMetric what)
622 {
623 int rc = wxSystemSettings::GetMetric(what);
624 if ( rc == -1 )
625 {
626 switch ( what )
627 {
628 case wxSYS_BORDER_X:
629 case wxSYS_BORDER_Y:
630 // 2D border is by default 1 pixel wide
631 rc = 1;
632 break;
633
634 case wxSYS_EDGE_X:
635 case wxSYS_EDGE_Y:
636 // 3D borders are by default 2 pixels
637 rc = 2;
638 break;
639
640 default:
641 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
642 rc = 0;
643 }
644 }
645
646 return rc;
647 }
648
649 wxSize wxWindowBase::GetWindowBorderSize() const
650 {
651 wxSize size;
652
653 switch ( GetBorder() )
654 {
655 case wxBORDER_NONE:
656 // nothing to do, size is already (0, 0)
657 break;
658
659 case wxBORDER_SIMPLE:
660 case wxBORDER_STATIC:
661 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X);
662 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y);
663 break;
664
665 case wxBORDER_SUNKEN:
666 case wxBORDER_RAISED:
667 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X),
668 wxGetMetricOrDefault(wxSYS_BORDER_X));
669 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y),
670 wxGetMetricOrDefault(wxSYS_BORDER_Y));
671 break;
672
673 case wxBORDER_DOUBLE:
674 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X) +
675 wxGetMetricOrDefault(wxSYS_BORDER_X);
676 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y) +
677 wxGetMetricOrDefault(wxSYS_BORDER_Y);
678 break;
679
680 default:
681 wxFAIL_MSG(_T("Unknown border style."));
682 break;
683 }
684
685 // we have borders on both sides
686 return size*2;
687 }
688
689 wxSize wxWindowBase::GetEffectiveMinSize() const
690 {
691 // merge the best size with the min size, giving priority to the min size
692 wxSize min = GetMinSize();
693 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
694 {
695 wxSize best = GetBestSize();
696 if (min.x == wxDefaultCoord) min.x = best.x;
697 if (min.y == wxDefaultCoord) min.y = best.y;
698 }
699 return min;
700 }
701
702
703 void wxWindowBase::SetInitialSize(const wxSize& size)
704 {
705 // Set the min size to the size passed in. This will usually either be
706 // wxDefaultSize or the size passed to this window's ctor/Create function.
707 SetMinSize(size);
708
709 // Merge the size with the best size if needed
710 wxSize best = GetEffectiveMinSize();
711
712 // If the current size doesn't match then change it
713 if (GetSize() != best)
714 SetSize(best);
715 }
716
717
718 // by default the origin is not shifted
719 wxPoint wxWindowBase::GetClientAreaOrigin() const
720 {
721 return wxPoint(0,0);
722 }
723
724 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
725 {
726 const wxSize diff(GetSize() - GetClientSize());
727
728 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
729 size.y == -1 ? -1 : size.y + diff.y);
730 }
731
732 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
733 {
734 const wxSize diff(GetSize() - GetClientSize());
735
736 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
737 size.y == -1 ? -1 : size.y - diff.y);
738 }
739
740 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
741 {
742 if ( m_windowVariant != variant )
743 {
744 m_windowVariant = variant;
745
746 DoSetWindowVariant(variant);
747 }
748 }
749
750 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
751 {
752 // adjust the font height to correspond to our new variant (notice that
753 // we're only called if something really changed)
754 wxFont font = GetFont();
755 int size = font.GetPointSize();
756 switch ( variant )
757 {
758 case wxWINDOW_VARIANT_NORMAL:
759 break;
760
761 case wxWINDOW_VARIANT_SMALL:
762 size *= 3;
763 size /= 4;
764 break;
765
766 case wxWINDOW_VARIANT_MINI:
767 size *= 2;
768 size /= 3;
769 break;
770
771 case wxWINDOW_VARIANT_LARGE:
772 size *= 5;
773 size /= 4;
774 break;
775
776 default:
777 wxFAIL_MSG(_T("unexpected window variant"));
778 break;
779 }
780
781 font.SetPointSize(size);
782 SetFont(font);
783 }
784
785 void wxWindowBase::DoSetSizeHints( int minW, int minH,
786 int maxW, int maxH,
787 int WXUNUSED(incW), int WXUNUSED(incH) )
788 {
789 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
790 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
791 _T("min width/height must be less than max width/height!") );
792
793 m_minWidth = minW;
794 m_maxWidth = maxW;
795 m_minHeight = minH;
796 m_maxHeight = maxH;
797 }
798
799
800 #if WXWIN_COMPATIBILITY_2_8
801 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
802 int WXUNUSED(maxW), int WXUNUSED(maxH))
803 {
804 }
805
806 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
807 const wxSize& WXUNUSED(maxsize))
808 {
809 }
810 #endif // WXWIN_COMPATIBILITY_2_8
811
812 void wxWindowBase::DoSetVirtualSize( int x, int y )
813 {
814 m_virtualSize = wxSize(x, y);
815 }
816
817 wxSize wxWindowBase::DoGetVirtualSize() const
818 {
819 // we should use the entire client area so if it is greater than our
820 // virtual size, expand it to fit (otherwise if the window is big enough we
821 // wouldn't be using parts of it)
822 wxSize size = GetClientSize();
823 if ( m_virtualSize.x > size.x )
824 size.x = m_virtualSize.x;
825
826 if ( m_virtualSize.y >= size.y )
827 size.y = m_virtualSize.y;
828
829 return size;
830 }
831
832 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
833 {
834 // screen position is the same as (0, 0) in client coords for non TLWs (and
835 // TLWs override this method)
836 if ( x )
837 *x = 0;
838 if ( y )
839 *y = 0;
840
841 ClientToScreen(x, y);
842 }
843
844 void wxWindowBase::SendSizeEvent(int flags)
845 {
846 wxSizeEvent event(GetSize(), GetId());
847 event.SetEventObject(this);
848 if ( flags & wxSEND_EVENT_POST )
849 wxPostEvent(this, event);
850 else
851 HandleWindowEvent(event);
852 }
853
854 void wxWindowBase::SendSizeEventToParent(int flags)
855 {
856 wxWindow * const parent = GetParent();
857 if ( parent && !parent->IsBeingDeleted() )
858 parent->SendSizeEvent(flags);
859 }
860
861 // ----------------------------------------------------------------------------
862 // show/hide/enable/disable the window
863 // ----------------------------------------------------------------------------
864
865 bool wxWindowBase::Show(bool show)
866 {
867 if ( show != m_isShown )
868 {
869 m_isShown = show;
870
871 return true;
872 }
873 else
874 {
875 return false;
876 }
877 }
878
879 bool wxWindowBase::IsEnabled() const
880 {
881 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
882 }
883
884 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
885 {
886 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
887 DoEnable(enabled);
888 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
889
890 OnEnabled(enabled);
891
892 // If we are top-level then the logic doesn't apply - otherwise
893 // showing a modal dialog would result in total greying out (and ungreying
894 // out later) of everything which would be really ugly
895 if ( IsTopLevel() )
896 return;
897
898 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
899 node;
900 node = node->GetNext() )
901 {
902 wxWindowBase * const child = node->GetData();
903 if ( !child->IsTopLevel() && child->IsThisEnabled() )
904 child->NotifyWindowOnEnableChange(enabled);
905 }
906 }
907
908 bool wxWindowBase::Enable(bool enable)
909 {
910 if ( enable == IsThisEnabled() )
911 return false;
912
913 m_isEnabled = enable;
914
915 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
916 DoEnable(enable);
917 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
918 wxWindowBase * const parent = GetParent();
919 if( !IsTopLevel() && parent && !parent->IsEnabled() )
920 {
921 return true;
922 }
923 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
924
925 NotifyWindowOnEnableChange(enable);
926
927 return true;
928 }
929
930 bool wxWindowBase::IsShownOnScreen() const
931 {
932 // A window is shown on screen if it itself is shown and so are all its
933 // parents. But if a window is toplevel one, then its always visible on
934 // screen if IsShown() returns true, even if it has a hidden parent.
935 return IsShown() &&
936 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
937 }
938
939 // ----------------------------------------------------------------------------
940 // RTTI
941 // ----------------------------------------------------------------------------
942
943 bool wxWindowBase::IsTopLevel() const
944 {
945 return false;
946 }
947
948 // ----------------------------------------------------------------------------
949 // Freeze/Thaw
950 // ----------------------------------------------------------------------------
951
952 void wxWindowBase::Freeze()
953 {
954 if ( !m_freezeCount++ )
955 {
956 // physically freeze this window:
957 DoFreeze();
958
959 // and recursively freeze all children:
960 for ( wxWindowList::iterator i = GetChildren().begin();
961 i != GetChildren().end(); ++i )
962 {
963 wxWindow *child = *i;
964 if ( child->IsTopLevel() )
965 continue;
966
967 child->Freeze();
968 }
969 }
970 }
971
972 void wxWindowBase::Thaw()
973 {
974 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
975
976 if ( !--m_freezeCount )
977 {
978 // recursively thaw all children:
979 for ( wxWindowList::iterator i = GetChildren().begin();
980 i != GetChildren().end(); ++i )
981 {
982 wxWindow *child = *i;
983 if ( child->IsTopLevel() )
984 continue;
985
986 child->Thaw();
987 }
988
989 // physically thaw this window:
990 DoThaw();
991 }
992 }
993
994 // ----------------------------------------------------------------------------
995 // reparenting the window
996 // ----------------------------------------------------------------------------
997
998 void wxWindowBase::AddChild(wxWindowBase *child)
999 {
1000 wxCHECK_RET( child, wxT("can't add a NULL child") );
1001
1002 // this should never happen and it will lead to a crash later if it does
1003 // because RemoveChild() will remove only one node from the children list
1004 // and the other(s) one(s) will be left with dangling pointers in them
1005 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
1006
1007 GetChildren().Append((wxWindow*)child);
1008 child->SetParent(this);
1009
1010 // adding a child while frozen will assert when thawed, so freeze it as if
1011 // it had been already present when we were frozen
1012 if ( IsFrozen() && !child->IsTopLevel() )
1013 child->Freeze();
1014 }
1015
1016 void wxWindowBase::RemoveChild(wxWindowBase *child)
1017 {
1018 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1019
1020 // removing a child while frozen may result in permanently frozen window
1021 // if used e.g. from Reparent(), so thaw it
1022 //
1023 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1024 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1025 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1026 child->Thaw();
1027
1028 GetChildren().DeleteObject((wxWindow *)child);
1029 child->SetParent(NULL);
1030 }
1031
1032 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1033 {
1034 wxWindow *oldParent = GetParent();
1035 if ( newParent == oldParent )
1036 {
1037 // nothing done
1038 return false;
1039 }
1040
1041 const bool oldEnabledState = IsEnabled();
1042
1043 // unlink this window from the existing parent.
1044 if ( oldParent )
1045 {
1046 oldParent->RemoveChild(this);
1047 }
1048 else
1049 {
1050 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1051 }
1052
1053 // add it to the new one
1054 if ( newParent )
1055 {
1056 newParent->AddChild(this);
1057 }
1058 else
1059 {
1060 wxTopLevelWindows.Append((wxWindow *)this);
1061 }
1062
1063 // We need to notify window (and its subwindows) if by changing the parent
1064 // we also change our enabled/disabled status.
1065 const bool newEnabledState = IsEnabled();
1066 if ( newEnabledState != oldEnabledState )
1067 {
1068 NotifyWindowOnEnableChange(newEnabledState);
1069 }
1070
1071 return true;
1072 }
1073
1074 // ----------------------------------------------------------------------------
1075 // event handler stuff
1076 // ----------------------------------------------------------------------------
1077
1078 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
1079 {
1080 wxEvtHandler *handlerOld = GetEventHandler();
1081
1082 handler->SetNextHandler(handlerOld);
1083
1084 if ( handlerOld )
1085 GetEventHandler()->SetPreviousHandler(handler);
1086
1087 SetEventHandler(handler);
1088 }
1089
1090 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1091 {
1092 wxEvtHandler *handlerA = GetEventHandler();
1093 if ( handlerA )
1094 {
1095 wxEvtHandler *handlerB = handlerA->GetNextHandler();
1096 handlerA->SetNextHandler((wxEvtHandler *)NULL);
1097
1098 if ( handlerB )
1099 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
1100 SetEventHandler(handlerB);
1101
1102 if ( deleteHandler )
1103 {
1104 delete handlerA;
1105 handlerA = (wxEvtHandler *)NULL;
1106 }
1107 }
1108
1109 return handlerA;
1110 }
1111
1112 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
1113 {
1114 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
1115
1116 wxEvtHandler *handlerPrev = NULL,
1117 *handlerCur = GetEventHandler();
1118 while ( handlerCur )
1119 {
1120 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1121
1122 if ( handlerCur == handler )
1123 {
1124 if ( handlerPrev )
1125 {
1126 handlerPrev->SetNextHandler(handlerNext);
1127 }
1128 else
1129 {
1130 SetEventHandler(handlerNext);
1131 }
1132
1133 if ( handlerNext )
1134 {
1135 handlerNext->SetPreviousHandler ( handlerPrev );
1136 }
1137
1138 handler->SetNextHandler(NULL);
1139 handler->SetPreviousHandler(NULL);
1140
1141 return true;
1142 }
1143
1144 handlerPrev = handlerCur;
1145 handlerCur = handlerNext;
1146 }
1147
1148 wxFAIL_MSG( _T("where has the event handler gone?") );
1149
1150 return false;
1151 }
1152
1153 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1154 {
1155 return GetEventHandler()->SafelyProcessEvent(event);
1156 }
1157
1158 // ----------------------------------------------------------------------------
1159 // colours, fonts &c
1160 // ----------------------------------------------------------------------------
1161
1162 void wxWindowBase::InheritAttributes()
1163 {
1164 const wxWindowBase * const parent = GetParent();
1165 if ( !parent )
1166 return;
1167
1168 // we only inherit attributes which had been explicitly set for the parent
1169 // which ensures that this only happens if the user really wants it and
1170 // not by default which wouldn't make any sense in modern GUIs where the
1171 // controls don't all use the same fonts (nor colours)
1172 if ( parent->m_inheritFont && !m_hasFont )
1173 SetFont(parent->GetFont());
1174
1175 // in addition, there is a possibility to explicitly forbid inheriting
1176 // colours at each class level by overriding ShouldInheritColours()
1177 if ( ShouldInheritColours() )
1178 {
1179 if ( parent->m_inheritFgCol && !m_hasFgCol )
1180 SetForegroundColour(parent->GetForegroundColour());
1181
1182 // inheriting (solid) background colour is wrong as it totally breaks
1183 // any kind of themed backgrounds
1184 //
1185 // instead, the controls should use the same background as their parent
1186 // (ideally by not drawing it at all)
1187 #if 0
1188 if ( parent->m_inheritBgCol && !m_hasBgCol )
1189 SetBackgroundColour(parent->GetBackgroundColour());
1190 #endif // 0
1191 }
1192 }
1193
1194 /* static */ wxVisualAttributes
1195 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1196 {
1197 // it is important to return valid values for all attributes from here,
1198 // GetXXX() below rely on this
1199 wxVisualAttributes attrs;
1200 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1201 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1202
1203 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1204 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1205 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1206 // colour on other platforms.
1207
1208 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1209 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1210 #else
1211 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1212 #endif
1213 return attrs;
1214 }
1215
1216 wxColour wxWindowBase::GetBackgroundColour() const
1217 {
1218 if ( !m_backgroundColour.IsOk() )
1219 {
1220 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1221
1222 // get our default background colour
1223 wxColour colBg = GetDefaultAttributes().colBg;
1224
1225 // we must return some valid colour to avoid redoing this every time
1226 // and also to avoid surprizing the applications written for older
1227 // wxWidgets versions where GetBackgroundColour() always returned
1228 // something -- so give them something even if it doesn't make sense
1229 // for this window (e.g. it has a themed background)
1230 if ( !colBg.Ok() )
1231 colBg = GetClassDefaultAttributes().colBg;
1232
1233 return colBg;
1234 }
1235 else
1236 return m_backgroundColour;
1237 }
1238
1239 wxColour wxWindowBase::GetForegroundColour() const
1240 {
1241 // logic is the same as above
1242 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1243 {
1244 wxColour colFg = GetDefaultAttributes().colFg;
1245
1246 if ( !colFg.IsOk() )
1247 colFg = GetClassDefaultAttributes().colFg;
1248
1249 return colFg;
1250 }
1251 else
1252 return m_foregroundColour;
1253 }
1254
1255 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1256 {
1257 if ( colour == m_backgroundColour )
1258 return false;
1259
1260 m_hasBgCol = colour.IsOk();
1261 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1262 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1263
1264 m_inheritBgCol = m_hasBgCol;
1265 m_backgroundColour = colour;
1266 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1267 return true;
1268 }
1269
1270 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1271 {
1272 if (colour == m_foregroundColour )
1273 return false;
1274
1275 m_hasFgCol = colour.IsOk();
1276 m_inheritFgCol = m_hasFgCol;
1277 m_foregroundColour = colour;
1278 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1279 return true;
1280 }
1281
1282 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1283 {
1284 // setting an invalid cursor is ok, it means that we don't have any special
1285 // cursor
1286 if ( m_cursor.IsSameAs(cursor) )
1287 {
1288 // no change
1289 return false;
1290 }
1291
1292 m_cursor = cursor;
1293
1294 return true;
1295 }
1296
1297 wxFont wxWindowBase::GetFont() const
1298 {
1299 // logic is the same as in GetBackgroundColour()
1300 if ( !m_font.IsOk() )
1301 {
1302 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1303
1304 wxFont font = GetDefaultAttributes().font;
1305 if ( !font.IsOk() )
1306 font = GetClassDefaultAttributes().font;
1307
1308 return font;
1309 }
1310 else
1311 return m_font;
1312 }
1313
1314 bool wxWindowBase::SetFont(const wxFont& font)
1315 {
1316 if ( font == m_font )
1317 {
1318 // no change
1319 return false;
1320 }
1321
1322 m_font = font;
1323 m_hasFont = font.IsOk();
1324 m_inheritFont = m_hasFont;
1325
1326 InvalidateBestSize();
1327
1328 return true;
1329 }
1330
1331 #if wxUSE_PALETTE
1332
1333 void wxWindowBase::SetPalette(const wxPalette& pal)
1334 {
1335 m_hasCustomPalette = true;
1336 m_palette = pal;
1337
1338 // VZ: can anyone explain me what do we do here?
1339 wxWindowDC d((wxWindow *) this);
1340 d.SetPalette(pal);
1341 }
1342
1343 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1344 {
1345 wxWindow *win = (wxWindow *)this;
1346 while ( win && !win->HasCustomPalette() )
1347 {
1348 win = win->GetParent();
1349 }
1350
1351 return win;
1352 }
1353
1354 #endif // wxUSE_PALETTE
1355
1356 #if wxUSE_CARET
1357 void wxWindowBase::SetCaret(wxCaret *caret)
1358 {
1359 if ( m_caret )
1360 {
1361 delete m_caret;
1362 }
1363
1364 m_caret = caret;
1365
1366 if ( m_caret )
1367 {
1368 wxASSERT_MSG( m_caret->GetWindow() == this,
1369 wxT("caret should be created associated to this window") );
1370 }
1371 }
1372 #endif // wxUSE_CARET
1373
1374 #if wxUSE_VALIDATORS
1375 // ----------------------------------------------------------------------------
1376 // validators
1377 // ----------------------------------------------------------------------------
1378
1379 void wxWindowBase::SetValidator(const wxValidator& validator)
1380 {
1381 if ( m_windowValidator )
1382 delete m_windowValidator;
1383
1384 m_windowValidator = (wxValidator *)validator.Clone();
1385
1386 if ( m_windowValidator )
1387 m_windowValidator->SetWindow(this);
1388 }
1389 #endif // wxUSE_VALIDATORS
1390
1391 // ----------------------------------------------------------------------------
1392 // update region stuff
1393 // ----------------------------------------------------------------------------
1394
1395 wxRect wxWindowBase::GetUpdateClientRect() const
1396 {
1397 wxRegion rgnUpdate = GetUpdateRegion();
1398 rgnUpdate.Intersect(GetClientRect());
1399 wxRect rectUpdate = rgnUpdate.GetBox();
1400 wxPoint ptOrigin = GetClientAreaOrigin();
1401 rectUpdate.x -= ptOrigin.x;
1402 rectUpdate.y -= ptOrigin.y;
1403
1404 return rectUpdate;
1405 }
1406
1407 bool wxWindowBase::DoIsExposed(int x, int y) const
1408 {
1409 return m_updateRegion.Contains(x, y) != wxOutRegion;
1410 }
1411
1412 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1413 {
1414 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1415 }
1416
1417 void wxWindowBase::ClearBackground()
1418 {
1419 // wxGTK uses its own version, no need to add never used code
1420 #ifndef __WXGTK__
1421 wxClientDC dc((wxWindow *)this);
1422 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1423 dc.SetBackground(brush);
1424 dc.Clear();
1425 #endif // __WXGTK__
1426 }
1427
1428 // ----------------------------------------------------------------------------
1429 // find child window by id or name
1430 // ----------------------------------------------------------------------------
1431
1432 wxWindow *wxWindowBase::FindWindow(long id) const
1433 {
1434 if ( id == m_windowId )
1435 return (wxWindow *)this;
1436
1437 wxWindowBase *res = (wxWindow *)NULL;
1438 wxWindowList::compatibility_iterator node;
1439 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1440 {
1441 wxWindowBase *child = node->GetData();
1442 res = child->FindWindow( id );
1443 }
1444
1445 return (wxWindow *)res;
1446 }
1447
1448 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1449 {
1450 if ( name == m_windowName )
1451 return (wxWindow *)this;
1452
1453 wxWindowBase *res = (wxWindow *)NULL;
1454 wxWindowList::compatibility_iterator node;
1455 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1456 {
1457 wxWindow *child = node->GetData();
1458 res = child->FindWindow(name);
1459 }
1460
1461 return (wxWindow *)res;
1462 }
1463
1464
1465 // find any window by id or name or label: If parent is non-NULL, look through
1466 // children for a label or title matching the specified string. If NULL, look
1467 // through all top-level windows.
1468 //
1469 // to avoid duplicating code we reuse the same helper function but with
1470 // different comparators
1471
1472 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1473 const wxString& label, long id);
1474
1475 static
1476 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1477 long WXUNUSED(id))
1478 {
1479 return win->GetLabel() == label;
1480 }
1481
1482 static
1483 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1484 long WXUNUSED(id))
1485 {
1486 return win->GetName() == label;
1487 }
1488
1489 static
1490 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1491 long id)
1492 {
1493 return win->GetId() == id;
1494 }
1495
1496 // recursive helper for the FindWindowByXXX() functions
1497 static
1498 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1499 const wxString& label,
1500 long id,
1501 wxFindWindowCmp cmp)
1502 {
1503 if ( parent )
1504 {
1505 // see if this is the one we're looking for
1506 if ( (*cmp)(parent, label, id) )
1507 return (wxWindow *)parent;
1508
1509 // It wasn't, so check all its children
1510 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1511 node;
1512 node = node->GetNext() )
1513 {
1514 // recursively check each child
1515 wxWindow *win = (wxWindow *)node->GetData();
1516 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1517 if (retwin)
1518 return retwin;
1519 }
1520 }
1521
1522 // Not found
1523 return NULL;
1524 }
1525
1526 // helper for FindWindowByXXX()
1527 static
1528 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1529 const wxString& label,
1530 long id,
1531 wxFindWindowCmp cmp)
1532 {
1533 if ( parent )
1534 {
1535 // just check parent and all its children
1536 return wxFindWindowRecursively(parent, label, id, cmp);
1537 }
1538
1539 // start at very top of wx's windows
1540 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1541 node;
1542 node = node->GetNext() )
1543 {
1544 // recursively check each window & its children
1545 wxWindow *win = node->GetData();
1546 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1547 if (retwin)
1548 return retwin;
1549 }
1550
1551 return NULL;
1552 }
1553
1554 /* static */
1555 wxWindow *
1556 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1557 {
1558 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1559 }
1560
1561 /* static */
1562 wxWindow *
1563 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1564 {
1565 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1566
1567 if ( !win )
1568 {
1569 // fall back to the label
1570 win = FindWindowByLabel(title, parent);
1571 }
1572
1573 return win;
1574 }
1575
1576 /* static */
1577 wxWindow *
1578 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1579 {
1580 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1581 }
1582
1583 // ----------------------------------------------------------------------------
1584 // dialog oriented functions
1585 // ----------------------------------------------------------------------------
1586
1587 void wxWindowBase::MakeModal(bool modal)
1588 {
1589 // Disable all other windows
1590 if ( IsTopLevel() )
1591 {
1592 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1593 while (node)
1594 {
1595 wxWindow *win = node->GetData();
1596 if (win != this)
1597 win->Enable(!modal);
1598
1599 node = node->GetNext();
1600 }
1601 }
1602 }
1603
1604 bool wxWindowBase::Validate()
1605 {
1606 #if wxUSE_VALIDATORS
1607 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1608
1609 wxWindowList::compatibility_iterator node;
1610 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1611 {
1612 wxWindowBase *child = node->GetData();
1613 wxValidator *validator = child->GetValidator();
1614 if ( validator && !validator->Validate((wxWindow *)this) )
1615 {
1616 return false;
1617 }
1618
1619 if ( recurse && !child->Validate() )
1620 {
1621 return false;
1622 }
1623 }
1624 #endif // wxUSE_VALIDATORS
1625
1626 return true;
1627 }
1628
1629 bool wxWindowBase::TransferDataToWindow()
1630 {
1631 #if wxUSE_VALIDATORS
1632 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1633
1634 wxWindowList::compatibility_iterator node;
1635 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1636 {
1637 wxWindowBase *child = node->GetData();
1638 wxValidator *validator = child->GetValidator();
1639 if ( validator && !validator->TransferToWindow() )
1640 {
1641 wxLogWarning(_("Could not transfer data to window"));
1642 #if wxUSE_LOG
1643 wxLog::FlushActive();
1644 #endif // wxUSE_LOG
1645
1646 return false;
1647 }
1648
1649 if ( recurse )
1650 {
1651 if ( !child->TransferDataToWindow() )
1652 {
1653 // warning already given
1654 return false;
1655 }
1656 }
1657 }
1658 #endif // wxUSE_VALIDATORS
1659
1660 return true;
1661 }
1662
1663 bool wxWindowBase::TransferDataFromWindow()
1664 {
1665 #if wxUSE_VALIDATORS
1666 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1667
1668 wxWindowList::compatibility_iterator node;
1669 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1670 {
1671 wxWindow *child = node->GetData();
1672 wxValidator *validator = child->GetValidator();
1673 if ( validator && !validator->TransferFromWindow() )
1674 {
1675 // nop warning here because the application is supposed to give
1676 // one itself - we don't know here what might have gone wrongly
1677
1678 return false;
1679 }
1680
1681 if ( recurse )
1682 {
1683 if ( !child->TransferDataFromWindow() )
1684 {
1685 // warning already given
1686 return false;
1687 }
1688 }
1689 }
1690 #endif // wxUSE_VALIDATORS
1691
1692 return true;
1693 }
1694
1695 void wxWindowBase::InitDialog()
1696 {
1697 wxInitDialogEvent event(GetId());
1698 event.SetEventObject( this );
1699 GetEventHandler()->ProcessEvent(event);
1700 }
1701
1702 // ----------------------------------------------------------------------------
1703 // context-sensitive help support
1704 // ----------------------------------------------------------------------------
1705
1706 #if wxUSE_HELP
1707
1708 // associate this help text with this window
1709 void wxWindowBase::SetHelpText(const wxString& text)
1710 {
1711 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1712 if ( helpProvider )
1713 {
1714 helpProvider->AddHelp(this, text);
1715 }
1716 }
1717
1718 #if WXWIN_COMPATIBILITY_2_8
1719 // associate this help text with all windows with the same id as this
1720 // one
1721 void wxWindowBase::SetHelpTextForId(const wxString& text)
1722 {
1723 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1724 if ( helpProvider )
1725 {
1726 helpProvider->AddHelp(GetId(), text);
1727 }
1728 }
1729 #endif // WXWIN_COMPATIBILITY_2_8
1730
1731 // get the help string associated with this window (may be empty)
1732 // default implementation forwards calls to the help provider
1733 wxString
1734 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1735 wxHelpEvent::Origin WXUNUSED(origin)) const
1736 {
1737 wxString text;
1738 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1739 if ( helpProvider )
1740 {
1741 text = helpProvider->GetHelp(this);
1742 }
1743
1744 return text;
1745 }
1746
1747 // show help for this window
1748 void wxWindowBase::OnHelp(wxHelpEvent& event)
1749 {
1750 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1751 if ( helpProvider )
1752 {
1753 wxPoint pos = event.GetPosition();
1754 const wxHelpEvent::Origin origin = event.GetOrigin();
1755 if ( origin == wxHelpEvent::Origin_Keyboard )
1756 {
1757 // if the help event was generated from keyboard it shouldn't
1758 // appear at the mouse position (which is still the only position
1759 // associated with help event) if the mouse is far away, although
1760 // we still do use the mouse position if it's over the window
1761 // because we suppose the user looks approximately at the mouse
1762 // already and so it would be more convenient than showing tooltip
1763 // at some arbitrary position which can be quite far from it
1764 const wxRect rectClient = GetClientRect();
1765 if ( !rectClient.Contains(ScreenToClient(pos)) )
1766 {
1767 // position help slightly under and to the right of this window
1768 pos = ClientToScreen(wxPoint(
1769 2*GetCharWidth(),
1770 rectClient.height + GetCharHeight()
1771 ));
1772 }
1773 }
1774
1775 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
1776 {
1777 // skip the event.Skip() below
1778 return;
1779 }
1780 }
1781
1782 event.Skip();
1783 }
1784
1785 #endif // wxUSE_HELP
1786
1787 // ----------------------------------------------------------------------------
1788 // tooltips
1789 // ----------------------------------------------------------------------------
1790
1791 #if wxUSE_TOOLTIPS
1792
1793 void wxWindowBase::SetToolTip( const wxString &tip )
1794 {
1795 // don't create the new tooltip if we already have one
1796 if ( m_tooltip )
1797 {
1798 m_tooltip->SetTip( tip );
1799 }
1800 else
1801 {
1802 SetToolTip( new wxToolTip( tip ) );
1803 }
1804
1805 // setting empty tooltip text does not remove the tooltip any more - use
1806 // SetToolTip((wxToolTip *)NULL) for this
1807 }
1808
1809 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1810 {
1811 if ( m_tooltip != tooltip )
1812 {
1813 if ( m_tooltip )
1814 delete m_tooltip;
1815
1816 m_tooltip = tooltip;
1817 }
1818 }
1819
1820 #endif // wxUSE_TOOLTIPS
1821
1822 // ----------------------------------------------------------------------------
1823 // constraints and sizers
1824 // ----------------------------------------------------------------------------
1825
1826 #if wxUSE_CONSTRAINTS
1827
1828 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1829 {
1830 if ( m_constraints )
1831 {
1832 UnsetConstraints(m_constraints);
1833 delete m_constraints;
1834 }
1835 m_constraints = constraints;
1836 if ( m_constraints )
1837 {
1838 // Make sure other windows know they're part of a 'meaningful relationship'
1839 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1840 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1841 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1842 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1843 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1844 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1845 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1846 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1847 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1848 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1849 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1850 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1851 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1852 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1853 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1854 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1855 }
1856 }
1857
1858 // This removes any dangling pointers to this window in other windows'
1859 // constraintsInvolvedIn lists.
1860 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1861 {
1862 if ( c )
1863 {
1864 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1865 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1866 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1867 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1868 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1869 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1870 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1871 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1872 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1873 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1874 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1875 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1876 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1877 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1878 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1879 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1880 }
1881 }
1882
1883 // Back-pointer to other windows we're involved with, so if we delete this
1884 // window, we must delete any constraints we're involved with.
1885 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1886 {
1887 if ( !m_constraintsInvolvedIn )
1888 m_constraintsInvolvedIn = new wxWindowList;
1889 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1890 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1891 }
1892
1893 // REMOVE back-pointer to other windows we're involved with.
1894 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1895 {
1896 if ( m_constraintsInvolvedIn )
1897 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1898 }
1899
1900 // Reset any constraints that mention this window
1901 void wxWindowBase::DeleteRelatedConstraints()
1902 {
1903 if ( m_constraintsInvolvedIn )
1904 {
1905 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1906 while (node)
1907 {
1908 wxWindow *win = node->GetData();
1909 wxLayoutConstraints *constr = win->GetConstraints();
1910
1911 // Reset any constraints involving this window
1912 if ( constr )
1913 {
1914 constr->left.ResetIfWin(this);
1915 constr->top.ResetIfWin(this);
1916 constr->right.ResetIfWin(this);
1917 constr->bottom.ResetIfWin(this);
1918 constr->width.ResetIfWin(this);
1919 constr->height.ResetIfWin(this);
1920 constr->centreX.ResetIfWin(this);
1921 constr->centreY.ResetIfWin(this);
1922 }
1923
1924 wxWindowList::compatibility_iterator next = node->GetNext();
1925 m_constraintsInvolvedIn->Erase(node);
1926 node = next;
1927 }
1928
1929 delete m_constraintsInvolvedIn;
1930 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1931 }
1932 }
1933
1934 #endif // wxUSE_CONSTRAINTS
1935
1936 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1937 {
1938 if ( sizer == m_windowSizer)
1939 return;
1940
1941 if ( m_windowSizer )
1942 {
1943 m_windowSizer->SetContainingWindow(NULL);
1944
1945 if ( deleteOld )
1946 delete m_windowSizer;
1947 }
1948
1949 m_windowSizer = sizer;
1950 if ( m_windowSizer )
1951 {
1952 m_windowSizer->SetContainingWindow((wxWindow *)this);
1953 }
1954
1955 SetAutoLayout(m_windowSizer != NULL);
1956 }
1957
1958 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1959 {
1960 SetSizer( sizer, deleteOld );
1961 sizer->SetSizeHints( (wxWindow*) this );
1962 }
1963
1964
1965 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1966 {
1967 // adding a window to a sizer twice is going to result in fatal and
1968 // hard to debug problems later because when deleting the second
1969 // associated wxSizerItem we're going to dereference a dangling
1970 // pointer; so try to detect this as early as possible
1971 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1972 _T("Adding a window to the same sizer twice?") );
1973
1974 m_containingSizer = sizer;
1975 }
1976
1977 #if wxUSE_CONSTRAINTS
1978
1979 void wxWindowBase::SatisfyConstraints()
1980 {
1981 wxLayoutConstraints *constr = GetConstraints();
1982 bool wasOk = constr && constr->AreSatisfied();
1983
1984 ResetConstraints(); // Mark all constraints as unevaluated
1985
1986 int noChanges = 1;
1987
1988 // if we're a top level panel (i.e. our parent is frame/dialog), our
1989 // own constraints will never be satisfied any more unless we do it
1990 // here
1991 if ( wasOk )
1992 {
1993 while ( noChanges > 0 )
1994 {
1995 LayoutPhase1(&noChanges);
1996 }
1997 }
1998
1999 LayoutPhase2(&noChanges);
2000 }
2001
2002 #endif // wxUSE_CONSTRAINTS
2003
2004 bool wxWindowBase::Layout()
2005 {
2006 // If there is a sizer, use it instead of the constraints
2007 if ( GetSizer() )
2008 {
2009 int w = 0, h = 0;
2010 GetVirtualSize(&w, &h);
2011 GetSizer()->SetDimension( 0, 0, w, h );
2012 }
2013 #if wxUSE_CONSTRAINTS
2014 else
2015 {
2016 SatisfyConstraints(); // Find the right constraints values
2017 SetConstraintSizes(); // Recursively set the real window sizes
2018 }
2019 #endif
2020
2021 return true;
2022 }
2023
2024 #if wxUSE_CONSTRAINTS
2025
2026 // first phase of the constraints evaluation: set our own constraints
2027 bool wxWindowBase::LayoutPhase1(int *noChanges)
2028 {
2029 wxLayoutConstraints *constr = GetConstraints();
2030
2031 return !constr || constr->SatisfyConstraints(this, noChanges);
2032 }
2033
2034 // second phase: set the constraints for our children
2035 bool wxWindowBase::LayoutPhase2(int *noChanges)
2036 {
2037 *noChanges = 0;
2038
2039 // Layout children
2040 DoPhase(1);
2041
2042 // Layout grand children
2043 DoPhase(2);
2044
2045 return true;
2046 }
2047
2048 // Do a phase of evaluating child constraints
2049 bool wxWindowBase::DoPhase(int phase)
2050 {
2051 // the list containing the children for which the constraints are already
2052 // set correctly
2053 wxWindowList succeeded;
2054
2055 // the max number of iterations we loop before concluding that we can't set
2056 // the constraints
2057 static const int maxIterations = 500;
2058
2059 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2060 {
2061 int noChanges = 0;
2062
2063 // loop over all children setting their constraints
2064 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2065 node;
2066 node = node->GetNext() )
2067 {
2068 wxWindow *child = node->GetData();
2069 if ( child->IsTopLevel() )
2070 {
2071 // top level children are not inside our client area
2072 continue;
2073 }
2074
2075 if ( !child->GetConstraints() || succeeded.Find(child) )
2076 {
2077 // this one is either already ok or nothing we can do about it
2078 continue;
2079 }
2080
2081 int tempNoChanges = 0;
2082 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2083 : child->LayoutPhase2(&tempNoChanges);
2084 noChanges += tempNoChanges;
2085
2086 if ( success )
2087 {
2088 succeeded.Append(child);
2089 }
2090 }
2091
2092 if ( !noChanges )
2093 {
2094 // constraints are set
2095 break;
2096 }
2097 }
2098
2099 return true;
2100 }
2101
2102 void wxWindowBase::ResetConstraints()
2103 {
2104 wxLayoutConstraints *constr = GetConstraints();
2105 if ( constr )
2106 {
2107 constr->left.SetDone(false);
2108 constr->top.SetDone(false);
2109 constr->right.SetDone(false);
2110 constr->bottom.SetDone(false);
2111 constr->width.SetDone(false);
2112 constr->height.SetDone(false);
2113 constr->centreX.SetDone(false);
2114 constr->centreY.SetDone(false);
2115 }
2116
2117 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2118 while (node)
2119 {
2120 wxWindow *win = node->GetData();
2121 if ( !win->IsTopLevel() )
2122 win->ResetConstraints();
2123 node = node->GetNext();
2124 }
2125 }
2126
2127 // Need to distinguish between setting the 'fake' size for windows and sizers,
2128 // and setting the real values.
2129 void wxWindowBase::SetConstraintSizes(bool recurse)
2130 {
2131 wxLayoutConstraints *constr = GetConstraints();
2132 if ( constr && constr->AreSatisfied() )
2133 {
2134 int x = constr->left.GetValue();
2135 int y = constr->top.GetValue();
2136 int w = constr->width.GetValue();
2137 int h = constr->height.GetValue();
2138
2139 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2140 (constr->height.GetRelationship() != wxAsIs) )
2141 {
2142 SetSize(x, y, w, h);
2143 }
2144 else
2145 {
2146 // If we don't want to resize this window, just move it...
2147 Move(x, y);
2148 }
2149 }
2150 else if ( constr )
2151 {
2152 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2153 GetClassInfo()->GetClassName(),
2154 GetName().c_str());
2155 }
2156
2157 if ( recurse )
2158 {
2159 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2160 while (node)
2161 {
2162 wxWindow *win = node->GetData();
2163 if ( !win->IsTopLevel() && win->GetConstraints() )
2164 win->SetConstraintSizes();
2165 node = node->GetNext();
2166 }
2167 }
2168 }
2169
2170 // Only set the size/position of the constraint (if any)
2171 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2172 {
2173 wxLayoutConstraints *constr = GetConstraints();
2174 if ( constr )
2175 {
2176 if ( x != wxDefaultCoord )
2177 {
2178 constr->left.SetValue(x);
2179 constr->left.SetDone(true);
2180 }
2181 if ( y != wxDefaultCoord )
2182 {
2183 constr->top.SetValue(y);
2184 constr->top.SetDone(true);
2185 }
2186 if ( w != wxDefaultCoord )
2187 {
2188 constr->width.SetValue(w);
2189 constr->width.SetDone(true);
2190 }
2191 if ( h != wxDefaultCoord )
2192 {
2193 constr->height.SetValue(h);
2194 constr->height.SetDone(true);
2195 }
2196 }
2197 }
2198
2199 void wxWindowBase::MoveConstraint(int x, int y)
2200 {
2201 wxLayoutConstraints *constr = GetConstraints();
2202 if ( constr )
2203 {
2204 if ( x != wxDefaultCoord )
2205 {
2206 constr->left.SetValue(x);
2207 constr->left.SetDone(true);
2208 }
2209 if ( y != wxDefaultCoord )
2210 {
2211 constr->top.SetValue(y);
2212 constr->top.SetDone(true);
2213 }
2214 }
2215 }
2216
2217 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2218 {
2219 wxLayoutConstraints *constr = GetConstraints();
2220 if ( constr )
2221 {
2222 *w = constr->width.GetValue();
2223 *h = constr->height.GetValue();
2224 }
2225 else
2226 GetSize(w, h);
2227 }
2228
2229 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2230 {
2231 wxLayoutConstraints *constr = GetConstraints();
2232 if ( constr )
2233 {
2234 *w = constr->width.GetValue();
2235 *h = constr->height.GetValue();
2236 }
2237 else
2238 GetClientSize(w, h);
2239 }
2240
2241 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2242 {
2243 wxLayoutConstraints *constr = GetConstraints();
2244 if ( constr )
2245 {
2246 *x = constr->left.GetValue();
2247 *y = constr->top.GetValue();
2248 }
2249 else
2250 GetPosition(x, y);
2251 }
2252
2253 #endif // wxUSE_CONSTRAINTS
2254
2255 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2256 {
2257 // don't do it for the dialogs/frames - they float independently of their
2258 // parent
2259 if ( !IsTopLevel() )
2260 {
2261 wxWindow *parent = GetParent();
2262 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2263 {
2264 wxPoint pt(parent->GetClientAreaOrigin());
2265 x += pt.x;
2266 y += pt.y;
2267 }
2268 }
2269 }
2270
2271 // ----------------------------------------------------------------------------
2272 // Update UI processing
2273 // ----------------------------------------------------------------------------
2274
2275 void wxWindowBase::UpdateWindowUI(long flags)
2276 {
2277 wxUpdateUIEvent event(GetId());
2278 event.SetEventObject(this);
2279
2280 if ( GetEventHandler()->ProcessEvent(event) )
2281 {
2282 DoUpdateWindowUI(event);
2283 }
2284
2285 if (flags & wxUPDATE_UI_RECURSE)
2286 {
2287 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2288 while (node)
2289 {
2290 wxWindow* child = (wxWindow*) node->GetData();
2291 child->UpdateWindowUI(flags);
2292 node = node->GetNext();
2293 }
2294 }
2295 }
2296
2297 // do the window-specific processing after processing the update event
2298 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2299 {
2300 if ( event.GetSetEnabled() )
2301 Enable(event.GetEnabled());
2302
2303 if ( event.GetSetShown() )
2304 Show(event.GetShown());
2305 }
2306
2307 // ----------------------------------------------------------------------------
2308 // dialog units translations
2309 // ----------------------------------------------------------------------------
2310
2311 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2312 {
2313 int charWidth = GetCharWidth();
2314 int charHeight = GetCharHeight();
2315 wxPoint pt2 = wxDefaultPosition;
2316 if (pt.x != wxDefaultCoord)
2317 pt2.x = (int) ((pt.x * 4) / charWidth);
2318 if (pt.y != wxDefaultCoord)
2319 pt2.y = (int) ((pt.y * 8) / charHeight);
2320
2321 return pt2;
2322 }
2323
2324 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2325 {
2326 int charWidth = GetCharWidth();
2327 int charHeight = GetCharHeight();
2328 wxPoint pt2 = wxDefaultPosition;
2329 if (pt.x != wxDefaultCoord)
2330 pt2.x = (int) ((pt.x * charWidth) / 4);
2331 if (pt.y != wxDefaultCoord)
2332 pt2.y = (int) ((pt.y * charHeight) / 8);
2333
2334 return pt2;
2335 }
2336
2337 // ----------------------------------------------------------------------------
2338 // event handlers
2339 // ----------------------------------------------------------------------------
2340
2341 // propagate the colour change event to the subwindows
2342 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2343 {
2344 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2345 while ( node )
2346 {
2347 // Only propagate to non-top-level windows
2348 wxWindow *win = node->GetData();
2349 if ( !win->IsTopLevel() )
2350 {
2351 wxSysColourChangedEvent event2;
2352 event.SetEventObject(win);
2353 win->GetEventHandler()->ProcessEvent(event2);
2354 }
2355
2356 node = node->GetNext();
2357 }
2358
2359 Refresh();
2360 }
2361
2362 // the default action is to populate dialog with data when it's created,
2363 // and nudge the UI into displaying itself correctly in case
2364 // we've turned the wxUpdateUIEvents frequency down low.
2365 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2366 {
2367 TransferDataToWindow();
2368
2369 // Update the UI at this point
2370 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2371 }
2372
2373 // ----------------------------------------------------------------------------
2374 // menu-related functions
2375 // ----------------------------------------------------------------------------
2376
2377 #if wxUSE_MENUS
2378
2379 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2380 {
2381 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2382
2383 wxCurrentPopupMenu = menu;
2384 const bool rc = DoPopupMenu(menu, x, y);
2385 wxCurrentPopupMenu = NULL;
2386
2387 return rc;
2388 }
2389
2390 // this is used to pass the id of the selected item from the menu event handler
2391 // to the main function itself
2392 //
2393 // it's ok to use a global here as there can be at most one popup menu shown at
2394 // any time
2395 static int gs_popupMenuSelection = wxID_NONE;
2396
2397 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2398 {
2399 // store the id in a global variable where we'll retrieve it from later
2400 gs_popupMenuSelection = event.GetId();
2401 }
2402
2403 int
2404 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2405 {
2406 gs_popupMenuSelection = wxID_NONE;
2407
2408 Connect(wxEVT_COMMAND_MENU_SELECTED,
2409 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2410 NULL,
2411 this);
2412
2413 PopupMenu(&menu, x, y);
2414
2415 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2416 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2417 NULL,
2418 this);
2419
2420 return gs_popupMenuSelection;
2421 }
2422
2423 #endif // wxUSE_MENUS
2424
2425 // methods for drawing the sizers in a visible way
2426 #ifdef __WXDEBUG__
2427
2428 static void DrawSizers(wxWindowBase *win);
2429
2430 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
2431 {
2432 wxClientDC dc((wxWindow *)win);
2433 dc.SetPen(*wxRED_PEN);
2434 dc.SetBrush(fill ? wxBrush(*wxRED, wxBRUSHSTYLE_CROSSDIAG_HATCH) : *wxTRANSPARENT_BRUSH);
2435 dc.DrawRectangle(rect.Deflate(1, 1));
2436 }
2437
2438 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2439 {
2440 const wxSizerItemList& items = sizer->GetChildren();
2441 for ( wxSizerItemList::const_iterator i = items.begin(),
2442 end = items.end();
2443 i != end;
2444 ++i )
2445 {
2446 wxSizerItem *item = *i;
2447 if ( item->IsSizer() )
2448 {
2449 DrawBorder(win, item->GetRect().Deflate(2));
2450 DrawSizer(win, item->GetSizer());
2451 }
2452 else if ( item->IsSpacer() )
2453 {
2454 DrawBorder(win, item->GetRect().Deflate(2), true);
2455 }
2456 else if ( item->IsWindow() )
2457 {
2458 DrawSizers(item->GetWindow());
2459 }
2460 }
2461 }
2462
2463 static void DrawSizers(wxWindowBase *win)
2464 {
2465 wxSizer *sizer = win->GetSizer();
2466 if ( sizer )
2467 {
2468 DrawBorder(win, win->GetClientSize());
2469 DrawSizer(win, sizer);
2470 }
2471 else // no sizer, still recurse into the children
2472 {
2473 const wxWindowList& children = win->GetChildren();
2474 for ( wxWindowList::const_iterator i = children.begin(),
2475 end = children.end();
2476 i != end;
2477 ++i )
2478 {
2479 DrawSizers(*i);
2480 }
2481 }
2482 }
2483
2484 #endif // __WXDEBUG__
2485
2486 // process special middle clicks
2487 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2488 {
2489 if ( event.ControlDown() && event.AltDown() )
2490 {
2491 #ifdef __WXDEBUG__
2492 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2493 if ( event.ShiftDown() )
2494 {
2495 DrawSizers(this);
2496 return;
2497 }
2498 #endif // __WXDEBUG__
2499 ::wxInfoMessageBox((wxWindow*)this);
2500 }
2501 else
2502 {
2503 event.Skip();
2504 }
2505 }
2506
2507 // ----------------------------------------------------------------------------
2508 // accessibility
2509 // ----------------------------------------------------------------------------
2510
2511 #if wxUSE_ACCESSIBILITY
2512 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2513 {
2514 if (m_accessible && (accessible != m_accessible))
2515 delete m_accessible;
2516 m_accessible = accessible;
2517 if (m_accessible)
2518 m_accessible->SetWindow((wxWindow*) this);
2519 }
2520
2521 // Returns the accessible object, creating if necessary.
2522 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2523 {
2524 if (!m_accessible)
2525 m_accessible = CreateAccessible();
2526 return m_accessible;
2527 }
2528
2529 // Override to create a specific accessible object.
2530 wxAccessible* wxWindowBase::CreateAccessible()
2531 {
2532 return new wxWindowAccessible((wxWindow*) this);
2533 }
2534
2535 #endif
2536
2537 // ----------------------------------------------------------------------------
2538 // list classes implementation
2539 // ----------------------------------------------------------------------------
2540
2541 #if wxUSE_STL
2542
2543 #include "wx/listimpl.cpp"
2544 WX_DEFINE_LIST(wxWindowList)
2545
2546 #else // !wxUSE_STL
2547
2548 void wxWindowListNode::DeleteData()
2549 {
2550 delete (wxWindow *)GetData();
2551 }
2552
2553 #endif // wxUSE_STL/!wxUSE_STL
2554
2555 // ----------------------------------------------------------------------------
2556 // borders
2557 // ----------------------------------------------------------------------------
2558
2559 wxBorder wxWindowBase::GetBorder(long flags) const
2560 {
2561 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2562 if ( border == wxBORDER_DEFAULT )
2563 {
2564 border = GetDefaultBorder();
2565 }
2566 else if ( border == wxBORDER_THEME )
2567 {
2568 border = GetDefaultBorderForControl();
2569 }
2570
2571 return border;
2572 }
2573
2574 wxBorder wxWindowBase::GetDefaultBorder() const
2575 {
2576 return wxBORDER_NONE;
2577 }
2578
2579 // ----------------------------------------------------------------------------
2580 // hit testing
2581 // ----------------------------------------------------------------------------
2582
2583 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2584 {
2585 // here we just check if the point is inside the window or not
2586
2587 // check the top and left border first
2588 bool outside = x < 0 || y < 0;
2589 if ( !outside )
2590 {
2591 // check the right and bottom borders too
2592 wxSize size = GetSize();
2593 outside = x >= size.x || y >= size.y;
2594 }
2595
2596 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2597 }
2598
2599 // ----------------------------------------------------------------------------
2600 // mouse capture
2601 // ----------------------------------------------------------------------------
2602
2603 struct WXDLLEXPORT wxWindowNext
2604 {
2605 wxWindow *win;
2606 wxWindowNext *next;
2607 } *wxWindowBase::ms_winCaptureNext = NULL;
2608 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
2609 bool wxWindowBase::ms_winCaptureChanging = false;
2610
2611 void wxWindowBase::CaptureMouse()
2612 {
2613 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this));
2614
2615 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive CaptureMouse call?") );
2616
2617 ms_winCaptureChanging = true;
2618
2619 wxWindow *winOld = GetCapture();
2620 if ( winOld )
2621 {
2622 ((wxWindowBase*) winOld)->DoReleaseMouse();
2623
2624 // save it on stack
2625 wxWindowNext *item = new wxWindowNext;
2626 item->win = winOld;
2627 item->next = ms_winCaptureNext;
2628 ms_winCaptureNext = item;
2629 }
2630 //else: no mouse capture to save
2631
2632 DoCaptureMouse();
2633 ms_winCaptureCurrent = (wxWindow*)this;
2634
2635 ms_winCaptureChanging = false;
2636 }
2637
2638 void wxWindowBase::ReleaseMouse()
2639 {
2640 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this));
2641
2642 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") );
2643
2644 wxASSERT_MSG( GetCapture() == this,
2645 "attempt to release mouse, but this window hasn't captured it" );
2646 wxASSERT_MSG( ms_winCaptureCurrent == this,
2647 "attempt to release mouse, but this window hasn't captured it" );
2648
2649 ms_winCaptureChanging = true;
2650
2651 DoReleaseMouse();
2652 ms_winCaptureCurrent = NULL;
2653
2654 if ( ms_winCaptureNext )
2655 {
2656 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2657 ms_winCaptureCurrent = ms_winCaptureNext->win;
2658
2659 wxWindowNext *item = ms_winCaptureNext;
2660 ms_winCaptureNext = item->next;
2661 delete item;
2662 }
2663 //else: stack is empty, no previous capture
2664
2665 ms_winCaptureChanging = false;
2666
2667 wxLogTrace(_T("mousecapture"),
2668 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2669 wx_static_cast(void*, GetCapture()));
2670 }
2671
2672 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
2673 {
2674 wxMouseCaptureLostEvent event(win->GetId());
2675 event.SetEventObject(win);
2676 if ( !win->GetEventHandler()->ProcessEvent(event) )
2677 {
2678 // windows must handle this event, otherwise the app wouldn't behave
2679 // correctly if it loses capture unexpectedly; see the discussion here:
2680 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2681 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2682 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2683 }
2684 }
2685
2686 /* static */
2687 void wxWindowBase::NotifyCaptureLost()
2688 {
2689 // don't do anything if capture lost was expected, i.e. resulted from
2690 // a wx call to ReleaseMouse or CaptureMouse:
2691 if ( ms_winCaptureChanging )
2692 return;
2693
2694 // if the capture was lost unexpectedly, notify every window that has
2695 // capture (on stack or current) about it and clear the stack:
2696
2697 if ( ms_winCaptureCurrent )
2698 {
2699 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
2700 ms_winCaptureCurrent = NULL;
2701 }
2702
2703 while ( ms_winCaptureNext )
2704 {
2705 wxWindowNext *item = ms_winCaptureNext;
2706 ms_winCaptureNext = item->next;
2707
2708 DoNotifyWindowAboutCaptureLost(item->win);
2709
2710 delete item;
2711 }
2712 }
2713
2714 #if wxUSE_HOTKEY
2715
2716 bool
2717 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2718 int WXUNUSED(modifiers),
2719 int WXUNUSED(keycode))
2720 {
2721 // not implemented
2722 return false;
2723 }
2724
2725 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2726 {
2727 // not implemented
2728 return false;
2729 }
2730
2731 #endif // wxUSE_HOTKEY
2732
2733 // ----------------------------------------------------------------------------
2734 // event processing
2735 // ----------------------------------------------------------------------------
2736
2737 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2738 {
2739 #if wxUSE_VALIDATORS
2740 // Can only use the validator of the window which
2741 // is receiving the event
2742 if ( event.GetEventObject() == this )
2743 {
2744 wxValidator *validator = GetValidator();
2745 if ( validator && validator->ProcessEvent(event) )
2746 {
2747 return true;
2748 }
2749 }
2750 #endif // wxUSE_VALIDATORS
2751
2752 return false;
2753 }
2754
2755 bool wxWindowBase::TryParent(wxEvent& event)
2756 {
2757 // carry on up the parent-child hierarchy if the propagation count hasn't
2758 // reached zero yet
2759 if ( event.ShouldPropagate() )
2760 {
2761 // honour the requests to stop propagation at this window: this is
2762 // used by the dialogs, for example, to prevent processing the events
2763 // from the dialog controls in the parent frame which rarely, if ever,
2764 // makes sense
2765 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2766 {
2767 wxWindow *parent = GetParent();
2768 if ( parent && !parent->IsBeingDeleted() )
2769 {
2770 wxPropagateOnce propagateOnce(event);
2771
2772 return parent->GetEventHandler()->ProcessEvent(event);
2773 }
2774 }
2775 }
2776
2777 return wxEvtHandler::TryParent(event);
2778 }
2779
2780 // ----------------------------------------------------------------------------
2781 // window relationships
2782 // ----------------------------------------------------------------------------
2783
2784 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
2785 {
2786 wxCHECK_MSG( GetParent(), NULL,
2787 _T("GetPrev/NextSibling() don't work for TLWs!") );
2788
2789 wxWindowList& siblings = GetParent()->GetChildren();
2790 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
2791 wxCHECK_MSG( i, NULL, _T("window not a child of its parent?") );
2792
2793 if ( order == OrderBefore )
2794 i = i->GetPrevious();
2795 else // OrderAfter
2796 i = i->GetNext();
2797
2798 return i ? i->GetData() : NULL;
2799 }
2800
2801 // ----------------------------------------------------------------------------
2802 // keyboard navigation
2803 // ----------------------------------------------------------------------------
2804
2805 // Navigates in the specified direction inside this window
2806 bool wxWindowBase::DoNavigateIn(int flags)
2807 {
2808 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2809 // native code doesn't process our wxNavigationKeyEvents anyhow
2810 wxUnusedVar(flags);
2811 return false;
2812 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
2813 wxNavigationKeyEvent eventNav;
2814 wxWindow *focused = FindFocus();
2815 eventNav.SetCurrentFocus(focused);
2816 eventNav.SetEventObject(focused);
2817 eventNav.SetFlags(flags);
2818 return GetEventHandler()->ProcessEvent(eventNav);
2819 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2820 }
2821
2822 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
2823 {
2824 if ( event.GetKeyCode() != WXK_TAB )
2825 return false;
2826
2827 int flags = wxNavigationKeyEvent::FromTab;
2828
2829 if ( event.ShiftDown() )
2830 flags |= wxNavigationKeyEvent::IsBackward;
2831 else
2832 flags |= wxNavigationKeyEvent::IsForward;
2833
2834 if ( event.ControlDown() )
2835 flags |= wxNavigationKeyEvent::WinChange;
2836
2837 Navigate(flags);
2838 return true;
2839 }
2840
2841 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
2842 {
2843 // check that we're not a top level window
2844 wxCHECK_RET( GetParent(),
2845 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2846
2847 // detect the special case when we have nothing to do anyhow and when the
2848 // code below wouldn't work
2849 if ( win == this )
2850 return;
2851
2852 // find the target window in the siblings list
2853 wxWindowList& siblings = GetParent()->GetChildren();
2854 wxWindowList::compatibility_iterator i = siblings.Find(win);
2855 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2856
2857 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2858 // can't just move the node around
2859 wxWindow *self = (wxWindow *)this;
2860 siblings.DeleteObject(self);
2861 if ( move == OrderAfter )
2862 {
2863 i = i->GetNext();
2864 }
2865
2866 if ( i )
2867 {
2868 siblings.Insert(i, self);
2869 }
2870 else // OrderAfter and win was the last sibling
2871 {
2872 siblings.Append(self);
2873 }
2874 }
2875
2876 // ----------------------------------------------------------------------------
2877 // focus handling
2878 // ----------------------------------------------------------------------------
2879
2880 /*static*/ wxWindow* wxWindowBase::FindFocus()
2881 {
2882 wxWindowBase *win = DoFindFocus();
2883 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2884 }
2885
2886 bool wxWindowBase::HasFocus() const
2887 {
2888 wxWindowBase *win = DoFindFocus();
2889 return win == this ||
2890 win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl();
2891 }
2892
2893 // ----------------------------------------------------------------------------
2894 // global functions
2895 // ----------------------------------------------------------------------------
2896
2897 wxWindow* wxGetTopLevelParent(wxWindow *win)
2898 {
2899 while ( win && !win->IsTopLevel() )
2900 win = win->GetParent();
2901
2902 return win;
2903 }
2904
2905 #if wxUSE_ACCESSIBILITY
2906 // ----------------------------------------------------------------------------
2907 // accessible object for windows
2908 // ----------------------------------------------------------------------------
2909
2910 // Can return either a child object, or an integer
2911 // representing the child element, starting from 1.
2912 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2913 {
2914 wxASSERT( GetWindow() != NULL );
2915 if (!GetWindow())
2916 return wxACC_FAIL;
2917
2918 return wxACC_NOT_IMPLEMENTED;
2919 }
2920
2921 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2922 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2923 {
2924 wxASSERT( GetWindow() != NULL );
2925 if (!GetWindow())
2926 return wxACC_FAIL;
2927
2928 wxWindow* win = NULL;
2929 if (elementId == 0)
2930 {
2931 win = GetWindow();
2932 }
2933 else
2934 {
2935 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2936 {
2937 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2938 }
2939 else
2940 return wxACC_FAIL;
2941 }
2942 if (win)
2943 {
2944 rect = win->GetRect();
2945 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2946 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2947 return wxACC_OK;
2948 }
2949
2950 return wxACC_NOT_IMPLEMENTED;
2951 }
2952
2953 // Navigates from fromId to toId/toObject.
2954 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2955 int* WXUNUSED(toId), wxAccessible** toObject)
2956 {
2957 wxASSERT( GetWindow() != NULL );
2958 if (!GetWindow())
2959 return wxACC_FAIL;
2960
2961 switch (navDir)
2962 {
2963 case wxNAVDIR_FIRSTCHILD:
2964 {
2965 if (GetWindow()->GetChildren().GetCount() == 0)
2966 return wxACC_FALSE;
2967 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2968 *toObject = childWindow->GetOrCreateAccessible();
2969
2970 return wxACC_OK;
2971 }
2972 case wxNAVDIR_LASTCHILD:
2973 {
2974 if (GetWindow()->GetChildren().GetCount() == 0)
2975 return wxACC_FALSE;
2976 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2977 *toObject = childWindow->GetOrCreateAccessible();
2978
2979 return wxACC_OK;
2980 }
2981 case wxNAVDIR_RIGHT:
2982 case wxNAVDIR_DOWN:
2983 case wxNAVDIR_NEXT:
2984 {
2985 wxWindowList::compatibility_iterator node =
2986 wxWindowList::compatibility_iterator();
2987 if (fromId == 0)
2988 {
2989 // Can't navigate to sibling of this window
2990 // if we're a top-level window.
2991 if (!GetWindow()->GetParent())
2992 return wxACC_NOT_IMPLEMENTED;
2993
2994 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2995 }
2996 else
2997 {
2998 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2999 node = GetWindow()->GetChildren().Item(fromId-1);
3000 }
3001
3002 if (node && node->GetNext())
3003 {
3004 wxWindow* nextWindow = node->GetNext()->GetData();
3005 *toObject = nextWindow->GetOrCreateAccessible();
3006 return wxACC_OK;
3007 }
3008 else
3009 return wxACC_FALSE;
3010 }
3011 case wxNAVDIR_LEFT:
3012 case wxNAVDIR_UP:
3013 case wxNAVDIR_PREVIOUS:
3014 {
3015 wxWindowList::compatibility_iterator node =
3016 wxWindowList::compatibility_iterator();
3017 if (fromId == 0)
3018 {
3019 // Can't navigate to sibling of this window
3020 // if we're a top-level window.
3021 if (!GetWindow()->GetParent())
3022 return wxACC_NOT_IMPLEMENTED;
3023
3024 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3025 }
3026 else
3027 {
3028 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3029 node = GetWindow()->GetChildren().Item(fromId-1);
3030 }
3031
3032 if (node && node->GetPrevious())
3033 {
3034 wxWindow* previousWindow = node->GetPrevious()->GetData();
3035 *toObject = previousWindow->GetOrCreateAccessible();
3036 return wxACC_OK;
3037 }
3038 else
3039 return wxACC_FALSE;
3040 }
3041 }
3042
3043 return wxACC_NOT_IMPLEMENTED;
3044 }
3045
3046 // Gets the name of the specified object.
3047 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3048 {
3049 wxASSERT( GetWindow() != NULL );
3050 if (!GetWindow())
3051 return wxACC_FAIL;
3052
3053 wxString title;
3054
3055 // If a child, leave wxWidgets to call the function on the actual
3056 // child object.
3057 if (childId > 0)
3058 return wxACC_NOT_IMPLEMENTED;
3059
3060 // This will eventually be replaced by specialised
3061 // accessible classes, one for each kind of wxWidgets
3062 // control or window.
3063 #if wxUSE_BUTTON
3064 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
3065 title = ((wxButton*) GetWindow())->GetLabel();
3066 else
3067 #endif
3068 title = GetWindow()->GetName();
3069
3070 if (!title.empty())
3071 {
3072 *name = title;
3073 return wxACC_OK;
3074 }
3075 else
3076 return wxACC_NOT_IMPLEMENTED;
3077 }
3078
3079 // Gets the number of children.
3080 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3081 {
3082 wxASSERT( GetWindow() != NULL );
3083 if (!GetWindow())
3084 return wxACC_FAIL;
3085
3086 *childId = (int) GetWindow()->GetChildren().GetCount();
3087 return wxACC_OK;
3088 }
3089
3090 // Gets the specified child (starting from 1).
3091 // If *child is NULL and return value is wxACC_OK,
3092 // this means that the child is a simple element and
3093 // not an accessible object.
3094 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3095 {
3096 wxASSERT( GetWindow() != NULL );
3097 if (!GetWindow())
3098 return wxACC_FAIL;
3099
3100 if (childId == 0)
3101 {
3102 *child = this;
3103 return wxACC_OK;
3104 }
3105
3106 if (childId > (int) GetWindow()->GetChildren().GetCount())
3107 return wxACC_FAIL;
3108
3109 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3110 *child = childWindow->GetOrCreateAccessible();
3111 if (*child)
3112 return wxACC_OK;
3113 else
3114 return wxACC_FAIL;
3115 }
3116
3117 // Gets the parent, or NULL.
3118 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3119 {
3120 wxASSERT( GetWindow() != NULL );
3121 if (!GetWindow())
3122 return wxACC_FAIL;
3123
3124 wxWindow* parentWindow = GetWindow()->GetParent();
3125 if (!parentWindow)
3126 {
3127 *parent = NULL;
3128 return wxACC_OK;
3129 }
3130 else
3131 {
3132 *parent = parentWindow->GetOrCreateAccessible();
3133 if (*parent)
3134 return wxACC_OK;
3135 else
3136 return wxACC_FAIL;
3137 }
3138 }
3139
3140 // Performs the default action. childId is 0 (the action for this object)
3141 // or > 0 (the action for a child).
3142 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3143 // window (e.g. an edit control).
3144 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3145 {
3146 wxASSERT( GetWindow() != NULL );
3147 if (!GetWindow())
3148 return wxACC_FAIL;
3149
3150 return wxACC_NOT_IMPLEMENTED;
3151 }
3152
3153 // Gets the default action for this object (0) or > 0 (the action for a child).
3154 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3155 // string if there is no action.
3156 // The retrieved string describes the action that is performed on an object,
3157 // not what the object does as a result. For example, a toolbar button that prints
3158 // a document has a default action of "Press" rather than "Prints the current document."
3159 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3160 {
3161 wxASSERT( GetWindow() != NULL );
3162 if (!GetWindow())
3163 return wxACC_FAIL;
3164
3165 return wxACC_NOT_IMPLEMENTED;
3166 }
3167
3168 // Returns the description for this object or a child.
3169 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3170 {
3171 wxASSERT( GetWindow() != NULL );
3172 if (!GetWindow())
3173 return wxACC_FAIL;
3174
3175 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3176 if (!ht.empty())
3177 {
3178 *description = ht;
3179 return wxACC_OK;
3180 }
3181 return wxACC_NOT_IMPLEMENTED;
3182 }
3183
3184 // Returns help text for this object or a child, similar to tooltip text.
3185 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3186 {
3187 wxASSERT( GetWindow() != NULL );
3188 if (!GetWindow())
3189 return wxACC_FAIL;
3190
3191 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3192 if (!ht.empty())
3193 {
3194 *helpText = ht;
3195 return wxACC_OK;
3196 }
3197 return wxACC_NOT_IMPLEMENTED;
3198 }
3199
3200 // Returns the keyboard shortcut for this object or child.
3201 // Return e.g. ALT+K
3202 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3203 {
3204 wxASSERT( GetWindow() != NULL );
3205 if (!GetWindow())
3206 return wxACC_FAIL;
3207
3208 return wxACC_NOT_IMPLEMENTED;
3209 }
3210
3211 // Returns a role constant.
3212 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3213 {
3214 wxASSERT( GetWindow() != NULL );
3215 if (!GetWindow())
3216 return wxACC_FAIL;
3217
3218 // If a child, leave wxWidgets to call the function on the actual
3219 // child object.
3220 if (childId > 0)
3221 return wxACC_NOT_IMPLEMENTED;
3222
3223 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3224 return wxACC_NOT_IMPLEMENTED;
3225 #if wxUSE_STATUSBAR
3226 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3227 return wxACC_NOT_IMPLEMENTED;
3228 #endif
3229 #if wxUSE_TOOLBAR
3230 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3231 return wxACC_NOT_IMPLEMENTED;
3232 #endif
3233
3234 //*role = wxROLE_SYSTEM_CLIENT;
3235 *role = wxROLE_SYSTEM_CLIENT;
3236 return wxACC_OK;
3237
3238 #if 0
3239 return wxACC_NOT_IMPLEMENTED;
3240 #endif
3241 }
3242
3243 // Returns a state constant.
3244 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3245 {
3246 wxASSERT( GetWindow() != NULL );
3247 if (!GetWindow())
3248 return wxACC_FAIL;
3249
3250 // If a child, leave wxWidgets to call the function on the actual
3251 // child object.
3252 if (childId > 0)
3253 return wxACC_NOT_IMPLEMENTED;
3254
3255 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3256 return wxACC_NOT_IMPLEMENTED;
3257
3258 #if wxUSE_STATUSBAR
3259 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3260 return wxACC_NOT_IMPLEMENTED;
3261 #endif
3262 #if wxUSE_TOOLBAR
3263 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3264 return wxACC_NOT_IMPLEMENTED;
3265 #endif
3266
3267 *state = 0;
3268 return wxACC_OK;
3269
3270 #if 0
3271 return wxACC_NOT_IMPLEMENTED;
3272 #endif
3273 }
3274
3275 // Returns a localized string representing the value for the object
3276 // or child.
3277 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3278 {
3279 wxASSERT( GetWindow() != NULL );
3280 if (!GetWindow())
3281 return wxACC_FAIL;
3282
3283 return wxACC_NOT_IMPLEMENTED;
3284 }
3285
3286 // Selects the object or child.
3287 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3288 {
3289 wxASSERT( GetWindow() != NULL );
3290 if (!GetWindow())
3291 return wxACC_FAIL;
3292
3293 return wxACC_NOT_IMPLEMENTED;
3294 }
3295
3296 // Gets the window with the keyboard focus.
3297 // If childId is 0 and child is NULL, no object in
3298 // this subhierarchy has the focus.
3299 // If this object has the focus, child should be 'this'.
3300 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3301 {
3302 wxASSERT( GetWindow() != NULL );
3303 if (!GetWindow())
3304 return wxACC_FAIL;
3305
3306 return wxACC_NOT_IMPLEMENTED;
3307 }
3308
3309 #if wxUSE_VARIANT
3310 // Gets a variant representing the selected children
3311 // of this object.
3312 // Acceptable values:
3313 // - a null variant (IsNull() returns true)
3314 // - a list variant (GetType() == wxT("list")
3315 // - an integer representing the selected child element,
3316 // or 0 if this object is selected (GetType() == wxT("long")
3317 // - a "void*" pointer to a wxAccessible child object
3318 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3319 {
3320 wxASSERT( GetWindow() != NULL );
3321 if (!GetWindow())
3322 return wxACC_FAIL;
3323
3324 return wxACC_NOT_IMPLEMENTED;
3325 }
3326 #endif // wxUSE_VARIANT
3327
3328 #endif // wxUSE_ACCESSIBILITY
3329
3330 // ----------------------------------------------------------------------------
3331 // RTL support
3332 // ----------------------------------------------------------------------------
3333
3334 wxCoord
3335 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3336 wxCoord width,
3337 wxCoord widthTotal) const
3338 {
3339 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3340 {
3341 x = widthTotal - x - width;
3342 }
3343
3344 return x;
3345 }
3346
3347