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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: threadpsx.cpp
3 // Purpose: wxThread (Posix) Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by:
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997)
9 // Guilhem Lavaux (1998)
10 // Vadim Zeitlin (1999)
11 // Robert Roebling (1999)
12 // Licence: wxWindows licence
13 /////////////////////////////////////////////////////////////////////////////
14
15 // ============================================================================
16 // declaration
17 // ============================================================================
18
19 // ----------------------------------------------------------------------------
20 // headers
21 // ----------------------------------------------------------------------------
22
23 #ifdef __GNUG__
24 #pragma implementation "thread.h"
25 #endif
26
27 // With simple makefiles, we must ignore the file body if not using
28 // threads.
29 #include "wx/setup.h"
30
31 #if wxUSE_THREADS
32
33 #include "wx/thread.h"
34 #include "wx/module.h"
35 #include "wx/utils.h"
36 #include "wx/log.h"
37 #include "wx/intl.h"
38 #include "wx/dynarray.h"
39
40 #include <stdio.h>
41 #include <unistd.h>
42 #include <pthread.h>
43 #include <errno.h>
44 #include <time.h>
45
46 #if HAVE_SCHED_H
47 #include <sched.h>
48 #endif
49
50 // ----------------------------------------------------------------------------
51 // constants
52 // ----------------------------------------------------------------------------
53
54 // the possible states of the thread and transitions from them
55 enum wxThreadState
56 {
57 STATE_NEW, // didn't start execution yet (=> RUNNING)
58 STATE_RUNNING, // running (=> PAUSED or EXITED)
59 STATE_PAUSED, // suspended (=> RUNNING or EXITED)
60 STATE_EXITED // thread doesn't exist any more
61 };
62
63 // ----------------------------------------------------------------------------
64 // types
65 // ----------------------------------------------------------------------------
66
67 WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
68
69 // -----------------------------------------------------------------------------
70 // global data
71 // -----------------------------------------------------------------------------
72
73 // we keep the list of all threads created by the application to be able to
74 // terminate them on exit if there are some left - otherwise the process would
75 // be left in memory
76 static wxArrayThread gs_allThreads;
77
78 // the id of the main thread
79 static pthread_t gs_tidMain;
80
81 // the key for the pointer to the associated wxThread object
82 static pthread_key_t gs_keySelf;
83
84 // this mutex must be acquired before any call to a GUI function
85 static wxMutex *gs_mutexGui;
86
87 // ============================================================================
88 // implementation
89 // ============================================================================
90
91 //--------------------------------------------------------------------
92 // wxMutex (Posix implementation)
93 //--------------------------------------------------------------------
94
95 class wxMutexInternal
96 {
97 public:
98 pthread_mutex_t p_mutex;
99 };
100
101 wxMutex::wxMutex()
102 {
103 p_internal = new wxMutexInternal;
104 pthread_mutex_init( &(p_internal->p_mutex), (const pthread_mutexattr_t*) NULL );
105 m_locked = 0;
106 }
107
108 wxMutex::~wxMutex()
109 {
110 if (m_locked > 0)
111 wxLogDebug(_T("Freeing a locked mutex (%d locks)"), m_locked);
112
113 pthread_mutex_destroy( &(p_internal->p_mutex) );
114 delete p_internal;
115 }
116
117 wxMutexError wxMutex::Lock()
118 {
119 int err = pthread_mutex_lock( &(p_internal->p_mutex) );
120 if (err == EDEADLK)
121 {
122 wxLogDebug(_T("Locking this mutex would lead to deadlock!"));
123
124 return wxMUTEX_DEAD_LOCK;
125 }
126
127 m_locked++;
128
129 return wxMUTEX_NO_ERROR;
130 }
131
132 wxMutexError wxMutex::TryLock()
133 {
134 if (m_locked)
135 {
136 return wxMUTEX_BUSY;
137 }
138
139 int err = pthread_mutex_trylock( &(p_internal->p_mutex) );
140 switch (err)
141 {
142 case EBUSY: return wxMUTEX_BUSY;
143 }
144
145 m_locked++;
146
147 return wxMUTEX_NO_ERROR;
148 }
149
150 wxMutexError wxMutex::Unlock()
151 {
152 if (m_locked > 0)
153 {
154 m_locked--;
155 }
156 else
157 {
158 wxLogDebug(_T("Unlocking not locked mutex."));
159
160 return wxMUTEX_UNLOCKED;
161 }
162
163 pthread_mutex_unlock( &(p_internal->p_mutex) );
164
165 return wxMUTEX_NO_ERROR;
166 }
167
168 //--------------------------------------------------------------------
169 // wxCondition (Posix implementation)
170 //--------------------------------------------------------------------
171
172 class wxConditionInternal
173 {
174 public:
175 pthread_cond_t p_condition;
176 };
177
178 wxCondition::wxCondition()
179 {
180 p_internal = new wxConditionInternal;
181 pthread_cond_init( &(p_internal->p_condition), (const pthread_condattr_t *) NULL );
182 }
183
184 wxCondition::~wxCondition()
185 {
186 pthread_cond_destroy( &(p_internal->p_condition) );
187
188 delete p_internal;
189 }
190
191 void wxCondition::Wait(wxMutex& mutex)
192 {
193 pthread_cond_wait( &(p_internal->p_condition), &(mutex.p_internal->p_mutex) );
194 }
195
196 bool wxCondition::Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec)
197 {
198 struct timespec tspec;
199
200 tspec.tv_sec = time(0L)+sec;
201 tspec.tv_nsec = nsec;
202 return (pthread_cond_timedwait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex), &tspec) != ETIMEDOUT);
203 }
204
205 void wxCondition::Signal()
206 {
207 pthread_cond_signal( &(p_internal->p_condition) );
208 }
209
210 void wxCondition::Broadcast()
211 {
212 pthread_cond_broadcast( &(p_internal->p_condition) );
213 }
214
215 //--------------------------------------------------------------------
216 // wxThread (Posix implementation)
217 //--------------------------------------------------------------------
218
219 class wxThreadInternal
220 {
221 public:
222 wxThreadInternal();
223 ~wxThreadInternal();
224
225 // thread entry function
226 static void *PthreadStart(void *ptr);
227
228 #if HAVE_THREAD_CLEANUP_FUNCTIONS
229 // thread exit function
230 static void PthreadCleanup(void *ptr);
231 #endif
232
233 // thread actions
234 // start the thread
235 wxThreadError Run();
236 // ask the thread to terminate
237 void Wait();
238 // wake up threads waiting for our termination
239 void SignalExit();
240 // go to sleep until Resume() is called
241 void Pause();
242 // resume the thread
243 void Resume();
244
245 // accessors
246 // priority
247 int GetPriority() const { return m_prio; }
248 void SetPriority(int prio) { m_prio = prio; }
249 // state
250 wxThreadState GetState() const { return m_state; }
251 void SetState(wxThreadState state) { m_state = state; }
252 // id
253 pthread_t GetId() const { return m_threadId; }
254 pthread_t *GetIdPtr() { return &m_threadId; }
255 // "cancelled" flag
256 void SetCancelFlag() { m_cancelled = TRUE; }
257 bool WasCancelled() const { return m_cancelled; }
258
259 private:
260 pthread_t m_threadId; // id of the thread
261 wxThreadState m_state; // see wxThreadState enum
262 int m_prio; // in wxWindows units: from 0 to 100
263
264 // set when the thread should terminate
265 bool m_cancelled;
266
267 // this (mutex, cond) pair is used to synchronize the main thread and this
268 // thread in several situations:
269 // 1. The thread function blocks until condition is signaled by Run() when
270 // it's initially created - this allows thread creation in "suspended"
271 // state
272 // 2. The Delete() function blocks until the condition is signaled when the
273 // thread exits.
274 // GL: On Linux, this may fail because we can have a deadlock in either
275 // SignalExit() or Wait(): so we add m_end_mutex for the finalization.
276 wxMutex m_mutex, m_end_mutex;
277 wxCondition m_cond;
278
279 // another (mutex, cond) pair for Pause()/Resume() usage
280 //
281 // VZ: it's possible that we might reuse the mutex and condition from above
282 // for this too, but as I'm not at all sure that it won't create subtle
283 // problems with race conditions between, say, Pause() and Delete() I
284 // prefer this may be a bit less efficient but much safer solution
285 wxMutex m_mutexSuspend;
286 wxCondition m_condSuspend;
287 };
288
289 void *wxThreadInternal::PthreadStart(void *ptr)
290 {
291 wxThread *thread = (wxThread *)ptr;
292 wxThreadInternal *pthread = thread->p_internal;
293 void *status;
294
295 int rc = pthread_setspecific(gs_keySelf, thread);
296 if ( rc != 0 )
297 {
298 wxLogSysError(rc, _("Cannot start thread: error writing TLS"));
299
300 return (void *)-1;
301 }
302 #if HAVE_THREAD_CLEANUP_FUNCTIONS
303 // Install the cleanup handler.
304 pthread_cleanup_push(wxThreadInternal::PthreadCleanup, ptr);
305 #endif
306
307 // wait for the condition to be signaled from Run()
308 // mutex state: currently locked by the thread which created us
309 pthread->m_cond.Wait(pthread->m_mutex);
310 // mutex state: locked again on exit of Wait()
311
312 // call the main entry
313 status = thread->Entry();
314
315 #if HAVE_THREAD_CLEANUP_FUNCTIONS
316 pthread_cleanup_pop(FALSE);
317 #endif
318
319 // terminate the thread
320 thread->Exit(status);
321
322 wxFAIL_MSG(_T("wxThread::Exit() can't return."));
323
324 return NULL;
325 }
326
327 #if HAVE_THREAD_CLEANUP_FUNCTIONS
328 // Only called when the thread is explicitely killed.
329
330 void wxThreadInternal::PthreadCleanup(void *ptr)
331 {
332 wxThread *thread = (wxThread *) ptr;
333
334 // The thread is already considered as finished.
335 if (thread->p_internal->GetState() == STATE_EXITED)
336 return;
337
338 // first call user-level clean up code
339 thread->OnExit();
340
341 // next wake up the threads waiting for us (OTOH, this function won't retur
342 // until someone waited for us!)
343 thread->p_internal->SetState(STATE_EXITED);
344
345 thread->p_internal->SignalExit();
346 }
347 #endif
348
349 wxThreadInternal::wxThreadInternal()
350 {
351 m_state = STATE_NEW;
352 m_cancelled = FALSE;
353
354 // this mutex is locked during almost all thread lifetime - it will only be
355 // unlocked in the very end
356 m_mutex.Lock();
357
358 // this mutex is used by wxThreadInternal::Wait() and by
359 // wxThreadInternal::SignalExit(). We don't use m_mutex because of a
360 // possible deadlock in either Wait() or SignalExit().
361 m_end_mutex.Lock();
362
363 // this mutex is used in Pause()/Resume() and is also locked all the time
364 // unless the thread is paused
365 m_mutexSuspend.Lock();
366 }
367
368 wxThreadInternal::~wxThreadInternal()
369 {
370 // GL: moved to SignalExit
371 // m_mutexSuspend.Unlock();
372
373 // note that m_mutex will be unlocked by the thread which waits for our
374 // termination
375
376 // In the case, we didn't start the thread, all these mutex are locked:
377 // we must unlock them.
378 if (m_mutex.IsLocked())
379 m_mutex.Unlock();
380
381 if (m_end_mutex.IsLocked())
382 m_end_mutex.Unlock();
383
384 if (m_mutexSuspend.IsLocked())
385 m_mutexSuspend.Unlock();
386 }
387
388 wxThreadError wxThreadInternal::Run()
389 {
390 wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
391 _T("thread may only be started once after successful Create()") );
392
393 // the mutex was locked on Create(), so we will be able to lock it again
394 // only when the thread really starts executing and enters the wait -
395 // otherwise we might signal the condition before anybody is waiting for it
396 wxMutexLocker lock(m_mutex);
397 m_cond.Signal();
398
399 m_state = STATE_RUNNING;
400
401 return wxTHREAD_NO_ERROR;
402
403 // now the mutex is unlocked back - but just to allow Wait() function to
404 // terminate by relocking it, so the net result is that the worker thread
405 // starts executing and the mutex is still locked
406 }
407
408 void wxThreadInternal::Wait()
409 {
410 wxCHECK_RET( WasCancelled(), _T("thread should have been cancelled first") );
411
412 // if the thread we're waiting for is waiting for the GUI mutex, we will
413 // deadlock so make sure we release it temporarily
414 if ( wxThread::IsMain() )
415 wxMutexGuiLeave();
416
417 // entering Wait() releases the mutex thus allowing SignalExit() to acquire
418 // it and to signal us its termination
419 m_cond.Wait(m_end_mutex);
420
421 // mutex is still in the locked state - relocked on exit from Wait(), so
422 // unlock it - we don't need it any more, the thread has already terminated
423 m_end_mutex.Unlock();
424
425 // After that, we wait for the real end of the other thread.
426 pthread_join(GetId(), NULL);
427
428 // reacquire GUI mutex
429 if ( wxThread::IsMain() )
430 wxMutexGuiEnter();
431 }
432
433 void wxThreadInternal::SignalExit()
434 {
435 // GL: Unlock mutexSuspend here.
436 m_mutexSuspend.Unlock();
437
438 // as mutex is currently locked, this will block until some other thread
439 // (normally the same which created this one) unlocks it by entering Wait()
440 m_end_mutex.Lock();
441
442 // wake up all the threads waiting for our termination
443 m_cond.Broadcast();
444
445 // after this call mutex will be finally unlocked
446 m_end_mutex.Unlock();
447 }
448
449 void wxThreadInternal::Pause()
450 {
451 // the state is set from the thread which pauses us first, this function
452 // is called later so the state should have been already set
453 wxCHECK_RET( m_state == STATE_PAUSED,
454 _T("thread must first be paused with wxThread::Pause().") );
455
456 // don't pause the thread which is being terminated - this would lead to
457 // deadlock if the thread is paused after Delete() had called Resume() but
458 // before it had time to call Wait()
459 if ( WasCancelled() )
460 return;
461
462 // wait until the condition is signaled from Resume()
463 m_condSuspend.Wait(m_mutexSuspend);
464 }
465
466 void wxThreadInternal::Resume()
467 {
468 wxCHECK_RET( m_state == STATE_PAUSED,
469 _T("can't resume thread which is not suspended.") );
470
471 // we will be able to lock this mutex only when Pause() starts waiting
472 wxMutexLocker lock(m_mutexSuspend);
473 m_condSuspend.Signal();
474
475 SetState(STATE_RUNNING);
476 }
477
478 // -----------------------------------------------------------------------------
479 // static functions
480 // -----------------------------------------------------------------------------
481
482 wxThread *wxThread::This()
483 {
484 return (wxThread *)pthread_getspecific(gs_keySelf);
485 }
486
487 bool wxThread::IsMain()
488 {
489 return (bool)pthread_equal(pthread_self(), gs_tidMain);
490 }
491
492 void wxThread::Yield()
493 {
494 sched_yield();
495 }
496
497 void wxThread::Sleep(unsigned long milliseconds)
498 {
499 wxUsleep(milliseconds);
500 }
501
502 // -----------------------------------------------------------------------------
503 // creating thread
504 // -----------------------------------------------------------------------------
505
506 wxThread::wxThread()
507 {
508 // add this thread to the global list of all threads
509 gs_allThreads.Add(this);
510
511 p_internal = new wxThreadInternal();
512 }
513
514 wxThreadError wxThread::Create()
515 {
516 if (p_internal->GetState() != STATE_NEW)
517 return wxTHREAD_RUNNING;
518
519 // set up the thread attribute: right now, we only set thread priority
520 pthread_attr_t attr;
521 pthread_attr_init(&attr);
522
523 #ifdef HAVE_THREAD_PRIORITY_FUNCTIONS
524 int prio;
525 if ( pthread_attr_getschedpolicy(&attr, &prio) != 0 )
526 {
527 wxLogError(_("Cannot retrieve thread scheduling policy."));
528 }
529
530 int min_prio = sched_get_priority_min(prio),
531 max_prio = sched_get_priority_max(prio);
532
533 if ( min_prio == -1 || max_prio == -1 )
534 {
535 wxLogError(_("Cannot get priority range for scheduling policy %d."),
536 prio);
537 }
538 else
539 {
540 struct sched_param sp;
541 pthread_attr_getschedparam(&attr, &sp);
542 sp.sched_priority = min_prio +
543 (p_internal->GetPriority()*(max_prio-min_prio))/100;
544 pthread_attr_setschedparam(&attr, &sp);
545 }
546 #endif // HAVE_THREAD_PRIORITY_FUNCTIONS
547
548 #ifdef HAVE_PTHREAD_ATTR_SETSCOPE
549 // this will make the threads created by this process really concurrent
550 pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM);
551 #endif // HAVE_PTHREAD_ATTR_SETSCOPE
552
553 // create the new OS thread object
554 int rc = pthread_create(p_internal->GetIdPtr(), &attr,
555 wxThreadInternal::PthreadStart, (void *)this);
556 pthread_attr_destroy(&attr);
557
558 if ( rc != 0 )
559 {
560 p_internal->SetState(STATE_EXITED);
561 return wxTHREAD_NO_RESOURCE;
562 }
563
564 return wxTHREAD_NO_ERROR;
565 }
566
567 wxThreadError wxThread::Run()
568 {
569 return p_internal->Run();
570 }
571
572 // -----------------------------------------------------------------------------
573 // misc accessors
574 // -----------------------------------------------------------------------------
575
576 void wxThread::SetPriority(unsigned int prio)
577 {
578 wxCHECK_RET( ((int)WXTHREAD_MIN_PRIORITY <= (int)prio) &&
579 ((int)prio <= (int)WXTHREAD_MAX_PRIORITY),
580 _T("invalid thread priority") );
581
582 wxCriticalSectionLocker lock(m_critsect);
583
584 switch ( p_internal->GetState() )
585 {
586 case STATE_NEW:
587 // thread not yet started, priority will be set when it is
588 p_internal->SetPriority(prio);
589 break;
590
591 case STATE_RUNNING:
592 case STATE_PAUSED:
593 #ifdef HAVE_THREAD_PRIORITY_FUNCTIONS
594 {
595 struct sched_param sparam;
596 sparam.sched_priority = prio;
597
598 if ( pthread_setschedparam(p_internal->GetId(),
599 SCHED_OTHER, &sparam) != 0 )
600 {
601 wxLogError(_("Failed to set thread priority %d."), prio);
602 }
603 }
604 #endif // HAVE_THREAD_PRIORITY_FUNCTIONS
605 break;
606
607 case STATE_EXITED:
608 default:
609 wxFAIL_MSG(_T("impossible to set thread priority in this state"));
610 }
611 }
612
613 unsigned int wxThread::GetPriority() const
614 {
615 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
616
617 return p_internal->GetPriority();
618 }
619
620 unsigned long wxThread::GetID() const
621 {
622 return (unsigned long)p_internal->GetId();
623 }
624
625 // -----------------------------------------------------------------------------
626 // pause/resume
627 // -----------------------------------------------------------------------------
628
629 wxThreadError wxThread::Pause()
630 {
631 wxCriticalSectionLocker lock(m_critsect);
632
633 if ( p_internal->GetState() != STATE_RUNNING )
634 {
635 wxLogDebug(_T("Can't pause thread which is not running."));
636
637 return wxTHREAD_NOT_RUNNING;
638 }
639
640 p_internal->SetState(STATE_PAUSED);
641
642 return wxTHREAD_NO_ERROR;
643 }
644
645 wxThreadError wxThread::Resume()
646 {
647 wxCriticalSectionLocker lock(m_critsect);
648
649 if ( p_internal->GetState() == STATE_PAUSED )
650 {
651 m_critsect.Leave();
652 p_internal->Resume();
653 m_critsect.Enter();
654
655 return wxTHREAD_NO_ERROR;
656 }
657 else
658 {
659 wxLogDebug(_T("Attempt to resume a thread which is not paused."));
660
661 return wxTHREAD_MISC_ERROR;
662 }
663 }
664
665 // -----------------------------------------------------------------------------
666 // exiting thread
667 // -----------------------------------------------------------------------------
668
669 wxThread::ExitCode wxThread::Delete()
670 {
671 if (IsPaused())
672 Resume();
673
674 m_critsect.Enter();
675 wxThreadState state = p_internal->GetState();
676
677 // ask the thread to stop
678 p_internal->SetCancelFlag();
679
680 m_critsect.Leave();
681
682 switch ( state )
683 {
684 case STATE_NEW:
685 case STATE_EXITED:
686 // nothing to do
687 break;
688
689 case STATE_PAUSED:
690 // resume the thread first
691 Resume();
692
693 // fall through
694
695 default:
696 // wait until the thread stops
697 p_internal->Wait();
698 }
699
700 return NULL;
701 }
702
703 wxThreadError wxThread::Kill()
704 {
705 switch ( p_internal->GetState() )
706 {
707 case STATE_NEW:
708 case STATE_EXITED:
709 return wxTHREAD_NOT_RUNNING;
710
711 default:
712 #ifdef HAVE_PTHREAD_CANCEL
713 if ( pthread_cancel(p_internal->GetId()) != 0 )
714 #endif
715 {
716 wxLogError(_("Failed to terminate a thread."));
717
718 return wxTHREAD_MISC_ERROR;
719 }
720
721 return wxTHREAD_NO_ERROR;
722 }
723 }
724
725 void wxThread::Exit(void *status)
726 {
727 // first call user-level clean up code
728 OnExit();
729
730 // next wake up the threads waiting for us (OTOH, this function won't return
731 // until someone waited for us!)
732 p_internal->SignalExit();
733
734 p_internal->SetState(STATE_EXITED);
735
736 // delete both C++ thread object and terminate the OS thread object
737 // GL: This is very ugly and buggy ...
738 // delete this;
739 pthread_exit(status);
740 }
741
742 // also test whether we were paused
743 bool wxThread::TestDestroy()
744 {
745 wxCriticalSectionLocker lock(m_critsect);
746
747 if ( p_internal->GetState() == STATE_PAUSED )
748 {
749 // leave the crit section or the other threads will stop too if they try
750 // to call any of (seemingly harmless) IsXXX() functions while we sleep
751 m_critsect.Leave();
752
753 p_internal->Pause();
754
755 // enter it back before it's finally left in lock object dtor
756 m_critsect.Enter();
757 }
758
759 return p_internal->WasCancelled();
760 }
761
762 wxThread::~wxThread()
763 {
764 m_critsect.Enter();
765 if (p_internal->GetState() != STATE_EXITED &&
766 p_internal->GetState() != STATE_NEW)
767 wxLogDebug(_T("The thread is being destroyed althought it is still running ! The application may crash."));
768
769 m_critsect.Leave();
770
771 delete p_internal;
772 // remove this thread from the global array
773 gs_allThreads.Remove(this);
774 }
775
776 // -----------------------------------------------------------------------------
777 // state tests
778 // -----------------------------------------------------------------------------
779
780 bool wxThread::IsRunning() const
781 {
782 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
783
784 return p_internal->GetState() == STATE_RUNNING;
785 }
786
787 bool wxThread::IsAlive() const
788 {
789 wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
790
791 switch ( p_internal->GetState() )
792 {
793 case STATE_RUNNING:
794 case STATE_PAUSED:
795 return TRUE;
796
797 default:
798 return FALSE;
799 }
800 }
801
802 bool wxThread::IsPaused() const
803 {
804 wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
805
806 return (p_internal->GetState() == STATE_PAUSED);
807 }
808
809 //--------------------------------------------------------------------
810 // wxThreadModule
811 //--------------------------------------------------------------------
812
813 class wxThreadModule : public wxModule
814 {
815 public:
816 virtual bool OnInit();
817 virtual void OnExit();
818
819 private:
820 DECLARE_DYNAMIC_CLASS(wxThreadModule)
821 };
822
823 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
824
825 bool wxThreadModule::OnInit()
826 {
827 int rc = pthread_key_create(&gs_keySelf, NULL /* dtor function */);
828 if ( rc != 0 )
829 {
830 wxLogSysError(rc, _("Thread module initialization failed: "
831 "failed to create thread key"));
832
833 return FALSE;
834 }
835
836 gs_mutexGui = new wxMutex();
837
838 gs_tidMain = pthread_self();
839
840 gs_mutexGui->Lock();
841
842 return TRUE;
843 }
844
845 void wxThreadModule::OnExit()
846 {
847 wxASSERT_MSG( wxThread::IsMain(), _T("only main thread can be here") );
848
849 // terminate any threads left
850 size_t count = gs_allThreads.GetCount();
851 if ( count != 0u )
852 wxLogDebug(_T("Some threads were not terminated by the application."));
853
854 for ( size_t n = 0u; n < count; n++ )
855 {
856 gs_allThreads[n]->Delete();
857 }
858
859 // destroy GUI mutex
860 gs_mutexGui->Unlock();
861
862 delete gs_mutexGui;
863
864 // and free TLD slot
865 (void)pthread_key_delete(gs_keySelf);
866 }
867
868 // ----------------------------------------------------------------------------
869 // global functions
870 // ----------------------------------------------------------------------------
871
872 void wxMutexGuiEnter()
873 {
874 gs_mutexGui->Lock();
875 }
876
877 void wxMutexGuiLeave()
878 {
879 gs_mutexGui->Unlock();
880 }
881
882 #endif
883 // wxUSE_THREADS